List of most expensive video games to develop: Difference between revisions
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|137<ref>{{cite web|url=http://www.gamesindustry.biz/articles/2013-02-01-gta-v-dev-costs-over-USD137-million-says-analyst|title=GTA V dev costs over $137 million, says analyst|website=gamesindustry.biz|date=February 1, 2013|accessdate=January 2, 2017}}</ref> |
|137<ref>{{cite web|url=http://www.gamesindustry.biz/articles/2013-02-01-gta-v-dev-costs-over-USD137-million-says-analyst|title=GTA V dev costs over $137 million, says analyst|website=gamesindustry.biz|date=February 1, 2013|accessdate=January 2, 2017}}</ref> |
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|265<ref>{{cite web |
|265<ref>{{cite web|url=http://www.ibtimes.com/gta-5-costs-265-million-develop-market-making-it-most-expensive-video-game-ever-produced-report |title=GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report |first=Alan |last=Travers |publisher=[[GamesIndustry.biz]] |date=February 1, 2013 |accessdate=September 9, 2013 |archiveurl=https://web.archive.org/web/20130204203806/http://www.gamesindustry.biz/articles/2013-02-01-gta-v-dev-costs-over-USD137-million-says-analyst |archivedate=February 4, 2013 |deadurl=no |df= }}</ref> |
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|[[Square Enix]], [[Sony Computer Entertainment]] (PS), [[Eidos Interactive]] (PC) |
|[[Square Enix]], [[Sony Computer Entertainment]] (PS), [[Eidos Interactive]] (PC) |
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|[[PlayStation (console)|PS]], [[Personal Computer|PC]] |
|[[PlayStation (console)|PS]], [[Personal Computer|PC]] |
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|45<ref>{{cite web |
|45<ref>{{cite web|url=http://www.1up.com/features/essential-50-final-fantasy-vii |title=Essential 50: Final Fantasy VII |publisher=1UP.com |accessdate=April 22, 2013 |deadurl=yes |archiveurl=https://archive.is/20120721091308/http://www.1up.com/features/essential-50-final-fantasy-vii |archivedate=July 21, 2012 |df= }}</ref> |
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|100<ref>{{cite web|last=Stanton|first=Rich|url=http://www.eurogamer.net/articles/2013-06-02-final-fantasy-7-retrospective|title=Final Fantasy 7 retrospective|publisher=Eurogamer.net|date=June 2, 2013|accessdate=March 20, 2014}}</ref> |
|100<ref>{{cite web|last=Stanton|first=Rich|url=http://www.eurogamer.net/articles/2013-06-02-final-fantasy-7-retrospective|title=Final Fantasy 7 retrospective|publisher=Eurogamer.net|date=June 2, 2013|accessdate=March 20, 2014}}</ref> |
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Revision as of 07:43, 22 May 2017
The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation.
References
- ^ Funk, John (November 19, 2009). "How much did MW2 Cost?". The Escapist. Retrieved October 4, 2014.
- ^ "GTA V dev costs over $137 million, says analyst". gamesindustry.biz. February 1, 2013. Retrieved January 2, 2017.
- ^ Travers, Alan (February 1, 2013). "GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report". GamesIndustry.biz. Archived from the original on February 4, 2013. Retrieved September 9, 2013.
{{cite web}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help) - ^ "Essential 50: Final Fantasy VII". 1UP.com. Archived from the original on July 21, 2012. Retrieved April 22, 2013.
{{cite web}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help) - ^ Stanton, Rich (June 2, 2013). "Final Fantasy 7 retrospective". Eurogamer.net. Retrieved March 20, 2014.
- ^ a b Fritz, Ben (January 20, 2012). "Star Wars: The Old Republic — the story behind a galactic gamble". Los Angeles Times. Retrieved October 4, 2014.
- ^ a b c Pham, Alex (May 21, 2012). "Bungie-Activision contract". Los Angeles Times. Retrieved December 2, 2014.
- ^ "Activision CEO Bobby Kotick stated that the total cost was $500 million, but Bungie's Eric Osborne stated that the budget was "Nowhere near $500 Million"". Retrieved October 19, 2015.
- ^ Karmali, Luke (May 6, 2014). "Destiny is a $500 Million Gamble for Activision, says Kotick". IGN. Retrieved September 8, 2014.
- ^ Androvitch, Mark (April 30, 2008). "GTA IV: Most expensive game ever developed?". Games Industry International.
- ^ Stuart, Keith (August 27, 2010). "Realtime Worlds: an inside story". theguardian.com. Guardian Media Group. Archived from the original on April 7, 2015. Retrieved September 29, 2015.
{{cite web}}
: Unknown parameter|deadurl=
ignored (|url-status=
suggested) (help) - ^ "New York Times - "Red Dead Redempetion" Brings Old West to Life". New York Times. May 16, 2010.
- ^ Schiesel, Seth (May 16, 2010). "Way Down Deep in the Wild, Wild West". The New York Times.
- ^ a b "Max Payne 3's Sales May Be Hitting Rockstar Where It Hurts". www.gametrailers.com. June 15, 2012.
- ^ "20 of the Most Expensive Games Ever Made". GameSpot. Retrieved June 8, 2016.
- ^ Fritz, Ben (August 25, 2013). "Disney Tries Anew to Raise Its Score on Digital Games". The Wall Street Journal.
- ^ a b Sheffield, Brandon (March 2, 2011). "GDC 2011: Yu Suzuki: 'Sega Will Probably Let Me Make Shenmue 3'". Gamasutra.com. Retrieved March 18, 2014.
- ^ Plunkett, Luke (April 13, 2010). "Why The Halo MMO Was Cancelled". Kotaku. Retrieved April 12, 2016.
- ^ "Skyrim : The Elder Scrolls V Statistics". Statistic Brain. April 12, 2015. Retrieved January 21, 2016.
- ^ a b Pham, Alex (May 16, 2003). "'Enter the Matrix': An alignment of the digital planets". Chicago Tribune. Retrieved June 16, 2016.
- ^ Bercovici, Jeff (November 26, 2012). "With 'Defiance,' Comcast's Syfy Bets $100M On Convergence Of TV And Videogames". Forbes. Retrieved April 19, 2016.
- ^ "CD PROJEKT Group - first half of 2015".
- ^ "The Witcher 3 sells 6m copies in six weeks". Retrieved August 26, 2015.
- ^ Yin-Poole, Wesley (August 3, 2015). "New article on Konami paints a bleak picture". Eurogamer. Gamer Network. Retrieved August 3, 2015.
- ^ Tobin, Joseph Jay (2004). Pikachu's Global Adventure: The Rise and Fall of Pokémon. Duke University Press. p. 66. ISBN 0-8223-3287-6. Retrieved November 29, 2014.
- ^ Frank, Allegra (May 12, 2016). "Report: Fable Legends was a $75M project 'nobody' wanted to work on". Polygon. Retrieved June 7, 2016.
- ^ Hansen, Steven (October 9, 2013). "Final Fantasy XIII cost $65M; Mario Kart Wii made bank". Destructoid. Retrieved April 1, 2016.
- ^ Mosca, Marco (June 18, 2013). "Watch Dogs, le très gros budget d'Ubisoft". Challenges. Retrieved March 20, 2014.
- ^ Nutt, Christian (March 1, 2013). "What's holding back Crysis 3?". Gamasutra. Retrieved July 19, 2015.
- ^ Charles Onyett. "GC 2008: Crysis Cost 22 Million to Make".
- ^ a b "Ubisoft discusses next-generation game budgets". Eurogamer.net. May 16, 2012. Retrieved October 4, 2014.
- ^ Remo, Chris (November 5, 2009). "Yamauchi: Gran Turismo 5's Development Cost Hit $60 Million". Gamasutra.com. Retrieved March 18, 2014.
- ^ http://www.glixel.com/interviews/epics-tim-sweeney-on-vr-and-the-future-of-civilization-w459561
- ^ "How Much Does It Cost To Make A Big Video Game?". Kotaku. Retrieved October 4, 2014.
- ^ a b c Purchese, Robert (April 19, 2013). "Heavy Rain cost €16.7 million to make and made Sony "more than €100 million"". Eurogamer.net. Retrieved March 18, 2014.
- ^ Alder, Davon (July 29, 2000). "Square Haven News / NTV Tokyo Interviews Hironobu Sakaguchi". squarehaven.com. Retrieved April 1, 2016.
- ^ Phipps, Keith (February 2, 2005). "Howard Scott Warshaw". A.V. Club. Retrieved June 16, 2016.
- ^ a b Pham, Alex; Fritz, Ben (January 11, 2011). "DC Universe Online: $50 million gamble aims for audience that World of Warcraft 'can't touch'". Hero Complex - movies, comics, pop culture - Los Angeles Times. Retrieved July 5, 2016.
- ^ Geoghegan, Kev (May 27, 2011). "Will L.A. Noire change the game for actors?". BBC News.
- ^ "Half-Life 2: $40 million in, still Steaming forward". Eurogamer. March 22, 2004. Retrieved June 16, 2016.
- ^ "MMO Budget Busters". MMOHuts. May 10, 2010. Retrieved February 2, 2016.
- ^ Zelfden, N. Van (February 16, 2009). "What's Killing the Video-Game Business?". Slate. ISSN 1091-2339. Retrieved August 26, 2015.