PlayStation Portable-3000: Difference between revisions
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In comparison to the [[PlayStation Portable Slim and Lite| Slim and Lite]], the PSP-3000 has an improved LCD screen with an increased colour range, five times the contrast ratio, half the pixel response time to reduce ghosting and blurring effects, and anti-reflective technology to improve outdoor playability.<ref name="Sony PSP-3000 Hands-On">http://uk.gamespot.com/features/6196930/index.html</ref> The screen draws more current than the screen for the PSP-2000, initially causing a reduction in the console's battery life by "about 20 minutes" according to SCEA director of hardware marketing John Koller.<ref name="Sony PSP-3000 Hands-On" /> However, he released a statement retracting this comment, saying that, "the screen of the new PSP draws a little more power" but he claims that, "our engineers in Japan worked to reduce the power consumption of the overall system including its components."<ref>http://blog.us.playstation.com/2008/09/03/new-psp%E2%80%99s-battery-life-equivalent-to-current-psp/</ref> |
In comparison to the [[PlayStation Portable Slim and Lite| Slim and Lite]], the PSP-3000 has an improved LCD screen with an increased colour range, five times the contrast ratio, half the pixel response time to reduce ghosting and blurring effects, and anti-reflective technology to improve outdoor playability.<ref name="Sony PSP-3000 Hands-On">http://uk.gamespot.com/features/6196930/index.html</ref> The screen draws more current than the screen for the PSP-2000, initially causing a reduction in the console's battery life by "about 20 minutes" according to SCEA director of hardware marketing John Koller.<ref name="Sony PSP-3000 Hands-On" /> However, he released a statement retracting this comment, saying that, "the screen of the new PSP draws a little more power" but he claims that, "our engineers in Japan worked to reduce the power consumption of the overall system including its components."<ref>http://blog.us.playstation.com/2008/09/03/new-psp%E2%80%99s-battery-life-equivalent-to-current-psp/</ref> |
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It has an integrated microphone, the goal of which is to establish the PSP as "a viable communication device" according to Sony Europe boss David Reeves.<ref name="Tweaked PSP due out in October">http://www.eurogamer.net/article.php?article_id=219005</ref> Currently this microphone is required to make use of the builtin [[Skype]] WiFi Internet Phone service which was added via firmware updates in January 2008.<ref>{{cite web|url=http://www.skype.com/allfeatures/skypeonpsp/| title=PS3 - Software - Skype Wireless Phone| publisher=Skype| accessdate=2008-11-18}}</ref> PSP games will now be playable on interlaced (non-progressive scan) televisions via composite video cables.<ref name="Sony PSP-3000 Hands-On">http://uk.gamespot.com/features/6196930/index.html</ref> The start and select buttons have changed from semi-circles to circular rectangles, with the home button being replaced by a "PS Button" similar to the PS3's [[DualShock#DualShock 3|DualShock 3]].<ref name="Gamespot Release Article">http://www.gamespot.com/news/6196290.html</ref> |
It has an integrated microphone, the goal of which is to establish the PSP as "a viable communication device" according to Sony Europe boss David Reeves.<ref name="Tweaked PSP due out in October">http://www.eurogamer.net/article.php?article_id=219005</ref> Currently this microphone is required to make use of the builtin [[Skype]] WiFi Internet Phone service which was added via firmware updates in January 2008.<ref>{{cite web|url=http://www.skype.com/allfeatures/skypeonpsp/| title=PS3 - Software - Skype Wireless Phone| publisher=Skype| accessdate=2008-11-18}}</ref> PSP games will now be playable on interlaced (non-progressive scan) televisions via composite video cables.<ref name="Sony PSP-3000 Hands-On">http://uk.gamespot.com/features/6196930/index.html</ref> The start and select buttons have changed from semi-circles to circular rectangles, with the home button being replaced by a "PS Button" similar to the PS3's [[DualShock#DualShock 3|DualShock 3]].<ref name="Gamespot Release Article">http://www.gamespot.com/news/6196290.html</ref> |
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== Release == |
== Release == |
Revision as of 22:23, 6 December 2008
File:PSP-3000 Series.jpg | |
Manufacturer | Sony Computer Entertainment |
---|---|
Product family | PlayStation |
Type | Handheld game console |
Generation | Seventh generation era |
Media | UMD |
CPU | MIPS R4000-based; clocked from 1 to 333 MHz |
Storage | Memory Stick PRO Duo and internal flash memory |
Connectivity | Wi-Fi 802.11b, USB 2.0 |
Best-selling game | Grand Theft Auto: Liberty City Stories, 8 million (as of March 26, 2008)[1] |
Predecessor | PlayStation Portable Slim and Lite |
The PSP-3000 series is an update of the PlayStation Portable Slim and Lite.
System changes
In comparison to the Slim and Lite, the PSP-3000 has an improved LCD screen with an increased colour range, five times the contrast ratio, half the pixel response time to reduce ghosting and blurring effects, and anti-reflective technology to improve outdoor playability.[2] The screen draws more current than the screen for the PSP-2000, initially causing a reduction in the console's battery life by "about 20 minutes" according to SCEA director of hardware marketing John Koller.[2] However, he released a statement retracting this comment, saying that, "the screen of the new PSP draws a little more power" but he claims that, "our engineers in Japan worked to reduce the power consumption of the overall system including its components."[3]
It has an integrated microphone, the goal of which is to establish the PSP as "a viable communication device" according to Sony Europe boss David Reeves.[4] Currently this microphone is required to make use of the builtin Skype WiFi Internet Phone service which was added via firmware updates in January 2008.[5] PSP games will now be playable on interlaced (non-progressive scan) televisions via composite video cables.[2] The start and select buttons have changed from semi-circles to circular rectangles, with the home button being replaced by a "PS Button" similar to the PS3's DualShock 3.[6]
Release
The PSP-3000 was released on October 14, 2008 in North America (US$199.99 for the bundles, in Europe on October 17, 2008,[7], and in Australia on October 23, 2008 for AU$299.95.[8]. The core, priced $169.99 was to be the only way to get a black version. Due to the success of the bundle, Sony has dropped the core and instead, will release a black version bundle some time in December 2008.
The PSP-3000 comes in a bundle of either Mystic Silver or Piano Black in North America. The bundle includes Ratchet & Clank: Size Matters, the National Treasure 2: Book of Secrets UMD movie, a 1GB Memory Stick Pro Duo and a voucher for a PS Store download of Echochrome.
On October 27, 2008, John Koller, Director of Hardware Marketing for SCEA announced on the PlayStation Blog that the Ratchet & Clank PSP bundle will be available with a Piano Black PSP-3000 starting December, and that the previously announced 4GB Memory PSP Entertainment Pack was canceled.[9] The new Piano Black bundle includes the same game and UMD movie as the already released Mystic Silver bundle along with a 1GB Memory Stick Pro Duo, the PS Store download voucher however has changed to Everyday Shooter.[10]
In Europe the console will be released in eight different bundles.[6] It will retail for €199 in the Eurozone and £149 in the UK.
The PSP-3000 was released on October 16, 2008 in Japan for ¥19,800 ($184). Two bundles will also be released for the holiday season. Mobile Suit Gundam: Gundam vs. Gundam: ¥24,840 ($227) on November 20 and Patapon 2 Donchaka: ¥23,800 ($218) on November 27.[11]
In New Zealand, it was released on October 17, 2008 for NZ$325.
The White and Silver have a new smooth coat while the black one still has the glossy coat.
New LCD screen problems
Soon after the release of the PSP-3000 it emerged that the new screen showed visible dark lines, similar to traditional scan lines, and displayed interlacing-like artifacts during on-screen motion.[12][13][14][15]
It has been shown that the new screen possesses a new horizontal subpixel structure, which is thought to be the main contributory factor to the screen's scanline-like appearance. The exact cause of the interlace-style artifacts is unknown, but has been confirmed by SCEI as being an intrinsic characteristic of the new LCD panel.[16] On October 21, 2008 SCEA issued the following statement regarding the issue;
On some occasions, scan lines may appear on scenes where brightness changes drastically, due to the hardware features of the new LCD device on PSP-3000. Installed with this new LCD device, PSP-3000 offers more natural and vibrant colors on its screen, but the scan lines have come out to be more visible as a result of improving response time to alleviate the afterimages on PSP-3000. Since this is due to hardware specification, there are no plans for a system software update concerning this issue.[17]
References
- ^ "Platinum Titles". Rockstar Games. 2008-03-26. Retrieved 2008-11-30.
- ^ a b c http://uk.gamespot.com/features/6196930/index.html
- ^ http://blog.us.playstation.com/2008/09/03/new-psp%E2%80%99s-battery-life-equivalent-to-current-psp/
- ^ http://www.eurogamer.net/article.php?article_id=219005
- ^ "PS3 - Software - Skype Wireless Phone". Skype. Retrieved 2008-11-18.
- ^ a b http://www.gamespot.com/news/6196290.html
- ^ http://gizmodo.com/5039417/sony-makes-psp+3000-official
- ^ http://www.itwire.com/content/view/20184/5321
- ^ http://blog.us.playstation.com/2008/10/27/psp-3000-update/
- ^ http://www.us.playstation.com/PSP/Systems/ratchet_clank_black.html
- ^ http://www.pspfanboy.com/2008/09/02/dissidia-and-patapon-2-dated-new-bundles-announced/
- ^ http://www.pspfanboy.com/2008/10/20/users-report-screen-issues-with-psp-brite-sony-investigating/
- ^ http://pspupdates.qj.net/PSP-3000-has-interlacing-issues-visible-scanlines-/pg/49/aid/125013
- ^ http://www.n4g.com/psp/News-217005.aspx
- ^ http://www.pspworld.com/sony-psp/accessories/psp-3000-screen-has-interlacing-problems-009390.php
- ^ http://www.pspfanboy.com/2008/10/21/psp-3000-scanlines-a-hardware-feature-no-fix-planned/
- ^ http://www.joystiq.com/2008/10/21/scei-psp-brites-scanlines-caused-by-hardware-no-plans-to-fix/