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Kevin Saunders (video game developer)

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Kevin D. Saunders is an American video game designer and producer, best known for his roles in developing Neverwinter Nights 2: Mask of the Betrayer and Neverwinter Nights 2: Storm of Zehir,[1] and Torment: Tides of Numenera.[2][3] He previously worked for Obsidian.[4]

Career

Saunders graduated with a Masters of Engineering from Cornell University. As of 2005, he was a senior designer at Obsidian Entertainment. He was the lead designer on Shattered Galaxy, which won multiple awards at the 2001 Independent Games Festival.[5] He was the senior designer on Star Wars: Knights of the Old Republic II – The Sith Lords.[6]

References

  1. ^ Gillen, Kieron (19 June 2008). "Neverwinter Nights 2: Storm of Zehir Interview". Rock Paper Shotgun. Retrieved March 28, 2013.
  2. ^ Game Banshee (27 March 2013). "Torment: Tides of Numenera Interview". Game Banshee. Retrieved March 28, 2013.
  3. ^ Kuchera, Ben (17 March 2013). "The men who believed in, and risked their careers for, a new Torment". Penny Arcade. Retrieved March 28, 2013.
  4. ^ Peel, Jeremy (4 March 2013). "InXile to fund Torment sequel via Kickstarter; Chris Avellone sends stickynotes of endorsement". PCGamesN. Retrieved March 26, 2013.
  5. ^ Saunders, Kevin (April 2005). "Jedi Mind Tricks: Choice and consequence in Star Wars: Knights of the Old Republic II", Game Developer 12 (4): 30–36.
  6. ^ Carless, Simon (April 2005). "Money hats: Fett's Vette", Game Developer 12 (4): 2.