Gamebryo
Stable release | Gamebryo LightSpeed
/ April 2009 |
---|---|
Written in | C++ |
Type | Game engine |
Website | Official site |
Gamebryo is a game engine, originally from Numerical Design Limited (NDL), and is the successor to NDL's NetImmerse engine.
Since the creation of Gamebryo, NDL merged with Emergent Game Technologies. The new company is known as "Emergent Game Technologies" (EGT). Gamebryo has now evolved to Gamebryo LightSpeed and these are the two products of Emergent Game Technologies.
Description
Gamebryo is a 3D computer graphics engine, written in the C++ programming language and targeted at game development. It supports the following platforms:[1]
- Windows
- DirectX 9 (Latest Version, currently 2.6)
- DirectX 10 (Latest Version, from 2.6 onwards)
- DirectX 11 (Latest Version, N/A)
- Nintendo GameCube (Up to Version 1.2)
- Wii / WiiWare (Latest Version, currently 2.6)
- PlayStation 2 (Up to Version 1.2)
- PlayStation 3 / PSN (Latest Version, currently 2.6)
- Xbox (Up to Version 1.2)
- Xbox 360 (Latest Version, currently 2.6) (including Xbox Live Arcade[2])
A Gamebryo license can be purchased as either binary (headers, libraries and tools) or with full source code, so developers can debug the engine (and use it as reference for any customizations). Additionally, Gamebryo comes with searchable documentation. Gamebryo is genre agnostic and is used many 3D domain for AAA games, casual titles and serious games/simulation technologies. Educational licenses are also made available by Emergent for universities and schools running 3D technology courses.
Industry use
Gamebryo is used throughout the video game industry. Some of the developers who use EGT's Gamebryo include:
- Bethesda Softworks (Morrowind, Oblivion, Fallout 3)
- Reakktor Media GmbH (Black Prophecy)
- Obsidian Entertainment (Fallout: New Vegas)
- Firaxis (Pirates!, Civilization IV and Railroads!)
- Irrational Games (Freedom Force)
- Mad Doc Software (Empire Earth II and Empire Earth III)
- Mythic Entertainment (Dark Age of Camelot and Warhammer Online)
- Timegate Studios (Kohan II, Axis & Allies)
- Blue Fang Games (Zoo Tycoon 2)
- Trion Worlds (Rift: Planes of Telara)
- Google (Lively)
- Square Enix (untitled project in development)[3]
- Junction Point Studios & Disney Interactive Studios (Epic Mickey)
Gamebryo games
NetImmerse games
Game | Year | Platform(s) | Developer | Publisher |
---|---|---|---|---|
Dark Age of Camelot | 2001 | PC | Mythic Entertainment | Vivendi Universal Games |
The Elder Scrolls III: Morrowind | 2002 | PC, Xbox | Bethesda Softworks | Ubisoft Entertainment |
The Elder Scrolls III: Tribunal Expansion | 2003 | PC, Xbox | Bethesda Softworks | Ubisoft Entertainment |
The Elder Scrolls III: Bloodmoon Expansion | 2003 | PC, Xbox | Bethesda Softworks | Ubisoft Entertainment |
Freedom Force | 2002 | PC, Mac | Irrational Games | Electronic Arts |
Futurama | 2003 | Xbox, PS2 | Unique Development Studios Sweden | |
Memorick: The Apprentice Knight | 2004 | Xbox | Microïds | |
Prince of Persia 3D | 1999 | PC, Dreamcast | Red Orb Entertainment | |
Simon The Sorcerer 3D | 2002 | PC | Headfirst Productions | Adventure Soft |
Star Trek: Bridge Commander[5] | 2002 | PC | Totally Games | Activision |
Zoo Tycoon 2 | 2004 | PC | Microsoft Game Studios |
See also
- Unreal Engine
- CryEngine
- Trinigy Vision Engine
- Q (game engine)
- Torque Game Engine
- RenderWare, a former competitor to Gamebryo
- SpeedTree
- Source Engine
- Scaleform
References
- ^ Emergent's listing of platforms that Gamebryo runs on
- ^ Emergent's Live Arcade features page
- ^ Square Enix Enlists Gamebryo, Edge, March 17, 2009.
- ^ "Bethesda Speaks On Gamebryo Engine, Final Fallout 3 DLC". Slashdot. 2009-07-09. Retrieved 2009-11-19.
- ^ Totally Games Selects Netimmerse, Totally Games, June 8, 2000.
External links
- Gamebryo Engine EGT's official Gamebryo-Engine site
- In-depth overview of the engine
- Emergent Game Technologies website
- Wallis, Alistair (2007-05-11). "Tooling Around: Emergent's Gamebryo". Gamasutra. Retrieved 2007-05-26.
- NifTools NifTools is a project that aims at providing tools and specification for the files used by the NetImmerse/Gamebryo game engine.
- DevMaster.net overview of the Gamebryo engine