List of Street Fighter characters
|This article needs additional citations for verification. (October 2010)|
This list of characters from the Street Fighter fighting game series covers the original Street Fighter game, the Street Fighter II series, the Street Fighter Alpha series, the Street Fighter III series, the Street Fighter IV series, and other related games.
- 1 Characters
- 2 Introduced in Street Fighter
- 3 Introduced in the Street Fighter II series
- 4 Introduced in the Street Fighter Alpha series
- 5 Introduced in the Street Fighter III series
- 6 Introduced in the Street Fighter IV series
- 7 Other related games
- 7.1 Introduced in the Street Fighter EX series
- 7.2 Introduced in Capcom's VS. series
- 7.3 Introduced in Street Fighter: The Movie (arcade game)
- 8 References
- 9 Further reading
|Adon||Yes[Note 1]||No||Yes||No||Yes[Note 2]|
|Akuma||No||Yes[Note 2]||Yes||Yes[Note 2]||Yes|
|Cammy||No||Yes[Note 2]||Yes||No||Yes[Note 2]|
|Dee Jay||No||Yes[Note 2]||Yes[Note 4]||No||Yes[Note 2]|
|Eagle||Yes[Note 1]||No||Yes[Note 4]||No||No|
|Evil Ryu||No||No||Yes||No||Yes[Note 2]|
|Fei Long||No||Yes[Note 2]||Yes[Note 4]||No||Yes[Note 2]|
|Gen||Yes[Note 1]||No||Yes||No||Yes[Note 2]|
|Hugo||No||No||No||Yes[Note 2]||Yes[Note 2]|
|M. Bison||No||Yes[Note 3]||Yes||No||Yes|
|Makoto||No||No||No||Yes[Note 2]||Yes[Note 2]|
|Sagat||Yes[Note 1]||Yes[Note 3]||Yes||No||Yes|
|T. Hawk||No||Yes[Note 2]||Yes[Note 4]||No||Yes[Note 2]|
|Yun||No||No||Yes[Note 4]||Yes||Yes[Note 2]|
- All characters in the original Street Fighter other than Ryu and Ken are CPU-only opponents.
- Appears only in later iterations of the game.
- Balrog, Vega, Sagat, and M. Bison were all unplayable bosses in the original Street Fighter II but were made playable following Street Fighter II: Championship Edition.
- Console-only characters.
Introduced in Street Fighter
Adon (アドン?, Thai: อาดอน) appears in the original Street Fighter as a Muay Thai warrior that the player faces before the final match against Sagat. He also appears in Alpha, Alpha 2 and Alpha 3. In the first three Alpha games, Adon is characterized as a former pupil of Sagat, seeking to surpass his disgraced master by defeating him. In Alpha 3, he tries to track down and challenge Akuma. He briefly appears in Sagat's Street Fighter IV prologue, where he is again defeated by Sagat. Adon is a playable character in Super Street Fighter IV. Like Birdie and Eagle, Adon and Sagat share a motif: both characters' special moves are inspired by felines, the jaguar and the tiger.
Adon appears in the Street Fighter cartoon series as a non-speaking fighter in the episode "The Medium is the Message". He also makes a brief cameo in Street Fighter Alpha: The Animation as one of the fighters accompanying Ryu to save Shun from Professor Sadler. He gets into an argument with Birdie and is later shown fighting with Rolento in the base's arena.
He was the only character fully created by Keiji Inafune for the original Street Fighter. Adon was among the 20 fighters GamesRadar wished were included in Street Fighter X Tekken. Adon was included in the UGO.com's list of top 50 Street Fighter characters.
Eagle (イーグル Īguru?) is a bouncer from England and a master of stick fighting derived from the combination of Eskrima and Singlestick. He craves to experience all fighting arts, searching for the perfect duel. He is introduced in the first Street Fighter as the second computer-controlled opponent the players face in England. He appears as a selectable character in the crossover game Capcom vs. SNK 2, having become a secret agent for MI6. From there he is included in the GBA and PSP versions of Street Fighter Alpha 3. He has special moves named after Canterbury, Liverpool, Manchester, Oxford and St. Andrews.
European Street Fighter champion Ryan Hart listed Eagle at the top of his list of best Street Fighter characters. Eagle was included in the UGO.com top 50 Street Fighter characters. Eagle was nominated No.8 for by Heavy.com as on Top 10 Characters We Really Wanted in the Game they wanted to see in Ultra Street Fighter 4.
Geki (激?) is a Japanese ninja who fights with hand claws and shuriken and has the ability to teleport. He is the second Japanese opponent in the original Street Fighter, a battle which takes place near Mount Fuji. In an issue of UDON's Street Fighter comic book, Geki appears as an assassin sent to kill Gen.[volume & issue needed] In the Street Fighter Legends: Ibuki comic miniseries, Geki is depicted as a rival clan to Ibuki's clan.
In the official poll by Namco, Geki has been the 29th most requested Street Fighter side character to be added to the roster of Tekken X Street Fighter, as of August 2012 raking up 3.86% of votes. In 2012, ScrewAttack included him on their 2012 list of top ten underrated Street Fighter characters.
Gen (元?) first appears in the original Street Fighter (1987) as the second opponent the player faces from China in the single-player tournament (the first being Lee). He is portrayed as an elderly martial artist who, according to the game's backstory, works as an assassin as well. Gen resurfaces as a playable character in Street Fighter Alpha 2 (1996) and its sequel, Street Fighter Alpha 3 (1998). He is the only character in the game who can switch between two fighting styles during gameplay: the Mourning Style and the Hateful Style, also known as the Northern Praying Mantis and Fujian White Crane styles respectively. He changes not only his fighting stance and basic moves, but his special moves and super combos as well. In Alpha 3, this feature is removed when Gen is selected in X-ism mode. In the storyline of the Alpha series, Gen is a terminally ill assassin who seeks to fight Akuma as his last opponent before dying. Gen also confronts Chun-Li (whose father was Gen's student, according to the backstory) as a secret rival character in Alpha 2 and Ryu as mid-boss in Alpha 3, believing that he uses the same murderous style as Akuma. Gen appears as an additional character in the home version of Street Fighter IV. His connection with Chun-Li's father and his conflicting emotions with her plays a role in his backstory in the game. He was played by Robin Shou in Street Fighter: The Legend of Chun-Li.
Joe (ジョー Jō?), who appears as the first American opponent in the original Street Fighter, is an underground kickboxing champion who practices by participating in street fights. Similarities between Joe and "Ghost", the blonde underground fighter in red jeans from the Capcom game Final Fight: Streetwise, have led many to believe they are the same character.
Lee (李（リー） Rī?, pinyin: Lǐ) is a Chinese martial arts expert seeking to test his skills against worthy opponents. He is the first Chinese opponent in the original Street Fighter, encountered at the Great Wall of China. He later appears in the manga Street Fighter: Sakura Ganbaru! as an opponent who challenges Sakura in a street fighting event sponsored by Karin Kanzuki at the Setagaya Ward. He appears in UDON's Street Fighter Legends: Chun-Li to challenge Fei Long for the honor of revealing a Chinese artifact. Lee is revealed to be an uncle of the Street Fighter III characters Yun and Yang, and possibly Gen's son.
Mike (マイク Maiku?) is an African-American boxer who formerly competed professionally, until he accidentally killed an opponent during a match. He is the second opponent the player faces in the USA in the original Street Fighter. He is thought to be a precursor to Balrog from Street Fighter II due to his similar profile and outer appearance. The assistant producer and blogger for Street Fighter IV, Natsuki Shiozawa, has said, "one probably would believe they are one and the same character".
Retsu (烈?) is a former Shorinji Kempo instructor who was expelled from his temple after getting involved in too many fights. He is the first opponent the player faces in Japan in the original Street Fighter. Although Retsu has never appeared in another Street Fighter game, his character has been depicted in later Street Fighter related media, including two Japanese Street Fighter II audio drama albums, an appearance in the US Street Fighter comic book and as a card in Card Fighters 2.
Introduced in the Street Fighter II series
Introduced in the Street Fighter Alpha series
The Street Fighter Alpha series consists of three games: Street Fighter Alpha: Warriors' Dreams (1995), Street Fighter Alpha 2 (1996) and Street Fighter Alpha 3 (1998). The series as a whole serves as a prequel to the Street Fighter II series. In addition to characters from the original Street Fighter and Street Fighter II, the Alpha series also features appearances of characters from various other sources, such as Final Fight (Cody, Guy, Sodom, Rolento and Maki), the official Street Fighter manga (Karin and Evil Ryu) and Capcom Fighting Jam (Ingrid), as well as a few original characters.
Ingrid (イングリッド Inguriddo?) was slated to appear in the canceled Capcom Fighting All-Stars arcade game using the nickname "Eternal Goddess", but her animations were completely redrawn in 2D, and she was introduced as a playable character in Capcom Fighting Jam for the arcades and PlayStation 2. She entered the Street Fighter universe in Street Fighter Alpha 3 MAX for the PSP. Little is known about her, although Alpha 3 MAX gives some clues about her true origins. She is revealed to be the Goddess of the Sun, tells Rose to think of her as "an envoy from the heavens", and alludes to the existence of others like her. Ingrid has the ability to release her opponents from brainwashing and mind control, as shown with Ryu in Alpha 3 MAX. Rose cannot look into Ingrid's future as she can with other Street Fighters. Ingrid states that the core of the Psycho Drive (M. Bison's power enhancer) belongs to her, and that she intends to take it back. How Bison obtained it is never explained, though it appears similar to the crests on Ingrid's head. When Bison is eventually defeated, she comments that an ordinary human being like him couldn't possibly control such energy, and takes the whole Psycho Drive with her as she leaves. Ingrid also has the power to travel through time, as she mentions heading to the year 201X in order to contact Ryu in her ending. Ingrid also plays a role in the background story of Street Fighter X Tekken. In its the prologue comic book it is revealed that she is the creator of Pandora.
In the official poll by Namco, Ingrid has been the third most requested Street Fighter side character to be added to the roster of Tekken X Street Fighter, as of August 2012 raking up 15.38% of votes.
Juni and Juli
Juni (ユーニ Yūni?) and Juli (ユーリ Yūri?) make their first appearance in the arcade version of Street Fighter Alpha 3 as a pair of sub-bosses. Before the final battle against M. Bison in the single-player mode, the player faces them simultaneously in a two-on-one fight similar to the Dramatic Battle match. The two characters can be unlocked in the arcade version, but they have no storyline in the actual game, sharing their ending with M. Bison. They are head-swaps[jargon] of Cammy, but have their own special moves and super combos. Juni and Juli are the only characters in Alpha 3 to have combined special moves and super combos, these are used exclusively when both characters fight as a pair during the Dramatic Battle mode. Juni and Juli are members of a special unit within Shadaloo called the "Dolls", or Bison Elite Guard (ベガ親衛隊 Bega Shin'eitai?), which is composed of twelve young women brainwashed to serve as Bison's personal assassins. The twelve members of the Dolls are named after the months of the Gregorian calendar in various languages, Juni and Juli being German for June and July. Juni and Juli were given their own individual storyline and ending when they became part of the regular roster in the console versions of Alpha 3, in which Juni is assigned to track down Ryu and Juli to track down Cammy. Juli's backstory is further developed in the home versions with the addition of T. Hawk to the cast. In T. Hawk's single-player storyline, Juli is revealed to be Julia, his girlfriend who used to live in his home village until she was kidnapped and brainwashed by Shadaloo. Juni and Juli appear in Namco x Capcom as two enemy characters that protagonists face throughout the game. They make a cameo appearance in M. Bison's ending in SNK vs. Capcom: SVC Chaos, and another in Super Street Fighter IV, in which Juni appears in Cammy's ending and Juli in T. Hawk's ending.
Karin Kanzuki (神月 かりん Kanzuki Karin?) was originally Sakura's first rival in Masahiko Nakahira's Sakura Ganbaru! manga from 1996. Her character was integrated into the video game series as a playable character in Street Fighter Alpha 3. Karin is the only daughter of a corporate family and is snobbish and dismissive, calling everyone around her "commoners". Her parents are Daigenjūrō Kanzuki and Nadeshiko Kanzuki. She has a muscular butler named Ishizaki and another employee named Shibazaki. To honor her family motto, "Be the winner of everything", she travels the world to track down and defeat Sakura. She appears in Namco x Capcom fighting alongside Sakura, and by herself in Capcom Fighting Evolution (although Sakura also appears as a playable character).
Rainbow Mika (レインボー・ミカ Reinbō Mika?, R. Mika) was introduced in Street Fighter Alpha 3, which currently remains her sole playable appearance. Her real name is Mika Nanakawa (七川 美華 Nanakawa Mika?). She is a Japanese girl planning to make her debut as a professional wrestler and working very hard to achieve her dream to become "Star of the Ring". To this end, she travels the world, fighting various street fighters to promote herself and meeting her idol Zangief along the way. She receives rigorous training from her manager, Yoko Harmagedon, a large muscular woman who is seen in a few of her victory poses riding a golf cart and wielding a shinai. Mika also has a cameo in the Capcom game Startling Adventures.
Mika was created to introduce a "tricky and technical character" into the series, though she was not a female wrestler in the beginning. After her development, the team introduced Karin to provide a contrast to her. In the official poll by Namco, Mika has been the fifth most requested Street Fighter side character to be added to the roster of Tekken X Street Fighter, as of August 2012 raking up 14.41% of votes.
Introduced in the Street Fighter III series
||It has been suggested that this section be split into a new article. (Discuss) Proposed since August 2013.|
According to his back-story in the original Street Fighter III and Street Fighter III 2nd Impact, Alex is an American from New York. (Given his accent, many[who?] assume that Alex is from Brooklyn, although his stage in 2nd Impact is Greenwich Village). Alex enters the third World Warrior tournament because its sponsor, Gill, has seriously injured his best friend and father figure Tom, even though Tom has told him that Gill had won fairly. Tom allows him to go, and Alex wins every match before facing Gill, whom he defeats but has no chance to kill. He returns home to find Tom fully recovered. In Street Fighter III 3rd Strike, after experiencing numerous battles against other martial arts masters around the world, Alex wants to continue fighting. Against Tom's wishes he sets off on a journey in search of a stronger opponent. In the official poll by Namco, Alex has been the second most requested Street Fighter side character to be added to the roster of Tekken X Street Fighter, as of August 2012 raking up 17.97% of votes. Alex makes other fighting appearances in Capcom Fighting All-Stars, Capcom Fighting Evolution and Tatsunoko vs. Capcom: Ultimate All-Stars.
In December 1997 Alex ranked 44th on Gamest's "top 50" video game characters, tying with Goro Daimon, and in January 1998 was named the 22nd best character of the preceding year, tying with Ryuji Yamazaki. IGN voted Alex one of their top 25 fighters. He was ranked as the sixth best Street Fighter character by UGO.com.
Gill (ギル Giru?) is the boss and antagonist of the Street Fighter III series. At the start of the series, he is the President of a secret society that has controlled the underworld for thousands of years and seeks to turn the whole world into a utopia by the 23rd century. His ultimate goal is to test the skills of several warriors and coerce them into his cause. Gill appears in his default costume as a tall, muscular man with flowing blond hair, the right side of his body colored red, and the left side colored blue, wearing nothing but a loincloth. 2nd Impact introduces Gill's younger brother Urien as a player character of similar build and attire. In Urien's ending, Gill is revealed to have been promoted to "Emperor" (天帝 Tentei?, "Celestial Emperor") after Urien takes over Gill's former presidency, which he still holds by the time of 3rd Strike The blond woman who assists Gill before battle in 3rd Strike is his secretary Kolin (コーリン Kōrin?), who also appears in Dudley's ending in the first two games, handing him the keys to Dudley's car. Gill is not playable in any of the arcade versions of the Street Fighter III games. However, he is selectable once he is unlocked from within the console versions of 2nd Impact and Third Strike.
Hugo (ヒューゴー Hyūgō?) is a massive professional wrestler from Germany who first appears in Final Fight under the name Andore (アンドレ?). He makes his first Street Fighter appearance in Street Fighter III: 2nd Impact, in which he wears a similar pink leopard-print shirt and pants with chains around his waist. Because of his physical appearance and strength, Hugo is often compared to André the Giant, a real-life wrestler who worked for the WWF in the mid-80's and inspired the Andore character. Hugo is the son of a farmer from the German countryside and was raised alongside his two younger sisters. After leaving his hometown at the age of 20, he becomes a popular wrestler in the USA, with former street warrior Poison, another enemy character from Final Fight, as his manager. In 2nd Impact, Hugo seeks a partner for an upcoming tag team wrestling tournament due to take place in a few months. Hugo's final opponent in the single-player mode varies, the four possibilities being Gill, Ryu, Elena and Necro. Afterwards, Hugo and his rival go on to form a tag team to compete in the CWA tag tournament. In 3rd Strike, Hugo achieves such an overwhelming victory in the tag tournament that no other wrestler dares to challenge him anymore. Worried about the lack of matches for Hugo, Poison forms a new wrestling organization with him, recruiting only the best fighters. In Hugo's ending, he and Poison form the Huge Wrestling Army (H.W.A.), which includes other 3rd Strike characters. Outside the Street Fighter III series, Hugo appears as a playable character in SNK vs. Capcom: SVC Chaos. He also appears as a playable character in Street Fighter X Tekken with his official tag partner, Poison. He is an optional pit-fight opponent in Final Fight Streetwise. He also makes a cameo appearance in the Metro City stage of Super Street Fighter IV, and joins the cast as a playable character in Ultra Street Fighter IV.
Necro (ネクロ Nekuro?), whose real name is Illia (イリヤ Iriya?), was born in a poor Russian village near a lake. He is the third of four children, with two older brothers and a younger sister. After the collapse of the Soviet Union, he wanders off from his home village and into the vicinity of Moscow, where he comes into contact with Gill's organization, which remodels his DNA to turn him into a living weapon, granting him superhuman flexibility. His fighting style is simulated by computer, then programmed into his brain with cyber implants. Necro has a long reach and can use throws and electrocution. In his ending, he is tricked by Gill and left for dead in a facility, until he is rescued by a young girl named Effie (エフィー Efī?), and the pair go on a journey together. Necro's story is the same in 2nd Impact, in which he gains the nickname "super electromagnetic alien". In this game, however, he also has a role as one of Hugo's potential final bosses and tag partners, forming the tag team "Thunderbolt". In 3rd Strike, Necro and Effie are pursued by agents of the organization, but still live in hope of "truth and liberty". In his ending, Necro saves Effie from falling and thwarts agents of the Illuminati at the Siberian railroad.
Q, who first appears in Street Fighter III: 3rd Strike, is a mysterious individual in a trenchcoat and hat, whose face is concealed by an expressionless metal mask. Q is being tracked by the CIA because of his presence in numerous strange disasters. Nothing of his background has yet been revealed. All of Q's techniques are named in "descriptive" form rather than with traditionally-styled move names, as if they are given by people who have watched him fight.
Remy (レミー Remī?), who first appears in Street Fighter III: 3rd Strike, is a young turquoise-haired savateur from Paris who seeks revenge against his father, a martial artist who abandoned him and his sister. After Remy's sister died, he encased her body in an iced casket, which he keeps in an underwater cove in the Bay of Biscay. Remy takes his aggression out on other martial artists by challenging them to battle. Remy's rival match illustrates this, as his sudden appearance and challenge surprise Alex, who thinks him nothing but a troubled man. In his ending, Remy realizes that he has been inadvertently following in his father's footsteps. He makes peace with his sister and follows a new path. His attacks are similar to that of Guile and Charlie, but no notable connection to them has been established. Remy was voted 8th in Capcom's popularity poll of 85 characters for the 15th anniversary of Street Fighter.
Sean Matsuda (ショーン・マツダ Shōn Matsuda?) is a young boy from an average home in Brazil. Impressed by Ken's performance at a martial arts rally, Sean seeks to become his disciple, calling him "Master Ken". An intense but courteous young man, Sean is determined to win no matter what. He was once trained by his grandfather, who was of Japanese descent. Sean's greatest weakness is receiving attacks while attacking. He dreams of creating his original special moves. It is Sean who leads the basketball parry bonus round in 3rd Strike. In his ending, he becomes Ken's disciple, only to be told that he needs to defeat Ryu to become worthy. In 3rd Strike, Sean is allowed to participate in a martial arts tournament, but Ken tells him that his current skills will not even get him through the preliminaries and that he needs to develop his own style. In his 3rd Strike ending, Sean dreams that he has won the championship title, but in fact he loses in the qualifying rounds as a result of his lack of training.
Sean makes a cameo appearance in Ryu's ending in Marvel vs. Capcom, in which Ryu is training him.
Twelve (トゥエルヴ Tueruvu?) is a humanoid creature introduced as a playable character in Street Fighter III: 3rd Strike. His stage background, shared with Necro, is Saint Basil's Cathedral. Twelve is the ultimate humanoid weapon developed by Gill's organization. He has a shapeshifting body that is an improved and strengthened version of the prototype body given to Necro. Via a super art,[further explanation needed] Twelve has the ability to copy his opponent's form and moves. His targets are filled with despair when he corners them. His objective is to track down Necro and Effie, who are fleeing from the organization.
In the official poll by Namco, Twelve has been the 49th most requested Street Fighter side character to be added to the roster of Tekken X Street Fighter, as of August 2012 raking up 2.24% of votes.
Urien (ユリアン Yurian?) is introduced in Street Fighter III: 2nd Impact. He is Gill's younger brother and shares many of his traits, including his physique. Gill and Urien were the children of gifted parents who excelled physically and intellectually. The organization separated the brothers from their birth parents at the age of six and gave them a specialized education to become candidates for its presidency. Gill was chosen, leaving Urien bitter with regret. In 2nd Impact, Urien challenges Gill for the presidency. He eventually gains the title, only to learn that Gill has been promoted to Emperor, the true leader of the organization, whose existence is known only to its presidents and chairmen. In 3rd Strike, in spite of his new position, Urien resents the supremacy of his brother. He decides to eliminate Gill permanently and destroys the preservation facility where Gill is still recovering. Urien also appears in Capcom Fighting Jam as one of the characters representing the Street Fighter III series.
In the official poll by Namco, Urien has been the 22nd most requested Street Fighter side character to be added to the roster of Tekken X Street Fighter, as of August 2012 raking up 4.97% of votes.
Yun and Yang
Introduced in the Street Fighter IV series
Abel (アベル Aberu?) is a heavily scarred French martial artist described as an amnesiac. Obsessively following every lead on the whereabouts of Shadaloo's remnants, he was found in the burning remains of a Shadaloo base and nursed back to health by a group of mercenaries, working alongside them to rediscover his past and to defeat Shadaloo once and for all. He recognizes Guile's "Sonic Boom" technique, but refuses to comment when Guile presses him for information about Charlie, its originator. It is hinted in Abel's ending that he may have been abducted in his youth to serve as a "replacement body" for M.Bison, or created by Shadaloo as a prototype of Seth, a later replacement body. This is reinforced by dialogue from both Bison and Seth, who mention him as "the one that got away". The appearance of his eyes change to resemble Seth's during the initiation of his ultra combo. It is also hinted that Charlie is the person that helped him as he recognized Guile's fighting style and comments to Chun-Li about the soldier that rescued him from Shadaloo.[clarification needed] In Abel's rival encounter, Abel mentions that he recognizes Guile's Sonic Boom, leading to speculation that he may have spent time with Charlie.
Abel appears as a playable character in the crossover fighting game Street Fighter X Tekken, with his official tag partner, Guile. Abel is voiced by Kenji Takahashi in Japanese and by Jason Liebrecht in English. In the original design, he was a young judo fighter who wore pigtails and "could be mistaken for a girl".
Decapre (ディカープリ Dikāpuri?) makes her first playable appearance in Ultra Street Fighter IV. Originally shown in Juni and Juli's introduction in Street Fighter Alpha 3, Decapre is a member of a special unit within Shadaloo called the "Dolls", or Bison Elite Guard (ベガ親衛隊 Bega Shin'eitai?), which is composed of twelve young women brainwashed to serve as Bison's personal assassins. It is revealed in Ultra Street Fighter IV that she is an earlier, imperfect product of Shadaloo's cloning experiments that would eventually result in Cammy's creation. Years later, during the S.I.N. fighting tournament, she escapes the Shadaloo testing facility that houses her and goes on a murderous rampage. The twelve members of the Dolls are named after the months of the Gregorian calendar in various languages, "Decapre" alluding to the Russian word for December, which is actually "Dekabr" (Декабрь). She bears a strong resemblance to Cammy, though she speaks with a heavy Russian accent and wears a metallic mask to conceal a large scar covering most of her face. Like Cammy, she is voiced by Miyuki Sawashiro in Japanese and Caitlin Glass in English.
El Fuerte (エル・フォルテ Eru Forute?), meaning "The Strong One" in Spanish, is a masked Mexican luchador. He is an aspiring chef who seeks out the greatest fighters to learn what they eat and incorporate their recipes into his cooking. Despite his love of cooking, he seems to be an incompetent chef. Many of his moves have names referring to Mexican food. The UDON comic series of Street Fighter shows El Fuerte as a big fan of R. Mika. He immediately recognizes fellow wrestler Zangief as "Tornado Rojo" (Red Cyclone), and then announces his own title as "The Hurricane of the Gulf of Mexico". He has a friendly rivalry with T. Hawk, who bested him before the events of Super Street Fighter IV and told him to challenge him again when he got stronger. The character of El Fuerte is inspired by real wrestlers from Mexico, in particular El Santo, a prominent Mexican wrestler who also wore a silver mask. El Fuerte is voiced by Daisuke Ono in Japanese, and J.B. Blanc in English. He makes a cameo appearance in stage backgrounds for Street Fighter X Tekken.
Hakan (ハカン?) is an oil wrestler from Turkey and is the second new addition to Super Street Fighter IV. His fighting style is based on Yağlı güreş and involves him coating himself in oil to make his body slippery. This enables him to slide across the ground and launch his opponents by squeezing them through his bulging muscles. Hakan is the father of seven young children and the president of a company that seeks to create the perfect olive oil. He is apparently old friends with E. Honda, his fighting rival in Super Street Fighter IV. There were frequent rumors of Hakan before he was revealed, due to a forum post containing a photograph that was believed to be concept art for new characters. Director Ono stated that Hakan was deliberately written as a "loving husband and father" to alleviate any homoerotic associations that oil wrestling has for American audiences. He is voiced by Shintaro Ohata in Japanese and Lance J. Holt in English.
The boss character of Street Fighter IV, Seth (セス Sesu?), nicknamed the "Puppet Master", is the Chief Executive Officer of S.I.N., the weapons division of Shadaloo. His body has been heavily modified using advanced technology, with a device installed in his abdomen called the "Tanden Engine". Seth is intent on completing BLECE (Boiling Liquid Expanding Cell Explosion), which spurs the creation of a new fighting tournament. He is named after Seth Killian, Capcom's former senior manager. Seth is a non-playable final boss in the arcade version of Street Fighter IV, but is selectable in the home version. He is voiced by Akio Ōtsuka in Japanese, and Michael McConnohie in English. In Seth's ending in Street Fighter IV, he is revealed to be "Number 15", one of many similar androids created by Bison. Originally created to become one of Bison's "replacement bodies", Number 15 rebelled against his programming, trying to overthrow Bison and pursue his own agendas. His special moves are mainly techniques used by other characters, such as Guile's Sonic Boom and Zangief's Spinning Piledriver. He also uses the Tanden Engine for a special move, his super combo, and both of his ultra combos. Outside of the Street Fighter series, Seth appears as a rival unit in Project X Zone.
VideoGamer.com severely criticized Seth, describing him as "not only cheap to fight against but a lazy effort on Capcom's part. He looks like a rip-off of Dr. Manhattan from Watchmen comic book." They added that the combination of his "silly name" and moves taken from existing characters made him a "disappointment". Eurogamer expressed similar sentiments, particularly criticising the character's "near-unblockable (but weak) Ultra move". IGN AU, while calling him one of several "great" additions to the game's roster, considered the character "gimmicky". Official Xbox Magazine described him as the game's only major disappointment, finding his role as the game's final boss to be an anticlimax.
Introduced in the Street Fighter EX series
The characters below are not canonical to the Street Fighter storyline. Arika, not Capcom, owns the characters and the copyright to them, and Capcom has acknowledged a difficulty in having them appear in future games. Producer Yoshinori Ono, however, has said that the possibility of them appearing in future titles has not been ruled out, stating that Capcom still has a good relationship with Arika.
Ace (エース Ēsu?), who is introduced in Street Fighter EX3, is a government agent who is ordered by the prime minister of his nation to find information about a secret weapon being developed in an underground base. Ace uses a custom fighting style, which the player can edit by passing a series of trials in the game's Character Edit mode. Thus, Ace has access to a wide variety of techniques, including Cammy's Killer Bee Assault, Elena's Healing and some of his own.
Allen Snider (アレン・スナイダー Aren Sunaidā?), who appears as a secret character in the original Street Fighter EX and as a regular character in Street Fighter EX Plus and EX Plus α, is a fighter who was said to be the strongest freestyle karate fighter on the American karate circuit, until he experienced his first defeat against a young Ken Masters at the All-American Martial Arts Tournament. Ken told Allen that he was only a "big fish in a small pond". Motivated by these words, Allen sets out to prove that he can be the best not only in America, but in the world. Although absent in Street Fighter EX2 and subsequent games, he makes an appearance in the Arika-developed arcade game Fighting Layer, where he seeks to defeat the strongest opponent on South Island.
Area (エリア Eria?), who first appears in Street Fighter EX2 Plus, is a young girl with braided hair. She is the daughter of a scientific inventor, and her intellect is said to surpass his. When her father's inventions fail to sell, she modifies them as weapons and tests them in combat against the world's greatest martial artists. In battle, she wears a pair of high-speed rollerblades and a mechanical right arm codenamed "Cancer" (キャンサー Kyansā?).
Blair Dame (ブレア・デイム Burea Deimu?), who appears as a secret character in the original Street Fighter EX and as a regular character in Street Fighter EX Plus and EX Plus α, is the daughter of a wealthy European family. She fights wearing a light blue leotard and long boots. In addition to receiving a formal education, Blair has trained herself in various combat sports, believing that one day she will need to know how to defend her loved ones as well as herself. She travels the world to hone her skills with her bodyguard Cracker Jack, whom her mother has hired to protect her. Blair is acquainted with Pullum, as they are both members of the International Debutante Club. Her butler is called Sebastian. Like Allen, Blair appears in Arika's arcade fighting game Fighting Layer, in which she takes a sudden trip to South Island. She is also mentioned in Jack's ending in Street Fighter EX3. In July 2011, a video from an Arika 3DS test project, currently called Fighting Sample, was released, featuring Blair.
Cracker Jack (クラッカー・ジャック Kurakkā Jakku?), also known as C. Jack, is a bat-wielding former bouncer from Las Vegas, known for his unstoppable punches. While being pursued by an unknown organization, he becomes Blair's bodyguard to travel the world and flee his pursuers. In Street Fighter EX2, his younger sister is kidnapped by an underground fighting champion named Bharat. In Street Fighter EX2 Plus, he continues to be pursued by the mysterious organization, and by the end of Street Fighter EX 3 he seeks refuge in Blair's mansion. Cracker Jack's appearance is based on Daisuke Jigen from the famous Lupin III manga series.
Cycloid-β and Cycloid-γ
Cycloid-β (サイクロイド-β Saikuroido Bēta?) and Cycloid-γ (サイクロイド-γ Saikuroido Ganma?), who both appear as secret characters in Street Fighter EX Plus and EX Plus α, are a pair of cyborgs that use the special techniques of other characters. Beta primarily uses command-based special moves, while Gamma specializes in charge-based moves. Both characters were based on test models used for motion capture during the development of the game. Beta is an untextured blue polygonal model resembling a male human, and Gamma is a green wireframed model. In the Japanese version of Street Fighter EX Plus α for the PlayStation, Gamma is given an additional back-story, a weapon secretly developed by Balba (Pullum's father) to annihilate a huge criminal organization. In Street Fighter EX2 Plus, Cycloid Beta appears in the bonus rounds, but Gamma does not.
Doctrine Dark (ドクトリン・ダーク Dokutorin Dāku?), whose real name is Holger (オルガー Orugā?), is a German-American mercenary seeking revenge against Guile. His back-story for Street Fighter EX2 establishes that he was raised in a mercenary training facility, where he was trained in the use of weapons similar to Rolento's, such as knives, grenades, and wires. Dark once served in the American armed forces. He was in a special forces unit led by Guile when it became involved in a scuffle against a rival unit led by Rolento. Holger was the sole survivor of his unit, but suffered tremendous physical and mental scars. He seeks revenge against Guile, feeling that he did not train him sufficiently. During the development of Street Fighter EX, the developers nicknamed him "Mr. Foul-play" (反則くん Hansoku-kun?). In July 2011, a video from an Arika 3DS test project, currently called Fighting Sample, was released featuring Dark.
Darun Mister (ダラン・マイスター Daran Maisutā?) makes his appearance as a hidden character in the original Street Fighter EX. He is a popular wrestling champion from India who seeks to challenge other wrestlers such as Zangief and Victor Ortega (from the Saturday Night Slam Masters series). He agrees to become Pullum Purna's bodyguard, hoping to use the opportunity to travel the world and fight many wrestlers. He is absent from the original Street Fighter EX2, but returns in Street Fighter EX2 Plus, in which he obtains another opportunity to fight against more wrestlers around the world after Pullum becomes a Princess. In Street Fighter EX3, he has a special ending if the player finishes the single-player mode with Zangief as his tag-partner.
Garuda (ガルダ?), first appears as a non-playable boss character in the original Street Fighter EX, but becomes a playable character in subsequent installments. He is a demon dressed in samurai-like armor who wields a sword hidden within his own body.[clarification needed] According to his back-story in the original Street Fighter EX, he was created by the souls of dead men who were consumed by the Satsui no Hadō, although his revised back-story in Street Fighter EX2 suggests that he has an accumulation of negative feelings such as anger, hatred, envy, treachery, and despair. Garuda's form is said to change depending on his opponent: he takes a strong form against warriors seeking strength and feeds on the hatred of warriors who are seeking vengeance.
Hayate (ハヤテ?), who makes his first appearance in the original Street Fighter EX 2, is a samurai from the village of Kukunoichi (木霊村 Kukunoichimura?), hidden within the mountains. He is following the footsteps of his father, a legendary hero who once saved his home village from the demon Orochi (巨蟒?), and is one of the few Street Fighter characters to use a sword in combat. At the end of the original EX 2, he vanquishes the demon his father once sealed and saves the local shrine maiden, becoming the new guardian deity of Kukunoichi. Hayate is the only character from the original EX 2 who was absent in the arcade version of Street Fighter EX 2 Plus. He was re-included in the PlayStation version of the game as a hidden character.
Hokuto (ほくと?) is the daughter of a Mizugami (水神?) family, who was trained in the family's style of kobujutsu, which has been refined into her personal style that resembles the art of aikijujutsu. She was known as Shirase (訃?) as a child. When Hokuto turned 17, she was sent on a journey to find her older brother Kairi, who went missing years before. Unknown to Hokuto, the true purpose of her journey was not only to find her brother, but to defeat him. She has been implanted with the "Seal of Blood" (血の封印 Chi no Fūin?) to exterminate her brother. In the original Street Fighter EX, Hokuto wears a blue-white outfit resembling that of a Japanese archer, and white hachimaki around her long hair. In EX 2, she wears a hakama and ties her hair in a pony-tail. She reverts to her original design in EX 3. In addition to her regular version, an alternate version named Bloody Hokuto (血の封印を解かれたほくと Chi no Fūin Tokareta Hokuto?, "Hokuto with the Seal of Blood Broken") is featured as secret character in Street Fighter EX Plus.
Kairi (カイリ?), who first appears as a secret character in the original Street Fighter EX, is depicted as an amnesiac who was initially conceived to be the main character in the EX series. Kairi was born to the main house of the Mizukami family and was trained in the family's traditional art of karate. He appears in the original EX and its re-releases with long black hair and a scar over his right eye. He lost his memories while fighting an unknown challenger, rumored to have been Akuma, and now walks the "Path of the Shura", fighting to survive. He learns that he is the elder brother of Hokuto, who has been on a mission to find him. In EX 2, his hair has changed from black to white as a result of his constant battles. After confronting Hokuto and Nanase, he recovers his memories and learns that he was responsible for the death of their father. In July 2011, a video from an Arika 3DS test project, currently called Fighting Sample, was released featuring Kairi.
Nanase (七瀬?), who first appears as a hidden character in the original Street Fighter EX2 and becomes a regular character in Street Fighter EX2 Plus and Street Fighter EX3, is the younger sister of Hokuto. She was raised to be a successor to the Mizugami clan. Nanase is a skilled master of bojutsu. Although her mood is different from that of her older sister, she is very close to Hokuto, who is the only person she confides in. Nanase becomes worried about Hokuto after she leaves the shrine where they live and does not return. She then learns from her grandfather that she has a brother named Kairi, whom Hokuto was sent to find. She goes on a journey to find Hokuto and Kairi, unaware that the journey is also a test to determine whether she is fit to inherit the Mizugami teachings.
Pullum Purna (プルム・プルナ Purumu Puruna?, Arabic: برم برنا) is the daughter of an Arab multimillionaire. She decides to travel the world with her bodyguard Darun when she overhears her grandfather whisper the name "Shadaloo", believing that it is the name of a person. Unknown to Pullum, the reason why her grandfather is worried about Shadaloo is that she has a blood relative working for the organization who is a candidate to become a Shadaloo executive. She is absent from the original Street Fighter EX2 but returns in Street Fighter EX2 Plus, in which she inherits a kingdom after the death of a relative and decides to travel the world once again with Darun to search for her missing father. Pullum's theme tune was later used in the game Technictix.
Shadowgeist (シャドウガイスト Shadōgaisuto?) first appears as a secret character in the arcade version of the original Street Fighter EX2 and in Street Fighter EX2 Plus and Street Fighter EX3. He is an unknown man from an unnamed country, dressed in a superhero costume similar to Skullomania's. He has artificially enhanced his body in order to overthrow the men in charge of the totalitarian government responsible for the deaths of his wife and daughter. In July 2011, a video from an Arika 3DS test project, currently called Fighting Sample, was released featuring Geist.
Sharon (シャロン?), who debuts in Street Fighter EX 2, is a beautiful red-haired woman with a tattoo of a rose on her chest. Sharon is depicted wielding a gun in the character artwork for the original EX 2, but she does not use any firearms until EX 2 Plus. In the story, she lives a double life as a nun taking care of orphans at a monastery and an A-class agent for a secret intelligence group. Having separated from her parents when she was young, her only desire is to be reunited with her family and learn about her past. When she learns that a key member of a criminal organization she was assigned to investigate has the same tattoo that she has, she goes after him to find out why. Sharon is believed to be a blood relative of Blair, but it is not specified which. Although no location is given, she has a move called Bermuda Symphony.
Skullomania (スカロマニア Sukaromania?) is the secret identity of Saburo Nishikoyama (西小山 三郎 Nishikoyama Saburō?), a third-rate businessman from Tokyo who works to support his wife and children. He adopts his superhero identity when a client asks him to dress up and pose for a superhero attraction at his department store. Donning a full-body skeleton suit, Skullomania sets out to fight evil for real. In Street Fighter EX2, his costume is redesigned, adding a red scarf and a red letter "S" in front of his mask. Many elements of Skullomania are homages to the tokusatsu genre of Japanese action shows in general and Kamen Rider in particular, specifically the red scarf, belt, and prominence of flying kicks in his fighting style. He makes later appearances in the PlayStation 2 music game Technictix and in Fighter Maker. The character is also used in Komodo Crunchtime, a 2012 shooting game from Rie Studios.
Vulcano Rosso (ヴルカーノ・ロッソ Vurukāno Rosso?), who makes his debut in Street Fighter EX2 Plus, is a mysterious Italian warrior who leaves his organization in order to avenge the death of his lover, presumably killed by Bison's Shadaloo operatives. His special moves are named after locations in Italy such as Aetna, Vesuvio, Canossa, Ponte dei Sospiri (Bridge of Sighs), and Torre Pendente (Leaning Tower). At the end of EX2 Plus, he achieves his revenge but still mourns the death of his lover.
Introduced in Capcom's VS. series
Alternate versions of some characters were introduced in Capcom's VS. series.
Introduced in Street Fighter: The Movie (arcade game)
Blade, Khyber, F7 and Arkane
Blade (ブレード Burēdo?), played by game designer Alan Noon, is a character who appears exclusively in the Street Fighter: The Movie arcade game. He is not based on any previous Street Fighter II character, but is dressed as a red-clad member of Bison's shock troops from the film on which the game is based. Blade has undergone rigorous physical training and conceals an array of weapons such as knives and grenades. In Blade's ending, he is revealed to be Guile's brother Gunloc (a character from Saturday Night Slam Masters), who has infiltrated the Shadaloo Gang as a deep cover agent.
There are three other hidden characters in the arcade game, who are all palette swaps of Blade. Khyber (the yellow shock trooper) uses special techniques that resemble the ones used by Dhalsim (who was not featured in the arcade game) such as the Yoga Flame and Yoga Blast. Arkane (the blue shock trooper) can teleport. F7 (the black shock trooper) has all the techniques of the other three shock troopers. They all share Blade's ending. The four shock troopers are the only characters from the arcade game excluded from the Street Fighter: The Movie console game, which is a different game based on the same film.
Captain Sawada (キャプテン・サワダ Kyaputen Sawada?) is an original character from the 1994 Street Fighter film, who appears as a playable character in both the arcade and the console version of the Street Fighter: The Movie video game. Sawada's voice is the only one dubbed in the film, as Sawada himself only speaks a little English.[full citation needed] At the time, Capcom pushed heavily to promote actor Kenya Sawada by any means possible, giving the staff behind the film and game the impression that he was to be the "face" of Capcom, their own action hero to star in later material.[full citation needed] Sawada is characterized as Guile's right-hand man and the leader of the AN commando force. He is a hand-to-hand combat specialist who is proficient in all kinds of martial art. His role in the film is very minor. He speaks and fights only a few times in the film, in which he commands a small force of ground troops in the assault on Bison's base. Yet he appears amongst the main characters as they take a pose at the end of the film.
His design in the video game varies somewhat from that in the film. The developers who worked on the arcade version had him go shirtless, based on the fact he was "buff" and partly inspired by Mortal Kombat II characters of the time.[full citation needed] Had this presented a problem, the staff would have opted to have a shirt painted over his sprites.[full citation needed] The design resembled that of Fei Long in many ways and led to the actor being involved in digitizing sessions for both Sawada and Fei Long. For Fei Long, the design needed little alteration beyond a change of pants, shoes, and hair. However, Fei Long's frames were never cleaned[jargon] due to time constraints, leaving only Sawada.[full citation needed] Despite speculation to the contrary, Sawada is unarmed in the arcade game. What appeared to be a "katana" was intended at the time to be "motion blur", but because of a conflict between the two capcom branches, flicker transparency was not applied and it was left solid. Sawada's slashing attacks were intended to have an ethereal appearance akin to the Hadouken. The designers argued for the flicker effect but were denied, and they opted instead for a look based on Mortal Kombat's effects at the time.[full citation needed] Later appearances in the console version of the game changed this and gave him a katana.
Michael Dobson voiced Sawada in two episodes of the Street Fighter television series, as head of the A.N. Special Forces when Guile was discharged and formed his team.
- Capcom. Street Fighter Alpha 2. Capcom. Level/area: Adon arcade ending.
- Capcom. Street Fighter Alpha 3. Capcom. Level/area: Adon arcade introduction profile.
- "Who Is Beating Up Chun-Li?". Kotaku.com. 2009-11-20. Retrieved 2010-07-02.
- "Keiji Inafune en México". Atomix.vg. 2013-04-28. Retrieved 2013-05-02.
- "Street Fighter X Tekken character rejects: 20 fighters we wish: 20 fighters we wish were included". GamesRadar. Retrieved 2012-08-28.
- "Top 50 Street Fighter Characters". UGO.com. Retrieved 2012-08-18.
- Capcom. Street Fighter Alpha 3 MAX. Capcom. Level/area: Eagle arcade introduction profile.
- Stuart, Keith (2010-04-28). "Ryan Hart's Top 20 Street Fighter characters - Part 2". The Guardian (London).
- "Top 50 Street Fighter Characters". UGO.com. Retrieved 2012-08-18.
- "Ultra Street Fighter 4: Top 10 Characters We Really Wanted in the Game". Heavy.com. Retrieved 2013-08-11.
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 310
- Tekken vs Street Fighter
- ScrewAttack, Top 10 Underrated Street Fighter Characters, GameTrailers.com, 03/17/2012.
- "Top 25 Street Fighter Characters". IGN. Retrieved 2012-08-18.
- "Top 25 Street Fighter Characters". UGO.com. Retrieved 2012-08-18.
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 320
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 345
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 340
- "It is likely he was a prototype for Balrog, judging by outward appearance and profile." (その外見やプロフィールなどから察するに, おそらくM.バイソンの原型と思われる。 Sono gaiken ya purofīru nado kara sassuru ni, osoraku Emu Baison no genkei to omowareru.?)
- "Q．スト1のマイクとマイク・バイソンは同一人物ですか？ A．おそらく同一人物であると思われます！". Capcom.co.jp. Retrieved 2011-12-16.
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 347
- Ryu: "Unghh... Huh?! Wha... Where am I? You... you saved me...Thank you.." / "Ingrid: It seems someone was controlling you like an evil puppet." SFA3 MAX in-game storyline
- Rose: "I can't see your future, or your past. All I see is a white haze." SFA3 MAX in-game storyline.
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 49
- "第23回ZEROから始まる" (in Japanese).
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 338
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 344
- Masahiko Nakahira. Sakura Ganbaru! 1. ISBN 1-897376-52-9.
- Capcom. Street Fighter. Capcom. Level/area: Karin arcade introduction profile.
- Namco X Capcom Has Been Hiding All This Time?. Press The Buttons. Retrieved on 2008-07-03
- Kashavin, Greg (2005-06-16). Capcom Fighting Evolution (XBox) XBox Game Reviews. CNet. Retrieved on 2008-07-03
- Capcom. Street Fighter Alpha 3. Capcom. Level/area: R. Mika arcade introduction profile.
- Staff (February 1999). "An Interview with Noritaka Funamizu". Game Informer (70): 10.
- All About Capcom got Head from Fighting Games 1987–2000, page 74
- "Street Fighter III 2nd Impact character introductions (waybacked)" (in Japanese). Archived from the original on 1998-12-05.
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 299
- Capcom. p. 12. Street Fighter III: Double Impact, instruction manual. Retrieved on 2008-07-03
- "Street Fighter III 3rd Strike character introductions" (in Japanese).
- Ashcraft, Brian (2008-07-01). Two New Tatsunoko vs. Capcom Characters Revealed!. Kotaku. Retrieved on 2008-07-03
- Gamest, ed. (1997). ゲームキャラBEST 50 [Best 50 Video Game Characters] (in Japanese) 208. Shinseisha. p. 240.
- Staff (30 January 1998). "ベストキャラクター賞" [Best Character Award]. Gamest (in Japanese) (Shinseisha) 212: 102.
- "Top 25 Street Fighter Characters". IGN. Retrieved 2012-08-18.
- "Top 25 Street Fighter Characters". UGO.com. Retrieved 2012-08-18.
- "Alex — "Street Fighter": The Best Warriors in the History of the Series". Complex. Retrieved 2013-08-21.
- All About Capcom Head-to-Head Fighting 1987–2000, page 309
- All About Capcom Head-to-Head Fighting 1987–2000, page 312
- Capcom. p. 18. Street Fighter III: Double Impact, instruction manual. Retrieved on 2008-07-03
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 335
- Capcom. p. 17. Street Fighter III: Double Impact, instruction manual. Retrieved on 2008-07-03
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 331
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 308
- "Internet Archive Wayback Machine". Web.archive.org. 2005-12-19. Retrieved 2011-09-19.
- Capcom. p. 15. Street Fighter III: Double Impact, instruction manual. Retrieved on 2008-07-03
- All About Capcom Head-to-Head Fighting Game 1987–2000, p
- Capcom. p. 16. Street Fighter III: Double Impact, instruction manual. Retrieved on 2008-07-03
- Anoop Gantayat. "Was Street Fighter IV's Abel Once a Little French Girl?". andriasang.com. Archived from the original on 2012-10-15.
- Kubba, Sinan (17 March 2014). "Capcom reveals Decapre as fifth Ultra Street Fighter 4 newbie". Joystiq. Retrieved 19 March 2014.
- Cook, Dave (18 March 2014). "Ultra Street Fighter 4: Decapre art shows early character designs". VG247. Retrieved 19 March 2014.
- Ryan Clements. "Street Fighter IV: Seth". IGN.
- Staff (2009-04-01). "Interview: Seth Killian (Capcom Senior Manager)". Thick. p. 2. Retrieved 2009-08-09.
- "『ストリートファイターIV』家庭用ではセスが使用可能に！ プロデューサー一問一答も掲載!! - ファミ通.com" (in Japanese).
- Yin-Poole, Wesley (2009-02-16). "Street Fighter IV Review for PS3". VideoGamer.com. Retrieved 2009-05-17.
- Parkin, Simon (2009-02-16). "Street Fighter IV Review". Eurogamer. p. 2. Retrieved 2009-08-08.
- Shea, Cam (2009-02-12). "Street Fighter IV AU Review". IGN. p. 2. Retrieved 2009-08-09.
- Channel, Mike (February 2009). "Street Fighter IV". Official Xbox Magazine (United Kingdom) (43). Retrieved 2009-08-09.
- "Ono: We don't own the rights for SF EX characters". Eventhubs.com. Retrieved 2012-08-04.
- "Street Fighter X Tekken's roster about half-way revealed". Eventhubs.com. Retrieved 2012-08-04.
- "Allen's profile from the Fighting Layer website" (in Japanese).
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 303
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 337
- "Blair's profile from the Fighting Layer website" (in Japanese).
- Arika/Capcom. Street Fighter EX3. Level/area: Cracker Jack's ending.
- "First Video of Arika’s Fighting Sample (Featuring SFEX Characters) « Shoryuken". Shoryuken.com. 2011-07-11. Retrieved 2012-08-19.
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 318
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 313
- Arika/Capcom. Street Fighter EX Plus α (in Japanese). Level/area: Cycloid Gamma's ending. "プルムの父、バルバが巨大な犯罪組織を壊滅させるために開発した兵器 γ。 完成間近に内通され、幽閉された彼にγがどうなったか知る術はない。 彼の意志に反して使われていようとも・・・"
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 329
- "Street Fighter X Tekken character rejects: 20 fighters we wish: 20 fighters we wish were included". GamesRadar. Retrieved 2012-08-28.
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 325
- Arika/Capcom. Street Fighter EX3. Level/area: Darun's ending with Zangief as his tag partner.
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 307
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 332
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 333
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 339
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 305
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 321
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 301
- All About Capcom Head-to-Head Fighting Game 1987–2000, page 181
- Alan Noon: "While Kenya did know some English, we largely relied on the Capcom translators to help us direct him in Japanese. Fun fact: In the film, Sawada’s voice was overdubbed by some body else." Alan-Noon.com
- Alan Noon: "Capcom really seemed to be looking to promote Kenya where ever possible. I never got the specifics, but some how I was under the impression that he was being positioned to be some sort of Capcom action hero, as if he would go on to be the face of Capcom and perhaps eventually star in his own films or something." Alan-Noon.com
- Alan Noon: "Besides: Mortal Kombat 2 had a bunch of buff characters and they were selling tons of games and earning money; we wanted buff characters too. Maybe we’d make some dough as well." Alan-Noon.com
- Alan Noon: "The blue would have given us trouble, but we could have easily had a new shirt of a different color made up that we could palette shift later, I suppose." Alan-Noon.com
- Alan Noon: "We captured the Fei Long style move set in another smooth sailing session, and we burned the data to disc. Unfortunately, back in Chicago, time was our enemy yet again, and the Fei Long data never got cleaned up, as far as I know." Alan-Noon.com
- Alan Noon: "Based on the hardware limitations of the day, we couldn’t do motion blur, glows, or any of that fancy stuff we have access to today. While Sawada does have slashing type moves, the art was supposed to be a more ethereal representation of the force behind the attack (much like Ken and Ryu’s hadouken), rather than the character actually pulling out a light saber type device. It didn’t help that American game developers seemed to have a difference of opinion from their Japanese counterparts regarding special effects at the time ... I had argued for flickering, though that was overruled, and we went with a Mortal Kombat style implementation of 'solid' special effects." Alan-Noon.com
- Studio Bent Stuff (Sep 2000). All About Capcom Head-to-Head Fighting Game 1987–2000. A.A. Game History Series (Vol. 1) (in Japanese). Dempa Publications, Inc. ISBN 4-88554-676-1.