Cannon Spike
This article needs additional citations for verification. (February 2007) |
Cannon Spike | |
---|---|
European Dreamcast cover art | |
Developer(s) | Psikyo |
Publisher(s) | Capcom |
Director(s) | Shinsuke Nakamura |
Producer(s) | Tatsuya Minami |
Programmer(s) | Kenichi Fujita Kunihiko Nogomi Michiaki Negoro Katsuya Shikanouchi Kokichi Ogi |
Composer(s) | Masaki Izutani Toshiya Kobayashi Kaori Kumakura Kensuke Sato |
Platform(s) | Arcade, Dreamcast |
Release | Arcade 2000 Dreamcast |
Genre(s) | Multi-directional shooter |
Mode(s) | Up to 2 players simultaneously |
Cannon Spike, originally released in Japan as Gunspike (ガンスパイク), is a multi-directional shooter arcade game released in 2000 by Psikyo and later in the same year for the Dreamcast by Capcom. It uses Capcom-designed characters and runs on Sega's Naomi Hardware. Cannon Spike is similar to games like Smash TV and Capcom's Commando, although with primary focus on boss fighting. Cannon Spike is noted as one of the last games released for Dreamcast in Europe, published by Bigben Interactive and exclusively sold at retail in Game outlets.
The international name of Cannon Spike is the name of a trademark attack performed by Cammy, a character from the Street Fighter series of video games and one of the protagonists of this title.
Characters
The game's playable characters, which come from a range of Capcom games, include:
- Arthur from Ghosts 'n Goblins
- Baby Bonnie Hood (or Bulleta in Japan) from Darkstalkers (hidden character)
- Cammy from the Street Fighter II series
- Charlie (or Nash in Japan) from the Street Fighter Alpha series
- Mega Man (or Rockman in Japan) from the Mega Man series (hidden character)
- Shiba Shintaro from Three Wonders
One other character, Simone, was made specifically for the game and has not been featured in any game since. Simone shares a few similarities with another Capcom character, Linn Kurosawa, from Alien vs. Predator. Vega appears as an enemy character, named Fallen Balrog or Revenger Balrog in all regions.
Gameplay
In its arcade incarnation, the game is played using a joystick and three buttons; Mark (used to lock onto a targeted enemy), Shoot, and Attack (a close-range strike, usually more powerful or with greater knock-back compared to ordinary shooting.) In addition to these basic commands, each character also has a ranged special attack (unleashed by pressing Shoot and Attack simultaneously), a close-range special (Mark and Attack simultaneously), and a super special (all three buttons simultaneously). The use of the super special requires a Special Token, occasionally dropped by a defeated enemy and always dropped by a defeated ally in 2-player mode.
Reception
Aggregator | Score |
---|---|
GameRankings | 69.69 |
Publication | Score |
---|---|
Electronic Gaming Monthly | 6.16/10 |
GameSpot | 7.8/10[1] |
IGN | 8.8/10[2] |
On release, Famitsu magazine scored the Dreamcast version of the game a 30 out of 40.[3] The game holds a 69.69% score at GameRankings.[4]
References
- ^ https://www.gamespot.com/reviews/cannon-spike-review/1900-2653212/
- ^ http://uk.ign.com/articles/2000/11/17/cannon-spike
- ^ ドリームキャスト - ガンスパイク. Weekly Famitsu. No.915 Pt.2. Pg.52. 30 June 2006.
- ^ http://www.gamerankings.com/dreamcast/913914-cannon-spike/index.html
External links
- Cannon Spike at HardcoreGaming101