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HAL Laboratory

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HAL Laboratory Inc.
Native name
[株式会社ハル研究所] Error: {{Lang}}: unrecognized language code: jp (help)
Haru Kenkyūjo
Company typeKabushiki gaisha
IndustryVideo games
FoundedFebruary 21, 1980; 44 years ago (1980-02-21)
Chiyoda, Tokyo, Japan[1]
FounderHiroji Iwasaki[citation needed]
Headquarters
Chiyoda-ku, Tokyo[1]
,
Japan
Number of locations
2
Key people
Masayoshi Tanimura (Chairman & CEO)
Satoshi Mitsuhara
(President & COO)
ProductsKirby series
Mother series
Super Smash Bros. series
Number of employees
149 (2016)[2]
SubsidiariesWarpstar Inc. (50%)[1]

HAL Laboratory, Inc. (Japanese: 株式会社ハル研究所, Hepburn: Kabushiki Gaisha Haru Kenkyūjo) is a Japanese developer that was founded on February 21, 1980 that is closely affiliated with Nintendo. It is headquartered in Chiyoda-ku, Tokyo.[1] HAL was named as such because "each letter put them one step ahead of IBM".[3] The company is most famous for its character Kirby, the eponymous protagonist of the series of games; the Mother series (otherwise known as EarthBound); and the Super Smash Bros. series.

HAL Laboratory started off making games for the MSX system and the Commodore VIC-20.[4]

In many of its games during the early to mid-1990s it used the name HALKEN, derived from their Japanese name. Some of its early titles were also released as HAL America, a North American subsidiary of the company led by Yash Terakura.[5]Hal owns 50% of Warpstar, Inc., the production company that created the Kirby: Right Back at Ya! anime series.[1]

List of games developed

Nintendo systems

Home console

Handheld

Other systems

  • Pool
  • Billiards
  • Bowling
  • Jupiter Lander
  • Le Mans
  • Mole Attack
  • Money Wars
  • Pinball Spectacular
  • Road Race
  • Slalom

References

  1. ^ a b c d e "Company". Retrieved September 17, 2007.
  2. ^ "Updated list of employee counts for Nintendo companies". nintendoeverything.com. July 1, 2016. Retrieved September 11, 2016.
  3. ^ Madden, Orla (November 30, 2012). "Iwata Explains Where The Name HAL Laboratory Came From". nintendolife.com. Retrieved October 16, 2016.
  4. ^ "What was Japan for Commodore?". commodore.ca. February 16, 2004. Retrieved October 16, 2016.
  5. ^ "Yash Terakura joins Throwback Entertainment as Chief Technology Officer". GamesIndustry.biz. May 11, 2007. Retrieved October 16, 2016.
  6. ^ Gantayat, Anoop (January 29, 2011). "Nintendo Unveils New Wii Titles". andriasang.com. Archived from the original on February 2, 2011. Retrieved October 16, 2016.
  7. ^ Matulef, Jeffrey (January 6, 2016). "Boxboy! sequel gets a surprise release in Japan". Eurogamer. Retrieved October 16, 2016.
  8. ^ "The Ultimax Collection". Commodore 64 Preservation Project. 2008-11-26. Retrieved 2012-05-19.