Talk:Jane McGonigal

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I love bees, the Halo 2 promotion...[edit]

I don't think that makes sense.—75.40.252.177 (talk) 23:21, 27 November 2010 (UTC)

Yes it does. From the ILB page: "I Love Bees (also known as ilovebees or ILB for short) was an alternate reality game (ARG) that served as both a real-world experience and viral marketing campaign for the release of developer Bungie's 2004 video game Halo 2." —Preceding unsigned comment added by 76.111.17.151 (talk) 11:43, 16 February 2011 (UTC)


Neutral Point of View?[edit]

I'm nominating this for a POV-Check. This entry looks and reads like a PR promotional mouthpiece rather than an encyclopedia article. Yes, the puffery is mostly attributed but there's a real shortage of encyclopedic material relative to all the acclaim. Compare it to an entry for one of the most renowned game designers John D. Carmack, creator of the Wolfenstein, Doom and Quake series. The current entry has near-zero biography. Why not a game-ography grid like other game designers' entries instead of a resume-like list of 'notable games'? Let Wikipedians decide if each game in the grid is notable enough to earn its own entry (and if her role in its development is notable, e.g. "In 2010, McGonigal worked on Evoke" vs. "she served as the Community Lead/Puzzle Designer for I Love Bees"). There should be more encyclopedic material here. The article should have biography. It should have a section on her views/philosophy. (Also, the photo uploader appears to have been the article's subject herself, Avantgame.) Note that I am not the first editor to raise this issue. PYRSMIS 21:38, 9 June 2011 (UTC)

A lot of progress has been made to make the page more neutral POV. But it's still mostly a resume. There is no biography. There is little specificity about her views/philosophy other than 'games' make people happy and motivated. How? Why? PYRSMIS 09:17, 15 September 2011 (UTC)
IMHO, some of what you're seeing is bias in the sources. Consider that there have been no negative sources about her (thankfully), or even particularly neutral sources mentioning her (which I find odd). It's all been cheerleading from the technophile ranks, combined with expert and highly effecive (read: nearly invisible) public relations work. The games themselves have encountered a wider gamut of opinion, but this bio isn't really the place for opinion about her work, especially if there has been no controversy mentioned in sources. See also WP:FLAT. --Lexein (talk) 06:20, 16 September 2011 (UTC)

I tend to agree. I hate to say this so directly, but I feel that if she was a white male, no one would consider her anything special (or worthy of a wikipedia entry). But oh wow, it's a blonde woman, she must be super-smart and cool, let's create a cheerleading page for her. Note that I am choosing to express this *opinion* on the *talk* page, because this is my opinion, but I've run & sold 2 successful startups, I know a thing or two on the subject. I also have 4 daughters and feel that women are grossly under-represented in tech, so don't get me wrong, but I just think that the bar should be the same for men & women, and I feel that JM hasn't done accomplished anything so noteworthy as to warrant her own page. Just my opinion. — Preceding unsigned comment added by 76.90.137.17 (talk) 00:03, 22 July 2012 (UTC)

You're entitled to your opinion, even one that smacks as possibly dismissive of women in general. It does not take much looking to see what JM has accomplished irrespective of her gender: led the development of several published games, published a widely read, discussed, and cited book, given several TED talks, carved out a potentially new genre of gaming (or spearheaded work in the genre). It is possible that her gender was a minor factor that helped her achieve recognition originally (I don't know); but it is disingenuous to say that that's all she has accomplished. She is a notable contributor to the ludological discussion and to gaming in general. Comment added by Shade_Jon, Jan 26, 2014

Source[edit]

An oldie but goodie. Here, from elle.com. Axem Titanium (talk) 20:28, 5 July 2012 (UTC)

Source?[edit]

Jane McGonigal was on TED Talk 2012-07: The game that can give you 10 extra years of life, with some personal accounts. Perhaps this can used as a source. --Mortense (talk) 05:07, 13 July 2012 (UTC)

Proposed merge with SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient[edit]

An article about the book is not notable enough for its own article, but might fit well inside the article about the author. Osarius - Want a chat? 20:12, 26 September 2015 (UTC)

Concur. This book, while a good book, does not merit it's own article per notability guidelines, and would be better suited as a section of her published works (Games included). 38.97.88.20 (talk) 15:19, 30 November 2015 (UTC)

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