Robot: Difference between revisions
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Numerous words for different types of robots are now used in literature. Robot has come to mean mechanical humans, while [[android]] is a generic term for artificial humans. [[Cyborg]] or "[[bionic]] man" is used for a human form that is a mixture of organic and mechanical parts. Organic artificial humans have also been referred to as "constructs" (or "biological constructs"). |
Numerous words for different types of robots are now used in literature. Robot has come to mean mechanical humans, while [[android]] is a generic term for artificial humans. [[Cyborg]] or "[[bionic]] man" is used for a human form that is a mixture of organic and mechanical parts. Organic artificial humans have also been referred to as "constructs" (or "biological constructs"). |
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This cover of I, Robot illustrates the story "Runaround", the first to list all Three Laws of Robotics. |
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This cover of I, Robot illustrates the story "Runaround", the first to list all Three Laws of Robotics. |
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In science fiction, the Three Laws of Robotics are a set of three rules written by Isaac Asimov, which almost all positronic robots appearing in his fiction must obey. Introduced in his 1942 short story "Runaround", although foreshadowed in a few earlier stories, the Laws state the following: |
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1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. |
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2. A robot must obey orders given to it by human beings except where such orders would conflict with the First Law. |
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3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. |
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Later, Asimov added the Zeroth Law: "A robot may not harm humanity, or, by inaction, allow humanity to come to harm"; the rest of the laws are modified sequentially to acknowledge this. |
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According to the Oxford English Dictionary, the first passage in Asimov's short story "Liar!" (1941) that mentions the First Law is the earliest recorded use of the word robotics.[1] Asimov was not initially aware of this; he assumed the word already existed by analogy with mechanics, hydraulics, and other similar terms denoting branches of applied knowledge.[2] |
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==Competitions== |
==Competitions== |
Revision as of 00:16, 17 October 2007
A robot is a mechanical or virtual, artificial agent. It is usually an electromechanical system, which, by its appearance or movements, conveys a sense that it has intent or agency of its own. The word robot can refer to both physical and virtual software agents, but the latter are usually referred to as bots to differentiate.[1]
While there is still discussion[2][3][4] about which machines qualify as robots, a typical robot will have several, though not necessarily all of the following properties:
- Is not 'natural' i.e. has been artificially created.
- Can sense its environment.
- Can manipulate or interact with things in its environment.
- Has some degree of intelligence, or ability to make choices based on the environment, or automatic control / preprogrammed sequence.
- Is programmable.
- Can move with one or more axes of rotation or translation.
- Can make dexterous coordinated movements.
- Appears to have intent or agency (reification, anthropomorphisation or Pathetic fallacy[5]).
- Is in some degree metallic.
Defining characteristics
The last property (above), the appearance of agency, is important when people are considering whether to call a machine a robot. In general, the more a machine has the appearance of agency, the more it is considered a robot.
Mental agency
For robotic engineers, the physical appearance of a machine is less important than the way its actions are controlled.[6] The more the control system seems to have agency of its own, the more likely the machine is to be called a robot. An important feature of agency is the ability to make choices. So the more a machine could feasibly choose to do something different, the more agency it has. For example:
- a clockwork car is never considered a robot[7]
- a remotely operated vehicle is sometimes considered a robot[8] (or telerobot).
- a car with an onboard computer, like Bigtrak, which could drive in a programmable sequence might be called a robot.
- a self-controlled car, like the 1990s driverless cars of Ernst Dickmanns, or the entries to the DARPA Grand Challenge, which could sense its environment, and make driving decisions based on this information would quite likely be called robot.
- a sentient car, like the fictional KITT, which can take decisions, navigate freely and converse fluently with a human, is usually considered a robot.
Physical agency
However, for many laymen, if a machine looks anthropomorphic or zoomorphic (e.g. ASIMO and Aibo), especially if it is limb-like (e.g. a simple robot arm), or has limbs, or can move around, it would be called a robot.
For example, even if the following examples used the same control architecture:
- a player piano is rarely called a robot[9]
- a CNC milling machine is very occasionally called a robot.
- a factory automation arm is usually called a robot.
- a zoomorphic mechanical toy, like Roboraptor, is usually called a robot.[10][11]
- a humanoid, like ASIMO, is almost always called a robot.
Interestingly, while a 3-axis CNC milling machine may have a very similar or identical control system to a robot arm, it is the arm which is almost always called a robot, while the CNC machine is usually just a machine. Having a limb can make all the difference. Having eyes too gives people a sense that a machine is aware (the eyes are the windows of the soul). However, simply being anthropomorphic is not sufficient for something to be called a robot. A robot must do something, whether it is useful work or not. So, for example, a rubber dog chew, shaped like ASIMO, would not be considered a robot.
Official definitions and classifications of robots
Countries have different definitions of what it means to be a robot.
The Robotics Institute of America (RIA) officially recognizes four classes of robot:
- A: Handling devices with manual control
- B: Automated handling devices with predetermined cycles
- C: Programmable, servo-controlled robots with continuous of point-to-point trajectories
- D: Capable of Type C specifications, and also acquires information from the environment for intelligent motion
In contrast, the Japanese Industrial Robot Association[12] (JIRA) recognizes as many as six classes:[13]
- 1: Manual - Handling Devices actuated by an operator
- 2: Fixed Sequence Robot
- 3: Variable-Sequence Robot with easily modified sequence of control
- 4: Playback Robot, which can record a motion for later playback
- 5: Numerical Control Robots with a movement program to teach it tasks manually
- 6: Intelligent robot: that can understand its environment and able to complete the task despite changes in the operation conditions
Such variation makes it difficult to compare numbers of robots in different countries. Japan has so many robots partly because it counts more machines as robots. For this reason, the International Standards Organization gives a single definition to be used when counting the number of robots in each country.[14] International standard ISO 8373 defines a "robot" as:
An automatically controlled, reprogrammable, multipurpose, manipulator programmable in three or more axes, which may be either fixed in place or mobile for use in industrial automation applications.[15]
Other definitions of robot
There is no one definition of robot which satisfies everyone, and many people have their own. [16] For example,
Joseph Engelberger, a pioneer in industrial robotics, once remarked:
I can't define a robot, but I know one when I see one.[17]
The Cambridge Advanced Learner's Dictionary defines "robot" as:
A machine used to perform jobs automatically, which is controlled by a computer[18]
History
Ancient developments
The idea of artificial people dates at least as far back as the ancient legends of Cadmus, who sowed dragon teeth that turned into soldiers, and the myth of Pygmalion, whose statue of Galatea came to life. In Greek mythology, the deformed god of metalwork (Vulcan or Hephaestus) created mechanical servants, ranging from intelligent, golden handmaidens to more utilitarian three-legged tables that could move about under their own power. Medieval Persian alchemist Jabir ibn Hayyan, included recipes for creating artificial snakes, scorpions, and humans in his coded Book of Stones. Jewish legend tells of the Golem, a clay creature animated by Kabbalistic magic. Similarly, in the Younger Edda, Norse mythology tells of a clay giant, Mökkurkálfi or Mistcalf, constructed to aid the troll Hrungnir in a duel with Thor, the God of Thunder.
In ancient China, a curious account on automata is found in the Lie Zi text, written in the 3rd century BC. Within it there is a description of a much earlier encounter between King Mu of Zhou (1023-957 BC) and a mechanical engineer known as Yan Shi, an 'artificer'. The latter proudly presented the king with a life-size, human-shaped figure of his mechanical handiwork.
The king stared at the figure in astonishment. It walked with rapid strides, moving its head up and down, so that anyone would have taken it for a live human being. The artificer touched its chin, and it began singing, perfectly in tune. He touched its hand, and it began posturing, keeping perfect time...As the performance was drawing to an end, the robot winked its eye and made advances to the ladies in attendance, whereupon the king became incensed and would have had Yen Shih [Yan Shi] executed on the spot had not the latter, in mortal fear, instantly taken the robot to pieces to let him see what it really was. And, indeed, it turned out to be only a construction of leather, wood, glue and lacquer, variously coloured white, black, red and blue. Examining it closely, the king found all the internal organs complete—liver, gall, heart, lungs, spleen, kidneys, stomach and intestines; and over these again, muscles, bones and limbs with their joints, skin, teeth and hair, all of them artificial...The king tried the effect of taking away the heart, and found that the mouth could no longer speak; he took away the liver and the eyes could no longer see; he took away the kidneys and the legs lost their power of locomotion. The king was delighted.[19]
Concepts akin to a robot can be found as long ago as the 4th century BC, when the Greek mathematician Archytas of Tarentum postulated a mechanical bird he called "The Pigeon" which was propelled by steam. Yet another early automaton was the clepsydra, made in 250 BC by Ctesibius of Alexandria, a physicist and inventor from Ptolemaic Egypt.[20] Hero of Alexandria (10-70 AD) made numerous innovations in the field of automata, including one that allegedly could speak.
Medieval developments
Al-Jazari (1136-1206), an Arab Muslim inventor during the Artuqid dynasty, designed and constructed a number of automatic machines, including kitchen appliances, musical automata powered by water, and the first programmable humanoid robot in 1206. Al-Jazari's robot was a boat with four automatic musicians that floated on a lake to entertain guests at royal drinking parties. His mechanism had a programmable drum machine with pegs (cams) that bump into little levers that operate the percussion. The drummer could be made to play different rhythms and different drum patterns by moving the pegs to different locations.[21]
One of the first recorded designs of a humanoid robot was made by Leonardo da Vinci (1452-1519) in around 1495. Da Vinci's notebooks, rediscovered in the 1950s, contain detailed drawings of a mechanical knight able to sit up, wave its arms and move its head and jaw. [22] The design is likely to be based on his anatomical research recorded in the Vitruvian Man. It is not known whether he attempted to build the robot (see: Leonardo's robot).
Early modern developments
The word robot was introduced by Czech writer Karel Čapek in his play R.U.R. (Rossum's Universal Robots) premiered in 1920 (see also Robots in literature for details of the play; its robots were biological in nature, corresponding to the modern term android).[22] However, Čapek named his brother Josef Čapek, a painter and a writer, as the true inventor of the word.[23] The word is derived from the noun robota, meaning "forced labour, corvée, drudgery" in the Slovak language and being the general root for work in other Slavic languages. (See Karel Čapek for more details).
An early automaton was created 1738 by Jacques de Vaucanson, who created a mechanical duck that was able to eat and digest grain, flap its wings, and excrete. [22]
The Japanese craftsman Hisashige Tanaka, known as "Japan's Edison," created an array of extremely complex mechanical toys, some of which were capable of serving tea, firing arrows drawn from a quiver, or even painting a Japanese kanji character. The landmark text Karakuri Zui (Illustrated Machinery) was published in 1796. (T. N. Hornyak, Loving the Machine: The Art and Science of Japanese Robots [New York: Kodansha International, 2006])
In 1898 Nikola Tesla publicly demonstrated a radio-controlled (teleoperated) boat, similar to a modern ROV. Based on his patents U.S. patent 613,809, U.S. patent 723,188 and U.S. patent 725,605 for "teleautomation", Tesla hoped to develop the "wireless torpedo" into a weapon system for the US Navy. (Cheney 1989) See also the PBS website article (with photos): Tesla - Master of Lightning
Modern Developments
In the 1930s, Westinghouse Electric Corporation made a humanoid robot known as Elektro, exhibited at the 1939 and 1940 World's Fairs.
The first electronic autonomous robot was created by William Grey Walter at Bristol University, England in 1948. It was named Elsie, or the Bristol Tortoise. This robot could sense light and contact with external objects, and use these stimuli to navigate. [20]
The first truly modern robot, digitally operated, programmable, and teachable, was invented by George Devol in 1954 and was ultimately called the Unimate. It is worth noting that not a single patent was cited against his original robotics patent (U.S. patent 2,988,237). The first Unimate was personally sold by Devol to General Motors in 1960 and installed in 1961 in a plant in Trenton, New Jersey to lift hot pieces of metal from a die casting machine and stack them.[20]
Robot Fatalities
The first human to be killed by a robot was Robert Williams who died at a casting plant in Flat Rock, MI (Jan. 25, 1979). [24]
A better known case is that of 37 year-old Kenji Urada, a Japanese factory worker, in 1981. Urada was performing routine maintenance on the robot, but neglected to shut it down properly, and was accidentally pushed into a grinding machine.[25]
Timeline
Date | Significance | Robot Name | Inventor | |
---|---|---|---|---|
Third century B.C. | Automata activated by clocks at preset times | Ctesibius of Alexandria | ||
Third century B.C. | During a parade organized by Ptolemy II Philadelphus, a statue of Nysa could stand up by itself from a sitting position, pour libations of milk and sit down again. | Ctesibius of Alexandria? | ||
First century A.D. | In two works (Pneumatica and Automata) Heron of Alexandria describes many machines and automata (mainly from previous sources) | Ctesibius of Alexandria, Philo of Byzantium, Heron of Alexandria | ||
1206 | First programmable humanoid robot | mechanical boat with four automatic musicians | Al-Jazari | |
~1495 | One of the first recorded designs of a humanoid robot | mechanical knight | Leonardo da Vinci | |
1738 | Early automaton, a mechanical duck that was able to eat grain, flap its wings, and excrete. | Jacques de Vaucanson | ||
1920 | Word robot coined.[23] | Josef Čapek | ||
1930s | Early humanoid robot. It was exhibited at the 1939 and 1940 World's Fairs | Elektro | Westinghouse Electric Corporation | |
1942 | The word robotics appears in the science fiction short story Runaround.[26] | Isaac Asimov | ||
1948 | Simple robots which exhibit biological like behaviours.[27] | Elsie and Elmer | William Grey Walter | |
1954 | Patent submitted for first digitally controlled robot and first teachable robot, (U.S. patent 2,988,237) | George Devol | ||
1956 | First robot company, Unimation, is founded by George Devol and Joseph Engelberger based on Devol's seminal patents; first commercial robot.[28] | Unimate | George Devol | |
1956 | Phrase artificial intelligence is coined at a conference in Dartmouth, Massachusetts.[29] | Marvin Minsky and John McCarthy | ||
1961 | First industrial robot installed. | Unimate | ||
1963 | First Palletizing Robot. | Fuji Yusoki Kogyo | ||
1975 | Programmable Universal Manipulation Arm (a Unimation product) | Programmable Universal Machine for Assembly | Victor Scheinman | |
1981 | Kenji Urada, a Japanese factory worker, is killed by a robot.[30] | |||
2000 | A humanoid robot that can recognize human faces, see stereoscopically, walk and run on different types of ground (including stairs), and respond (in words and in actions) to English and Japanese commands. | ASIMO | Honda Corporation |
Contemporary uses
Robots can be placed into roughly two categories based on the type of job they do:
- Jobs which a robot can do better than a human. Here, robots can increase productivity, accuracy, and endurance.
- Jobs which a human could do better than a robot, but it is desirable to remove the human for some reason. Here, robots free us from dirty, dangerous and dull tasks.
Increased productivity, accuracy, and endurance
Jobs which require speed, accuracy, reliability or endurance can be performed far better by a robot than a human. Hence many jobs in factories which were traditionally performed by people are now robotized. This has led to cheaper mass-produced goods, including automobiles and electronics. Robots have now been working in factories for more than fifty years, ever since the Unimate robot was installed to automatically remove hot metal from a die casting machine. Since then, factory automation in the form of large stationary manipulators has become the largest market for robots. The number of installed robots has grown faster and faster, and today there are more than 800,000 worldwide (42% in Japan, 40% in the European Union and 18% in the USA).[31]
Some examples of factory robots:
- Car production: This is now the primary example of factory automation. Over the last three decades automobile factories have become dominated by robots. A typical factory contains hundreds of industrial robots working on fully automated production lines - one robot for every ten human workers. On an automated production line a vehicle chassis is taken along a conveyor to be welded, glued, painted and finally assembled by a sequence of robot stations.
- Packaging: Industrial robots are also used extensively for palletizing and packaging of manufactured goods, for example taking drink cartons from the end of a conveyor belt and placing them rapidly into boxes, or the loading and unloading of machining centers.
- Electronics: Mass produced printed circuit boards (PCBs) are almost exclusively manufactured by pick and place robots, typically with "SCARA" manipulators, which remove tiny electronic components from strips or trays, and place them on to PCBs with great accuracy.[33] Such robots can place several components per second (tens of thousands per hour), far out-performing a human in terms of speed, accuracy, and reliability.[34]
- Automated Guided Vehicles: Large mobile robots, following markers or wires in the floor, or using vision[35] or lasers, are used to transport goods around large facilities, such as warehouses, container ports, or hospitals.[36]
Tasks such as these suit robots perfectly because the tasks can be accurately defined and must be performed the same every time. Very little feedback or intelligence is required, and the robots may need only the most basic of exteroceptors to sense things in their environment, if any at all.
Dirty, dangerous, dull or inaccessible tasks
There are many jobs which a human could perform better than a robot but for one reason or another the human either does not want to do it or cannot be present to do the job. The job may be too boring to bother with, for example domestic cleaning; or be too dangerous, for example exploring inside a volcano[37]. These jobs are known as the "dull, dirty, and dangerous" jobs. Other jobs are physically inaccessible. For example, exploring another planet[38], cleaning the inside of a long pipe or performing laparoscopic surgery.[39]
- Robots in the home: As their price falls, and their performance and computational ability rises[40], making them both affordable and sufficiently autonomous, robots are increasingly being seen in the home where they are taking on simple but unwanted jobs, such as vacuum cleaning, floor cleaning and lawn mowing. While they have been on the market for several years, 2006 saw an explosion in the number of domestic robots sold. Currently, more domestic robots have been sold than any other single type of robot.[41] They tend to be relatively autonomous, usually only requiring a command to begin their job. They then proceed to go about their business in their own way. At such, they display a good deal of agency, and are considered true robots.
- Telerobots: When a human cannot be present on site to perform a job because it is dangerous, far away, or inaccessible, teleoperated robots, or telerobots are used. Rather than following a predetermined sequence of movements a telerobot is controlled from a distance by a human operator. The robot may be in another room or another country, or may be on a very different scale to the operator. A laparoscopic surgery robot such as da Vinci allows the surgeon to work inside a human patient on a relatively small scale compared to open surgery, significantly shortening recovery time.[39] An interesting use of a telerobot is by the author Margaret Atwood, who has recently started using a robot pen (the Longpen) to sign books remotely. This saves the financial cost and physical inconvenience of traveling to book signings around the world.[42] Such telerobots may be little more advanced than radio controlled cars. Some people do not consider them to be true robots because they show little or no agency of their own.
- Military robots: Teleoperated robot aircraft, like the Predator Unmanned Aerial Vehicle, are increasingly being used by the military. These robots can be controlled from anywhere in the world allowing an army to search terrain, and even fire on targets, without endangering those in control.[43] Currently, these robots are all teleoperated, but others are being developed which can make decisions automatically; choosing where to fly or selecting and engaging enemy targets.[44] Hundreds of robots such as iRobot's Packbot and the Foster-Miller TALON are being used in Iraq and Afghanistan by the U.S. military to defuse roadside bombs or improvised explosive devices (IEDs) in an activity known as Explosive Ordnance Disposal (EOD).[45]
- Elder Care: The population is aging in many countries, especially Japan, meaning that there are increasing numbers of elderly people to care for but relatively fewer young people to care for them.[46][47] Humans make the best carers, but where they are unavailable, robots are gradually being introduced.[48]
Current Developments
After five decades of development, robotics technology is approaching its infancy. Many of the promises of science fiction have yet to be realised, and our imagination still far exceeds our ability to manufacture and program. However, the technology is developing quite rapidly on all fronts, including intelligence, sensing, manipulation and actuation, walking gait and navigation.
Components of Robots
Actuation
The actuators are the 'muscles' of a robot; the parts which convert stored energy into movement. By far the most popular actuators are electric motors, but there are many others, some of which are powered by electricity, while others use chemicals, or compressed air.
- Motors: By far the vast majority of robots use electric motors, of which there are several kinds. DC motors, which are familiar to many people, spin rapidly when an electric current is passed through them. They will spin backwards if the current is made to flow in the other direction.
- Stepper Motors: As the name suggests, stepper motors do not spin freely like DC motors, they rotate in steps of a few degrees at a time, under the command of a controller. This makes them easier to control, as the controller knows exactly how far they have rotated, without having to use a sensor. Therefore they are used on many robots and CNC machining centres.
- Piezo Motors: An recent alternative to DC motors are piezo motors, also known as ultrasonic motors. These work on a fundamentally different principle, whereby tiny piezoceramic legs, vibrating many thousands of times per second, walk the motor round in a circle or a straight line.[49] The advantages of these motors are incredible nanometre resolution, speed and available force for their size.[50] These motors are already available commercially, and being used on some robots.[51][52]
- Air Muscles: The air muscle is a simple yet powerful device for providing a pulling force. When inflated with compressed air, it contracts by up to 40% of its original length. The key to its behaviour is the braiding visible around the outside, which forces the muscle to be either long and thin, or short and fat. Since it behaves in a very similar way to a biological muscle, it can be used to construct robots with a similar muscle/skeleton system to an animal.[53] For example, the Shadow robot hand uses 40 air muscles to power its 24 joints.
- Electroactive Polymers: These are a class of plastics which change shape in response to electrical stimulation.[54] They can be designed so that they bend, stretch or contract, but so far there are no EAPs suitable for commercial robots, as they tend to have low efficiency or are not robust.[55] Indeed, all of the entrants in a recent competition to build EAP powered arm wrestling robots, were beaten by a 17 year old girl.[56] However, they are expected to improve in the future, where they may be useful for microrobotic applications.[57]
Manipulation
Robots which must work in the real world require some way to manipulate objects; pick up, modify, destroy or otherwise have an effect. Thus the 'hands' of a robot are often referred to as end effectors[58], while the arm is referred to as a manipulator.[59] Most robot arms have replacable effectors, each allowing them to perform some small range of tasks. Some have a fixed manipulator which cannot be replaced, while a few have one very general purpose manipulator, for example a humanoid hand.
- Grippers: A common effector is the gripper. Usually it consists of just two fingers which can open and close to pick up and let go of a range of small objects.
- Vacuum Grippers: Pick and place robots for electronic components and for large objects like car windscreens, will often use very simple vacuum grippers. These are very simple, but can hold very large loads, and pick up any object with a smooth surface to suck on to.
- General purpose effectors: Some advanced robots are beginning to use fully humanoid hands, like the Shadow Hand (right), or the Schunk hand.[60] These highly dexterous manipulators, with as many as 20 degrees of freedom and hundreds of tactile sensors[61] can be difficult to control. The computer must consider a great deal of information, and decide on the best way to manipulate an object from many possibilities.
Locomotion
Rolling Robots
For simplicity, most mobile robots have wheels. However, some researchers have tried to create more complex wheeled robots, with only one or two wheels.
- Two-wheeled balancing: While the Segway is not commonly thought of as a robot, it can be thought of as a component of a robot. Several real robots do use a similar dynamic balancing algorithm, and NASA's Robonaut has been mounted on a Segway.[62]
- Ballbot: Carnegie Mellon University researchers have developed a new type of mobile robot that balances on a ball instead of legs or wheels. "Ballbot" is a self-contained, battery-operated, omnidirectional robot that balances dynamically on a single urethane-coated metal sphere. It weighs 95 pounds and is the approximate height and width of a person. Because of its long, thin shape and ability to maneuver in tight spaces, it has the potential to function better than current robots can in environments with people. [63]
Walking Robots
- Walking is a difficult and dynamic problem to solve. Several robots have been made which can walk reliably on two legs, however none have yet been made which are as robust as a human. Typically, these robots can walk well on flat floors, can occasionally walk up stairs. None can walk over rocky, uneven terrain. Some of the methods which have been tried are:
- Zero Moment Point (ZMP) Technique: is the algorithm used by robots such as Honda's ASIMO. The robot's onboard computer tries to the keep the total inertial forces (the combination of earth's gravity and the acceleration and deceleration of walking), exactly opposed by the floor reaction force (the force of the floor pushing back on the robot's foot). In this way, the two forces cancel out, leaving no moment (force causing the robot to rotate and fall over).[64] However, this is not exactly how a human walks, and the difference is quite apparent to human observers, some of whom have pointed out that ASIMO walks as if it needs the lavatory.[65][66][67] ASIMO's walking algorithm is not static, and some dynamic balancing is used (See below). However, it still requires a smooth surface to walk on.
- Hopping: Several robots, built in the 1980s by Marc Raibert at the MIT Leg Laboratory, successfully demonstrated very dynamic walking. Initially, a robot with only one leg, and a very small foot, could stay upright simply by hopping. The movement is the same as that of a person on a pogo stick. As the robot falls to one side, it would jump slightly in that direction, in order to catch itself.[68] Soon, the algorithm was generalised to two and four legs. A bipedal robot was demonstrated running and even performing somersaults.[69] A quadruped was also demonstrated which could trot, run, pace and bound.[70] For a full list of these robots, see the MIT Leg Lab Robots page.
- Dynamic Balancing: A more advanced way for a robot to walk is by using a dynamic balancing algorithm, which is potentially more robust than the Zero Moment Point technique, as it constantly monitors the robot's motion, and places the feet in order to main stability.[71] This technique was recently demonstrated by Anybots' Dexter Robot,[72] which is so stable, it can even jump.[73]
- Passive Dynamics: Perhaps the most promising approach being taken is to use the momentum of swinging limbs for greater efficiency. It has been shown that totally unpowered humanoid mechanisms can walk down a gentle slope, using only gravity to propel themselves. Using this technique, a robot need only supply a small amount of motor power to walk along a flat surface or a little more to walk up a hill. This technique promises to make walking robots at least ten times more efficient than ZMP walkers, like ASIMO.[74][75]
Other methods of locomotion
- Flying: A modern passenger airliner is essentially a flying robot, with two humans to attend it. The autopilot can control the plane for each stage of the journey, including takeoff, normal flight and even landing.[citation needed] Other flying robots are completely automated, and are known as Unmanned Aerial Vehicles (UAVs). They can be smaller and lighter without a human pilot, and fly into dangerous territory for military surveillance missions. Some can even fire on targets under command. UAVs are also being developed which can fire on targets automatically, without the need for a command from a human. Other flying robots include cruise missiles, the Entomopter and the Epson micro helicopter robot.
- Snake: Several snake robots have been successfully developed. Mimicking the way real snakes move, these robots can navigate very confined spaces, meaning they may one day be used to search for people trapped in collapsed buildings.[76] The Japanese ACM-R5ACM-R5 snake robot can even navigate both on land and in water.[77]
- Skating: A small number of skating robots have been developed, one of which is a multi-mode walking and skating device, Titan VIII. It has four legs, with unpowered wheels, which can either step or roll[78]. Another robot, Plen, can use a miniature skateboard or rollerskates, and skate across a desktop.[79]
- Swimming: It is calculated that some fish can achieve a propulsive efficiency greater than 90%. [80] Furthermore, they can accelerate and manoeuver far better than any man-made boat or submarine, and produce less noise and water disturbance. Therefore, many researchers studying underwater robots would like to copy this type of locomotion.[81] Notable examples are the Essex University Computer Science Robotic Fish[82], and the Robot Tuna built by the Institute of Field Robotics, to analyse and mathematically model thunniform motion.[83]
Human Interaction
If robots are to work effectively in homes and other non-industrial environments, the way they are instructed to perform their jobs, and especially how they will be told to stop will be of critical importance. The people who interact with them may have little or no training in robotics, and so any interface will need to be extremely intuitive. Science fiction authors also typically assume that robots will eventually communicate with humans by talking, gestures and facial expressions, rather than a command-line interface. Although speech would be the most natural way for the human to communicate, it is quite unnatural for the robot. It will be quite a while before robots interact as naturally as the fictional C3P0.
- Speech Recognition: Interpreting the continuous flow of sounds coming from a human, in real time, is a difficult task for a computer, mostly because of the great variability of speech. The same word, spoken by the same person may sound different depending on local acoustics, volume, the previous word, whether or not the speaker has a cold, etc.. It becomes even harder when the speaker has a different accent.[84] Nevertheless, great strides have been made in the field since Davis, Biddulph, and Balashek designed the first "voice input system" which recognized "ten digits spoken by a single user with 100% accuracy" in 1952.[85] Currently, the best systems can recognise continuous, natural speech, up to 160 words per minute, with an accuracy of 95%.[86]
- Gestures: One can imagine, in the future, explaining to a robot chef how to make a pastry, or asking directions from a robot police officer. On both of these occasions, making hand gestures would aid the verbal descriptions. In the first case, the robot would be recognising gestures made by the human, and perhaps repeating them for confirmation. In the second case, the robot police officer would gesture to indicate "down the road, then turn right". It is quite likely that gestures will make up a part of the interaction between humans and robots.[87] A great many systems have been developed to recognise human hand gestures.[88]
- Facial expression: Facial expressions can provide rapid feedback on the progress of a dialog between two humans, and soon it may be able to do the same for humans and robots. A robot should know how to approach a human, judging by their facial expression and body language. Whether the person is happy, frightened or crazy-looking affects the type of interaction expected of the robot. Likewise, a robot like Kismet can produce a range of facial expressions, allowing it to have meaningful social exchanges with humans.[89]
- Personality: Many of the robots of science fiction have personality, and that is something which may or may not be desirable in the commercial robots of the future.[90] Nevertheless, researchers are trying to create robots which appear to have a personality[91][92]: i.e. they use sounds, facial expressions and body language to try to convey an internal state, which may be joy, sadness or fear. One commercial example is Pleo, a toy robot dinosaur, which can exhibit several apparent emotions.[93]
Unusual Robots
Much of the research in robotics focuses not on specific industrial tasks, but on investigations into new types of robot, alternative ways to think about or design robots, and new ways to manufacture them. It is expected that these new types of robot will be able to solve real world problems when they are finally realised.
- Nanorobots: Nanorobotics is the still largely hypothetical technology of creating machines or robots at or close to the scale of a nanometre (10-9 metres). Also known as nanobots or nanites, they would be constructed from molecular machines. So far, researchers have mostly produced only parts of these complex systems, such as bearings, sensors, and Synthetic molecular motors, but functioning robots have also been made such as the entrants to the Nanobot Robocup contest.[95] Researchers also hope to be able to create entire robots as small as viruses or bacteria, which could perform tasks on a tiny scale. Possible applications include micro surgery (on the level of individual cells), utility fog[96], manufacturing, weaponry and cleaning.[97] Some people have suggested that if nanobots were made which could reproduce, they could have serious negative concequences, turning the earth into grey goo, while others argue[98] that this is nonsense.[99]
- Soft Robots: Most robots, indeed most man made machines of any kind, are made from hard, stiff materials; especially metal and plastic. This is in contrast to most natural organisms, which are mostly soft tissues. This difference has not been lost on robotic engineers, and some are trying to create robots from soft materials (rubber, foam, gel), soft actuators (air muscles, electroactive polymers, ferrofluids), and exhibiting soft behaviours (fuzzy logic, neural networks).[100] Such robots are expected to look, feel, and behave differently from traditional hard robots.
- Reconfigurable Robots: A few researchers have investigated the possibility of creating robots which can alter their physical form to suit a particular task,[101] like the fictional T-1000. Real robots are nowhere near that sophisticated however, and mostly consist of a small number of cube shaped units, which can move relative to their neighbours, for example SuperBot. Algorithms have been designed in case any such robots become a reality.[102]
- Swarm robots: Inspired by colonies of insects such as ants and bees, researchers hope to create very large swarms (thousands) of tiny robots which together perform a useful task, such as finding something hidden, cleaning, or spying. Each robot would be quite simple, but the emergent behaviour of the swarm would be more complex.[104] The whole set of robots can be considered as one single distributed system, in the same way an ant colony can be considered a superorganism. They would exhibit swarm intelligence. The largest swarms so far created include the iRobot swarm, and the Open-source micro-robotic project swarm, which are being used to research collective behaviours.[105] Swarms are also more resistant to failure. Whereas one large robot may fail and ruin the whole mission, the swarm can continue even if several robots fail. This makes them attractive for space exploration missions, where failure can be extremely costly.[106]
- Evolutionary Robots: is a methodology that uses evolutionary computation to help design robots, especially the body form, or motion and behaviour controllers. In a similar way to natural evolution, a large population of robots is allowed to compete in some way, or their ability to perform a task is measured using a fitness function. Those that perform worst are removed from the population, and replaced by a new set, which have new behaviours based on those of the winners. Over time the population improves, and eventually a satisfactory robot may appear. This happens without any direct programming of the robots by the researchers. Researchers use this method both to create better robots,[107] and to explore the nature of evolution.[108] Because the process often requires many generations of robots to be simulated, this technique may be run entirely or mostly in simulation, then tested on real robots once the evolved algorithms are good enough.[109]
- Virtual Reality: Robotics has also application in the design of virtual reality interfaces. Specialized robots are in widespread use in the haptic research community. These robots, called "haptic interfaces" allow touch-enabled user interaction with real and virtual environments. Robotic forces allow simulating the mechanical properties of "virtual" objects, which users can experience through their sense of touch.[110]
Dangers and fears
Although current robots are not believed to have developed to the stage where they pose any threat or danger to society,[111] fears and concerns about robots have been repeatedly expressed in a wide range of books and films. The principal theme is the robots' intelligence and ability to act could exceed that of humans, that they could develop a conscience and a motivation to take over or destroy the human race. (See The Terminator, The Matrix, I, Robot) Robots would be dangerous if they where programmed to kill or if they are programmed to be so smart that they make their own software, build their own hardware to upgrade themselves or if they change their own source code.
Frankenstein (1818), sometimes called the first science fiction novel, has become synonymous with the theme of a robot or monster advancing beyond its creator. Probably the best known author to have worked in this area is Isaac Asimov who placed robots and their interaction with society at the center of many of his works. Of particular interest are Asimov's Three Laws of Robotics. Currently, malicious programming or unsafe use of robots may be the biggest danger. Although industrial robots may be smaller and less powerful than other industrial machines, they are just as capable of inflicting severe injury on humans. However, since a robot can be programmed to move in different trajectories depending on its task, its movement can be unpredictable for a person standing in its reach. Therefore, most industrial robots operate inside a security fence which separates them from human workers. Manuel De Landa has theorized that humans are at a critical and significant juncture where humans have allowed robots, "smart missiles," and autonomous bombs equipped with artificial perception to make decisions about killing us. He believes this represents an important and dangerous trend where humans are transferring more of our cognitive structures into our machines.[112] Even without malicious programming, a robot, especially a future model moving freely in a human environment, is potentially dangerous because of its large moving masses, powerful actuators and unpredictably complex behavior. A robot falling on someone or just stepping on his foot by mistake could cause much more damage to the victim than a human being of the same size. Designing and programming robots to be intrinsically safe and to exhibit safe behavior in a human environment is one of the great challenges in robotics. Some theorists, such as Eliezer Yudkowsky, have suggested that developing a robot with a powerful conscience may be the most prudent course of action in this regard.
Literature
Robots have frequently appeared as characters in works of literature; the word robot comes from Karel Čapek's play R.U.R. (Rossum's Universal Robots), premiered in 1920. Isaac Asimov wrote many volumes of science fiction focusing on robots in numerous forms and guises, contributing greatly to reducing the Frankenstein complex, which dominated early works of fiction involving robots. His three laws of robotics have become particularly well known for codifying a simple set of behaviors for robots to remain at the service of their human creators.
The first reference in Western literature to mechanical servants appears in The Iliad of Homer. In Book XVIII, Hephaestus, god of fire, creates new armour for the hero Achilles. He is assisted by robots. According to the Rieu translation, "Golden maidservants hastened to help their master. They looked like real women and could not only speak and use their limbs but were endowed with intelligence and trained in handwork by the immortal gods." Of course, the words "robot" or "android" are not used to describe them, but they are nevertheless mechanical devices human in appearance.
Numerous words for different types of robots are now used in literature. Robot has come to mean mechanical humans, while android is a generic term for artificial humans. Cyborg or "bionic man" is used for a human form that is a mixture of organic and mechanical parts. Organic artificial humans have also been referred to as "constructs" (or "biological constructs").
From Wikipedia, the free encyclopedia • Have questions? Find out how to ask questions and get answers. • Jump to: navigation, search This cover of I, Robot illustrates the story "Runaround", the first to list all Three Laws of Robotics. This cover of I, Robot illustrates the story "Runaround", the first to list all Three Laws of Robotics.
In science fiction, the Three Laws of Robotics are a set of three rules written by Isaac Asimov, which almost all positronic robots appearing in his fiction must obey. Introduced in his 1942 short story "Runaround", although foreshadowed in a few earlier stories, the Laws state the following:
1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. 2. A robot must obey orders given to it by human beings except where such orders would conflict with the First Law. 3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
Later, Asimov added the Zeroth Law: "A robot may not harm humanity, or, by inaction, allow humanity to come to harm"; the rest of the laws are modified sequentially to acknowledge this.
According to the Oxford English Dictionary, the first passage in Asimov's short story "Liar!" (1941) that mentions the First Law is the earliest recorded use of the word robotics.[1] Asimov was not initially aware of this; he assumed the word already existed by analogy with mechanics, hydraulics, and other similar terms denoting branches of applied knowledge.[2]
Competitions
Botball is a LEGO-based competition between fully autonomous robots. There are two divisions. The first is for high-school and middle-school students, and the second (called "Beyond Botball") is for anyone who chooses to compete at the national tournament. Teams build, program, and blog about a robot for five weeks before they compete at the regional level. Winners are awarded scholarships to register for and travel to the national tournament. Botball is a project of the KISS Institute for Practical Robotics, based in Norman, Oklahoma.
The FIRST Robotics Competition is a multinational competition that teams professionals and young people to solve an engineering design problem. These teams of mentors (corporate, teachers, or college students) and high school students collaborate in order to design and build a robot in six weeks. This robot is designed to play a game that is developed by FIRST and changes from year to year. FIRST, or For Inspiration and Recognition of Science and Technology, is an organization founded by inventor Dean Kamen in 1992 as a way of getting high school students involved in and excited about engineering and technology.
The FIRST Vex Challenge (FVC) is a mid-level robotics competition targeted toward high-school aged students. It offers the traditional challenge of a FIRST competition but with a more accessible and affordable robotics kit. The ultimate goal of FVC is to reach more young people with a lower-cost, more accessible opportunity to discover the excitement and rewards of science, technology, and engineering.
FIRST LEGO League (also known by its acronym FLL) is a robotics competition for elementary and middle school students (ages 9-14, 9-16 in Europe), arranged by FIRST. Each year the contest focuses on a different topic related to the sciences. Each challenge within the competition then revolves around that theme. The students then work out solutions to the various problems that they're given and meet for regional tournaments to share their knowledge and show off their ideas.
Competitions for Talha robots are gaining popularity and competitions now exist catering for a wide variety of robot builders ranging from schools to research institutions. Robots compete at a wide range of tasks including combat, fire-fighting [113], playing games [114], maze solving, performing tasks [115] and navigational exercises (eg. DARPA Grand Challenge).
A contest for fire-fighting is the Trinity College Fire-Fighting Robot Contest.[116] The competition in April 2007 was the 14th annual. There are many different divisions for all skill levels. Robots in the competition are encouraged to find new ways to navigate through the rooms, put out the candle and save the "child" from the building. Robots can be composed of any materials, but must fit within certain size restrictions.
Most recently, Duke University announced plans to host the Duke Annual Robo-Climb Competition aimed to challenge students to create innovative wall-climbing robots that can autonomously ascend vertical surfaces.[117]
Since 2004, DARPA Grand Challenge tests driverless cars in an obstacle course across the desert.
See also
- Main list: List of basic robotics topics
For classes and types of robots see Category:Robots.
Research areas
Additional topics
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References
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General references
- Cheney, Margaret [1989:123] (1981). Tesla, Man Out of Time. Dorset Press. New York. ISBN 0-88029-419-1
- Craig, J.J. (2005). Introduction to Robotics. Pearson Prentice Hall. Upper Saddle River, NJ.
- Flanagan, J.R., Lederman, S.J. Neurobiology: Feeling bumps and holes (Portable Document Format), News and Views, Nature, 2001 Jul. 26;412(6845):389-91.
- Hayward V, Astley OR, Cruz-Hernandez M, Grant D, Robles-De-La-Torre G. Haptic interfaces and devices (Portable Document Format). Sensor Review 24(1), pp. 16-29 (2004).
- Needham, Joseph (1986). Science and Civilization in China: Volume 2. Taipei: Caves Books Ltd.
- Robles-De-La-Torre G. & Hayward V. Force Can Overcome Object Geometry In the perception of Shape Through Active Touch. Nature 412 (6845):445-8 (2001).
- Robles-De-La-Torre G. The Importance of the Sense of Touch in Virtual and Real Environments (Portable Document Format). IEEE Multimedia 13(3), Special issue on Haptic User Interfaces for Multimedia Systems, pp. 24-30 (2006).
- Sotheby's New York. The Tin Toy Robot Collection of Matt Wyse, (1996)
- Tsai, L.-W. (1999). Robot Analysis. Wiley. New York.
- DeLanda, Manuel. War in the Age of Intelligent Machines. 1991. Swerve. New York.
External links
- Research societies
- IEEE Robotics and Automation Society (RAS) and its wiki.
- International Foundation of Robotics Research (IFRR)
- Template:Dmoz
- http://robots.net – Daily news about robots, robotics, and AI
- A brief history of robotics
- A giant list of known robots
- NASA and robots
- NASA Robotics Division
- International Federation of Robotics
- Should we be worried by the rise of robots?
- Ten Best Robots Ten videos of robots.
- Podcast 'Talking Robots' - interviews with high-profile professionals in Robotics and Artificial Intelligence
- French collection of toy robot
- HUAR
- Robot World News
- Robot news, robot tutorials, robot videos and robot chatbox