List of most expensive video games to develop
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The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation.
Rank | Name | Year
started |
Year
cancelled |
Developer | Publisher | Platform | Development Cost
(million US$) |
Marketing Cost
(million US$) |
Total Cost
(million US$) |
Total with 2017 inflation
(million US$) |
---|---|---|---|---|---|---|---|---|---|---|
1 | Halo MMO | Cancelled | ? | Ensemble Studios | Microsoft Game Studios | PC | 90[44] | 90 | 127 | |
2 | Fable Legends | Cancelled | 2016 | Lionhead Studios | Microsoft Studios | PC, Xbox One | 75[45] | 75+ | 95+ | |
3 | This Is Vegas | Cancelled | ? | Surreal Software | Warner Bros. Interactive Entertainment | PC, PS3, Xbox 360 | 40-50[46] | 40-50 | 56-70 |
References
- ^ Funk, John (November 19, 2009). "How much did MW2 Cost?". The Escapist. Retrieved October 4, 2014.
- ^ "GTA V dev costs over $137 million, says analyst". gamesindustry.biz. February 1, 2013. Retrieved January 2, 2017.
- ^ Travers, Alan (February 1, 2013). "GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report". GamesIndustry.biz. Archived from the original on February 4, 2013. Retrieved September 9, 2013.
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suggested) (help) - ^ "Essential 50: Final Fantasy VII". 1UP.com. Archived from the original on July 21, 2012. Retrieved April 22, 2013.
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suggested) (help) - ^ Stanton, Rich (June 2, 2013). "Final Fantasy 7 retrospective". Eurogamer.net. Retrieved March 20, 2014.
- ^ a b Fritz, Ben (January 20, 2012). "Star Wars: The Old Republic — the story behind a galactic gamble". Los Angeles Times. Retrieved October 4, 2014.
- ^ https://robertsspaceindustries.com/funding-goals
- ^ https://robertsspaceindustries.com/funding-goals
- ^ a b c Pham, Alex (May 21, 2012). "Bungie-Activision contract". Los Angeles Times. Retrieved December 2, 2014.
- ^ "Activision CEO Bobby Kotick stated that the total cost was $500 million, but Bungie's Eric Osborne stated that the budget was "Nowhere near $500 Million"". Retrieved October 19, 2015.
- ^ Karmali, Luke (May 6, 2014). "Destiny is a $500 Million Gamble for Activision, says Kotick". IGN. Retrieved September 8, 2014.
- ^ Androvitch, Mark (April 30, 2008). "GTA IV: Most expensive game ever developed?". Games Industry International.
- ^ Mackey, Bob (August 14, 2014). Gaming's Greatest Flops: Too Human. USgamer.
- ^ Stuart, Keith (August 27, 2010). "Realtime Worlds: an inside story". theguardian.com. Guardian Media Group. Archived from the original on April 7, 2015. Retrieved September 29, 2015.
{{cite web}}
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ignored (|url-status=
suggested) (help) - ^ a b "Max Payne 3's Sales May Be Hitting Rockstar Where It Hurts". www.gametrailers.com. June 15, 2012.
- ^ "New York Times - "Red Dead Redempetion" Brings Old West to Life". New York Times. May 16, 2010.
- ^ Schiesel, Seth (May 16, 2010). "Way Down Deep in the Wild, Wild West". The New York Times.
- ^ "20 of the Most Expensive Games Ever Made". GameSpot. Retrieved June 8, 2016.
- ^ Fritz, Ben (August 25, 2013). "Disney Tries Anew to Raise Its Score on Digital Games". The Wall Street Journal.
- ^ Phillips, Tom (January 17, 2014). "Tomb Raider finally achieved profitability "by the end of last year"". Eurogamer.
- ^ a b Sheffield, Brandon (March 2, 2011). "GDC 2011: Yu Suzuki: 'Sega Will Probably Let Me Make Shenmue 3'". Gamasutra.com. Retrieved March 18, 2014.
- ^ a b Pham, Alex (May 16, 2003). "'Enter the Matrix': An alignment of the digital planets". Chicago Tribune. Retrieved June 16, 2016.
- ^ Bercovici, Jeff (November 26, 2012). "With 'Defiance,' Comcast's Syfy Bets $100M On Convergence Of TV And Videogames". Forbes. Retrieved April 19, 2016.
- ^ "CD PROJEKT Group - first half of 2015".
- ^ "The Witcher 3 sells 6m copies in six weeks". Retrieved August 26, 2015.
- ^ Yin-Poole, Wesley (August 3, 2015). "New article on Konami paints a bleak picture". Eurogamer. Gamer Network. Retrieved August 3, 2015.
- ^ Tobin, Joseph Jay (2004). Pikachu's Global Adventure: The Rise and Fall of Pokémon. Duke University Press. p. 66. ISBN 0-8223-3287-6. Retrieved November 29, 2014.
- ^ Hansen, Steven (October 9, 2013). "Final Fantasy XIII cost $65M; Mario Kart Wii made bank". Destructoid. Retrieved April 1, 2016.
- ^ Mosca, Marco (June 18, 2013). "Watch Dogs, le très gros budget d'Ubisoft". Challenges. Retrieved March 20, 2014.
- ^ Nutt, Christian (March 1, 2013). "What's holding back Crysis 3?". Gamasutra. Retrieved July 19, 2015.
- ^ Charles Onyett. "GC 2008: Crysis Cost 22 Million to Make".
- ^ a b "Ubisoft discusses next-generation game budgets". Eurogamer.net. May 16, 2012. Retrieved October 4, 2014.
- ^ Remo, Chris (November 5, 2009). "Yamauchi: Gran Turismo 5's Development Cost Hit $60 Million". Gamasutra.com. Retrieved March 18, 2014.
- ^ "How Much Does It Cost To Make A Big Video Game?". Kotaku. Retrieved October 4, 2014.
- ^ http://www.glixel.com/interviews/epics-tim-sweeney-on-vr-and-the-future-of-civilization-w459561
- ^ a b c Purchese, Robert (April 19, 2013). "Heavy Rain cost €16.7 million to make and made Sony "more than €100 million"". Eurogamer.net. Retrieved March 18, 2014.
- ^ Alder, Davon (July 29, 2000). "Square Haven News / NTV Tokyo Interviews Hironobu Sakaguchi". squarehaven.com. Retrieved April 1, 2016.
- ^ Phipps, Keith (February 2, 2005). "Howard Scott Warshaw". A.V. Club. Retrieved June 16, 2016.
- ^ a b Pham, Alex; Fritz, Ben (January 11, 2011). "DC Universe Online: $50 million gamble aims for audience that World of Warcraft 'can't touch'". Hero Complex - movies, comics, pop culture - Los Angeles Times. Retrieved July 5, 2016.
- ^ Geoghegan, Kev (May 27, 2011). "Will L.A. Noire change the game for actors?". BBC News.
- ^ "Half-Life 2: $40 million in, still Steaming forward". Eurogamer. March 22, 2004. Retrieved June 16, 2016.
- ^ "MMO Budget Busters". MMOHuts. May 10, 2010. Retrieved February 2, 2016.
- ^ "Horizon: Zero Dawn Cost a Reported €45 Million to Make". Push Square. February 28, 2017.
- ^ Plunkett, Luke (April 13, 2010). "Why The Halo MMO Was Cancelled". Kotaku. Retrieved April 12, 2016.
- ^ Frank, Allegra (May 12, 2016). "Report: Fable Legends was a $75M project 'nobody' wanted to work on". Polygon. Retrieved June 7, 2016.
- ^ Zelfden, N. Van (February 16, 2009). "What's Killing the Video-Game Business?". Slate. ISSN 1091-2339. Retrieved August 26, 2015.