Rocksteady Studios

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Rocksteady Studios Ltd
Subsidiary of Warner Bros. Interactive Entertainment
Affiliate of Square Enix
Industry Computer and video games
Founded 13 December 2004; 12 years ago (2004-12-13)
Founder Sefton Hill
Jamie Walker
Headquarters London, United Kingdom
Key people
Sefton Hill
Jamie Walker
Products Batman: Arkham series
Urban Chaos: Riot Response
Owners Time Warner 74.9%
Square Enix 25.1%
Number of employees
134 (October 2016) [1]
Website rocksteadyltd.com

Rocksteady Studios is a British video game developer based in Kentish Town, London. Founded in 2004, they are best known for their work in the Batman: Arkham series.

History[edit]

Rocksteady was founded in December 2004 by Sefton Hill and Jamie Walker.[2] The team hired many employees from Argonaut Games, a London-based studio which had closed in October 2004.[3]

Rocksteady's first release was the 2006 first-person shooter Urban Chaos: Riot Response, developed using the Havok engine and published by Eidos Interactive for PlayStation 2 and Xbox. After Eidos obtained the rights to make a Batman game in spring 2007, they approached Rocksteady who presented their take to the Batman license, and by May 2007, they had begun developing the concept of Batman: Arkham Asylum, with full production beginning in September 2007.[4][5] The game was released in August 2009 to critical acclaim and huge commercial success and the studio was then acquired by Time Warner in February 2010, although Square Enix Europe (formerly Eidos Interactive) still holds 25.1 percent share of Rocksteady.[6]

Rocksteady Studios have thus became one of Warner Bros. Interactive Entertainment in-house studios, renowned for their acclaimed games in the Batman: Arkham franchise, as Arkham Asylum was followed by Batman: Arkham City in 2011, and Batman: Arkham Knight in 2015. Although a prequel Arkham game was also developed (Batman: Arkham Origins), Rocksteady did not act as developer for the game; instead, development was handled by WB Games Montréal.

Games developed[edit]

Title Engine Release date Platform(s) Average Metacritic[Note 1]
Urban Chaos: Riot Response Havok 13 June 2006 PlayStation 2, Xbox 73%
Batman: Arkham Asylum Unreal Engine 3 25 August 2009 PlayStation 3, Xbox 360, PC*, Macintosh* 91%
Batman: Arkham City Unreal Engine 3 18 October 2011 PlayStation 3, Xbox 360, PC*, Macintosh*, WiiU* 96%
Batman: Arkham Knight Unreal Engine 3 23 June 2015 PlayStation 4, Xbox One, PC* 87%
Batman: Arkham VR Unreal Engine 4 11 October 2016 PlayStation VR 75%
  1. ^ *Scores are the average of the Metacritic score for SKUs developed by Rocksteady Studios.

* SKU not developed by Rocksteady

References[edit]

  1. ^ http://www.rocksteadyltd.com | Rocksteady Website
  2. ^ Prell, Sam (November 22, 2014). "Three years later, Calendar Man reveals Arkham City easter egg". GamesRadar. Retrieved July 12, 2016. 
  3. ^ Fahey, Rob (2005-01-17). "SCi funds new development studio". GamesIndustry.biz. Retrieved 2008-07-22. 
  4. ^ Snider, Mike (August 24, 2009). "The rest of the story: 'Batman: Arkham Asylum'". USA Today. Gannett Company. Archived from the original on April 5, 2013. Retrieved April 5, 2013. 
  5. ^ Graft, Kris (October 19, 2009). "Rocksteady's Sefton Hill Unmasks Batman: Arkham Asylum". Gamasutra. Think Services. Archived from the original on April 2, 2013. Retrieved March 25, 2013. 
  6. ^ Plunkett, Luke (2010-02-23). "Warner Buys Batman: Arkham Asylum Devs". Kotaku. Retrieved 2012-09-04. 

External links[edit]