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'''Comics''' (from the [[Greek language|Greek]] "{{Polytonic|Κωμικ-ός}}", ''kōmikos'', of or pertaining to "comedy") is a [[graphic]] [[Mass media|medium]] in which [[words]] and [[images]] are utilised in order to convey a [[narrative]]. Comics can contain little or no words, and consist of one or more images, which may either [[illustrate]] or [[counterpoint]]<ref> Teresa Grainger (2004)
'''Comics''' (or, less commonly, '''sequential art''') is a form of [[visual]] art consisting of images which are commonly combined with text, often in the form of [[speech balloon]]s or image captions. Originally used to illustrate [[caricature]]s and to entertain through the use of amusing and trivial stories, it has by now evolved into a literary medium with many subgenres.
"Art, Narrative and Childhood" ''Literacy'' 38 (1), 66–67. doi:10.1111/j.0034-0472.2004.03801011_2.x</ref> the text to affect greater depth. [[Image:Petit Sammy éternue.jpg|thumb|Little Sammy Sneeze strip|300px|right|''Little Sammy Sneeze'' (1904-06) by [[Winsor McCay]]]] Although historically the form dealt with [[humorous]] subject matter, the scope of the [[art]] form has expanded to encompass all [[genre]], leaving artists free to explore their own self expression.


Comics are seen as a [[Low culture|low art]], having established as a form in the late 19th and early 20th century. Whilst preceding works have are seen as sharing certain techniques, most notability the conveying of a narrative through imagery, most commentators are agreed that the form was established in the the humorous cartoons and comic strips found in [[newspapers]] and [[magazines]] of the late 19th and early 20th century, and was fuelled by the boom in [[publishing]] technology. Early precursors include [[Trajan's Column]] and the [[Bayeaux Tapestry]], as well as works by [[William Hogarth]], [[Rodolphe Töpffer]], [[Wilhelm Busch]] and [[George Cruikshank]]. Discussion of the form is even more recent, especially in the [[United States]]; although early [[criticism]] can be traced back to the 1920s, it is only in the latter half of the 20th century that serious examination of the form was begun. Definitions of the form are rather loose in their approach; some claim its [[printed]] format is crucial, some emphasize the interdependence of image and text, and others the sequential nature of the images.
The most common forms of printed comics are [[comic strip]]s (most commonly four [[panel (comics)|panels]] long) in [[newspaper]]s and [[magazine]]s, and longer comic stories in [[comic book]]s, [[graphic novels]] and comic albums. In the first two forms the comics are secondary material usually confined to the entertainment sections, while the latter consist either entirely or primarily of comics.


Different conventions were adopted around the globe, from the of China to the [[manga]] of Japan, the [[comic books]] of the United States and the anthology comic magazines featuring a variety of strips in Europe, initially established by the [[Ally Sloper]] comic paper. The comic strip established itself on the pages of newspapers through the success of Outcalt's Hogan's Alley and Yellow Kid, and was soon adopted elsewhere.
Depending on the definition of the term, the origin of comics can be traced back to 15th century [[Europe]]. However, today's form of comics (with panels, and using text within the image in speech balloons, etc.), as well as the term ''comics'' itself, originated in the late 19th century.


Although practitioners can eschew any formal constraints, they often use particular forms and conventions to convey narration and speech, or to evoke emotional or sensual responses. Devices such as [[speech balloons]] and boxes are used to indicate dialogue and impart establishing information, whilst [[Panel (comic strips)|panels]], [[Page layout|layout]], [[gutters]] and [[zip ribbons]] can help indicate the flow of the story. Comics use of [[Writing|text]], [[ambiguity]], [[symbolism]], [[design]], [[iconography]], [[literary technique]], [[mixed media]] and [[Art movement|stylistic]] elements of [[art]] help build a [[subtext]] of meanings. Similarly, the partnering of words and pictures can create a [[synergy]] of expression through the manner of their combination which can either enhance or subvert the meaning of each partner's individual contribution.
[[Image:Petit Sammy éternue.jpg|thumb|Little Sammy Sneeze strip|300px|right|''Little Sammy Sneeze'' (1904-06) by [[Winsor McCay]]]]


The twentieth century saw an explosion in the genres that comic strips and comic books tackled, expanding from their humorous beginnings to take in action, science fiction, whimsy, mystery, romance, superhero, autobiography and reportage. The comics form was also utilised for educational purposes and by the late twentieth century stories of an extended length were being published as graphic novels.
==Defining comics==
''Note: Although it takes the form of a plural noun, the common usage when referring to ''comics'' as a medium is to treat it as singular.''


The most common forms of printed comics are [[comic strip]]s (most commonly four [[panel]]s long) in [[newspaper]]s and [[magazine]]s, and longer comic stories in [[comic book]]s, [[graphic novels]] and comic albums. In the first two forms the comics are secondary material usually confined to the entertainment sections, while the latter consist either entirely or primarily of comics.
Scholars disagree on the definition of comics; some claim its printed format is crucial, some emphasize the interdependence of image and text, and others its sequential nature. The term as a reference to the medium has also been disputed.


==Early Narratives in Art==
In 1996, [[Will Eisner]] published ''Graphic Storytelling'', in which he defined comics as "the printed arrangement of art and [[speech balloon|balloons]] in sequence, particularly in comic books."<ref name="ref4">{{cite book | author=Eisner, Will | title=Graphic Storytelling | publisher=Poorhouse Press | year=1996 | id=ISBN 0-9614728-2-0}}</ref> Eisner's earlier, more influential definition from 1985's ''[[Comics and Sequential Art]]'' described the technique and structure of comics as ''sequential art'', "...the arrangement of pictures or images and words to narrate a story or dramatize an idea."<ref name="ref3">{{cite book | author=Eisner, Will | title=Comics & Sequential Art | publisher=Poorhouse Press | year=1990 Expanded Edition, reprinted 2001|id=ISBN 0-9614728-1-2}}</ref>
[[Image:LieNuZhuan.jpg|thumb|left|200px|The 11th century illustrated story [[Lienü zhuan]].]]Comics as an art form established itself in the late 19th and early 20th century, alongside the similar forms of [[film]] and [[animation]]. The three forms share certain conventions, most noticeably the mixing of words and pictures, and all three owe parts of their conventions to the technological leaps made through the [[industrial revolution]]. Although the comics form was established and popularised in the pages of [[newspapers]] and [[magazines]] in the late 1890s, narrative illustration has existed for many centuries.


[[Rome]]'s [[Trajan's Column]], dedicated in [[113 AD]], is one of the earliest surviving examples of a narrative told through the use of sequential pictures, whilst [[Egyptians|Egyptian]] [[heiroglyphics]], [[Greeks|Greek]] [[friezes]], mediaeval tapestries such as the [[Bayeaux Tapestry]] and illustrated [[manuscripts]] also demonstrate the use of images and words combined to convey a narrative. However, these works lack the ability to travel to the reader; it needed the invention of modern printing techniques to allow the form to capture a wide audience and become a [[mass medium]].<ref name="ref9">Perry & Aldridge, 1989. p.11</ref><ref name="ref10">McCloud, 1993. pp.11-14</ref><ref name="ref25">Sabin, 1993. pp.13-14</ref>
In ''[[Understanding Comics]]'' (1993) [[Scott McCloud]] defined sequential art and comics as: "juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer";<ref name="ref5">McCloud, 1993. p.7-9</ref> this definition excludes single-panel illustrations such as ''[[The Far Side]]'', ''[[The Family Circus]]'', and most [[political cartoon]]s from the category, classifying those as [[cartoon]]s. By contrast, [[Comics Journal|The Comics Journal's]] ''"100 Best Comics of the 20th Century"'',<ref name="ref6">Spurgeon, Tom ''et al'' (February 1999) "Top 100 (English Language) Comics of the Century". ''The Comics Journal'' 210.</ref> included the works of several single panel cartoonists and a caricaturist, and academic study of comics has included political cartoons[http://www.english.ufl.edu/imagetext/archives/v3_1/reviews/mayne.shtml].


==The 15th&ndash;18th centuries and printing advances==
R.C. Harvey, in his essay ''Comedy At The Juncture Of Word And Image'', offered a competing definition in reference to McCloud's: "...comics consist of pictorial narratives or expositions in which words (often lettered into the picture area within speech balloons) usually contribute to the meaning of the pictures and vice versa."<ref name="ref7">Varnum & Gibbons, 2001. p.76</ref> This, however, ignores the existence of wordless comics.

Most agree that [[animation]], which creates the optical illusion of movement within a static physical frame, is a separate form, although ImageTexT, a peer-reviewed academic journal focusing on comics, accepts submissions relating to animation as well[http://www.english.ufl.edu/imagetext/about.shtml], and the third annual Conference on Comics at the [[University of Florida]] focused on comics and animation[http://www.english.ufl.edu/comics/2004/].

==History==
[[Image:LieNuZhuan.jpg|thumb|200px|The 11th century illustrated story [[Lienü zhuan]].]]
When and where comics originated is another matter of debate, largely dependent on its definition. The majority view, represented by many authors and academic sources, [[Scott McCloud]] being the most recent, is that the comic format observes precedents in [[Egyptian hieroglyph]]ics, Japanese [[emaki]], European [[stained glass]] windows, pre-Columbian Central American manuscripts, and the [[Bayeux Tapestry]].<ref name="ref9">Perry & Aldridge, 1989. p.11</ref><ref name="ref10">McCloud, 1993. pp.11-14</ref>

An alternative view is represented by [[Roger Sabin]] who argues that the definition is predicated on the printed comic form.<ref name="ref11">Sabin, 1993. p.13</ref> This perspective is increasingly being challenged as electronic distribution of movies, music, books and art emphasizes content over the delivery mechanism.

===15th&ndash;18th centuries===
[[Image:The Rake's Progress 8.jpg|thumb|''The Rake's Progress'' final image|200px|right|Last image in [[William Hogarth]]'s ''[[A Rake's Progress]]'']]
[[Image:The Rake's Progress 8.jpg|thumb|''The Rake's Progress'' final image|200px|right|Last image in [[William Hogarth]]'s ''[[A Rake's Progress]]'']]
Sabin cites the invention of the [[printing press]] as the moment when the modern form began to crystalise, arguing that the medium of comics has been intrinsically linked with printing.<ref name="ref12">''Ibid.'' pp.13-16</ref>


The invention of the [[printing press]], allowing [[movable type]], established a separation between images and words, the two requiring different methods in order to be reproduced. Early printed material concentrated on [[religion|religious subjects]], but through the 17th and 18th centuries they began to tackle aspects of [[politics|political]] and [[society|social life]], and also started to [[satire|satirise]] and [[caricature]]. It was also during this period that the [[speech bubble]] was developed as a means of attributing dialogue.
An early surviving work which is recognisable as being in the form of printed comics is Francis Barlow's ''A True Narrative of the Horrid Hellish Popish Plot'' (c.1682).<ref name="ref13">Bleck, Andy {{cite web | title=Popish Plot | work=Andy's Early Comics Archive | url=http://www.bugpowder.com/andy/e.popish.plot.html | accessmonthday=May 30 | accessyear=2005}}</ref> ''The Punishments of Lemuel Gulliver'' by [[William Hogarth]], (1726), is another early work that bears similarities of form. Other notable artists producing work in this period are [[Thomas Rowlandson]], Jan Vandergucht, [[James Gillray]] and [[George Cruikshank]]. Rowlandson and Gillray are credited with having codified the speech balloon in its present form,<ref name="ref15">Perry & Aldridge, 1989. p.32</ref> from the previous convention of having speech represented by banners.


William Hogarth is often identified in histories of the comics form. His work, ''[[A Rake's Progress]]'', was composed of a number of canvases, each reproduced as a print, and the eight prints together created a narrative. As printing techniques developed, due to the technological advances of the [[industrial revolution]], magazines and newspapers were established. These publications utilised illustrations as a means of commenting on political and social issues, such illustrations becoming known as cartoons in the 1840s. Soon, artists were experimenting with establishing a sequence of images to create a narrative.
An example of Rowlandson's work from 1782, satirising the politics of the day, shows it to be an early variation of the strip cartoon. His work popularised the strip form as a pictorial narrative.<ref name="ref16">''Ibid.'' p.31</ref>


Whilst surviving works of these periods such as [[Francis Barlow (artist)|Francis Barlow's]] ''A True Narrative of the Horrid Hellish Popish Plot'' (c.1682) as well as ''The Punishments of Lemuel Gulliver'' and ''A Rake's Progress'' by [[William Hogarth]], (1726) can be seen to establish a narrative over a number of images, it wasn't until the 19th century that the elements of such works began to crystallise into the [[comic strip]].
===The 19th century===
[[Rodolphe Töpffer]], a Francophone Swiss artist, is the key figure of the early part of the 19th century. His work is reprinted throughout Europe and in the U.S., creating a market on both continents for similar works.<ref name="ref17">Beerbohm, Robert (2003) {{cite web | title=The Adventures of Obadiah Oldbuck Part III | work=The Search For Töpffer In America | url=http://scoop.diamondgalleries.com/scoop_article.asp?ai=2808&si=124 | accessmonthday=May 30 | accessyear=2005}}</ref>


The speech balloon also evolved during this period, from the medieval origins of the ''phylacter'', a label, usually in the form of a scroll, which identified a character either through naming them or using a short text to explain their purpose. Artists such as [[George Cruikshank]] helped codify such ''phylacters'' as balloons rather than as scrolls, although at this time they were still referred to as labels. Although they were now used to represent dialogue, this dialogue was still used for identification purposes rather than to create a dialogue within the work, and artsits soon discarded them in favour of running dialogue underneath the panels. The speech balloons weren't reintroduced to the form until [[Richard F. Outcault]] utilised them as a means of establishing dialogue within his works.<ref name="Speech">Smolderen, Thierry (Summer, 2006) "Of Labels, Loops, and Bubbles: Solving the Historical Puzzle of the Speech Balloon". ''Comic Art'' 8. pp.90-112</ref>
In 1845 Töpffer formalised his thoughts on the ''picture story'' in his ''Essay on Physiognomics'': "To construct a picture-story does not mean you must set yourself up as a master craftsman, to draw out every potential from your material – often down to the dregs! It does not mean you just devise caricatures with a pencil naturally frivolous. Nor is it simply to dramatize a proverb or illustrate a [[pun]]. You must actually invent some kind of play, where the parts are arranged by plan and form a satisfactory whole. You do not merely pen a joke or put a refrain in couplets. You make a book: good or bad, sober or silly, crazy or sound in sense."<ref name="ref18">Translated by Weiss, E. in ''Enter: The Comics'', University of Nebraska Press, Lincoln, pp.4. (1969)</ref><ref name="ref18a"> [http://www.amazon.fr/dp/2841620751 Original French, extract]</ref><ref name="ref18b">[http://www.lekti-ecriture.com/editeurs/Essai-de-physiognomonie.html Original French, extract]</ref>


==The 19th century sees a form establish==
Sir [[Ernst Gombrich]] certainly felt Töpffer to have evolved a new pictorial language, that of an abbreviated art style, which worked by allowing the audience to fill in gaps with their own imagination.<ref name="ref19">{{cite book | author=Gombrich, E.H. | title=Art and illusion: A study in the psychology of pictorial representation | location=London | publisher=Phaidon Press | year=1972 | id=ISBN 0-691-01750-6}}</ref>
[[Image:Rodolfe Toepffer.png|right|thumb|Self portrait of [[Rodolphe Töpffer]], whose work is considered influential in shaping the comics form.]] [[Rodolphe Töpffer]], a Francophone Swiss artist, is seen as the key figure of the early part of the 19th century. Although speech balloons had fallen from favour during the middle part of the 19th century, Töpffer's sequentially illustrated stories, with the text compartmentalised below the images, were reprinted throughout [[Europe]] and the [[United States]]. The lack of [[Copyright|copyright laws]] at this time allowed such [[Copyright infringement|pirated editions]], and these translated versions created a market on both continents for similar works.<ref name="ref17">Beerbohm, Robert (2003) {{cite web | title=The Adventures of Obadiah Oldbuck Part III | work=The Search For Töpffer In America | url=http://scoop.diamondgalleries.com/scoop_article.asp?ai=2808&si=124 | accessmonthday=May 30 | accessyear=2005}}</ref>


In 1845 Töpffer formalised his thoughts on the ''picture story'' in his ''Essay on Physiognomics'': "To construct a picture-story does not mean you must set yourself up as a master craftsman, to draw out every potential from your material — often down to the dregs! It does not mean you just devise caricatures with a pencil naturally frivolous. Nor is it simply to dramatize a proverb or illustrate a [[pun]]. You must actually invent some kind of play, where the parts are arranged by plan and form a satisfactory whole. You do not merely pen a joke or put a refrain in couplets. You make a book: good or bad, sober or silly, crazy or sound in sense."<ref name="ref18">Translated by Weiss, E. in ''Enter: The Comics'', University of Nebraska Press, Lincoln, pp.4. (1969)</ref><ref name="ref18a"> [http://www.amazon.fr/Essai-physiognomonie-Rodolphe-T%C3%B6pffer/dp/2841620751 Original French, extract]</ref><ref name="ref18b">[http://www.lekti-ecriture.com/editeurs/Essai-de-physiognomonie.html Original French, extract]</ref>
[[Editorial cartoons|Satirical drawings]] in newspapers were popular through much of the 19th century. In Britain, in 1841, ''[[Punch magazine|Punch]]'', a magazine containing such drawings launched.<ref name="ref20">Sabin, 1993. p.16</ref> In 1843 ''Punch'' referred to its 'humorous pencilings' as cartoons in satirical reference to [[Palace of Westminster|Parliament]], who were organising an exhibition of cartoons at the time. This usage became common parlance and has lasted into the present day.<ref name="ref21">Varnum & Gibbons, 2001. pp.77-78</ref> Similar magazines containing cartoons in continental [[Europe]] included ''Fliegende Blätter'' and ''Charivari'', whilst in the U.S. ''Judge'' and ''Puck'' were popular.<ref name="ref22">{{cite web | title=Comics | work=St James Encyclopedia of pop culture (2002) | url=http://www.findarticles.com/p/articles/mi_g1epc/is_tov/ai_2419100313 | accessmonthday=May 30 | accessyear=2005}}</ref>


In 1843 the [[Editorial cartoons|satirical drawings]] which had regularly been appearing in newspapers and magazines gained a name: [[cartoons]]. The British magazine ''[[Punch magazine|Punch]]'', launched in 1841, referred to its 'humorous pencilings' as cartoons in a satirical reference to the [[Parliament of the United Kingdom|Parliament]] of the day, who were themselves organising an exhibition of cartoons, or prepatory drawings, at the time. This usage became common parlance, lasting into the present day.<ref name="ref21">Varnum & Gibbons, 2001. pp.77-78</ref> Similar magazines containing cartoons in continental [[Europe]] included ''[[Fliegende Blätter]]'' and ''[[Le Charivari]]'', whilst in the U.S. ''[[The Judge]]'' and ''[[Puck (magazine)|Puck]]'' were popular.<ref name="ref22">{{cite web | title=Comics | work=St James Encyclopedia of pop culture (2002) | url=http://www.findarticles.com/p/articles/mi_g1epc/is_tov/ai_2419100313 | accessmonthday=May 30 | accessyear=2005}}</ref>
In Germany in 1865 [[Max and Moritz]] by [[Wilhelm Busch]] was published within a newspaper. This strip is thought to be a significant fore-runner of the comic strip.<ref name="ref23">{{cite web | title=comic strip | work=The Columbia Encyclopedia, Sixth Edition. 2001 | url=http://www.bartleby.com/65/co/comicstr.html | accessmonthday=June 22 | accessyear=2005}}</ref>


1865 saw the publication of [[Max and Moritz]] by [[Wilhelm Busch]] by a German newspaper. Busch refined the conventions of sequential art, and his work was a key influence within the form, [[Rudolph Dirks]] inspired by the strip to create [[The Katzenjammer Kids]] in 1897.<ref name="ref23">{{cite web | title=comic strip | work=The Columbia Encyclopedia, Sixth Edition. 2001 | url=http://www.bartleby.com/65/co/comicstr.html | accessmonthday=June 22 | accessyear=2005}}</ref>
It is also around this time that that ''[[manhua]]'', the [[China|Chinese]] form of comics, began to formalise, in a process that lasted up until 1927.<ref name="ref24">{{cite book | author=Wong, Wendy Siuyi | title=Hong Kong Comics: A History of Manhua | publisher=Princeton Architectural Press | year=2002 | id=ISBN 1-56898-269-0}}</ref>


It is around this time that [[Manhua]], the [[China|Chinese]] form of comics, started to formalise, a process that lasted up until 1927.<ref name="Wendy">{{cite book | author=Wong, Wendy Siuyi | title=Hong Kong Comics: A History of Manhua | publisher=Princeton Architectural Press | year=2002 | id=ISBN 1-56898-269-0}}</ref> The introduction of [[lithographic]] printing methods derived from the [[West]] was a critical step in expanding the form within China during the early [[20th century]]. Like Europe and the United States, satirical drawings were appearing in newspapers and periodicals, initially based on works from those countries. One of the first magazines of satirical cartoons was based on the [[United Kingdom]]'s ''Punch'', snappily re-branded as ''"The China Punch"''<ref name="Wendy" />. The first piece drawn by a person of Chinese nationality was ''"The Situation in the Far East"'' from [[Tse Tsan-Tai]], printed [[1899]] in [[Japan]]. By the 1920s a market was established for palm-sized picture books like [[Lianhuanhua]].<ref name="Lent">Lent, John A. [2001] (2001) Illustrating Asia: Comics, Humor Magazines, and Picture Books. University of Hawaii Press. ISBN 0824824717</ref>
In 1884, ''[[Ally Sloper's Half Holiday]]'' was published, reputed to be the first comic strip magazine to feature a recurring character. In 1890 two more comic magazines debuted to the British public, ''[[Comic Cuts]]'' and ''[[Chips (periodical)|Illustrated Chips]]''. These magazines also republished American material, previously published in newspapers in the U.S.. They established the tradition of the [[British comics|British comic]] as being a periodical containing comic strips.<ref name="ref25">Sabin, 1993. pp.17-21</ref>


In 1884, ''[[Ally Sloper's Half Holiday]]'' was published, a magazine whose selling point was a strip featuring the titular character, and widely regarded as the first comic strip magazine to feature a recurring character. In 1890 two more comic magazines debuted to the British public, ''[[Comic Cuts]]'' and ''[[Chips (periodical)|Illustrated Chips]]'', establishing the tradition of the [[British comics|British comic]] as an [[anthology]] periodical containing comic strips.<ref name="ref25">Sabin, 1993. pp.17-21</ref>
Depending on the criteria used, the first successful comics series featuring regular characters was either [[Richard F. Outcault|R.F. Outcault]]'s single-panel cartoon series ''[[Hogan's Alley]]'' (1895) or Rudolph Dirks' multi-panel strip [[The Katzenjammer Kids]] (1897).<ref name="ref26">Marschall, Richard (February, 1989). "Oh You Kid". ''The Comics Journal'' 127, p. 72-7</ref>


[[Image:Richard Felton Outcault.jpg|thumbnail|150px|[[Richard F. Outcault]], creator of the influential ''[[Yellow Kid]]'' newspaper strip.]]In the [[United States]], [[Richard F. Outcault|R.F. Outcault's]] work in combining speech balloons and images on ''[[Hogan's Alley]]'' and [[The Yellow Kid]] has been credited as establishing the form and conventions of the comic strip. <ref name="ref27">Sabin, 1993. pp.133-134</ref> Although this view is being revised by current academics, who are uncovering many other works which combine speech bubbles and a multi image narrative, the popularity of Outcalt and the position of the strip in a newspaper is credited as being the driving force of the form.<ref name="ref26">Marschall, Richard (February, 1989). "Oh You Kid". ''The Comics Journal'' 127, p. 72-7</ref><ref name=Walker">Walker, Brian (2004) ''the comics: Before 1945''. [[Harry N. Abrams, Inc.]] (United States). ISBN: 9780810949706</ref>
[[The Yellow Kid]], the star of ''Hogan's Alley'', became so popular as to drive newspaper sales, and in doing so prompted the creation of other strips. This boom marks the beginning of comics as an ongoing popular art form.<ref name="ref27">Sabin, 1993. pp.133-134</ref>


===The 20th century===
==The 20th century and the mass medium==
The 1920s and 1930s saw further booms within the industry. In China a market was established for palm-sized picture books like [[Lianhuanhua]],<ref name="Lent">Lent, John A. [2001] (2001) Illustrating Asia: Comics, Humor Magazines, and Picture Books. University of Hawaii Press. ISBN 0824824717</ref> whilst the market for comic anthologies in Britain had turned to targeting children through juvenile humour, with ''[[The Dandy]]'' and ''[[The Beano]]'' launched. In [[Belgium]], [[Herge]] created the [[Tintin]] newspaper strip for a comic supplement; this was successfully collected in a bound album and created a market for further such works. The same period in the United States had seen newspaper strips expand their subject matter beyond humour, with action, adventure and mystery strips launched. The collection of such material also began, with ''[[The Funnies]]'', a reprint collection of newspaper strips, published in tabloid size in 1929.
The term ''comics'' in the U.S. by KK came to define early [[comic strips|newspaper strips]], which initially featured [[humour|humorous]] narratives, hence the adjective ''comic''.<ref name="ref28">''Ibid.'' pp.133</ref> In 1929, strips started to broaden their content, with ''Buck Rogers'' and ''Tarzan'' launching the action genre. More strips followed, with the term "comic" quickly adopting through popular usage to refer to the form rather than the content.<ref name="ref29">''Ibid.'' pp.137-139</ref><ref name="ref30">Bell, John and Viau, Michel (2002). {{cite web | title=Emergence of the Comic Book, 1929-1940 | work=Beyond the Funnies | url=http://www.collectionscanada.ca/comics/027002-8200-e.html | accessmonthday=May 30 | accessyear=2005}}</ref>


A market for such comic books soon followed, and by 1938 publishers were printing original material in the format. It was at this point that Action Comics #1 launched, with [[Superman]] as the cover feature. The popularity of the character swiftly enshrined the superhero as the defining genre of American comics, and although the genre fell out of favour in the 1950s, the 1960s saw it re-establish its domination of the form until the late 20th century.
1929 also saw the first appearance of ''[[The Adventures of Tintin]]'' published as a [[black-and-white]] strip in ''[[Le Petit Vingtième]]'', a supplement to ''Le Vingtième Siècle'', a [[Belgium|Belgian]] newspaper. The strip was collected as ''Tintin in the Land of the Soviets'' in 1930, being published in the [[European comics|European]] [[comic album]] format.<ref name="ref31">Ferguson, Andrew (1999). {{cite web | title=Tintin Books - US/English editions | work=Hergé and Tintin | url=http://www.princeton.edu/~ferguson/adw/tintin/biblio.htm | accessmonthday=June 25 | accessyear=2005}}</ref>


In Japan, a country with a long tradition for illustration and whose language evolved from pictures, comics were hugely popular. Referred to as [[manga]], the Japanese form was established after [[World War II]] by Osamu Tezaka, who expanded the page count of a work to number in the hundreds, and who developed a filmic style, heavily influenced by the Disney animations of the time. The Japanese market expanded its range to cover works in many genres, from juvenile fantasy through romance to adult fantasies. Japanese manga is typically published in large anthologies, containing several hundred pages, and the stories told have long been used as sources for adaptation into animated film. In Japan such films are referred to as anime, and many creators will work in both forms simultaneously, leading to an intrinsic linking of the two forms.
Another notable publication of 1929 was ''[[The Funnies]]'', a reprint collection of newspaper strips. Reputed to be the first four-color comic newsstand publication in the United States, it was published in tabloid size, a size which left it easily confused with the Sunday supplements of the time and so harmed sales to the extent that publication ceased after 36 issues.


During the latter half of the 20th century comics have become a very popular item for collectors and from the 1970s comics publishers have actively encouraged collecting and shifted a large portion of comics publishing and production to appeal directly to the collector's community. The collecting of comics is today known by a separate term known as [[panelology]].
The first publication to use a format recognisable today as a [[comic book]] was ''[[Funnies on Parade]]'' which took the tabloid size used for the Sunday supplements and folded it in half. Published in 1933 by two workers for the Eastern Color Printing Company of New York, [[Harry Wildenberg]] and [[Max Gaines]] as an advertising giveaway, its success led to similar giveaways being published. On a hunch, Gaines distributed extra copies to newsstands, with a ten cent cover price, returning to find them all sold. This led to Eastern publishing ''[[Famous Funnies]]'' in May 1934 for sale through the newsstands.<ref name="ref32">Santos, 1998. [http://www.dereksantos.com/comicpage/pregold.html|The Early Years... 1896 to 1937, Part I]</ref>


[[Image:Alan Moore.jpg|thumb|left|[[Alan Moore]], whose works of the 1980s through to date have done much to poularise the medium and establish it as a vehicle for film adaptations.]]Writing in 1972, Sir [[Ernst Gombrich]] certainly felt Töpffer to have evolved a new pictorial language, that of an abbreviated art style, which worked by allowing the audience to fill in gaps with their own imagination.<ref name="ref19">{{cite book | author=Gombrich, E.H. | title=Art and illusion: A study in the psychology of pictorial representation | location=London | publisher=Phaidon Press | year=1972 | id=ISBN 0-691-01750-6}}</ref>
By 1935 comic books were commissioning original material, mostly influenced by the pulp magazines of the day, whilst also repackaging foreign material.<ref name="ref33">''Ibid.'' [http://www.dereksantos.com/comicpage/pregold2.html|The Early Years... 1896 to 1937, Part II]</ref> [[Will Eisner]] was one who supplied foreign material, and in his retooling of the material to fit the comic book format Eisner is credited with inventing the grammar of the comic book. Techniques devised by Eisner whilst adapting the material for this new format include the "jump cut".<ref name="ref34">Harvey, R. C. (April/May 2005). "An Affectionate Appreciation". ''The Comics Journal'' 267, p.80</ref>


The modern double usage of the term ''comic'', as an adjective describing a genre, and a noun designating an entire medium, has been criticised as confusing and misleading. In the 1960s and 1970s, underground cartoonists used the spelling ''comix'' to distinguish their work from mainstream newspaper strips and juvenile comic books; ironically, although their work was written for an adult audience, it was usually comedic in nature as well, so the "comic" label was still appropriate.<ref name="ref37">Arnold, 2001.</ref> The term ''[[graphic novel]]'' was popularised in the late 1970s, having been coined at least two decades previous, to distance the material from this confusion.<ref name="ref38">''Var.'' (2003-4) {{cite web | title=The history of the term 'graphic novel' . . . | work=As Archived At http://www.geocities.com/rucervine/ | url=http://www.geocities.com/rucervine/ | accessmonthday=June 26 | accessyear=2005}}</ref>
In 1938 ''[[Action Comics]]'' #1 was published, featuring the first appearance of [[Superman]] and ushering in what is now referred to as the [[Golden Age of Comic Books]].<ref name="ref35">Santos, 1998. [http://www.dereksantos.com/comicpage/gold.html|The Golden Era... June 1938 to 1945, Part I]</ref>
Also in 1938, ''[[Spirou (magazine)|Spirou]]'' first appeared in Belgium, starting the typical custom of weekly magazines featuring mostly Franco-Belgian comics.

Little comic book shops popped into the sunlight in England now. Often these would carry "Local" comics. An example hereof is [[Jafat]].

After [[World War II]] the form in Japan, known as [[manga]] started to modernise. The lifting of a ban on non-propaganda publications, allowed [[Osamu Tezuka]] to re-energise both the content of manga and the style of its presentation Tezuka's first book work was an updating of ''Treasure Island'', appropriately titled ''New Treasure Island'' (1947).<ref name="ref36">Thorn, Matt (October 2004). {{cite web | title=A History of Manga Part 1 | work=Manga-gaku | url=http://www.matt-thorn.com/mangagaku/history1.html | accessmonthday=June 26 | accessyear=2005}}</ref>

During the latter half of the 20th century comics have become a very popular item for collectors and from the 1970s comics publishers have actively encouraged collecting and shifted a large portion of comics publishing and production to appeal directly to the collector's community. The collecting of comics is today known by a separate term known as [[panelology]].

The modern double usage of the term ''comic'', as an adjective describing a genre, and a noun designating an entire medium, has been criticised as confusing and misleading. In the 1960s and 1970s, underground cartoonists used the spelling ''comix'' to distinguish their work from mainstream newspaper strips and juvenile comic books; ironically, although their work was written for an adult audience, it was usually comedic in nature as well, so the "comic" label was still appropriate.<ref name="ref37">Arnold, 2001.</ref> The term ''[[graphic novel]]'' was popularised in the late 1970s, having been coined at least two decades previous, to distance the material from this confusion.<ref name="ref38">''Var.'' (2003-4) {{cite web | title=The history of the term 'graphic novel' . . . | work=As Archived At http://www.geocities.com/rucervine/ | url=http://www.geocities.com/rucervine/ | accessmonthday=June 26 | accessyear=2005}}</ref>


In the 1980s comics scholarship started to blossom in the U.S.,<ref name="ref39">Taylor, Laurie; Martin, Cathlena; & Houp, Trena (2004) {{cite web | title=Introduction | work=ImageTexT Exhibit 1 (Fall 2004) | url=http://www.english.ufl.edu/imagetext/archives/exhibit1/introduction.shtml | accessmonthday=June 26 | accessyear=2005}}</ref> and a resurgence in the popularity of comics was seen, with [[Alan Moore]] and [[Frank Miller (comics)|Frank Miller]] producing notable superhero works and [[Bill Watterson]]'s ''[[Calvin & Hobbes]]'' being syndicated.
In the 1980s comics scholarship started to blossom in the U.S.,<ref name="ref39">Taylor, Laurie; Martin, Cathlena; & Houp, Trena (2004) {{cite web | title=Introduction | work=ImageTexT Exhibit 1 (Fall 2004) | url=http://www.english.ufl.edu/imagetext/archives/exhibit1/introduction.shtml | accessmonthday=June 26 | accessyear=2005}}</ref> and a resurgence in the popularity of comics was seen, with [[Alan Moore]] and [[Frank Miller (comics)|Frank Miller]] producing notable superhero works and [[Bill Watterson]]'s ''[[Calvin & Hobbes]]'' being syndicated.
Line 83: Line 64:
In 2005 [[Robert Crumb]]'s work was exhibited in galleries both sides of the Atlantic, and ''The Guardian'' newspaper devoted its tabloid supplement to a week long exploration of his work and idioms.<ref name="ref40">''Var.'' (March 7-11, 2005) {{cite web | title=G2 in Crumbland | work=The Guardian Newspaper Special Report | url=http://www.guardian.co.uk/arts/crumb/0,15829,1430764,00.html | accessmonthday=June 26 | accessyear=2005}}</ref>
In 2005 [[Robert Crumb]]'s work was exhibited in galleries both sides of the Atlantic, and ''The Guardian'' newspaper devoted its tabloid supplement to a week long exploration of his work and idioms.<ref name="ref40">''Var.'' (March 7-11, 2005) {{cite web | title=G2 in Crumbland | work=The Guardian Newspaper Special Report | url=http://www.guardian.co.uk/arts/crumb/0,15829,1430764,00.html | accessmonthday=June 26 | accessyear=2005}}</ref>


===The First Period & The Golden Age===
==The forms==
Comics have been presented within a wide number of publishing and typographical formats, from the very short [[panel cartoon]] to the more lengthy [[graphic novel]]. The [[cartoon]], traditionally containing [[editorial cartoon|satirical]] or [[gag cartoon|humorous]] content in the manner of those seen in ''[[The New Yorker]]'' or ''[[Private Eye]]'', originate from the mid nineteenth century. This form of comics is still popular, although the last few years has seen a reduction in the number of editorial cartoonists employed in the US media.<ref>Chris Lamb, [http://www.dmoma.org/lobby/exhibitions/presidentially_speaking/lamb_essay.html Save the editorial cartoonists], Feb 18, 2004. The Digital Museum of Modern Art. Retrieved [[2007-06-06]].</ref> Although there is some dispute as to whether the cartoon constitutes a form of comics, a precursor or a related form, it has been argued that since the cartoon both combines words with image and constructs a narrative, it merits inclusion as a form of comics.


The [[comic strip]] is simply a sequence of cartoons which unite to tell a story within that sequence, and were originally known as strip cartoons. Originally the term comic strip was used to apply to any sequence of cartoons, no matter the venue of publication or length of the sequence, but now, mainly in the [[United States]], the term refers to the strips published in newspapers. These strips are now typically humorous or satirical strips, such as [[Hägar the Horrible]] and [[Doonesbury]], but have often been action themed, educational or even biographical. In the [[United States]] the term "comics" is sometimes used to describe the page of a newspaper upon which comic strips are found, with the term "comic" quickly adopting through popular usage to refer to the form rather than the content.<ref name="ref29">Sabin, 1993. pp.137-139</ref><ref name="ref30">Bell, John and Viau, Michel (2002). {{cite web | title=Emergence of the Comic Book, 1929-1940 | work=Beyond the Funnies | url=http://www.collectionscanada.ca/comics/027002-8200-e.html | accessmonthday=May 30 | accessyear=2005}}</ref> Said pages are also referred to as the "funny pages", and comics are hence sometimes called "the funnies".<ref>[http://www.latimes.com/news/opinion/commentary/la-oe-fruhlinger27nov27,0,4303936.story?coll=la-news-comment-opinions Example of the use of "funnies" in the LA Times]</ref> In the [[United Kingdom]], the term comic strip is still applied to the longer stories which appear in children's comics such as ''[[2000 AD (comic)|2000 AD]]'' or ''[[The Beano]]''.
The period of time referred to as The First Period began in the 1890s. During this time, a few newspapers began to publish comic strips in their newspapers. The importance of the First Period is mainly that early comic strips began to gain some popularity and acknowledgement from the public.


===Publication formats===
The Golden Age of Comics (1914) is the period in which comics became widely syndicated. Almost every newspaper began to carry comics in them. Cartoonists such as [[George Herriman]] became recognized for their work, particularly, Herriman's "[[Krazy Kat]]". The Golden Age also brought the creation of Popeye, by [[Elzie C. Segar]].
Over time a number of formats have become closely associated with the form, from the [[comic book]] to the [[webcomic]]. The [[American comic book]] originated in the early part of the twentieth century, and grew from magazines which repackaged comic strips. Eventually, original material was commissioned, and the material developed from its humorous origins to encompass adventure stories, romance, war and superheroes, with the latter genre coming to dominate the comic book publishing industry in the latter parts of the twentieth century. Although referred to as comic books, these publications are actually more akin to magazines, having soft covers printed on glossy paper, with the interiors consisting of newsprint quality paper or higher grade. In Europe, magazines were always a venue for original material in the form, and such comic magazines or comic books soon grew into anthologies, in which a number of stories would be serialised. In continental Europe a market soon established itself to support collections of these strips. All of these publications are generally referred to as "comics" for short, with typical comic books or magazines running to around 32 pages, including advertisements.


[[Image:Catalogue editions cornelius.jpg|right|thumb|[[Graphic novel]]s on display for sale in a specialist shop.]]In the United States, when a publisher collects previously serialised stories, such a collection is commonly referred to as either a [[trade paperbacks]] or as a [[graphic novel]]. These are books, typically squarebound and published with a card cover, containing no adverts. They generally collect a single story, which has been broken into a number of chapters previously serialised in comic books, with the issues collectively known as a story arc. Such trade paperbacks can contain anywhere from four issues (for example, there is [[Kingdom Come (comic book)|Kingdom Come]] by [[Mark Waid]] and [[Alex Ross]]), or even twenty ([[The Death of Superman]]). In continental Europe, especially [[Belgium]] and [[France]], such collections are usually somewhat larger in size and published with a hardback cover, a format established by the [[Tintin]] series in the 1930's. These are referred to as '''comic albums'''<ref name="ref31">Ferguson, Andrew (1999). {{cite web | title=Tintin Books - US/English editions | work=Hergé and Tintin | url=http://www.princeton.edu/~ferguson/adw/tintin/biblio.htm | accessmonthday=June 25 | accessyear=2005}}</ref>, a term which in the United States refers to anthology books. The United Kingdom has no great tradition of such collections, although during the 1980's Titan publishing launched a line collecting stories previously published in [[2000 AD (comic)|2000 AD]].
=== The Third Period===


The graphic novel format is similar to typical book publishing, with works being published in both hardback and paperback editions. The term has proved a difficult one to fully define, and refers not only to fiction but also factual works, and is also used to describe collections of previously serialised works as well as original material. Some publishers will distinguish between such material, using the term "original graphic novel" for work commissioned especially for the form.
The Third Period of comics began in the early 1930s. Up until this time, most comic books were humorous exaggerations of American Life. During the Third Period, however, serious, adventurous comics became very popular. "[[Terry and the Pirates]]" for example was a popular fictional adventure comic. Other, more famous comics such as [[Batman]] and [[Superman]] comics appeared. [[Flash Gordon]] Comics were also favorite [[science fiction]] comics. Despite the sudden burst of serious comics, humorous ones, such as [[Li'l Abner]] were still very successful.


Newspaper strips also get collected, both in Europe and in the United States, and these are sometimes also referred to as graphic novels. In the UK it is traditional for the children's comics market to release comic annuals, which are hardback books containing strips, as well as text stories and puzzles and games.<ref>Ezard, John (Dec 24, 2005) "They dealt with Dan. Now Dana and Yasmin target Dennis" ''[[The Guardian]]''. p. 7</ref><ref>Jones, Gwyn (Feb 18, 2006) "Beano! It's just Dandy to have an Eagle eye...". ''[[The Independent]]''. p. 20</ref><ref>Brown, Michael (Dec 7, 2002) "Review: Childrens history: Real life" ''[[The Guardian]]''. p. 36</ref> In the United States the comic annual was a summer publication, typically an extended comic book, with storylines often linked across a publisher's line of comics.
==Artistic medium==
[[Image:Comic-sketch.jpg|thumbnail|150px|An artist sketching out a comics page]]


[[Webcomics]], also known as online comics and web comics, are comics that are available on the [[World Wide Web|Internet]]. Many webcomics are exclusively [[publishing|published]] [[online]], while some are published in print but maintain a web [[archive]] for either commercial or artistic reasons. With the Internet's easy access to an audience, webcomics run the gamut from traditional [[comic strip]]s to [[graphic novel]]s and beyond.
Comics artists will generally sketch a drawing in pencil before going over the drawing again in ink, using either a [[dip pen]] or a [[brush]]. Artists will also make use of a lightbox when creating the final image in ink. Some artists, [[Brian Bolland]] being a notable example,<ref name="ref41">(2003), {{cite web | title=The Moles Interview No 5: Brian Bolland | work= | url=http://www.theresidents.co.uk/articles/interviews/bolland.htm | accessmonthday=June 26 | accessyear=2005}}</ref> are now using digital means to create artwork, with the published work being the first physical appearance of the artwork.


Webcomics are similar to self-published print comics in that almost anyone can create their own webcomic and publish it on the Web. Currently, there are thousands of webcomics available online, with some acheiving popular, critical, or commercial success. ''[[The Perry Bible Fellowship]]'' is syndicated in print, whilst Brian Fies' ''[[Mom's Cancer]]'' won the inaugral [[Eisner Award]] for digital comics in 2005 and was subsequently collected and published in hardback.
By many definitions (including McCloud's, above) the definition of comics extends to [[digital media]] such as [[webcomic]]s and the [[mobile comic]].


The comics form can also be utilised to convey information in mixed media. For example, strips designed for educative or informative purposes, notably the instructions upon an aeroplane's safety card. These strips are generally referred to as instructional comics. The comics form is also utilised in the film and animation industry, through storyboarding. Storyboards are [[illustration]]s displayed in sequence for the purpose of previsualizing an animated or live-action [[film]].
==Art styles==
A storyboard is essentially a large comic of the film or some section of the film produced beforehand to help the directors and cinematographers visualize the scenes and find potential problems before they occur. Often storyboards include arrows or instructions that indicate movement.
Whilst almost all comics art is in some sense [[abbreviated]], and also whilst every artist who has produced comics work brings their own individual approach to bear, some broader art styles have been identified.


Like many other media, comics can also be self-published. One typical format for self-publishers and aspiring professionals is the minicomic, typically small, often [[photocopying|photocopied]] and stapled or with a handmade binding. These are a common inexpensive way for those who want to make their own comics on a very small budget, with mostly informal means of [[distribution (business)|distribution]]. A number of [[cartoonist]]s have started this way and gone on to more traditional types of publishing, while other more established artists continue to produce minicomics on the side.
The basic styles have been identified as [[Realism (visual arts)|realistic]] and cartoony, with a huge middle ground for which R. Fiore has coined the phrase liberal. Fiore has also expressed distaste with the terms realistic and cartoony, preferring the terms literal and freestyle, respectively.<ref name="Fiore 2005">Fiore, 2005. [http://www.tcj.com/messboard/ubb/Forum2/HTML/003611.html p.1]</ref>


==Artistic medium==
Scott McCloud has created [http://www.scottmccloud.com/inventions/triangle/triangle.html The Big Triangle]<ref name="ref44">McCloud, 1992.</ref> as a tool for thinking about comics art. He places the realistic representation in the bottom left corner, with [[iconic]] representation, or cartoony art, in the bottom right, and a third identifier, [[abstraction]] of image, at the apex of the triangle. This allows the placement and grouping of artists by [[triangulation]].
===Defining comics===
''Note: Although it takes the form of a plural noun, the common usage when referring to ''comics'' as a medium is to treat it as singular.''


Scholars disagree on the definition of comics; some claim its printed format is crucial, some emphasize the interdependence of image and text, and others its sequential nature. The term as a reference to the medium has also been disputed.
*The cartoony style is one which utilises comic effects and a variation of line widths as a means of expression. Characters here tend to have rounded, simplified anatomy. Noted exponents of this style are [[Carl Barks]], Will Eisner, [[Ray Mullikin]] and [[Jeff Smith (cartoonist)|Jeff Smith]].<ref name="Fiore 2005"/>


[[Image:Will Eisner.jpg|thumb|100px|left|[[Will Eisner]], who established the term sequential art and is considered to have popularised the [[graphic novel]].]]In 1996, [[Will Eisner]] published ''Graphic Storytelling'', in which he defined comics as "the printed arrangement of art and [[speech balloon|balloons]] in sequence, particularly in comic books."<ref name="ref4">{{cite book | author=Eisner, Will | title=Graphic Storytelling | publisher=Poorhouse Press | year=1996 | id=ISBN 0-9614728-2-0}}</ref> Eisner's earlier, more influential definition from 1985's ''[[Comics and Sequential Art]]'' described the technique and structure of comics as ''sequential art'', "...the arrangement of pictures or images and words to narrate a story or dramatize an idea."<ref name="ref3">{{cite book | author=Eisner, Will | title=Comics & Sequential Art | publisher=Poorhouse Press | year=1990 Expanded Edition, reprinted 2001|id=ISBN 0-9614728-1-2}}</ref>
*The realistic style, also referred to as the adventure style is the one developed for use within the adventure strips of the 1930s. They required a less cartoony look, focusing more on realistic anatomy and shapes, and used the [[illustrations]] found in [[pulp magazines]] as a basis.<ref name="ref46">''[http://www.tcj.com/messboard/ubb/Forum2/HTML/003611.html Ibid].''</ref> This style became the basis of the superhero comic book style, since [[Joe Shuster]] and [[Jerry Siegel]] originally worked [[Superman]] up for publication as an adventure strip.<ref name="ref47">Santos, 1998. [http://www.dereksantos.com/comicpage/gold.html|The Golden Era... June 1938 to 1945, Part I]</ref>


In ''[[Understanding Comics]]'' (1993) [[Scott McCloud]] defined sequential art and comics as: "juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer";<ref name="ref5">McCloud, 1993. p.7-9</ref> this definition excludes single-panel illustrations such as ''[[The Far Side]]'', ''[[The Family Circus]]'', and most [[political cartoon]]s from the category, classifying those as [[cartoon]]s. By contrast, [[Comics Journal|The Comics Journal's]] ''"100 Best Comics of the 20th Century"'',<ref name="ref6">Spurgeon, Tom ''et al'' (February 1999) "Top 100 (English Language) Comics of the Century". ''The Comics Journal'' 210.</ref> included the works of several single panel cartoonists and a caricaturist, and academic study of comics has included political cartoons[http://www.english.ufl.edu/imagetext/archives/v3_1/reviews/mayne.shtml].
==The language==
As noted above, two distinct definitions have been used to define comics as an art form: the combination of both word and image; and the placement of images in sequential order. Both definitions are lacking, in that the first excludes any sequence of wordless images; and the second excludes single panel cartoons such as editorial cartoons. The purpose of comics is certainly that of [[narration]], and so that must be an important factor in defining the art form.


R.C. Harvey, in his essay ''Comedy At The Juncture Of Word And Image'', offered a competing definition in reference to McCloud's: "...comics consist of pictorial narratives or expositions in which words (often lettered into the picture area within speech balloons) usually contribute to the meaning of the pictures and vice versa."<ref name="ref7">Varnum & Gibbons, 2001. p.76</ref> This, however, ignores the existence of wordless comics.
Comics, as sequential art, emphasise the pictorial representation of a narrative. This means comics are not an illustrated version of standard [[literature]], and whilst some critics argue that they are a hybrid form of [[art]] and literature, others contend comics are a new and separate art; an integrated whole, of words and images both, where the pictures do not just depict the story, but are part of the telling. In comics, creators transmit [[expression]] through arrangement and [[wiktionary:Juxtaposition|juxtaposition]] of either pictures alone, or word(s) and picture(s), to build a narrative.


Most agree that [[animation]], which creates the optical illusion of movement within a static physical frame, is a separate form, although ImageTexT, a peer-reviewed academic journal focusing on comics, accepts submissions relating to animation as well[http://www.english.ufl.edu/imagetext/about.shtml], and the third annual Conference on Comics at the [[University of Florida]] focused on comics and animation[http://www.english.ufl.edu/comics/2004/].
The narration of a comic is set out through the layout of the images, and whilst there may be many people who work on one work, like [[film]]s, there is one vision of the narrative which guides the work. The layout of images on a page can be utilised by artists to convey the passage of time, to build suspense or to highlight action.<ref name="ref48">Driest, Joris (2005). "[http://asterix.library.uu.nl/files/scrol/r66/PDF-Subjective%20narration%20in%20comics.pdf Subjective Narration in Comics]". Retrieved May 26, 2005. PDF</ref>


===Art styles===
For a fuller exploration of the language, please see [[Comics vocabulary]].
[[Image:ScottMcCloud Angouleme2000.jpg|right|thumb|[[Scott McCloud]], whose work ''[[Understanding Comics]]'' identified the different styles of art used within comics.]]Whilst almost all comics art is in some sense [[abbreviated]], and also whilst every artist who has produced comics work brings their own individual approach to bear, some broader art styles have been identified.


The basic styles have been identified as [[Realism (visual arts)|realistic]] and cartoony, with a huge middle ground for which R. Fiore has coined the phrase liberal. Fiore has also expressed distaste with the terms realistic and cartoony, preferring the terms literal and freestyle, respectively.<ref name="Fiore 2005">Fiore, 2005. [http://www.tcj.com/messboard/ubb/Forum2/HTML/003611.html p.1]</ref>
==The forms==


Scott McCloud has created [http://www.scottmccloud.com/inventions/triangle/triangle.html The Big Triangle]<ref name="ref44">McCloud, 1992.</ref> as a tool for thinking about comics art. He places the realistic representation in the bottom left corner, with [[iconic]] representation, or cartoony art, in the bottom right, and a third identifier, [[abstraction]] of image, at the apex of the triangle. This allows the placement and grouping of artists by [[triangulation]].
Comics have been presented within a wide number of publishing and typographical formats, from the very short [[panel cartoon]] to the more lengthy [[graphic novel]]. The [[cartoon]], traditionally containing [[editorial cartoon|satirical]] or [[gag cartoon|humorous]] content in the manner of those seen in ''[[The New Yorker]]'' or ''[[Private Eye]]'', originate from the mid nineteenth century. This form of comics is still popular, although the last few years has seen a reduction in the number of editorial cartoonists employed in the US media.<ref>Chris Lamb, [http://www.dmoma.org/lobby/exhibitions/presidentially_speaking/lamb_essay.html Save the editorial cartoonists], Feb 18, 2004. The Digital Museum of Modern Art. Retrieved [[2007-06-06]].</ref> Although there is some dispute as to whether the cartoon constitutes a form of comics, a precursor or a related form, it has been argued that since the cartoon both combines words with image and constructs a narrative, it merits inclusion as a form of comics.
* The cartoony style is one which utilises comic effects and a variation of line widths as a means of expression. Characters here tend to have rounded, simplified anatomy. Noted exponents of this style are [[Carl Barks]], Will Eisner, [[Ray Mullikin]] and [[Jeff Smith (cartoonist)|Jeff Smith]].<ref name="Fiore 2005"/>
* The realistic style, also referred to as the adventure style is the one developed for use within the adventure strips of the 1930s. They required a less cartoony look, focusing more on realistic anatomy and shapes, and used the [[illustrations]] found in [[pulp magazines]] as a basis.<ref name="ref46">''[http://www.tcj.com/messboard/ubb/Forum2/HTML/003611.html Fiore].''</ref> This style became the basis of the superhero comic book style, since [[Joe Shuster]] and [[Jerry Siegel]] originally worked [[Superman]] up for publication as an adventure strip.<ref name="ref47">Santos, 1998. [http://www.dereksantos.com/comicpage/gold.html|The Golden Era... June 1938 to 1945, Part I]</ref>


===The language===
The [[comic strip]] is simply a sequence of cartoons which unite to tell a story within that sequence, and were originally known as strip cartoons. Originally the term comic strip was used to apply to any sequence of cartoons, no matter the venue of publication or length of the sequence, but now, mainly in the [[United States]], the term refers to the strips published in newspapers. These strips are now typically humorous or satirical strips, such as [[Hägar the Horrible]] and [[Doonesbury]], but have often been action themed, educational or even biographical. In the [[United States]] the term "comics" is sometimes used to describe the page of a newspaper upon which comic strips are found, and through this usage has also grown to be used as a definition for comic strips. Said pages are also referred to as the "funny pages", and comics are hence sometimes called "the funnies".<ref>[http://www.latimes.com/news/opinion/commentary/la-oe-fruhlinger27nov27,0,4303936.story?coll=la-news-comment-opinions Example of the use of "funnies" in the LA Times]</ref> In the [[United Kingdom]], the term comic strip is still applied to the longer stories which appear in children's comics such as ''[[2000 AD (comic)|2000 AD]]'' or ''[[The Beano]]''.
As noted above, two distinct definitions have been used to define comics as an art form: the combination of both word and image; and the placement of images in sequential order. Both definitions are lacking, in that the first excludes any sequence of wordless images; and the second excludes single panel cartoons such as editorial cartoons. The purpose of comics is certainly that of [[narration]], and so that must be an important factor in defining the art form.


Comics, as sequential art, emphasise the pictorial representation of a narrative. This means comics are not an illustrated version of standard [[literature]], and whilst some critics argue that they are a hybrid form of [[art]] and literature, others contend comics are a new and separate art; an integrated whole, of words and images both, where the pictures do not just depict the story, but are part of the telling. In comics, creators transmit [[expression]] through arrangement and [[juxtaposition]] of either pictures alone, or word(s) and picture(s), to build a narrative.
==Publication formats==


The narration of a comic is set out through the layout of the images, and whilst there may be many people who work on one work, like [[film]]s, there is one vision of the narrative which guides the work. The layout of images on a page can be utilised by artists to convey the passage of time, to build suspense or to highlight action.<ref name="ref48">Driest, Joris (2005). "[http://asterix.library.uu.nl/files/scrol/r66/PDF-Subjective%20narration%20in%20comics.pdf Subjective Narration in Comics]". Retrieved May 26, 2005. PDF</ref>
Over time a number of formats have become closely associated with the form, from the [[comic book]] to the [[webcomic]]. The [[American comic book]] originated in the early part of the twentieth century, and grew from magazines which repackaged comic strips. Eventually, original material was commissioned, and the material developed from its humorous origins to encompass adventure stories, romance, war and superheroes, with the latter genre coming to dominate the comic book publishing industry in the latter parts of the twentieth century. Although referred to as comic books, these publications are actually more akin to magazines, having soft covers printed on glossy paper, with the interiors consisting of newsprint quality paper or higher grade. In Europe, magazines were always a venue for original material in the form, and such comic magazines or comic books soon grew into anthologies, in which a number of stories would be serialised. In continental Europe a market soon established itself to support collections of these strips. All of these publications are generally referred to as "comics" for short, with typical comic books or magazines running to around 32 pages, including advertisements.


For a fuller exploration of the language, please see [[Comics vocabulary]].
In the United States, when a publisher collects previously serialised stories, such a collection is commonly referred to as either a [[trade paperbacks]] or as a [[graphic novel]]. These are books, typically squarebound and published with a card cover, containing no adverts. They generally collect a single story, which has been broken into a number of chapters previously serialised in comic books, with the issues collectively known as a story arc. Such trade paperbacks can contain anywhere from four issues (for example, there is [[Kingdom Come (comic book)|Kingdom Come]] by [[Mark Waid]] and [[Alex Ross]]), or even twenty ([[The Death of Superman]]). In continental Europe, especially [[Belgium]] and [[France]], such collections are usually somewhat larger in size and published with a hardback cover, a format established by the [[The Adventures of Tintin]] series in the 1930's. These are referred to as '''comic albums''', a term which in the United States refers to anthology books. The United Kingdom has no great tradition of such collections, although during the 1980s Titan publishing launched a line collecting stories previously published in [[2000 AD (comic)|2000 AD]].


===The creation of comics===
The graphic novel format is similar to typical book publishing, with works being published in both hardback and paperback editions. The term has proved a difficult one to fully define, and refers not only to fiction but also factual works, and is also used to describe collections of previously serialised works as well as original material. Some publishers will distinguish between such material, using the term "original graphic novel" for work commissioned especially for the form.
[[Image:Comic-sketch.jpg|thumbnail|150px|An artist sketching out a comics page]]


Comics artists will generally sketch a drawing in pencil before going over the drawing again in ink, using either a [[dip pen]] or a [[brush]]. Artists will also make use of a lightbox when creating the final image in ink. Some artists, [[Brian Bolland]] being a notable example,<ref name="ref41">(2003), {{cite web | title=The Moles Interview No 5: Brian Bolland | work= | url=http://www.theresidents.co.uk/articles/interviews/bolland.htm | accessmonthday=June 26 | accessyear=2005}}</ref> are now using digital means to create artwork, with the published work being the first physical appearance of the artwork.
Newspaper strips also get collected, both in Europe and in the United States, and these are sometimes also referred to as graphic novels. In the UK it is traditional for the children's comics market to release comic annuals, which are hardback books containing strips, as well as text stories and puzzles and games. In the United States the comic annual was a summer publication, typically an extended comic book, with storylines often linked across a publisher's line of comics.


By many definitions (including McCloud's, above) the definition of comics extends to [[digital media]] such as [[webcomic]]s and the [[mobile comic]].
[[Webcomics]], also known as online comics and web comics, are comics that are available on the [[World Wide Web|Internet]]. Many webcomics are exclusively [[publishing|published]] [[online]], while some are published in print but maintain a web [[archive]] for either commercial or artistic reasons. With the Internet's easy access to an audience, webcomics run the gamut from traditional [[comic strip]]s to [[graphic novel]]s and beyond.

Webcomics are similar to self-published print comics in that almost anyone can create their own webcomic and publish it on the Web. Currently, there are thousands of webcomics available online. Some webcomics have gained popular, critical, or commercial success.

The comics form can also be utilised to convey information in mixed media. For example, strips designed for educative or informative purposes, notably the instructions upon an aeroplane's safety card. These strips are generally referred to as instructional comics. The comics form is also utilised in the film and animation industry, through storyboarding. Storyboards are [[illustration]]s displayed in sequence for the purpose of previsualizing an animated or live-action [[film]].
A storyboard is essentially a large comic of the film or some section of the film produced beforehand to help the directors and cinematographers visualize the scenes and find potential problems before they occur. Often storyboards include arrows or instructions that indicate movement.

Like many other media, comics can also be self-published. One typical format for self-publishers and aspiring professionals is the minicomic, typically small, often [[photocopying|photocopied]] and stapled or with a handmade binding. These are a common inexpensive way for those who want to make their own comics on a very small budget, with mostly informal means of [[distribution (business)|distribution]]. A number of [[cartoonist]]s have started this way and gone on to more traditional types of publishing, while other more established artists continue to produce minicomics on the side.

==The creation of comics==
The nature of the comics work being created determines the number of people who work upon its creation, with successful [[comic strips]] and [[comic books]] being produced through a [[studio]] system, in which an artist will assemble a team of assistants to help in the creation of the work. However, works from independent companies, [[Self-publishing|self-publishers]] or those of a more personal nature can be produced by as little as one creator.

===Comic book creation===
{{main|Comic book creator}}

Within the comic book industry of the United States, the studio system has come to be the main method of creation. Through its use by the industry, the roles have become heavily codified, and the managing of the studio has become the company's responsibility, with an editor discharging the management duties. The editor will assemble a number of creators and oversee the work to publication.


The nature of the comics work being created determines the number of people who work upon its creation, with successful [[comic strips]] and [[comic books]] being produced through a [[studio]] system, in which an artist will assemble a team of assistants to help in the creation of the work. However, works from independent companies, [[Self-publishing|self-publishers]] or those of a more personal nature can be produced by as little as one creator.
Any number of people can assist in the creation of a comic book in this way, from a [[Plot (narrative)|plot]]ter, a [[Script breakdown|breakdown artist]], a [[penciller]], an [[inker]], a [[scripter]], a [[letterer]], and a [[colorist]], with some roles being performed by the same person.


Within the comic book industry of the United States, the studio system has come to be the main method of creation. Through its use by the industry, the roles have become heavily codified, and the managing of the studio has become the company's responsibility, with an editor discharging the management duties. The editor will assemble a number of creators and oversee the work to publication.
===Comic strip creation===
{{main|Comic strip creator}}


Any number of people can assist in the creation of a comic book in this way, from a [[Plot (narrative)|plotter]], a [[Script breakdown|breakdown artist]], a [[penciller]], an [[inker]], a [[scripter]], a [[letterer]], and a [[colorist]], with some roles being performed by the same person.
A comic strip tends to be the work of a sole creator, usually termed a cartoonist. However, it is not unusual for a cartoonist to employ the studio method, particularly when a strip become successful. [[Mort Walker]] is one such creator who employed a studio, whilst [[Bill Watterson]] was one such cartoonist who eschewed the studio method, preferring to create the strip himself.


In contrast, a comic strip tends to be the work of a sole creator, usually termed a cartoonist. However, it is not unusual for a cartoonist to employ the studio method, particularly when a strip become successful. [[Mort Walker]] is one such creator who employed a studio, whilst [[Bill Watterson]] was one such cartoonist who eschewed the studio method, preferring to create the strip himself. Gag, political and editorial cartoonists tend to work alone as well, although again it is not unheard of for a cartoonist to use assistants.
===Cartoon creation===
A [[cartoonist]] in this instance typically works alone, although again it is not unheard of for a cartoonist to use assistants.


===Tools of the trade===
===Tools of the trade===
An artist will use a variety of pencils, paper, typically [[Bristol board]], and a waterproof [[ink]]. When inking, an artist may choose to use a variety of [[brushes]], [[dip pen]]s, a [[fountain pen]] or a variety of [[technical pen]]s or [[marker pen|markers]]. [[Mechanical tint]]s can be employed to add [[gray tone]] to an image. An artist might also choose to create his work in paints; either [[acrylic paint|acrylics]]; [[gouache]]; poster paints; or [[Watercolor painting|watercolors]]. Color can also be achieved through crayons, pastels or colored pencils.
An artist will use a variety of pencils, paper, typically [[Bristol board]], and a waterproof [[ink]]. When inking, an artist may choose to use a variety of [[brushes]], [[dip pen]]s, a [[fountain pen]] or a variety of [[technical pens]] or [[marker pen|markers]]. [[Mechanical tints]] can be employed to add [[gray tone]] to an image. An artist might also choose to create his work in paints; either [[acrylic paint|acrylics]]; [[gouache]]; [[poster paints]]; or [[Watercolor painting|watercolors]]. Color can also be achieved through crayons, pastels or colored pencils.


[[Eraser]]s, [[ruler]]s, [[template]]s, [[set square]]s and a [[T-square]] assist in creating lines and shapes. A [[drawing board]] gives a good angled surface to work from, with lamps supplying necessary lighting. A [[light box]] allows an artist to trace his pencil work when inking, allowing for a looser finish. [[Knives]] and [[scalpel]]s will fill a variety of tasks, including cutting board or scraping mistakes. A [[cutting mat]] will assist when cutting paper. Process white is a thick opaque white handy for covering mistakes, whilst [[adhesives]] and [[tapes]] are helpful in composition where an image may need to be assembled from different sources.
[[Erasers]], [[rulers]], [[templates]], [[set squares]] and a [[T-square]] assist in creating lines and shapes. A [[drawing board]] gives a good angled surface to work from, with lamps supplying necessary lighting. A [[light box]] allows an artist to trace his pencil work when inking, allowing for a looser finish. [[Knives]] and [[scalpels]] will fill a variety of tasks, including cutting board or scraping mistakes. A [[cutting mat]] will assist when cutting paper. Process white is a thick opaque white handy for covering mistakes, whilst [[adhesives]] and [[tapes]] are helpful in composition where an image may need to be assembled from different sources.


===Computer generated comics===
===Computer generated comics===
With the growth of computer processing power and ownership, there are now an increasing number of examples of comic books or strips where the art is made by using computers, either mixing it with hand drawings or replacing hand drawing completely. [[Dave McKean]] is one artist who combines the paper and the digital methods of composition. Don Chambers created Mannequins comic strip on his Macintosh computer in 1996. Mannequins was the first newspaper comic to combine 3D characters with actual photographic scenes in the background. Still, it is important to separate between traditional drawing done with a [[graphics tablet]] and actual computer graphics (CG). Computers are widely used for both lettering and coloring, with [[Blambot]] [[Comicraft]] two studios which proved digitised [[fonts]] for comics.
With the growth of computer processing power and ownership, there are now an increasing number of examples of comic books or strips where the art is made by using computers, either mixing it with hand drawings or replacing hand drawing completely. [[Dave McKean]] is one artist who combines both paper and the digital methods of composition for comics<ref>Brayshaw, Christopher (June, 1997) "[http://www.bulletsofautumn.com/mckean-art/readings/1997_Comics_Journal_Interview.html The Dave McKean interview]" ''[[The Comics Journal]]'' 196.</ref>, whilst in 1998 [[Pete Nash]] pioneered the use of fully digitised [[3D]] artwork on his ''[[Striker (comic)|Striker]]'' comic strip for ''[[The Sun]]''.<ref>{{cite news|author=BBC Staff|title=Whistle blown on Striker magazine|url=http://news.bbc.co.uk/1/hi/england/kent/4549375.stm|date=15 May 2005}}</ref> Computers are also now widely used for both lettering and coloring, with [[Blambot]] and [[Comicraft]] two studios providing digitised [[fonts]], whilst [[Steve Oliff]]'s Olyoptics is a [[colorist|coloring studio]] which works digitally.

==Comics awards==

{{Main|List of comics awards}}
There are numerous awards given out within the comics industry, some taking their name from noted creators, others from famous characters or publications. Each country has its own indigenous awards.

== Comic book References ==
Comic Book References are writings containing information on the comic strip in general or in particular, with its own terminology especially for comicologists. For example: monography, bibliography, biography, yearbook, file album, interview book, catalogue, review, guide exposition, fantasy guide, studies (thesis), programme notebook, artbook, sketchbook, comic theory, handbook on making comics, writer's handbook, comic history, terminology, genre description, catalogue on action sales, anthology.
The oldest handbook on making comics is written by "The father of the European comic" himself: the teacher from suisse Rodolph Töpffer (Genève 1799 - 1846). This book ''Essai de physiognomonie'' has been published in 1845. One of the earliest books on comics is ''How to draw Comics'' written by Clare Briggs (Harper & Bros, 1926) and ''A History of American Graphic Humor Vol 1 - 1747 till 1865, Vol 2 - 1865 till 1938'' by William Murrel (1933 and 1938), ''How to make money, writing for Comics Magazines'' by Robert Kanigher (1943). But the real interest in Comic theory began in the 1960s when thesis on the comic strip were written on several universitíes. Comic strip theoretical approaches in research became popular in the 1980s. Really famous are works as ''Comics & Sequential Art'' (Will Eisner, 1985), ''Understanding Comics - The invisible Art'' (Scott McCloud, 1993), ''Graphic Storytelling'' (Will Eisner, 1999), ''Reïnventing Comics'' (Scott McCloud, 2000); as wel as books on general comic history: ''The Great Comic Book Heroes'' (Jules Feifer 1965), ''Ron Goulart's Great History of Comic Books'' (1986), ''The Comics before 1945'' (Brian Walker 2002).
Especially French specialists on comic strips did write studies with a tremendously influence on the development of comicology: ''Système de la bande dessinée'' by Thierry Groensteen (PUF, Paris 1999), ''l'image BD'' by Pascal Lefèvre (Open Ogen, Leuven 1991), ''Case - Planche - Récit - Comment lire un Bande Dessinée'' by Benoit Peeters (1991).
Comic book references are catalogued online: [http://www.lib.msu.edu/comics/rri/index.htm Michigan State University], [http://www.crbd.eu Comic book Reference Bibliographic datafile], [http://rpi.edu/~bulloj/comxbib.html Comics research bibliography].
In time many writings are published, recently many manga studies overwhelmed the comic market. Still there are many interesting topics to write about.


==See also==
==See also==
* [[List of comics awards]]
=== Wikimedia free comic projects ===
* [[Wikipedia:WikiWorld]]
* [[Gorillas in comics]]
* [[Woodcuts]]

===Comics movements===
*[[Romance comics]]
*[[Underground comics]]
*[[Alternative comics]]
*[[Autobiographical comics]]
*[[Webcomics]]
*[[Hypercomics]]
*[[Adult comics]]

===Miscellaneous===

*[[24-hour comic]]
*[[Alternative Press Expo]]
*[[Animation]]
*[[Art]]
*[[Comic book collecting]]
*[[Comics Code Authority]]
*[[Comic-Con]]
*[[Gorillas in comics]]
*[[Woodcuts]]
*[[Comicjam]]

===Lists===

*[[List of comic strips]]
*[[cartoon characters named after people|List of comic and cartoon characters named after people]]
*[[List of comic books]]
*[[List of comic book publishing companies]]
*[[List of comic creators]]
*[[List of cartoonists]]
*[[List of webcomics]]
*[[List of comics spin-offs]]


==Notes==
==Notes==
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<!-- Dead note "42": Isabella, Tony (2003). {{cite web | title=Nov 03, 2004 | work=Tony's Online Tips | url=http://www.worldfamouscomics.com/tony/back20041103.shtml | accessmonthday=June 27 | accessyear=2005}} -->


== Bibliography ==
==Bibliography==
* Arnold, Andrew (Apr. 05, 2001). "[http://www.time.com/time/columnist/arnold/article/0,9565,105359,00.html Does X Mark the Spot?]". ''Time''. Accessed [[May 30]], [[2005]].
* Arnold, Andrew (Apr. 05, 2001). "[http://www.time.com/time/columnist/arnold/article/0,9565,105359,00.html Does X Mark the Spot?]". ''Time''. Accessed [[May 30]], [[2005]].

* Fiore. R (2005). {{cite web | title=Adventures in Nomenclature: Literal, Liberal and Freestyle | work=The Comics Journal Message Board | url=http://www.tcj.com/messboard/ubb/Forum2/HTML/003611.html | accessmonthday=June 14 | accessyear=2005}}
* Fiore. R (2005). {{cite web | title=Adventures in Nomenclature: Literal, Liberal and Freestyle | work=The Comics Journal Message Board | url=http://www.tcj.com/messboard/ubb/Forum2/HTML/003611.html | accessmonthday=June 14 | accessyear=2005}}
* {{cite book | author=McCloud, Scott | title=Understanding Comics: The Invisible Art | publisher=Kitchen Sink Press | year=1993 | id=ISBN 0-87816-243-7}}
* {{cite book | author=McCloud, Scott | title=Understanding Comics: The Invisible Art | publisher=Kitchen Sink Press | year=1993 | id=ISBN 0-87816-243-7}}
Line 235: Line 161:
* Santos, Derek (1998) {{cite web | title=Comic History | work=The Comic Page | url=http://www.dereksantos.com/comicpage/index.html | accessmonthday=June 26 | accessyear=2005}}
* Santos, Derek (1998) {{cite web | title=Comic History | work=The Comic Page | url=http://www.dereksantos.com/comicpage/index.html | accessmonthday=June 26 | accessyear=2005}}
* {{cite book | author=Varnum, Robin & Gibbons, Christina T. editors | title=The Language of Comics: Word and Image | publisher=University Press Mississippi | year=2001 | id=ISBN 1-57806-414-7}}
* {{cite book | author=Varnum, Robin & Gibbons, Christina T. editors | title=The Language of Comics: Word and Image | publisher=University Press Mississippi | year=2001 | id=ISBN 1-57806-414-7}}
*Williams, Jeff ''[http://www.albany.edu/scj/jcjpc/vol2is6/comics.html COMICS: A TOOL OF SUBVERSION?]'' Journal of Criminal Justice and Popular Culture, 2(6) (1994) 129-146
* Williams, Jeff ''[http://www.albany.edu/scj/jcjpc/vol2is6/comics.html COMICS: A TOOL OF SUBVERSION?]'' Journal of Criminal Justice and Popular Culture, 2(6) (1994) 129-146


==Further reading==
==Further reading==
<!--{{ISBN-needed}}-->
<!--{{ISBN-needed}}-->
* [[David Carrier]], ''[http://www.psupress.psu.edu/books/titles/0-271-01962-X.html The Aesthetics of Comics]'', Penn State Press, 2002 ISBN 0-271-02188-8
*Mike Benton, ''The Comic Book in America'' Taylor Publishing 1989
* [[Will Eisner]] ''Comics and Sequential Art'' Poorhouse Press 1985 ISBN 0-9614728-0-4
*[[Eddie Campbell]], ''alec: how to be an artist'' Eddie Campbell Comics 2001
* Will Eisner ''Graphic Storytelling'' Poorhouse Press 1995 ISBN 0-9614728-3-9
*[[David Carrier]], ''[http://www.psupress.psu.edu/books/titles/0-271-01962-X.html The Aesthetics of Comics]'', Penn State Press, 2002 ISBN 0-271-02188-8
* Maurice Horn ed. ''The World Encyclopedia of Comics'' Avon 1977 ISBN 0877543232
*Les Daniels ''Comix, A History of Comic Books in America'' Bonanza Books 1971
* [[Scott McCloud]] ''Understanding Comics - the Invisible Art'' HarperCollins 1994 ISBN 0-613-02782-5
*Christian Davenport [http://www.othervoices.org/1.2/cdavenport/steel.html ''The Brother Might Be Made of Steel, But he Sure Ain't Super... Man'']
* [[Roger Sabin]] ''Comics, Comix and Graphic Novels: a History of Comic Art'' Phaidon 1996 ISBN 0714839930
*Christian Davenport ''Black is the Color of My Comic Book Character: An Examination of Ethnic Stereotypes'' p. 20-28 in Inks, v. 4, no. 1 (Feb. 1997)
*[[Will Eisner]] ''Comics and Sequential Art'' Poorhouse Press 1985
* [[Coulton Waugh]] ''The Comics'' The Macmillan Company 1947 ISBN 0878054995
* ''ed.'' [[Gary Groth]] & R. Fiore ''The New Comics'' Berkley Books 1988 ISBN 0425113663
*Will Eisner ''Graphic Storytelling'' Poorhouse Press 1995
*[[Mark Estren]] ''A History of Underground Comics'' Straight Arrow Press 1987
*[[Ron Goulart]] ''Over 50 Years of American Comic Books'' Publications International 1991
*Ron Goulart ''The Funnies: 100 Years of American Comic Strips''
*Ron Goulart ''The Adventurous Decade: Comic strips in the thirties'' Scond ed. Hermes Press 2005
*[[R. C. Harvey]] ''The Art of the Comic Book: an Aesthetic History'' University of Mississippi 1995
*R. C. Harvey ''The Art of the Funnies: an Aesthetic History'' University of Mississippi 1994
*Maurice Horn ed. ''The World Encyclopedia of Comics'' Avon 1977
*[[Gerard Jones]] & Will Jacobs ''The Comic Book Heroes'' Prima 1996
*Andrea Juno (ed.) ''Dangerous Drawings: Interviews with comix and graphix artists'' Juno Books 1997
*[[David Kunzle]] ''A History of the Comic Strip'' University of California 1973 and 1989
*[[Harvey Kurtzman]] ''From Aargh to Zap!'' Prentice Hall 1991
*Rick Marschall ''America’s Great Comic Strip Artists'' Cross River Press 1989
*[[Scott McCloud]] ''Understanding Comics - the Invisible Art'' HarperCollins 1994
*[[Scott McCloud]] ''Reinventing Comics'' HarperCollins 2000
*[[Scott McCloud]] ''Making Comics'' HarperCollins 2006
*Donald Phelps ''Reading The Funnies: Essays on Comic Strips'' Fantagraphics Books 2001
*[[Matthew J. Pustz]] ''Comic Book Culture: Fanboys and True Believers'' University Press of Mississippi 2000 ISBN 1-57806-201-2
*Moira Davison Reynolds ''Comic Strip Artists in American Newspapers 1945-1980'' McFarland 2003
*[[Trina Robbins]] ''A Century of Women Cartoonists'' Kitchen Sink 1992
*[[Roger Sabin]] ''Comics, Comix and Graphic Novels: a History of Comic Art'' Phaidon 1996
*Martin Sheridan ''Comics and their Creators: Life Stories of American Cartoonists''
*Coulton Waugh ''The Comics'' The Macmillan Company 1947
*''ed.'' Bill Blackbeard & M. Williams ''The Smithsonian Collection of Newspaper Comics'' Smithsonian Institute 1988
*''ed.'' Bill Blackbeard & Dale Crain ''The Comic Strip Century'' two-volume slipcased collection Kitchen Sink 1995
*''ed.'' [[Gary Groth]] & R. Fiore ''The New Comics'' Berkley Books 1988
*''[[The Comics Journal]]'' magazine
*''[[ImageText: an online journal of comics and critical theory]]''


==External links==
==External links==
{{sisterlinks}}
{{commonscat|Comics}}
* [http://bugpowder.com/andy/ Andy's early comics archive] History of early comics
{{Wikibooks|How to Make a Comic}}
*[http://www.afnews.info/ afNews] {{it_icon}} <small>(English brief)</small> Daily comic news
* [http://www.cartoonart.org/ The Cartoon Art Museum <small>of San Francisco</small>] Comics exhibitions
* [http://cartoons.osu.edu/index.php Cartoon Research Library]
*[http://bugpowder.com/andy/ Andy's early comics archive] History of early comics
*[http://www.britishcomics.com British Comics] History of British comics
* [http://www.lib.msu.edu/comics/ Comic Art Collection] of Michigan State University
*[http://www.supercomics.com.mx Supercomics.com.mx] Mexican Comics - Data base and discussion
* [http://web.english.ufl.edu/comics/scholars/ Comics Scholars' Discussion List] Academic forum
* [http://www.english.ufl.edu/imagetext/ ImageTexT] Interdisciplinary Comics Studies
*[http://www.comics-db.com/ The Big Comic Book DataBase]
* [http://www.crimeboss.com/history03-1.html The Senate Investigation] <small>Excerpt from "Seal of Approval: The History of the Comics Code"</small>
*[http://www.coverbrowser.com A gallery of comic book covers]
* [http://web.archive.org/web/20010412153457/http://www.wraithspace.com/Bibliographies/HTML/Rhode/rhode_wordless.html Stories Without Words:<small>A Bibliography with Annotations] <small>(access via Wayback Machine Internet Archive)</small>
*[http://www.cartoonart.org/ The Cartoon Art Museum <small>of San Francisco</small>] Comics exhibitions
*[http://cartoons.osu.edu/index.php Cartoon Research Library]
*[http://www.lib.msu.edu/comics/ Comic Art Collection] of Michigan State University
*[http://www.comicartscholar.com/ Comic Art Scholar] Online forum
*[http://www.comicbookdb.com ComicBookDB.com]
*[http://www.lambiek.net/artists/ Comiclopedia] Lambiek's comics encyclopedia
*[http://web.english.ufl.edu/comics/scholars/ Comics Scholars' Discussion List] Academic forum
*[http://www.toonopedia.com/index.htm Don Markstein's Toonopedia]
*[http://www.findimage.net/image/Funny%20Pictures/comic/ Funny comics images manually updated] Funny Comics Images
*[http://www.english.ufl.edu/imagetext/ ImageTexT] Interdisciplinary Comics Studies
*[http://www.accessup.org/anime/e_manga.html Japanese Comics Database]
*[http://www.crimeboss.com/history03-1.html The Senate Investigation] <small>Excerpt from "Seal of Approval: The History of the Comics Code"</small>
*[http://web.archive.org/web/20010412153457/http://www.wraithspace.com/Bibliographies/HTML/Rhode/rhode_wordless.html Stories Without Words:<small>A Bibliography with Annotations] <small>(access via Wayback Machine Internet Archive)</small>
*[http://www.bandedessinee.info/ Bande Dessinee Info] {{fr_icon}} French comic news
*[http://www.adbd.net/ ADBD] {{fr_icon}} Comics webdirectory (French/English)
*[http://tploy.com/20070907500/herluph-bidstruph-s-comics-42-pics.html Herluph Bidstruph's Comics Collection] - More than 40 famous works



{{Comics region}}
{{Comics region}}


[[Category:Art genres]]
[[Category:Art genres]]
[[Category:Comics| ]]
[[Category:Comics|Comics]]


{{Link FA|af}}
{{Link FA|af}}

Revision as of 11:14, 26 November 2007

Comics (from the Greek "Κωμικ-ός", kōmikos, of or pertaining to "comedy") is a graphic medium in which words and images are utilised in order to convey a narrative. Comics can contain little or no words, and consist of one or more images, which may either illustrate or counterpoint[1] the text to affect greater depth.

Little Sammy Sneeze (1904-06) by Winsor McCay

Although historically the form dealt with humorous subject matter, the scope of the art form has expanded to encompass all genre, leaving artists free to explore their own self expression.

Comics are seen as a low art, having established as a form in the late 19th and early 20th century. Whilst preceding works have are seen as sharing certain techniques, most notability the conveying of a narrative through imagery, most commentators are agreed that the form was established in the the humorous cartoons and comic strips found in newspapers and magazines of the late 19th and early 20th century, and was fuelled by the boom in publishing technology. Early precursors include Trajan's Column and the Bayeaux Tapestry, as well as works by William Hogarth, Rodolphe Töpffer, Wilhelm Busch and George Cruikshank. Discussion of the form is even more recent, especially in the United States; although early criticism can be traced back to the 1920s, it is only in the latter half of the 20th century that serious examination of the form was begun. Definitions of the form are rather loose in their approach; some claim its printed format is crucial, some emphasize the interdependence of image and text, and others the sequential nature of the images.

Different conventions were adopted around the globe, from the of China to the manga of Japan, the comic books of the United States and the anthology comic magazines featuring a variety of strips in Europe, initially established by the Ally Sloper comic paper. The comic strip established itself on the pages of newspapers through the success of Outcalt's Hogan's Alley and Yellow Kid, and was soon adopted elsewhere.

Although practitioners can eschew any formal constraints, they often use particular forms and conventions to convey narration and speech, or to evoke emotional or sensual responses. Devices such as speech balloons and boxes are used to indicate dialogue and impart establishing information, whilst panels, layout, gutters and zip ribbons can help indicate the flow of the story. Comics use of text, ambiguity, symbolism, design, iconography, literary technique, mixed media and stylistic elements of art help build a subtext of meanings. Similarly, the partnering of words and pictures can create a synergy of expression through the manner of their combination which can either enhance or subvert the meaning of each partner's individual contribution.

The twentieth century saw an explosion in the genres that comic strips and comic books tackled, expanding from their humorous beginnings to take in action, science fiction, whimsy, mystery, romance, superhero, autobiography and reportage. The comics form was also utilised for educational purposes and by the late twentieth century stories of an extended length were being published as graphic novels.

The most common forms of printed comics are comic strips (most commonly four panels long) in newspapers and magazines, and longer comic stories in comic books, graphic novels and comic albums. In the first two forms the comics are secondary material usually confined to the entertainment sections, while the latter consist either entirely or primarily of comics.

Early Narratives in Art

The 11th century illustrated story Lienü zhuan.

Comics as an art form established itself in the late 19th and early 20th century, alongside the similar forms of film and animation. The three forms share certain conventions, most noticeably the mixing of words and pictures, and all three owe parts of their conventions to the technological leaps made through the industrial revolution. Although the comics form was established and popularised in the pages of newspapers and magazines in the late 1890s, narrative illustration has existed for many centuries.

Rome's Trajan's Column, dedicated in 113 AD, is one of the earliest surviving examples of a narrative told through the use of sequential pictures, whilst Egyptian heiroglyphics, Greek friezes, mediaeval tapestries such as the Bayeaux Tapestry and illustrated manuscripts also demonstrate the use of images and words combined to convey a narrative. However, these works lack the ability to travel to the reader; it needed the invention of modern printing techniques to allow the form to capture a wide audience and become a mass medium.[2][3][4]

The 15th–18th centuries and printing advances

Last image in William Hogarth's A Rake's Progress

The invention of the printing press, allowing movable type, established a separation between images and words, the two requiring different methods in order to be reproduced. Early printed material concentrated on religious subjects, but through the 17th and 18th centuries they began to tackle aspects of political and social life, and also started to satirise and caricature. It was also during this period that the speech bubble was developed as a means of attributing dialogue.

William Hogarth is often identified in histories of the comics form. His work, A Rake's Progress, was composed of a number of canvases, each reproduced as a print, and the eight prints together created a narrative. As printing techniques developed, due to the technological advances of the industrial revolution, magazines and newspapers were established. These publications utilised illustrations as a means of commenting on political and social issues, such illustrations becoming known as cartoons in the 1840s. Soon, artists were experimenting with establishing a sequence of images to create a narrative.

Whilst surviving works of these periods such as Francis Barlow's A True Narrative of the Horrid Hellish Popish Plot (c.1682) as well as The Punishments of Lemuel Gulliver and A Rake's Progress by William Hogarth, (1726) can be seen to establish a narrative over a number of images, it wasn't until the 19th century that the elements of such works began to crystallise into the comic strip.

The speech balloon also evolved during this period, from the medieval origins of the phylacter, a label, usually in the form of a scroll, which identified a character either through naming them or using a short text to explain their purpose. Artists such as George Cruikshank helped codify such phylacters as balloons rather than as scrolls, although at this time they were still referred to as labels. Although they were now used to represent dialogue, this dialogue was still used for identification purposes rather than to create a dialogue within the work, and artsits soon discarded them in favour of running dialogue underneath the panels. The speech balloons weren't reintroduced to the form until Richard F. Outcault utilised them as a means of establishing dialogue within his works.[5]

The 19th century sees a form establish

Self portrait of Rodolphe Töpffer, whose work is considered influential in shaping the comics form.

Rodolphe Töpffer, a Francophone Swiss artist, is seen as the key figure of the early part of the 19th century. Although speech balloons had fallen from favour during the middle part of the 19th century, Töpffer's sequentially illustrated stories, with the text compartmentalised below the images, were reprinted throughout Europe and the United States. The lack of copyright laws at this time allowed such pirated editions, and these translated versions created a market on both continents for similar works.[6]

In 1845 Töpffer formalised his thoughts on the picture story in his Essay on Physiognomics: "To construct a picture-story does not mean you must set yourself up as a master craftsman, to draw out every potential from your material — often down to the dregs! It does not mean you just devise caricatures with a pencil naturally frivolous. Nor is it simply to dramatize a proverb or illustrate a pun. You must actually invent some kind of play, where the parts are arranged by plan and form a satisfactory whole. You do not merely pen a joke or put a refrain in couplets. You make a book: good or bad, sober or silly, crazy or sound in sense."[7][8][9]

In 1843 the satirical drawings which had regularly been appearing in newspapers and magazines gained a name: cartoons. The British magazine Punch, launched in 1841, referred to its 'humorous pencilings' as cartoons in a satirical reference to the Parliament of the day, who were themselves organising an exhibition of cartoons, or prepatory drawings, at the time. This usage became common parlance, lasting into the present day.[10] Similar magazines containing cartoons in continental Europe included Fliegende Blätter and Le Charivari, whilst in the U.S. The Judge and Puck were popular.[11]

1865 saw the publication of Max and Moritz by Wilhelm Busch by a German newspaper. Busch refined the conventions of sequential art, and his work was a key influence within the form, Rudolph Dirks inspired by the strip to create The Katzenjammer Kids in 1897.[12]

It is around this time that Manhua, the Chinese form of comics, started to formalise, a process that lasted up until 1927.[13] The introduction of lithographic printing methods derived from the West was a critical step in expanding the form within China during the early 20th century. Like Europe and the United States, satirical drawings were appearing in newspapers and periodicals, initially based on works from those countries. One of the first magazines of satirical cartoons was based on the United Kingdom's Punch, snappily re-branded as "The China Punch"[13]. The first piece drawn by a person of Chinese nationality was "The Situation in the Far East" from Tse Tsan-Tai, printed 1899 in Japan. By the 1920s a market was established for palm-sized picture books like Lianhuanhua.[14]

In 1884, Ally Sloper's Half Holiday was published, a magazine whose selling point was a strip featuring the titular character, and widely regarded as the first comic strip magazine to feature a recurring character. In 1890 two more comic magazines debuted to the British public, Comic Cuts and Illustrated Chips, establishing the tradition of the British comic as an anthology periodical containing comic strips.[4]

Richard F. Outcault, creator of the influential Yellow Kid newspaper strip.

In the United States, R.F. Outcault's work in combining speech balloons and images on Hogan's Alley and The Yellow Kid has been credited as establishing the form and conventions of the comic strip. [15] Although this view is being revised by current academics, who are uncovering many other works which combine speech bubbles and a multi image narrative, the popularity of Outcalt and the position of the strip in a newspaper is credited as being the driving force of the form.[16][17]

The 20th century and the mass medium

The 1920s and 1930s saw further booms within the industry. In China a market was established for palm-sized picture books like Lianhuanhua,[14] whilst the market for comic anthologies in Britain had turned to targeting children through juvenile humour, with The Dandy and The Beano launched. In Belgium, Herge created the Tintin newspaper strip for a comic supplement; this was successfully collected in a bound album and created a market for further such works. The same period in the United States had seen newspaper strips expand their subject matter beyond humour, with action, adventure and mystery strips launched. The collection of such material also began, with The Funnies, a reprint collection of newspaper strips, published in tabloid size in 1929.

A market for such comic books soon followed, and by 1938 publishers were printing original material in the format. It was at this point that Action Comics #1 launched, with Superman as the cover feature. The popularity of the character swiftly enshrined the superhero as the defining genre of American comics, and although the genre fell out of favour in the 1950s, the 1960s saw it re-establish its domination of the form until the late 20th century.

In Japan, a country with a long tradition for illustration and whose language evolved from pictures, comics were hugely popular. Referred to as manga, the Japanese form was established after World War II by Osamu Tezaka, who expanded the page count of a work to number in the hundreds, and who developed a filmic style, heavily influenced by the Disney animations of the time. The Japanese market expanded its range to cover works in many genres, from juvenile fantasy through romance to adult fantasies. Japanese manga is typically published in large anthologies, containing several hundred pages, and the stories told have long been used as sources for adaptation into animated film. In Japan such films are referred to as anime, and many creators will work in both forms simultaneously, leading to an intrinsic linking of the two forms.

During the latter half of the 20th century comics have become a very popular item for collectors and from the 1970s comics publishers have actively encouraged collecting and shifted a large portion of comics publishing and production to appeal directly to the collector's community. The collecting of comics is today known by a separate term known as panelology.

Alan Moore, whose works of the 1980s through to date have done much to poularise the medium and establish it as a vehicle for film adaptations.

Writing in 1972, Sir Ernst Gombrich certainly felt Töpffer to have evolved a new pictorial language, that of an abbreviated art style, which worked by allowing the audience to fill in gaps with their own imagination.[18]

The modern double usage of the term comic, as an adjective describing a genre, and a noun designating an entire medium, has been criticised as confusing and misleading. In the 1960s and 1970s, underground cartoonists used the spelling comix to distinguish their work from mainstream newspaper strips and juvenile comic books; ironically, although their work was written for an adult audience, it was usually comedic in nature as well, so the "comic" label was still appropriate.[19] The term graphic novel was popularised in the late 1970s, having been coined at least two decades previous, to distance the material from this confusion.[20]

In the 1980s comics scholarship started to blossom in the U.S.,[21] and a resurgence in the popularity of comics was seen, with Alan Moore and Frank Miller producing notable superhero works and Bill Watterson's Calvin & Hobbes being syndicated.

In 2005 Robert Crumb's work was exhibited in galleries both sides of the Atlantic, and The Guardian newspaper devoted its tabloid supplement to a week long exploration of his work and idioms.[22]

The forms

Comics have been presented within a wide number of publishing and typographical formats, from the very short panel cartoon to the more lengthy graphic novel. The cartoon, traditionally containing satirical or humorous content in the manner of those seen in The New Yorker or Private Eye, originate from the mid nineteenth century. This form of comics is still popular, although the last few years has seen a reduction in the number of editorial cartoonists employed in the US media.[23] Although there is some dispute as to whether the cartoon constitutes a form of comics, a precursor or a related form, it has been argued that since the cartoon both combines words with image and constructs a narrative, it merits inclusion as a form of comics.

The comic strip is simply a sequence of cartoons which unite to tell a story within that sequence, and were originally known as strip cartoons. Originally the term comic strip was used to apply to any sequence of cartoons, no matter the venue of publication or length of the sequence, but now, mainly in the United States, the term refers to the strips published in newspapers. These strips are now typically humorous or satirical strips, such as Hägar the Horrible and Doonesbury, but have often been action themed, educational or even biographical. In the United States the term "comics" is sometimes used to describe the page of a newspaper upon which comic strips are found, with the term "comic" quickly adopting through popular usage to refer to the form rather than the content.[24][25] Said pages are also referred to as the "funny pages", and comics are hence sometimes called "the funnies".[26] In the United Kingdom, the term comic strip is still applied to the longer stories which appear in children's comics such as 2000 AD or The Beano.

Publication formats

Over time a number of formats have become closely associated with the form, from the comic book to the webcomic. The American comic book originated in the early part of the twentieth century, and grew from magazines which repackaged comic strips. Eventually, original material was commissioned, and the material developed from its humorous origins to encompass adventure stories, romance, war and superheroes, with the latter genre coming to dominate the comic book publishing industry in the latter parts of the twentieth century. Although referred to as comic books, these publications are actually more akin to magazines, having soft covers printed on glossy paper, with the interiors consisting of newsprint quality paper or higher grade. In Europe, magazines were always a venue for original material in the form, and such comic magazines or comic books soon grew into anthologies, in which a number of stories would be serialised. In continental Europe a market soon established itself to support collections of these strips. All of these publications are generally referred to as "comics" for short, with typical comic books or magazines running to around 32 pages, including advertisements.

Graphic novels on display for sale in a specialist shop.

In the United States, when a publisher collects previously serialised stories, such a collection is commonly referred to as either a trade paperbacks or as a graphic novel. These are books, typically squarebound and published with a card cover, containing no adverts. They generally collect a single story, which has been broken into a number of chapters previously serialised in comic books, with the issues collectively known as a story arc. Such trade paperbacks can contain anywhere from four issues (for example, there is Kingdom Come by Mark Waid and Alex Ross), or even twenty (The Death of Superman). In continental Europe, especially Belgium and France, such collections are usually somewhat larger in size and published with a hardback cover, a format established by the Tintin series in the 1930's. These are referred to as comic albums[27], a term which in the United States refers to anthology books. The United Kingdom has no great tradition of such collections, although during the 1980's Titan publishing launched a line collecting stories previously published in 2000 AD.

The graphic novel format is similar to typical book publishing, with works being published in both hardback and paperback editions. The term has proved a difficult one to fully define, and refers not only to fiction but also factual works, and is also used to describe collections of previously serialised works as well as original material. Some publishers will distinguish between such material, using the term "original graphic novel" for work commissioned especially for the form.

Newspaper strips also get collected, both in Europe and in the United States, and these are sometimes also referred to as graphic novels. In the UK it is traditional for the children's comics market to release comic annuals, which are hardback books containing strips, as well as text stories and puzzles and games.[28][29][30] In the United States the comic annual was a summer publication, typically an extended comic book, with storylines often linked across a publisher's line of comics.

Webcomics, also known as online comics and web comics, are comics that are available on the Internet. Many webcomics are exclusively published online, while some are published in print but maintain a web archive for either commercial or artistic reasons. With the Internet's easy access to an audience, webcomics run the gamut from traditional comic strips to graphic novels and beyond.

Webcomics are similar to self-published print comics in that almost anyone can create their own webcomic and publish it on the Web. Currently, there are thousands of webcomics available online, with some acheiving popular, critical, or commercial success. The Perry Bible Fellowship is syndicated in print, whilst Brian Fies' Mom's Cancer won the inaugral Eisner Award for digital comics in 2005 and was subsequently collected and published in hardback.

The comics form can also be utilised to convey information in mixed media. For example, strips designed for educative or informative purposes, notably the instructions upon an aeroplane's safety card. These strips are generally referred to as instructional comics. The comics form is also utilised in the film and animation industry, through storyboarding. Storyboards are illustrations displayed in sequence for the purpose of previsualizing an animated or live-action film. A storyboard is essentially a large comic of the film or some section of the film produced beforehand to help the directors and cinematographers visualize the scenes and find potential problems before they occur. Often storyboards include arrows or instructions that indicate movement.

Like many other media, comics can also be self-published. One typical format for self-publishers and aspiring professionals is the minicomic, typically small, often photocopied and stapled or with a handmade binding. These are a common inexpensive way for those who want to make their own comics on a very small budget, with mostly informal means of distribution. A number of cartoonists have started this way and gone on to more traditional types of publishing, while other more established artists continue to produce minicomics on the side.

Artistic medium

Defining comics

Note: Although it takes the form of a plural noun, the common usage when referring to comics as a medium is to treat it as singular.

Scholars disagree on the definition of comics; some claim its printed format is crucial, some emphasize the interdependence of image and text, and others its sequential nature. The term as a reference to the medium has also been disputed.

Will Eisner, who established the term sequential art and is considered to have popularised the graphic novel.

In 1996, Will Eisner published Graphic Storytelling, in which he defined comics as "the printed arrangement of art and balloons in sequence, particularly in comic books."[31] Eisner's earlier, more influential definition from 1985's Comics and Sequential Art described the technique and structure of comics as sequential art, "...the arrangement of pictures or images and words to narrate a story or dramatize an idea."[32]

In Understanding Comics (1993) Scott McCloud defined sequential art and comics as: "juxtaposed pictorial and other images in deliberate sequence, intended to convey information and/or to produce an aesthetic response in the viewer";[33] this definition excludes single-panel illustrations such as The Far Side, The Family Circus, and most political cartoons from the category, classifying those as cartoons. By contrast, The Comics Journal's "100 Best Comics of the 20th Century",[34] included the works of several single panel cartoonists and a caricaturist, and academic study of comics has included political cartoons[1].

R.C. Harvey, in his essay Comedy At The Juncture Of Word And Image, offered a competing definition in reference to McCloud's: "...comics consist of pictorial narratives or expositions in which words (often lettered into the picture area within speech balloons) usually contribute to the meaning of the pictures and vice versa."[35] This, however, ignores the existence of wordless comics.

Most agree that animation, which creates the optical illusion of movement within a static physical frame, is a separate form, although ImageTexT, a peer-reviewed academic journal focusing on comics, accepts submissions relating to animation as well[2], and the third annual Conference on Comics at the University of Florida focused on comics and animation[3].

Art styles

Scott McCloud, whose work Understanding Comics identified the different styles of art used within comics.

Whilst almost all comics art is in some sense abbreviated, and also whilst every artist who has produced comics work brings their own individual approach to bear, some broader art styles have been identified.

The basic styles have been identified as realistic and cartoony, with a huge middle ground for which R. Fiore has coined the phrase liberal. Fiore has also expressed distaste with the terms realistic and cartoony, preferring the terms literal and freestyle, respectively.[36]

Scott McCloud has created The Big Triangle[37] as a tool for thinking about comics art. He places the realistic representation in the bottom left corner, with iconic representation, or cartoony art, in the bottom right, and a third identifier, abstraction of image, at the apex of the triangle. This allows the placement and grouping of artists by triangulation.

  • The cartoony style is one which utilises comic effects and a variation of line widths as a means of expression. Characters here tend to have rounded, simplified anatomy. Noted exponents of this style are Carl Barks, Will Eisner, Ray Mullikin and Jeff Smith.[36]
  • The realistic style, also referred to as the adventure style is the one developed for use within the adventure strips of the 1930s. They required a less cartoony look, focusing more on realistic anatomy and shapes, and used the illustrations found in pulp magazines as a basis.[38] This style became the basis of the superhero comic book style, since Joe Shuster and Jerry Siegel originally worked Superman up for publication as an adventure strip.[39]

The language

As noted above, two distinct definitions have been used to define comics as an art form: the combination of both word and image; and the placement of images in sequential order. Both definitions are lacking, in that the first excludes any sequence of wordless images; and the second excludes single panel cartoons such as editorial cartoons. The purpose of comics is certainly that of narration, and so that must be an important factor in defining the art form.

Comics, as sequential art, emphasise the pictorial representation of a narrative. This means comics are not an illustrated version of standard literature, and whilst some critics argue that they are a hybrid form of art and literature, others contend comics are a new and separate art; an integrated whole, of words and images both, where the pictures do not just depict the story, but are part of the telling. In comics, creators transmit expression through arrangement and juxtaposition of either pictures alone, or word(s) and picture(s), to build a narrative.

The narration of a comic is set out through the layout of the images, and whilst there may be many people who work on one work, like films, there is one vision of the narrative which guides the work. The layout of images on a page can be utilised by artists to convey the passage of time, to build suspense or to highlight action.[40]

For a fuller exploration of the language, please see Comics vocabulary.

The creation of comics

An artist sketching out a comics page

Comics artists will generally sketch a drawing in pencil before going over the drawing again in ink, using either a dip pen or a brush. Artists will also make use of a lightbox when creating the final image in ink. Some artists, Brian Bolland being a notable example,[41] are now using digital means to create artwork, with the published work being the first physical appearance of the artwork.

By many definitions (including McCloud's, above) the definition of comics extends to digital media such as webcomics and the mobile comic.

The nature of the comics work being created determines the number of people who work upon its creation, with successful comic strips and comic books being produced through a studio system, in which an artist will assemble a team of assistants to help in the creation of the work. However, works from independent companies, self-publishers or those of a more personal nature can be produced by as little as one creator.

Within the comic book industry of the United States, the studio system has come to be the main method of creation. Through its use by the industry, the roles have become heavily codified, and the managing of the studio has become the company's responsibility, with an editor discharging the management duties. The editor will assemble a number of creators and oversee the work to publication.

Any number of people can assist in the creation of a comic book in this way, from a plotter, a breakdown artist, a penciller, an inker, a scripter, a letterer, and a colorist, with some roles being performed by the same person.

In contrast, a comic strip tends to be the work of a sole creator, usually termed a cartoonist. However, it is not unusual for a cartoonist to employ the studio method, particularly when a strip become successful. Mort Walker is one such creator who employed a studio, whilst Bill Watterson was one such cartoonist who eschewed the studio method, preferring to create the strip himself. Gag, political and editorial cartoonists tend to work alone as well, although again it is not unheard of for a cartoonist to use assistants.

Tools of the trade

An artist will use a variety of pencils, paper, typically Bristol board, and a waterproof ink. When inking, an artist may choose to use a variety of brushes, dip pens, a fountain pen or a variety of technical pens or markers. Mechanical tints can be employed to add gray tone to an image. An artist might also choose to create his work in paints; either acrylics; gouache; poster paints; or watercolors. Color can also be achieved through crayons, pastels or colored pencils.

Erasers, rulers, templates, set squares and a T-square assist in creating lines and shapes. A drawing board gives a good angled surface to work from, with lamps supplying necessary lighting. A light box allows an artist to trace his pencil work when inking, allowing for a looser finish. Knives and scalpels will fill a variety of tasks, including cutting board or scraping mistakes. A cutting mat will assist when cutting paper. Process white is a thick opaque white handy for covering mistakes, whilst adhesives and tapes are helpful in composition where an image may need to be assembled from different sources.

Computer generated comics

With the growth of computer processing power and ownership, there are now an increasing number of examples of comic books or strips where the art is made by using computers, either mixing it with hand drawings or replacing hand drawing completely. Dave McKean is one artist who combines both paper and the digital methods of composition for comics[42], whilst in 1998 Pete Nash pioneered the use of fully digitised 3D artwork on his Striker comic strip for The Sun.[43] Computers are also now widely used for both lettering and coloring, with Blambot and Comicraft two studios providing digitised fonts, whilst Steve Oliff's Olyoptics is a coloring studio which works digitally.

See also

Notes

  1. ^ Teresa Grainger (2004) "Art, Narrative and Childhood" Literacy 38 (1), 66–67. doi:10.1111/j.0034-0472.2004.03801011_2.x
  2. ^ Perry & Aldridge, 1989. p.11
  3. ^ McCloud, 1993. pp.11-14
  4. ^ a b Sabin, 1993. pp.13-14 Cite error: The named reference "ref25" was defined multiple times with different content (see the help page).
  5. ^ Smolderen, Thierry (Summer, 2006) "Of Labels, Loops, and Bubbles: Solving the Historical Puzzle of the Speech Balloon". Comic Art 8. pp.90-112
  6. ^ Beerbohm, Robert (2003) "The Adventures of Obadiah Oldbuck Part III". The Search For Töpffer In America. {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  7. ^ Translated by Weiss, E. in Enter: The Comics, University of Nebraska Press, Lincoln, pp.4. (1969)
  8. ^ Original French, extract
  9. ^ Original French, extract
  10. ^ Varnum & Gibbons, 2001. pp.77-78
  11. ^ "Comics". St James Encyclopedia of pop culture (2002). {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  12. ^ "comic strip". The Columbia Encyclopedia, Sixth Edition. 2001. {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  13. ^ a b Wong, Wendy Siuyi (2002). Hong Kong Comics: A History of Manhua. Princeton Architectural Press. ISBN 1-56898-269-0.
  14. ^ a b Lent, John A. [2001] (2001) Illustrating Asia: Comics, Humor Magazines, and Picture Books. University of Hawaii Press. ISBN 0824824717
  15. ^ Sabin, 1993. pp.133-134
  16. ^ Marschall, Richard (February, 1989). "Oh You Kid". The Comics Journal 127, p. 72-7
  17. ^ Walker, Brian (2004) the comics: Before 1945. Harry N. Abrams, Inc. (United States). ISBN: 9780810949706
  18. ^ Gombrich, E.H. (1972). Art and illusion: A study in the psychology of pictorial representation. London: Phaidon Press. ISBN 0-691-01750-6.
  19. ^ Arnold, 2001.
  20. ^ Var. (2003-4) "The history of the term 'graphic novel' . . ". As Archived At http://www.geocities.com/rucervine/. {{cite web}}: External link in |work= (help); Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  21. ^ Taylor, Laurie; Martin, Cathlena; & Houp, Trena (2004) "Introduction". ImageTexT Exhibit 1 (Fall 2004). {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  22. ^ Var. (March 7-11, 2005) "G2 in Crumbland". The Guardian Newspaper Special Report. {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  23. ^ Chris Lamb, Save the editorial cartoonists, Feb 18, 2004. The Digital Museum of Modern Art. Retrieved 2007-06-06.
  24. ^ Sabin, 1993. pp.137-139
  25. ^ Bell, John and Viau, Michel (2002). "Emergence of the Comic Book, 1929-1940". Beyond the Funnies. {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  26. ^ Example of the use of "funnies" in the LA Times
  27. ^ Ferguson, Andrew (1999). "Tintin Books - US/English editions". Hergé and Tintin. {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  28. ^ Ezard, John (Dec 24, 2005) "They dealt with Dan. Now Dana and Yasmin target Dennis" The Guardian. p. 7
  29. ^ Jones, Gwyn (Feb 18, 2006) "Beano! It's just Dandy to have an Eagle eye...". The Independent. p. 20
  30. ^ Brown, Michael (Dec 7, 2002) "Review: Childrens history: Real life" The Guardian. p. 36
  31. ^ Eisner, Will (1996). Graphic Storytelling. Poorhouse Press. ISBN 0-9614728-2-0.
  32. ^ Eisner, Will (1990 Expanded Edition, reprinted 2001). Comics & Sequential Art. Poorhouse Press. ISBN 0-9614728-1-2. {{cite book}}: Check date values in: |year= (help)
  33. ^ McCloud, 1993. p.7-9
  34. ^ Spurgeon, Tom et al (February 1999) "Top 100 (English Language) Comics of the Century". The Comics Journal 210.
  35. ^ Varnum & Gibbons, 2001. p.76
  36. ^ a b Fiore, 2005. p.1
  37. ^ McCloud, 1992.
  38. ^ Fiore.
  39. ^ Santos, 1998. Golden Era... June 1938 to 1945, Part I
  40. ^ Driest, Joris (2005). "Subjective Narration in Comics". Retrieved May 26, 2005. PDF
  41. ^ (2003), "The Moles Interview No 5: Brian Bolland". {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  42. ^ Brayshaw, Christopher (June, 1997) "The Dave McKean interview" The Comics Journal 196.
  43. ^ BBC Staff (15 May 2005). "Whistle blown on Striker magazine".

Bibliography

  • Arnold, Andrew (Apr. 05, 2001). "Does X Mark the Spot?". Time. Accessed May 30, 2005.
  • Fiore. R (2005). "Adventures in Nomenclature: Literal, Liberal and Freestyle". The Comics Journal Message Board. {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  • McCloud, Scott (1993). Understanding Comics: The Invisible Art. Kitchen Sink Press. ISBN 0-87816-243-7.
  • Perry, George; Aldridge, Alan (1989 reprint with introduction). The Penguin Book Of Comics. Penguin. ISBN 0-14-002802-1. {{cite book}}: Check date values in: |year= (help)CS1 maint: multiple names: authors list (link)
  • Sabin, Roger (1993). Adult Comics An Introduction. Routledge. ISBN 0-415-04419-7.
  • Santos, Derek (1998) "Comic History". The Comic Page. {{cite web}}: Unknown parameter |accessmonthday= ignored (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  • Varnum, Robin & Gibbons, Christina T. editors (2001). The Language of Comics: Word and Image. University Press Mississippi. ISBN 1-57806-414-7. {{cite book}}: |author= has generic name (help)CS1 maint: multiple names: authors list (link)
  • Williams, Jeff COMICS: A TOOL OF SUBVERSION? Journal of Criminal Justice and Popular Culture, 2(6) (1994) 129-146

Further reading

  • David Carrier, The Aesthetics of Comics, Penn State Press, 2002 ISBN 0-271-02188-8
  • Will Eisner Comics and Sequential Art Poorhouse Press 1985 ISBN 0-9614728-0-4
  • Will Eisner Graphic Storytelling Poorhouse Press 1995 ISBN 0-9614728-3-9
  • Maurice Horn ed. The World Encyclopedia of Comics Avon 1977 ISBN 0877543232
  • Scott McCloud Understanding Comics - the Invisible Art HarperCollins 1994 ISBN 0-613-02782-5
  • Roger Sabin Comics, Comix and Graphic Novels: a History of Comic Art Phaidon 1996 ISBN 0714839930
  • Coulton Waugh The Comics The Macmillan Company 1947 ISBN 0878054995
  • ed. Gary Groth & R. Fiore The New Comics Berkley Books 1988 ISBN 0425113663

External links

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