1993 in video games
Appearance
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Events
- March – In Sweden, the Swedish video game magazine Super PLAY (SP) starts. The original name is Super Power.
- Midway Games embroiled in controversy for its game Mortal Kombat from 1992 when the game is launched for video game consoles in 1993.[1]
- Nintendo and Silicon Graphics collaborate and begin work on "Project Reality". The project is officially announced in October.[2]
Business
- New companies: Croteam, nVidia, Take-Two, Shiny
- Defunct companies: Epyx
- Magnavox is acquired by the Carlyle Group
- MicroProse is acquired by Spectrum HoloByte
Notable releases
Arcade
- June 25 – Mortal Kombat II is released.
- July 7 – SNK releases Samurai Shodown.
- October 7 – Namco releases Ridge Racer.
- December – Sega releases Virtua Fighter, laying the foundations for 3D fighting games.
- Sega releases Daytona USA
- Midway releases NBA Jam which revitalizes the sports genre and by 1994 becomes the highest-earning arcade game of all time.[3]
Home
- February – LucasArts releases the first-person space combat simulator X-Wing for the PC.
- February 21 – Nintendo releases Star Fox for the Super Famicom/SNES, the first game to use the Super FX chip. It introduces the characters Fox McCloud, Falco Lombardi, Peppy Hare and Slippy Toad.
- March 26 – Nintendo releases Kirby's Adventure, the second Kirby game and the only one for the NES. It introduced Kirby's copy ability and the character Meta Knight.
- April – Virgin Games publishes The 7th Guest, which becomes a killer app for CD-ROM drives.
- June – Maniac Mansion: Day of the Tentacle is released by Lucasarts as a sequel to Maniac Mansion.
- June 6 – Nintendo releases The Legend of Zelda: Link's Awakening (Game Boy), which becomes the best-selling handheld game in the series.
- July 14 – Nintendo releases Super Mario All-Stars for the Super NES. It features updated remakes of the first 3 Super Mario Bros. games including the Japanese version of Super Mario Bros. 2, playable outside Japan for the first time.
- August 6 – Square releases Secret of Mana for the SNES, the second in a series of action role-playing games (the first technically being Final Fantasy Adventure for the Game Boy in 1991).
- August 20 – Activision releases Return to Zork.
- September 6 – MicroProse releases Master of Orion.
- September 23 – Sega releases Sonic CD, which marks the first appearance of Amy Rose and Metal Sonic.
- September 24 – Broderbund releases the Myst computer game, which goes on to become one of the bestselling computer games of all time.[citation needed]
- November – Lucasarts releases Sam and Max Hit The Road.
- November 5 – Mega Man 6 released in Japan for NES.
- November 11 – Virgin Games releases Disney's Aladdin for the Genesis, voted Genesis game of 1993 by Electronic Gaming Monthly.
- December 10 – id Software releases Doom, a seminal first-person shooter that advances pseudo-3D graphics technology for computer games.
- December 17 – Sierra releases Gabriel Knight: Sins of the Fathers.
- December 17 – Mega Man X is released in Japan for SNES.
- Electronic Arts publishes Eagle Eye Mysteries, featuring the first use of motion control photography in video games.[citation needed]
- Bullfrog releases Syndicate.
Hardware
- Sega releases the Model 2, an arcade system board that introduces 3D texture filtering. It becomes their most popular arcade system board.
- Fujitsu releases the FM Towns Marty in Japan, as the first 32-bit home console, starting the fifth console generation.
- Panasonic, GoldStar and Sanyo release the first versions of the 3DO 32-bit console
- Atari Corporation releases the Jaguar home console, calling it the first 64-bit video game system.
- Commodore Business Machines releases the Amiga CD32 multimedia home console.
- Nintendo releases a smaller redesigned NES, which allows cartridges to be inserted at the top of the console, instead of the front.
- Pioneer releases the LaserActive multimedia home console
- Sega's Mega-CD released in Europe and Australia.
References
- ^ Wilson v. Midway Games, Inc. 198 F.Supp.2d 167, March 27, 2002.
- ^ O'Leary, Jay (October 1, 1993). "Learning to fly". AllBusiness.com. Retrieved January 27, 2010.
- ^ "NBA Jam". GamePro. No. 56. IDG. March 1994. p. 188.