Saints Row

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Saints Row
Saints Row.JPG
Saints Row box art
Developer(s) Volition, Inc.
Publisher(s) THQ
Director(s) Douglas Carrigan
Series Saints Row
Engine Havok
Platform(s) Xbox 360
Release date(s) NA 20060829August 29, 2006
AU 20060831August 31, 2006
EU 20060901September 1, 2006
JP 20070621June 21, 2007
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Distribution Optical disc

Saints Row is an action-adventure open world video game developed by Volition, Inc. and published by THQ. It is the first title in the Saints Row series and is succeeded by Saints Row 2, Saints Row: The Third and the upcoming Saints Row IV. A PlayStation 3 port was cancelled after protracted development time[citation needed]. The game was released to commercial and critical success, selling over 2 million copies,[1] and prompting for development of its sequel.

Set in Stilwater, a fictional city based heavily on the likes of Detroit and Chicago, the game begins with the unnamed protagonist being caught up in a war between three rival gangs. He is rescued by Julius Little and Troy Bradshaw, who lead the 3rd Street Saints, a street gang tasked with bringing an end to the ongoing gang war that has crippled the streets of Stilwater. When he is offered a position in the gang, the protagonist accepts and the storyline follows his subsequent journey as he aids the Saints in bringing down the other gangs, giving them full control over the city.

Saints Row is composed of elements from action-adventures and features open world gameplay that gives players control over their playing experience. An array of land-based weapons and vehicles are included in the game and an in-depth customization system allows the player to modify the protagonist's appearance and clothes, as well as vehicles. Saints Row also features competitive multiplayer modes and an online gang system.

Contents

Gameplay[edit]

Saints Row consists of elements of an open world and action-adventure game, affording the player a large open environment in which to move around.[2] On foot, the player's character is capable of walking, running, swimming, climbing and jumping, as well as utilizing weapons and basic hand-to-hand combat. Players can also drive a variety of land-based vehicles like automobiles, trucks and vans.

The open, non-linear environment allows players to explore and choose how they wish to play the game. After a short cinematic-based prologue, the entire environment can be fully explored. Although storyline missions are necessary as they are part of in-game progress, players can complete them at their own leisure and after filling up a bar of 'respect', which is in-game currency used to unlock missions. As missions are separated into three linear mission arcs with different storylines, each mission can be completed at the player's leisure or played through in respective order. In addition, the player can replay any mission or cutscene through use of an in-game movie theater. Should the player ever fail a mission in Saints Row, the option of instantly retrying the mission is given to the player, instead of having to drive back to the point in the city where the mission originated from. The goal of the game is to wipe out other rival gangs.

When not taking on a storyline mission, players can free-roam and explore the environment, spend money on various shops and participate in eleven mini-games called activities which in turn earn the player money and respect. However, creating havoc can attract unwanted and potentially fatal attention from the authorities and rival gangs.

Combat and response[edit]

Combat in Saints Row allows the player to engage in basic hand-to-hand combat and utilize a variety of weapons. A 360-degree free aiming reticule appears when a weapon is equipped, allowing for fast and responsive aiming. The player can still move around freely with a gun equipped and still has the ability to run while firing as the game does not feature a fine-aim zoom mode, except on sniper rifles. Weapons are selectable from a one-touch inventory system, rather than toggling through each weapon. The player can also perform a melee attack with a gun equipped through use of the alternate-fire trigger on the Xbox 360 controller. The player's health will slowly regenerate over time, however food items can be bought to help regenerate health more quickly and efficiently.

The game incorporates the use of a vast array of weaponry. The player is capable of firing over twenty different weapons, including melee weapons, pistols, submachine guns, shotguns, rifles, an RPG and thrown weapons. Many weapons can be bought from weapon stores across the city however some need to be unlocked throughout the game. The player can tap into their own private stash of weaponry through in-game progress, available at their crib for use at any time.

The game uses a "wanted level" system and a bar is gradually filled up when authorities and rival gangs are provoked. Each bar filled is represented by the provoked enemy's logo, be it a star to represent the police or a "gang sign" to represent an enemy gang. One bar of notoriety will result in non-lethal retalliation however two, three, four or five bars of notoriety will result in a gradually increased lethal response. Notoriety will go down over time, but the enemy will continue to be aggressive towards the player until all the bars are fully depleted. When arrested by the police, the player will reappear outside a police station with a small bounty collected from their earnings, but will not have any items revoked. The player can recruit members of the 3rd Street Saints as "homies" who will follow the player around and respond to any attacks made on the player, serving as personal bodyguards.

A player fires at traffic with the rocket launcher

Customization[edit]

The game allows the player to create a customized male character using a number of different features, including facial and body makeup. Furthermore, the player can dress their character in numerous styles of clothes available from shops around Stillwater. The choice of color and style of the clothes can affect the game, as by dressing in the Saints' colors (purple) the player will earn more respect for completing missions. The player can further customize their character through facial hair, jewelry and tattoos. Additionally, the player can perform custom body work and paint jobs on their cars, and purchase new in-game music through the city's stores.

Communication and navigation[edit]

The use of an in-game mobile phone is featured in Saints Row. The phone can be accessed from the in-game menu. The phone allows the player to call different services around the city, including emergency services. In addition, the phone can be used to input a variety of cheat codes which can then be activated through the "cheats" menu, but will subsequently disable Achievements. The phone can also be used to call up special "homies" which are unlocked through in-game progress and depending on the player's location, the "homie" will arrive in his/her vehicle within seconds.

The game displays a large map of the game world on the pause screen, as well as displaying a minimap while as part of the game's HUD; this allows the player to view a graphical representation of the streetscape and view each district with its subsequent neighborhoods, shown in different colors indicating which gang controls that territory. The map also filters numerous icons used to represent unique points on the map such as shops, activities, missions and cribs. Saints Row is the first game of its kind to adopt an in-game GPS navigation device. Through the use of this, the player can set a waypoint anywhere in the city and a directional line will indicate the quickest route to the marked destination.

Downloadable content[edit]

During the X06 Convention in Barcelona, Spain, in September 2006, the "Funky Fresh Pack" was released on the Xbox Live Marketplace as the game's first downloadable content. The item added 23 different clothing and tattoo items for use in both the single and multiplayer modes. In December 2006, the "Ho Ho Ho Pack" was released, adding "Santa Claus" themed clothing items. The pack is free to download. In January 2007, another free downloadable pack was released. The UnKut pack installs clothes designed by UnKut and features shirts, jackets, overshirts, pants and hats.

Soundtrack[edit]

The soundtrack of the 2006 Xbox 360 video game Saints Row includes over 130 musical tracks covering the classical, easy listening, electronica, metal, reggae, rock, and hip hop genres. The music is presented by 12 radio stations, and there is an in-game music player accessible through the pause menu. The player purchases songs for the music player at the record store franchise "Scratch That Music" in Stilwater using in-game money. This is similar to some Xbox 360 games, including Saints Row 2.

Synopsis[edit]

Plot[edit]

The protagonist, who is never referred to by name, begins the game in the fictional metropolis Stilwater, which is based on cities such as Detroit and Chicago,[3] in the middle of a gang war between several gang factions. Though he attempts to maintain distance, he witnesses a fight amongst the three major gangs, namely the Vice Kings, Los Carnales, and the Westside Rollerz. Members from one of the gangs attempt to gun him down, but the 3rd Street Saints, led by Julius Little, step in and save him. Julius informs the player that he formed the Saints to bring down the other three gangs with the goal of returning peace to the streets. After proving himself to the Saints, the player is initiated into the gang and asked to assist them in taking over the city. The player, over the course of the game, assists in several missions and stronghold takeovers directed against each rival gang in turn, slowly bringing the entire city under control by the Saints.

The first part of the game has the player working with another member of the Saints, Johnny Gat, and his girlfriend, popular R&B singer Aisha, to bring down the Vice Kings, who control most of the Stilwater's entertainment. They successfully target several of their interests, but eventually Johnny is captured by the VKs' enforcer Anthony Green. The player then kills Green and saves Johnny. However, Johnny is injured in the process and needs to use a leg brace afterwards. Later, Vice Kings second-in-command Warren Williams leads a coup against the leader Benjamin King, and King is forced to flee. On Julius' orders, the player saves King and attacks Williams, who is later killed by the Kings' prostitution manager Tanya Winters. The player and Gat, with King as their ally, attack the gang's headquarters where King kills Winters, bringing an end to the Vice Kings.

The next section of the game sees the player and Saints member Dexter Jackson working against Los Carnales gang, who deal in arms and drugs. Several LC drug labs are hit and the player eventually assassinates their leader, Hector Lopez. Hector's younger brother Angelo takes charge and orders an attack on the Saints hideout, but they are unsuccessful, and the player kills the Carnales' enforcer Victor Rodriguez. Eventually, the Saints work out a deal with the Carnales liaison Manuel Orijuela, who gives up Angelo's location. The player and Dex attack it and Angelo is forced to flee by plane, which the player destroys, killing Angelo and terminating Los Carnales.

In the final act, Saints member Lin disguises herself as a member of the street racing Westside Rollerz, and gives the player tips from within the gang. The two of them sabotage several of the Rollerz interests, but eventually Lin is found out. She is shot and stuffed into her car trunk with the player by Rollerz financer William Sharp, who then pushes the car into the water. Lin sacrifices herself so that the player can escape and kill Sharp in a car chase. Eventually, Sharp's nephew and Rollerz leader Joseph Price lead an unsuccessful attack on the Saints hideout and fails, resulting in the player killing Price in a car chase.

The game appears to be at an end when the player receives a call from Julius, who tells the player that he is the new second-in-command. However, he implies that he is about to be arrested by corrupt cops, who were waiting for the gang wars to end before they made their move against the Saints. At this point, other members of the Saints turn to the player for their orders. This is followed by a shortened version of the credits, which features only the voice actors in the game, after which the player can engage in three epilogue missions, which involve attacking the Stilwater's mayor and chief of police in order to free Julius from prison. Once this is complete, the player is invited to the private yacht of Alderman Richard Hughes, the only other candidate for mayor in the upcoming election. Hughes thanks the player for eradicating his political rival for him, and states that he is planning to use his mayoral power to destroy the Saints. Before the player can respond to Hughes' ultimatum, a bomb can be heard beeping and the yacht explodes, killing Hughes and his men, and seemingly killing the player, leading to the events of Saints Row 2.

Reception[edit]

Prior to the retail version of Saints Row being released, the demo set an Xbox Live Marketplace then-record for being downloaded more than 350,000 times in the first week of its release.[4]

The game has received generally positive ratings. Although most critics have noted the striking similarities in gameplay that Saints Row shares with releases from the Grand Theft Auto series, they have also praised the game for the inclusion of new features and its improvement of existing ones from GTA. Saints Row has received ratings of 95/100 from GamePro,[5] 8.75/10 from Game Informer,[5] 80/100 from Official Xbox Magazine,[5] 8.5/10 from IGN,[2] 8.4/10 from GamerNode,[5] and 8.3/10 from GameSpot.[5] GamePro called it "the best reason to own an Xbox 360 this side of Oblivion",[6] while IGN noted, "Hate it if you want to, snicker at its obvious me-too qualities, but don't forget to recognize impressive, kick-ass gameplay as you walk out the door."[2] Saints Row has received an average critic score of 82% on Game Rankings and 81% on Metacritic.[5] It was the Australian video game talk show,Good Game's, first ever review, with the two reviewers giving the game a 7/10 and 8/10.[7]

Most critics have praised the "Activities" and the online multiplayer, as well as the free-form control scheme. Common complaints about the game are over issues with glitches, unsatisfactory car physics, cartoonish graphics and forced, hit-or-miss humor. While the robust character creation mode was praised, several gaming publications also complained about the main character's lack of dialogue.

Although welcomed by critics and fans alike, the online multiplayer suffered from significant lag upon the game's debut, making it difficult to play. This issue was mostly fixed by a patch that took 2 months to develop.[8]

Saints Row received awards from GameSpot for "Most Surprisingly Good Game of 2006",[9] as well as Gaming Target for one of 52 Games We will Still Be Playing From 2006 selection.[10]

Saints Row has since joined the Xbox 360 lineup of "Platinum Hits" games.[11]

Film adaptation[edit]

Rapper 50 Cent has expressed interest in developing a screenplay for a Saints Row film in collaboration with THQ.[12] However, following the bankruptcy and sale of THQ, no word has come about in regards to the project.

References[edit]

  1. ^ Kris Graft (2008-06-18). "THQ: Saints Row 2 "Very Different" from GTA IV". Next-Gen.biz. Retrieved 2008-06-20. 
  2. ^ a b c Perry, Douglass C. (2006-08-28). "Saints Row Review". IGN.com. Retrieved 2007-07-06. 
  3. ^ Layton, Chris (2006-07-02). "Saint's Row Q&A Feature". Total Video Games. Retrieved 2008-05-14. 
  4. ^ Surette, Tim (2006-08-21). "Saints Row demo sets record". GameSpot. Retrieved 2007-07-06. 
  5. ^ a b c d e f "Saints Row (Xbox360: 2006): Reviews". Metacritic. Retrieved 2007-12-18. 
  6. ^ "Review: Saints Row for Xbox 360 on GamePro.com". GamePro. 2006-08-28. Archived from the original on 2006-09-03. Retrieved 2007-07-06. 
  7. ^ "Good Game stories - Saints Row". Australian Broadcasting Corporation. 2006-09-19. 
  8. ^ "Official Saints Row Forums". Retrieved 2007-07-06. 
  9. ^ "Best Games and Worst Games of 2006 at GameSpot Special Achievement". GameSpot. Retrieved 2007-07-06. 
  10. ^ "52 Games We'll Still Be Playing From 2006: Part 3". Gaming Target. Retrieved 2007-07-06. 
  11. ^ Sinclair, Brendan (2007-05-02). "Saints Row canonized into Platinum Hits line". GameSpot. Retrieved 2007-12-18. 
  12. ^ "50 Cent Optioning Saint's Row Rights For Possible Movie". Kotaku. Retrieved 2009-02-24. 

External links[edit]