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Trickjumps are video game techniques that are used to enhance the mobility of the player when jumping. These methods are sometimes unforeseen by the creator of the game. However, they can also be placed in the game on purpose, often to reward players who practice more.
The double jump is arguably a form of trickjump. If it is so, then it is the simplest and oldest type.
The most famous group of trickjumps are the weapon jumps. This type of trickjump harnesses the splash damage of a weapon to propel the game character. Rocket Jumps are the most common. Another variant is the plasma climb, which was introduced in Quake III. Because Quake III's plasma gun was a splash damage weapon with a high rate of fire, it could be used to "climb" up walls. The genesis of the weapon jump could possibly be Duke Nukem II, where the player could "fly" by aiming a flamethrower downward. Super Metroid featured the first appearance of the turbo bomb technique, wherein Samus rolls into the Morph Ball and then detonates a bomb. The blast makes her hop slightly in the air, and another bomb is set in mid-air, which then explodes and sends her even higher, and allowing the player to "climb" indefinitely. The name turbo bomb comes from the use of a turbo controller to lay the bombs at the correct intervals to climb.
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Halo has been one of the more prominent games involving trick jumping, where players use techniques to get to a location as visually appealing, efficient, or skillful as possible. Trick jumping in Halo has been around since the franchise's first release. It was popularized in Halo 2 by Trickjumper Mr. Jukes. New techniques have been adapted and carried on as the franchise precedes. The most popular Halo Trickjumping video released has been Look Before You Leap 2 developed by Halo Trickbuming team Bojangles. The video has over 300,000 and at one point was featured as YouTube's #1 gaming video. The video was posted on Bungie's website and all members of Bojangles were rewarded Halo 3's most exclusive armor, Hayabusa. The video featured a variety of Trickjumping techniques, including ghost jumping, rubbles, slide jumping, stacking, slide ramping, and more.
The Halo Trickjumping community was originally led at High Impact Halo, created by a man who called himself Ducain on the forums. However, after it's end, the Halo Trickjumping community is now based at jumprs.org, created by one they call Derek.
- A collection of tutorials on some of the trickjumps found in Quake III.
- A Trickjump related community with much information on the subject.