Truxton (video game)

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Truxton arcade flyer.jpg
Arcade flyer
Developer(s) Toaplan
Publisher(s) Taito (Japan)
Romstar (USA)
Midway (USA)
Platform(s) Arcade
Mega Drive
PC Engine
Release Arcade
  • WW: 1988
Mega Drive/Genesis
  • JP: December 9, 1989
  • NA: 1989
  • EU: 1990
PC Engine
  • JP: July 24, 1992
Genre(s) Shoot 'em up
Mode(s) 2 Players, alternating
Arcade system Toaplan version 1 hardware [1]
CPU 68000 @ 10 MHz
Sound Z80 @ 3.5 MHz
YM3812 @ 3.5 MHz
YM3812 @ 4 MHz
Display raster, 320 x 240 pixels

Truxton, released in Japan as Tatsujin (タツジン (from 達人, "Expert")), is a 1988 vertically scrolling, shoot 'em up arcade game developed by Toaplan, later ported to the Mega Drive (worldwide; Sega: North America) and the PC Engine (Japan-only). Like many other scrolling shooters, the game is set in outer space, where the player takes control of a small spaceship across several planets. The game is played with an eight-way joystick and two buttons (a shot and a bomb button) through five large levels and their bosses (which then loop forever, at higher difficulties).


Taking place somewhere in space: an armada of Gidans, led by the evil Dogurava, is invading the planet Borogo aboard five gargantuan asteroids. After surviving an attack on an orbiting Borogo cargo barge, a pilot enters one remaining fighter and challenges the Gidans in a desperate attempt to quell the alien invasion and divert their asteroid fortresses in the process.


Review scores
Publication Score
MegaTech 82%[1]
Mean Machines 82%[2]

MegaTech magazine said that although original features were distinctly lacking, "it's a good solid blast which offers plenty of action, speed and excitement".

Mean Machines summarised the game as "a fine example of a pure, no-frills arcade blast".[3]


A sequel, Truxton II (Tatsujin Ō in Japan), was released in 1992 for the arcades. It was later ported to the FM Towns.[4]


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