Final Cut Pro X

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Final Cut Pro
2015 Final Cut Pro Logo.png
Apple Final Cut Pro v10.5.png
Screenshot of Final Cut Pro 10.5 running on macOS Catalina 10.15.7
Developer(s)Apple Inc.
Stable release
10.5.4 / July 8, 2021; 3 months ago (2021-07-08)
Written inCocoa
Operating systemmacOS 10.15.6 or later
TypeVideo editing software
LicenseCommercial proprietary software
Websitewww.apple.com/finalcutpro/

Final Cut Pro, previously Final Cut Pro X, is a professional non-linear published by Apple Inc. as part of their Pro Apps family of software programs. It was released on June 21, 2011 for sale in the Mac App Store. It is the successor to Final Cut Pro.[1][2] It was renamed "Final Cut Pro" in November 2020, coinciding with the release of macOS Big Sur.

Features[edit]

Final Cut Pro X shares some of both its code and interface design philosophy with Apple's consumer video editing software, iMovie.[3][4]

Interface[edit]

  • Event browser: Replacing “bins” in other NLEs, the event browser is where the original media is found and can be searched and sorted by various forms of metadata. Keyword ranges, favorite and rejected ranges, and smart collections allow for faster sorting of a large number of clips.
  • Magnetic timeline: Inventing an alternative to track-based timelines found in traditional NLEs, Final Cut's magnetic timeline uses clip connections to keep connected clips and secondary storylines in sync with clips located on the primary storyline. By default, clips move around each other "magnetically", filling in any gaps and avoiding clip collisions by automatically bumping clips out of the way vertically. The magnetic connections are also user-definable.
  • Roles: In order to separate and organize different audio types on the magnetic timeline, editors can designate what "role' each clip plays. Introduced in version 10.0.1, Roles can be assigned to clips as an alternate way of creating organizational functionality. A Role (or Sub-Role) gets assigned to clips to identify what it is (for example Video, Titles, Dialogue, Effects, Music). Upon Sharing a Master File of the Project the various Roles can be split out as stems or in a multitrack file for broadcast delivery or other distribution needs.
  • Content auto-analysis: Found in the import window and event browser is the option to analyze media for shot type and facial recognition or fix potential problems like audio loudness, audio hum, channel grouping, background noise, color balance, pulldown removal, and stabilization. This process generates metadata that can automatically be organized as Keywords and can be grouped into Smart Collections.
  • Synchronized clips: Video and audio clips recorded on separate devices can be synched automatically by timecode, audio waveforms, and markers together as a single clip.
  • Compound clips: Nested sequences from the original Final Cut Pro have been replaced by compound clips. A selection of video and audio clips can be nested into a single compound clip. This compound clip can be opened in its own timeline or broken apart for further editing. It can also be reused in different projects.
  • Closed captions: Introduced in version 10.4.1, closed captions can be created right in the timeline or imported into the timeline from an external file.
  • Multicam editing: Introduced in version 10.0.3, multiple camera angles can be synchronized automatically and combined into a multicam clip. Once in the timeline, a multicam clip can be cut up into different angles by using the angle viewer. A multicam clip can be opened in the angle editor where new angles can be added, synched, relabeled, and rearranged at any time.
  • Auditions: Clips can be grouped together in the event browser or on the timeline as auditions. Once in the timeline, an audition allows the user to choose between different clips in their edit while the timeline ripples automatically in order to preview two or more different versions of a cut.
  • 3D titles: Introduced in version 10.2.0, text can be extruded, textured, lit, and shaded with materials and environments in 3D. This allows users to create titles like those found in Hollywood movies directly in the application.[5]
  • 360 degree video editing: Introduced in version 10.4. import and edit 360° equirectangular video in a wide range of formats and frame sizes.
  • Advanced color grading
  • High dynamic range

Technical features[edit]

While inheriting the name from its predecessor, Final Cut Pro, Final Cut Pro X is a completely re-written application. As a native 64-bit application it takes advantage of more than 4GB of RAM. It utilizes all CPU cores with Grand Central Dispatch. Open CL support allows GPU accelerated processing for improved performance for playback, rendering, and transcoding. It is resolution-independent, supporting images sizes from SD to beyond 4K. Final Cut Pro X supports playback of many native camera and audio formats.[6] It can also transcode video clips to the Apple ProRes codec for improved performance.[7][8] Many tasks are performed in the background such as auto-saving, rendering, transcoding, and media management, allowing the user an uninterrupted experience.[9] Final Cut Pro X was developed for macOS only.[10][11]

Workflow integration[edit]

Motion 5
Titles, motion graphics, effects generated in Motion 5 can be published to Final Cut Pro X. Inside the Final Cut Pro X, editors can modify the parameters and contents of the effects, as long as the permission for such modifications is turned on in the Motion 5 project file.
Adobe Photoshop
In Final Cut Pro X 10.0.3 and later, the editor can import Photoshop projects onto the storyline similar to a still image. A Photoshop project with layers is treated similar to a compound clip and the layers are preserved after being imported into the Final Cut Pro X. Individual layers of the Photoshop project can be toggled on or off inside the Final Cut Pro X by double-clicking the imported project and going into the compound clip editing panel. Other adjustments to the Photoshop project should be performed on the imported Photoshop project using Adobe Photoshop program with updates happening in real-time inside Final Cut Pro X.

Development[edit]

Final Cut Pro X was made available for purchase and download on the Mac App Store on June 21, 2011 along with new versions of Motion and Compressor.[2][12] Since then the application has been updated a few times each year with new features, bug fixes, native codec support, and overall improvements with stability.[13]

Many features found in Final Cut Pro 7 that were missing in Final Cut Pro X on its initial release[14] have subsequently been added such as: XML import and export, server support, multicam editing, chapter markers, and broadcast monitor support.[15]

Because Final Cut Pro X abandoned a track-based timeline in favor of the Magnetic Timeline initially there were limitations in exporting audio stems for Broadcast and Distribution needs. On September 9, 2011 version 10.0.1 was released with a new solution to this problem, the introduction of Video and Audio Roles. Clips are assigned Roles and upon Sharing a Project the user could export Multitrack Quicktime Files or Stems.[16][17] AAF export is done with a third-party app X2Pro which uses FCPXML. Another method is to use Logic Pro X to make an AAF.

With version 10.0.6 released on October 23, 2012, Apple introduced native Redcode Raw support as well as MXF support through a third party plugin. MXF was eventually natively supported by version 10.1.4.[18]

Prior to the introduction of version 10.1.0 Project and Event Libraries were separate folders. Events contained all the original media and Project Libraries contained the actual edited Projects on timelines. The Project and Event Libraries were stored in a user's Movie folder or on the root level of an external hard drive. These Libraries automatically opened in Final Cut Pro X depending on which hard drives were mounted. That all changed on December 19, 2013, when Project and Event Libraries were merged into a new Library model. Libraries contained Events which in turn contained Projects. And unlike before Libraries could be opened and closed by the user. Media could be stored internally in the Library or kept outside the Library. On June 27, 2014 media management was further refined with the release of version 10.1.2.[19]

During the NAB Show 2015 Apple released version 10.2.0. 3D Titles were introduced directly in Final Cut Pro X as well as its companion application, Motion. The Color Board merged with a new Color Correction effect to allow for more flexibility in stacking layers of effects. The ability to apply a Keying or Shape Mask directly to any effect was also introduced.[20]

Version 10.3 introduced an entirely new interface and an improved magnetic timeline. Support for iXML metadata when importing audio. Audio editing vastly improved. Audio roles can be shown in lanes. REC 2020 color import, edit, and export. MXF support.

Version 10.4.0 introduced color wheels and color curves, 360º video editing and High Dynamic Range (HDR) video,

During the NAB Show 2018 Apple released version 10.4.1. Closed Captioning was introduced as well as support for ProRes RAW. Version 10.4.1 requires Mac OS version 10.13.2 High Sierra.

Release history[edit]

Version Date Significant changes
10.0.0[2] June 21, 2011
  • All new application with redesigned GUI
  • 64-bit support
  • An advanced searchable database called the event browser that uses keyword ranges and smart collections for clip sorting
  • New magnetic timeline that abandoned traditional track-based NLE paradigms
  • Live skimmer
  • Filmstrip thumbnail view
  • Advanced metadata views in clip info inspector
  • New color-board interface for color correction
  • ColorSync with the AV Foundation for accurate color monitoring[21]
10.0.1 September 9, 2011
  • Audio roles for audio and video stem exports
  • XML import and export
  • Xsan support
  • Custom start timecode for projects
  • Performance enhancements and bug fixes
10.0.2 November 16, 2011
  • Bug fixes
10.0.3[22] January 31, 2012
  • Multicam clips, automatic sync, mixed formats and frame rates, up to 64 angles, and new angle editor interface
  • Media relinking
  • Layered Photoshop documents support
  • Beta broadcast monitor support
  • XML 1.1
  • Performance enhancements and bug gixes
10.0.4 April 10, 2012
  • Performance enhancements
10.0.5 June 11, 2012
  • Bug fixes
10.0.6 October 23, 2012
  • Multichannel audio editing in the timeline
  • Unified import window. export selected ranges
  • Native Redcode raw support
  • MFX support through third-party plugin
  • Dual viewers with scopes
  • Chapter markers for video file, DVD, and Blu-ray disc exports
  • Range selections preserved with clips in the event browser
  • Paste attributes option for choosing specific effects to copy between clips
  • Drop shadow effect
  • Compound clips saved in the timeline save in the event browser to be reused in other projects
  • XML 1.2
  • Blade all command
  • Performance enhancements
10.0.7 December 6, 2012
  • Bug fixes
10.0.8 March 26, 2013
  • Sony XAVC codec support
  • Arri Alexa Log C to Rec 709 LUT
  • Bug fixes and performance enhancements
10.0.9 July 30, 2013
  • Bug fixes
10.1.0 December 19, 2013
  • Event and project libraries now merged into new library model
  • Support for dual GPUs in Mac Pro
  • New 4K title, transition, and generators content
  • External or internal media management options for libraries
  • Project snapshots for versioning; custom project frame sizes
  • Native support for .MTS and .MT2S AVCHD files
  • Used media indicators
  • API for third parties to create custom share options
  • 4K video sharing to YouTube
  • Performance enhancements
10.1.1 January 16, 2014
  • Bug fixes and performance enhancements
10.1.2 June 27, 2014
  • Improved media management for libraries
  • Used media ranges apply to compound, multicam, and synched clips
  • Apply LUT corrections to view log footage from Arri, Blackmagic, Canon and Sony Cameras in Rec. 709 colorspace
  • XML library export
  • Automatically create keywords on import from Finder tags
  • 4K video sharing to Vimeo
10.1.3 August 19, 2014
  • Bug fixes
10.1.4 November 25, 2014
  • Native support for MXF
  • Panasonic AVC-LongG codec support
  • Bug fixes
10.2.0[5] April 13, 2015
  • 3D Titles
  • Simultaneously display up to four video scopes
  • Keying and shape masks can be applied to any effect
  • Color board now merged with new color correction effect
  • Support for Panasonic AVC-Ultra, Sony XAVC S, JVC Long GOP codecs
  • GPU-accelerated RED raw processing
  • Smart collections at the library level
  • XML 1.5
10.2.1 May 14, 2015
  • Bug fixes
10.2.2 September 4, 2015
  • Sony XAVC-L, Canon XF-AVC 8-bit, and Panasonic AVC-Intra 4:4:4 codec support
  • Export interlaced H.264
  • Library backup on asset management systems
  • Bug fixes
10.2.3 February 4, 2016
  • Customizable default effect
  • 4K export preset for Apple devices
  • Performance enhancement for SANs
  • Support for XF-AVC codecs
  • Sharing to multiple YouTube accounts
  • Bug fixes
  • Will not run on macOS High Sierra 10.13 or newer.
10.3 October 27, 2016
  • Interface improvements
  • Magnetic timeline 2
  • Wide color gamut
  • Support for the touch bar on MacBook Pro
  • More video formats
10.3.4 March 25, 2017
10.4 December 14, 2017
  • Import and Edit 360°/VR equirectangular video
  • Color correction redesign
  • Support for 8K projects and videos
  • HEVC support
  • HDR support
10.4.1 April 15, 2018
  • Support for embedded closed captioning
  • Support for ProRes RAW
  • Bug fixes
10.4.2 April 30, 2018
  • Bug fixes
10.4.3 June 21, 2018
  • Support for Pro-Res RAW files
  • Bug fixes
10.4.4 November 15, 2018
  • Workflow extensions
  • Batch sharing
  • Video noise reduction
  • Timecode window
  • Comparison viewer
  • Tiny planet
  • Captions, timeline drag, comic-ization, new 360° transitions
  • Improvements to 360° video, audio, closed captions, color correction, effects, multicam, roles, timeline, titles
  • Requires macOS High Sierra or later
10.4.5 January 17, 2019
  • Bug fixes
10.4.6 March 21, 2019
  • Detects and offers the option to convert media files incompatible with future macOS versions – those after Mojave 10.14[23]
  • Bug fixes
10.4.7 October 7, 2019
  • New Metal-based processing engine for faster rendering, compositing and exporting.
  • Better multiple GPU compatibility
  • New color tools
  • View HDR content tone-mapped to look correct on SDR displays if running macOS Catalina
  • Bug fixes
  • Requires macOS Mojave or later
10.4.8 December 10, 2019
  • Bug fixes
10.4.9[24] August 25, 2020
  • Enhancements to proxy workflows
  • Automated tools for social media cropping
  • Editorial workflow improvements
10.4.10 September 24, 2020
  • Bug fixes
10.5 November 12, 2020
  • Improved performance and efficiency on Mac computers with Apple silicon
  • Option to create a copy of your library and automatically transcode media to ProRes Proxy or H.264 at various resolutions
  • Requires macOS Catalina 10.15.6 or later
10.5.1 December 20, 2020
  • Bug fixes
  • Option to share video to Youtube and Facebook
10.5.2 March 4, 2021
  • Adds support for a new Universal RED plugin enabling native RED raw decoding and playback on both Apple silicon and Intel-based Mac computers
  • Improves stability when playing back H.264 video files with corrupt data
  • Bug fixes
10.5.3 June 17, 2021
  • Create and edit custom column views with the new column editor
  • Search for media in the browser using expanded criteria including clip names, markers, and notes
  • Sort clips in the browser according to type, including proxy, optimized, and missing media
  • Restores support for copying clips from the Finder and pasting into the timeline
  • Bug fixes
10.5.4 July 8, 2021
  • Improves stability when exporting with certain macOS Language & Region preferences
  • Improves stability when playing H.264 or HEVC media

For a complete overview of the changes made, see Apple's release notes.

Reception[edit]

Final Cut Pro X was announced in April 2011 simultaneously at the Los Angeles Final Cut Pro Users Group held at Bally's Las Vegas and at the NAB Show in the Las Vegas Convention Center and released in June 2011.[12][25]

The reaction was extremely mixed, with veteran film editor Walter Murch initially saying, "I can't use this," citing a lack of features compared to Final Cut Pro 7. In a 2015 interview, Murch was much less critical of the tool and suggested that he was interested in using it.[26]

Missing features and issues noted as essential to professional video production in FCPX included lack of edit decision list (EDL), XML and Open Media Framework Interchange (OMF) support, inability to import projects created in previous releases of Final Cut Pro, a lack of a multicam editing tool, third-party I/O hardware output, and videotape capture being limited to Firewire video devices only, including capture with third-party hardware,[14] were addressed within the first six months of the product's life. EDL export, a product of the early days of videotape editing, is now supported through third-party software[27] and creating an AAF (a newer version of OMF)[28] for passing projects to Pro Tools through X2Pro.

Since then, in some people's opinions, some of Final Cut Pro X's initial shortcomings have been fixed.[29][30]

Apple announced in April 2018 that there are more than 2.5 Million users of Final Cut Pro X.[31]

Ecosystem[edit]

Since its release, FCP X has supported the construction of effect, transition, and title plugins by publishing custom-built effects from Apple Motion. This has led to a third-party ecosystem of developers building effects from simple color corrections to complex templates.[32] Third-party plug-ins can also be created through Apple's FxPlug SDK.[33] As Projects, Events, and Libraries are stored in a database format; this has allowed many third-party developers to build workflow tools by utilizing FCPXML.[34]

Feature films and television shows edited with Final Cut Pro X[edit]

Film[edit]

Television[edit]

References[edit]

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