List of best-selling PC games: Difference between revisions
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*''[[The Last Ninja]]'' (2 million)<ref>{{cite web|last=Rosenberg|first=Adam|title=Ninjas in Games|url=http://www.ugo.com/games/ninjas-in-games-top-11-the-last-ninja|publisher=[[UGO Networks]]|accessdate=25 December 2011|date=June 4, 2008}}</ref> |
*''[[The Last Ninja]]'' (2 million)<ref>{{cite web|last=Rosenberg|first=Adam|title=Ninjas in Games|url=http://www.ugo.com/games/ninjas-in-games-top-11-the-last-ninja|publisher=[[UGO Networks]]|accessdate=25 December 2011|date=June 4, 2008}}</ref> |
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*''[[Thexder]]'' (500,000)<ref>{{cite journal|last=Storer|first=Andy|title=Thexder|journal=[[ST/Amiga Format]]|year=1988|month=July|issue=1|url=http://amr.abime.net/review_17838|accessdate=14 January 2012|page=55}}</ref> |
*''[[Thexder]]'' (500,000 in Japan)<ref>{{cite journal|last=Storer|first=Andy|title=Thexder|journal=[[ST/Amiga Format]]|year=1988|month=July|issue=1|url=http://amr.abime.net/review_17838|accessdate=14 January 2012|page=55}}</ref> |
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*''[[Dragon Slayer II: Xanadu]]'' (400,000)<ref name=Falcom>{{cite web |url=http://www.falcom.co.jp/xanadu_next/xanadu/xanadu.html|title=Xanadu Next home page|accessdate=2008-09-08 }} ([http://translate.google.co.uk/translate?hl=en&sl=ja&tl=en&u=http%3A%2F%2Fwww.falcom.co.jp%2Fxanadu_next%2Fxanadu%2Fxanadu.html Translation])</ref><ref name="el33tonline_2">{{cite web|last=Hendricks|first=Fayyaad|title=A complete history of role-playing videogames: Part 2|url=http://www.el33tonline.com/past_editorial/2011/12/22/a_complete_history_of_roleplaying_videogames/|publisher=EL33TONLINE|accessdate=25 December 2011|date=22 December 2011}}</ref> |
*''[[Dragon Slayer II: Xanadu]]'' (400,000 in Japan)<ref name=Falcom>{{cite web |url=http://www.falcom.co.jp/xanadu_next/xanadu/xanadu.html|title=Xanadu Next home page|accessdate=2008-09-08 }} ([http://translate.google.co.uk/translate?hl=en&sl=ja&tl=en&u=http%3A%2F%2Fwww.falcom.co.jp%2Fxanadu_next%2Fxanadu%2Fxanadu.html Translation])</ref><ref name="el33tonline_2">{{cite web|last=Hendricks|first=Fayyaad|title=A complete history of role-playing videogames: Part 2|url=http://www.el33tonline.com/past_editorial/2011/12/22/a_complete_history_of_roleplaying_videogames/|publisher=EL33TONLINE|accessdate=25 December 2011|date=22 December 2011}}</ref> |
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*''[[Sokoban]]'' (400,000 in Japan)<ref>{{cite journal|title=Made in Japan|journal=InCider|year=1988|volume=6|url=http://books.google.co.uk/books?id=M2NRAAAAYAAJ|accessdate=27 January 2012|editor1-first=W.|editor1-last=Green|page=158}}</ref> |
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*''[[Zork I]]'' (378,987)<ref name="infocom_sales">{{cite web |url=http://www.gamesetwatch.com/2008/09/great_scott_infocoms_alltime_s.php |title=Great Scott: Infocom's All-Time Sales Numbers Revealed |date=2008-09-20 |work=GameSetWatch |publisher=Think Services |accessdate=2008-09-23 |first=Simon |last=Carless |authorlink=Simon Carless<!-- |archiveurl=http://www.webcitation.org/query?url=http%3A%2F%2Fwww.gamesetwatch.com%2F2008%2F09%2Fgreat_scott_infocoms_alltime_s.php&date=2008-09-21 |archivedate=2008-09-21 -->}}</ref> |
*''[[Zork I]]'' (378,987)<ref name="infocom_sales">{{cite web |url=http://www.gamesetwatch.com/2008/09/great_scott_infocoms_alltime_s.php |title=Great Scott: Infocom's All-Time Sales Numbers Revealed |date=2008-09-20 |work=GameSetWatch |publisher=Think Services |accessdate=2008-09-23 |first=Simon |last=Carless |authorlink=Simon Carless<!-- |archiveurl=http://www.webcitation.org/query?url=http%3A%2F%2Fwww.gamesetwatch.com%2F2008%2F09%2Fgreat_scott_infocoms_alltime_s.php&date=2008-09-21 |archivedate=2008-09-21 -->}}</ref> |
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*''[[Skyfox]]'' (317,545)<ref>{{cite web|last=Tobey|first=Ray|title=Skyfox|url=http://www.bionictoad.com/skyfox/|publisher=Ray Tobey|accessdate=14 January 2012|author=Ray Tobey|authorlink=Ray Tobey}}</ref> |
*''[[Skyfox]]'' (317,545)<ref>{{cite web|last=Tobey|first=Ray|title=Skyfox|url=http://www.bionictoad.com/skyfox/|publisher=Ray Tobey|accessdate=14 January 2012|author=Ray Tobey|authorlink=Ray Tobey}}</ref> |
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*''[[Ultima IV: Quest of the Avatar ]]'' (300,000)<ref>''The Official Book of Ultima'', second edition, by Shay Addams, page 56</ref> |
*''[[Ultima IV: Quest of the Avatar ]]'' (300,000)<ref>''The Official Book of Ultima'', second edition, by Shay Addams, page 56</ref> |
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*''[[The Hitchhiker's Guide to the Galaxy (video game)|The Hitchhiker's Guide to the Galaxy]]'' (254,249)<ref name="infocom_sales"/> |
*''[[The Hitchhiker's Guide to the Galaxy (video game)|The Hitchhiker's Guide to the Galaxy]]'' (254,249)<ref name="infocom_sales"/> |
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*''[[Door Door]]'' (200,000)<ref>{{cite web|last=Fujii|first=Daiji|authorlink=|coauthors=|date=|year=2003|month=|url=http://www.e.okayama-u.ac.jp/~dfujii/Option.pdf|title=Entrepreneurial Choices of Strategic Options in Japan's RPG Development|format=PDF|work=|publisher=|accessdate=2006-08-12|curly=|archiveurl=http://web.archive.org/web/20081230090342/http://www.e.okayama-u.ac.jp/~dfujii/Option.pdf|archivedate=2008-12-30|page=13}}</ref> |
*''[[Door Door]]'' (200,000 in Japan)<ref>{{cite web|last=Fujii|first=Daiji|authorlink=|coauthors=|date=|year=2003|month=|url=http://www.e.okayama-u.ac.jp/~dfujii/Option.pdf|title=Entrepreneurial Choices of Strategic Options in Japan's RPG Development|format=PDF|work=|publisher=|accessdate=2006-08-12|curly=|archiveurl=http://web.archive.org/web/20081230090342/http://www.e.okayama-u.ac.jp/~dfujii/Option.pdf|archivedate=2008-12-30|page=13}}</ref> |
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*''[[Zork II]]'' (173,204)<ref name="infocom_sales"/> |
*''[[Zork II]]'' (173,204)<ref name="infocom_sales"/> |
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*''[[Chessmaster|Chessmaster 2000]]'' (160,000)<ref>{{cite journal|title=Games That Grownups Play|journal=[[Time (magazine){{!}}Time]]|year=1987|volume=130|url=http://books.google.co.uk/books?id=bjwnAQAAIAAJ|accessdate=26 January 2012|page=196}}</ref> |
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*''[[The Seven Cities of Gold (video game)|The Seven Cities of Gold]]'' (150,000)<ref>{{cite book|last=Wilson|first=Rusel DeMaria; Johnny L.|title=[[High Score!: The Illustrated History of Electronic Games]]|year=2004|publisher=[[McGraw-Hill{{!}}McGraw-Hill/Osborne]]|location=New York [u.a.]|isbn=0072231726|url=http://books.google.co.uk/books?id=HJNvZLvpCEQC|edition=2. ed.|page=176}}</ref> |
*''[[The Seven Cities of Gold (video game)|The Seven Cities of Gold]]'' (150,000)<ref>{{cite book|last=Wilson|first=Rusel DeMaria; Johnny L.|title=[[High Score!: The Illustrated History of Electronic Games]]|year=2004|publisher=[[McGraw-Hill{{!}}McGraw-Hill/Osborne]]|location=New York [u.a.]|isbn=0072231726|url=http://books.google.co.uk/books?id=HJNvZLvpCEQC|edition=2. ed.|page=176}}</ref> |
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*''[[Deadline (video game)|Deadline]]'' (140,719)<ref name="infocom_sales"/> |
*''[[Deadline (video game)|Deadline]]'' (140,719)<ref name="infocom_sales"/> |
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*''[[Zork III]]'' (129,232)<ref name="infocom_sales"/> |
*''[[Zork III]]'' (129,232)<ref name="infocom_sales"/> |
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*''[[Ultima III: Exodus]]'' (120,000)<ref>{{cite web|last=Barton|first=Matt|title=Book Extract: Dungeons and Desktops: 'The Silver Age'|url=http://www.gamasutra.com/view/feature/3674/book_extract_dungeons_and_.php?page=4|publisher=[[Gamasutra]]|accessdate=14 January 2012|page=4|date=May 26, 2008}}</ref> |
*''[[Ultima III: Exodus]]'' (120,000)<ref>{{cite web|last=Barton|first=Matt|title=Book Extract: Dungeons and Desktops: 'The Silver Age'|url=http://www.gamasutra.com/view/feature/3674/book_extract_dungeons_and_.php?page=4|publisher=[[Gamasutra]]|accessdate=14 January 2012|page=4|date=May 26, 2008}}</ref> |
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*''[[Pac-Man]]'' (100,000)<ref>{{cite journal|title=Video Games Are Back|journal=[[The Bulletin]]|year=1988|issue=5609-5616|url=http://books.google.co.uk/books?ei=rcolT8jYCoOh0QXF8ZnOCg&id=yCMYAQAAIAAJ&dq=%22sold+more+than+100000+copies+of+Pac+Man+for+the+PC+last%22&q=%22sold+more+than+100000+copies+of+Pac+Man+for+the+PC%22#search_anchor|accessdate=29 January 2012|editor1-first=J. Haynes|editor1-last=J.F. Archibald|page=134|quote=Mindscape, a software company based in Northbrook, sold more than 100,000 copies of Pac Man for the PC last December alone.}}</ref> |
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*''[[Will: The Death Trap II]]'' (100,000)<ref>{{cite web|last=Fujii|first=Daiji|authorlink=|coauthors=|date=|year=2003|month=|url=http://www.e.okayama-u.ac.jp/~dfujii/Option.pdf|title=Entrepreneurial Choices of Strategic Options in Japan's RPG Development|format=PDF|work=|publisher=|accessdate=2006-08-12|curly=|archiveurl=http://web.archive.org/web/20081230090342/http://www.e.okayama-u.ac.jp/~dfujii/Option.pdf|archivedate=2008-12-30|page=11}}</ref> |
*''[[Will: The Death Trap II]]'' (100,000 in Japan)<ref>{{cite web|last=Fujii|first=Daiji|authorlink=|coauthors=|date=|year=2003|month=|url=http://www.e.okayama-u.ac.jp/~dfujii/Option.pdf|title=Entrepreneurial Choices of Strategic Options in Japan's RPG Development|format=PDF|work=|publisher=|accessdate=2006-08-12|curly=|archiveurl=http://web.archive.org/web/20081230090342/http://www.e.okayama-u.ac.jp/~dfujii/Option.pdf|archivedate=2008-12-30|page=11}}</ref> |
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*''[[Suspended]]'' (99,956)<ref name="infocom_sales"/> |
*''[[Suspended]]'' (99,956)<ref name="infocom_sales"/> |
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*''[[Starcross (video game)|Starcross]]'' (90,315)<ref name="infocom_sales"/> |
*''[[Starcross (video game)|Starcross]]'' (90,315)<ref name="infocom_sales"/> |
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*''[[Mystery House]]'' (80,000)<ref>{{cite book|last=Wilson|first=Rusel DeMaria; Johnny L.|title=[[High Score!: The Illustrated History of Electronic Games]]|year=2004|publisher=[[McGraw-Hill{{!}}McGraw-Hill/Osborne]]|location=New York [u.a.]|isbn=0072231726|url=http://books.google.co.uk/books?id=HJNvZLvpCEQC|edition=2. ed.|page=135}}</ref> |
*''[[Mystery House]]'' (80,000)<ref>{{cite book|last=Wilson|first=Rusel DeMaria; Johnny L.|title=[[High Score!: The Illustrated History of Electronic Games]]|year=2004|publisher=[[McGraw-Hill{{!}}McGraw-Hill/Osborne]]|location=New York [u.a.]|isbn=0072231726|url=http://books.google.co.uk/books?id=HJNvZLvpCEQC|edition=2. ed.|page=135}}</ref> |
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*''[[Choplifter]]'' (60,000)<ref>{{cite journal|title=Games|journal=[[InfoWorld]]|date=4 April 1983|volume=5|issue=14|url=http://books.google.co.uk/books?id=8y8EAAAAMBAJ&pg=PA4|accessdate=26 January 2012|page=4}}</ref> |
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*''[[Wizard and the Princess]]'' (60,000)<ref>{{cite book|last=Levy|first=Steven|title=[[Hackers: Heroes of the Computer Revolution]]|year=2010|publisher=O'Reilly Media|location=Sebastopol, CA|isbn=1449388396|url=http://books.google.co.uk/books?id=mShXzzKtpmEC&pg=259|author=Steven Levy|edition=1st ed.|authorlink=Steven Levy|accessdate=14 January 2012|page=259}}</ref> |
*''[[Wizard and the Princess]]'' (60,000)<ref>{{cite book|last=Levy|first=Steven|title=[[Hackers: Heroes of the Computer Revolution]]|year=2010|publisher=O'Reilly Media|location=Sebastopol, CA|isbn=1449388396|url=http://books.google.co.uk/books?id=mShXzzKtpmEC&pg=259|author=Steven Levy|edition=1st ed.|authorlink=Steven Levy|accessdate=14 January 2012|page=259}}</ref> |
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*''[[Ultima II: The Revenge of the Enchantress]]'' (50,000)<ref>''The Official Book of Ultima'', second edition, by Shay Addams, page 23</ref> |
*''[[Ultima II: The Revenge of the Enchantress]]'' (50,000)<ref>''The Official Book of Ultima'', second edition, by Shay Addams, page 23</ref> |
Revision as of 23:53, 29 January 2012
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Video games |
---|
This is a list of PC games (including Microsoft Windows, Mac OS X, and Linux) that have sold or shipped at least one million copies.
Please note that the sales figures for expansion packs are not used in calculation of the sales figure for the original game (with the exception of Guild Wars). Sales from digital distribution outlets such as Steam are also not taken into account. Subscription figures for massively multiplayer online games such as World of Warcraft or Lineage are also not taken into account.
List
- The Sims (16 million shipped)[1]
- Lemmings (15 million, including all platforms)[2]
- The Sims 2 (13 million)[3]
- The Sims 2: Pets [expansion pack] (5.6 million)[4]
- The Sims 2: Seasons [expansion pack] (1 million)[4]
- World of Warcraft
- World of Warcraft: The Burning Crusade [expansion pack] (at least 4.7 million; required to own Cataclysm)
- World of Warcraft: Wrath of the Lich King [expansion pack] (at least 4.7 million; required to own Cataclysm)
- World of Warcraft: Cataclysm [expansion pack] (4.7 million)[5]
- Half-Life 2 (12 million; may include sales on other platforms)[6]
- StarCraft (11 million)[7]
- Battlefield 2 (11 million)[8]
- The Sims 3 (10 million)[9]
- Half-Life (9.3 million,[10][11] may include PS2 version)
- Half-Life: Opposing Force [expansion pack] (1.1 million)[10][11]
- Elder Scrolls V: Skyrim (7 million)
- Guild Wars (6.5 million in North America, Europe, and Asia; includes Factions, Nightfall, and Eye of the North)[12]
- Myst (6 million)[13]
- SimCity 3000 (5 million; includes Sim City 3000 Unlimited edition)[14]
- Minecraft (4.7 million)[15]
- Riven (4.5 million)[16]
- StarCraft II: Wings of Liberty (nearly 4.5 Million)[17]
- Battlefield 1942 (4.39 million BF1942 2.47 million, BF1942:RTR 0.64 million, BF1942:SW 0.49 million, BF Deluxe 0.37 million, BF Anthology 0.42 million)[18]
- Counter-Strike (4.2 million,[10][11])
- Cossacks: European Wars (4 million)[19]
- Diablo II (4 million)[20]
- Diablo II: Lord of Destruction [expansion pack] (1 million;[20] 2 million shipped)[20]
- Populous (4 million)[21][22]
- Where in the World Is Carmen Sandiego? (4 million) [23]
- RollerCoaster Tycoon (4 million in North America)[24]
- Warhammer 40,000: Dawn of War (4 million including expansions)[25]
- Doom 3 (3.5 million)[26]
- EverQuest (3.5 million)[27]
- Theme Park (3.5 million)[22]
- Age of Empires (3 million)[28]
- Age of Empires: The Rise of Rome [expansion pack] (1 million)[28]
- Civilization IV (3 million,[29] may include Mac OS X version)
- Command & Conquer: Red Alert (3 million)[30]
- Crysis (3 million)[31]
- Warcraft III: Reign of Chaos (3 million)[32]
- Warcraft III: The Frozen Throne [expansion pack] (1 million)[33]
- Counter-Strike: Condition Zero (2.9 million)[10][11]
- Age of Empires III (2.5 million)[34]
- Anno 1503 (2.5 million)[35]
- Anno 1602 (2.5 million)[36]
- Cossacks II: Napoleonic Wars (2.5 million)[37]
- Diablo (2.5 million)[20]
- FarCry (2.5 million)[31]
- Counter-Strike: Source (2.1 million)[10][11]
- Baldur's Gate (2 million)[38]
- Baldur's Gate II: Shadows of Amn (2 million)[38]
- Black & White (2 million)[22]
- Civilization III (2 million)[39]
- Doom II: Hell on Earth (2 million)[40]
- Mafia: The City of Lost Heaven (2 million)[41]
- Neverwinter Nights (2 million)[42]
- Ragnarok Online (2 million North American subscribers)[43]
- S.T.A.L.K.E.R.: Shadow of Chernobyl (2 million)[44]
- The 7th Guest (2 million)[45]
- Warcraft II: Tides of Darkness (2 million)[46]
- Age of Empires II: The Age of Kings (2 million shipped)[47]
- Spore (2 million sold)[48]
- The Witcher (2 million)[49]
- Sacred (1.8 million)[50]
- Dungeon Siege (1.7 million)[51]
- Quake (1.7 million)[52]
- Crysis Warhead (1.5 million)[31]
- American McGee's Alice (1.5 million)[53][54]
- Command & Conquer: Tiberian Sun (1.5 million)[55]
- Duke Nukem 3D (1.5 million)[56]
- Star Wars Galaxies (1.5 million)[57]
- Harry Potter and the Philosopher's Stone (1.5 million approximately; 1.3 million in US,[58] 200,000 in UK)[59]
- The Orange Box (at least 1.5 million)[60]
- Half-Life 2: Episode One (1.4 million)[10][11]
- Battlefield Vietnam (1.36 million)[18]
- Monopoly (1.3 million)[61][62]
- Zoo Tycoon (1.3 million approximately; 1.1 million in US,[58] 200,000 in UK)[59]
- Warhammer Online: Age of Reckoning (1.2 million;[63] 1.5 million shipped)[64]
- RollerCoaster Tycoon 2 (1.14 million approximately; 940,000 in US,[58] 200,000 in UK)[59]
- SimCity 2000 (1.136 million)[61]
- Doom (1.1 million)[62]
- Medal of Honor: Allied Assault (1.1 million approximately; 900,000 in US,[58] 200,000 in UK)[59]
- Hellgate: London (1 million subscribers)[65]
- Age of Mythology (1 million)[66]
- BioShock (1 million)[67]
- Blade Runner (1 million)[68]
- Command & Conquer 3: Tiberium Wars (1 million)[69]
- Daryl F. Gates' Police Quest: SWAT (1 million)[70]
- Dungeon Lords (1 million)[71]
- Empire Earth (1 million)[72]
- Microsoft Flight Simulator X (1 million in US)[73]
- Glory of the Roman Empire (1 million)[74]
- Hidden & Dangerous (1 million)[75]
- Hotel Giant (1 million)[76]
- Imperivm III: Great Battles of Rome (1 million, distributed only in Italy and Spain)[77]
- Operation Flashpoint: Cold War Crisis (1 million)[78]
- Patrician III: L'Impero Dei Mari (1 million, distributed only in Italy and Spain)[79]
- Phantasmagoria (1 million)[80]
- Quake II (1 million)[81]
- Railroad Tycoon II (1 million)[75]
- Return to Castle Wolfenstein (1 million shipped)[81]
- Return to Zork (1 million)[82]
- Runaway: A Road Adventure (1 million)[83]
- Supreme Commander (1 million)[84]
- The Legend of Sword and Fairy 3 (1 million)[85]
- Tropico (1 million)[75]
- Unreal (1 million)[86]
- Unreal Tournament (1 million)[86]
- Vietcong (1 million)[75]
- Age of Conan: Hyborian Adventures (1 million shipped)[87]
- Deer Hunter (1 million shipped)[88]
- Command & Conquer: Red Alert 2 (1 million shipped)[30]
- Who Wants to Be a Millionaire? (1 million shipped)[89]
- The Witcher 2: Assassins of Kings ("around 1 million")[90]
Older computers
This section lists the sales of video games released for older personal computer platforms such as the Amiga, Apple II, Atari ST, BBC Micro, Commodore 64, FM-7, MSX, NEC PC-88 & PC-98, and Sharp X1 & X68000. Since the computer game industry was much smaller when these platforms were active, the threshold is at least 40,000 sales for titles released before 1983 and at least 100,000 sales for titles released after that.
- The Last Ninja (2 million)[91]
- Thexder (500,000 in Japan)[92]
- Dragon Slayer II: Xanadu (400,000 in Japan)[93][94]
- Sokoban (400,000 in Japan)[95]
- Zork I (378,987)[96]
- Skyfox (317,545)[97]
- The Bard's Tale (300,000)[98]
- Ultima IV: Quest of the Avatar (300,000)[99]
- The Hitchhiker's Guide to the Galaxy (254,249)[96]
- Door Door (200,000 in Japan)[100]
- Zork II (173,204)[96]
- Chessmaster 2000 (160,000)[101]
- The Seven Cities of Gold (150,000)[102]
- Deadline (140,719)[96]
- Zork III (129,232)[96]
- Ultima III: Exodus (120,000)[103]
- Pac-Man (100,000)[104]
- Will: The Death Trap II (100,000 in Japan)[105]
- Suspended (99,956)[96]
- Starcross (90,315)[96]
- Mystery House (80,000)[106]
- Choplifter (60,000)[107]
- Wizard and the Princess (60,000)[108]
- Ultima II: The Revenge of the Enchantress (50,000)[109]
- Ultima I: The First Age of Darkness (50,000)[110]
- Temple of Apshai (40,000)[94]
See also
References
- ^ "The Sims Franchise Celebrates Its Fifth Anniversary and Continues to Break Records" (Press release). Electronic Arts. 2005-02-07. Retrieved 2008-10-02.
- ^ Dailly, Mike (2006). "The Complete History of DMA Design". Retrieved 20 September 2007.
{{cite web}}
: More than one of|author=
and|last=
specified (help) - ^ "Sims Fans Embark On Exotic Travels as Ea Announces The Sims 2 Bon Voyage" (PDF). Electronic Arts. 2007-07-26. Retrieved 2007-12-03. [dead link]
- ^ a b Tor Thorsen (2007-05-08). "EA's quarterly losses, annual income climb". GameSpot. Retrieved 2007-09-25.
- ^ Blizzard Entertainment (January 10, 2011). "WORLD OF WARCRAFT®: CATACLYSM™ ONE-MONTH SALES TOP 4.7 MILLION". Blizzard Entertainment. Retrieved January 31, 2011.
- ^ "The Master of Online Mayhem". Forbes. 2011-02-09. Retrieved 2011-05-10.
- ^ Kris Graft (2009-02-11). "Blizzard Confirms One "Frontline Release" for '09". Edge. Retrieved 2009-03-01.
- ^ Dan Whitworth (1 November 2011). "Battlefield 3 'sets sales record' for Electronic Arts". BBC. Retrieved 2 December 2011.
- ^ Takahashi, Dean (12 October 2011). "EA's The Sims Social has stolen millions of players from Zynga". VentureBeat. Retrieved 17 December 2011.
- ^ a b c d e f Issue 187: Full Steam Ahead. Game Informer. 2008-11-08. pp. 67–70.
{{cite book}}
: Italic or bold markup not allowed in:|publisher=
(help) - ^ a b c d e f Chris Remo (2008-12-03). "Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises". Gamasutra. Retrieved 2008-12-03.
- ^ "Guild Wars surpasses 6.5 million sales, sequel will be released 'when it's done'". GameDaily. 2010-08-31. Retrieved 2010-08-31.
- ^ "Beyond the Myst". The Spokesman-Review. 2001-05-22. Retrieved 2006-11-26.
- ^ "SimCity Societies Ships to Retailers, Turning PC Gamers Everywhere into Shapers of Cultures" (Press release). Electronic Arts. 2007-11-13. Retrieved 2009-08-01.
- ^ "Statistics". Mojang AB. 21 January 2012. Retrieved 21 January 2011.
- ^ Pham, Alex (2001-05-17). "Game Design; Adding Texture, Detail to Miller Brothers' Legacy". Los Angeles Times. p. T4.
- ^ "StarCraft II : les ventes montent encore" (Press release) (in French). gamekult.com. 2011-02-10. Retrieved 2011-02-10.
- ^ a b "2006 interim report January–June". Digital Illusions CE. p. 3. Archived from the original (PDF) on 2006-10-13. Retrieved 2008-03-25.
- ^ Jim Rossignol (2007-09-09). "S.T.A.L.K.E.R. - the myth and reality #1". Future Publishing. Retrieved 2007-09-09.
- ^ a b c d "Diablo II: Lord of Destruction Shatters Sales Records Worldwide With Over 1 Million Copies Sold" (Press release). Blizzard Entertainment. 2001-08-29. Retrieved 2008-06-11.
- ^ "Final Fantasy X hits 5 million, world quakes". Computer and Video Games. 2002-07-09. Retrieved 2008-08-03.
- ^ a b c "About Lionhead Studios". Lionhead Studios. Archived from the original on 2007-12-11. Retrieved 2008-01-08.
- ^ "That's Edutainment". Billboard. 107 (19). Nielsen Business Media: 91. 1995-05-01. ISSN 0006-2510. Retrieved 2009-08-08.
- ^ Ivan Sulic (2002-04-25). "Roller Coaster Tycoon II". IGN. Retrieved 2006-11-26.
- ^ Chris Remo (2009-02-04). "THQ's Farrell: Focus On Fewer, Better Core Titles". Gamasutra. Retrieved 2009-02-05.
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{{cite book}}
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Mindscape, a software company based in Northbrook, sold more than 100,000 copies of Pac Man for the PC last December alone.
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has extra text (help); More than one of|author=
and|last=
specified (help); URL–wikilink conflict (help) - ^ The Official Book of Ultima, second edition, by Shay Addams, page 23
- ^ The Official Book of Ultima, second edition, by Shay Addams, page 16