Star Wars (1991 video game)
Star Wars | |
---|---|
Developer(s) | Beam Software[1] NMS Software (GB)[2] Tiertex (GG/MS)[4][3] |
Publisher(s) | |
Designer(s) | Akila Redmer |
Programmer(s) | Andrew Carter |
Artist(s) | Gary Winnick Harrison Fong Armand Cabrera Jon Knoles |
Composer(s) | Marshall Parker |
Platform(s) | Family Computer/NES, Game Boy, Master System, Sega Game Gear |
Release | |
Genre(s) | 2D Action Platformer |
Mode(s) | Single-player |
Star Wars is an action game based on the 1977 film of the same name. It was released by Victor Interactive Software for the Family Computer in Japan on November 15, 1991 and by JVC for the Nintendo Entertainment System in North America in November 1991 and in Europe on March 26, 1992. An official mail order "Hint Book" was available for the game upon its release.[5]
Two versions for handheld game consoles were released. The Game Boy port was developed by NMS Software and published by Capcom and released shortly less than a year later in 1992. The Sega Game Gear port was developed by Tiertex Design Studios and published by U.S. Gold and released in 1993.[6] A Master System version was also released.
The game was followed by a sequel, Star Wars: The Empire Strikes Back. A counterpart of the game for the SNES, Super Star Wars was released as well.
Gameplay
The object of the game is close to the storyline of A New Hope, where the user (playing Luke) has to pilot a landspeeder around Tatooine, collect R2-D2 from the Sandcrawler, Obi-Wan Kenobi from a cave, and Han Solo from the Mos Eisley bar, while fighting stormtroopers, sand people, and many other different enemy characters from the movies. After assembling all the characters, the user navigates the Millennium Falcon (in a first-person perspective) through an asteroid field to the Death Star (shields for the Millennium Falcon to withstand the asteroid field must also be collected in the Tatooine levels). Once arriving at the Death Star, the user is required to destroy the tractor beam generator, rescue Princess Leia from the detention block, then proceed to destroy the Death Star with the rebel fighters.
The Sega Game Gear has a few exclusive levels. The first level is of Leia delivering the stolen plans to R2-D2. The speeder over world is replaced with three side scrolling levels through the desert for Luke to travel through on foot.
Each character has different attributes. Han Solo and Leia can also be used to replace Luke in game play, but unlike Luke who has numerous lives, Han and Leia only have one life each. Obi-Wan Kenobi can resurrect Han Solo or Princess Leia five times, you're even required to kill, and then resurrect them in the Sega Game Gear and Sega Master System versions, so that you may earn your last 10% completion points, in order to see the ending. R2-D2 can display a map of Death Star hallways. C-3PO can provide information on the current part of the game. Darth Vader makes his only appearance on the Game Over screen.
Chewbacca does not make any appearance, but is mentioned in passing a few times. It is noted in the instruction manual that Chewie flies the Millennium Falcon if Han Solo dies.
Enemies include:
- Banthas
- Boba Fett
- Bounty Hunters
- Flying Insectoids
- Giant Slugs
- Imperial Stormtroopers
- Jawas
- Sandpeople
- Various Droids
- Womp Rats
Reception
Victor Lucas of The Electric Playground gave the Game Gear version a 7 out of 10 and wrote, "Star Wars does feature some impressive artistic design and a few technical surprises. It's still one of the sharpest looking games available for Sega's 8-bit portable".[6]
References
- ^ a b c d e f g "Famicom and NES Information". Retrieved 2013-11-01.
- ^ a b c d e f g "Game Boy Information". Retrieved 2013-11-01.
- ^ a b c d e f "Master System Information". Retrieved 2013-11-01.
- ^ a b "Game Gear Information". Retrieved 2013-11-01.
- ^ "Star Wars: Hint Book, publication details". Retrieved 2014-12-29.
- ^ a b Lucas, Victor (1997-05-26). "Star Wars (Game Gear) review". The Electric Playground. Archived from the original on 1997-06-18.