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==Career==
==Career==
In 2000, as founder and CEO of [[Fountainhead Entertainment]] she championed [[machinima]] and became known as one of machinima’s biggest supporters.<ref>[http://www.machinima.com/article/view&id=383] {{dead link|date=October 2014}}</ref> Through Fountainhead Entertainment, she produced, wrote, and directed a variety of machinima pieces and co-founded the [[Academy of Machinima Arts & Sciences]].<ref>{{cite web|url=http://www.stanford.edu/~lowood/Texts/highperformanceplay_finaldraft.pdf|format=PDF|title=Videogames and Art: Intersections and Interactions|author=Andy Clarke and Grethe Mitchell (eds.)|publisher=Intellect Books (UK)|date=2005|accessdate=29 October 2014}}</ref> In ''Machinima For Dummies'', the machinima piece ''Anna'' is mentioned as “… one of the top ten list of every prominent machinima maker in the world.”
In 2000, as founder and CEO of [[Fountainhead Entertainment]] she championed [[machinima]] and became known as one of machinima’s biggest supporters.<ref>[http://www.machinima.com/article/view&id=383] {{wayback|url=http://www.machinima.com/article/view&id=383 |date=20100223201131 }}</ref> Through Fountainhead Entertainment, she produced, wrote, and directed a variety of machinima pieces and co-founded the [[Academy of Machinima Arts & Sciences]].<ref>{{cite web|url=http://www.stanford.edu/~lowood/Texts/highperformanceplay_finaldraft.pdf|format=PDF|title=Videogames and Art: Intersections and Interactions|author=Andy Clarke and Grethe Mitchell (eds.)|publisher=Intellect Books (UK)|date=2005|accessdate=29 October 2014}}</ref> In ''Machinima For Dummies'', the machinima piece ''Anna'' is mentioned as “… one of the top ten list of every prominent machinima maker in the world.”


While at Fountainhead Entertainment, Kang produced and designed [[mobile game]]s for [[id Software]].<ref>[http://www.idsoftware.com/games/mobile/orcselves/] {{dead link|date=October 2014}}</ref> Mobile game titles ''[[Doom RPG]]'' and the ''[[Orcs & Elves]]'' series were heralded as some of the best mobile games of their time.{{by whom?|date=August 2012}} ''Orcs & Elves'' was eventually ported to the [[Nintendo DS]] with Kang producing and designing.
While at Fountainhead Entertainment, Kang produced and designed [[mobile game]]s for [[id Software]].<ref>[http://www.idsoftware.com/games/mobile/orcselves/] {{wayback|url=http://www.idsoftware.com/games/mobile/orcselves/ |date=20100921195708 }}</ref> Mobile game titles ''[[Doom RPG]]'' and the ''[[Orcs & Elves]]'' series were heralded as some of the best mobile games of their time.{{by whom?|date=August 2012}} ''Orcs & Elves'' was eventually ported to the [[Nintendo DS]] with Kang producing and designing.


Formerly, Kang was the Director of Business Development for [[id Software]] where she worked on ''[[Quake III Arena]]'' and various mission packs and ''[[Quake II]]'' ports.<ref>{{cite web|url=http://web.archive.org/web/20071112041931/http:/www.gamegirlz.com/spotlght/spot_018.htm|title=GameGirlz.Com - Weekly Women Spotlight- Katherine Anna Kang|publisher=Gamegirlz.com|accessdate=29 October 2014}}</ref> In 2008, she returned to id Software as President of id Mobile where she produced and designed ''[[Wolfenstein RPG]]'' and ''[[Doom II RPG]]''.<ref>[http://www.team5150.com/~andrew/carmack/johnc_interview_2007_Gamasutra_interviews_John_Carmack_and_Katherine_Anna_Kang.html] {{dead link|date=October 2014}}</ref> She also produced the [[iPhone]]-only game ''[[Doom Resurrection]]''.
Formerly, Kang was the Director of Business Development for [[id Software]] where she worked on ''[[Quake III Arena]]'' and various mission packs and ''[[Quake II]]'' ports.<ref>{{cite web|url=http://web.archive.org/web/20071112041931/http:/www.gamegirlz.com/spotlght/spot_018.htm|title=GameGirlz.Com - Weekly Women Spotlight- Katherine Anna Kang|publisher=Gamegirlz.com|accessdate=29 October 2014}}</ref> In 2008, she returned to id Software as President of id Mobile where she produced and designed ''[[Wolfenstein RPG]]'' and ''[[Doom II RPG]]''.<ref>[http://www.team5150.com/~andrew/carmack/johnc_interview_2007_Gamasutra_interviews_John_Carmack_and_Katherine_Anna_Kang.html] {{wayback|url=http://www.team5150.com/~andrew/carmack/johnc_interview_2007_Gamasutra_interviews_John_Carmack_and_Katherine_Anna_Kang.html |date=20110105120431 }}</ref> She also produced the [[iPhone]]-only game ''[[Doom Resurrection]]''.


Kang’s contributions to machinima are noted in the published book ''The Art of Machinima'', written by [[Paul Marino]].
Kang’s contributions to machinima are noted in the published book ''The Art of Machinima'', written by [[Paul Marino]].

Revision as of 13:58, 8 January 2016

Katherine Anna Kang
Born (1970-12-15) December 15, 1970 (age 53)
Occupation(s)film producer, video game producer/designer, entrepreneur
SpouseJohn Carmack
Children2

Katherine Anna Kang is a video game industry figure,[1] machinima film producer,[2] designer,[3] entrepreneur and business woman.[1]

Career

In 2000, as founder and CEO of Fountainhead Entertainment she championed machinima and became known as one of machinima’s biggest supporters.[4] Through Fountainhead Entertainment, she produced, wrote, and directed a variety of machinima pieces and co-founded the Academy of Machinima Arts & Sciences.[5] In Machinima For Dummies, the machinima piece Anna is mentioned as “… one of the top ten list of every prominent machinima maker in the world.”

While at Fountainhead Entertainment, Kang produced and designed mobile games for id Software.[6] Mobile game titles Doom RPG and the Orcs & Elves series were heralded as some of the best mobile games of their time.[by whom?] Orcs & Elves was eventually ported to the Nintendo DS with Kang producing and designing.

Formerly, Kang was the Director of Business Development for id Software where she worked on Quake III Arena and various mission packs and Quake II ports.[7] In 2008, she returned to id Software as President of id Mobile where she produced and designed Wolfenstein RPG and Doom II RPG.[8] She also produced the iPhone-only game Doom Resurrection.

Kang’s contributions to machinima are noted in the published book The Art of Machinima, written by Paul Marino.

Kang is also co-founder of Armadillo Aerospace.[9]

Personal life

Kang married game programmer John Carmack on January 5, 2000. In August 2004, Kang gave birth to their first child. Kang gave birth to their second child in November 2009. Due to Kang's role in id Software and the life of John Carmack, she was mentioned in the final chapters of Masters of Doom.

Awards

Through Fountainhead Entertainment, Kang has won the following awards:

Machinima

Fountainhead's machinima include the award winning short Anna; In The Waiting Line, aired on MTV; Game Over, aired on UPN; and Sidrial released via Fileplanet.

Games

References

  1. ^ a b "Orcs & Elves DS Developer Diary #1". Vgblogger.com. Retrieved 29 October 2014.
  2. ^ "Independent film makers see market in machinima - Aug. 12, 2005". Money.cnn.com. Retrieved 29 October 2014.
  3. ^ "Orcs & Elves". Gamefaqs.com. Retrieved 29 October 2014.
  4. ^ [1] Template:Wayback
  5. ^ Andy Clarke and Grethe Mitchell (eds.) (2005). "Videogames and Art: Intersections and Interactions" (PDF). Intellect Books (UK). Retrieved 29 October 2014. {{cite web}}: |author= has generic name (help)
  6. ^ [2] Template:Wayback
  7. ^ "GameGirlz.Com - Weekly Women Spotlight- Katherine Anna Kang". Gamegirlz.com. Retrieved 29 October 2014.
  8. ^ [3] Template:Wayback
  9. ^ "Anna Kang Talks Orcs & Elves & Diamonds". WIRED. Retrieved 29 October 2014.

Further reading

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