TiMi Studios

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
IndustryVideo game industry
Areas served
Worldwide, Los Angeles, Chengdu, Shanghai
Key people
Colin Yao, Vice President of Tencent & President of TiMi Studios
ProductsSee List of TiMi Studios games
Websitetimi.qq.com/ Edit this on Wikidata

TiMi Studios, a subsidiary of Tencent Games, is a video game development studio headquartered in Shenzhen, China and offices in Los Angeles, Chengdu, and Shanghai. Founded in 2008 as Jade Studio, TiMi comprises several studios with different areas of expertise and develops games in different genres for PC, mobile, and Nintendo Switch, including Honor of Kings, QQ Speed and Activision's Call of Duty: Mobile.

Currently, it is developing a game in conjunction with The Pokémon Company.[2]


2008–2013: Origins as Jade Studio[edit]

TiMi Studios began in 2008 as Jade Studio in Shenzhen, China. The studio debuted into the Chinese PC gaming market with QQ Speed, China’s most successful racing game. As of July 2, 2019, QQ Speed has 700 million registered users, with 200 million registered as mobile players.[3] Following QQ Speed, the studio released its own massive multiplayer online RPG (MMORPG) titled The Legend of Dragon and first-person shooter (FPS) Assault Fire in 2011 and 2012. In 2013, the studio made its debut into mobile gaming with the release of two WeChat exclusive games: We Match and We Run.

2014–2016: Formation of TiMi Studios and Chinese success[edit]

In 2014, Jade Studio merged with Wolong Studio from Chengdu and Tianmeiyiyou Studio from Shanghai to form TiMi Studios.[4] Following the merge, in 2015, the studio debuted into mobile gaming with the Massive Online Battle Arena (MOBA) game, Honor of Kings. As of July 2019, Honor of Kings is the most profitable mobile game globally of the first half of 2019, earning more than $728 million.[5]

In 2016, the studio introduced the King Pro League (KPL): an official competitive esport for Honor of Kings. The KPL marked the Studios’ first entry into esports, providing a $12 million dollar prize pool.[6]

2016–present: Worldwide growth, Call of Duty: Mobile, and future projects[edit]

Following the success of Honor of Kings, in 2016, the studio released Arena of Valor. The mobile MOBA game launched in over 50 countries across Asia, Europe, North America and South America, expanding the studio’s reach worldwide, with more than 13 million monthly active users reported in May 2019.[7] The game became an official tournament at the 2018 Asian Games.[8] On March 18, 2019 at the Game Developers Conference (GDC) in San Francisco, California, Activision announced that they are partnering with TiMi Studios to develop their upcoming title, Call of Duty: Mobile.[9] The game was released worldwide on October 1st, 2019. As of October 4th, 2019, the game has surpassed 35 million downloads and over $2 million in revenue.[10]

In December 2019, the game received an award for Best Mobile Game at The Game Awards.[11]

In July 2019, it was announced that the studio and The Pokémon Company are developing a new untitled Pokémon game.[12][13]

List of games[edit]

Year Title Platform(s)
2007 QQ Three Kingdoms PC
2008 QQ Speed PC
2010 The Legend of Dragon PC
2012 Assault Fire PC
2013 We Match Mobile
2013 We Run Mobile
2014 We Fight Mobile
2015 Honor of Kings Mobile
2015 CrossFire Legends Mobile
2016 Arena of Valor Mobile
2016 The Legend of Dragon Mobile Mobile
2017 Contra: Return Mobile
2017 QQ Speed: Mobile Mobile
2017 King of Chaos Mobile
2018 Saint Seiya Mobile (Tencent) Mobile
2019 Call of Duty: Mobile Mobile
TBA Untitled Pokémon game TBA


  1. ^ Wexler, Steven Russolillo and Alexandra. "The Savviest Tech Investor You've Never Heard of Is Selling Down Tencent". Dow Jones & Company. Archived from the original on 26 October 2018. Retrieved 31 October 2018.
  2. ^ "Tencent's Timi Studio Group is creating a mobile Pokémon game". Dot Esports. 2019-07-22. Retrieved 2019-09-18.
  3. ^ ""QQ飞车"用户超过7亿,11年来它的成绩到底如何? - 触乐". www.chuapp.com. Retrieved 2019-09-18.
  4. ^ "腾讯互娱成立4个工作室群 任宇昕:快速高效 激励创新_游戏_腾讯网". web.archive.org. 2016-08-06. Retrieved 2019-09-18.
  5. ^ Li, Gabriel (2019-07-05). "Honor of Kings Becomes Most Profitable Mobile Game Globally in the First Half of 2019". Pandaily. Retrieved 2019-09-19.
  6. ^ Fitch, Adam (2018-09-17). "King Pro League expands into APAC, finds news non-endemic sponsors". Esports Insider. Retrieved 2019-09-19.
  7. ^ Lee, David (2019-07-14). "Arena of Valor Enjoys Skyrocketing Popularity Like its Chinese Counterpart Honour of Kings". Pandaily. Retrieved 2019-09-18.
  8. ^ "Esports at the 2018 Asian Games – Arena of Valor tournament", Wikipedia, 2019-08-26, retrieved 2019-09-19
  9. ^ Machkovech, Sam (2019-03-19). "Call of Duty Mobile announced for iOS, Android, made by China's Tencent". Ars Technica. Archived from the original on 2019-07-26. Retrieved 2019-09-18.
  10. ^ "Archived copy". www.digitaltrends.com. Archived from the original on 2019-10-07. Retrieved 2019-10-07.CS1 maint: archived copy as title (link)
  11. ^ Awards, The Game. "Mobile Game | Nominees | The Game Awards". Mobile Game | Nominees | The Game Awards. Retrieved 2020-01-28.
  12. ^ "China to finally get official game three years after Pokemon Go ban". South China Morning Post. 2019-07-23. Archived from the original on 2019-09-05. Retrieved 2019-09-18.
  13. ^ "Tencent TiMi Studio Group developing new Pokemon title". Gematsu. 2019-07-22. Archived from the original on 2019-08-01. Retrieved 2019-09-18.