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Game background
Home plane Infinite Layers of the Abyss
Power level Lesser
Alignment Chaotic Evil
Portfolio Vanity, charm, greed, cunning
Design details

In the Dungeons & Dragons role-playing game, Eshebala is the foxwoman deity of vanity, charm, greed, and cunning. Her symbol is a female fox.

Publication history[edit]

Eshebala was first detailed in the book Monster Mythology (1992), including details about her priesthood.[1] Her role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996).[2]


Eshebala appears as a foxwoman, a shapely fur-covered female with a fox's head, or as a beautiful young elf maiden. She is bedecked in rich clothing and jewels, and carries a silver mirror.


Eshebala regards her brother, Daragor, as an oaf, but doesn't actually hate him. Her primary object of loathing is Ferrix.

Although she dwells in the Abyss, she hates demons and their ilk, believing them to be ugly and stupid. Eshebala lives alone and has no allies.


Eshebala's realm of Vulgarea can be found on the 193rd layer of the Abyss.


Eshebala is wily and vain. She favors beautiful things and intelligent things. She collects jewelry, art, and other fine things, the tackier and flashier the better. She prefers to overcome her opponents using subtlety rather than force, seducing and devouring handsome males out of boredom. She loves gossip, and always insists on being the center of attention.


Eshebala is a patron of evil shapeshifters who use their wits and wiles before resorting to violence. She has many foxwoman followers, and also favors wolfweres because of their enmity of werewolves, who favor her brother.

Myths and legends[edit]


Eshebala and Daragor are said to be part of a "collective shadow-archetype," dark beings who appeared as echoes of the positive creation and could not be excluded. Some suggest they are linked somehow to Balador and Ferrix.

Dark couplings[edit]

Some legends say the incestuous mating of Eshebala and Daragor has produced horrific shapechanging monsters that remain hidden in places of primeval darkness from which they may be summoned. Some mad souls revere these abominations as totems of Eshebala and Daragor.