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This is an old revision of this page, as edited by IceKey8297 (talk | contribs) at 19:56, 21 November 2022 (→‎Mario Kart 8 Deluxe: wave 3 release date). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

This draft is for the proposed discussion to merge the Mario Kart 8 Deluxe and Mario Kart 8 Deluxe – Booster Course Pass articles into their own sections of the Mario Kart 8 article. Please feel free to edit. Pizzaplayer219TalkContribs


Mario Kart 8 Deluxe Merge Content
Developer(s)Nintendo EAD[a]
Publisher(s)Nintendo
Director(s)Kosuke Yabuki
Producer(s)
Programmer(s)Yusuke Shiraiwa
Artist(s)Masaaki Ishikawa
Composer(s)
  • Shiho Fujii
  • Atsuko Asahi
  • Ryo Nagamatsu
  • Yasuaki Iwata
SeriesMario Kart
Platform(s)Wii U
Release
  • JP: May 29, 2014
  • WW: May 30, 2014
Genre(s)Kart racing
Mode(s)Single-player, multiplayer

Mario Kart 8[b] is a kart racing video game developed and published by Nintendo for the Wii U in May 2014. It retains Mario Kart series game mechanics, where players control Mario franchise characters in kart racing, collecting a variety of items to hinder opponents or gain advantages in the race. Mario Kart 8 introduces anti-gravity driving on walls or ceilings, and allows players to bump into each other for a short boost. It has single-player and multiplayer modes, including online via the Nintendo Network.

Mario Kart 8 was a critical and commercial success. Critics praised its new additions, tracks, graphics, gameplay, and orchestrated soundtrack, but criticized its limited battle mode. It is the best-selling Wii U game, with more than eight million copies sold worldwide. Nintendo continued to release patches and downloadable content, including additional characters, vehicles, and tracks, and support for Nintendo's Amiibo figurines. Mario Kart 8 Deluxe, an enhanced version for the Nintendo Switch, was released in April 2017.

Gameplay

Like other Mario Kart games, Mario Kart 8 sees characters from the Mario universe race in go-karts, attempting to hinder their opponents or improve their performance using power-ups found in item boxes.[1] It includes four different difficulties, each differing in speed, which can be selected before beginning the race to challenge players. Returning features from previous installments include motorbikes and 12-player racing from Mario Kart Wii, as well as hang gliders, underwater racing and vehicle customization from Mario Kart 7.[2][3]

New features include anti-gravity racing, in which certain parts of a track can allow racers to drive on walls and ceilings.[4] During these sections, players can bump into other racers or special bumpers to trigger a Spin Boost, which gives them an extra speed boost. New characters include the Koopalings and Pink Gold Peach. In addition to karts and motorbikes, the game also includes ATVs. There are four new items: the Boomerang Flower, which can be thrown to attack players, the Piranha Plant, which attacks nearby racers and obstacles and provides a speed boost, the Crazy Eight, which gives the user eight different items, and the Super Horn, which can be used both to attack nearby opponents and defend against items, including the previously nearly unavoidable Spiny Shell.[5][6] The game features 32 tracks spread across eight cups, with an additional 16 tracks later released as downloadable content (DLC) in four additional cups.

The racing modes include three speed classes: 50cc, 100cc, 150cc,[7] with each speed class being considerably faster than the last.[8] "Mirror Mode" horizontally inverts all courses.[9] 200cc was later added in a free update.[citation needed]

Along with local multiplayer, Mario Kart 8 supports online multiplayer with up to twelve players and voice chat outside of races; however, voice chat is only available with friends online. Before Nintendo's Miiverse social network was discontinued on November 7, 2017, players could set up tournaments with customizable rules and schedules, post race videos there, and earn art stamps for decorating Miiverse messages by beating staff times and completing Grand Prix races. Miiverse features have been removed from the game, although downloading ghost data from friends or top players is still possible.

Mario Kart 8 is compatible with the Wii U GamePad, Wii Remote and Nunchuk, Wii U Pro Controller, Wii Classic Controller, and Wii Wheel.[10]

Mario Kart 8 Deluxe

Mario Kart 8 Deluxe
Developer(s)Nintendo EAD[c]
Publisher(s)Nintendo
Director(s)Yusuke Shiraiwa
Producer(s)
Designer(s)
  • Yoshihisa Morimoto
  • Manabu Okano
Artist(s)
  • Masaaki Ishikawa
  • Masahiro Kawanishi
Composer(s)Kenta Nagata
SeriesMario Kart
Platform(s)Nintendo Switch
Release
    • WW: April 28, 2017
  • Booster Course Pass
    • Wave 1
      • WW: March 18, 2022
    • Wave 2
      • WW: August 4, 2022
    • Wave 3
      • WW: December 7, 2022
    • Waves 4–6
      • WW: 2023
Genre(s)Kart racing
Mode(s)Single-player, multiplayer

Mario Kart 8 Deluxe[d] is an expanded and enhanced re-release of Mario Kart 8 that was released for the Nintendo Switch in 2017. It was first teased in October 2016 during the Nintendo Switch reveal trailer, and was fully revealed during the Nintendo Switch Presentation in January 2017. 8 Deluxe released on April 28, 2017, and as of September 2022, it has sold 48.41 million units, making it the best-selling Nintendo Switch game and one of the best-selling games of all time. Upon its release, 8 Deluxe received universal acclaim, considered by critics to be the definitive edition of Mario Kart 8, and the best game in the Mario Kart series or one of the best racing games of all time.

8 Deluxe includes all downloadable content (DLC) released for Mario Kart 8,[11] including characters, courses, and vehicle components.[9] Unlike the original Mario Kart 8, all courses and characters in 8 Deluxe are accessible upon first starting the game, without the need to be unlocked.[12] Several new characters are introduced in 8 Deluxe, including the Inklings from Splatoon, Bowser Jr., Dry Bones, and King Boo.[13][14] Gold Mario, an alternate costume for Metal Mario, is unlocked if the players reach first place in all courses in 200cc.[15] Other notable changes to the gameplay include being able to be hold two items at once,[16][17] and accessibility features to assist newer players, such as auto-acceleration or smart steering, which prevents players from veering off course.[13][9] 8 Deluxe also reintroduces the Boo item, which allows the player to steal another opponent's item and then temporarily become invisible.[18][8]

The largest addition to Mario Kart 8 Deluxe is the revamped battle mode. 8 Deluxe includes five new battle mode-exclusive courses, and three battle courses adapted from previous entries in the Mario Kart series. These battle courses are designed specifically for the mode, featuring layouts that allow for easier item play, rather than repurposing standard race courses like Mario Kart 8.[19] The Feather item, reintroduced from previous entries in the series, is exclusive to this mode and allows the player to get a small boost in height when it is activated.[20][21] The battle mode in 8 Deluxe is composed of five unique sub-modes:[22]

  • Balloon Battle sees players using items to destroy other players' balloons.[22] Unlike its previous incarnations, though, the mode is point-based rather than last-man-standing, meaning that the winner is whoever destroys the most balloons before the match ends.[19] If a player loses all of their balloons, they respawn with three balloons rather than five,[23] rather than being eliminated from the match entirely.[24]
  • In Shine Thief, players must maintain control of a Shine Sprite for as long as possible,[25] with the goal to be in control for the longest amount of time, and to avoid the other team stealing it and gaining control.[26] Each player—or team, depending on the mode—has an amount of time that they need to be in control of the Shine Sprite for in order to win.[27][28]
  • Coin Runners sees players compete to have the most coins in their possession by the end of the match, with players able to find coins in the courses, as well as steal them from other players,[22] as players will drop several coins when hit with an item.[24] The coins scattered around the battle courses are scarce and in a limited supply, meaning that players must actively fight over coins.[27]
  • Bob-omb Blast replaces all items with the Bob-omb item, and players attempt to collect and launch Bob-ombs at their opponents without getting hit themselves.[19] The Bob-ombs in Bob-omb Blast function differently to the Bob-ombs in the rest of the game, as they explode on contact rather than after a short amount of time.[27] The mode otherwise functions similarly to Balloon Battle, with players attempting to gain points by destroying their opponent's balloons.[26]
  • Renegade Roundup involves a team of renegades trying to avoid opponent authorities armed with Piranha Plants, which takes inspiration from the children's game "cops and robbers".[25][27] Captured renegades can be freed by their teammates if a renegade drives over a switch near the prison in which captured renegades are held,[27] though doing so is risky, as the authorities win if all renegades are captured.[22][29] However, the authorities will lose if at least one renegade is still free when the match ends.[24]

Marketing and release

Mario Kart 8

Mario Kart 8 released exclusively for the Wii U

Initially confirmed in a January 2013 Nintendo Direct presentation, Mario Kart 8 was unveiled at E3 2013. Some members of Bandai Namco Games received special thanks in the credits.[30] The "8" in the logo was designed to resemble a Möbius strip, as was Mario Circuit, one of the tracks.[10] Early in development, the idea of using a drill to penetrate the ground was considered but was quickly discarded for not being as interesting as anti-gravity.[31]

A replica of the standard kart seen in Mario Kart 8 at E3 2013

Nintendo's launch promotions of Mario Kart 8 include a Limited Edition with a Spiny Shell figurine; and special Mario and Luigi themed console bundles, with a hat, strategy guide, Wii Remote Plus controller, Wii Wheel, and GamePad protector.[32] In North America, Europe, and Australia, players who purchased and registered Mario Kart 8 on Club Nintendo before July 31, 2014, received a free download code for a selected Wii U game.[33][34] As part of a promotional campaign with Mercedes-Benz, Mario, Luigi, and Peach were featured in a series of Japanese commercials for the Mercedes-Benz GLA, and three karts based on past and present Mercedes-Benz vehicles were added as part of a downloadable update on August 27, 2014.[35][36][37] In 2014, fast food company McDonald's released Happy Meal-branded toys based on the characters and karts.[38]

A soundtrack album containing 68 tracks from the game was made available as an exclusive reward available to Club Nintendo members shortly preceding the service's discontinuation in 2015.[39]

Updates and downloadable content

New features and enhancements were added via game updates. The first update, released in August 2014, included rearranged post-race options, an optional course map, a player statistics screen, and improved online stability.[35] The second update, released in November 2014, added support for Nintendo's Amiibo figures, allowing players to unlock Mii racing outfits based on other Nintendo characters.[40] The third update, released in April 2015, added a new extra-fast 200cc difficulty class, a first for the series, and additional racing suits unlockable via Amiibo.

Additional characters and tracks were released as downloadable content. The first was a free set of Mercedes-Benz-themed vehicles: the 2014 Mercedes-Benz GLA, 1957 SL 300 Roadster, and 1934 W25 Silver Arrow, which was released on August 27, 2014, as part of the Version 2.0 update.[35] On August 26, 2014, Nintendo announced two purchasable DLC packs, with each pack containing three additional characters, four additional vehicles, and eight additional tracks; some of which are based on other Nintendo franchises, including The Legend of Zelda (Hyrule Circuit), Animal Crossing (Animal Crossing), F-Zero (Mute City and Big Blue), and Excitebike (Excitebike Arena). The first DLC pack, released in November 2014, features Tanooki Mario, Cat Peach, and Link as playable characters. The second pack, released in April 2015, features Dry Bowser, Villager, and Isabelle. Additional multi-colored Yoshis and Shy Guys are included with both DLC packs.[41][42]

Mario Kart 8 Deluxe

The Nintendo Switch in handheld mode. The center tablet is black, and attached on both sides are Joy-Con controllers. The left Joy-Con is blue, with several buttons. The right Joy-Con is red, with several other buttons.
Mario Kart 8 Deluxe was announced alongside and exclusively released for the Nintendo Switch, a hybrid console that allows for both handheld and docked play.

On October 20, 2016, in the initial reveal trailer for the Nintendo Switch, a brief glimpse of a Mario Kart game for the system was shown, though it was unclear whether it would be a new entry in the series or a port of Mario Kart 8 on the Wii U. The glimpse showcases King Boo, a character that was not present in Mario Kart 8, racing on one of that game's DLC tracks. This first look also showcased an additional item slot, allowing players to hold two items at once.[43]

At the Nintendo Switch Presentation on January 12, 2017, the Mario Kart game shown for the Nintendo Switch was formally revealed as Mario Kart 8 Deluxe. It was announced that the game would feature all DLC present in Mario Kart 8, as well as a revamped battle mode.[44] The trailer also showcased crossover elements from the Splatoon series, as well as mechanics such as Smart Steering.[45] Mario Kart 8 Deluxe's release date was also set for April 28, 2017.[44] One day after the Nintendo Switch Presentation 2017, Nintendo revealed a steering wheel able to be used for Mario Kart 8 Deluxe, used by placing a Nintendo Switch Joy-Con controller inside the steering wheel to allow for motion-controlled steering.[46]

Nintendo released an overview trailer for Mario Kart 8 Deluxe on March 10, 2017, revealing many details about the game's battle mode. The trailer showcased several battle mode-exclusive courses, as well as the return of the Shine Thief mode from Mario Kart: Double Dash.[47] After the release of the trailer, several internet memes circulated surrounding Donkey Kong appearing to perform a celebratory dab.[48]

On April 12, 2017, Nintendo's Russian storefront revealed a bundle containing the Nintendo Switch and a copy of Mario Kart 8 Deluxe.[49] However, a representative of Nintendo told GameSpot that the company had no plans at the time to release the bundle outside of Russia.[50]

Software updates

On May 18, 2017, Nintendo released a software update for Mario Kart 8 Deluxe that changed one of the victory gestures done by the Inkling Girl. Prior to the update, the Inkling Girl performed a gesture that consisted of placing her hand on a flexed bicep and pumping her fist into the air.[51] In Japan, the gesture means something similar to "bring it on!",[52] though in European and Latin American countries,[53] it was likened to the bras d'honneur, an offensive gesture that can be interpreted as "up your ass", "fuck you", or similar meanings.[54] After the update, the Inkling Girl no longer clenches her fist around her flexed arm, instead simply performing a "fist pump",[55] though the rest of the gesture was unchanged.[56] The remainder of the 1.1 update to Mario Kart 8 Deluxe featured minor changes to several mechanics, such as starting positions, invincibility periods, and facial expressions.[57][58]

On June 25, 2018, an update for Mario Kart 8 Deluxe added compatibility with Nintendo Labo, a toys-to-life concept that utilizes cardboard and the technology of the Nintendo Switch Joy-Con controllers.[59] The first update introduced the option to use the Toy-Con Motorbike as a controller in Mario Kart 8 Deluxe, allowing the player to control the game using the physical throttle, handlebars, and gyroscope present on the Toy-Con Motorbike,[60] while actions like braking, drifting, and item pickups are still performed using the standard controller buttons.[61] On August 24, 2018, it was announced that the Toy-Con Car, Pedal, and Key would become compatible with Mario Kart 8 Deluxe when they launched on September 14.[62] Using the Toy-Con Car, Pedal, and Key allow the player to control their character using physical controls—including actions like braking and drifting, as well as use the horn on the steering wheel to launch items.[63]

On July 20, 2018, an update was released for Mario Kart 8 Deluxe that added the Master Cycle Zero, a motorbike present in The Legend of Zelda: Breath of the Wild's DLC, titled The Champion's Ballad, as well as an outfit for Link in which he wears the Champion's Tunic from that game.[64] Additionally, Breath of the Wild's Paraglider was added as a glider customization option, and the game's Ancient Tires were added as a tire option.[65] The 1.6 update, which added the Breath of the Wild content, also included unlisted changes to "improve gameplay".[66]

Booster Course Pass

The Mario Kart 8 Deluxe Booster Course Pass[e] is a downloadable content season pass for Mario Kart 8 Deluxe. The pass contains six waves, each featuring two cups with four courses remastered or remade from previous entries[f] in the Mario Kart series. The first wave was released on March 18, 2022, and the final wave is scheduled to be released by the end of 2023.

The Booster Course Pass was revealed in a Nintendo Direct on February 9, 2022. The reveal showcased the pass's release model, being eight courses included in each of six waves, totaling in 48 courses by the end of 2023.[67] The announcement of the Booster Course Pass came amidst high fan anticipation for the reveal of a new entry in the Mario Kart franchise.[68][69]

The Booster Course Pass can be obtained either by being purchased on the Nintendo Switch's eShop or by having an active Nintendo Switch Online + Expansion Pack subscription.[67] The courses can also be accessed via online play, even if the player doesn't own them.[70][71]

Wave 1 released on March 18, 2022, containing the Golden Dash Cup and the Lucky Cat Cup.[72] Shortly after the release of Wave 1, dataminers discovered that the unreleased tracks had hidden data detailing which entry in the Mario Kart series they originated from.[73] After the announcement of Wave 2, these datamines were proven to be correct.[74] Later, an updated version of the Booster Course Pass's key art was found in the game's files, depicting several unrevealed courses.[75]

Wave 2 was announced on July 28, 2022, including Sky-High Sundae, an original course.[76] Wave 2 released on August 4, 2022, containing the Turnip Cup and the Propeller Cup.[77] Alongside the release of Wave 2, an update to the Wave 1 course Coconut Mall was released that made the Shy Guys present near the end of the course do donuts rather than remain stationary (except during time trials, where they remain motionless).[78] This change was widely praised, especially after many were critical of the movement being removed from the Booster Course Pass after being present in the course's previous incarnations.[79][80] After the release of Wave 2, an additional datamine occurred, revealing music files that pointed to possible future tracks for the Booster Course Pass.[81]

In a Nintendo Direct on September 13, 2022, it was announced that Wave 3 would release in Q4 2022.[82] Another trailer was released on November 21, 2022, revealing the full lineup of courses for Wave 3's Rock Cup and Moon Cup, as well as its release date of December 7, 2022.[83]

Sales

In its first four days on sale, Mario Kart 8 became the fastest-selling Wii U game, with more than 1.2 million copies sold worldwide.[84] Within a month, it increased to 2.82 million.[85] By the end of September 2021, more than 8.46 million copies were sold worldwide, making it the best-selling Wii U game.[86][87] Based on the sales data, more than half of Wii U owners own a copy.[88] In the United Kingdom, shortly after the release of Mario Kart 8, week-on-week Wii U console sales rose 662%, with Mario Kart 8 bundles accounting for 82% of consoles sold.[89]

Mario Kart 8 Deluxe sold 459,000 copies in the United States on its launch day, making it the fastest-selling entry in the Mario Kart series, ahead of 2008's Mario Kart Wii by 25,000 units.[90] By the end of April 2017, 8 Deluxe had sold more than 550,000 copies.[91] By the end of September 2017, Mario Kart 8 Deluxe had sold 4.42 million units.[92] When Nintendo's 2017 fiscal year ended on March 31, 2018, 8 Deluxe had sold 9.22 million copies.[93] Nintendo's sales report for their fiscal year ending March 31, 2019, revealed that Mario Kart 8 Deluxe had sold 16.69 million units, surpassing Super Mario Odyssey as the best-selling game on the Nintendo Switch.[94] By December 31, 2019, Mario Kart 8 Deluxe had sold 22.96 million units, remaining the best-selling game Nintendo Switch game.[95] By December 31, 2020, 8 Deluxe had sold 33.41 million units.[96] Sales of 8 Deluxe had reached 35.39 million by the end of March 2021,[97] and by the end of September 2021, sales had reached 38.74 million, making it the best-selling Mario Kart game.[98] After the end of Nintendo's 2021 fiscal year on March 31, 2022, 8 Deluxe had sold 45.33 million units.[99] By the end of June 2022, 8 Deluxe had sold 46.82 million units.[100] As of September 30, 2022, Mario Kart 8 Deluxe has sold 48.41 million units, making it the best-selling Nintendo Switch game, as well as one of the best-selling games of all time.[101]

Reception

Mario Kart 8

Mario Kart 8 received "generally favorable" reviews, according to review aggregator Metacritic.[127] Described by Eurogamer as "the most vibrant home console racing game in years", it was praised for its "exquisite details", vast sense of scale, orchestrated soundtrack, and gameplay.[106] Digital Foundry deemed it "near perfection" with "phenomenal attention to detail", featuring a "magnificent visual package" and "magical playability". Their technical analysis attributes the smoothness of motion and overall gameplay to the typically high performance of 60 frames per second (FPS), with the split-screen mode's effective 30 FPS nonetheless comparing favorably with industry standard.[129] GameSpot praised the game, but criticized its battle mode for reusing the main race courses instead of bespoke battle arenas as prior Mario Kart games had done.[109]

Mario Kart 8 Deluxe

Mario Kart 8 Deluxe received "universal acclaim" according to the review aggregate website Metacritic.[130][h] Many reviewers considered it to be the definitive version of Mario Kart 8,[i] as well as one of the best games in the Mario Kart series or one of the best racing games of all time.[j] Some reviewers also consiered the game to be an essential purchase for Nintendo Switch owners.[133][135][8] However, many reviewers criticized the lack of new content in 8 Deluxe compared to Mario Kart 8.[k]

The core racing mode present in Mario Kart 8 Deluxe was heavily praised. The rubber-banding mechanics present in the game's AI competitors was criticized,[132][3] though Game Informer noted that "fans accepted that pitfall as a series mainstay long ago", as well as noting that "at its core, Deluxe is the same great title from the Wii U", and that "racing up a wall is still disorienting fun", and perfectly hitting an enemy with an item is "as satisfying as ever".[9] GameSpot and Nintendo Life also considered the core gameplay of 8 Deluxe to be comprable to the strong gameplay of the Wii U original.[134][13] GamesTM's reviewer disliked how the Mercedes-Benz crossover items returned, despite otherwise appreciating the inclusion of content previously released as DLC, saying that its "blatant and commercial nature" felt "at odds with the spirit of Mario Kart".[135]

8 Deluxe's revamped battle mode received wide acclaim. Easy Allies said that the game's battle mode far outshined the "abysmal offerings" of the original game,[132] Kotaku claimed that the new battle mode became "all [they] want to play" after being "borderline unplayable" in the original game,[138] and Pocket Gamer said that 8 Deluxe returned battle mode to its "original arena-battling glory".[3] GamesRadar+ found that the quality present in 8 Deluxe's battle courses "ranges from solid to excellent",[17] with VentureBeat saying that they remedied the issue with the original Mario Kart 8's battle courses.[137] However, Electronic Gaming Monthly said that the battle mode was "not so much a point for Deluxe that these modes are included as it is a retroactive demerit for the original Mario Kart 8".[14] Many critics considered Renegade Roundup to be the best of 8 Deluxe's battle modes,[l] though GameRevolution and USgamer said it was their least favorite of the battle modes.[133][7]

Reception towards 8 Deluxe's single-player and online multiplayer offerings was mixed. 4Players said that those playing alone or online "should think twice" [transl.] about buying the game, calling the game's single-player options "unimaginative" [transl.],[131] and Nintendo World Report felt that 8 Deluxe was lacking an important element.[136] IGN called 8 Deluxe's online multiplayer "as barebones as ever",[11] though Kotaku felt that it was "as solid as its ever been".[138]

The mechanical changes in 8 Deluxe also received praise. The ability to hold two items in 8 Deluxe was praised, with many liking how it added more strategy to 8 Deluxe's item play, as well as making gameplay more exciting.[m] Kotaku and Eurogamer both appreciated the change, though they felt that the change wasn't major.[16][138] Accessibility options like Smart Steering and Auto-Acceleration were also praised. Many felt that the additions made 8 Deluxe the most accessible Mario Kart game,[132][9] and others appreciated how they helped less experienced players enjoy the game, despite making the game too easy for veteran players.[n] However, reviewers disliked how Smart Steering was enabled by default upon first launching the game.[14][11][138] Other reviewers disliked the accessbility mechanics' implementation. Shacknews found Smart Steering "inconsistent", disliking how it would sometimes overcorrect,[12] and USgamer said Auto-Acceleration doesn't give them the "precise control" that they want.[7]

The graphics and soundtrack of the game was praised by critics. Many felt that the game's graphics were 'gorgeous' or 'beautiful',[o] with some saying that the graphics of 8 Deluxe were an upgrade from the Wii U original.[131][133][135] GamesTM praised the "incredible" lighting of 8 Deluxe, saying that courses like Rainbow Road and Electrodrome stood out as "fantastic showcases for the Nintendo universe and its creative spirit", as well as praising the game's sound design.[135] IGN felt that the "great art direction" in Mario Kart 8 and 8 Deluxe was "a major reason" for the game's graphics being remained "gorgeous" throughout time,[11] and PCMag described the game's performance as "consistently solid", aside from the lowered framerate when playing in four-player split screen.[2] Easy Allies called 8 Deluxe's soundtrack "something special", saying that its renditions of both original and returning songs were "fantastic and downright catchy".[132] Eurogamer called the game's soundtrack "outrageously upbeat", and that 8 Deluxe's "definining moment" was perhaps the game's live band rendition of Super Mario Kart's main theme.[16]

Booster Course Pass

Upon announcement, the Booster Course Pass received mixed reception from fans. Many fans disliked that additional content for a previous game was being prioritized over a new entry in the series, citing how it had been nearly eight years since Mario Kart 8 first released on the Wii U.[139] GamesRadar+'s Heather Wald and Josh West said that while it's "disappointing that 2022 won't bring Mario Kart 9", 8 Deluxe is a "damned good racing game", and "48 additional tracks over the next two years is going to bring [them] plenty of satisfaction".[140] The graphics of the tracks in the Booster Course Pass were also a point of contention, with some saying that they fall short of the standards set by the base 8 Deluxe.[139]

Digital Foundry's Oliver Mackenzie claimed that because Booster Course Pass courses were built off their versions in Mario Kart Tour, a mobile game, rather than being built from scratch, many textures and courses looked worse than their base game counterparts, and that the pass as a whole "fell well below the standards" of the base game. He noted that many courses have a more clay-like art style with more basic textures. He also drew comparison between elements in the base game and the Booster Course Pass, noting that nearly all elements in the Booster Course Pass looked simpler and more bare than those in the base game. Mackenzie referred to the new tracks as "sedate in comparison [to the base game], with laid-back layouts, less interesting track features, and little in the way of vehicle transformations".[138]

Wave 1

Wave 1 of the Booster Course Pass received "mixed or average reviews" according to review aggregator Metacritic.[141][p] GameSpot's Steve Watts said the courses in Wave 1 were "inconsistent", and that while they ranged from "very good" to "absolutely fantastic", Toad Circuit in particular was the "weakest link". He criticized Toad Circuit for feeling "bland", despite being "well-made". However, he called the tracks originating from Mario Kart Tour were "among the best-looking and most polished" of the Wave 1 cups. Despite praising the tracks, saying that they "were all we ever needed" if the quality present in Wave 1 continued, he lamented the lack of new kart options or characters included in the DLC.[144] Thomas Whitehead of Nintendo Life praised Wave 1, saying it gave the "modern classic a thrilling new spark of life". He said that the courses present in Wave 1 are "recreations of fun courses but not the creative overhauls some might expect". He said that there was a "tinge of disappointment" over Nintendo's "B-Team effort", but that the courses fit well into Mario Kart 8 as a whole. Likewise, he criticized the wave's presentation, saying that while the audio is "a delight", the visuals gave just "decent results".[143] Ranking the Wave 1 courses, Destructoid's CJ Andriessen ranked Ninja Hideaway first, calling it an "absolute masterclass in stacked track design".[142] GamesRadar+'s Heather Wald, having never played Tour, praised the inclusion of courses originating from it, saying that they "felt wholly new". She praised Ninja Hideaway in particular, saying that "every turn and leg of the race [threw] something new in [her] way", and that the alternate paths and visuals of the course had "a simple kind of joy".[145] Neil Flynn of Cubed3 also felt that the courses from Tour were the best of Wave 1, and while the other courses weren't bad, they were "lacking in creativity" compared to reimagined courses in the base game.[146]

Wave 2

Wave 2 of the Booster Course Pass received "generally favorable reviews" according to Metacritic.[147][q] Destructoid's CJ Andriessen ranked Mushroom Gorge first place of the Wave 2 tracks, saying that the changes to its iteration in 8 Deluxe made it "a phenomenal track". Overall, he said that the courses in Wave 2 were a "stronger selection" than Wave 1, and that "there isn't a single dud" in Wave 2, expressing his satisfaction with the Booster Course Pass so far.[148] On the contrary, Cubed3's Neil Flynn said that the track selection in Wave 2 was "perhaps not as strong", though it was "still very good".[150] Nintendo Life's Ollie Reynolds called the courses in Wave 2 "a mixed bag", praising the visuals, audio, and nostalgia factor of many courses, though saying most of them "feel like 'b-side' filler", and that Sky-High Sundae in particular had "lots of style but little substance", likening it to a Fall Guys level.[149]

Fan response

"Luigi's death stare" is an Internet meme describing the automatic facial expression displayed by Luigi toward other characters upon attacking or passing them during a race, in which he gives them a disapproving glare in passing. It was featured in several viral YouTube videos and animated GIFs,[151][152][153][154] and the phenomenon was covered by WNYW in early June 2014.[155][156] The meme was acknowledged by Nintendo during their E3 2014 digital event.[157] Venture Beat praised Nintendo's handling of the meme, noting that it was a "slick way" of acknowledging fan culture.[158] The meme was nominated for the Best Gaming Moment at the 32nd Golden Joystick Awards.[159]

Several mods have been created for Mario Kart 8 Deluxe. In February 2022, a mod was created that added Kirby's Mouthful Mode car transformation (colloquially known as "Carby") from Kirby and the Forgotten Land as a selectable kart and character.[160][161] In June 2022, a mod was published that added Green Hill Zone from the Sonic the Hedgehog series as a course.[162][163]

Accolades

Mario Kart 8

Readers and staff of Eurogamer voted Mario Kart 8 their game of the year,[164][165] and GameSpot gave it the award of "Best Wii U Game".[166] It was nominated for "Best Wii U Exclusive" in GameTrailers' 2014 Game of the Year Awards;[167] for "Best Game" in Giant Bomb's 2014 Game of the Year Awards;[168] and for "Overall Game of the Year" and "Wii U Retail Game of the Year" in Nintendo Life's Reader Awards 2014,[169] and it won both awards for both categories in their Staff Awards 2014.[170] It won "Game of the Year" by The Guardian.[171] In IGN's Best of 2014 Awards, it was nominated for "Best Multiplayer" and "Best Racing",[172][173] and won the award for "Best Wii U Game".[174]

List of awards and nominations
Year Awards Category Result Ref.
2014 11th British Academy Games Awards Best Game Won [128]
The Game Awards 2014 Best Family Game Won [175]
Best Sports/Racing Game Won
2015 D.I.C.E. Awards Racing Game of the Year Won [176]
11th British Academy Video Games Awards Best Game Nominated [177]
Audio Achievement Nominated
Family Game Nominated
Multiplayer Game Nominated
2015 Kids' Choice Awards Most Addicting Game Nominated [178]

Mario Kart 8 Deluxe

Mario Kart 8 Deluxe has been nominated for multiple awards. The game was nominated for "Best Switch Game" and "Best Remake/Remaster" in IGN's Best of 2017 Awards.[179][180] Destructoid nominated the game for its "Best Switch Game" in their Game of the Year Awards in 2017,[181] and the game was awarded "Old Game of the Year" at Giant Bomb's 2017 Game of the Year Awards.[182]

List of awards and nominations
Year Awards Category Result Ref.
2017 Golden Joystick Awards Studio of the Year (Nintendo EPD) Won [183][184]
Nintendo Game of the Year Nominated
The Game Awards 2017 Best Family Game Nominated [185]
Best Multiplayer Nominated
2018 21st Annual D.I.C.E. Awards Racing Game of the Year Won [186]
2018 Kids' Choice Awards Favorite Video Game Nominated [187]

Future

In January 2022, Dr. Serkan Toto, an industry analyst for GamesIndustry.biz indicated that a new entry in the Mario Kart series (referred to by some as Mario Kart 9) was "in active development" at Nintendo.[188] The game would feature "a new twist", and could be announced as soon as 2022.[189] After the report, fans theorized that the "twist" present in the next entry in the series would be crossover-centric, or take inspiration from Formula One racing.[190]

Notes

  1. ^ Additional work by Bandai Namco Studios
  2. ^ Japanese: マリオカート8, Hepburn: Mario Kāto Eito
  3. ^ Additional development by Bandai Namco Studios
  4. ^ Japanese: マリオカート8 デラックス, Hepburn: Mario Kāto Eito Derakkusu
  5. ^ Japanese: マリオカート8 デラックス コース追加パス, Hepburn: Mario Kāto Eito Derakkusu Kōsu Tsuika Pasu
  6. ^ Sky-High Sundae, which released in Wave 2, was simultaneously developed for both the Booster Course Pass and Mario Kart Tour.
  7. ^ Based on 82 reviews[127]
  8. ^ a b Score based on 95 reviews[130]
  9. ^ Supported by multiple sources:[14][9][134][138][136][18][17][11][13][12]
  10. ^ Supported by multiple sources:[131][132][16][18][17][8][11][13][3][12][7][28]
  11. ^ Supported by multiple sources:[14][135][138][136][3]
  12. ^ Supported by multiple sources:[16][18][17][11][3][12]
  13. ^ Supported by multiple sources:[18][133][134][135][12][2]
  14. ^ Supported by multiple sources:[14][11][13][136][135]
  15. ^ Supported by multiple sources:[9][133][135][13]
  16. ^ a b Score based on 10 reviews[141]
  17. ^ a b Score based on 7 reviews[147]

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