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#REDIRECT [[Facepunch Studios#Sandbox]]
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{{Infobox video game
| title = S&box
| image = S&box logo new.png
| developer = [[Facepunch Studios]]
| publisher = [[Valve Corporation|Valve]]
| engine = [[Source 2 ]]
| platforms = {{Unbulleted list|[[Windows]]|[[Linux]]}}
| genre = [[Sandbox game|Sandbox]]
| modes = [[Single-player]], [[multiplayer]]
| designer = Garry Newman
| programmer = Garry Newman
}}

'''''Sandbox''''' (stylised as '''''S&box''''')) is an upcoming [[sandbox game]] developed by [[Facepunch Studios]] and published by [[Valve Corporation|Valve]]. Regarded as a [[spiritual successor]] to [[Garry's Mod]], the base game has no set objective, but instead provides players with a platform from which to develop and play different [[User-generated content|user-created]] [[gamemodes]].

== Gameplay ==
[[File:Tf2 & TF Source 2 comparison.png|thumb|A comparison between Team Fortress 2 (top) and the upcoming fan remake Team Fortress: Source 2 (bottom) - observe the difference in lighting shaders & shadow effects.]]
''S&box'' is a physics-based [[sandbox game]] that, in its base [[game mode]], has no set objectives. The player is able to spawn [[non-player character]]s, [[Ragdoll physics|ragdolls]], and [[Theatrical property|props]], and interact with them by various means.

== User-created content ==
Much alike its predecessor, ''S&box'' provides a platform from which user-created content can be shared among the playerbase. Unlike ''Garry's Mod'', which depended on the mounting of base Source engine content from other Source engine games such as [[Counter-Strike: Source]] or [[Portal (video game)|Portal]], ''S&box'' provides a standalone experience from which players can participate in [[User-generated content|user-created]] [[gamemodes]] and the original Sandbox gamemode has been de-emphasised by the developer.

=== ''Team Fortress: Source 2'' ===
An unofficial remake of ''Team Fortress 2'' within the Source 2 engine is currently underway under the title ''Team Fortress: Source 2'' (alternatively abbreviated as ''TF: S2''), with the first development blog post released in August 2021 by the team, ''Amper Software.''<ref>{{Cite web |title=The First Steps |url=https://tfsource2.com/post/aug2021 |access-date=2023-07-20 |website=TF: Source 2 |language=en}}</ref> Work on the remake continues with the developers providing frequent updates and undertaking community beta testing.<ref>{{Cite news |last=published |first=Morgan Park |date=2021-08-09 |title=If Valve won't remake Team Fortress 2, these modders will |language=en |work=PC Gamer |url=https://www.pcgamer.com/if-valve-wont-remake-team-fortress-2-these-modders-will/ |access-date=2023-07-20}}</ref> <ref>{{Cite web |date=2021-08-12 |title=Team Fortress 2 Fans Are Rebuilding The Game With Latest Tech |url=https://kotaku.com/team-fortress-2-fans-are-rebuilding-the-game-with-lates-1847475438 |access-date=2023-07-20 |website=Kotaku |language=en}}</ref>

== Development and release ==
The predecessor to ''S&box'', ''Garry's Mod'' was first released in 2004 by Garry Newman as a [[Mod (video gaming)|mod]] for the [[Source (game engine)|Source]] game engine and, principally, the game ''[[Half-Life 2]]''.<ref name="PCGamesN: Making of" /><ref name="Vice: Source" />Although ''Garry's Mod'' was initially a side-project, Newman later set aside his other work-in-progress, ''Facewound'' to focus on the mod's development and through 2004 and 2005, released several updated versions of ''Garry's Mod'', adding new features and culminating in version 9.0.4 on 27 November 2005.<ref name="RPS: Brief history" /><ref name="Website: History" /> Newman's one-man operation grew to a team of multiple people for a [[Video game remake|remake]] of the mod as a standalone game.<ref name="PCGamesN: Making of" />

[[Valve Corporation|Valve]], the developers of Source and ''Half-Life 2'', contacted Newman to suggest a commercial, standalone release of the mod through their [[digital distribution]] service [[Steam (service)|Steam]], which Newman initially rejected.<ref name="PCGamesN: Making of" /> Valve and Facepunch later struck a publishing agreement wherein Valve would release ''Garry's Mod'' onto Steam at a price of {{US$|10|link=yes}}, while the two companies would equally split profits.<ref name="Bit-Tech: Steam" /> The last free version of ''Garry's Mod'' remained available for download, rechristened as the [[Game demo|demo]] to the retail game.<ref name="Bit-Tech: Steam" /><ref name="Engadget: Steam" /> The standalone game was released on 29 November 2006.<ref name="Shacknews: Steam" /><ref name="IGN: Released" /> Despite the game no longer being a mod, Valve and Facepunch stuck with the "''Garry's Mod''" name, which Newman later cited as a mistake, stating that he should have called it "''Sandbox''" instead.<ref name="PCGamesN: Regrets" />

Garry Newman stated Facepunch was working on a ''Garry's Mod'' sequel in late 2015 with a focus on [[virtual reality]].<ref>{{cite web |last=Iwaniuk |first=Phil |date=9 September 2015 |title=Garry's Mod 2 is in development, won't be called Garry's Mod 2, will have VR support |url=https://www.pcgamesn.com/garrys-mod/garrys-mod-2-wont-be-called-garrys-mod-2-will-have-vr-support-says-garry-newman |url-status=live |archive-url=https://web.archive.org/web/20191115165127/https://www.pcgamesn.com/garrys-mod/garrys-mod-2-wont-be-called-garrys-mod-2-will-have-vr-support-says-garry-newman |archive-date=15 November 2019 |access-date=4 February 2021 |website=[[PCGamesN]]}}</ref> It was formally announced in 2017 as being developed on [[Unreal Engine 4]],<ref>{{cite magazine |last=Donnelly |first=Joe |date=5 September 2017 |title=S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator |url=https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/ |url-status=live |magazine=[[PC Gamer]] |archive-url=https://web.archive.org/web/20170907002147/https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/ |archive-date=7 September 2017 |access-date=4 February 2021}}</ref> but development was paused in 2019 and later shifted to Valve's [[Source 2]] engine in March 2020.<ref>{{cite magazine |last=Livingstone |first=Christopher |date=24 December 2019 |title=How a 'total accident' led to Garry's Mod's funniest feature and 15 years of twisted success |url=https://www.pcgamer.com/garrys-mod-interview/ |url-status=live |magazine=[[PC Gamer]] |archive-url=https://web.archive.org/web/20191224211339/https://www.pcgamer.com/garrys-mod-interview/ |archive-date=24 December 2019 |access-date=4 February 2021}}</ref><ref>{{cite web |last=Newman |first=Garry |date=27 April 2020 |title=Back Online |url=https://sbox.facepunch.com/news/back-at-it |url-status=live |archive-url=https://web.archive.org/web/20200427153106/https://sandbox.facepunch.com/news/back-at-it |archive-date=27 April 2020 |access-date=4 February 2021 |website=s&box}}</ref><ref>{{Cite web |title=New Engine - News |url=https://sbox.facepunch.com/news/new-engine |access-date=25 April 2021 |website=s&box |language=en}}</ref> A public release was planned for the second half of 2021,<ref>{{Cite web |title=s&box |url=https://sbox.facepunch.com/about/ |access-date=24 April 2021 |website=s&box |language=en}}</ref> with a select group already having received early access to its closed beta,<ref>{{Cite web |title=April 2021 - News |url=https://sbox.facepunch.com/news/april2021 |access-date=14 June 2021 |website=s&box |language=en}}</ref> while further waves of developers have been provided with keys on a first-come, first-serve basis. In ''Sandbox'', players can pick from many gamemodes similar to ''[[Garry's Mod]]''.<ref>{{Cite web |date=17 April 2021 |title=The road to Dev Preview 2 |url=https://forum.facepunch.com/t/the-road-to-dev-preview-2/243106 |access-date=25 April 2021 |website=Facepunch Forum |language=en}}</ref> The game uses [[C Sharp (programming language)|C#]] as a [[Backend (computing)|backend]] for user-created content.<ref>{{Cite web |title=Dev Blog 2 - C# - News |url=https://sbox.facepunch.com/news/dev-blog-2/ |access-date=24 April 2021 |website=s&box |language=en}}</ref> Newman has stated among the improvements are entity physics, lighting and water effects. <ref>{{Cite news |last=published |first=Jonathan Bolding |date=2021-01-31 |title=Garry's Mod successor Sandbox is looking lit in new development update |language=en |work=PC Gamer |url=https://www.pcgamer.com/garrys-mod-successor-sandbox-is-looking-lit-in-new-development-update/ |access-date=2023-07-20}}</ref>

== See also ==
* [[List of video games derived from mods]]

== References ==
{{Reflist|refs=

<ref name="Bit-Tech: Steam">{{cite web |url=https://bit-tech.net/news/gaming/garrys_mod_charge_steam/1/ |title=Garry's Mod to charge via Steam |first=Ryan |last=Garside |date=18 April 2006 |website=[[Bit-Tech]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162131/https://bit-tech.net/news/gaming/garrys_mod_charge_steam/1/ |url-status=live}}</ref>

<ref name="Blue's News: TTT">{{cite web |url=https://www.bluesnews.com/s/112670/garry_s-mod-patch |title=Garry's Mod Patch |date=29 July 2010 |website=Blue's News |access-date=23 November 2019 |archive-date=1 August 2010 |archive-url=https://web.archive.org/web/20100801002648/http://www.bluesnews.com/s/112670/garry_s-mod-patch |url-status=live}}</ref>

<ref name="Engadget: Mac">{{cite web |url=https://www.engadget.com/2010/09/23/garrys-mod-out-for-mac/ |title=Garry's Mod out for Mac |first=Mike |last=Schramm |date=23 September 2010 |website=[[Engadget]] |access-date=23 November 2019 |archive-date=4 November 2017 |archive-url=https://web.archive.org/web/20171104115110/https://www.engadget.com/2010/09/23/garrys-mod-out-for-mac/ |url-status=live}}</ref>

<ref name="Engadget: Steam">{{cite web |url=https://www.engadget.com/2006-04-15-garry-to-sell-his-mod-through-steam.html |title=Garry to sell his mod through Steam |first=Condra |last=Quilty-Harper |date=15 April 2006 |website=[[Engadget]] |access-date=10 November 2020 |archive-date=10 November 2020 |archive-url=https://web.archive.org/web/20201110083504/https://www.engadget.com/2006-04-15-garry-to-sell-his-mod-through-steam.html |url-status=live}}</ref>

<ref name="Eurogamer: Rust">{{cite web |url=https://www.eurogamer.net/articles/2014-01-29-the-story-of-rust |title=The story of Rust |first=Martin |last=Robinson |date=29 January 2014 |website=[[Eurogamer]] |access-date=28 November 2019 |archive-date=28 November 2019 |archive-url=https://web.archive.org/web/20191128101828/https://www.eurogamer.net/articles/2014-01-29-the-story-of-rust |url-status=live}}</ref>

<ref name="Eurogamer: Sales 2013">{{cite web |url=https://www.eurogamer.net/articles/2013-03-07-garrys-mod-USD22-million-in-seven-years-and-now-garry-is-making-a-new-pc-game |title=Garry's Mod: $22 million in seven years and now Garry is making a new PC game |first=Robert |last=Purchese |date=7 March 2013 |website=[[Eurogamer]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162121/https://www.eurogamer.net/articles/2013-03-07-garrys-mod-USD22-million-in-seven-years-and-now-garry-is-making-a-new-pc-game |url-status=live}}</ref>

<ref name="Facepunch: 2020">{{cite web |url=https://facepunch.com/news/2020 |title=2020 |first=Garry |last=Newman |date=22 December 2020 |website=[[Facepunch Studios]] |access-date=24 January 2021 |archive-date=14 January 2021 |archive-url=https://web.archive.org/web/20210114012431/https://facepunch.com/news/2020 |url-status=live}}</ref>

<ref name="Facepunch: Back Online">{{cite web |url=https://sandbox.facepunch.com/news/back-at-it |title=Back Online |first=Garry |last=Newman |date=27 April 2020 |website=Sandbox |access-date=28 April 2020 |archive-date=27 April 2020 |archive-url=https://web.archive.org/web/20200427153106/https://sandbox.facepunch.com/news/back-at-it |url-status=live}}</ref>

<ref name="Facepunch: New Engine">{{cite web |url=https://sandbox.facepunch.com/news/new-engine |title=New Engine |first=Garry |last=Newman |date=27 October 2020 |website=Sandbox |access-date=13 November 2020 |archive-date=13 November 2020 |archive-url=https://web.archive.org/web/20201113110559/https://sandbox.facepunch.com/news/new-engine |url-status=live}}</ref>

<ref name="GameSpot: Kinect">{{cite web |url=https://www.gamespot.com/articles/garrys-mod-getting-kinect-support/1100-6400712/ |title=Garry's Mod getting Kinect support |first=Eddie |last=Makuch |date=28 November 2012 |website=[[GameSpot]] |access-date=23 November 2019 |archive-date=6 March 2015 |archive-url=https://web.archive.org/web/20150306101052/http://www.gamespot.com/articles/garrys-mod-getting-kinect-support/1100-6400712/ |url-status=live}}</ref>

<ref name="GameSpy: GOTY 2005">{{cite web |url=http://goty.gamespy.com/2005/pc/index18.html |title=GameSpy's Game of the Year 2005 |date=2005 |website=[[GameSpy]] |archive-date=23 December 2005 |archive-url=https://web.archive.org/web/20051223142817/http://goty.gamespy.com/2005/pc/index18.html |url-status=dead}}</ref>

<ref name="GamesRadar+: Best mods">{{cite web |url=https://www.gamesradar.com/best-mods-for-co-op-gaming/3/ |title=Best mods for co-op gaming, Page 3 of 5 |first=Craig |last=Pearson |date=5 October 2007 |website=[[GamesRadar+]] |access-date=10 November 2020 |archive-date=10 November 2020 |archive-url=https://web.archive.org/web/20201110084752/https://www.gamesradar.com/best-mods-for-co-op-gaming/3/ |url-status=live}}</ref>

<ref name="GIbiz: Sales 2014">{{cite web |url=https://www.gamesindustry.biz/articles/2014-09-11-garrys-mod-has-sold-6-million-copies |title=Garry's Mod has sold 6 million copies |first=Rachel |last=Weber |date=11 September 2014 |website=[[GamesIndustry.biz]] |access-date=23 November 2019 |archive-date=20 January 2015 |archive-url=https://web.archive.org/web/20150120101427/http://www.gamesindustry.biz/articles/2014-09-11-garrys-mod-has-sold-6-million-copies |url-status=live}}</ref>

<ref name="IGN: Prop Hunt">{{cite web |url=https://www.ign.com/articles/propnight-dead-by-daylight-prop-hunt-preview |title=Propnight Is a New Multiplayer Horror That Crosses Dead By Daylight With Goosebumps |first=Matt |last=Purslow |date=15 October 2021 |website=[[IGN]] |access-date=4 January 2022 |archive-date=27 November 2021 |archive-url=https://web.archive.org/web/20211127051912/https://www.ign.com/articles/propnight-dead-by-daylight-prop-hunt-preview |url-status=live}}</ref>

<ref name="IGN: Released">{{cite web |url=https://www.ign.com/articles/2006/11/29/retail-garrys-mod-released |title=Retail Garry's Mod Released |first=Robert |last=Howarth |date=29 November 2006 |website=[[IGN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162123/https://www.ign.com/articles/2006/11/29/retail-garrys-mod-released |url-status=live}}</ref>

<ref name="IGN: Sales 2016">{{cite web |url=https://www.ign.com/articles/2016/01/03/garrys-mod-hits-major-sales-milestone-over-new-years |title=Garry's Mod Hits Major Sales Milestone Over New Year's |first=Eric |last=Van Allen |date=3 January 2016 |website=[[IGN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162127/https://www.ign.com/articles/2016/01/03/garrys-mod-hits-major-sales-milestone-over-new-years |url-status=live}}</ref>

<ref name="Kotaku: Mac">{{cite web |url=https://kotaku.com/garrys-mod-brings-source-powered-insanity-to-macs-5646496 |title=Garry's Mod Brings Source Powered Insanity To Macs |first=Michael |last=McWhertor |date=23 September 2010 |website=[[Kotaku]] |access-date=23 November 2019 |archive-date=29 September 2019 |archive-url=https://web.archive.org/web/20190929100525/https://kotaku.com/garrys-mod-brings-source-powered-insanity-to-macs-5646496 |url-status=live}}</ref>

<ref name="Kotaku: Meet">{{cite web |url=https://kotaku.com/meet-garry-the-guy-who-re-made-how-we-re-make-pc-games-5676077 |title=Meet Garry, The Guy Who Re-Made How We Re-Make PC Games |first=Stephen |last=Totilo |date=29 October 2010 |website=[[Kotaku]] |access-date=11 November 2020 |archive-date=11 November 2020 |archive-url=https://web.archive.org/web/20201111120959/https://kotaku.com/meet-garry-the-guy-who-re-made-how-we-re-make-pc-games-5676077 |url-status=live}}</ref>

<ref name="Kotaku: Prop Hunt">{{cite web |url=https://kotaku.com/call-of-dutys-april-fools-mode-was-so-good-players-wan-1794003842 |title=''Call of Duty''{{'}}s April Fool's Mode Was So Good, Players Want It To Be a Regular Thing |first=S. E. |last=Doster |date=5 April 2017 |website=[[Kotaku]] |access-date=4 January 2022 |archive-date=14 May 2021 |archive-url=https://web.archive.org/web/20210514173417/https://kotaku.com/call-of-dutys-april-fools-mode-was-so-good-players-wan-1794003842 |url-status=live}}</ref>

<ref name="Kotaku: Sales 2008">{{cite web |url=https://kotaku.com/garrys-mod-makes-garry-rich-5101712 |title=Garry's Mod Makes Garry Rich |first=Luke |last=Plunkett |date=4 December 2008 |website=[[Kotaku]] |access-date=23 November 2019 |archive-date=29 September 2019 |archive-url=https://web.archive.org/web/20190929100525/https://kotaku.com/garrys-mod-makes-garry-rich-5101712 |url-status=live}}</ref>

<ref name="PC Gamer: 15 years">{{cite web |url=https://www.pcgamer.com/garrys-mod-interview/ |title=How a 'total accident' led to Garry's Mod's funniest feature and 15 years of twisted success |first=Christopher |last=Livingstone |date=24 December 2019 |website=[[PC Gamer]] |access-date=24 December 2019 |archive-date=24 December 2019 |archive-url=https://web.archive.org/web/20191224211339/https://www.pcgamer.com/garrys-mod-interview/ |url-status=live}}</ref>

<ref name="PC Gamer: Glue Library">{{cite web |url=https://www.pcgamer.com/psa-popular-garrys-mod-add-ons-were-altered-to-include-pornographic-jump-scares/ |title=PSA: Popular Garry's Mod add-ons were altered to include pornographic jump scares |first=Ted |last=Litchfield |date=4 June 2022 |website=[[PC Gamer]] |access-date=20 June 2022 |archive-date=20 June 2022 |archive-url=https://web.archive.org/web/20220620145046/https://www.pcgamer.com/psa-popular-garrys-mod-add-ons-were-altered-to-include-pornographic-jump-scares/ |url-status=live}}</ref>

<ref name="PC Gamer: Gmod Tower">{{cite web |url=https://www.pcgamer.com/the-rise-fall-and-future-of-gmod-tower/ |title=The rise, fall and future of Gmod Tower |first=Hannah |last=Dwan |date=24 November 2016 |website=[[PC Gamer]] |access-date=7 November 2018 |archive-date=8 November 2018 |archive-url=https://web.archive.org/web/20181108025641/https://www.pcgamer.com/the-rise-fall-and-future-of-gmod-tower/ |url-status=live}}</ref>

<ref name="PC Gamer: Rollercoaster">{{cite web |url=https://www.pcgamer.com/how-to-turn-counter-strike-into-a-rollercoaster-with-garrys-mod/ |title=How to turn Counter-Strike into a rollercoaster with Garry's Mod |first=Craig |last=Pearson |date=29 September 2012 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=3 August 2016 |archive-url=https://web.archive.org/web/20160803221607/http://www.pcgamer.com/how-to-turn-counter-strike-into-a-rollercoaster-with-garrys-mod/ |url-status=live}}</ref>

<ref name="PC Gamer: S&box">{{cite web |url=https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/ |title=S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator |first=Joe |last=Donnelly |date=5 September 2017 |website=[[PC Gamer]] |access-date=3 August 2018 |archive-date=7 September 2017 |archive-url=https://web.archive.org/web/20170907002147/https://www.pcgamer.com/sbox-could-become-garrys-mod-2-but-is-nowhere-near-that-yet-says-gmod-creator/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2011">{{cite web |url=https://www.pcgamer.com/garrys-mod-sells-one-million-copies/ |title=Garry's Mod sells one million copies |first=Tom |last=Senior |date=26 July 2011 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162124/https://www.pcgamer.com/garrys-mod-sells-one-million-copies/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2012">{{cite web |url=https://www.pcgamer.com/garrys-mod-has-sold-1-4-million-copies-garry-releases-sales-history-to-prove-it/ |title=Garry's Mod has sold 1.4&nbsp;million copies, Garry releases sales history to prove it |first=Tom |last=Senior |date=16 March 2012 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=10 June 2016 |archive-url=https://web.archive.org/web/20160610002022/https://www.pcgamer.com/garrys-mod-has-sold-1-4-million-copies-garry-releases-sales-history-to-prove-it/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2014">{{cite web |url=https://www.pcgamer.com/garrys-mod-has-sold-over-6-million-copies/ |title=Garry's Mod has sold 6 million copies |first=Shaun |last=Prescott |date=12 September 2014 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162124/https://www.pcgamer.com/garrys-mod-has-sold-over-6-million-copies/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2016">{{cite web |url=https://www.pcgamer.com/garrys-mod-breaks-ten-million-copies-sold/ |title=Garry's Mod breaks ten million copies sold |first=Andy |last=Chalk |date=4 January 2016 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=15 August 2017 |archive-url=https://web.archive.org/web/20170815114931/http://www.pcgamer.com/garrys-mod-breaks-ten-million-copies-sold/ |url-status=live}}</ref>

<ref name="PC Gamer: Sales 2021">{{cite web |url=https://www.pcgamer.com/garrys-mod-has-sold-20-million-copies/ |title=Garry's Mod has sold 20 million copies |first=Shaun |last=Prescott |date=7 September 2021 |website=[[PC Gamer]] |access-date=7 September 2021 |archive-date=8 September 2021 |archive-url=https://web.archive.org/web/20210908105216/https://www.pcgamer.com/garrys-mod-has-sold-20-million-copies/ |url-status=live}}</ref>

<ref name="PC Gamer: TTT">{{cite web |url=https://www.pcgamer.com/lie-to-survive-in-trouble-in-terrorist-town/ |title=Lie to survive in Trouble in Terrorist Town |first=Craig |last=Pearson |date=2 July 2010 |website=[[PC Gamer]] |access-date=23 November 2019 |archive-date=16 November 2019 |archive-url=https://web.archive.org/web/20191116173953/https://www.pcgamer.com/lie-to-survive-in-trouble-in-terrorist-town/ |url-status=live}}</ref>

<ref name="PCGamesN: Best">{{cite web |url=https://www.pcgamesn.com/15-best-sandbox-games-pc |title=The best sandbox games on PC |date=14 October 2019 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=13 September 2019 |archive-url=https://web.archive.org/web/20190913200559/https://www.pcgamesn.com/15-best-sandbox-games-pc |url-status=live}}</ref>

<ref name="PCGamesN: Garry's Mod 2">{{cite web |url=https://www.pcgamesn.com/garrys-mod/garrys-mod-2-wont-be-called-garrys-mod-2-will-have-vr-support-says-garry-newman |title=Garry's Mod 2 is in development, won't be called Garry's Mod 2, will have VR support |first=Phil |last=Iwaniuk |date=9 September 2015 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115165127/https://www.pcgamesn.com/garrys-mod/garrys-mod-2-wont-be-called-garrys-mod-2-will-have-vr-support-says-garry-newman |url-status=live}}</ref>

<ref name="PCGamesN: Making of">{{cite web |url=https://www.pcgamesn.com/garrys-mod/the-making-of-garrys-mod |title=The making of: Garry's Mod |first=Joe |last=Donnelly |date=27 August 2015 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=16 February 2017 |archive-url=https://web.archive.org/web/20170216220444/https://www.pcgamesn.com//garrys-mod/the-making-of-garrys-mod |url-status=live}}</ref>

<ref name="PCGamesN: Prop Hunt">{{cite web |url=https://www.pcgamesn.com/genshin-impact/windtrace-release-time |title=Genshin Impact's Prop Hunt-like mode Windtrace lands tomorrow |first=Iain |last=Harris |date=13 May 2021 |website=[[PCGamesN]] |access-date=4 January 2021 |archive-date=13 May 2021 |archive-url=https://web.archive.org/web/20210513135804/https://www.pcgamesn.com/genshin-impact/windtrace-release-time |url-status=live}}</ref>

<ref name="PCGamesN: Regrets">{{cite web |url=https://www.pcgamesn.com/garry-one-my-biggest-regrets-calling-it-garrys-mod |title=Garry: "One of my biggest regrets is calling it 'Garry's Mod'" |date=15 June 2012 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115165127/https://www.pcgamesn.com/garry-one-my-biggest-regrets-calling-it-garrys-mod |url-status=live}}</ref>

<ref name="PCGamesN: Sales 2013">{{cite web |url=https://www.pcgamesn.com/garry-s-mod-has-made-lot-money-facepunch-working-new-pc-game |title=Garry's Mod has made a lot of money; Facepunch working on a "new PC game" |first=Jeremy |last=Peel |date=6 March 2013 |website=[[PCGamesN]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115165126/https://www.pcgamesn.com/garry-s-mod-has-made-lot-money-facepunch-working-new-pc-game |url-status=live}}</ref>

<ref name="Phoronix: Linux">{{cite web |url=https://www.phoronix.com/scan.php?page=news_item&px=MTM4NTE |title=Garry's Mod Running On Linux |first=Michael |last=Larabel |date=6 June 2013 |website=[[Phoronix]] |access-date=23 November 2019 |archive-date=30 October 2017 |archive-url=https://web.archive.org/web/20171030094026/https://www.phoronix.com/scan.php?page=news_item&px=MTM4NTE |url-status=live}}</ref>

<ref name="Polygon: Prop Hunt CoD">{{cite web |url=https://www.polygon.com/2018/5/2/17310922/call-of-duty-black-ops-3-prop-hunt-nuketown-update |title=Black Ops 3 adds Prop Hunt and more in Operation Swarm update |first=Michael |last=McWhertor |date=2 May 2018 |website=[[Polygon (website)|Polygon]] |access-date=4 January 2022 |archive-date=3 January 2022 |archive-url=https://web.archive.org/web/20220103173250/https://www.polygon.com/2018/5/2/17310922/call-of-duty-black-ops-3-prop-hunt-nuketown-update |url-status=live}}</ref>

<ref name="Polygon: Prop Hunt Fortnite">{{cite web |url=https://www.polygon.com/fortnite/2019/6/17/18682408/fortnite-prop-hunt-limited-time-mode-gameplay-e3-2019 |title=Fortnite's upcoming prop hunt mode has a twist |first=Austen |last=Goslin |date=17 June 2019 |website=[[Polygon (website)|Polygon]] |access-date=4 January 2022 |archive-date=7 November 2020 |archive-url=https://web.archive.org/web/20201107231706/https://www.polygon.com/fortnite/2019/6/17/18682408/fortnite-prop-hunt-limited-time-mode-gameplay-e3-2019 |url-status=live}}</ref>

<ref name="Polygon: Sales 2014">{{cite web |url=https://www.polygon.com/2014/2/21/5433886/garrys-mod-sales-30m-rust |title=Garry's Mod sales hit $30M, Rust eclipses it |first=Samit |last=Sarkar |date=21 February 2014 |website=[[Polygon (website)|Polygon]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162121/https://www.polygon.com/2014/2/21/5433886/garrys-mod-sales-30m-rust |url-status=live}}</ref>

<ref name="RPS: Brief history">{{cite web |url=https://www.rockpapershotgun.com/2012/08/29/a-brief-history-of-garrys-mod-count-to-ten/ |title=A Brief History Of Garry's Mod: Count To Ten |first=Craig |last=Pearson |date=29 August 2012 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=27 July 2019 |archive-url=https://web.archive.org/web/20190727103421/https://www.rockpapershotgun.com/2012/08/29/a-brief-history-of-garrys-mod-count-to-ten/ |url-status=live}}</ref>

<ref name="RPS: Contraptions">{{cite web |url=https://www.rockpapershotgun.com/2012/08/30/a-brief-history-of-garrys-mod-community-contraptions/ |title=A Brief History Of Garry's Mod: Community Contraptions |first=Craig |last=Pearson |date=30 August 2012 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=16 November 2019 |archive-url=https://web.archive.org/web/20191116173601/https://www.rockpapershotgun.com/2012/08/30/a-brief-history-of-garrys-mod-community-contraptions/ |url-status=live}}</ref>

<ref name="RPS: Fretta">{{cite web |url=https://www.rockpapershotgun.com/2019/06/14/have-you-played-garrys-mod-on-fretta-servers/ |title=Have You Played... Garry's Mod (on Fretta servers)? |first=Matt |last=Cox |date=14 June 2019 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=22 November 2019 |archive-url=https://web.archive.org/web/20191122111621/https://www.rockpapershotgun.com/2019/06/14/have-you-played-garrys-mod-on-fretta-servers/ |url-status=live}}</ref>

<ref name="RPS: Future">{{cite web |url=https://www.rockpapershotgun.com/2012/08/31/the-future-of-garrys-mod/ |title=The Future of Garry's Mod |first=Craig |last=Pearson |date=31 August 2012 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=23 July 2019 |archive-url=https://web.archive.org/web/20190723203514/https://www.rockpapershotgun.com/2012/08/31/the-future-of-garrys-mod/ |url-status=live}}</ref>

<ref name="RPS: Have You Played">{{cite web |url=https://www.rockpapershotgun.com/2017/03/29/have-you-played-garrys-mod/ |title=Have You Played... Garry's Mod? |first=Brendan |last=Caldwell |date=29 March 2017 |website=[[Rock Paper Shotgun]] |access-date=26 June 2019 |archive-date=26 June 2019 |archive-url=https://web.archive.org/web/20190626194730/https://www.rockpapershotgun.com/2017/03/29/have-you-played-garrys-mod/ |url-status=live}}</ref>

<ref name="RPS: Kinect">{{cite web |url=https://www.rockpapershotgun.com/2012/12/04/heres-how-garrys-mod-will-work-with-kinect/ |title=Here's How Garry's Mod Will Work With Kinect |first=Nathan |last=Grayson |date=4 December 2012 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=19 July 2019 |archive-url=https://web.archive.org/web/20190719173619/https://www.rockpapershotgun.com/2012/12/04/heres-how-garrys-mod-will-work-with-kinect/ |url-status=live}}</ref>

<ref name="RPS: Limb manipulation">{{cite web |url=https://www.rockpapershotgun.com/2011/11/11/disgusting-limb-manipulation-in-gmod/ |title=Disgusting Limb Manipulation In GMOD |first=Craig |last=Pearson |date=11 November 2011 |website=[[Rock Paper Shotgun]] |access-date=10 November 2020 |archive-date=10 November 2020 |archive-url=https://web.archive.org/web/20201110084414/https://www.rockpapershotgun.com/2011/11/11/disgusting-limb-manipulation-in-gmod/ |url-status=live}}</ref>

<ref name="RPS: Prop Hunt">{{cite web |url=https://www.rockpapershotgun.com/rocket-league-modders-are-making-prop-hunt-pool-and-more-weird-and-wonderful-things |title=Rocket League modders are making prop hunt, pool, and more weird and wonderful things |first=Matt |last=Cox |date=16 January 2020 |website=[[Rock Paper Shotgun]] |access-date=4 January 2021 |archive-date=4 January 2021 |archive-url=https://web.archive.org/web/20220104151028/https://www.rockpapershotgun.com/rocket-league-modders-are-making-prop-hunt-pool-and-more-weird-and-wonderful-things |url-status=live}}</ref>

<ref name="RPS: Sales 2008">{{cite web |url=https://www.rockpapershotgun.com/2008/12/05/garrys-mod-sells-more-copies-than-few/ |title=Garry's Mod Sells More Copies Than Few |first=Kieron |last=Gillen |date=5 December 2008 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=16 November 2019 |archive-url=https://web.archive.org/web/20191116173749/https://www.rockpapershotgun.com/2008/12/05/garrys-mod-sells-more-copies-than-few/ |url-status=live}}</ref>

<ref name="RPS: Sales 2013">{{cite web |url=https://www.rockpapershotgun.com/2013/03/06/garrys-mod-earns-22m-gives-most-of-it-to-the-taxman/ |title=Garry's Mod Earns $22m, Gives Most Of It To The Taxman |first=Alec |last=Meer |date=6 March 2013 |website=[[Rock Paper Shotgun]] |access-date=10 November 2020 |archive-date=10 November 2020 |archive-url=https://web.archive.org/web/20201110083906/https://www.rockpapershotgun.com/2013/03/06/garrys-mod-earns-22m-gives-most-of-it-to-the-taxman/ |url-status=live}}</ref>

<ref name="RPS: Sales 2013-2">{{cite web |url=https://www.rockpapershotgun.com/2013/11/25/garry-on-garrys-mods-endlessly-rising-sales-figures/ |title=Garry On Garry's Mod's Endlessly Rising Sales Figures |first=Graham |last=Smith |date=25 November 2013 |website=[[Rock Paper Shotgun]] |access-date=23 November 2019 |archive-date=9 September 2019 |archive-url=https://web.archive.org/web/20190909021434/https://www.rockpapershotgun.com/2013/11/25/garry-on-garrys-mods-endlessly-rising-sales-figures/ |url-status=live}}</ref>

<ref name="RPS: Tower Unit">{{cite web |url=https://www.rockpapershotgun.com/2018/03/09/ridealong-the-bizarre-resort-town-of-tower-unite/ |title=Ridealong: The bizarre resort town of Tower Unite |first=Brendan |last=Caldwell |date=9 March 2018 |website=[[Rock Paper Shotgun]] |access-date=7 November 2018 |archive-date=8 November 2018 |archive-url=https://web.archive.org/web/20181108025739/https://www.rockpapershotgun.com/2018/03/09/ridealong-the-bizarre-resort-town-of-tower-unite/ |url-status=live}}</ref>

<ref name="Shacknews: Interview">{{cite web |url=https://www.shacknews.com/article/48104/mod-is-dead-garrys-mod |title=Mod is Dead: Garry's Mod Interview |first=Nick |last=Breckon |date=24 July 2007 |website=[[Shacknews]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162127/https://www.shacknews.com/article/48104/mod-is-dead-garrys-mod |url-status=live}}</ref>

<ref name="Shacknews: Steam">{{cite web |url=https://www.shacknews.com/article/44813/garrys-mod-heads-to-steam |title=Garry's Mod Heads to Steam |first=Chris |last=Remo |date=27 November 2006 |website=[[Shacknews]] |access-date=23 November 2019 |archive-date=15 November 2019 |archive-url=https://web.archive.org/web/20191115162122/https://www.shacknews.com/article/44813/garrys-mod-heads-to-steam |url-status=live}}</ref>

<ref name="The Verge: Machinima">{{cite web |url=https://www.theverge.com/2013/12/10/5166462/the-worst-thing-ever-written-a-history-of-trollfic |title=The worst thing ever written |first=Adi |last=Robertson |date=10 December 2013 |website=[[The Verge]] |access-date=24 December 2019 |archive-date=2 December 2015 |archive-url=https://web.archive.org/web/20151202084919/http://www.theverge.com/2013/12/10/5166462/the-worst-thing-ever-written-a-history-of-trollfic |url-status=live}}</ref>

<ref name="TheGamer: Glue Library">{{cite web |url=https://www.thegamer.com/garrys-mod-glue-library/ |title=Popular Garry's Mod Addon Creator Is Surprising Players With Graphic Images Following Suspected Ban |first=Joshua |last=Robertson |date=3 June 2022 |website=TheGamer |access-date=1 July 2022 |archive-date=30 June 2022 |archive-url=https://web.archive.org/web/20220630171552/https://www.thegamer.com/garrys-mod-glue-library/ |url-status=live}}</ref>

<ref name="VG247: Sales 2008">{{cite web |url=https://www.vg247.com/2008/12/03/garrys-mod-takes-over-3-million-in-revenue/ |title=Garry's Mod takes over $3&nbsp;million in revenue |first=Patrick |last=Garratt |date=3 December 2008 |website=[[VG247]] |access-date=23 November 2019 |archive-date=6 September 2015 |archive-url=https://web.archive.org/web/20150906155041/http://www.vg247.com/2008/12/03/garrys-mod-takes-over-3-million-in-revenue/ |url-status=live}}</ref>

<ref name="VG247: Sales 2010">{{cite web |url=https://www.vg247.com/2010/10/29/garrys-mod-moves-over-770k-units-lifetime/ |title=Garry's Mod moves over 770K units lifetime |first=Stephany |last=Nunneley |date=29 October 2010 |website=[[VG247]] |access-date=23 November 2019 |archive-date=6 September 2015 |archive-url=https://web.archive.org/web/20150906144556/http://www.vg247.com/2010/10/29/garrys-mod-moves-over-770k-units-lifetime/ |url-status=live}}</ref>

<ref name="Vice: Prop Hunt">{{cite web |url=https://www.vice.com/en/article/8xzb93/what-is-fortnite-prop-hunt |title=What Is 'Fortnite' Prop Hunt? |first=Nicole |last=Carpenter |date=18 June 2019 |website=[[Vice (magazine)|Vice]] |access-date=4 January 2022 |archive-date=3 January 2022 |archive-url=https://web.archive.org/web/20220103173250/https://www.vice.com/en/article/8xzb93/what-is-fortnite-prop-hunt |url-status=live}}</ref>

<ref name="Vice: Source">{{cite web |url=https://www.vice.com/en_us/article/vdbj44/how-valves-source-engine-took-gaming-out-of-corridors |title=How Valve's Source Engine Took Gaming Out of Corridors |first=Tim |last=Hakki |date=8 December 2016 |website=[[Vice (magazine)|Vice]] |access-date=23 November 2019 |archive-date=21 November 2019 |archive-url=https://web.archive.org/web/20191121230134/https://www.vice.com/en_us/article/vdbj44/how-valves-source-engine-took-gaming-out-of-corridors |url-status=live}}</ref>

<ref name="Website: History">{{cite web |url=http://www.garrysmod.com/history/ |title=History |date=2016 |website=Garry's Mod |archive-date=19 March 2017 |archive-url=https://web.archive.org/web/20170319221335/http://www.garrysmod.com/history/ |url-status=dead}}</ref>

<ref name="Website: SteamPipe">{{cite web |url=http://www.garrysmod.com/2013/06/05/welcome-to-steam-pipe/ |title=Welcome to Steam Pipe |first=Garry |last=Newman |date=5 June 2013 |website=Garry's Mod |archive-date=18 March 2017 |archive-url=https://web.archive.org/web/20170318165829/http://www.garrysmod.com/2013/06/05/welcome-to-steam-pipe/ |url-status=dead}}</ref>

<ref name="Wired: Tool gun">{{cite magazine |url=https://www.wired.com/2008/11/garrys-mod-for/ |title=Garry's Mod for Half-Life lets you custom-design your own videogames |first=Kathy |last=Ceceri |date=1 November 2008 |magazine=[[Wired (magazine)|Wired]] |access-date=23 November 2019 |archive-date=22 December 2016 |archive-url=https://web.archive.org/web/20161222070724/https://www.wired.com/2008/11/garrys-mod-for/ |url-status=live}}</ref>

}}

== External links ==
{{Commons category}}
* {{Official website}}

{{Source (game engine) modifications}}
{{Valve}}

[[Category:Filmmaking video games]]
[[Category:First-person shooters]]
[[Category:Linux games]]
[[Category:Lua (programming language)-scripted video games]]
[[Category:MacOS games]]
[[Category:Multiplayer and single-player video games]]
[[Category:Open-world video games]]
[[Category:Sandbox games]]
[[Category:Source (game engine) mods]]
[[Category:Video games developed in the United Kingdom]]
[[Category:Video games using Havok]]
[[Category:Video games with Steam Workshop support]]
[[Category:Windows games]]

Revision as of 08:30, 20 July 2023

S&box
Developer(s)Facepunch Studios
Publisher(s)Valve
Designer(s)Garry Newman
Programmer(s)Garry Newman
EngineSource 2
Platform(s)
Genre(s)Sandbox
Mode(s)Single-player, multiplayer

Sandbox (stylised as S&box)) is an upcoming sandbox game developed by Facepunch Studios and published by Valve. Regarded as a spiritual successor to Garry's Mod, the base game has no set objective, but instead provides players with a platform from which to develop and play different user-created gamemodes.

Gameplay

File:Tf2 & TF Source 2 comparison.png
A comparison between Team Fortress 2 (top) and the upcoming fan remake Team Fortress: Source 2 (bottom) - observe the difference in lighting shaders & shadow effects.

S&box is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means.

User-created content

Much alike its predecessor, S&box provides a platform from which user-created content can be shared among the playerbase. Unlike Garry's Mod, which depended on the mounting of base Source engine content from other Source engine games such as Counter-Strike: Source or Portal, S&box provides a standalone experience from which players can participate in user-created gamemodes and the original Sandbox gamemode has been de-emphasised by the developer.

Team Fortress: Source 2

An unofficial remake of Team Fortress 2 within the Source 2 engine is currently underway under the title Team Fortress: Source 2 (alternatively abbreviated as TF: S2), with the first development blog post released in August 2021 by the team, Amper Software.[1] Work on the remake continues with the developers providing frequent updates and undertaking community beta testing.[2] [3]

Development and release

The predecessor to S&box, Garry's Mod was first released in 2004 by Garry Newman as a mod for the Source game engine and, principally, the game Half-Life 2.[4][5]Although Garry's Mod was initially a side-project, Newman later set aside his other work-in-progress, Facewound to focus on the mod's development and through 2004 and 2005, released several updated versions of Garry's Mod, adding new features and culminating in version 9.0.4 on 27 November 2005.[6][7] Newman's one-man operation grew to a team of multiple people for a remake of the mod as a standalone game.[4]

Valve, the developers of Source and Half-Life 2, contacted Newman to suggest a commercial, standalone release of the mod through their digital distribution service Steam, which Newman initially rejected.[4] Valve and Facepunch later struck a publishing agreement wherein Valve would release Garry's Mod onto Steam at a price of US$10, while the two companies would equally split profits.[8] The last free version of Garry's Mod remained available for download, rechristened as the demo to the retail game.[8][9] The standalone game was released on 29 November 2006.[10][11] Despite the game no longer being a mod, Valve and Facepunch stuck with the "Garry's Mod" name, which Newman later cited as a mistake, stating that he should have called it "Sandbox" instead.[12]

Garry Newman stated Facepunch was working on a Garry's Mod sequel in late 2015 with a focus on virtual reality.[13] It was formally announced in 2017 as being developed on Unreal Engine 4,[14] but development was paused in 2019 and later shifted to Valve's Source 2 engine in March 2020.[15][16][17] A public release was planned for the second half of 2021,[18] with a select group already having received early access to its closed beta,[19] while further waves of developers have been provided with keys on a first-come, first-serve basis. In Sandbox, players can pick from many gamemodes similar to Garry's Mod.[20] The game uses C# as a backend for user-created content.[21] Newman has stated among the improvements are entity physics, lighting and water effects. [22]

See also

References

  1. ^ "The First Steps". TF: Source 2. Retrieved 20 July 2023.
  2. ^ published, Morgan Park (9 August 2021). "If Valve won't remake Team Fortress 2, these modders will". PC Gamer. Retrieved 20 July 2023.
  3. ^ "Team Fortress 2 Fans Are Rebuilding The Game With Latest Tech". Kotaku. 12 August 2021. Retrieved 20 July 2023.
  4. ^ a b c Donnelly, Joe (27 August 2015). "The making of: Garry's Mod". PCGamesN. Archived from the original on 16 February 2017. Retrieved 23 November 2019.
  5. ^ Hakki, Tim (8 December 2016). "How Valve's Source Engine Took Gaming Out of Corridors". Vice. Archived from the original on 21 November 2019. Retrieved 23 November 2019.
  6. ^ Pearson, Craig (29 August 2012). "A Brief History Of Garry's Mod: Count To Ten". Rock Paper Shotgun. Archived from the original on 27 July 2019. Retrieved 23 November 2019.
  7. ^ "History". Garry's Mod. 2016. Archived from the original on 19 March 2017.
  8. ^ a b Garside, Ryan (18 April 2006). "Garry's Mod to charge via Steam". Bit-Tech. Archived from the original on 15 November 2019. Retrieved 23 November 2019.
  9. ^ Quilty-Harper, Condra (15 April 2006). "Garry to sell his mod through Steam". Engadget. Archived from the original on 10 November 2020. Retrieved 10 November 2020.
  10. ^ Remo, Chris (27 November 2006). "Garry's Mod Heads to Steam". Shacknews. Archived from the original on 15 November 2019. Retrieved 23 November 2019.
  11. ^ Howarth, Robert (29 November 2006). "Retail Garry's Mod Released". IGN. Archived from the original on 15 November 2019. Retrieved 23 November 2019.
  12. ^ "Garry: "One of my biggest regrets is calling it 'Garry's Mod'"". PCGamesN. 15 June 2012. Archived from the original on 15 November 2019. Retrieved 23 November 2019.
  13. ^ Iwaniuk, Phil (9 September 2015). "Garry's Mod 2 is in development, won't be called Garry's Mod 2, will have VR support". PCGamesN. Archived from the original on 15 November 2019. Retrieved 4 February 2021.
  14. ^ Donnelly, Joe (5 September 2017). "S&box could become Garry's Mod 2 but is 'nowhere near that yet,' says GMod creator". PC Gamer. Archived from the original on 7 September 2017. Retrieved 4 February 2021.
  15. ^ Livingstone, Christopher (24 December 2019). "How a 'total accident' led to Garry's Mod's funniest feature and 15 years of twisted success". PC Gamer. Archived from the original on 24 December 2019. Retrieved 4 February 2021.
  16. ^ Newman, Garry (27 April 2020). "Back Online". s&box. Archived from the original on 27 April 2020. Retrieved 4 February 2021.
  17. ^ "New Engine - News". s&box. Retrieved 25 April 2021.
  18. ^ "s&box". s&box. Retrieved 24 April 2021.
  19. ^ "April 2021 - News". s&box. Retrieved 14 June 2021.
  20. ^ "The road to Dev Preview 2". Facepunch Forum. 17 April 2021. Retrieved 25 April 2021.
  21. ^ "Dev Blog 2 - C# - News". s&box. Retrieved 24 April 2021.
  22. ^ published, Jonathan Bolding (31 January 2021). "Garry's Mod successor Sandbox is looking lit in new development update". PC Gamer. Retrieved 20 July 2023.

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Cite error: A list-defined reference named "Kotaku: Meet" is not used in the content (see the help page).
Cite error: A list-defined reference named "Kotaku: Prop Hunt" is not used in the content (see the help page).
Cite error: A list-defined reference named "Kotaku: Sales 2008" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: 15 years" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: Glue Library" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: Gmod Tower" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: Rollercoaster" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: S&box" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: Sales 2011" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: Sales 2012" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: Sales 2014" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: Sales 2016" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: Sales 2021" is not used in the content (see the help page).
Cite error: A list-defined reference named "PC Gamer: TTT" is not used in the content (see the help page).
Cite error: A list-defined reference named "PCGamesN: Best" is not used in the content (see the help page).
Cite error: A list-defined reference named "PCGamesN: Garry's Mod 2" is not used in the content (see the help page).
Cite error: A list-defined reference named "PCGamesN: Prop Hunt" is not used in the content (see the help page).
Cite error: A list-defined reference named "PCGamesN: Sales 2013" is not used in the content (see the help page).
Cite error: A list-defined reference named "Phoronix: Linux" is not used in the content (see the help page).
Cite error: A list-defined reference named "Polygon: Prop Hunt CoD" is not used in the content (see the help page).
Cite error: A list-defined reference named "Polygon: Prop Hunt Fortnite" is not used in the content (see the help page).
Cite error: A list-defined reference named "Polygon: Sales 2014" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Contraptions" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Fretta" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Future" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Have You Played" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Kinect" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Limb manipulation" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Prop Hunt" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Sales 2008" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Sales 2013" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Sales 2013-2" is not used in the content (see the help page).
Cite error: A list-defined reference named "RPS: Tower Unit" is not used in the content (see the help page).
Cite error: A list-defined reference named "Shacknews: Interview" is not used in the content (see the help page).
Cite error: A list-defined reference named "The Verge: Machinima" is not used in the content (see the help page).
Cite error: A list-defined reference named "TheGamer: Glue Library" is not used in the content (see the help page).
Cite error: A list-defined reference named "VG247: Sales 2008" is not used in the content (see the help page).
Cite error: A list-defined reference named "VG247: Sales 2010" is not used in the content (see the help page).
Cite error: A list-defined reference named "Vice: Prop Hunt" is not used in the content (see the help page).
Cite error: A list-defined reference named "Website: SteamPipe" is not used in the content (see the help page).

Cite error: A list-defined reference named "Wired: Tool gun" is not used in the content (see the help page).