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| developer = [[SCE Santa Monica Studio]]
| developer = [[SCE Santa Monica Studio]]
| publisher = [[Sony Computer Entertainment]]
| publisher = [[Sony Computer Entertainment]]
| distributor = {{vgrelease|JP|[[Capcom]]<ref name="GoWC JP">{{cite web|url=http://andriasang.com/comfmi/god_of_war_collection/|title=Capcom Doing the Honors for God of War Collection|last=Gantayat|first=Anoop|publisher=Andriasang.com|date=January 7, 2010|accessdate=August 4, 2012|archiveurl=http://www.webcitation.org/6X6Ho6opH|archivedate=March 17, 2015}}</ref>}}
| distributor = {{vgrelease|JP|[[Capcom]]<ref name="GoWC JP">{{cite web|url=http://andriasang.com/comfmi/god_of_war_collection/ |title=Capcom Doing the Honors for God of War Collection |last=Gantayat |first=Anoop |publisher=Andriasang.com |date=January 7, 2010 |accessdate=August 4, 2012 |archiveurl=http://www.webcitation.org/6X6Ho6opH?url=http://andriasang.com/comfmi/god_of_war_collection/ |archivedate=March 17, 2015 |deadurl=yes |df=mdy }}</ref>}}
| director = {{plainlist|
| director = {{plainlist|
*[[Cory Barlog]]{{efn|Game Director}}
*[[Cory Barlog]]{{efn|Game Director}}
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*[[PlayStation 3]]{{efn|''[[God of War Collection]]'' (2009) and ''[[God of War Saga]]'' (2012)}}
*[[PlayStation 3]]{{efn|''[[God of War Collection]]'' (2009) and ''[[God of War Saga]]'' (2012)}}
*[[PlayStation Vita]]{{efn|''[[God of War Collection]]'' (2014)}}}}
*[[PlayStation Vita]]{{efn|''[[God of War Collection]]'' (2014)}}}}
| released = {{collapsible list|title=March 13, 2007|'''PlayStation 2'''<br />{{Video game release|NA|March 13, 2007|EU|April 27, 2007|AU|May 3, 2007|JP|October 25, 2007}}'''PlayStation 3'''<br />'''''God of War Collection'''''<br/>{{Video game release|NA|November 17, 2009<ref>{{cite web|url=http://blog.us.playstation.com/2009/11/god-of-war-collection-launches-today-for-ps3/|title=God of War Collection Launches Today for PS3!|date=November 17, 2009|last=Hight|first=John|publisher=[[Sony Computer Entertainment America]]|work=[[PlayStation.Blog]]|accessdate=November 19, 2009|archiveurl=http://www.webcitation.org/6CMJ7iCFg|archivedate=November 22, 2012}}</ref>|JP|March 18, 2010<ref name="GoWC JP" />|AU|April 29, 2010<ref>{{cite web |url=http://blog.eu.playstation.com/2009/12/17/god-of-war-iii-ultimate-trilogy-edition/ |title=God of War III: Ultimate Trilogy Edition |author=Thach Quach |date=November 17, 2009|work=[[PlayStation.Blog]]|publisher=[[Sony Computer Entertainment Europe]] |accessdate=December 28, 2009|archiveurl=http://www.webcitation.org/6CMJEfPNx|archivedate=November 22, 2012}}</ref>|EU|April 30, 2010<ref name="Laughlin">{{cite web|url=http://www.digitalspy.co.uk/gaming/news/a210040/god-of-war-collection-coming-april-30.html|title='God Of War Collection' coming April 30|date=March 22, 2010|last=Laughlin|first=Andrew|publisher=[[Nat Mags]]|work=[[Digital Spy]]|accessdate=July 31, 2012|archiveurl=http://www.webcitation.org/6CMKB6YrK|archivedate=November 22, 2012}}</ref>}}'''''God of War Saga'''''<br />{{vgrelease|NA|August 28, 2012}}'''PlayStation Vita'''<br/>'''''God of War Collection'''''<br />{{Video game release|NA|May 6, 2014<ref name="Vita">{{cite web|url=http://blog.us.playstation.com/2014/02/10/god-of-war-collection-coming-to-ps-vita-may-6th/|title=God of War Collection Coming to PS Vita May 6th|date=February 10, 2014|last=Barlog|first=Cory|publisher=[[Sony Computer Entertainment America]]|work=[[PlayStation.Blog]]|accessdate=February 11, 2014|archiveurl=http://www.webcitation.org/6X6H6z9CV|archivedate=March 17, 2015}}</ref>|EU|May 9, 2014|AU|May 14, 2014|JP|May 15, 2014<ref>{{cite web|url=http://www.siliconera.com/2014/03/04/god-war-collection-vita-supports-ps-vita-tv/|title=God Of War Collection For Vita Supports PS Vita TV|date=March 4, 2014|author=Spencer|publisher=Siliconera|accessdate=March 17, 2015|archiveurl=http://www.webcitation.org/6X6HDrmxs|archivedate=March 17, 2015}}</ref>}}}}
| released = {{collapsible list|title=March 13, 2007|'''PlayStation 2'''<br />{{Video game release|NA|March 13, 2007|EU|April 27, 2007|AU|May 3, 2007|JP|October 25, 2007}}'''PlayStation 3'''<br />'''''God of War Collection'''''<br/>{{Video game release|NA|November 17, 2009<ref>{{cite web|url=http://blog.us.playstation.com/2009/11/god-of-war-collection-launches-today-for-ps3/ |title=God of War Collection Launches Today for PS3! |date=November 17, 2009 |last=Hight |first=John |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |accessdate=November 19, 2009 |archiveurl=http://www.webcitation.org/6CMJ7iCFg?url=http://blog.us.playstation.com/2009/11/17/god-of-war-collection-launches-today-for-ps3/ |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref>|JP|March 18, 2010<ref name="GoWC JP" />|AU|April 29, 2010<ref>{{cite web|url=http://blog.eu.playstation.com/2009/12/17/god-of-war-iii-ultimate-trilogy-edition/ |title=God of War III: Ultimate Trilogy Edition |author=Thach Quach |date=November 17, 2009 |work=[[PlayStation.Blog]] |publisher=[[Sony Computer Entertainment Europe]] |accessdate=December 28, 2009 |archiveurl=http://www.webcitation.org/6CMJEfPNx?url=http://blog.eu.playstation.com/2009/12/17/god-of-war-iii-ultimate-trilogy-edition/ |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref>|EU|April 30, 2010<ref name="Laughlin">{{cite web|url=http://www.digitalspy.co.uk/gaming/news/a210040/god-of-war-collection-coming-april-30.html |title='God Of War Collection' coming April 30 |date=March 22, 2010 |last=Laughlin |first=Andrew |publisher=[[Nat Mags]] |work=[[Digital Spy]] |accessdate=July 31, 2012 |archiveurl=http://www.webcitation.org/6CMKB6YrK?url=http://www.digitalspy.co.uk/gaming/news/a210040/god-of-war-collection-coming-april-30.html |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref>}}'''''God of War Saga'''''<br />{{vgrelease|NA|August 28, 2012}}'''PlayStation Vita'''<br/>'''''God of War Collection'''''<br />{{Video game release|NA|May 6, 2014<ref name="Vita">{{cite web|url=http://blog.us.playstation.com/2014/02/10/god-of-war-collection-coming-to-ps-vita-may-6th/ |title=God of War Collection Coming to PS Vita May 6th |date=February 10, 2014 |last=Barlog |first=Cory |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |accessdate=February 11, 2014 |archiveurl=http://www.webcitation.org/6X6H6z9CV?url=http://blog.us.playstation.com/2014/02/10/god-of-war-collection-coming-to-ps-vita-may-6th/ |archivedate=March 17, 2015 |deadurl=yes |df=mdy }}</ref>|EU|May 9, 2014|AU|May 14, 2014|JP|May 15, 2014<ref>{{cite web|url=http://www.siliconera.com/2014/03/04/god-war-collection-vita-supports-ps-vita-tv/ |title=God Of War Collection For Vita Supports PS Vita TV |date=March 4, 2014 |author=Spencer |publisher=Siliconera |accessdate=March 17, 2015 |archiveurl=http://www.webcitation.org/6X6HDrmxs?url=http://www.siliconera.com/2014/03/04/god-war-collection-vita-supports-ps-vita-tv/ |archivedate=March 17, 2015 |deadurl=yes |df=mdy }}</ref>}}}}
| genre = {{plainlist|
| genre = {{plainlist|
*[[Action-adventure game|Action-adventure]]
*[[Action-adventure game|Action-adventure]]
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==Gameplay==
==Gameplay==
{{further|Common gameplay elements in the God of War series}}
{{further|Common gameplay elements in the God of War series}}
''God of War II'' is a [[Third person (video games)|third-person]] [[single-player video game|single-player]] video game viewed from a [[Virtual camera system#Fixed|fixed camera]] perspective. The player controls the character Kratos in [[Combo (video gaming)|combo-based combat]], [[Platform game|platforming]], and [[Puzzle video game|puzzle game]] elements, and battles foes who primarily stem from [[Greek mythology]], including [[harpies]], [[minotaurs]], [[Gorgons]], [[griffin]]s, [[Cyclops|cyclopes]], [[cerberus]]es, [[Siren (mythology)|Siren]]s, [[satyrs]], and [[nymph]]s. Other monsters were created specifically for the game, including undead legionnaires, ravens, undead barbarians, beast lords, rabid hounds, [[wild boar]]s, and the army of the Fates, including sentries, guardians, juggernauts, and high priests. Many of the combination attacks used in ''God of War'' reappear, and the game features more than double the amount of [[Boss (video gaming)|boss fights]] and more difficult puzzles than the original.<ref name="IGN Review">{{cite web|url=http://ps2.ign.com/articles/763/763624p1.html|title=IGN: God of War II Review|accessdate=March 12, 2007|publisher=[[Ziff Davis Media]]|work=[[IGN]]|last=Roper|first=Chris|date=February 12, 2007|archiveurl=http://www.webcitation.org/6CSGe2gA3|archivedate=November 26, 2012}}</ref> Platforming elements require the player to climb walls and ladders, jump across chasms, swing on ropes, and balance across [[Beam (structure)|beams]] to proceed through sections of the game. Some puzzles are simple, such as moving a box so that the player can use it as a jumping-off point to access a pathway unreachable with normal jumping, while others are more complex, such as finding several items across different areas of the game to unlock one door.<ref name="manual">{{Harvnb|SCE Santa Monica Studio, ed.|(2007)|pp=6–7|ref=manual1}}</ref>
''God of War II'' is a [[Third person (video games)|third-person]] [[single-player video game|single-player]] video game viewed from a [[Virtual camera system#Fixed|fixed camera]] perspective. The player controls the character Kratos in [[Combo (video gaming)|combo-based combat]], [[Platform game|platforming]], and [[Puzzle video game|puzzle game]] elements, and battles foes who primarily stem from [[Greek mythology]], including [[harpies]], [[minotaurs]], [[Gorgons]], [[griffin]]s, [[Cyclops|cyclopes]], [[cerberus]]es, [[Siren (mythology)|Siren]]s, [[satyrs]], and [[nymph]]s. Other monsters were created specifically for the game, including undead legionnaires, ravens, undead barbarians, beast lords, rabid hounds, [[wild boar]]s, and the army of the Fates, including sentries, guardians, juggernauts, and high priests. Many of the combination attacks used in ''God of War'' reappear, and the game features more than double the amount of [[Boss (video gaming)|boss fights]] and more difficult puzzles than the original.<ref name="IGN Review">{{cite web|url=http://ps2.ign.com/articles/763/763624p1.html |title=IGN: God of War II Review |accessdate=March 12, 2007 |publisher=[[Ziff Davis Media]] |work=[[IGN]] |last=Roper |first=Chris |date=February 12, 2007 |archiveurl=http://www.webcitation.org/6CSGe2gA3?url=http://www.ign.com/articles/2007/02/12/god-of-war-ii-review |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> Platforming elements require the player to climb walls and ladders, jump across chasms, swing on ropes, and balance across [[Beam (structure)|beams]] to proceed through sections of the game. Some puzzles are simple, such as moving a box so that the player can use it as a jumping-off point to access a pathway unreachable with normal jumping, while others are more complex, such as finding several items across different areas of the game to unlock one door.<ref name="manual">{{Harvnb|SCE Santa Monica Studio, ed.|(2007)|pp=6–7|ref=manual1}}</ref>


In addition to the regular [[Health (gaming)|health]], [[Magic point|magic]], and [[Experience point|experience]] [[Treasure chest (video games)|chests]] that are found throughout the game world, there are three [[Über|Uber]] Chests to be found. Two of these chests provide an additional increment to the Health and Magic Meters, respectively, and the third chest contains an abundance of red and gold orbs. Several urns are also hidden in the game (e.g., the Urn of Gaia), which, upon completion of the challenge mode, unlocks special abilities (e.g., unlimited magic) for use during [[New Game Plus|bonus play]].<ref>{{Harvnb|SCE Santa Monica Studio, ed.|(2007)|p=9|ref=manual1}}</ref>
In addition to the regular [[Health (gaming)|health]], [[Magic point|magic]], and [[Experience point|experience]] [[Treasure chest (video games)|chests]] that are found throughout the game world, there are three [[Über|Uber]] Chests to be found. Two of these chests provide an additional increment to the Health and Magic Meters, respectively, and the third chest contains an abundance of red and gold orbs. Several urns are also hidden in the game (e.g., the Urn of Gaia), which, upon completion of the challenge mode, unlocks special abilities (e.g., unlimited magic) for use during [[New Game Plus|bonus play]].<ref>{{Harvnb|SCE Santa Monica Studio, ed.|(2007)|p=9|ref=manual1}}</ref>
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==Development==
==Development==
A sequel to ''God of War'' was first teased at the end of its credits, which stated, "Kratos Will Return".<ref>{{cite web|url=http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/7417-Kratos.2|title=Kratos|date=April 13, 2010|last=Croshaw|first=Ben|publisher=Themis Group|work=[[The Escapist (magazine)|The Escapist]]|accessdate=June 22, 2012|archiveurl=http://www.webcitation.org/6CSGgzGq3|archivedate=November 26, 2012}}</ref> ''God of War II'' was officially announced at the 2006 [[Game Developers Conference]] (GDC).<ref>{{cite web|url=http://ps2.ign.com/articles/697/697619p1.html|title=GDC 06: God of War II Announced|date=March 22, 2006|author=Nix|publisher=[[Ziff Davis Media]]|work=[[IGN]]|accessdate=June 16, 2012|archiveurl=http://www.webcitation.org/6CSGjB0Ot|archivedate=November 26, 2012}}</ref> ''God of War'' Game Director [[David Jaffe]] stepped down and became the Creative Director of its sequel. ''God of War''{{'}}s lead animator [[Cory Barlog]] assumed the role of Game Director. In an interview with ''[[Computer and Video Games]]'' (''CVG'') in June 2006, Barlog said that while working on the first few drafts of script, he studied the mythology extensively. He said that the mythology is so large that "the real difficulty is picking things that really fit within the story of Kratos as well as being easy to swallow for audiences." Although he loves the idea of teaching things through storytelling (in this case Greek mythology), Barlog said, "you can't let your story get bogged down by that."<ref>{{cite web|url=http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=1#top_banner|title=God of War II|page=1|date=June 21, 2006|last=Houlihan|first=John|publisher=[[Future plc]]|work=[[Computer and Video Games]]|accessdate=December 11, 2012|archiveurl=http://www.webcitation.org/6CpxYzJQc|archivedate=December 11, 2012}}</ref> He said that in the game, players would see "a larger view of Kratos' role within the mythological world." He also said that he liked the idea of a trilogy, but there were no plans "as of right now."<ref name="CVG2">{{cite web|url=http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=2#top_banner|title=God of War II|page=2|date=June 21, 2006|last=Houlihan|first=John|publisher=[[Future plc]]|work=[[Computer and Video Games]]|accessdate=December 11, 2012|archiveurl=http://www.webcitation.org/6CpxeJLYz|archivedate=December 11, 2012}}</ref>
A sequel to ''God of War'' was first teased at the end of its credits, which stated, "Kratos Will Return".<ref>{{cite web|url=http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/7417-Kratos.2 |title=Kratos |date=April 13, 2010 |last=Croshaw |first=Ben |publisher=Themis Group |work=[[The Escapist (magazine)|The Escapist]] |accessdate=June 22, 2012 |archiveurl=http://www.webcitation.org/6CSGgzGq3?url=http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/7417-Kratos.2 |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> ''God of War II'' was officially announced at the 2006 [[Game Developers Conference]] (GDC).<ref>{{cite web|url=http://ps2.ign.com/articles/697/697619p1.html |title=GDC 06: God of War II Announced |date=March 22, 2006 |author=Nix |publisher=[[Ziff Davis Media]] |work=[[IGN]] |accessdate=June 16, 2012 |archiveurl=http://www.webcitation.org/6CSGjB0Ot?url=http://www.ign.com/articles/2006/03/22/gdc-06-god-of-war-ii-announced |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> ''God of War'' Game Director [[David Jaffe]] stepped down and became the Creative Director of its sequel. ''God of War''{{'}}s lead animator [[Cory Barlog]] assumed the role of Game Director. In an interview with ''[[Computer and Video Games]]'' (''CVG'') in June 2006, Barlog said that while working on the first few drafts of script, he studied the mythology extensively. He said that the mythology is so large that "the real difficulty is picking things that really fit within the story of Kratos as well as being easy to swallow for audiences." Although he loves the idea of teaching things through storytelling (in this case Greek mythology), Barlog said, "you can't let your story get bogged down by that."<ref>{{cite web|url=http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=1#top_banner |title=God of War II |page=1 |date=June 21, 2006 |last=Houlihan |first=John |publisher=[[Future plc]] |work=[[Computer and Video Games]] |accessdate=December 11, 2012 |archiveurl=https://web.archive.org/web/20141209145047/http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=1 |archivedate=December 9, 2014 |deadurl=yes |df=mdy }}</ref> He said that in the game, players would see "a larger view of Kratos' role within the mythological world." He also said that he liked the idea of a trilogy, but there were no plans "as of right now."<ref name="CVG2">{{cite web|url=http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=2#top_banner |title=God of War II |page=2 |date=June 21, 2006 |last=Houlihan |first=John |publisher=[[Future plc]] |work=[[Computer and Video Games]] |accessdate=December 11, 2012 |archiveurl=https://web.archive.org/web/20141202092210/http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=2 |archivedate=December 2, 2014 |deadurl=yes |df=mdy }}</ref>


Like ''God of War'', the game uses Santa Monica's [[Kinetica (game engine)|Kinetica]] engine. Senior combat designer Derek Daniels said that for ''God of War II'', they were basing the magical attacks on [[Classical element|elements]] (e.g., air and earth). He said the combat system was updated so that it flowed smoothly between attacks and switching between weapons and magic. He said that they were working for a similar balance of puzzle solving, exploration, and combat seen in the first game, and they used elements that worked in that game as a base for the overall balance.<ref name="CVG2"/> Unlike ''God of War'' where magic had a small role, Daniels said that for ''God of War II'', their goal was to make magic an integral part of the combat system and to make it more refined. Barlog said the game would feature new creatures and heroes from the mythology, and he wanted to put more boss battles in it.<ref>{{cite web|url=http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=3#top_banner|title=God of War II|page=3|date=June 21, 2006|last=Houlihan|first=John|publisher=[[Future plc]]|work=[[Computer and Video Games]]|accessdate=December 11, 2012|archiveurl=http://www.webcitation.org/6CpzEbbiN|archivedate=December 11, 2012}}</ref> Commenting on multiplayer options, Barlog said that "there are possibilities for that but it is not something we are doing right now." He said that he felt that ''God of War'' is a single-player experience, and although multiplayer "would be cool," it did not appeal to him to work on. As for a [[PlayStation Portable]] (PSP) installment, he said that he thought it "would be freaking awesome," but not something he had time to work on and it was Sony's decision whether or not to make a PSP installment.<ref>{{cite web|url=http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=4#top_banner|title=God of War II|page=4|date=June 21, 2006|last=Houlihan|first=John|publisher=[[Future plc]]|work=[[Computer and Video Games]]|accessdate=December 11, 2012|archiveurl=http://www.webcitation.org/6CpzLedC9|archivedate=December 11, 2012}}</ref>
Like ''God of War'', the game uses Santa Monica's [[Kinetica (game engine)|Kinetica]] engine. Senior combat designer Derek Daniels said that for ''God of War II'', they were basing the magical attacks on [[Classical element|elements]] (e.g., air and earth). He said the combat system was updated so that it flowed smoothly between attacks and switching between weapons and magic. He said that they were working for a similar balance of puzzle solving, exploration, and combat seen in the first game, and they used elements that worked in that game as a base for the overall balance.<ref name="CVG2"/> Unlike ''God of War'' where magic had a small role, Daniels said that for ''God of War II'', their goal was to make magic an integral part of the combat system and to make it more refined. Barlog said the game would feature new creatures and heroes from the mythology, and he wanted to put more boss battles in it.<ref>{{cite web|url=http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=3#top_banner |title=God of War II |page=3 |date=June 21, 2006 |last=Houlihan |first=John |publisher=[[Future plc]] |work=[[Computer and Video Games]] |accessdate=December 11, 2012 |archiveurl=https://web.archive.org/web/20141202092207/http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=3 |archivedate=December 2, 2014 |deadurl=yes |df=mdy }}</ref> Commenting on multiplayer options, Barlog said that "there are possibilities for that but it is not something we are doing right now." He said that he felt that ''God of War'' is a single-player experience, and although multiplayer "would be cool," it did not appeal to him to work on. As for a [[PlayStation Portable]] (PSP) installment, he said that he thought it "would be freaking awesome," but not something he had time to work on and it was Sony's decision whether or not to make a PSP installment.<ref>{{cite web|url=http://www.computerandvideogames.com/141892/interviews/god-of-war-ii/?page=4#top_banner|title=God of War II|page=4|date=June 21, 2006|last=Houlihan|first=John|publisher=[[Future plc]]|work=[[Computer and Video Games]]|accessdate=December 11, 2012|archiveurl=http://www.webcitation.org/6CpzLedC9|archivedate=December 11, 2012}}</ref>


In an interview with [[IGN]] in February 2007, Barlog said that his goals for ''God of War II'' were to continue the previous game's story, expand on several elements, and to feature more epic moments as opposed to cinematics during gameplay. He said there were many additions to the game, but they did not differ greatly from the style of the previous game. Set-pieces and large scale epic moments were reworked "so that each battle you have really feels epic and unique." Barlog also hinted that another sequel would be made; he said, "The story has not yet been completed. The end has only just begun."<ref>{{cite web|url=http://ps2.ign.com/articles/768/768248p1.html|title=God of War II Interview|date=February 27, 2007|last=Burman|first=Rob|publisher=[[Ziff Davis Media]]|work=[[IGN]]|accessdate=June 11, 2012|archiveurl=http://www.webcitation.org/6CSGlfs1p|archivedate=November 26, 2012}}</ref>
In an interview with [[IGN]] in February 2007, Barlog said that his goals for ''God of War II'' were to continue the previous game's story, expand on several elements, and to feature more epic moments as opposed to cinematics during gameplay. He said there were many additions to the game, but they did not differ greatly from the style of the previous game. Set-pieces and large scale epic moments were reworked "so that each battle you have really feels epic and unique." Barlog also hinted that another sequel would be made; he said, "The story has not yet been completed. The end has only just begun."<ref>{{cite web|url=http://ps2.ign.com/articles/768/768248p1.html |title=God of War II Interview |date=February 27, 2007 |last=Burman |first=Rob |publisher=[[Ziff Davis Media]] |work=[[IGN]] |accessdate=June 11, 2012 |archiveurl=http://www.webcitation.org/6CSGlfs1p?url=http://www.ign.com/articles/2007/02/27/god-of-war-ii-interview |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref>


In another interview with IGN, both Jaffe and Barlog said that they did not view ''God of War II'' as a sequel, but rather a continuation of the previous game. Jaffe said that they did not want to include the [[Roman numeral]] number two (II) in the title for this reason, but they did not want the title to convey the impression it was an [[expansion pack]].<ref>{{cite web|url=https://www.youtube.com/watch?v=rYc9oa0c4JE|title=God of War II PlayStation 2 Interview&nbsp;– David Jaffe and Cory Barlog|publisher=[[IGN Entertainment]]|work=[[IGN]] [[YouTube]] channel|date=May 21, 2011|accessdate=June 11, 2012|archiveurl=http://www.webcitation.org/6CSGoJAlE|archivedate=November 26, 2012}}</ref> Both Jaffe and Barlog said that the reason ''God of War II'' appeared on the [[PlayStation 2]] instead of the [[PlayStation 3]]—which was released four months prior to ''God of War II''—was because "there's a 100 million people out there that will be able to play ''God of War II'' as soon as it launches." Barlog assured that the game would be playable on the newer platform, which had PlayStation 2 backwards-compatibility.<ref>{{cite web|url=http://palgn.com.au/playstation-2/4950/god-of-war-ii-interview/|title=God of War II interview|date=July 26, 2006|last=Leigh|first=Chris|publisher=[[PALGN|PAL Gaming Network]]|work=[[PALGN]]|accessdate=June 11, 2012|archiveurl=http://www.webcitation.org/6CSGqol7B|archivedate=November 26, 2012}}</ref><ref>{{cite web|url=http://www.spike.com/video-clips/0t973v/god-of-war-ii-gametrailers-interview-with-david-jaffe|title=God of War II&nbsp;– GameTrailers Interview with David Jaffe|date=May 5, 2006|publisher=[[Viacom]]|work=[[Spike.com]]|accessdate=August 6, 2012|archiveurl=http://www.webcitation.org/6CSGsSOi3|archivedate=November 26, 2012}}</ref>
In another interview with IGN, both Jaffe and Barlog said that they did not view ''God of War II'' as a sequel, but rather a continuation of the previous game. Jaffe said that they did not want to include the [[Roman numeral]] number two (II) in the title for this reason, but they did not want the title to convey the impression it was an [[expansion pack]].<ref>{{cite web|url=https://www.youtube.com/watch?v=rYc9oa0c4JE |title=God of War II PlayStation 2 Interview&nbsp;– David Jaffe and Cory Barlog |publisher=[[IGN Entertainment]] |work=[[IGN]] [[YouTube]] channel |date=May 21, 2011 |accessdate=June 11, 2012 |archiveurl=https://web.archive.org/web/20120123223739/http://www.youtube.com/watch?v=rYc9oa0c4JE |archivedate=January 23, 2012 |deadurl=yes |df=mdy }}</ref> Both Jaffe and Barlog said that the reason ''God of War II'' appeared on the [[PlayStation 2]] instead of the [[PlayStation 3]]—which was released four months prior to ''God of War II''—was because "there's a 100 million people out there that will be able to play ''God of War II'' as soon as it launches." Barlog assured that the game would be playable on the newer platform, which had PlayStation 2 backwards-compatibility.<ref>{{cite web|url=http://palgn.com.au/playstation-2/4950/god-of-war-ii-interview/ |title=God of War II interview |date=July 26, 2006 |last=Leigh |first=Chris |publisher=[[PALGN|PAL Gaming Network]] |work=[[PALGN]] |accessdate=June 11, 2012 |archiveurl=http://www.webcitation.org/6CSGqol7B?url=http://palgn.com.au/playstation-2/4950/god-of-war-ii-interview/ |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref><ref>{{cite web|url=http://www.spike.com/video-clips/0t973v/god-of-war-ii-gametrailers-interview-with-david-jaffe |title=God of War II&nbsp;– GameTrailers Interview with David Jaffe |date=May 5, 2006 |publisher=[[Viacom]] |work=[[Spike.com]] |accessdate=August 6, 2012 |archiveurl=http://www.webcitation.org/6CSGsSOi3?url=http://www.spike.com/video-clips/0t973v/god-of-war-ii-gametrailers-interview-with-david-jaffe |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref>


Four of the voice actors from the previous installment returned to reprise their roles, including Terrence C. Carson and Keith Ferguson, who voiced Kratos and the boat captain, respectively. Linda Hunt returned as the narrator, who was revealed to be the Titan Gaia, and Carole Ruggier returned in her final voicing of the character Athena. Both Paul Eiding, who had voiced Zeus and the gravedigger, and Fred Tatasciore, who had voiced Poseidon, returned, but did not reprise those roles, and instead, voiced the characters Theseus and Typhon, respectively. Corey Burton assumed the role of Zeus, who had voiced the character in the 1998 [[Disney]] animated film, ''[[Hercules: Zero to Hero]]'', and in the subsequent animated series, ''[[Hercules (1998 TV series)|Hercules]]''. Famed actors Michael Clarke Duncan and Leigh-Allyn Baker lent their voices for the characters Atlas and Lakhesis, respectively. Actor Harry Hamlin was chosen to voice the character Perseus because of his previous portrayal of the same character in the 1981 feature film, ''[[Clash of the Titans (1981 film)|Clash of the Titans]]''. Although removed early in the game's development, [[Cam Clarke]] is credited for the voice of [[Hercules]]. [[Keythe Farley]] was the voice director alongside [[Kris Zimmerman]] and [[Gordon Hunt (director)|Gordon Hunt]].<ref name="characters">{{cite web|url=http://www.allgame.com/game.php?id=49265&tab=credits|title=God of War II&nbsp;– Credits|publisher=[[Allgame]]. [[Rovi Corporation]]|accessdate=July 9, 2012}}</ref><ref name="credits"/><ref>{{cite video|title=Voices of God of War II|publisher=[[SCE Santa Monica Studio]]|year=2007}}</ref>
Four of the voice actors from the previous installment returned to reprise their roles, including Terrence C. Carson and Keith Ferguson, who voiced Kratos and the boat captain, respectively. Linda Hunt returned as the narrator, who was revealed to be the Titan Gaia, and Carole Ruggier returned in her final voicing of the character Athena. Both Paul Eiding, who had voiced Zeus and the gravedigger, and Fred Tatasciore, who had voiced Poseidon, returned, but did not reprise those roles, and instead, voiced the characters Theseus and Typhon, respectively. Corey Burton assumed the role of Zeus, who had voiced the character in the 1998 [[Disney]] animated film, ''[[Hercules: Zero to Hero]]'', and in the subsequent animated series, ''[[Hercules (1998 TV series)|Hercules]]''. Famed actors Michael Clarke Duncan and Leigh-Allyn Baker lent their voices for the characters Atlas and Lakhesis, respectively. Actor Harry Hamlin was chosen to voice the character Perseus because of his previous portrayal of the same character in the 1981 feature film, ''[[Clash of the Titans (1981 film)|Clash of the Titans]]''. Although removed early in the game's development, [[Cam Clarke]] is credited for the voice of [[Hercules]]. [[Keythe Farley]] was the voice director alongside [[Kris Zimmerman]] and [[Gordon Hunt (director)|Gordon Hunt]].<ref name="characters">{{cite web|url=http://www.allgame.com/game.php?id=49265&tab=credits|title=God of War II&nbsp;– Credits|publisher=[[Allgame]]. [[Rovi Corporation]]|accessdate=July 9, 2012}}</ref><ref name="credits"/><ref>{{cite video|title=Voices of God of War II|publisher=[[SCE Santa Monica Studio]]|year=2007}}</ref>


==Release==
==Release==
''God of War II'' was released in North America on March 13, 2007, in Europe on April 27, and May 3 in Australia.<ref name="released">{{cite web |url=http://ps2.ign.com/objects/811/811719.html |title=IGN: God of War II |accessdate=February 21, 2007 |publisher=[[Ziff Davis Media]]|work=[[IGN]]}}</ref><ref name="GameSpotReleaseSummary">{{cite web |url=http://www.gamespot.com/ps2/action/godofwar2/similar.html?mode=versions |archiveurl=https://web.archive.org/web/20090123225806/http://www.gamespot.com/ps2/action/godofwar2/similar.html?mode=versions |title=''God of War II'' Release Summary |accessdate=December 18, 2015 |archivedate=January 23, 2009 |work=[[GameSpot]] |publisher=[[CBS Interactive]] |deadurl=yes }}</ref> It was released in Japan on October 25 by [[Capcom]], under the title {{nihongo|'' God of War II: Shūen no Jokyoku''|ゴッド・オブ・ウォーII 終焉への序曲}}.<ref name=Famitsu>{{cite web |url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1339 |accessdate=December 18, 2015 |script-title=ja:ゴッド・オブ・ウォーII 終焉への序曲 [PS2] |language=Japanese |work=[[Famitsu]] |publisher=[[Kadokawa Corporation]] |archiveurl=http://www.webcitation.org/6dsF3qmMc |archivedate=December 18, 2015 |deadurl=no}}</ref> The North American version was packaged in a two-disc set. The first disc contains the game, and the second disc is dedicated to the game's development, including a diary of the game's production.<ref name="IGN Review"/> The European/Australian PAL version was released as two different editions: a single-disc standard edition and a two-disc "Special Edition" with different box art and a bonus DVD.<ref name="GameSpotReleaseSummary"/> On April 6, 2008, it became available in the PlayStation 2 line up of [[List of Sony Greatest Hits games|Greatest Hits]].<ref name="PS2GreatestHits">{{cite web|url=http://www.joystiq.com/2008/04/08/god-of-war-ii-goes-greatest-hits/|title=God of War II goes Greatest Hits|first=Justin|last=McElroy|publisher=[[AOL]]|work=[[Joystiq]]|date=April 8, 2008|accessdate=November 1, 2012|archiveurl=http://www.webcitation.org/6CSGuD30R|archivedate=November 26, 2012}}</ref>
''God of War II'' was released in North America on March 13, 2007, in Europe on April 27, and May 3 in Australia.<ref name="released">{{cite web |url=http://ps2.ign.com/objects/811/811719.html |title=IGN: God of War II |accessdate=February 21, 2007 |publisher=[[Ziff Davis Media]]|work=[[IGN]]}}</ref><ref name="GameSpotReleaseSummary">{{cite web |url=http://www.gamespot.com/ps2/action/godofwar2/similar.html?mode=versions |archiveurl=https://web.archive.org/web/20090123225806/http://www.gamespot.com/ps2/action/godofwar2/similar.html?mode=versions |title=''God of War II'' Release Summary |accessdate=December 18, 2015 |archivedate=January 23, 2009 |work=[[GameSpot]] |publisher=[[CBS Interactive]] |deadurl=yes }}</ref> It was released in Japan on October 25 by [[Capcom]], under the title {{nihongo|'' God of War II: Shūen no Jokyoku''|ゴッド・オブ・ウォーII 終焉への序曲}}.<ref name=Famitsu>{{cite web |url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=1339 |accessdate=December 18, 2015 |script-title=ja:ゴッド・オブ・ウォーII 終焉への序曲 [PS2] |language=Japanese |work=[[Famitsu]] |publisher=[[Kadokawa Corporation]] |archiveurl=http://www.webcitation.org/6dsF3qmMc |archivedate=December 18, 2015 |deadurl=no}}</ref> The North American version was packaged in a two-disc set. The first disc contains the game, and the second disc is dedicated to the game's development, including a diary of the game's production.<ref name="IGN Review"/> The European/Australian PAL version was released as two different editions: a single-disc standard edition and a two-disc "Special Edition" with different box art and a bonus DVD.<ref name="GameSpotReleaseSummary"/> On April 6, 2008, it became available in the PlayStation 2 line up of [[List of Sony Greatest Hits games|Greatest Hits]].<ref name="PS2GreatestHits">{{cite web|url=http://www.joystiq.com/2008/04/08/god-of-war-ii-goes-greatest-hits/ |title=God of War II goes Greatest Hits |first=Justin |last=McElroy |publisher=[[AOL]] |work=[[Joystiq]] |date=April 8, 2008 |accessdate=November 1, 2012 |archiveurl=http://www.webcitation.org/6CSGuD30R?url=http://www.joystiq.com/2008/04/08/god-of-war-ii-goes-greatest-hits/ |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref>


Upon release, ''God of War II'' was commercially successful in multiple markets. In North America, it sold 833,209 copies by the end of March 2007, twice as many copies as the next-best selling game.<ref name="NPD: Kratos is God of March">{{cite web |url=http://ps2.ign.com/articles/782/782103p1.html|title=NPD: Kratos is God of March|date=April 19, 2007|last=Hatfield|first=Daemon|accessdate=May 10, 2007 |publisher=[[Ziff Davis Media]]|work=[[IGN]]|archiveurl=http://www.webcitation.org/6CSIOB2QN|archivedate=November 22, 2012}}</ref> It was the best-selling game in the UK in the first week of release.<ref name="UK charts: God of War II takes top spot">{{cite web |url=http://www.gamesindustry.biz/articles/uk-charts-god-of-war-ii-takes-top-spot|title=UK charts: God of War II takes top spot|date=May 1, 2007|last=Gibson|first=Ellie|accessdate=May 13, 2007 |publisher=Eurogamer Network|work=[[GamesIndustry.biz]]|archiveurl=http://www.webcitation.org/6CSIStiq6|archivedate=November 26, 2012}}</ref> It sold over one million copies in the first three months after release,<ref>{{cite press release |url=http://www.us.playstation.com/News/PressReleases/454 |title=Sony Computer Entertainment America to Unleash Kratos in Limited-Edition God of War PSP Entertainment Pack |publisher=[[Sony Computer Entertainment America]]|date=February 26, 2008 |accessdate=March 18, 2008|archiveurl=http://www.webcitation.org/6CML9DwKk|archivedate=November 22, 2012}}</ref> and in June 2012, Sony reported it sold more than 4.24 million copies worldwide.<ref name="SalesJune2012">{{cite web|url=http://www.eurogamer.net/articles/2012-06-05-god-of-war-series-has-sold-over-21-million-copies|title=God of War series has sold over 21 million copies|date=June 5, 2012|last=Yin-Poole|first=Wesley|accessdate=June 5, 2012|publisher=Eurogamer Network|work=[[Eurogamer]]|archiveurl=http://www.webcitation.org/6CIxkIaih|archivedate=November 19, 2012}}</ref>
Upon release, ''God of War II'' was commercially successful in multiple markets. In North America, it sold 833,209 copies by the end of March 2007, twice as many copies as the next-best selling game.<ref name="NPD: Kratos is God of March">{{cite web|url=http://ps2.ign.com/articles/782/782103p1.html |title=NPD: Kratos is God of March |date=April 19, 2007 |last=Hatfield |first=Daemon |accessdate=May 10, 2007 |publisher=[[Ziff Davis Media]] |work=[[IGN]] |archiveurl=http://www.webcitation.org/6CSIOB2QN?url=http://www.ign.com/articles/2007/04/19/npd-kratos-is-god-of-march |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref> It was the best-selling game in the UK in the first week of release.<ref name="UK charts: God of War II takes top spot">{{cite web|url=http://www.gamesindustry.biz/articles/uk-charts-god-of-war-ii-takes-top-spot |title=UK charts: God of War II takes top spot |date=May 1, 2007 |last=Gibson |first=Ellie |accessdate=May 13, 2007 |publisher=Eurogamer Network |work=[[GamesIndustry.biz]] |archiveurl=http://www.webcitation.org/6CSIStiq6?url=http://www.gamesindustry.biz/articles/uk-charts-god-of-war-ii-takes-top-spot |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> It sold over one million copies in the first three months after release,<ref>{{cite press release|url=http://www.us.playstation.com/News/PressReleases/454 |title=Sony Computer Entertainment America to Unleash Kratos in Limited-Edition God of War PSP Entertainment Pack |publisher=[[Sony Computer Entertainment America]] |date=February 26, 2008 |accessdate=March 18, 2008 |archiveurl=http://www.webcitation.org/6CML9DwKk?url=http://us.playstation.com/corporate/about/press-release/454.html |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref> and in June 2012, Sony reported it sold more than 4.24 million copies worldwide.<ref name="SalesJune2012">{{cite web|url=http://www.eurogamer.net/articles/2012-06-05-god-of-war-series-has-sold-over-21-million-copies |title=God of War series has sold over 21 million copies |date=June 5, 2012 |last=Yin-Poole |first=Wesley |accessdate=June 5, 2012 |publisher=Eurogamer Network |work=[[Eurogamer]] |archiveurl=http://www.webcitation.org/6CIxkIaih?url=http://www.eurogamer.net/articles/2012-06-05-god-of-war-series-has-sold-over-21-million-copies |archivedate=November 20, 2012 |deadurl=yes |df=mdy }}</ref>


The game and its predecessor, ''God of War'', were released in North America on November 17, 2009, as part of the ''[[God of War video game collections#God of War Collection|God of War Collection]]'', featuring remastered [[porting|ports]] of both games for the PlayStation 3 platform, with [[video scaler|upscaled]] graphics and support for [[PlayStation 3 Trophies]].<ref>{{cite web | url = http://blog.us.playstation.com/2009/08/31/god-of-war-collection-blu-ray-disc-compilation-available-this-holiday-season/ | title = God of War Collection&nbsp;– Blu-ray Disc Compilation Available This Holiday Season! | first = Anthony | last = Caiazzo | date = August 31, 2009 | accessdate = August 31, 2009 | publisher = [[Sony Computer Entertainment America]] | work = [[PlayStation.Blog]] |archiveurl=http://www.webcitation.org/6CMK3qoZy|archivedate=November 22, 2012}}</ref><ref name="GoWC Nov. 17">{{cite web|url=http://blog.us.playstation.com/2009/11/god-of-war-collection-launches-today-for-ps3/|title=God of War Collection Launches Today for PS3!|last=Hight|first=John|date=November 17, 2009|publisher=[[Sony Computer Entertainment America]]|work=[[PlayStation.Blog]]|accessdate=November 18, 2009|archiveurl=http://www.webcitation.org/6CMJ7iCFg|archivedate=November 22, 2012}}</ref> It became available in Japan on March 18, 2010,<ref name="GoWC JP" /> Australia on April 29,<ref name="God of War Collection in Australia">{{cite web|url=http://palgn.com.au/playstation-3/16218/god-of-war-collection-gets-an-australian-release/|title=God of War Collection gets an Australian release|date=March 25, 2010|last=Jastrzab|first=Jeremy|publisher=[[PALGN|PAL Gaming Network]]|work=[[PALGN]]|accessdate=July 31, 2012|archiveurl=http://www.webcitation.org/6CMK7ictS|archivedate=November 22, 2012}}</ref> and the UK on April 30.<ref name="Laughlin"/> The "God of War II Bonus Materials"—content included on the second disc of the original North American PlayStation 2 version—was included with the retail version of the collection.<ref name="GoWC 11/2" /> ''God of War Collection'' was released as a digital download on the [[PlayStation Store]] on November 2, 2010, and was the first product containing PlayStation 2 software available via download.<ref name="GoWC 11/2" /> [[PlayStation Plus]] subscribers can download a one-hour trial of each game.<ref>{{cite web|url=http://blog.us.playstation.com/2010/10/20/coming-to-playstation-plus-god-of-war-i-and-ii-and-a-free-download-of-breakquest/|title=Coming to PlayStation Plus: God of War I and II and a Free Download of BreakQuest|date=October 20, 2010|last=Chen|first=Grace|publisher=[[Sony Computer Entertainment America]]|work=[[PlayStation.Blog]]|accessdate=October 20, 2010|archiveurl=http://www.webcitation.org/6CMKIC0rh|archivedate=November 22, 2012}}</ref> The bonus materials, however, are not included in the digital download version.<ref name="GoWC 11/2">{{cite web|url=http://blog.us.playstation.com/2010/10/20/god-of-war-collection-on-the-playstation-store-112/|title=God of War: Collection on the PlayStation Store 11/2|date=October 20, 2010|last=Caiazzo|first=Anthony|publisher=[[Sony Computer Entertainment America]]|work=[[PlayStation.Blog]]|accessdate=October 20, 2010|archiveurl=http://www.webcitation.org/6CMKERNUR|archivedate=November 22, 2012}}</ref> A [[PlayStation Vita]] version of ''God of War Collection'' was released on May 6, 2014.<ref name="Vita"/> By June 2012, ''God of War Collection'' had sold more than 2.4&nbsp;million copies worldwide.<ref name="SalesJune2012"/> On August 28, 2012, ''God of War Collection'', ''God of War III'', and ''[[God of War: Origins Collection]]'' were included in the ''[[God of War video game collections#God of War Saga|God of War Saga]]'' under Sony's line of PlayStation Collections for the PlayStation 3 in North America.<ref>{{cite web|url=http://blog.us.playstation.com/2012/08/06/never-stop-playing-with-playstation-collections/|title=Never Stop Playing With PlayStation Collections|date=August 6, 2012|last=Cardona|first=Christian|publisher=[[Sony Computer Entertainment America]]|work=[[PlayStation.Blog]]|accessdate=August 6, 2012|archiveurl=http://www.webcitation.org/6CIyCyCQc|archivedate=November 19, 2012}}</ref>
The game and its predecessor, ''God of War'', were released in North America on November 17, 2009, as part of the ''[[God of War video game collections#God of War Collection|God of War Collection]]'', featuring remastered [[porting|ports]] of both games for the PlayStation 3 platform, with [[video scaler|upscaled]] graphics and support for [[PlayStation 3 Trophies]].<ref>{{cite web|url=http://blog.us.playstation.com/2009/08/31/god-of-war-collection-blu-ray-disc-compilation-available-this-holiday-season/ |title=God of War Collection&nbsp;– Blu-ray Disc Compilation Available This Holiday Season! |first=Anthony |last=Caiazzo |date=August 31, 2009 |accessdate=August 31, 2009 |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |archiveurl=http://www.webcitation.org/6CMK3qoZy?url=http://blog.us.playstation.com/2009/08/31/god-of-war-collection-blu-ray-disc-compilation-available-this-holiday-season/ |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref><ref name="GoWC Nov. 17">{{cite web|url=http://blog.us.playstation.com/2009/11/god-of-war-collection-launches-today-for-ps3/ |title=God of War Collection Launches Today for PS3! |last=Hight |first=John |date=November 17, 2009 |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |accessdate=November 18, 2009 |archiveurl=http://www.webcitation.org/6CMJ7iCFg?url=http://blog.us.playstation.com/2009/11/17/god-of-war-collection-launches-today-for-ps3/ |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref> It became available in Japan on March 18, 2010,<ref name="GoWC JP" /> Australia on April 29,<ref name="God of War Collection in Australia">{{cite web|url=http://palgn.com.au/playstation-3/16218/god-of-war-collection-gets-an-australian-release/ |title=God of War Collection gets an Australian release |date=March 25, 2010 |last=Jastrzab |first=Jeremy |publisher=[[PALGN|PAL Gaming Network]] |work=[[PALGN]] |accessdate=July 31, 2012 |archiveurl=http://www.webcitation.org/6CMK7ictS?url=http://palgn.com.au/playstation-3/16218/god-of-war-collection-gets-an-australian-release/ |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref> and the UK on April 30.<ref name="Laughlin"/> The "God of War II Bonus Materials"—content included on the second disc of the original North American PlayStation 2 version—was included with the retail version of the collection.<ref name="GoWC 11/2" /> ''God of War Collection'' was released as a digital download on the [[PlayStation Store]] on November 2, 2010, and was the first product containing PlayStation 2 software available via download.<ref name="GoWC 11/2" /> [[PlayStation Plus]] subscribers can download a one-hour trial of each game.<ref>{{cite web|url=http://blog.us.playstation.com/2010/10/20/coming-to-playstation-plus-god-of-war-i-and-ii-and-a-free-download-of-breakquest/ |title=Coming to PlayStation Plus: God of War I and II and a Free Download of BreakQuest |date=October 20, 2010 |last=Chen |first=Grace |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |accessdate=October 20, 2010 |archiveurl=http://www.webcitation.org/6CMKIC0rh?url=http://blog.us.playstation.com/2010/10/20/coming-to-playstation-plus-god-of-war-i-and-ii-and-a-free-download-of-breakquest/ |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref> The bonus materials, however, are not included in the digital download version.<ref name="GoWC 11/2">{{cite web|url=http://blog.us.playstation.com/2010/10/20/god-of-war-collection-on-the-playstation-store-112/|title=God of War: Collection on the PlayStation Store 11/2|date=October 20, 2010|last=Caiazzo|first=Anthony|publisher=[[Sony Computer Entertainment America]]|work=[[PlayStation.Blog]]|accessdate=October 20, 2010|archiveurl=http://www.webcitation.org/6CMKERNUR|archivedate=November 22, 2012}}</ref> A [[PlayStation Vita]] version of ''God of War Collection'' was released on May 6, 2014.<ref name="Vita"/> By June 2012, ''God of War Collection'' had sold more than 2.4&nbsp;million copies worldwide.<ref name="SalesJune2012"/> On August 28, 2012, ''God of War Collection'', ''God of War III'', and ''[[God of War: Origins Collection]]'' were included in the ''[[God of War video game collections#God of War Saga|God of War Saga]]'' under Sony's line of PlayStation Collections for the PlayStation 3 in North America.<ref>{{cite web|url=http://blog.us.playstation.com/2012/08/06/never-stop-playing-with-playstation-collections/ |title=Never Stop Playing With PlayStation Collections |date=August 6, 2012 |last=Cardona |first=Christian |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |accessdate=August 6, 2012 |archiveurl=http://www.webcitation.org/6CIyCyCQc?url=http://blog.us.playstation.com/2012/08/06/never-stop-playing-with-playstation-collections/ |archivedate=November 20, 2012 |deadurl=yes |df=mdy }}</ref>


===Marketing===
===Marketing===
As a pre-order incentive, the [[Game demo|demo]] disc of ''God of War II'' was made available to all customers who pre-ordered the game.<ref>{{cite web|url=http://www.ign.com/games/god-of-war-collection/ps2-888576|title=God of War II (Demo Disc)|publisher=[[Ziff Davis Media]]|work=[[IGN]]|accessdate=November 6, 2012|archiveurl=http://www.webcitation.org/6CSHR0aZs|archivedate=November 26, 2012}}</ref> On March 1, 2007, Sony held a media event that featured scantily clad women and a dead goat<ref name="marketing aftermath">{{cite web|url=http://www.pcworld.com/article/id,131350-c,games/article.html|title=Sony 'Goat' Ad Sparks Outrage|last=Kirk|first=Jeremy|date=April 30, 2007|publisher=[[International Data Group|IDG]]|work=[[PCWorld (magazine)|PCWorld]]|accessdate=December 23, 2007|archiveurl=http://www.webcitation.org/6CSHSeDen|archivedate=November 26, 2012}}</ref> in Athens as part of the game's marketing campaign.<ref name="joystiqgoat">{{cite web|url=http://www.joystiq.com/2007/04/30/sony-explains-god-of-wars-dead-goat-antics/|title=Sony explains God of War's dead goat antics|date=April 30, 2007|last=Kietzmann|first=Ludwig|publisher=[[AOL]]|work=[[Joystiq]]|accessdate=August 6, 2012|archiveurl=http://www.webcitation.org/6CSHa46KG|archivedate=November 26, 2012}}</ref> The following month, the ''[[Daily Mail]]'' learned of the event from the UK ''[[PlayStation Official Magazine (UK)|Official PlayStation Magazine]]'', called it a "depraved promotion stunt", and reported that [[Member of Parliament]] and anti-video game violence campaigner [[Keith Vaz]] said he would understand if the incident resulted in a boycott of Sony products.<ref name="cruel marketing">{{cite news
As a pre-order incentive, the [[Game demo|demo]] disc of ''God of War II'' was made available to all customers who pre-ordered the game.<ref>{{cite web|url=http://www.ign.com/games/god-of-war-collection/ps2-888576 |title=God of War II (Demo Disc) |publisher=[[Ziff Davis Media]] |work=[[IGN]] |accessdate=November 6, 2012 |archiveurl=http://www.webcitation.org/6CSHR0aZs?url=http://www.ign.com/games/god-of-war-collection/ps2-888576 |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> On March 1, 2007, Sony held a media event that featured scantily clad women and a dead goat<ref name="marketing aftermath">{{cite web|url=http://www.pcworld.com/article/id,131350-c,games/article.html |title=Sony 'Goat' Ad Sparks Outrage |last=Kirk |first=Jeremy |date=April 30, 2007 |publisher=[[International Data Group|IDG]] |work=[[PCWorld (magazine)|PCWorld]] |accessdate=December 23, 2007 |archiveurl=http://www.webcitation.org/6CSHSeDen?url=http://www.pcworld.com/article/131350/article.html |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> in Athens as part of the game's marketing campaign.<ref name="joystiqgoat">{{cite web|url=http://www.joystiq.com/2007/04/30/sony-explains-god-of-wars-dead-goat-antics/ |title=Sony explains God of War's dead goat antics |date=April 30, 2007 |last=Kietzmann |first=Ludwig |publisher=[[AOL]] |work=[[Joystiq]] |accessdate=August 6, 2012 |archiveurl=http://www.webcitation.org/6CSHa46KG?url=http://www.joystiq.com/2007/04/30/sony-explains-god-of-wars-dead-goat-antics/ |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> The following month, the ''[[Daily Mail]]'' learned of the event from the UK ''[[PlayStation Official Magazine (UK)|Official PlayStation Magazine]]'', called it a "depraved promotion stunt", and reported that [[Member of Parliament]] and anti-video game violence campaigner [[Keith Vaz]] said he would understand if the incident resulted in a boycott of Sony products.<ref name="cruel marketing">{{cite news
|url=http://www.dailymail.co.uk/pages/live/articles/news/news.html?in_article_id=451414&in_page_id=1770&ct=5
|url=http://www.dailymail.co.uk/pages/live/articles/news/news.html?in_article_id=451414&in_page_id=1770&ct=5|title=Slaughter: Horror at Sony's depraved promotion stunt with decapitated goat|accessdate=December 23, 2007| location=London| publisher=[[Daily Mail and General Trust]]|work=[[Mail Online]]| first1=Glen| last1=Owen| first2=Rhodri| last2=Phillips| date=May 1, 2007|archiveurl=http://www.webcitation.org/6CSHbx2cr|archivedate=November 26, 2012}}</ref> In response, Sony said the event had been sensationalized with hyperbole and that the article contained several inaccuracies, but apologized for the event.<ref name="marketing aftermath" /><ref name="joystiqgoat" />
|title=Slaughter: Horror at Sony's depraved promotion stunt with decapitated goat
|accessdate=December 23, 2007
|location=London
|publisher=[[Daily Mail and General Trust]]
|work=[[Mail Online]]
|first1=Glen
|last1=Owen
|first2=Rhodri
|last2=Phillips
|date=May 1, 2007
|archiveurl=http://www.webcitation.org/6CSHbx2cr?url=http://www.dailymail.co.uk/news/article-451414/Slaughter-Horror-Sonys-depraved-promotion-stunt-decapitated-goat.html
|archivedate=November 26, 2012
|deadurl=yes
|df=mdy
}}</ref> In response, Sony said the event had been sensationalized with hyperbole and that the article contained several inaccuracies, but apologized for the event.<ref name="marketing aftermath" /><ref name="joystiqgoat" />


==Other media==
==Other media==
Line 116: Line 131:
|Length=66:41
|Length=66:41
|Label=[[Sony Computer Entertainment|SCEI]]}}
|Label=[[Sony Computer Entertainment|SCEI]]}}
''God of War II: Original Soundtrack from the Video Game'', composed by [[Gerard Marino|Gerard K. Marino]], [[Ron Fish]], [[Mike Reagan]], and [[Cris Velasco]], was released on [[Compact Disc|CD]] by Sony Computer Entertainment on April 10, 2007. Dave Valentine of Square Enix Music Online gave the soundtrack an 8 out of 10, and said that it features a wide variety of ominous orchestral pieces, and each composer's contributions seem slightly more distinctive than the previous installment.<ref>{{cite web|url=http://www.squareenixmusic.com/reviews/dave/godofwar2.shtml|title=God of War II Official Soundtrack :: Review by Dave|last=Valentine|first=Dave|publisher=Square Enix Music Online|accessdate=July 15, 2012|archiveurl=http://www.webcitation.org/6CSHtZrAC|archivedate=November 26, 2012}}</ref> Spence D. of IGN wrote that the score, "is an impressive orchestral accomplishment within the ever-growing and constantly changing arena of videogame composition," but that it was aimed more towards the gaming experience of ''God of War II'', rather than being a stand-alone musical experience.<ref>{{cite web|url=http://music.ign.com/articles/776/776924p1.html|title=God Of War II Soundtrack|date=March 29, 2007|author=Spence D.|publisher=[[Ziff Davis Media]]|work=[[IGN]]|accessdate=July 15, 2012|archiveurl=http://www.webcitation.org/6CSHwiiZO|archivedate=November 26, 2012}}</ref> At the 2007 Spike Video Game Awards, the score was nominated for "Best Original Score".<ref>{{cite web|url=http://www.joystiq.com/2007/11/09/nominees-for-spike-tvs-video-game-awards-2007-revealed/|title=Nominees for Spike TV's 'Video Game Awards 2007' revealed|date=November 9, 2007|last=Dormer|first=Dan|publisher=[[AOL]]|work=[[Joystiq]]|accessdate=July 6, 2012|archiveurl=http://www.webcitation.org/6CSHxfnXi|archivedate=November 26, 2012}}</ref> In March 2010, the soundtrack was released as [[downloadable content]] as part of the ''God of War Trilogy Soundtrack'' in the ''God of War III Ultimate Edition''.<ref>{{cite web|url=http://blog.us.playstation.com/2009/10/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/|title=God of War III Ultimate Edition and Pre-Order Items Announced|last=Caiazzo|first=Anthony|date=October 30, 2009|publisher=[[Sony Computer Entertainment America]]|work=[[PlayStation.Blog]]|accessdate=November 3, 2009|archiveurl=http://www.webcitation.org/6CWRZqDNa|archivedate=November 28, 2012}}</ref>
''God of War II: Original Soundtrack from the Video Game'', composed by [[Gerard Marino|Gerard K. Marino]], [[Ron Fish]], [[Mike Reagan]], and [[Cris Velasco]], was released on [[Compact Disc|CD]] by Sony Computer Entertainment on April 10, 2007. Dave Valentine of Square Enix Music Online gave the soundtrack an 8 out of 10, and said that it features a wide variety of ominous orchestral pieces, and each composer's contributions seem slightly more distinctive than the previous installment.<ref>{{cite web|url=http://www.squareenixmusic.com/reviews/dave/godofwar2.shtml |title=God of War II Official Soundtrack :: Review by Dave |last=Valentine |first=Dave |publisher=Square Enix Music Online |accessdate=July 15, 2012 |archiveurl=http://www.webcitation.org/6CSHtZrAC?url=http://www.squareenixmusic.com/reviews/dave/godofwar2.shtml |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> Spence D. of IGN wrote that the score, "is an impressive orchestral accomplishment within the ever-growing and constantly changing arena of videogame composition," but that it was aimed more towards the gaming experience of ''God of War II'', rather than being a stand-alone musical experience.<ref>{{cite web|url=http://music.ign.com/articles/776/776924p1.html |title=God Of War II Soundtrack |date=March 29, 2007 |author=Spence D. |publisher=[[Ziff Davis Media]] |work=[[IGN]] |accessdate=July 15, 2012 |archiveurl=http://www.webcitation.org/6CSHwiiZO?url=http://www.ign.com/articles/2007/03/29/god-of-war-ii-soundtrack |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> At the 2007 Spike Video Game Awards, the score was nominated for "Best Original Score".<ref>{{cite web|url=http://www.joystiq.com/2007/11/09/nominees-for-spike-tvs-video-game-awards-2007-revealed/ |title=Nominees for Spike TV's 'Video Game Awards 2007' revealed |date=November 9, 2007 |last=Dormer |first=Dan |publisher=[[AOL]] |work=[[Joystiq]] |accessdate=July 6, 2012 |archiveurl=http://www.webcitation.org/6CSHxfnXi?url=http://www.joystiq.com/2007/11/09/nominees-for-spike-tvs-video-game-awards-2007-revealed/ |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> In March 2010, the soundtrack was released as [[downloadable content]] as part of the ''God of War Trilogy Soundtrack'' in the ''God of War III Ultimate Edition''.<ref>{{cite web|url=http://blog.us.playstation.com/2009/10/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/ |title=God of War III Ultimate Edition and Pre-Order Items Announced |last=Caiazzo |first=Anthony |date=October 30, 2009 |publisher=[[Sony Computer Entertainment America]] |work=[[PlayStation.Blog]] |accessdate=November 3, 2009 |archiveurl=http://www.webcitation.org/6CWRZqDNa?url=http://blog.us.playstation.com/2009/10/30/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/ |archivedate=November 28, 2012 |deadurl=yes |df=mdy }}</ref>


{{tracklist
{{tracklist
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===Novel===
===Novel===
An official novelization of the game, titled ''God of War II'', was announced in July 2009, along with a novelization of the original ''[[God of War (2005 video game)#Novel|God of War]]''.<ref>{{cite web|url=http://www.ign.com/articles/2009/07/13/god-of-war-novels-announced|title=God of War Novels Announced|date=July 13, 2009|author=IGN Staff|publisher=[[Ziff Davis Media]]|work=[[IGN]]|accessdate=February 13, 2013|archiveurl=http://www.webcitation.org/6EPU3gEx8|archivedate=February 13, 2013}}</ref> It was written by [[Robert E. Vardeman]] and published on February 12, 2013, by [[Del Rey Books]] in North America,<ref name="novel">{{cite web|url=http://www.randomhouse.com/book/7889/god-of-war-ii-by-robert-e-vardeman|title=God of War II by Robert E. Vardeman|publisher=[[Random House]]|accessdate=February 13, 2013|archiveurl=http://www.webcitation.org/6EPUxY2UO|archivedate=February 13, 2013}}</ref> and on February 19, 2013, in Europe by [[Titan Books]].<ref>{{cite web|url=http://alternativemagazineonline.co.uk/2013/02/05/amo-competition-win-god-of-war-ii-by-robert-e-vardeman/|title=AMO Competition – Win God of War II by Robert E. Vardeman|date=February 5, 2013|last=Mulrooney|first=Marty|publisher=Alternative Magazine Online|accessdate=February 13, 2013|archiveurl=http://www.webcitation.org/6EPUWA6cT|archivedate=February 13, 2013}}</ref>
An official novelization of the game, titled ''God of War II'', was announced in July 2009, along with a novelization of the original ''[[God of War (2005 video game)#Novel|God of War]]''.<ref>{{cite web|url=http://www.ign.com/articles/2009/07/13/god-of-war-novels-announced |title=God of War Novels Announced |date=July 13, 2009 |author=IGN Staff |publisher=[[Ziff Davis Media]] |work=[[IGN]] |accessdate=February 13, 2013 |archiveurl=http://www.webcitation.org/6EPU3gEx8?url=http://www.ign.com/articles/2009/07/13/god-of-war-novels-announced |archivedate=February 13, 2013 |deadurl=yes |df=mdy }}</ref> It was written by [[Robert E. Vardeman]] and published on February 12, 2013, by [[Del Rey Books]] in North America,<ref name="novel">{{cite web|url=http://www.randomhouse.com/book/7889/god-of-war-ii-by-robert-e-vardeman |title=God of War II by Robert E. Vardeman |publisher=[[Random House]] |accessdate=February 13, 2013 |archiveurl=http://www.webcitation.org/6EPUxY2UO?url=http://www.randomhouse.com/book/7889/god-of-war-ii-by-robert-e-vardeman |archivedate=February 13, 2013 |deadurl=yes |df=mdy }}</ref> and on February 19, 2013, in Europe by [[Titan Books]].<ref>{{cite web|url=http://alternativemagazineonline.co.uk/2013/02/05/amo-competition-win-god-of-war-ii-by-robert-e-vardeman/ |title=AMO Competition – Win God of War II by Robert E. Vardeman |date=February 5, 2013 |last=Mulrooney |first=Marty |publisher=Alternative Magazine Online |accessdate=February 13, 2013 |archiveurl=http://www.webcitation.org/6EPUWA6cT?url=http://alternativemagazineonline.co.uk/2013/02/05/amo-competition-win-god-of-war-ii-by-robert-e-vardeman/ |archivedate=February 13, 2013 |deadurl=yes |df=mdy }}</ref>
It is available in paperback, [[Amazon Kindle|Kindle]], and audio formats.<ref name="novel"/>
It is available in paperback, [[Amazon Kindle|Kindle]], and audio formats.<ref name="novel"/>


Line 231: Line 246:
| GR = 92.68%<ref name="game rankings review">{{Cite web|url=http://www.gamerankings.com/htmlpages2/932295.asp|publisher=[[CBS Interactive]]| work=[[GameRankings]]| title = God of War II |accessdate=June 24, 2008}}</ref>
| GR = 92.68%<ref name="game rankings review">{{Cite web|url=http://www.gamerankings.com/htmlpages2/932295.asp|publisher=[[CBS Interactive]]| work=[[GameRankings]]| title = God of War II |accessdate=June 24, 2008}}</ref>
| MC = 93/100<ref name="MC">{{Cite web|url=http://www.metacritic.com/games/platforms/ps2/godofwar2?q=god%20of%20war%202|title=God of War II|publisher=[[CBS Interactive]]|work=[[Metacritic]]|accessdate=May 1, 2007}}</ref>
| MC = 93/100<ref name="MC">{{Cite web|url=http://www.metacritic.com/games/platforms/ps2/godofwar2?q=god%20of%20war%202|title=God of War II|publisher=[[CBS Interactive]]|work=[[Metacritic]]|accessdate=May 1, 2007}}</ref>
| 1UP = A<ref name="1up.com review">{{cite web|url=http://www.1up.com/do/reviewPage?cId=3157112&p=2&sec=REVIEWS|title=God of War 2|first=Matt|last=Leone|publisher=[[Ziff Davis Media]]|work=[[1up.com|1UP]]|date=February 11, 2007|accessdate=February 22, 2009|archiveurl=http://www.webcitation.org/6CSI8TJoW|archivedate=November 26, 2012}}</ref>
| 1UP = A<ref name="1up.com review">{{cite web|url=http://www.1up.com/do/reviewPage?cId=3157112&p=2&sec=REVIEWS |title=God of War 2 |first=Matt |last=Leone |publisher=[[Ziff Davis Media]] |work=[[1up.com|1UP]] |date=February 11, 2007 |accessdate=February 22, 2009 |archiveurl=http://www.webcitation.org/6CSI8TJoW?url=http://www.1up.com/reviews/god-war-2 |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref>
| EuroG = 9/10<ref name="EuroG" />
| EuroG = 9/10<ref name="EuroG" />
| GI = 9.75/10
| GI = 9.75/10
Line 238: Line 253:
}}
}}


Regarded as one of the best PlayStation 2 and action games of all time,<ref name="GameZone Review">{{cite web|url=http://www.gamezone.com/reviews/god_of_war_ii_ps2_review|title=God of War II Review&nbsp;– PS2&nbsp;– Review|date=February 11, 2007|author=jkdmedia|accessdate=March 12, 2007|publisher=GameZone Online|work=[[GameZone]]|archiveurl=http://www.webcitation.org/6CSIcfre5|archivedate=November 22, 2012}}</ref><ref name="GameTrailers Review">{{cite web|url=http://www.gametrailers.com/reviews/xq7s52/god-of-war-ii-review|title=God of War II Article Review and Ratings|date=March 1, 2007|accessdate=March 12, 2007|publisher=[[Viacom]]|work=[[GameTrailers]]|archiveurl=http://www.webcitation.org/6CSIgVrY7|archivedate=November 26, 2012}}</ref> ''God of War II'' received critical acclaim, with aggregate scores of 92.79% from [[GameRankings]]<ref name="game rankings review"/> and 93 out of 100 from [[Metacritic]],<ref name="MC"/> who describe their score as "universal acclaim".<ref>{{cite web|url=http://www.metacritic.com/about-metascores|title=How We Create the Metascore Magic|publisher=[[CBS Interactive]]|work=[[Metacritic]]|accessdate=October 28, 2013}}</ref> It has been praised for its story and improvements over its predecessor, such as gameplay and graphics. Chris Roper of IGN said that ''God of War II'' is "one of gaming's most intense and engaging experiences available."<ref name="IGN Review"/> He said it "is practically devoid" of the minor flaws of the original, citing an example that players can now quickly navigate wall climbing, such as being able to vertically slide down walls.<ref name="IGN Review"/> Furthering his praise of the gameplay, he said that it is one of the most "polished and refined experiences...in gaming."<ref name="IGN Review"/> Although he said that the combat mechanics were practically identical to the original, he had no complaints, stating it is "for good reason as it was already perfect the first time out."<ref name="IGN Review"/>
Regarded as one of the best PlayStation 2 and action games of all time,<ref name="GameZone Review">{{cite web|url=http://www.gamezone.com/reviews/god_of_war_ii_ps2_review |title=God of War II Review&nbsp;– PS2&nbsp;– Review |date=February 11, 2007 |author=jkdmedia |accessdate=March 12, 2007 |publisher=GameZone Online |work=[[GameZone]] |archiveurl=http://www.webcitation.org/6CSIcfre5?url=http://www.gamezone.com/reviews/god_of_war_ii_ps2_review |archivedate=November 22, 2012 |deadurl=yes |df=mdy }}</ref><ref name="GameTrailers Review">{{cite web|url=http://www.gametrailers.com/reviews/xq7s52/god-of-war-ii-review |title=God of War II Article Review and Ratings |date=March 1, 2007 |accessdate=March 12, 2007 |publisher=[[Viacom]] |work=[[GameTrailers]] |archiveurl=http://www.webcitation.org/6CSIgVrY7?url=http://www.gametrailers.com/reviews/xq7s52/god-of-war-ii-review |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> ''God of War II'' received critical acclaim, with aggregate scores of 92.79% from [[GameRankings]]<ref name="game rankings review"/> and 93 out of 100 from [[Metacritic]],<ref name="MC"/> who describe their score as "universal acclaim".<ref>{{cite web|url=http://www.metacritic.com/about-metascores |title=How We Create the Metascore Magic |publisher=[[CBS Interactive]] |work=[[Metacritic]] |accessdate=October 28, 2013 |deadurl=yes |archiveurl=https://web.archive.org/web/20150928225241/http://www.metacritic.com/about-metascores |archivedate=September 28, 2015 |df=mdy }}</ref> It has been praised for its story and improvements over its predecessor, such as gameplay and graphics. Chris Roper of IGN said that ''God of War II'' is "one of gaming's most intense and engaging experiences available."<ref name="IGN Review"/> He said it "is practically devoid" of the minor flaws of the original, citing an example that players can now quickly navigate wall climbing, such as being able to vertically slide down walls.<ref name="IGN Review"/> Furthering his praise of the gameplay, he said that it is one of the most "polished and refined experiences...in gaming."<ref name="IGN Review"/> Although he said that the combat mechanics were practically identical to the original, he had no complaints, stating it is "for good reason as it was already perfect the first time out."<ref name="IGN Review"/>


Kristan Reed of [[Eurogamer]] said that "''God of War II'' sports one of the most satisfyingly honed game designs we've ever come across."<ref name="EuroG"/> He said that it would not overwhelm players and that it motivates them to improve their skills. He said that the balance "always feels spot-on," and the "learning curve is just right," adding that the magic attacks are more useful than those in ''God of War''.<ref name="EuroG"/> He also said that ''God of War II''{{'}}s gameplay, like the original, "finds a comfortable middle ground" between hardcore and casual players.<ref name="EuroG">{{cite web|url=http://www.eurogamer.net/articles/god-of-war-ii-review|title=God of War II Review|date=April 27, 2007|last=Reed|first=Kristan|publisher=Eurogamer Network|work=[[Eurogamer]]|accessdate=July 8, 2012|archiveurl=http://www.webcitation.org/6CSIATFW7|archivedate=November 26, 2012}}</ref> Alex Navarro of [[GameSpot]] praised the pace of the game and the puzzle designs, and said the "scale of some of the levels is unbelievably massive."<ref name="GameSpot Review"/> He also said that the story is interesting because it is more about what happens around Kratos, than what happens to him.<ref name="GameSpot Review">{{cite web |url=http://www.gamespot.com/pages/gamespace/reviews.php?pid=932295|title=God of War II Review|date=March 12, 2007|last=Navarro|first=Alex|accessdate=March 19, 2007 |publisher=[[CBS Interactive]]|work=[[GameSpot]]|archiveurl=http://www.webcitation.org/6CSIJtQlH|archivedate=November 26, 2012}}</ref> Matt Leone of [[1UP.com|1UP]] said that the strongest aspect "is how it excels as both a story and an action game," and it is the story that "allows the game to feel like a true sequel."<ref name="1up.com review"/> Roper praised the scale of the levels, as well as the variety in environments, in comparison to the original installment, and said the art direction is "once again absolutely outstanding."<ref name="IGN Review"/>
Kristan Reed of [[Eurogamer]] said that "''God of War II'' sports one of the most satisfyingly honed game designs we've ever come across."<ref name="EuroG"/> He said that it would not overwhelm players and that it motivates them to improve their skills. He said that the balance "always feels spot-on," and the "learning curve is just right," adding that the magic attacks are more useful than those in ''God of War''.<ref name="EuroG"/> He also said that ''God of War II''{{'}}s gameplay, like the original, "finds a comfortable middle ground" between hardcore and casual players.<ref name="EuroG">{{cite web|url=http://www.eurogamer.net/articles/god-of-war-ii-review |title=God of War II Review |date=April 27, 2007 |last=Reed |first=Kristan |publisher=Eurogamer Network |work=[[Eurogamer]] |accessdate=July 8, 2012 |archiveurl=http://www.webcitation.org/6CSIATFW7?url=http://www.eurogamer.net/articles/god-of-war-ii-review |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> Alex Navarro of [[GameSpot]] praised the pace of the game and the puzzle designs, and said the "scale of some of the levels is unbelievably massive."<ref name="GameSpot Review"/> He also said that the story is interesting because it is more about what happens around Kratos, than what happens to him.<ref name="GameSpot Review">{{cite web|url=http://www.gamespot.com/pages/gamespace/reviews.php?pid=932295 |title=God of War II Review |date=March 12, 2007 |last=Navarro |first=Alex |accessdate=March 19, 2007 |publisher=[[CBS Interactive]] |work=[[GameSpot]] |archiveurl=http://www.webcitation.org/6CSIJtQlH?url=http://www.gamespot.com/god-of-war-ii/reviews/god-of-war-ii-review-6167249/ |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> Matt Leone of [[1UP.com|1UP]] said that the strongest aspect "is how it excels as both a story and an action game," and it is the story that "allows the game to feel like a true sequel."<ref name="1up.com review"/> Roper praised the scale of the levels, as well as the variety in environments, in comparison to the original installment, and said the art direction is "once again absolutely outstanding."<ref name="IGN Review"/>


Reed praised the amount of detail and said that "at no stage did we ever see even a hint of frame-rate drop or v-syncing glitches."<ref name="EuroG"/> He also said that playing the game on the PS3 sharpens up the visuals.<ref name="EuroG"/> Navarro said that both the sound and graphics were "superb" and the technical graphics are impressive for the PlayStation 2.<ref name="GameSpot Review"/> [[GameTrailers]] said that in terms of visuals, "there aren't that many PlayStation 2 games in the same league as ''God of War II''."<ref name="GameTrailers Review"/> [[GameZone]] said that despite the issue of [[Collision detection|clipping]], the game is "unbelievably gorgeous".<ref name="GameZone Review"/>
Reed praised the amount of detail and said that "at no stage did we ever see even a hint of frame-rate drop or v-syncing glitches."<ref name="EuroG"/> He also said that playing the game on the PS3 sharpens up the visuals.<ref name="EuroG"/> Navarro said that both the sound and graphics were "superb" and the technical graphics are impressive for the PlayStation 2.<ref name="GameSpot Review"/> [[GameTrailers]] said that in terms of visuals, "there aren't that many PlayStation 2 games in the same league as ''God of War II''."<ref name="GameTrailers Review"/> [[GameZone]] said that despite the issue of [[Collision detection|clipping]], the game is "unbelievably gorgeous".<ref name="GameZone Review"/>
Line 248: Line 263:
===Awards and accolades===
===Awards and accolades===


Both IGN and GameSpot consider ''God of War II'' to be the "[[swan song]]" of the PlayStation 2 era.<ref name="IGN Review"/><ref name="GameSpot Review" /> In 2007, it was awarded "PlayStation Game of the Year" at the 25th annual [[Golden Joystick Awards]],<ref>{{cite web|url=http://www.computerandvideogames.com/174511/gears-the-victor-at-golden-joysticks/|title=Gears the victor at Golden Joysticks|date=October 26, 2007|author=CVG Staff|publisher=[[Future plc]]|work=[[Computer and Video Games]]|accessdate=December 13, 2012|archiveurl=http://www.webcitation.org/6CsC1FJoy|archivedate=December 13, 2012}}</ref> and [[UGO]] awarded it "PS2 Game of the Year".<ref>{{cite web|url=http://www.ugo.com/games/game-of-the-year-2007-ps2|title=PS2 Game of the Year - God of War 2|date=December 28, 2007|publisher=[[IGN Entertainment]]|work=[[UGO]]|accessdate=December 13, 2012|archiveurl=http://www.webcitation.org/6CsD8oUAD|archivedate=December 13, 2012}}</ref> At the 2007 [[Spike Video Game Awards]], it was a nominee for "Best Action Game" and "Best Original Score".<ref>{{cite web|url=http://www.escapistmagazine.com/news/view/79711-Spike-TV-2007-Video-Game-Award-Winners-Announced|title=Spike TV 2007 Video Game Award Winners Announced|date=December 11, 2007|last=Frederick|first=Logan|publisher=Themis Group|work=[[The Escapist (magazine)|The Escapist]]|accessdate=July 8, 2012|archiveurl=http://www.webcitation.org/6CSIlR6Ma|archivedate=November 26, 2012}}</ref> At the [[12th Satellite Awards]], ''God of War II'' received the [[Satellite Award for Outstanding Platform Action/Adventure Game|Outstanding Platform Action/Adventure Game]] award. At the 2007 [[4th British Academy Video Games Awards|British Academy of Film and Television Arts]] (BAFTA) Video Game Awards, ''God of War II'' received the "Story and Character"<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/story-and-character|title=Story And Character in 2007|date=2007|publisher=[[British Academy of Film and Television Arts]]|work=BAFTA Games|accessdate=March 17, 2015|archiveurl=http://www.webcitation.org/6X6Ijtqma|archivedate=March 17, 2015}}</ref> and "Technical Achievement"<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/technical-achievement|title=Technical Achievement in 2007|date=2007|publisher=[[British Academy of Film and Television Arts]]|work=BAFTA Games|accessdate=March 17, 2015|archiveurl=http://www.webcitation.org/6X6InTsYA|archivedate=March 17, 2015}}</ref> awards, and was a nominee for "Action and Adventure",<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/action-and-adventure|title=Action And Adventure in 2007|date=2007|publisher=[[British Academy of Film and Television Arts]]|work=BAFTA Games|accessdate=March 17, 2015|archiveurl=http://www.webcitation.org/6X6IZc6sa|archivedate=March 17, 2015}}</ref> "Original Score",<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/original-score|title=Original Score in 2007|date=2007|publisher=[[British Academy of Film and Television Arts]]|work=BAFTA Games|accessdate=March 17, 2015|archiveurl=http://www.webcitation.org/6X6IergJZ|archivedate=March 17, 2015}}</ref> and "Use of Audio".<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/use-of-audio|title=Use Of Audio in 2007|date=2007|publisher=[[British Academy of Film and Television Arts]]|work=BAFTA Games|accessdate=March 17, 2015|archiveurl=http://www.webcitation.org/6X6IqxXsN|archivedate=March 17, 2015}}</ref> In 2009, IGN named ''God of War II'' the second-best PlayStation 2 game of all time—five ahead of its predecessor.<ref name="bestever">{{cite web |url=http://ps2.ign.com/articles/772/772296p5.html |title=The Top 25 PS2 Games of All Time |publisher=[[Ziff Davis Media]] |work=[[IGN]] |author=IGN PlayStation Team |date=August 10, 2009 |accessdate=November 11, 2009 |archiveurl = https://web.archive.org/web/20110629132614/http://ps2.ign.com/articles/772/772296p5.html |archivedate = June 29, 2011}}</ref> In November 2012, ''[[Complex (magazine)|Complex]]'' magazine named ''God of War II'' the best PlayStation 2 game of all time—where ''God of War'' was named the eleventh-best—and also considered it better than its successor, ''God of War III''.<ref>{{cite web|url=http://www.complex.com/video-games/2012/11/the-50-best-ps2-games-ever/god-of-war-2|title=The 50 Best PS2 Games Ever|date=November 19, 2012|last=Knight|first=Rich|publisher=Complex Media|work=[[Complex.com]]|accessdate=November 21, 2012|archiveurl=http://www.webcitation.org/6CMAnbhT9|archivedate=November 21, 2012}}</ref>
Both IGN and GameSpot consider ''God of War II'' to be the "[[swan song]]" of the PlayStation 2 era.<ref name="IGN Review"/><ref name="GameSpot Review" /> In 2007, it was awarded "PlayStation Game of the Year" at the 25th annual [[Golden Joystick Awards]],<ref>{{cite web|url=http://www.computerandvideogames.com/174511/gears-the-victor-at-golden-joysticks/ |title=Gears the victor at Golden Joysticks |date=October 26, 2007 |author=CVG Staff |publisher=[[Future plc]] |work=[[Computer and Video Games]] |accessdate=December 13, 2012 |archiveurl=http://www.webcitation.org/6CsC1FJoy?url=http://www.computerandvideogames.com/174511/gears-the-victor-at-golden-joysticks/ |archivedate=December 13, 2012 |deadurl=yes |df=mdy }}</ref> and [[UGO]] awarded it "PS2 Game of the Year".<ref>{{cite web|url=http://www.ugo.com/games/game-of-the-year-2007-ps2 |title=PS2 Game of the Year - God of War 2 |date=December 28, 2007 |publisher=[[IGN Entertainment]] |work=[[UGO]] |accessdate=December 13, 2012 |archiveurl=http://www.webcitation.org/6CsD8oUAD?url=http://www.ugo.com/games/game-of-the-year-2007-ps2 |archivedate=December 13, 2012 |deadurl=yes |df=mdy }}</ref> At the 2007 [[Spike Video Game Awards]], it was a nominee for "Best Action Game" and "Best Original Score".<ref>{{cite web|url=http://www.escapistmagazine.com/news/view/79711-Spike-TV-2007-Video-Game-Award-Winners-Announced |title=Spike TV 2007 Video Game Award Winners Announced |date=December 11, 2007 |last=Frederick |first=Logan |publisher=Themis Group |work=[[The Escapist (magazine)|The Escapist]] |accessdate=July 8, 2012 |archiveurl=http://www.webcitation.org/6CSIlR6Ma?url=http://www.escapistmagazine.com/news/view/79711-Spike-TV-2007-Video-Game-Award-Winners-Announced |archivedate=November 26, 2012 |deadurl=yes |df=mdy }}</ref> At the [[12th Satellite Awards]], ''God of War II'' received the [[Satellite Award for Outstanding Platform Action/Adventure Game|Outstanding Platform Action/Adventure Game]] award. At the 2007 [[4th British Academy Video Games Awards|British Academy of Film and Television Arts]] (BAFTA) Video Game Awards, ''God of War II'' received the "Story and Character"<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/story-and-character |title=Story And Character in 2007 |date=2007 |publisher=[[British Academy of Film and Television Arts]] |work=BAFTA Games |accessdate=March 17, 2015 |archiveurl=http://www.webcitation.org/6X6Ijtqma?url=http://awards.bafta.org/award/2007/games/story-and-character |archivedate=March 17, 2015 |deadurl=yes |df=mdy }}</ref> and "Technical Achievement"<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/technical-achievement |title=Technical Achievement in 2007 |date=2007 |publisher=[[British Academy of Film and Television Arts]] |work=BAFTA Games |accessdate=March 17, 2015 |archiveurl=http://www.webcitation.org/6X6InTsYA?url=http://awards.bafta.org/award/2007/games/technical-achievement |archivedate=March 17, 2015 |deadurl=yes |df=mdy }}</ref> awards, and was a nominee for "Action and Adventure",<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/action-and-adventure |title=Action And Adventure in 2007 |date=2007 |publisher=[[British Academy of Film and Television Arts]] |work=BAFTA Games |accessdate=March 17, 2015 |archiveurl=http://www.webcitation.org/6X6IZc6sa?url=http://awards.bafta.org/award/2007/games/action-and-adventure |archivedate=March 17, 2015 |deadurl=yes |df=mdy }}</ref> "Original Score",<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/original-score |title=Original Score in 2007 |date=2007 |publisher=[[British Academy of Film and Television Arts]] |work=BAFTA Games |accessdate=March 17, 2015 |archiveurl=http://www.webcitation.org/6X6IergJZ?url=http://awards.bafta.org/award/2007/games/original-score |archivedate=March 17, 2015 |deadurl=yes |df=mdy }}</ref> and "Use of Audio".<ref>{{cite web|url=http://awards.bafta.org/award/2007/games/use-of-audio |title=Use Of Audio in 2007 |date=2007 |publisher=[[British Academy of Film and Television Arts]] |work=BAFTA Games |accessdate=March 17, 2015 |archiveurl=http://www.webcitation.org/6X6IqxXsN?url=http://awards.bafta.org/award/2007/games/use-of-audio |archivedate=March 17, 2015 |deadurl=yes |df=mdy }}</ref> In 2009, IGN named ''God of War II'' the second-best PlayStation 2 game of all time—five ahead of its predecessor.<ref name="bestever">{{cite web |url=http://ps2.ign.com/articles/772/772296p5.html |title=The Top 25 PS2 Games of All Time |publisher=[[Ziff Davis Media]] |work=[[IGN]] |author=IGN PlayStation Team |date=August 10, 2009 |accessdate=November 11, 2009 |archiveurl = https://web.archive.org/web/20110629132614/http://ps2.ign.com/articles/772/772296p5.html |archivedate = June 29, 2011}}</ref> In November 2012, ''[[Complex (magazine)|Complex]]'' magazine named ''God of War II'' the best PlayStation 2 game of all time—where ''God of War'' was named the eleventh-best—and also considered it better than its successor, ''God of War III''.<ref>{{cite web|url=http://www.complex.com/video-games/2012/11/the-50-best-ps2-games-ever/god-of-war-2 |title=The 50 Best PS2 Games Ever |date=November 19, 2012 |last=Knight |first=Rich |publisher=Complex Media |work=[[Complex.com]] |accessdate=November 21, 2012 |archiveurl=http://www.webcitation.org/6CMAnbhT9?url=http://www.complex.com/video-games/2012/11/the-50-best-ps2-games-ever/god-of-war-2 |archivedate=November 21, 2012 |deadurl=yes |df=mdy }}</ref>


==See also==
==See also==

Revision as of 16:33, 13 January 2017

God of War II
File:Gow2-2.jpg
Developer(s)SCE Santa Monica Studio
Publisher(s)Sony Computer Entertainment
Director(s)
Producer(s)Steve Caterson
Designer(s)Cory Barlog
Programmer(s)Tim Moss
Artist(s)Stig Asmussen
Writer(s)
Composer(s)
SeriesGod of War
Engine
Platform(s)
Release
March 13, 2007
  • PlayStation 2
    • NA: March 13, 2007
    • EU: April 27, 2007
    • AU: May 3, 2007
    • JP: October 25, 2007
    PlayStation 3
    God of War Collection
    God of War Saga
    • NA: August 28, 2012
    PlayStation Vita
    God of War Collection
Genre(s)
Mode(s)Single-player

God of War II is a third person action-adventure video game developed by Santa Monica Studio and published by Sony Computer Entertainment (SCE). First released for the PlayStation 2 console on March 13, 2007, it is the second installment in the God of War series, the sixth chronologically, and the sequel to 2005's God of War. The game is loosely based on Greek mythology and set in ancient Greece, with vengeance as its central motif. The player controls the protagonist Kratos, the new God of War who killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian Gods, who strips him of his godhood and kills him. Slowly dragged to the Underworld, he is saved by the Titan Gaia, who instructs him to find the Sisters of Fate, as they can allow him to travel back in time, avert his betrayal, and take revenge on Zeus.

The gameplay is very similar to the previous installment, and focuses on combo-based combat, achieved through the player's main weapon—Athena's Blades—and secondary weapons acquired throughout the game. It features quick time events that require the player to complete various game controller actions in a timed sequence to defeat stronger enemies and bosses. The player can use up to four magical attacks and a power-enhancing ability as alternative combat options. The game also features puzzles and platforming elements. In addition to its vastly similar gameplay, God of War II features improved puzzles and four times as many bosses as the original.

God of War II has been acclaimed as one of the best PlayStation 2 and action games, and was 2007's "PlayStation Game of the Year" at the Golden Joystick Awards. In 2009, IGN listed it as the second-best PlayStation 2 game of all time, and both IGN and GameSpot consider it the "swan song" of the PlayStation 2 era. In 2012, Complex magazine named God of War II the best PlayStation 2 game of all time. It was the best-selling game in the UK during the week of its release and went on to sell 4.24 million copies worldwide, making it the fourteenth best-selling PlayStation 2 game of all time. God of War II, along with God of War, was remastered and released on November 17, 2009, as part of the God of War Collection for the PlayStation 3. The remastered version was re-released on August 28, 2012, as part of the God of War Saga, also for the PlayStation 3. A novelization of the game was published in February 2013.

Gameplay

God of War II is a third-person single-player video game viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including harpies, minotaurs, Gorgons, griffins, cyclopes, cerberuses, Sirens, satyrs, and nymphs. Other monsters were created specifically for the game, including undead legionnaires, ravens, undead barbarians, beast lords, rabid hounds, wild boars, and the army of the Fates, including sentries, guardians, juggernauts, and high priests. Many of the combination attacks used in God of War reappear, and the game features more than double the amount of boss fights and more difficult puzzles than the original.[7] Platforming elements require the player to climb walls and ladders, jump across chasms, swing on ropes, and balance across beams to proceed through sections of the game. Some puzzles are simple, such as moving a box so that the player can use it as a jumping-off point to access a pathway unreachable with normal jumping, while others are more complex, such as finding several items across different areas of the game to unlock one door.[8]

In addition to the regular health, magic, and experience chests that are found throughout the game world, there are three Uber Chests to be found. Two of these chests provide an additional increment to the Health and Magic Meters, respectively, and the third chest contains an abundance of red and gold orbs. Several urns are also hidden in the game (e.g., the Urn of Gaia), which, upon completion of the challenge mode, unlocks special abilities (e.g., unlimited magic) for use during bonus play.[9]

Combat

Kratos uses magical attack Poseidon's Rage against the Colossus of Rhodes. The HUD in the upper left corner shows the player's Health (green) and Magic (blue) Meters. The red dot with the number 12 indicates the amount of red orbs collected.

Kratos' main weapon is a pair of blades attached to chains that are wrapped around the character's wrists and forearms. Called Athena's Blades (also known as the Blades of Athena) in this game, they can be swung offensively in various maneuvers. As the game progresses, Kratos acquires new weapons—the Barbarian Hammer, the Spear of Destiny, and periodically, the Blade of Olympus—offering alternative combat options. Although Kratos begins the game with Athena's Blades and the magic ability Poseidon's Rage (both at maximum power), the blade's power is reduced and the magic is relinquished after an encounter with Zeus. As with previous games, Kratos learns to use up to four magical abilities, such as Typhon's Bane that acts as a bow and arrow for distant targets, giving him a variety of ways to attack and kill enemies. Other new magical abilities include Cronos' Rage, Head of Euryale, and Atlas Quake. The special ability, Rage of the Gods, featured in the previous game is replaced by Rage of the Titans, and unlike the previous game, the Rage meter—which allows usage of the ability—does not have to be full in order to use the ability, and can be switched on and off at will.[10]

Kratos retains the relic Poseidon's Trident from the original installment, and gains new relics; the Amulet of the Fates, the Golden Fleece, and Icarus' Wings, each being required to advance through certain stages of the game. For example, the Amulet of the Fates slows time, but this does not affect Kratos and allows puzzle-solving that can not be achieved in normal game time. The Amulet of the Fates has limited usage before needing to be recharged (which occurs automatically and is represented by the Amulet of the Fates Meter). The Golden Fleece deflects enemy projectiles back at the enemies (used to solve certain puzzles). Icarus' Wings allows Kratos to glide across large chasms that cannot be crossed with normal jumping.[10]

This game's challenge mode is called the Challenge of the Titans (seven trials), and requires players to complete a series of specific tasks (e.g., kill all enemies without being attacked). The player may unlock bonus costumes for Kratos, behind-the-scenes videos, and concept art of the characters and environments, as rewards, as well as usage of the abilities found in the urns during the first playthrough. Completion of each difficulty level unlocks additional rewards, as does collecting twenty eyes from defeated cyclopes. A new mode, called Arena of the Fates, allows players to set difficulty levels and choose their own opponents to improve their skills.[8]

Synopsis

Setting

As with its predecessor, God of War II is set in an alternate version of ancient Greece, populated by the Olympian Gods, Titans, heroes, and other beings of Greek mythology. With the exception of flashbacks, the events are set between those of the games Betrayal (2007) and God of War III (2010). Several locations are explored, including a real world setting in the ancient city of Rhodes, and several fictional locations, including a brief scene in the Underworld, the Lair of Typhon, the Island of Creation and its locales, Tartarus, and a brief scene of Mount Olympus.

Rhodes, its skyline dominated by the massive statue, the Colossus of Rhodes, is a war-torn city under assault by Kratos, the God of War, and his Spartan army. The Lair of Typhon, hidden in an unknown location, is a snow-topped mountain and prison of the Titans Typhon and Prometheus. The Island of Creation is a vast island located at the edge of the world and home to the Sisters of Fate. The island is host to deadly traps, puzzles, and monsters. On the outskirts of the island are the Steeds of Time, and on the island itself are the Temples of Lakhesis and Atropos, and the Bog of the Forgotten, which hides the Gorgon Euryale and is the site of Jason of the Argonauts' last battle. Beyond the Bog are the Lowlands and the Great Chasm: a huge divide that blocks the way to the Palace of the Fates. At the base of the Chasm is the realm of Tartarus—prison of the Titan Atlas, condemned to hold the world on his shoulders. The Temple of the Fates is also filled with traps and monsters, while the final battle occurs on Mount Olympus, home to the gods.

Characters

The protagonist of the game is Kratos (voiced by Terrence C. Carson), a Spartan warrior who became the God of War after killing the former, Ares. Other characters include Athena (Carole Ruggier), the Goddess of Wisdom; Zeus (Corey Burton), the King of the Gods and the main antagonist; several Titans—including Gaia (Linda Hunt), Atlas (Michael Clarke Duncan), Prometheus (Alan Oppenheimer), Typhon (Fred Tatasciore), and Cronos (Lloyd Sherr)—heroes Theseus (Paul Eiding) and Perseus (Harry Hamlin); the insane Icarus (Bob Joles); the Gorgon Euryale (Jennifer Martin); an undead version of the Barbarian King (Bob Joles); and the Sisters of Fate—Lakhesis (Leigh-Allyn Baker), Atropos (Debi Mae West), and Clotho (Susan Silo). Minor characters include the boat captain (Keith Ferguson) and a loyal Spartan soldier (Josh Keaton; credited as the Last Spartan).[11] Kratos' wife Lysandra, their daughter Calliope, and the Titan Rhea appear in flashbacks. The gods Hades and Poseidon appear in flashbacks of the Great War, and in the final cutscene alongside Zeus, Helios, and Hermes on Olympus.[12][13]

Plot

Kratos, the God of War, is still haunted by nightmares of his past and is shunned by the other gods for his destructive ways. Ignoring Athena's warnings, Kratos joins the Spartan army in an attack on Rhodes, during which a giant eagle suddenly drains him of his powers and animates the Colossus of Rhodes. While battling the statue, Zeus offers Kratos the Blade of Olympus in order to defeat it, requiring Kratos to infuse the blade with the remainder of his godly power. Although now human, Kratos defeats the Colossus but is mortally wounded. The eagle reveals itself to be Zeus, who states he was forced to intervene as Athena refused to do so. Zeus then grants Kratos a final opportunity to be loyal to the gods, but Kratos refuses. Zeus kills him with the blade and destroys the Spartan army.

Kratos is slowly dragged to the Underworld but is saved by the Titan Gaia. Gaia tells Kratos that she once raised the young Zeus, who eventually betrayed the Titans as vengeance for the cruelty inflicted on his siblings by Zeus' father, Cronos. She instructs Kratos to find the Sisters of Fate, who can alter time, prevent his death, and allow him his revenge on Zeus. With the aid of Pegasus, Kratos finds the lair of Gaia's brother Typhon. Imprisoned under a mountain, Typhon is angered at the intrusion and traps Pegasus, forcing Kratos to explore on foot. Kratos encounters the Titan Prometheus, who is chained in mortal form and tortured at Zeus' directive for giving fire to mankind. Prometheus begs to be released from his torment, so Kratos confronts Typhon to steal his magical bow. He blinds the massive Titan with it to escape and then uses it to free Prometheus, who falls into a fire and dies, finally free of eternal torture. The Immolation releases the power of the Titans which Kratos absorbs, using it to free Pegasus and then fly to the Island of Creation.

Just before reaching the island, Kratos fights and kills Theseus to awaken the gigantic stone Steeds of Time—a gift to the Sisters of Fate from Cronos in an attempt to change his own fate—which grants Kratos access to the island. There, Kratos encounters and defeats several foes, some of whom are also seeking the Sisters of Fate, including an undead version of his old foe the Barbarian King, the Gorgon Euryale, Perseus, and Icarus. He eventually encounters the imprisoned Titan Atlas, who initially resents Kratos for his current predicament. After Kratos explains his intent, Atlas reveals that Gaia and the other Titans also seek revenge on Zeus for their defeat in the Great War. Atlas also reveals that the Blade of Olympus is the key to defeating Zeus and helps Kratos to reach the Palace of the Fates.

After evading traps and defeating more enemies, including the Kraken, Kratos encounters an unseen foe, revealed to be a loyal Spartan soldier also in search of the Sisters. Before he dies, the soldier informs Kratos that Zeus has destroyed Sparta in Kratos' absence. Outraged, Kratos is further motivated and frees a phoenix, riding the creature to the Sisters' stronghold where he confronts two, Lakhesis and Atropos. After they refuse his request to alter time, Kratos battles them. During this, the Sisters try to change the outcome of Kratos' battle with Ares, but Kratos kills them both, then confronts the remaining Sister, Clotho. He kills her using her own traps and acquires the Loom of Fate in order to return to the point at which Zeus betrayed him.

Kratos surprises Zeus, seizes the Blade of Olympus, and finally incapacitates him. Athena intervenes and implores Kratos to stop, as by killing Zeus, he will destroy Olympus. Kratos ignores her and tries to kill Zeus, but Athena sacrifices herself by impaling herself upon the blade, granting Zeus escape. Before she dies, Athena reveals that Kratos is Zeus' son. Zeus was afraid Kratos would usurp him, just as Zeus usurped his father, Cronos. Kratos declares that the rule of the gods is at an end, then travels back in time and rescues the Titans just before their defeat in the Great War. He returns with the Titans to the present, and the gods watch as their former foes climb Mount Olympus. Kratos, standing on the back of Gaia, declares that he has brought the destruction of Olympus, setting up the events of God of War III.

Development

A sequel to God of War was first teased at the end of its credits, which stated, "Kratos Will Return".[14] God of War II was officially announced at the 2006 Game Developers Conference (GDC).[15] God of War Game Director David Jaffe stepped down and became the Creative Director of its sequel. God of War's lead animator Cory Barlog assumed the role of Game Director. In an interview with Computer and Video Games (CVG) in June 2006, Barlog said that while working on the first few drafts of script, he studied the mythology extensively. He said that the mythology is so large that "the real difficulty is picking things that really fit within the story of Kratos as well as being easy to swallow for audiences." Although he loves the idea of teaching things through storytelling (in this case Greek mythology), Barlog said, "you can't let your story get bogged down by that."[16] He said that in the game, players would see "a larger view of Kratos' role within the mythological world." He also said that he liked the idea of a trilogy, but there were no plans "as of right now."[17]

Like God of War, the game uses Santa Monica's Kinetica engine. Senior combat designer Derek Daniels said that for God of War II, they were basing the magical attacks on elements (e.g., air and earth). He said the combat system was updated so that it flowed smoothly between attacks and switching between weapons and magic. He said that they were working for a similar balance of puzzle solving, exploration, and combat seen in the first game, and they used elements that worked in that game as a base for the overall balance.[17] Unlike God of War where magic had a small role, Daniels said that for God of War II, their goal was to make magic an integral part of the combat system and to make it more refined. Barlog said the game would feature new creatures and heroes from the mythology, and he wanted to put more boss battles in it.[18] Commenting on multiplayer options, Barlog said that "there are possibilities for that but it is not something we are doing right now." He said that he felt that God of War is a single-player experience, and although multiplayer "would be cool," it did not appeal to him to work on. As for a PlayStation Portable (PSP) installment, he said that he thought it "would be freaking awesome," but not something he had time to work on and it was Sony's decision whether or not to make a PSP installment.[19]

In an interview with IGN in February 2007, Barlog said that his goals for God of War II were to continue the previous game's story, expand on several elements, and to feature more epic moments as opposed to cinematics during gameplay. He said there were many additions to the game, but they did not differ greatly from the style of the previous game. Set-pieces and large scale epic moments were reworked "so that each battle you have really feels epic and unique." Barlog also hinted that another sequel would be made; he said, "The story has not yet been completed. The end has only just begun."[20]

In another interview with IGN, both Jaffe and Barlog said that they did not view God of War II as a sequel, but rather a continuation of the previous game. Jaffe said that they did not want to include the Roman numeral number two (II) in the title for this reason, but they did not want the title to convey the impression it was an expansion pack.[21] Both Jaffe and Barlog said that the reason God of War II appeared on the PlayStation 2 instead of the PlayStation 3—which was released four months prior to God of War II—was because "there's a 100 million people out there that will be able to play God of War II as soon as it launches." Barlog assured that the game would be playable on the newer platform, which had PlayStation 2 backwards-compatibility.[22][23]

Four of the voice actors from the previous installment returned to reprise their roles, including Terrence C. Carson and Keith Ferguson, who voiced Kratos and the boat captain, respectively. Linda Hunt returned as the narrator, who was revealed to be the Titan Gaia, and Carole Ruggier returned in her final voicing of the character Athena. Both Paul Eiding, who had voiced Zeus and the gravedigger, and Fred Tatasciore, who had voiced Poseidon, returned, but did not reprise those roles, and instead, voiced the characters Theseus and Typhon, respectively. Corey Burton assumed the role of Zeus, who had voiced the character in the 1998 Disney animated film, Hercules: Zero to Hero, and in the subsequent animated series, Hercules. Famed actors Michael Clarke Duncan and Leigh-Allyn Baker lent their voices for the characters Atlas and Lakhesis, respectively. Actor Harry Hamlin was chosen to voice the character Perseus because of his previous portrayal of the same character in the 1981 feature film, Clash of the Titans. Although removed early in the game's development, Cam Clarke is credited for the voice of Hercules. Keythe Farley was the voice director alongside Kris Zimmerman and Gordon Hunt.[11][13][24]

Release

God of War II was released in North America on March 13, 2007, in Europe on April 27, and May 3 in Australia.[25][26] It was released in Japan on October 25 by Capcom, under the title God of War II: Shūen no Jokyoku (ゴッド・オブ・ウォーII 終焉への序曲).[27] The North American version was packaged in a two-disc set. The first disc contains the game, and the second disc is dedicated to the game's development, including a diary of the game's production.[7] The European/Australian PAL version was released as two different editions: a single-disc standard edition and a two-disc "Special Edition" with different box art and a bonus DVD.[26] On April 6, 2008, it became available in the PlayStation 2 line up of Greatest Hits.[28]

Upon release, God of War II was commercially successful in multiple markets. In North America, it sold 833,209 copies by the end of March 2007, twice as many copies as the next-best selling game.[29] It was the best-selling game in the UK in the first week of release.[30] It sold over one million copies in the first three months after release,[31] and in June 2012, Sony reported it sold more than 4.24 million copies worldwide.[32]

The game and its predecessor, God of War, were released in North America on November 17, 2009, as part of the God of War Collection, featuring remastered ports of both games for the PlayStation 3 platform, with upscaled graphics and support for PlayStation 3 Trophies.[33][34] It became available in Japan on March 18, 2010,[1] Australia on April 29,[35] and the UK on April 30.[4] The "God of War II Bonus Materials"—content included on the second disc of the original North American PlayStation 2 version—was included with the retail version of the collection.[36] God of War Collection was released as a digital download on the PlayStation Store on November 2, 2010, and was the first product containing PlayStation 2 software available via download.[36] PlayStation Plus subscribers can download a one-hour trial of each game.[37] The bonus materials, however, are not included in the digital download version.[36] A PlayStation Vita version of God of War Collection was released on May 6, 2014.[5] By June 2012, God of War Collection had sold more than 2.4 million copies worldwide.[32] On August 28, 2012, God of War Collection, God of War III, and God of War: Origins Collection were included in the God of War Saga under Sony's line of PlayStation Collections for the PlayStation 3 in North America.[38]

Marketing

As a pre-order incentive, the demo disc of God of War II was made available to all customers who pre-ordered the game.[39] On March 1, 2007, Sony held a media event that featured scantily clad women and a dead goat[40] in Athens as part of the game's marketing campaign.[41] The following month, the Daily Mail learned of the event from the UK Official PlayStation Magazine, called it a "depraved promotion stunt", and reported that Member of Parliament and anti-video game violence campaigner Keith Vaz said he would understand if the incident resulted in a boycott of Sony products.[42] In response, Sony said the event had been sensationalized with hyperbole and that the article contained several inaccuracies, but apologized for the event.[40][41]

Other media

Soundtrack

Untitled

God of War II: Original Soundtrack from the Video Game, composed by Gerard K. Marino, Ron Fish, Mike Reagan, and Cris Velasco, was released on CD by Sony Computer Entertainment on April 10, 2007. Dave Valentine of Square Enix Music Online gave the soundtrack an 8 out of 10, and said that it features a wide variety of ominous orchestral pieces, and each composer's contributions seem slightly more distinctive than the previous installment.[43] Spence D. of IGN wrote that the score, "is an impressive orchestral accomplishment within the ever-growing and constantly changing arena of videogame composition," but that it was aimed more towards the gaming experience of God of War II, rather than being a stand-alone musical experience.[44] At the 2007 Spike Video Game Awards, the score was nominated for "Best Original Score".[45] In March 2010, the soundtrack was released as downloadable content as part of the God of War Trilogy Soundtrack in the God of War III Ultimate Edition.[46]

Track listing
No.TitleMusicLength
1."Main Titles"Gerard Marino2:59
2."The Glory of Sparta"Mike Reagan3:10
3."The Way of the Gods"Marino2:13
4."Colossus of Rhodes"Marino2:22
5."The Bathhouse"Reagan2:02
6."Death of Kratos"Marino4:12
7."The End Begins"Marino1:57
8."Typhon Mountain"Reagan3:14
9."Waking the Sleeping Giant"Chris Velasco1:49
10."Battle for the Skies"Reagan2:12
11."Exploring the Isle"Marino2:19
12."The Isle of Creation"Velasco3:20
13."The Summit of Sacrifice"Ron Fish2:35
14."An Audience with Cronos"Fish2:07
15."The Barbarian King Returns"Velasco2:00
16."Bog of Lost Souls"Fish2:19
17."Battle in the Bog"Reagan2:00
18."Crossing the Lowlands"Marino2:07
19."Atlas"Fish3:37
20."Palace of the Fates"Fish2:46
21."Phoenix Rising"Velasco2:16
22."Ashen Spire"Marino1:06
23."Athena"Marino0:56
24."The Battle for Olympus"Marino3:11
25."Junkie XL Colossus Remix"Junkie XL4:24
26."Blood of Destiny"Shadows Fall2:43
27."God-Like"George "Tragic" Doman2:14
28."Atlas Remembers" (Bonus Track)Marino4:11
29."Kratos and Atropos" (Bonus Track)Fish1:33
30."Pursuing Destiny" (Bonus Track)Velasco3:36
31."Theme Of Fates" (Bonus Track)Marino2:11
Total length:66:41

Novel

An official novelization of the game, titled God of War II, was announced in July 2009, along with a novelization of the original God of War.[47] It was written by Robert E. Vardeman and published on February 12, 2013, by Del Rey Books in North America,[48] and on February 19, 2013, in Europe by Titan Books.[49] It is available in paperback, Kindle, and audio formats.[48]

Reception

Regarded as one of the best PlayStation 2 and action games of all time,[55][56] God of War II received critical acclaim, with aggregate scores of 92.79% from GameRankings[50] and 93 out of 100 from Metacritic,[51] who describe their score as "universal acclaim".[57] It has been praised for its story and improvements over its predecessor, such as gameplay and graphics. Chris Roper of IGN said that God of War II is "one of gaming's most intense and engaging experiences available."[7] He said it "is practically devoid" of the minor flaws of the original, citing an example that players can now quickly navigate wall climbing, such as being able to vertically slide down walls.[7] Furthering his praise of the gameplay, he said that it is one of the most "polished and refined experiences...in gaming."[7] Although he said that the combat mechanics were practically identical to the original, he had no complaints, stating it is "for good reason as it was already perfect the first time out."[7]

Kristan Reed of Eurogamer said that "God of War II sports one of the most satisfyingly honed game designs we've ever come across."[53] He said that it would not overwhelm players and that it motivates them to improve their skills. He said that the balance "always feels spot-on," and the "learning curve is just right," adding that the magic attacks are more useful than those in God of War.[53] He also said that God of War II's gameplay, like the original, "finds a comfortable middle ground" between hardcore and casual players.[53] Alex Navarro of GameSpot praised the pace of the game and the puzzle designs, and said the "scale of some of the levels is unbelievably massive."[54] He also said that the story is interesting because it is more about what happens around Kratos, than what happens to him.[54] Matt Leone of 1UP said that the strongest aspect "is how it excels as both a story and an action game," and it is the story that "allows the game to feel like a true sequel."[52] Roper praised the scale of the levels, as well as the variety in environments, in comparison to the original installment, and said the art direction is "once again absolutely outstanding."[7]

Reed praised the amount of detail and said that "at no stage did we ever see even a hint of frame-rate drop or v-syncing glitches."[53] He also said that playing the game on the PS3 sharpens up the visuals.[53] Navarro said that both the sound and graphics were "superb" and the technical graphics are impressive for the PlayStation 2.[54] GameTrailers said that in terms of visuals, "there aren't that many PlayStation 2 games in the same league as God of War II."[56] GameZone said that despite the issue of clipping, the game is "unbelievably gorgeous".[55]

Roper said that there were a couple of puzzles "that seemed a little rough around the edges and whose otherwise straightforward solution suffered a bit from imperfect implementation."[7] He also criticized the difficulty of unlocking some of the bonus content, as some requirements are "punishingly hard for most everyone."[7] Reed, however, said if players can find any flaws, they are based on "personal taste", but he did state that regardless of refinement, "you can never quite replicate the wow factor of the original—even if it ends up being a better game."[53] Navarro said that at times, the combat is "overly straightforward ... and still prone to button mashing," and said that it was "a bit disappointing" that more was not done to the combat system.[54] He criticized the cliffhanger ending and said a few of the bonus challenges "aren't all that great."[54] GameTrailers criticized the invisible walls, stating that "There are places you should be able to go that you simply can't." They also cited inconsistency issues in regards to navigation.[56] Leone said his "only real" disappointment is that he did not feel the game was evolving the series.[52]

Awards and accolades

Both IGN and GameSpot consider God of War II to be the "swan song" of the PlayStation 2 era.[7][54] In 2007, it was awarded "PlayStation Game of the Year" at the 25th annual Golden Joystick Awards,[58] and UGO awarded it "PS2 Game of the Year".[59] At the 2007 Spike Video Game Awards, it was a nominee for "Best Action Game" and "Best Original Score".[60] At the 12th Satellite Awards, God of War II received the Outstanding Platform Action/Adventure Game award. At the 2007 British Academy of Film and Television Arts (BAFTA) Video Game Awards, God of War II received the "Story and Character"[61] and "Technical Achievement"[62] awards, and was a nominee for "Action and Adventure",[63] "Original Score",[64] and "Use of Audio".[65] In 2009, IGN named God of War II the second-best PlayStation 2 game of all time—five ahead of its predecessor.[66] In November 2012, Complex magazine named God of War II the best PlayStation 2 game of all time—where God of War was named the eleventh-best—and also considered it better than its successor, God of War III.[67]

See also

References

Notes

  1. ^ Game Director
  2. ^ Creative Director
  3. ^ PlayStation 2
  4. ^ PlayStation 3/PlayStation Vita as part of God of War Collection (2009/2014).
  5. ^ God of War Collection (2009) and God of War Saga (2012)
  6. ^ God of War Collection (2014)

Footnotes

  1. ^ a b c Gantayat, Anoop (January 7, 2010). "Capcom Doing the Honors for God of War Collection". Andriasang.com. Archived from the original on March 17, 2015. Retrieved August 4, 2012. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  2. ^ Hight, John (November 17, 2009). "God of War Collection Launches Today for PS3!". PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on November 22, 2012. Retrieved November 19, 2009. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  3. ^ Thach Quach (November 17, 2009). "God of War III: Ultimate Trilogy Edition". PlayStation.Blog. Sony Computer Entertainment Europe. Archived from the original on November 22, 2012. Retrieved December 28, 2009. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  4. ^ a b Laughlin, Andrew (March 22, 2010). "'God Of War Collection' coming April 30". Digital Spy. Nat Mags. Archived from the original on November 22, 2012. Retrieved July 31, 2012. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  5. ^ a b Barlog, Cory (February 10, 2014). "God of War Collection Coming to PS Vita May 6th". PlayStation.Blog. Sony Computer Entertainment America. Archived from the original on March 17, 2015. Retrieved February 11, 2014. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  6. ^ Spencer (March 4, 2014). "God Of War Collection For Vita Supports PS Vita TV". Siliconera. Archived from the original on March 17, 2015. Retrieved March 17, 2015. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  7. ^ a b c d e f g h i j k Roper, Chris (February 12, 2007). "IGN: God of War II Review". IGN. Ziff Davis Media. Archived from the original on November 26, 2012. Retrieved March 12, 2007. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  8. ^ a b SCE Santa Monica Studio, ed. & (2007), pp. 6–7
  9. ^ SCE Santa Monica Studio, ed. & (2007), p. 9
  10. ^ a b SCE Santa Monica Studio, ed. & (2007), pp. 4–5
  11. ^ a b "God of War II – Credits". Allgame. Rovi Corporation. Retrieved July 9, 2012.
  12. ^ SCE Santa Monica Studio, ed. & (2007), pp. 10–11
  13. ^ a b SCE Santa Monica Studio, ed. & (2007), pp. 13–18
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  32. ^ a b Yin-Poole, Wesley (June 5, 2012). "God of War series has sold over 21 million copies". Eurogamer. Eurogamer Network. Archived from the original on November 20, 2012. Retrieved June 5, 2012. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
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