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Common Questions & Answers

These following questions have been addressed repeatedly:

"Wii" vs. "Nintendo Wii"?

The first and most frequently asked question -- and the official trademark is just "Wii". See the Talk archives (pages 6 through 10) and the separately archived survey if you need the details.

"Wii" vs. "The Wii"?

Obviously, the official trademark is not "The Wii" but "Wii". People generally call it "the Wii" (like a common noun), while Nintendo prefers to phrase it as simply "Wii" (like a name) to utilize its similarity to we (e.g. "Wii will change gaming forever").

"Wee" (as in urine) ?

There is no need to mention urine in the article, so please don't. For a survey on the subject, see archive #14.


Sensor bar

Any idea on which physical principle it works?--Nemissimo II 09:08, 15 November 2006 (UTC)

See Wii Remote#Sensing. JQF 17:57, 15 November 2006 (UTC)
I'm guessing infrared, like most remotes use. Jecowa 05:46, 20 November 2006 (UTC)
The bar has infrared LEDs on each side, and the Wiimote detects these and uses this to estimate where on the screen it is pointing. TheWarlock 16:04, 22 November 2006 (UTC)

Hey, on the question about why the American Wiis came with Wii Sports and not the Japanese is simply because Nintendo wanted North American to become more fimilar with Wii's new technology- J CIP 20:12, 25 November 2006 (UTC)

Apparently a pair of candles work instead of the sensor bar, i saw a vid on youtube while i was looking at "Wii have a problem." the link is http://www.wiihaveaproblem.com/index.php?p=2, the inserted window under the title "sensor bar optional!?" 69.210.208.47 23:37, 28 November 2006 (UTC)

Wii remote

Its called the Wii-mote not wii remote, If you dont know about it dont edit it!!!!!!!!!!!!! —The preceding unsigned comment was added by Zach The Video Game Guy (talkcontribs) .

It's called the Wii Remote, not Wii-mote. And this is Wikipedia, the online encyclopedia that anyone can edit. // Sasuke-kun27 20:55, 15 November 2006 (UTC)
Sasuke is right, it's called the Wii Remote. It was the press who started saying Wiimote/Wii-mote, but the controller is still the Wii Remote. TJ Spyke 21:39, 15 November 2006 (UTC)
I would also like to point out that it's fine to call it the wii-mote on the talk page, just not in the article.--Farquaadhnchmn(Dungeon) 01:01, 16 November 2006 (UTC)
I'm sorry, but doesn't it at least deserve a mention in the article? If no other reason than for clarification of the distinction between the two? I believe that the word wiimote, which I believe was coined by Matt Cassimisina at IGN Wii, has had a profound effect on many people's perception of Nintendo PR and Marketing. In fact, I remember an interview with Perrin Kaplan, VP of Big N's Marketing in the US, where she specifically said that someone had made a slip during a speech and had called it a Wiimote, making the joke that Matt had done some marketing spin for them. LavaHot 09:35, 16 November 2006 (UTC)
Although Nintendo has referred to it as the Wii-mote before, the retail package used in North America reads "Wii Remote / Télécommande Wii / Control Remoto Wii." "Wii Remote" seems to have been their final decision for the English name. Jecowa 05:45, 20 November 2006 (UTC)
Wii Remote was always the correct name. Every statement released by Nintendo (not interviews with PR people) only says Wii Remote. Also, The Wii Remote page makes mentione of the incorrect name. TJ Spyke 05:48, 20 November 2006 (UTC)
ok, Wii Remote is the correct name, bu i haven't heard anyone say wii remote in everyday conversation for months. as just about everyone calls it by the incorrect name i think it diserves to be mentioned in the artical. J.L.Main
The only people i've seen call it Wiimote are people on messageboards. It's mentioned on the Wii Remote that it's unofficially called that. No need to mentione the wrong name anywhere else. TJ Spyke 00:07, 24 November 2006 (UTC)
Have you even discussed it outside of messageboards? the point of wikipedia isn't to provide some information on some topics. the point is to be an encyclopedia and like it or not the wiimote is most often refered to as wiimote not wii remote.J.L.Main 00:09, 24 November 2006 (UTC)
TJ already said that "Wiimote" is mentioned in the Wii Remote article. Besides, just because one name is used more frequently than another name doesn't mean we have to say it everywhere.
i'll grant that but even so we should mention it to try and prevent as much confusion as possable. Both my mom and the guy i bought my wii from thought that the wiimote and wii remote were two different things. we can help to prevent this type of misconception by simply sticking in, "sometimes refered to as the wiimote or wii-mote."J.L.Main 22:30, 27 November 2006 (UTC)
The wrong name should be used as little as possible. There is a link already to the Wii Remote page, we should try and provide factual and correct info and not spread the idead that Wiimote is in any way correct. TJ Spyke 22:32, 27 November 2006 (UTC)
What's the nature of wrong and right? If the public commonly refers to it as the Wiimote, then it's at least worth mentioning. Similarly, PS3 isn't a trademark of Sony, and yet it's used continunously in the article and in general to refer to the system. 221.19.139.92 04:08, 28 November 2006 (UTC)
The company does call it the PS3 as well, Nintendo doesn't call it the Wiimote (I said company, Reggie mentioning it in a friendly conversation isn't official). TJ Spyke 00:58, 30 November 2006 (UTC)

Wikipedians should not seek to determine who is "right" or "wrong." They should instead follow procedure to determine common usage on an objective basis. Use the most common name of a person or thing that does not conflict with the names of other people or things. The most common use of a name takes precedence. If the common name conflicts with the official name, use the common name except for conflicting scientific names. The name "Wiimote" is 1.61 times more prevalent than "Wii Remote" in the Google search excluding the term "wikipedia" and only showing results in English (other languages uses are not relevant on the English Wikipedia). Below are Google result numbers as retrieved on November 27 2006.

Is it acceptable to use "Wiimote" as the section name and use "The Wiimote, officially named the Wii Remote, is a one-handed controller that…" as the opening line? Jecowa 04:47, 28 November 2006 (UTC)

I think it would make more sense to state "The Wii Remote, more commonly named 'Wiimote'..." to avoid confusion. Just64helpin 17:42, 28 November 2006 (UTC)
i think it has been shown that the term wiimote should be at least breafly mentioned.J.L.Main 09:56, 29 November 2006 (UTC)
It's mentioned on the Wii Remote page, that is more than enought. Wikipedia is not the pace to help spread misinormation. TJ Spyke 00:38, 30 November 2006 (UTC)
wiimote is the most common name for the item, many people think that the wiimoat and wii remote are two different things and wikipedia is a place for all relavent information to be presented.J.L.Main 00:49, 30 November 2006 (UTC)
Wiimote is 100% wronf though. Unless you find a good reason to keep it in, then it will be removed. The $300 version of the Xbox 360 is commonly called the Tard Pack, but we don't include that in. Where has anybody been stupid enough to think they are different things? The fact that people incorrectly call it the Wiimote is already mentioned on the Wii Remote page, there is no reason to mention it here as well. TJ Spyke 00:58, 30 November 2006 (UTC)
I have already given good reasons to include the term "Wiimote." Consider the naming conventions and the naming conflict guide. "Wiimote" is not only as commonly used as "Wii remote," but has 161% the hits that "Wii remote" has. "Tard pack" only has 1.3% the hits that "Xbox 360 core console" has. Stupidity is not relevant. Titles do not have to be official legal names. Most common usage is what matters. Consider Samuel Clemens. Jecowa 05:09, 30 November 2006 (UTC)
I can't believe you would presume to reply to the talk page without reading what has been said before. you have not made a single new arguement and every one you have raised has already been refuted. if you had read just my past posts you would be awear of two people who thought they were different. and then there is a third person just today that overheard me talking about the wiimote with a friend and, thinking he would join in, stated that he thoughtthe wii remote was cooler than the wiimote. i am not going to discuss this with you any more untill you read the past posts on the subject. it just shows how terrably stupid you are when you try to enter a written debate without reading what has already been said.J.L.Main 04:05, 30 November 2006 (UTC)
Please get your facts straight son. I did read the repies, none of my points have been refuted (the main one being that the only correct name is Wii Remote). Your "friend" thinking they are different is not proof. Even if you had reliable sources (which you don't) that anybody is foolish enough to think that "Wii Remote" and "Wiimote" are different things, it wouldn't make a difference. Mentioning the wrong name on the Wii Remote page is more than enough. TJ Spyke 04:33, 30 November 2006 (UTC)
| ||Wikipedia has a code of conduct: Respect your fellow Wikipedians even when you may not agree with them. Be civil. Avoid making personal attacks or sweeping generalizations. Stay cool when the editing gets hot; avoid edit wars by following the three-revert rule; remember that there are 6,838,337 articles on the English Wikipedia to work on and discuss. Act in good faith, never disrupt Wikipedia to illustrate a point, and assume good faith on the part of others. Be open and welcoming. 04:32, 30 November 2006 (UTC)

USB memory card

Is there any information out yet about using a usb flash drive as a memory card. i figure it wont because they will want you to buy more of their products(unless they make them) but i really hope it does so i have an extra 60GB(portable HDD) of storage space.70.105.103.109 22:22, 15 November 2006 (UTC)Masterpyro

Perrin Kaplin says they won't be supported at launch, but would be possible with a download in the future. TJ Spyke 22:34, 15 November 2006 (UTC)
It was also mentioned that there's a slot for SD cards on the fron that can be used for memory expansion. I can't think where but there was also an article that said .mp3s on SD cards can be used for custom soundtracks at least on Excite Truck. Anyone remember where this was? BigHairRef | Talk 14:38, 16 November 2006 (UTC)
This was mentioned in an IGN Article, since they had the official boxed copy, with the final retail manual (as well as being able to play the game), and so this is confirmed. Eriol Ancalagon 19:47, 16 November 2006 (UTC)
I saw an article about using mp3's with excite truck on ign. [1] — Preceding unsigned comment added by 139.57.96.232 (talkcontribs)
Waitwaitwait... You can have custom soundtracks in the games playing MP3s off an SD card? WHY is this the first I'm hearing of this awesome feature? One of the biggest advantages I found with Xbox was this ability. 75.153.221.227 12:04, 27 November 2006 (UTC)
USB drives don't work. I tried it. You need an SD card or possibly an MMC card (since they are basically the same except that SD is a little thicker and has a lock feature). My MMC card is in my phone and missing right now, so I couldn't test an MMC card in it. :( Jecowa 05:41, 20 November 2006 (UTC)

Playing old games?

So will this Wii be able to play old NES and SNES games? Can it play them straight off the cartridges or will I need special adapters? Would it be worth the money and the bother to buy the Wii just to play old games? JIP | Talk 11:37, 16 November 2006 (UTC)

See Virtual Console (Wii). You have to purchase them from their online service; you cannot use original cartridges. -- jeffthejiff 11:42, 16 November 2006 (UTC)
    • good too, because some of the better NES and SNES cartridges contain a battery that would hold your saved game data. These batteries have been dying, causing your saved games to be reset.--68.34.10.182 13:15, 16 November 2006 (UTC)

Nintendo's Wii will be able to play older games through it's Virtual Console (30 games already slated) however different controllers will be needed for different games (such as Mario 64 can't be played using the WiimoteJ CIP 20:16, 25 November 2006 (UTC)

For more information I suggest visiting the actual Nintendo site where they have a chart stating the controllers needed to play each type of game, I suggest maybe this chart should be included on this site as well192.30.202.29 20:21, 25 November 2006 (UTC)

Game Development

There is a game development section in the PS3 article, shoudn't there be one here? I think the program LiveMove, by AiLive, should be mentioned- [2]
Also, I think it should be mentioned that game development for the Wii costs considerably less than the other consoles, as little as half- [3] and that Nintendo's shares have reached a record high in Japan in anticipation of the Wii- [4][5][6] BeefJeaunt 17:54, 16 November 2006 (UTC) Also other important points should be mentioned such as; "being easier to develop for" or "more cost effient" should be included in this article since it remains as one of the many high points on developer's minds (like my own)J CIP 20:30, 25 November 2006 (UTC)

Hardware details

Wasn't it decided to hold off on posting MHz details till IBM, ATI or Nintendo said something on the subject? When did the IGN numbers get added back in? Is there a new more reliable named source for them? The IBM technical specifications on the processor that is suspected to be the Broadway (the 750CL) has a clockspeed listed of up to 900MHz and it is apparently designed to use speed step quite heavily, the rumor has been going around since those details were made available that the rather odd clockspeed of 729MHz is simply an average speed.

In fact it looks like the sourced IBM numbers were replaced with the IGN numbers from the unnamed source in this update. http://en.wikipedia.org/w/index.php?title=Wii&diff=88148062&oldid=88140082

I guess that until Nintendo tells us what's inside or someone opens up his Wii and takes a look at the partnumbers on the chips, we won't be certain what's inside. IMHO, the info put on the page should reflect the information currently released. And that means it's a PowerPC codenamed Broadway produced on 90nm SOI CMOS. Everything else is pure speculation. (Mausy5043 20:49, 16 November 2006 (UTC))

I think its about time the specs are put up. I also think the IGN specs are correct, as how GameFly, PC Magazine, etc are all using the numbers.
Plus IBM released a specs sheet about 1 1/2 months ago which is the same specs IGN released. This probably refers to the Wii's (Comment: The keyword here being: probably -Mausy5043) CPU.
http://www-306.ibm.com/chips/techlib/techlib.nsf/techdocs/2F33B5691BBB8769872571D10065F7D5/$file/ppc750cl_ds_dd20_5oct06.pdf
The IBM Spec sheet actually says it is anywhere from a 400MHz(IBMPPC750CLGEQ4024) to a 900MHz(IBMPPC750CLGEQ9024) procceser and there is no 729 at all in the documnet(Catprog 1:31 + 1000, 20 November 2006)
There's no mention anywhere that this chip is in the Wii. Anybody got a picture of the CPU inside the Wii? Mausy5043 18:16, 23 November 2006 (UTC)

Is USA today combined with the IGN article enough to put the hardware details in? (Catprog 05:10, 24 November 2006 (UTC))

Release Date Hijinks?

Should there be any mention of any of the lineups, or other activities that will or have happened surrounding the release of the console itself? It may be noteworthy, and deserving of its own section. Historical value if nothing else perhaps.

Just throwing the idea out there for others to comment on. Eriol Ancalagon 03:52, 17 November 2006 (UTC)


"Unlike the release of the PS3 which saw drive by shootings with BB Guns, muggings and a large number of fist fights; the Wii release day pased without incident."J.L.Main 22:35, 27 November 2006 (UTC)

7th Generation?

NES, SNES, N64, Gamecube, Wii. I count five.

Handhelds are not a new generation, they are a different platform!— Preceding unsigned comment added by 170.35.208.20 (talkcontribs)

The first two generations were before NES.--Ac1983fan 14:01, 17 November 2006 (UTC)
Specifically, they're the Pong/Channel F generation and the Atari 2600 generation, respectively. 128.226.230.89 20:18, 17 November 2006 (UTC)
Not quite. The Pong generation was not a general purpose console generation. The two generations were the Channel F/Atari 2600/Intellivision/Odyssey 2 (there are a few more I'm glossing over) and the "Super System" generation which included the Atari 5200 and Colecovision. Had the video game market not crashing in '83 and '84, the Colecovision would have most likely ended up as the top-dog console. So the seven generations are:
 # First Gen (Atari 2600/Intellivision)
 # Second Gen (Atari 5200/Colecovision)
 # Third Gen (NES/Sega Master System)
 # Fourth Gen (Genesis/SNES)
 # Fifth Gen (PS1/N64/Sega Saturn)
 # Sixth Gen (PS2/Xbox/GameCube/Sega Dreamcast)
 # Seventh Gen (Xbox 360/Wii/PlayStation 3)
I hope that answers the question. :) Jbanes 15:04, 21 November 2006 (UTC)
Check out History of computer and video games for an explanation of the different generations of video games. TJ Spyke 20:14, 17 November 2006 (UTC)
The 360 should be in the 6.5th generation since it came out so long ago :p. Toxic Ninja 03:43, 23 November 2006 (UTC)
If you think that's bad, the Genesis came out 2 years before the SNES (Genesis came out in the US in 1989 and the SNES came out in the US in 1991). TJ Spyke 03:47, 24 November 2006 (UTC)
Well, Microsoft considers it "next-gen" like the PS3 and the Wii. They just went ahead and jumped the market. -SaturnYoshi THE VOICES 03:46, 23 November 2006 (UTC)
Where's the Saturn and Dreamcast? Oracle128 03:32, 24 November 2006 (UTC)
Saturn is 5th and Dreamcast is 6th if I remember correctly. I don't know why they weren't included.--Clyde Miller 03:40, 24 November 2006 (UTC)
They are now. 75.153.221.227 12:11, 27 November 2006 (UTC)

actually the second gen is divided between early and late second gen. the first gen was largely Magnavox Odessy, Atary Pong and Coleco Telstar. Atari 2600 and Intellivision were early secon gen along with the Magnavox Odessy 2 and Channel F, Atari 5200 and Colecovision were later second gen along with Vectrex and the SG-1000. Also the third gen should include the Artari 7800 and the fourth should include the Neo-Geo and in truth the TurboGrafx-16 but its not that importantant. than out of respect Atari's last sytem, the Jaguar should be included in the fifth gen along with the 3DO. J.L.Main 22:22, 27 November 2006 (UTC)

Where's the virtual boy?? — Preceding unsigned comment added by Metazug (talkcontribs)
Red the History of Computer and video games articles. Also, remember to type ~~~~ to sign your comments. TJ Spyke 00:26, 30 November 2006 (UTC)

Rumors and other release events

I, along with various other people, were told that there would a Gold Wii given away to one lucky person. This was at the Redmond, WA Game Crazy, which was apparently the official Release "party". GC employees just gave away old non-Wii Nintendo stuff, probably from Fusion Tour or E3. No special guests came. The only raffle was for a GBA Micro. They started selling Wiis at 12:01, but it took them an hour and a half just to get through forty people. There were already 300 people waiting line since noon, so they probably walked out by 5am.71.231.93.78 14:32, 19 November 2006 (UTC)

There were two official launch parties: Toys R Us in New York City (where Reggie sold the first Wii) and CityWalk in Los Angeles. There are no gold Wii's (unless someone spraypaints their Wii). TJ Spyke 23:06, 19 November 2006 (UTC)

Wii Channels & Games available...

I'll leave the main page update to someone else, but here's the channels that are currently available in the US for WiiConnect24:

  • Disc Channel (Current game inserted into the unit),
  • Mii Channel
  • Photo Channel (if you have inserted an SD memory card from a camera - works with pictures and video, including puzzle games you can play with the video, slide show with the photos, etc. Actually, it's quite fun)
The photo channel can play videos written by my Nikon Coolpix 4100 (quicktime) to the SD card. I have not tried using a video for the puzzle, but I will try sometime today. Gh5046 19:12, 27 November 2006 (UTC)
I was able to get puzzle working with video taken by my camera. Format: Apple Photo - JPEG, 320x240, Millions 8-bit Unsigned Integer, Mono, 7.575 kHz. Another couple notable things are the buttons 1&2 can be used for fast forwarding and rewinding and videos can be played in reverse. Gh5046 03:07, 28 November 2006 (UTC)

I think the article should mention the "help cat" (found inside the photo channel as a secret/fun/wierd surprise) yay. :p -Metazug

  • Wii Shop Channel (Features cheesy Zelda-style elevator music while shopping) Current games: F-Zero (Snes), Sonic the Hedgehog (Genesis), Super Mario 64 (N64), Sim City (Unknown - most likely SNES version), The Legend of Zelda (NES) and Donkey Kong (Likely Arcade, unlikely Atari).
  • Wii Forecast Channel - Currently unavailable, as of 10:30 on November 19th, all internet updates applied.
  • Wii News Channel - Currently unavailable, as of 10:30 on November 19th, all internet updates applied.

I can go through the US systems menu if anyone's interested. But if anyone can confirm these details so far, and thinks it is worth the front page, they can post it. Most notable now is the unavailability of news or weather forecasts. Ryanfenton 17:31, 19 November 2006 (UTC)

Left-handed people

How about the lefties? Wii can be use by both left and right-handed people, but lefties may find very uncomfrotable the use of the wii-mote in the right hand, i.e. to aim. And Nintendo seems to ignore this fact. Only a few games will be full left/right compatible. Link, Zelda's character, was always a lefty. In the Wii version he's right handed!

Actually they confirmed (lost the reference) that in Twilight Princess you'd be able to choose a left- or right-handed Link, probably because the decision to switch his handedness was made so late in development of the Wii version. No word on whether it'll be swappable for any other games though, I'm kind of hoping it'll go into the TRCs. It'd be weird to be using my left hand to aim Samus' right. Sockatume 16:28, 19 November 2006 (UTC)
I haven't found any menu options for changing the on-screen handedness of Link. But you can easily swap which hands you hold the controllers in (Wii Remote and Nunchuck) - there is no inherent handedness to the controllers. Ryanfenton 17:30, 19 November 2006 (UTC)
I'm a lefty myself, but I still mouse right-handed and thus won't have a problem with a right-handed Link. Still, we need a reliable source, and the game's manual makes no mention on this subject. --Stratadrake 19:25, 19 November 2006 (UTC)
Even though I'm right-handed, I still want to play with left-handed Link because Link is left-handed. My sister is picking this up for me; I'll have it Wednesday night. If it has not already been determined by then, I'll be sure to tell you about it. Jecowa 22:20, 19 November 2006 (UTC)
FyiFoff 23:41, 19 November 2006 (UTC) they talked about this on Attack of the Show on the G4 network on TV, the major game designer of Ninetendo is a southpaw, they have a viewer Q and A about this. I'm sure there is something on there home page about it. You can even play the DS with your left hand, look at that "brain game", it ask you if you are left or right handed. FyiFoff FyiFoff 23:41, 19 November 2006 (UTC)
I was playing Wii. You make a Mii, and your Mii is like your profile for the Wii. In Wii Sports you can choose to make your character left-handed or right-handed for the different games in Wii Sports (Tennis, Baseball [pitching and batting are separate], Bowling, Golf, Boxing). Hopefully the same will be true of Twilight Princess. Jecowa 23:55, 19 November 2006 (UTC)
I have Wii. I have Twilight Princess. There is no option to change Link's main hand. It doesn't effect gameplay at all - they should have left link Left-handed. I'm left-handed and I don't care that he's right handed, only that he's not right handed. —Shanesan (contribs) (Talk) 03:18, 20 November 2006 (UTC)
You do know that there are more than 1 Link's? It's not the same Link in every Zelda game. Link is USUALLY not right handed. TJ Spyke 03:22, 20 November 2006 (UTC)
Everyone is making a big deal out of Link's handedness, but the real travesty is that Heart Containers are broken into five pieces! I mean, how can they mess with such an important detail that we have grown to love??? A five-part heart container will NEVER be a true Heart Container, and that means Twilight Princess will NEVER be a true Zelda game!!! Sraan 06:14, 20 November 2006 (UTC)
lol Jecowa 06:27, 20 November 2006 (UTC)
Please keep in mind that Wikipedia is not a forum for discussing the topic (referring to the two comments directly above mine). This a page for discussing changes and additions for the article. // Sasuke-kun27 20:36, 20 November 2006 (UTC)
Link was never left-handed. Nintendo made it that way because the left hand is considered the fastest hand (best with a weapon) and the right hand is the powerful hand (best to block things with, e.g. using a shield). Colin Reding 05:56, 25 November 2006 (UTC)
Aren't you supposed to be on wikibreak studying, Sasuke? Sraan 05:31, 28 November 2006 (UTC)

Uses of SD cards

I don't know if this has been answered anywhere yet, but I've been wondering if anyone has a list of known uses for SD cards as it relates to the Wii. Eric42 22:05, 19 November 2006 (UTC)

One use of the SD card is to store additional downloads from the virtual console library. Moreover, please see Ryanfenton's comment above. • s d 3 1 4 1 5 talkNovember 19, 2006.
Another use of the SD card: The Photo channel. There are two sources of photos that you can use in the photo channel - SD memory cards and the message board. Photos can be imported into the game from an SD card. You can do lots of things with photos, such as editing and making a slide show. Also the SD card serves as a memory card that can store game data. Go to "Wii Options" in the main menu, then "Data Managements," then "Save Date." GameCube saved game data must be stored on GameCube memory cards, but Wii saved game data can be stored on the 2163 blocks of internal memory or on a SD card. Just to give you and idea, Wii sports is currently taking up 2 blocks on my internal memory. Jecowa 04:54, 20 November 2006 (UTC)
Look also to Talk:Wii#Wii_Channels_.26_Games_available... for more on photo channel usage. Gh5046


Working list of known SD card uses (please add to this):

  1. Store your Virtual Console games
  2. Transfer photos to your Wii
  3. Store your Wii saved game data
  4. Play your MP3s in Excite Truck

Wii Colors

Right now the Wii only comes in white, but pre launch showned other colors. Is there any truth, future color to be released or different colors in other countries? FyiFoff 23:41, 19 November 2006 (UTC)

Many consoles do that, it's just to show what the console could look like in those colors. Nintendo has said no other colors are planned at the moment, although I think they will eventually release at least 1 other color. TJ Spyke 23:51, 19 November 2006 (UTC)
Well, we do have Gamecubes and 64s in other colors. I guess it's just a matter of time.WilburBillyPatriciaWillie the Walrus-talk to me 18:30, 20 November 2006 (UTC)
I'm guessing black will be first. Jecowa 19:53, 20 November 2006 (UTC)
I hope they don't overdo the colors like they did with the n64, remember the picachu one? Toxic Ninja 03:08, 23 November 2006 (UTC)

Wii Sells 600k+ on day 1

According to this website [[7]] it currenly shows us a constant up to date report on how many units have been sold, remember, These figures keep on changing every few minutes, and remember they may not be 100% accurate— Preceding unsigned comment added by Dctcool (talkcontribs)

They are not accurate, not unless the Xbox 360 somehow managed to sell 3 million systems since the end of September. I wouldn't consider them reliable. TJ Spyke 04:38, 20 November 2006 (UTC)
3 Million? how did you pass math? the units sold at the end of September was 6 Million according to the 360's wiki page, and that page currently says that the 360 has currently sold 7 million units, which means they would have sold an Extra 1 million consoles more in about 8 weeks.— Preceding unsigned comment added by 202.47.116.249 (talkcontribs)
why not just say the numbers shipped like with the psp and ps2 for now. —The preceding unsigned comment was added by Tim curry (talkcontribs) .
I'd like to know why nexgenwars.com is unreliable for Wii sales numbers but is reliable enough for PS3 sales numbers. I think the site is unreliable for both.— Preceding unsigned comment added by 142.68.247.62 (talkcontribs)
You are correct. I don't monitor the PS3 page so I didn't see that. TJ Spyke 22:47, 25 November 2006 (UTC)

"units sold" information deleted

Hey could someone who is registered please add the number of units sold.— Preceding unsigned comment added by 70.48.96.9 (talkcontribs)

We don't have any reliable numbers yet (and no,nexgenwars.com is not reliable). TJ Spyke 06:38, 24 November 2006 (UTC)

It has been confirmed by nintendo somewhere that some Wii's are defect and break after the 2nd update. NiVoMi 17:07, 24 November 2006 (UTC)

A few days ago there was the information about units sold listed. Now someone deleted it. Maybe the number was inaccurate. But its official that Nintendo shipped one million to north america. According to analysts the console has sold out all over north america america. So please someone add the information about units sold. You can write something like: ¦units sold¦ aprox. 1 million. Selling information is always an estimate so noone can demand it has to be 100% accurate. — Preceding unsigned comment added by 84.227.96.85 (talkcontribs)

Just wait for next month when NPD releases the figures for the launch. Dionyseus 11:40, 25 November 2006 (UTC)
I was thinking that too - NPD: Nintendo Power or the official Nintendo site? I guess they'll (assuming it's the second option) release the figures somewhere near the end of December or closer to the 2007 year. Knuckles sonic8 23:00, 25 November 2006 (UTC)
NPD numbers are usually released arund the 14th, so November 2006 numbers will be released around December 14th. Unlike software numbers, hardware numbers are easier to come by. TJ Spyke 23:02, 25 November 2006 (UTC)
That's good news. Knuckles sonic8 23:04, 25 November 2006 (UTC)

Update: Sold 600,000 units in 8 days

[8] According to Nintendo, they sold 600,000 units of the Wii in 8 days. Please update the article with this infomation. Thanks. dposse 23:54, 28 November 2006 (UTC)

Backwards Compatibility?

A quick question here:

The Wii console is backward compatible with all GameCube software and most peripherals.

So, obviously, "most peripherals" implies that, well, it's compatible with most peripherals... (duh)
But... the console isn't compatible with the modem adapter, broadband adapter, gameboy player, av cables, or ac adapter... That's 5 things.
It is compatible with the controllers and the memory cards. That's 2 things.
So, obviously, in order for it to be compatible with "most" gamecube peripherals, it must be so with at least 6 of them. (and this is assuming that composite, s-video, and component cables all count as the same single item) So... are there any others that it does work with? Or does that need to be reworded? Bladestorm 20:52, 20 November 2006 (UTC)

Assumable it works with any special controllers - the bongos, the dance mat, any racing wheel that may or may not exist I forget. It also works with Freeloader, I hear, if that counts. Webrunner 21:15, 20 November 2006 (UTC)
The microphone. --Thaddius 21:38, 20 November 2006 (UTC)
What about it? // Sasuke-kun27 21:48, 20 November 2006 (UTC)
I think hes adding to the list, but what does it matter, the wii controller has a built in mic.Toxic Ninja 03:12, 23 November 2006 (UTC)
No, it doesn't. It has a built-in speaker, but that speaker is not a microphone. — Aielyn 04:53, 23 November 2006 (UTC)

Can you cite a page that says it works with this "Freeloader"? Also, happen to know if it works with whatever cheat devices worked with the Gamecube? (gameshark? pro action replay? what are the youngin's using these days?) If both do, then that's definitely "most" peripherals that are compatible with the wii (when you count the microphone, bongos, etc). If not, then most do not, and it should be reworded. (of course, I figure, for now, it won't hurt to leave as-is, but somebody really should check up on that) Bladestorm 23:06, 20 November 2006 (UTC)

I have talked to people online (who I do trust and they are reliable) who have tested the Freeloader and Action Replay, and both work. I can't cite them though since messageboards aren't allowed for citing. TJ Spyke 23:11, 20 November 2006 (UTC)
The only freeloader I know and have at home for GameCube is just a simple disc with software on it used in order to play japanese and american (as I am from europe) import games. As it is only software I recon it should be useable with the WII. Dunno in which way the freeloader gets around the PAL restriction, but if it is just something like flagging the game as PAL (which I suppose, as you just insert the disc, load it, then eject and insert the JAP/US game disc) it should definately work. Aetherfukz 23:13, 20 November 2006 (UTC)

Well, message boards might not be directly citable, but for the sake of something like this, I'd say that's good enough. Consider my objection... uh... abandoned? rescinded? meh. you get the idea. Bladestorm 23:20, 20 November 2006 (UTC)

"Most peripherals" is ambiguous in that it could mean peripherals by type or peripherals by the population (or rather, the amount in existence). If considering the latter, most of the peripherals out there are probably controllers and memory cards, not other items such as networking adapters. --Trakon 23:27, 20 November 2006 (UTC)

Please, please, please show me where you heard Freeloader works with the Wii! The reason I ask is that I a) very much enjoy the couple of japanese GCN games I have, and b) have Freeloader and have tried it a couple of times already, and have gotten Disc Read Errors consistantly (also the case with japanese GCN games). I have tested legitimate, NA region GCN games and they work, as well as all my normal Wii games. This isn't just a matter of verification, but I would like to know as many details about the working attempts as possible to compare. --Author X 14:50, 21 November 2006 (UTC)

who ever said it had to be with the gamecube? Colin Reding 05:47, 25 November 2006 (UTC)

Heads Up for Pictures

Just giving a heads up that I'll be taking some very nice pictures of the system and all of the accessories for the article. BlueMint 23:34, 20 November 2006

No need, I said I would do it and I will tonight. TJ Spyke 23:36, 20 November 2006 (UTC)
Really? Where? BlueMint 23:39, 20 November 2006 (MT)
Right here: Talk:Wii/archive16#Controller Photo. I would have done it yesterday but my camera wasn't working. TJ Spyke 23:51, 20 November 2006 (UTC)
Well, lets see who gets 'em up first. BlueMint 17:30, 20 November 2006 (MT)
"And I shall hold the money."-Around the World in 30 Days Toxic Ninja 03:14, 23 November 2006 (UTC)

Interesting, really, but I say it's still not stable enough information.

I don't think we should add the specs just yet. Nintendo, IBM, and ATI still haven't said anything themselves.

  • Under the RAM amounts, the link sourcing 1T-SRAM goes to a website describing how Linksys' 1T-SRAM is going to be featured in the product. No actual amount was given.
  • Under the RAM amounts, once again, the link sourcing the inclusion of GDDR3 RAM only links to a site describing the RAM, absolutely nothing Nintendo-related was mentioned.
  • We've already ruled out IGN as an unstable source at the moment, since they never mention exactly where or who they got the specs from.
  • In USA Today's interview with Nintendo, they never asked Nintendo about the specs, and never mentioned where they got the spec info from.

I'm going to keep the specs as they were earlier (unknown), for now. The Captain Returns 02:08, 21 November 2006 (UTC)

The RAM information at least is 100% confirmed. The link to the GDDR3 RAM site has the same part number as the picture of the RAM that was put up; that's why it constitutes a reference. As for the 24MB 1T-SRAM, this is just the same type and amount of RAM that was used in the Gamecube so it makes perfect sense (considering the 100% backwards compatibility) that it would show up again in the Wii. So I've put the RAM information back.
As for the clock speeds, well Nintendo doesn't want to release this information because it makes the Wii look bad, so we may never get official confirmation. Developers have access to this information but when they leak it they do so anonymously because they're under NDA. But look, these same 729Mhz/243Mhz numbers showed up in two independent sources are probably not copying from each other. This kind of thing is considered strong evidence usually. 729Mhz is also exactly 1.5 times the Gamecube clock and the number "729" is written on the Broadway chip, giving more circumstantial evidence that it's correct. I'm not sure how much evidence you feel we need here. For now I've put the information back with the qualifier "reportedly"; I guess if you're really unhappy with it you can remove it again and I won't revert, but given the preponderance of evidence I'm pretty sure it will end up in the article eventually and it might as well be now. Redquark 14:32, 21 November 2006 (UTC)
doesn't the fact that 729 is exactly 1.5 times 485 make it more likely that some idle tosspot just multiplied 485 time 1.5 and posted it to ign?
Perhaps, but as a matter of fact motherboard clock speed changes often work in neat multipliers. You have an oscillator crystal running at a certain rate, and you put it through a little device that outputs 3 pulses for every 1 or something. In Gamecube backwards compatibility mode, the Broadway would need to run at 485Mhz, so it makes sense that the native Wii clockspeed would be a neat multiple of that. Redquark 17:26, 21 November 2006 (UTC)
Point taken but 2 times would be a neat multiplier, 1.5 times no so easy to do? As for back-compat - yes maybe - but if the cpu is faster it could run and finish it's task ealier on in each 1/50sec (or 1/60sec) frame.
I asked whether anyone could interpret these numbers on the cpu :

IBM Broadway 39X6735 IBM9316 BWYC-72914 06310636V 14 CANADA http://www.popsci.com/popsci/whatsnew/2526081bfbcfe010vgnvcm1000004eecbccdrcrd/14.html

Now seems like a good time to ask again.87.102.16.174 18:17, 21 November 2006 (UTC)

Considering that the evidence is unbelievably tilted towards this being true, I guess it should stay. Peace. The Captain Returns 01:18, 22 November 2006 (UTC)

Firmware updates break the wii -- "Blocks"

[9]

Soo, yeah. This isn't really conclusive yet, i don't think, since it came from one website that i know of. If you are going to add it, please find at least one or two seperate news agencies for sources. Also, let's keep it POV-free, ok? dposse 18:56, 21 November 2006 (UTC)

I've found two more sources but I seem not quite to have got the hang of the formatting mode for it. The URLs are viewable in edit section bu I can't quite work out how to sort out the cites.BigHairRef | Talk 19:34, 21 November 2006 (UTC)
If this is included, it is definately worth noting that you can back up game saves on an SD card, as well as entire Virtual Console games. Never mind, I just realized while typing this that you need the update to use the SD card, and now feel quite silly. Well, at the very least, you can save your Mii's like rats from a sinking ship on your wiimote. --Author X 21:13, 21 November 2006 (UTC)
From what I've heard/experienced, there are two updates -- the first one lets you use the SD card, and the second is the one that's been "breaking" things. Detailed blog entry with pics, via kotaku -Lhall 01:04, 22 November 2006 (UTC)
Please don't quote everything in articles, as that can be considered copyright violation. Also, this is not a gaming forum. Just link to the article and make a note about its content. Thanks! -- ReyBrujo 21:18, 21 November 2006 (UTC)
Sorry, i didn't realize that infomation and the news was copyrighted. dposse 00:28, 22 November 2006 (UTC)
I had my Wii hooked up by 8:30am on Sunday morning and got 2 updates as far as I could tell. On Monday I used my cameras SD card to transfer monkeyball and trauma center save files to my roomates Wii... It worked just fine. I have been on my Wii all day until just now when I found this article on Digg. I haven't received a firmware update yet but should I not do it? Or does this story simply have no merit? --24.231.203.166 10:29, 22 November 2006 (UTC)

Wii Startup Disc

Did anyone ever find out about what it is?Cocopopz2005 04:33, 22 November 2006 (UTC)

Probably what the firmware upgrades you have to download now (SD support and online access). TJ Spyke 04:35, 22 November 2006 (UTC)

Will the problems with updates and stuff be fixed by the time pal territories get it? (early december). Any idea if a disc will be shipped along as well with some other updates? I heard reports of pplz wii's have stopped working.. That scares me! Cocopopz2005 04:38, 22 November 2006 (UTC)

It's only a very small number of Wii's having problems, and it's the systems themselves (not the updates) that are the problem. I downloaded the updates and haven't had any problems. TJ Spyke 04:40, 22 November 2006 (UTC)
Consoles in every generation have been crapping out since the dawn of time, compared to the amount of xbox 360s that broke down in the first week the wii is still much more reliable, especially considering it sold like 5 times more.Toxic Ninja 03:18, 23 November 2006 (UTC)

So these should be ironed out by the PAL release - meaning that there should be no real problems? Cocopopz2005 04:46, 22 November 2006 (UTC)

There was no startup disk... Only a "Wii-Sports" disk. And the dox doesn't say a Startup disk anymore, either.Mjanzen128 19:16, 27 November 2006 (UTC)

Shortened

Yep. WAY too long. — Preceding unsigned comment added by ASHTONZANECKI (talkcontribs)

Model Numbers and model changes.

The console model does change or at least the number. Small differences in manufacturing process and different components make the console units different. I'd like to see a list of console models, when they were released and what the changes might have been.

Only if they're significant changes, I'd say, like the way the original (PAL) PlayStation had phono sound output ports, but my, later, model did not. But if it's something like a minor graphical change to the Wii menu, I don't think it needs to be listed. How quickly do such changes happen, anyway? Aren't we talking about a year from now at least? Kelvingreen 17:10, 22 November 2006 (UTC)

Links to dates/Lead trimming

The first few paragraphs are really hard to read since so many words are links. Is it neccessary to have links to dates like December 7, December 9, etc? The info at the links has nothing to do with the Wii. I'd like to see them removed.--142.166.163.162 17:37, 22 November 2006 (UTC)

Wikilinking dates allows them to be rendered properly. For example, I've got them set to read as "December 7, 2006", whereas users can have them set to read "7 December 2006" or "2006 December 7" or "2006-12-07". EVula // talk // // 18:25, 22 November 2006 (UTC)
The problem is not the abuse of wikilinks, but instead the awful content. There is a lot of information that should not go there. The third paragraph is redundant and could be moved into the body of the article. -- ReyBrujo 18:28, 22 November 2006 (UTC)
I've made a first cut at trimming the third paragraph, removing the release dates that were already redundant with the info in the table. Anyone else want to finish the job? Nandesuka 19:32, 22 November 2006 (UTC)


Disk Media

Anyone have any information on the disks the games are on? The article just states "Wii optical disk" which isn't much to go on. No information on storage capacity or data transfer rate or anything rather then that obscure name and the fact its 12 cm. Although I've heard it might be DVD-DL but no sources. So anybody?Toxic Ninja 03:29, 23 November 2006 (UTC)

I asked it, and it was answered here, although it was not added to the main page, presumably due to no reliable sourcing. Apparently, "Wii discs will hold 4.7GB single layer or 8.5GB dual layer" and are basically DVDs. Kelvingreen 16:37, 23 November 2006 (UTC)
Another couple of questions though; does the Wii play audio and/or mp3 compact discs? And can the Photo Channel make use of photo CDs? Kelvingreen 23:06, 26 November 2006 (UTC)
No and No. TJ Spyke 23:26, 26 November 2006 (UTC)

Moving "Hardware" section

Can we remove the Hardware chapter? There is already a Hardware page. Looking at the length of this article the seperate hardware page seems like a good idea. I propose to integrate the Hardware chapter with the hardware page and remove it from the main page. Mausy5043 18:02, 23 November 2006 (UTC)

The "Hardware" article was created without consensus from the editors of the Wii article. I personally don't see why it should have its own page, since it mostly contains redirects to more articles. Just64helpin 18:11, 23 November 2006 (UTC)
Well, I think the main article is getting pretty big. Putting hardware information on a seperate page seems a good move to me. But that's just my opinion. Mausy5043 18:21, 23 November 2006 (UTC)
Isn't the Wii article essentially about the hardware? Just64helpin 18:26, 23 November 2006 (UTC)

I've prodded Wii launch, Wii name controversy, and Wii hardware specifications. --Maxamegalon2000 04:06, 24 November 2006 (UTC)

Good idea Max, I don't know why that editor created those 3 articles (the same editor did all 3). You might want to watch them though in case someone removes the PROD's. TJ Spyke 04:27, 24 November 2006 (UTC)

Box picture

It'd be nice if someone could get us a higher resolution box picture. :) --Akhel 19:48, 23 November 2006 (UTC)

There is one right here but I'm not sure if we're allowed to use it. This is where I found it. Sockigami 15:54, 24 November 2006 (UTC)
As long as there isn't a watermark on it, you are allowed to use it. I'd reccomend that you reduce the size of it for copyright purposes though, and don't forget to put a rationale. You also might to wait and have someone just take a picture of one and release it into public domain so you don't have to deal with people complaining about have a copyrighted picture (look at the box art's page).--Clyde Miller 16:22, 24 November 2006 (UTC)

Some Questions

Sorry, I wasn't sure if this was true. You can use gamecube controllers rather than classic controllers right? Do I need a memory card/stick or something? DrSatan 05:00, 25 November 2006 (UTC)

GameCube controllers can be used for GC games and most Virtual Console games (I think all 14 VC released so far do support it). The Wii has 512MB of internal flash memory, but also accepts SD cards if you want to use them. TJ Spyke 20:30, 24 November 2006 (UTC)
That's not fair...Nintendo is really ripping you off with controllers...I guess I can just not use a normal contoller then. I think that is a bad choice by Nintendo and it's losing its bang-for-its-buck. So, I don't need any classic controllers right? Or do I need them for Virtual Console? If so...God damnit...DrSatan 05:00, 25 November 2006 (UTC)
Have you tried playing some of the VC games with a GC controller? The Classic Controller feels more natural. TJ Spyke 05:46, 25 November 2006 (UTC)
It can also use Gamecube memory cards. Colin Reding 05:50, 25 November 2006 (UTC)
Do the gamecube memory cards work with Wii games or only Gamecube ones? Well, the thing about the classic is that it's an extra $20...It's just too much for me to afford...DrSatan 22:05, 25 November 2006 (UTC)
GameCube games are saved to GC memory card, Wii games saved to the flash memory (although Wii games can then be transfered to a SD card afterwards). TJ Spyke 22:08, 25 November 2006 (UTC)

usb storage

Can anyone confirm or deny that the Wii os supports usb storage devices (flash and hard drive etc) for saving game data etc. I think this is relevant to the article as well as being of personal interest to me.

Perrin Kaplan said "No", and so far nobody's reported any success with USB drives / card readers / whatever, so I'm afraid it's "No" for the moment. Maybe it'll come with a firmware update.Sockatume 18:06, 25 November 2006 (UTC)
She said it would be possible in the future with a firmware upgrade. TJ Spyke 22:06, 25 November 2006 (UTC)
On that note, for the SD Memory Cards, let's take Monkey Ball: BB for instance. As confirmed, you can save replays onto SD Memory Cards. My question is, though, can you transfer these to your PC? Will they be in AVI format or something? Just curious... Knuckles sonic8 23:02, 25 November 2006 (UTC)
I don't think USB storage devices will be supported, mainly because people will save their downloaded Virtual Console games to it and upload it to their computer. Nintendo has enough trouble with piracy -206.230.184.146 04:00, 26 November 2006 (UTC)
That has nothing to do with it. SD cards work fine, and obviously can be accessed with computers. -- Consumed Crustacean (talk) 05:15, 26 November 2006 (UTC)
According to this http://www.dcemu.co.uk/vbulletin/showthread.php?t=43154 usb flash, hardrives, keyboards and mice can be plugged in.. But they all do nothing. This is just ridiculous.87.102.12.129 15:19, 26 November 2006 (UTC)
It's acutally not all that ridiculous. I'm not sure why one would expect them to work. --Maxamegalon2000 18:37, 26 November 2006 (UTC)
Ok maybe not ridiculous (but still a bizarre choice) - from reports I've heard that you might need to enter your name for various purposes - using the pointer function - so why do let us do it with a keyboard. And USB flash drives - very simple to support surely but apparently they don't work - so the bizarre thing seems to be why include USB at all if it's not used..
Well, this is just a guess, but I think USB will be used be Nintendo for expansions, like DVD playing capabilities, ethernet, and so on. After all, they have to go somewhere, right? --RockMaster 20:51, 27 November 2006 (UTC)
I believe that a USB ethernet adaptor has been confirmed, and I'd guess that keyboard functionality will be in place for the launch of the Wii Browser. Kelvingreen 18:57, 28 November 2006 (UTC)

Wii price in Ireland

According to the twilight princess ad Wii will cost around 259 euro in Ireland.

According to Smyths website (big toy/ vdeo game chain in ireland) Wii will cost 270 euro in smyths Smyths.ie page for Wii

Please add in the 259 euro price in the price table. Nitromaster 00:02, 26 November 2006 (UTC)

Nintendo have already released their reccomended price for the Eurozone: if we add in the actual price for each region it'll just get endless. Sockatume 01:53, 26 November 2006 (UTC)
In this case, Ireland is an exception to the Eurozone price because of the VAT rate. For that reason, this is not specialist treatment due to one Country's retailers, it's accurate representation of the price. Unfortunately for we Irish. - Cathal

NES, Super Nintendo, Nintendo 64 and GameCube games

I've heard that NES, Super Nintendo, Nintendo 64, and GameCube games work on the Wii system. Is that true? If it is, I think it should be mentioned in the article. Voortle 03:31, 26 November 2006 (UTC)

Not quite, some of them will be part of the Virtual Console (which IS mentioned in the article). The GameCube games part is mentioned though under the Backwards Compatibility section. TJ Spyke 03:41, 26 November 2006 (UTC)
You can download NES, SNES, N64, Sega Genesis and TurboGrafx-16 games onto the Wii for a price. The price is from $5 to $10. You can play the Gamecube games straight from the Cube disc in the Wii. For more detailed infomation, see the Virtual Console (Wii) article. dposse 17:26, 26 November 2006 (UTC)

Japanese

http://ja.wikipedia.org/wiki/Wii Is it just me, or do they have more information? Can anyone translate? I just want to compare the Japanese wiki to ours and see if there are any serious differences. —Shanesan (contribs) (Talk) 21:22, 26 November 2006 (UTC)

At first look the information is basically the same; the reason the Japanese article is larger is because the English one is separated into more pages.221.19.139.92 12:03, 27 November 2006 (UTC)

Danish Prices - Need help

Hello.

Just found the prices, but i think I'll leve it to the pro's adding it :-)

http://www.novadata.dk/files/katalog.html Press lower right corner to flip the pages :-)

Thanks :-)— Preceding unsigned comment added by Cmol (talkcontribs)

Surge Protection for Low Power Mode

I would like to keep my Wii on at all times, but, at our house, power outages are not too uncommon. Did Nintendo take precautions for this and build in surge protection and quick shut down protocols, or do I have to go out and get another surge protector? Also, I heard that the Opera browser will be available for free download before they make you pay for it, with this free period ending at the new year. Is this rumor true? Thanks in advance. --RockMaster 02:20, 27 November 2006 (UTC)

The Wii Browser will be free to download until July 2007. You only have to pay if you wait until then to download it, and even those who wait will only have to pay a 1 time fee. I don't know about the electric issue. TJ Spyke 02:23, 27 November 2006 (UTC)
I'd recommend having surge protectors hooked up to any important electronic device. As for "quick shutdown protocols", I'm not precisely sure what you're asking; if you cut off its power, the Wii won't automatically save or safely stop itself if writing to its internal flash memory / SD cards. I don't know of anything that does, really. If your power shuts off that often and it really bothers you, and you have the money, you might want to look at an uninterruptible power supply. That's probably overkill for a video game console though. And as for keeping on all the time: most electronic devices keep some sort of standby mode, even if they call it "Off". The Wii's is somewhat more involved, and doesn't hide the fact that it's on. -- Consumed Crustacean (talk) 03:14, 27 November 2006 (UTC)
By quick shut down protocols, yes, I meant that you wouldn't screw the system over if it was downloading something while sleeping. The biggest problem about getting a UPS, which would be what I'm hoping for, is that we've already got two, and I doubt my dad will get a third. Thank you for all your help --RockMaster 20:48, 27 November 2006 (UTC)

Wii 'critisism'?

First reports of "tennis elbow" by playing the Wii, could be included in a section of possible adverse health effects of playing? (link http://uk.gamespot.com/news/6162355.html?) 134.225.254.250 21:30, 27 November 2006 (UTC)

The idea of considering this a "problem" gives me the creeps. Is there a precedence on this? I never read of PS2 controllers to be "problematic" (nor any other controller by the way) and there are problems for sure. In fact, since this is something related to abnormal use of articulations, I would say this is an advantage!
MaxDZ8 talk 21:44, 27 November 2006 (UTC)

I think we can probably mention the reports without passing judgement. --Maxamegalon2000 21:48, 27 November 2006 (UTC)
Only people out of shape or not used to exercising would have problems. It's no different than the DDR games or the EyeToy games. Players also only need small wrist movements, all these problems i've seen are from people doing things like swinging the Wii Remote as fast as they can (which is their fault, not Nintendo's). TJ Spyke 22:03, 27 November 2006 (UTC)

I agree. Notable, too, I guess, is the fact that the wrist strap is meant to serve as a protection and for safety reasons. Knuckles sonic8 22:57, 27 November 2006 (UTC)

The fact that people are too unfit to use a controller, or too excited and use motions that are too animated, isn't exactly notable, at least not on this article. You'd have to also go to a driving article and provide "criticism" that legs can become cramped if you do it too much ;). Chris M. 01:48, 28 November 2006 (UTC)

Seriously, drenched head to toe in sweat from wiisports tennis. This is not normal play.--Signor 06:49, 28 November 2006 (UTC)
Actually, if you read the article, it was boxing, and I found myself breaking a sweat the first time I boxed with normal play, and was sore the next day. I wasn't complaining though. If "Wii elbow" is to be mentioned, should it be in a new article for Wii elbow? I understand that could be considered a neologism, but at this point there are reputable sources using the term. However, I also realize it would be a very small article. --PsyphicsΨΦ 16:26, 28 November 2006 (UTC)
Found a another source, this one from the Wall Street Journal using the word "Wii elbow" [10]. Deserve mention? It's own article? --PsyphicsΨΦ 17:40, 28 November 2006 (UTC)

This is definatly notable, it's a real "issue" though it's something that works itself out. Acting like it is just out of shape people doesn't help anything, and doesn't change the fact that it happens. The first time you play a game you don't know the range of motion it requires and can easily overextend your arms. If you get into Wii sports, you can get a real workout, though the story of "being drenched in sweat" doesn't discuss the length of gameplay that it took, though I expect it to be a bit long. Easily worth a note, however I wouldn't exactly call it criticism. A site like www.wiihaveaproblem.com is more for criticism, but any story of that type seems to be second hand accounts of the situation or just unable to understand how the work a simple wrist strap.--Kinglink 20:10, 28 November 2006 (UTC)

But would we really create a whole section for it? To answer your question, I think the verdict is no. So, where would it go, then? Knuckles sonic8 22:02, 28 November 2006 (UTC)

I say nay, not a whole article at least. Make a section about it. This isn't deserving of its own article, unless it's a pandemic of people complaining about getting sore playing one of the more physically demanding titles for Wii.--Signor 22:50, 28 November 2006 (UTC)

Sales

Should this wiki include information of sales at this point? Nintendo has released a press release which can be read by anyone at http://gonintendo.com/?p=9336 or if you have access to the Nintendo Press Room it can be viewed there too. I think that it would be beneficial to this article to include that information. 74.116.7.116 02:28, 28 November 2006 (UTC)

Yes, we are currently quoting IGN, thanks. -- ReyBrujo 02:58, 28 November 2006 (UTC)

Archive

Correct me if I'm wrong, but I think this needs archiving.--Clyde Miller 03:31, 28 November 2006 (UTC)

I just archived every topic with no activity in the last five days. Jecowa 07:28, 28 November 2006 (UTC)

Colbert

Did Colbert have a Wii out on the recent show of his? And use it to "make a mii out of himself and Nancy Pelosi, and proceed to beat her up in Wiisports Boxing?" It's what I heard.--Signor 06:51, 28 November 2006 (UTC)

Who is Colbert? How is this relevant to the article? Jecowa 07:06, 28 November 2006 (UTC)
Stephen Colbert of Comedy Centrals Colbert Report. He had a Wii on his show last night and played the Wii Sports boxing game, with him and Nancy Pelosis heads battling. dposse 14:02, 28 November 2006 (UTC)

Colbert Review watchers are heavily disproportionately represented in Wikipedia editors. I'm not saying don't include this, but I think that given that representation, you should be judicious about opportunities to insert a reference to Colbert. Ask yourself: "Is this really encyclopedic?" MrVoluntarist 14:25, 28 November 2006 (UTC)

Of course not. It's interesting trivia, perhaps, but it's not encyclopedic. dposse 19:52, 28 November 2006 (UTC)

Brazilian Release Date

The wii wasn't released in here nov. 19th... But it'll be released on dec. 1st, as you can see on this reliable online shopping site: http://www.submarino.com.br/games_productdetails.asp?Query=&ProdTypeId=12&CatId=57396&PrevCatId=57395&ProdId=1792681&ST=BL57396&OperId=0&CellType=2 wich states "Foi lançado em 01 de Dezembro de 2006 no Brasil." wich roughly translates to "Was released in Brasil on dec. 01 of 2006"

The price tag of a whooping 1.200 dollars is still, sadly... correct...

Brazilian time machine rox! - Danillonunes 00:25, 30 November 2006 (UTC)

Not Region Locked - But...

I have asked the Nintendo support team (Europe) whether the Wii is region locked. Their answer is basically: No, but there are PAL and NTSC Wii's and they are not compatible to each other. Their exact reply is here. -- Nils Jeppe 15:15, 28 November 2006 (UTC)

Well of course PAL and NTSC aren't compatible on-the-fly, as they are indeed different tv standards. But there was (almost?) no gaming console in history which didn't have some form of freeloader to play import games. I wouldn't fear not being able to play NTSC games on a PAL wii and vice versa. Just insert the freeloader cd, boot up the menu, insert import cd, play the game. Although some consoles had to have a mod chip inserted to play import games, Nintendo systems always only used some kind of boot menu, be it a freeloader cd for the gamecube, or the cardridges for SNES and N64 and the likes, where you would put the import game on top and the game from your region on the back of the freeloader cardridge. Aetherfukz 16:43, 28 November 2006 (UTC)
Of course I know that NTSC and PAL work differently. But if they wanted, they could have easily built hardware that does both. Still, with pretty much all the entertainment we get these days headed for a region code system, I find it interesting that Nintendo has opted to do no such obvious thing. The article said that the status of region code locking was unknown, so I thought I'd forward the official Nintendo answer to this, straight from the mouth (well, hands) of the support team. I haven't edited the article because I didn't want to mess with it. -- Nils Jeppe 05:50, 29 November 2006 (UTC)
Well Nintendo has opted to do the obvious thing, from a Company POV. The difference between PAL and NTSC comes from history because US and EU developed different standards because the power comes in 60Hz and 50Hz. But usually this wasn't the only problem with import games, otherwise you, as you said, could just hook up a monitor or NTSC/PAL TV to play import games. There were always built-in measures to not let people play imports. And there were always nifty and witty people that developed software/hardware addons for every console to play import games. Fact is, as with DVDs which are region locked (although there are lots of brand DVD players that can play DVDs from other regions), the developers don't want players to play import games. Whether it be because of local laws (like in Germany there are lots of games on the index, and therefore don't get published there, like Mortal Kombat, Gears of War and such because they are deemed too brutal) or because the company wants to translate the game first to not spoil foreign audience. I can talk from experience, I have the japanese SoulCalibur 2 on GameCube because it was out half a year before the european version got released. And I tell you, it is very hard an awful to play sometimes, especially when you want to look up moves on the moveslist because everything is in japanese kanji. Aetherfukz 12:27, 29 November 2006 (UTC)

Can I trust you'll keep a note on this issue? I would like to get a few games from the US (they're not imported here in EU for some reason) so I'm a bit interested in this one.
MaxDZ8 talk 19:57, 29 November 2006 (UTC)

Wii Picture

I was wondering if i should replace the current Wii picture with this one: [11] — Preceding unsigned comment added by Royboy5371 (talkcontribs)

Free images should be used instead of fair use ones (see WP:IUP). Just64helpin 22:17, 28 November 2006 (UTC)

Adding Trivia?

I found a few articles today that show how candles can be used as sensor bars because of they send out Infrared signals similar to the sensor bars, allowing for the wii remote to detect movements in the same way(and accuracy) of the sensor bar. These are the articles. I think this is more trivia related than any other category.[[12]] [[13]][[14]] --Luvboat 23:39, 28 November 2006 (UTC)

The Wii remote article mentions that candles can substitute for the sensor bar to create infrared light used by the Wii remote. Jecowa 05:16, 29 November 2006 (UTC)

No Mention of Wii's Visual Fidelity?

I find it most unusual that there is no mention of the Wii's graphical standard or how the majority of its current games look anywhere in the article, plus the fact it is undoubtedly weaker technologically than its rivals. It's way too downplayed. Don't get me wrong, I'm not bashing the Wii - I'm a big Nintendo fan, and respect them probably more than any other company. It's just sad that a lot of its games right now (cough, Far Cry, GT Pro, cough) look no better than many Xbox or even GCN games, and I thought that deserved a brief mention in the tech specs area. I don't think it really needs to be sourced, because you can all see the system' visual output for yourselves with your own eyes right? It's pretty common knowledge. I know with Wii it's not about the graphics, but can't they work to get games that look at least considerably better than the average GCN game? This will make the system appear at least a little less impotent compared to PS3 or X360. Nintenboy01 18:59, 29 November 2006 (UTC)

I think I can put together info from news articles directly analyzing graphical capability. Where should it be added, though? Just64helpin 19:07, 29 November 2006 (UTC)
Here's the problem though... If you don't source anyone else, then they're really just your own opinions, and thus Original Research. To be honest, I'd go the other direction entirely. Rather than talking about how it lacks the visuals of the other consoles against which it is supposedly "competing", I'd actually prefer to remove the line about it competing with ps3 and 360 altogether. They (at least originally) made it very clear that they weren't directly competing for the same market. In fact, I'd hazard to speculate that the only reason it's even now being considered a direct competitor is simply because it's turned out to be a spiffy little system. That said, the article is primarily about what the wii is, not what it isn't.
For comparison, think of it this way: The 360 article doesn't have a section detailing how its controller is less intuitive for a non-gamer than the wii's. Nor does the PS3 article have a reference to how Sony has failed to deliver as affordable a console as Nintendo has.
But, again, unless properly cited, it'd be original research, and thus immediately deleted anyways, so I don't really see the point. Bladestorm 19:18, 29 November 2006 (UTC)
Hmm, come to think of it I have to agree. Those are excellent points Mr. Bladestorm made. I am happy at least that the Wii has sold very well so far (600K units in about a week?!?) and here's another good analogy: The PSP is also technically superior to DS, but w/c has the better games for the most part? Maybe it was good of Nintendo to move in this direction favoring innovation and price over raw horsepower after all. Still, it certainly wouldn't have hurt if they could have made Wii at least a bit more powerful even if they have to lose a little more dinero on every piece of hardware sold... Sony may be charging a steep price, but apparently they're still losing over $200 on every unit! Nintenboy01 19:29, 29 November 2006 (UTC)
Information on competing consoles is there to establish context (see WP:LEAD). Anyways, I plan on citing all of my sources, but I'm not sure how I should document the information. Writing "analysts state the graphics aren't as good as..." obviously wouldn't work. Just64helpin 19:30, 29 November 2006 (UTC)
Yes, it's underpowered graphically, but it's a game console, not a graphics generator. Nintendo have specifically shied away from the graphical arms race in order to concentrate on developing gameplay, most notably with the Wii Remote. It's competing with the X360 and PS3 not on graphics, but on gameplay, and as such I'm not sure a discussion of its graphical capabilities in comparison with the other consoles is that relevant. It strikes me as a flawed comparison, frankly, like putting a sprinter up against a high jumper and comparing their running speeds; the jumper will be slower, but he's not trying to run fast. Kelvingreen 19:33, 29 November 2006 (UTC)
Oh poo, Bladestorm said it better. Kelvingreen 19:36, 29 November 2006 (UTC)
Just a mention, there's plenty of sources (unluckly, often not freely accessible) mentioning the high costs of next-gen development. This is likely the reason for which a few game generations will look the same - for most next-gen platforms, there's not even a sufficenti installed base... the graphics hardware itself may be inferior, but if the assets are even simplier then there's no real problem anyway. Also, note because of the lower resolution, fillrate isn't really a concern. Consider for comparisono Cell-phone accelerators from powerVR... their fillrate is low, but it's huge when you consider they run on a cell phone. similarly, if there's the need to render to PAL (which is something like below 640x480) there's no real need to have a multi-gigapixel pipe. This one doesn't even need to be cited, simple math can proof it out.

MaxDZ8 talk 19:55, 29 November 2006 (UTC)

To be completely honest though, I'm still hoping that the Wii's Hollywood and Broadway aren't just shrunk-down versions of GCN's Flipper and Gekko with a 50% clockspeed increase and no new processing functions. Sure, a pixel fillrate of 972 Mpixels/sec (if the 243 mhz thing is true and Hollywood has only 4 pixel pipelines like Flipper) is very adequate for a 640x480 resolution, but still... If these specs turn out to be true in the end it's kinda embarassing to even put up here... Considering Xbox 360's core package costs only $50 more and packs 8 to 10x the power of its predecessor. Nintenboy01 20:01, 29 November 2006 (UTC)
I think I can write up a section detailing Nintendo's concept and marketing scheme for the console. It could briefly reference an emphasis on gameplay over graphics, but that wouldn't be the whole point. I'll hold off incorporating it for now. Just64helpin 21:45, 29 November 2006 (UTC)

New Wii info

I got some new info on the Wii from thewiire.com. Super Mario Galaxy's release date is sometime between the end of March to next christmas(2007) Wii play/Warioware will release in January for the U.S. Finally, nintendo is considering having a "Wii-mote" and nunchuck bundle since the price of both seperately is about $60 dollars. MariofanDs 2:42, 29 November 2006

Q

Is this 3RR?--Clyde Miller 00:49, 30 November 2006 (UTC)

I see 4 reverts there by TJ Spyke and J.L. so yes there are two counts of 3RR violations. However, TJ claims to have made a "self-revert", which if true would make him almost safe from being blocked. However, it does not appear to me to be a self-revert because TJ's text says "unofficially and incorrectly referred to as the wiimote", whereas J.L.'s version had the text "more commonly referred to as the wiimote". So I believe both have committed 3RR violations. Dionyseus 01:03, 30 November 2006 (UTC)
I was trying to put it back the way it was before I edited so we could discuss it more here. So I wasn't trying too, if I did. TJ Spyke 01:05, 30 November 2006 (UTC)
Well either of you would have looked like the better man if you had not reverted it so many times and instead brought up a discussion here. Neither of you attempted that. BTW, this is your hint to start one.--Clyde Miller 02:12, 30 November 2006 (UTC)
There already is, look towards the top of the page. TJ Spyke 02:22, 30 November 2006 (UTC)

Wikiwii?

Does http://www.wikiwii.org/ deserve to be added?