Behaviour Interactive: Difference between revisions
mNo edit summary |
Mael Lefur (talk | contribs) mNo edit summary |
||
Line 138: | Line 138: | ||
| ''[[3D Ultra Minigolf Adventures#3D_Ultra_Mini_Golf_Adventures_2|3D Ultra Minigolf Adventures 2]]'' || 2010 || [[PlayStation Network|PS3]], [[Xbox Live Arcade|X360]] || [[Konami]] |
| ''[[3D Ultra Minigolf Adventures#3D_Ultra_Mini_Golf_Adventures_2|3D Ultra Minigolf Adventures 2]]'' || 2010 || [[PlayStation Network|PS3]], [[Xbox Live Arcade|X360]] || [[Konami]] |
||
|- |
|- |
||
|}7 |
|||
===as Megatoon Entertainment Group === |
|||
{|class="wikitable sortable" |
|||
|- |
|||
! Game title !! Year released !! Platform !! Publisher |
|||
|- |
|||
| '''[[The Jungle Book|The Jungle Book : Shaped Up]]''' || 1993 || [[Super Nintendo Entertainment System]] || [[THQ]], [[Disney Interactive]], [[Hasbro Interactive]], [[Kemco]] |
|||
|- |
|||
| '''BBC Micro Memories 1''' || 1994 || [[PlayStation 1|PSX]], [[Amiga]], [[DOS]], [[Game Boy]] || [[Arena Entertainment]] |
|||
|- |
|||
| '''[[Batman & Robin]]''' || 1994 || [[Arcade]] || [[Warner Bros. Interactive Entertainment]], [[Time Warner Interactive]], [[Bally Midway]] and [[Atari Interactive]] |
|||
|- |
|||
| '''ICY Jungle 4''' || 1996 || [[Jaguar]] || [[THQ]] |
|||
|} |
|} |
||
Line 149: | Line 163: | ||
|- |
|- |
||
| ''[[Bugs Bunny: Lost in Time]]'' || 1999 || [[PlayStation 1|PSX]], [[Microsoft Windows|PC]] || [[Infogrames]] |
| ''[[Bugs Bunny: Lost in Time]]'' || 1999 || [[PlayStation 1|PSX]], [[Microsoft Windows|PC]] || [[Infogrames]] |
||
|- |
|||
| '''[[Ren & Stimpy]] : Here Wedeogame Go Again''' || 1999 || [[PlayStation 1|PSX]], [[Dreamcast]] || [[Vacital Entertainment]], [[Sega]], [[TalonSoft]] |
|||
|- |
|- |
||
| ''[[MySims SkyHeroes]]'' || 2010 || [[Xbox 360|X360]], [[Wii]], [[PlayStation 3|PS3]], [[Nintendo DS|DS]] || [[EA]] |
| ''[[MySims SkyHeroes]]'' || 2010 || [[Xbox 360|X360]], [[Wii]], [[PlayStation 3|PS3]], [[Nintendo DS|DS]] || [[EA]] |
||
Line 191: | Line 207: | ||
|- |
|- |
||
| ''[[Warhammer 40,000: Eternal Crusade]]'' || 2015 || [[PlayStation 4|PS4]], [[Xbox One|XOne]], [[Microsoft Windows|PC]] || [[Square Enix]] |
| ''[[Warhammer 40,000: Eternal Crusade]]'' || 2015 || [[PlayStation 4|PS4]], [[Xbox One|XOne]], [[Microsoft Windows|PC]] || [[Square Enix]] |
||
|- |
|||
|''|[[Hugo Retro Mania|Hugo : A Trollhunt In Time]] || 2015 || [[PS Vita]], [[New 3DS]], [[Browser]] || Krea Medie, [[Ignition Entertainment]] and [[505 Games]] |
|||
|} |
|} |
||
Revision as of 16:23, 7 December 2014
![]() | |
Company type | Private |
---|---|
Industry | Interactive entertainment |
Founded | 1992 (as Megatoon Entertainment Group) 1997 (as Behaviour Interactive) 2000 (as Artificial Mind & Movement) 2010 (as Behaviour Interactive, again) |
Founders | Remi Racine[1] |
Headquarters | , |
Key people | Remi Racine, CEO[1] |
Products | Wet, Scaler, Indiana Jones and the Staff of Kings, Happy Feet |
Number of employees | 375[2] |
Website | www.bhvr.com |
Behaviour Interactive (stylized as bE HAVIOUR and b'heivjǝ(r)) is the largest independent game development studio in Canada, specializing in the production of 2D and 3D action/adventure games for the Xbox 360, PlayStation 3, Wii, PlayStation 2, Nintendo GameCube, Xbox, PC, Game Boy Advance, PlayStation Portable and Nintendo DS.
History
The company was founded in 1992 in Quebec City by Remi Racine as Megatoon Entertainment Group.[1][3] Two years later, Racine co-founded a Montreal-based Multimedia Interactive (MMI) to develop interactive entertainment software for CD-ROM.[4] Both companies were sold to Malofilm Communications in 1996, and a year later, they were merged into Behaviour Interactive.[4] In 1999, Racine and some investors bought the studio back, but they had to rename it, changing the name in 2000 to Artificial Mind & Movement Inc. (A2M).[4][1] In November 2008, the company acquired Santiago-based Wanako Games from Activision Blizzard,[5] which was the first and largest South American game studio.[4] By 2010, the studio's name was reverted back to Behaviour Interactive, partly due to increased production of original titles and thus stronger presence in the gaming community, partly due to the availability of the original name, and partly due to the obscene meaning of the word "A2M".[1]
Titles
as Artificial Mind & Movement
7
as Megatoon Entertainment Group
Game title | Year released | Platform | Publisher |
---|---|---|---|
The Jungle Book : Shaped Up | 1993 | Super Nintendo Entertainment System | THQ, Disney Interactive, Hasbro Interactive, Kemco |
BBC Micro Memories 1 | 1994 | PSX, Amiga, DOS, Game Boy | Arena Entertainment |
Batman & Robin | 1994 | Arcade | Warner Bros. Interactive Entertainment, Time Warner Interactive, Bally Midway and Atari Interactive |
ICY Jungle 4 | 1996 | Jaguar | THQ |
as Behaviour Interactive
Awards & notable news
- Artificial Mind and Movement (A2M) has been named in the Canadian Technology Fast 50 since 2006 by Deloitte Fast 50 (List of winners, Link)
- Artificial Mind and Movement (A2M) wins "Best Mobile game of the year" at the Canadian Awards for the electronic and animation art for "Kim Possible: Kimmunicator"
- Artificial Mind and Movement (A2M) acquires Wanako Games November 20, 2008. With this acquisition, Artificial Mind and Movement (A2M) is expanding its offering across Xbox Live Arcade (XBLA) and PlayStation Network (PSN), using Wanako's established TONGAS game framework.
References
- ^ a b c d e Grant, Christopher (November 8, 2010). "Artificial Mind and Movement rebrands; (re)introducing Behaviour Interactive". Joystiq. Retrieved September 7, 2014.
- ^ Artificial Mind and Movement
- ^ "Gamasutra Jobs - Behaviour Interactive". Gamasutra. Retrieved September 7, 2014.
- ^ a b c d "Our History". Behaviour Interactive inc. Retrieved September 7, 2014.
- ^ A2M (November 20, 2008). "A2M Acquires Chilean Developer Wanako Games" (Press release). Bloomberg. Retrieved September 7, 2014.
{{cite press release}}
: CS1 maint: numeric names: authors list (link)
External links
- Hains, Hélène. "A2M makes the prestigious Deloitte Technology Fast 50", Enigma Communications, Friday, September 22, 2006, retrieved Friday, September 22, 2006.