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===Music concerts=== |
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In 2002, Tallarico co-founded [[Video Games Live]], a [[symphony orchestra]] concert series that plays music from video games, with [[Jack Wall (composer)|Jack Wall]].<ref>{{cite web|last=Cocker|first=Guy|title=Q&A: Video Games Live's Tommy Tallarico|url=https://www.gamespot.com/articles/qanda-video-games-lives-tommy-tallarico/1100-6199295/|website=GameSpot|access-date=17 June 2017}}</ref> Tallarico hosted and played guitar for the shows. He also created the visuals—scenes from video games, as well as lights and lasers—that are played in sync with the music.<ref>{{cite news|last1=Schiesel|first1=Seth|title=Video Games (No Controller Needed)|url=https://mobile.nytimes.com/2009/10/27/arts/television/27video.html|work=New York Times|date=October 26, 2009 |access-date=17 June 2017}}</ref><ref>{{cite web|last=Dring|first=Christopher|title="People thought I was insane" - The rise of Video Games Live|url=http://www.mcvuk.com/news/read/people-thought-i-was-insane-the-rise-of-video-games-live/0164314|website=MCV|publisher=MCV|access-date=17 June 2017}}</ref> VGL has been awarded two [[Guinness World Records |
In 2002, Tallarico co-founded [[Video Games Live]], a [[symphony orchestra]] concert series that plays music from video games, with [[Jack Wall (composer)|Jack Wall]].<ref>{{cite web|last=Cocker|first=Guy|title=Q&A: Video Games Live's Tommy Tallarico|url=https://www.gamespot.com/articles/qanda-video-games-lives-tommy-tallarico/1100-6199295/|website=GameSpot|access-date=17 June 2017}}</ref> Tallarico hosted and played guitar for the shows. He also created the visuals—scenes from video games, as well as lights and lasers—that are played in sync with the music.<ref>{{cite news|last1=Schiesel|first1=Seth|title=Video Games (No Controller Needed)|url=https://mobile.nytimes.com/2009/10/27/arts/television/27video.html|work=New York Times|date=October 26, 2009 |access-date=17 June 2017}}</ref><ref>{{cite web|last=Dring|first=Christopher|title="People thought I was insane" - The rise of Video Games Live|url=http://www.mcvuk.com/news/read/people-thought-i-was-insane-the-rise-of-video-games-live/0164314|website=MCV|publisher=MCV|access-date=17 June 2017}}</ref> VGL has been awarded two [[Guinness World Records]]: one for the most video game concerts performed (357 at the time the record was awarded<ref>{{Cite web |title=Most videogame concerts performed |url=https://www.guinnessworldrecords.com/world-records/118187-most-videogame-concerts-performed |access-date=2022-11-27 |website=Guinness World Records |language=en-gb}}</ref>), and another for largest audience to ever view a video game music concert live (752,109 people in total, where 750,023 viewers watched online via the [[Youku]] app, and 2,086 people attended the concert in person at the [[Beijing Exhibition Center]]).<ref>{{Cite web |title=Largest audience for a live videogame music concert |url=https://www.guinnessworldrecords.com/world-records/420959-largest-audience-for-a-live-videogame-music-concert |access-date=2022-11-27 |website=Guinness World Records |language=en-gb}}</ref><ref name="Guinness World Records">{{cite web|last=Swatman|first=Rachel|title=Video Games Live creator Tommy Tallarico receives certificates at record-breaking concert |url=http://www.guinnessworldrecords.com/news/2016/3/video-games-live-creator-tommy-tallarico-receives-certificates-at-record-breaking-421744|website=Guinness World Records|date=March 22, 2016 |access-date=10 May 2017}}</ref> It is not the largest symphony performance ever seen live, despite the claims of Tallarico,<ref>{{Cite web |title=AWARDS |url=https://www.tallarico.com/awards |access-date=2022-11-27 |website=Mysite |language=en}}</ref> as the largest attendance at the classical music concert was 800,000 at the [[New York Philharmonic]] performance in New York in 1986.<ref>{{Cite web |title=Largest attendance at a classical concert |url=https://www.guinnessworldrecords.com/world-records/69637-largest-attendance-at-a-classical-concert |access-date=2022-11-27 |website=Guinness World Records |language=en-gb}}</ref> |
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Tallarico has produced seven VGL albums. The first album, ''Video Games Live Volume 1'', debuted at No. 10 on ''[[Billboard (magazine)|Billboard]]'' Top 10 for Classical Music Crossovers,<ref>{{cite web|last=Kuchera|first=Ben|title=Video Games Live album released, debuts at #10 on Billboard|url=https://arstechnica.com/gaming/2008/08/video-games-live-album-released-debuts-at-10-on-billboard/|website=ars Technica|date=August 2008 |publisher=ars Technica|access-date=17 June 2017}}</ref> and was named 2008 Best Video Game Soundtrack for both IGN and G.A.N.G.{{cn|date=December 2022}} The second volume, ''Level 2'', also sold as a [[Blu-ray]] DVD concert, debuted at No. 8 on the same Billboard list.<ref>{{cite web|last=Kollar|first=Phil|title=Video Games Live: Level 2 Has A Strong Debut |url=http://www.gameinformer.com/b/news/archive/2010/10/27/video-games-live-level-2-has-a-strong-debut.aspx|website=gameinformer|publisher=gameinformer|access-date=17 June 2017}}</ref> However, Tallarico received lukewarm support from the recording industry for the albums.<ref>{{Cite web |last=Shearer |first=Stew |date=2013-08-16 |title=Video Games Live Creator Talks Kickstarter |url=http://www.escapistmagazine.com/news/view/126915-Video-Games-Live-Creator-Talks-Kickstarter |archive-url=https://web.archive.org/web/20141016135941/https://www.escapistmagazine.com/news/view/126915-Video-Games-Live-Creator-Talks-Kickstarter |archive-date=2014-10-16 |access-date=2022-12-02 |website=Escapist Magazine}}</ref> He noted, "they don't believe in the culturally artistic significance of video game music, and they don't believe that people are interested in listening after the game is turned off."{{cn|date=December 2022}} In response, Tallarico crowdsourced the third album ''Level 3'' on [[Kickstarter]].<ref>{{Cite web |last=Chalk |first=Andy |date=2013-08-14 |title=Video Games Live Kickstarts Level 3 |url=http://www.escapistmagazine.com/news/view/126846-Video-Games-Live-Kickstarts-Level-3 |archive-url=https://web.archive.org/web/20140409084926/https://www.escapistmagazine.com/news/view/126846-Video-Games-Live-Kickstarts-Level-3 |archive-date=2014-04-09 |access-date=2022-12-02 |website=Escapist Magazine}}</ref> The project beat its goal and raised $285,081 for the album.{{cn|date=December 2022}} Since then, Video Games Live has brought out two further albums, ''Level 4'' and ''Level 5'', through Kickstarter.{{cn|date=December 2022}} |
Tallarico has produced seven VGL albums. The first album, ''Video Games Live Volume 1'', debuted at No. 10 on ''[[Billboard (magazine)|Billboard]]'' Top 10 for Classical Music Crossovers,<ref>{{cite web|last=Kuchera|first=Ben|title=Video Games Live album released, debuts at #10 on Billboard|url=https://arstechnica.com/gaming/2008/08/video-games-live-album-released-debuts-at-10-on-billboard/|website=ars Technica|date=August 2008 |publisher=ars Technica|access-date=17 June 2017}}</ref> and was named 2008 Best Video Game Soundtrack for both IGN and G.A.N.G.{{cn|date=December 2022}} The second volume, ''Level 2'', also sold as a [[Blu-ray]] DVD concert, debuted at No. 8 on the same Billboard list.<ref>{{cite web|last=Kollar|first=Phil|title=Video Games Live: Level 2 Has A Strong Debut |url=http://www.gameinformer.com/b/news/archive/2010/10/27/video-games-live-level-2-has-a-strong-debut.aspx|website=gameinformer|publisher=gameinformer|access-date=17 June 2017}}</ref> However, Tallarico received lukewarm support from the recording industry for the albums.<ref>{{Cite web |last=Shearer |first=Stew |date=2013-08-16 |title=Video Games Live Creator Talks Kickstarter |url=http://www.escapistmagazine.com/news/view/126915-Video-Games-Live-Creator-Talks-Kickstarter |archive-url=https://web.archive.org/web/20141016135941/https://www.escapistmagazine.com/news/view/126915-Video-Games-Live-Creator-Talks-Kickstarter |archive-date=2014-10-16 |access-date=2022-12-02 |website=Escapist Magazine}}</ref> He noted, "they don't believe in the culturally artistic significance of video game music, and they don't believe that people are interested in listening after the game is turned off."{{cn|date=December 2022}} In response, Tallarico crowdsourced the third album ''Level 3'' on [[Kickstarter]].<ref>{{Cite web |last=Chalk |first=Andy |date=2013-08-14 |title=Video Games Live Kickstarts Level 3 |url=http://www.escapistmagazine.com/news/view/126846-Video-Games-Live-Kickstarts-Level-3 |archive-url=https://web.archive.org/web/20140409084926/https://www.escapistmagazine.com/news/view/126846-Video-Games-Live-Kickstarts-Level-3 |archive-date=2014-04-09 |access-date=2022-12-02 |website=Escapist Magazine}}</ref> The project beat its goal and raised $285,081 for the album.{{cn|date=December 2022}} Since then, Video Games Live has brought out two further albums, ''Level 4'' and ''Level 5'', through Kickstarter.{{cn|date=December 2022}} |
Revision as of 00:10, 24 January 2023
This article may require cleanup to meet Wikipedia's quality standards. The specific problem is: potential presence of unverifiable or unsubstantiated claims. (November 2022) |
Tommy Tallarico | |
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Background information | |
Born | Springfield, Massachusetts, U.S. | February 18, 1968
Genres | |
Occupation(s) |
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Instrument(s) |
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Years active | 1991–present |
Member of | Video Games Live |
Website | www |
Tommy Tallarico (born February 18, 1968) is an American video game music composer, musician, sound designer, television personality, live show creative director and producer. He and his company, Tommy Tallarico Studios, worked on several video games since the 1990s.[1] He co-hosted the television shows Electric Playground and Reviews on the Run from 1997 until 2006.[2] In 2002, he created Video Games Live (VGL), a global video game music orchestra.
In 2018, after becoming the president of Intellivision Entertainment, the company began work on and sought investors for an original video game console named the Intellivision Amico, for which Tallarico was frequently present in pitch videos. He has since stepped down from his position as CEO, but remains on the company's board as president.
In 2020, it came to Tallarico's attention that a sound effect he owned from a game Tommy Tallarico Studios worked on, Messiah, was used without permission in the video game Roblox. This led to a legal dispute which ended in 2022 with the removal of the sound effect from the game.
Early life
Tommy Tallarico grew up in Springfield, Massachusetts, later attending Cathedral High School.[3][4] He told The Washington Post in an interview he would take his father's tape recorder to the arcade to record songs as a child.[5] After graduating high school, Tallarico attended Western New England University for a year.[4] According to the Los Angeles Times, Tallarico moved to Southern California in 1991 to try and obtain a job in the video game industry.[6] Tallarico took a job as a keyboard salesman at a Guitar Center in Santa Ana, California.[4] On his first day, Tallarico met an executive from Virgin Mastertronic. Shortly after, Tallarico was given a job at Virgin as one of their play-testers.[6]
Career
While play-testing, Tallarico often asked his bosses to let him create video game music. Tallarico's first musical project at Virgin Interactive was for the Game Boy version of Prince of Persia. "The main focus of writing video game music back then was it had to be simple and have a great melody," Tallarico said.[4] Tallarico worked on a number of other games while at Virgin Interactive, including The Terminator.[7]
Tommy Tallarico Studios
Tallarico continued working with Virgin Interactive as head of music and video division until 1994, when he went on to found Tommy Tallarico Studios. David Perry formed Shiny Entertainment at the same time, and the two studios collaborated on Earthworm Jim and MDK.[8] In 2005, Tallarico wrote part of an orchestral score for Advent Rising performed by the Mormon Tabernacle Choir.[9]
In 2000 Joey Kuras (then employed at Tallarico Studios) created the "oof" sound effect for the game Messiah.[10] Tallarico has at times claimed that Kuras created the sound, that it was a collaboration between the pair, and that he created it himself.[10][11] The sound effect was subsequently used in Roblox from 2006 to 2020, played after a character died in-game, and became an iconic part of the game after its adoption by meme culture.[12] Tallarico, who claims ownership of the sound, disputed Roblox's use of it in June 2019.[13] This dispute ended in July 2022 when the Roblox Corporation pulled the sound from all games on its platform.[14]
Television
In 1995, Victor Lucas—who runs the Electric Playground website—interviewed Tallarico at E3. The two built a rapport that enabled Lucas to ask Tallarico to work with him on a show. In 1997, Tallarico and Lucas wrote, produced, and co-hosted Electric Playground TV, which provided news, previews, and reviews on video games. Tallarico played the irreverent, raunchy funny man to Lucas's straight man. In 2002, the reviews section of Electric Playground—Reviews on the Run—was spun-off into its own program, which Tallarico and Lucas hosted as well. In the U.S., Reviews on the Run was broadcast on G4 TV as Judgment Day. The Electric Playground remains the longest-running video game television show in history.[15][16] In 2006, as Tallarico spent more time with his new project, Video Games Live, he started to spend less time on the show, missing almost all of 2007 and 2008. In 2009, Scott Jones took over his spot as full-time co-host with Victor Lucas.[17][18]
Music concerts
In 2002, Tallarico co-founded Video Games Live, a symphony orchestra concert series that plays music from video games, with Jack Wall.[19] Tallarico hosted and played guitar for the shows. He also created the visuals—scenes from video games, as well as lights and lasers—that are played in sync with the music.[20][21] VGL has been awarded two Guinness World Records: one for the most video game concerts performed (357 at the time the record was awarded[22]), and another for largest audience to ever view a video game music concert live (752,109 people in total, where 750,023 viewers watched online via the Youku app, and 2,086 people attended the concert in person at the Beijing Exhibition Center).[23][24] It is not the largest symphony performance ever seen live, despite the claims of Tallarico,[25] as the largest attendance at the classical music concert was 800,000 at the New York Philharmonic performance in New York in 1986.[26]
Tallarico has produced seven VGL albums. The first album, Video Games Live Volume 1, debuted at No. 10 on Billboard Top 10 for Classical Music Crossovers,[27] and was named 2008 Best Video Game Soundtrack for both IGN and G.A.N.G.[citation needed] The second volume, Level 2, also sold as a Blu-ray DVD concert, debuted at No. 8 on the same Billboard list.[28] However, Tallarico received lukewarm support from the recording industry for the albums.[29] He noted, "they don't believe in the culturally artistic significance of video game music, and they don't believe that people are interested in listening after the game is turned off."[citation needed] In response, Tallarico crowdsourced the third album Level 3 on Kickstarter.[30] The project beat its goal and raised $285,081 for the album.[citation needed] Since then, Video Games Live has brought out two further albums, Level 4 and Level 5, through Kickstarter.[citation needed]
In 2014, Tallarico and electronic dance music artist BT began working on Electronic Opus. As with Video Games Live, Electronic Opus presents EDM music alongside a symphony orchestra.[31] They used Kickstarter to fund an album, raising over $250,000.[citation needed] The show opened at the Miami Winter Music Conference in 2015.[citation needed]
In 2016, Tallarico co-produced the Capcom Live world tour with Shota Nakama.[citation needed]
Intellivision Entertainment
Following the death of Keith Robinson in 2017, founder of Intellivision Productions, Tallarico purchased a stake in the company from the estate. In May 2018, Intellivision Entertainment was re-formed with him as president. In the winter of that year, he announced the intent for the company to release the Intellivision Amico with the target of October 2020.[32] As of July 2022, it is reportedly still being worked on.[33] As of September 2022, the Amico has been delayed at least three times.[34] The console has been viewed very negatively by critics, drawing criticism for its delays,[35] fundraising tactics,[36] and use of NFTs.[37] The status of the console has been described as "grim" by TechRaptor[38] and compared to a car crash by Kotaku.[39]
In February 2022, Tallarico stepped down from his role as CEO of Intellivision, remaining on board as the company's president and largest shareholder. He was replaced by the company's former chief revenue officer Phil Adam.[40]
Personal life
Tallarico is vegan.[41] According to the LA Times, his house in San Juan Capistrano "looks as if a 12-year-old with a huge bank account went wild", including a life-size Indiana Jones, several Star Wars characters, and a statue of Merlin.[42]
In 2002, Tallarico founded the Game Audio Network Guild, a non-profit to recognize video game music and audio.[43] The guild hosts annual awards for achievement in game audio.[44] Tallarico received the Ambassador Award at the 2009 Game Developers Choice Awards for his work with the Guild.[43] In 2012, he received the Game Audio Network Guild's Lifetime Achievement Award.[45]
Tallarico has claimed to be a cousin of Steven Tyler (born Steven Tallarico), lead singer of the band Aerosmith.[46]
Video games
This section of a biography of a living person does not include any references or sources. (December 2022) |
Year | Title | Role(s) | Notes |
---|---|---|---|
1991 | Chuck Rock | Testing | |
Robin Hood: Prince of Thieves | Quality assurance | Game Boy version | |
1992 | Prince of Persia | Music & SFX | |
Muhammad Ali Heavyweight Boxing | With Michelle Sorger | ||
Monopoly Deluxe | Music & sound coordinator | ||
Jeep Jamboree: Off Road Adventure | Music, product manager | ||
Greg Norman's Golf Power | Product manager, assistant manual editor | ||
M.C. Kids | Quality assurance | ||
Corporation | |||
Club Racquetball | Sound | With Steve Henifin | |
Global Gladiators | Music, Sound FX & Samples | Sega Genesis version | |
Batman: Return of the Joker | Music & sound | ||
1993 | Another World | ||
The Terminator | Director of Music & FX | Sega CD version, with Joey Kuras, Bijan Shaheer & Teknoman | |
Cool Spot | Music, SFX & samples | Sega Genesis and Super NES versions | |
Super Caesars Palace | Executive musicians, actor | With Steve Henefin | |
RoboCop versus The Terminator | Director of Music & FX | ||
Color a Dinosaur | Music & sound | ||
Super Slap Shot | |||
1994 | Race Days | ||
Caesars Palace | Music | With Seth Mendelsohn & Matt Furniss | |
Disney's Aladdin | With Don Griffin | ||
Earthworm Jim: Special Edition | Music & SFX | With Mark Miller | |
The Jungle Book | Director of Music and FX | With various others. | |
Heart of the Alien | Music & sound | With Jean-François Freitas | |
Demolition Man | Original game music | 3DO version, with Keith Arem, Joey Kuras & Charlie Malone | |
1995 | Agile Warrior: F-111X | Sprite actor, ingame sound effects | With Joey Kuras and Keith Arem |
Madden NFL 96 | Music & sound | ||
Spot Goes To Hollywood | |||
Earthworm Jim 2 | |||
Jim Lee's WildC.A.T.S: Covert Action Teams | |||
1996 | Burning Road | "U.S. Remix" Composer | |
Golden Nugget | Music | ||
Skeleton Warriors | Music & SFX | With Todd Dennis, Jean-Christophe Beck and Eric Swanson | |
Black Dawn | With Todd Dennis | ||
1997 | MDK | ||
VMX Racing | With Mark Duncan & Jon Studtmann | ||
Duckman: The Graphic Adventures of a Private Dick | Voice talent, music composition | With Todd Dennis, John Lawrence & Bill Hendrickson | |
Treasures of the Deep | Music and sound effects | With Steve Woods & Todd Dennis | |
The 7th Guest | Sound | With Steve Henifin | |
1998 | Wild 9 | Music and SFX | With Sonic Mayhem |
HardBall 6 | Sound effects | ||
WarGames: Defcon 1 | Music & Sound FX, voice acting | ||
Apocalypse | Movie scoring and sound effects | ||
Beavis and Butt-head Do U. | Music & sound | ||
1999 | Ultra Fighters | Music | With Scott Coldwell |
Redline | |||
R/C Stunt Copter | Audio script | ||
Demolition Racer | Writer, producer, performer, sound effects | With various others | |
Knockout Kings 2000 | Sound design | With Joey Kuras | |
Tomorrow Never Dies | Music and Sound FX | With Sonic Mayhem, Howard Ulyate & Joey Kuras | |
Wings of Fury | Music | Game Boy Color version | |
Unreal Mission Pack 1: Return to Na Pali | Sound effects | With Alexander Brandon & Eric Heberlin | |
2000 | Messiah | Music and sound effects | With Jesper Kyd and Joey Kuras [11] |
Arthur's Absolutely Fun Day! | Music | ||
Spider-Man | With Howard Ulyate | ||
Sacrifice | Sound effects | With Joey Kuras | |
Evil Dead: Hail to the King | Music composer, producer and audio production coordinator | With Todd Dennis, Chris Rickwood & Jack Wall | |
2001 | Knockout Kings 2001 | Sound and audio | With various others |
Maximo: Ghosts to Glory | Music & sound design | ||
Casper: Spirit Dimensions | Sound and voice | With Joey Kuras | |
Oddworld: Munch's Oddysee | Music | Opening cinematic only | |
2002 | Scooby-Doo! Night of 100 Frights | With Todd Dennis & Howard Uyate | |
Street Hoops | Audio director | ||
2003 | War of the Monsters | Sound FX | |
Black & Bruised | Voice over producer | ||
Devastation | Additional music | ||
Maximo vs Army of Zin | Music, sound design & voice acting | With various others | |
SpyHunter 2 | Cinematic audio, sound design & composition | With Joey Kuras & Howard Ulyate | |
2004 | The Incredibles | Sound FX design | With Nathan Lee Smith |
The Bard's Tale | Music, audio, lyrics, sound design | With various others. | |
Fugitive Hunter: War on Terror | Music producer | ||
The X-Files: Resist or Serve | Audio director | ||
2005 | Advent Rising | ||
2006 | AND 1 Streetball | ||
Jaws: Unleashed | Orchestrations, arrangements | With various others | |
Snoopy vs. the Red Baron | Music & sound design | With Joey Kuras and Scott Ligon | |
Pac-Man World Rally | With Joey Kuras | ||
2008 | Line Rider 2: Unbound | Sound effects | |
Defendin' De Penguin | Composer | With Mike Rubino & Rod Abernathy | |
2009 | Sonic and the Black Knight | Music, arrangements | With Howard Drossin, Richard Jacques, Jun Senoue and others |
2010 | Flip's Twisted World | Music and sound effects | With Joey Kuras |
Super Tofu Boy | Music donation | ||
2012 | Retro City Rampage | Actor |
Albums
This section of a biography of a living person does not include any references or sources. (December 2022) |
Year | Title | Notes |
---|---|---|
1994 | Virgin Games Greatest Hits, Vol. 1 | Compilation of tracks from various games |
1996 | Games Greatest Hits, Vol. 2 | |
2006 | Earthworm Jim Anthology | Compilation of music from Earthworm Jim with remixes |
2008 | Video Games Live - Level 1 | |
2010 | Video Games Live - Level 2 | |
2011 | Play for Japan: The Album | With various others, charity album |
2014 | Video Games Live - Level 3 | |
2015 | Video Games Live - Through Time and Space: Chrono Piano Album | |
Video Games Live - Level 4 | ||
2016 | Video Games Live - Zelda Majora's Mask Piano Album | |
Video Games Live - Level 5 | ||
2018 | Video Games Live - Level 6 |
References
- ^ Rivera, Kimberly. "Achievement Unlocked! Tommy Tallarico Presents Video Games Live". San Antonio Current. Retrieved February 28, 2019.
- ^ "The Art of Video Games". Smithsonian American Art Museum. Archived from the original on June 29, 2017. Retrieved June 17, 2017.
- ^ CATHOLIC COMMUNICATIONS CORP. (May 16, 2017). "Video game industry icon and Cathedral graduate speaks to students at Pope Francis". iObserve.org. Retrieved November 20, 2022.
{{cite web}}
: CS1 maint: url-status (link) - ^ a b c d "South County's Tommy Tallarico Creates Music and Art through Video Games". Dana Point Times. May 22, 2014. Retrieved July 27, 2022.
- ^ McLaughlin, Moira E. "Video Game Music as art?". Washington Post. Retrieved June 17, 2017.
- ^ a b Huffstutter, P.J. (August 11, 1997). "Musician Is a Top Scorer for Video Games". Los Angeles Times.
{{cite web}}
: CS1 maint: url-status (link) - ^ Thomas, Sarah (July 27, 2015). "From Beethoven to bleeps and bloops: the symphony of video game soundtracks". Sydney Morning Herald. Sydney Morning Herald. Retrieved June 17, 2017.
- ^ Park, Brian (April 25, 2014). "The Maestro of Video Games". The Capistrano Dispatch. The Capistrano Dispatch. Retrieved June 17, 2017.
- ^ Greene, David. "Video Game Music: Big Business, Big Money". Morning Edition. NPR. Retrieved June 17, 2017.
- ^ a b Yarwood, Jack (November 18, 2022). "New Video Examines The Many Lofty Claims Of Tommy Tallarico". Time Extension. Retrieved November 22, 2022.
- ^ a b "Roblox's iconic 'oof' sound removed due to licensing". PCGamesN. Retrieved November 18, 2022.
- ^ Beckhelling, Imogen (November 12, 2020). "Roblox will soon charge for the memey "oof" death noise". Rock, Paper, Shotgun.
- ^ "Roblox's famous 'oof' death sound allegedly came from a Tommy Tallarico game". VentureBeat. June 22, 2019. Retrieved November 19, 2022.
- ^ "Roblox has removed its "oof" sound of death". Eurogamer.net. July 27, 2022.
- ^ "Power Profiles". videogameslive. Nintendo Power (April 2010). Retrieved June 17, 2017.
- ^ "Reviews on the Run". tv.com. Retrieved June 17, 2017.
- ^ Reviews on the Run Episode 647 on elecplay.com Archived May 2, 2008, at the Wayback Machine
- ^ The O, Larry. "Production Values: Games People Play". electronic Musician. electronic Musician. Retrieved June 17, 2017.
- ^ Cocker, Guy. "Q&A: Video Games Live's Tommy Tallarico". GameSpot. Retrieved June 17, 2017.
- ^ Schiesel, Seth (October 26, 2009). "Video Games (No Controller Needed)". New York Times. Retrieved June 17, 2017.
- ^ Dring, Christopher. ""People thought I was insane" - The rise of Video Games Live". MCV. MCV. Retrieved June 17, 2017.
- ^ "Most videogame concerts performed". Guinness World Records. Retrieved November 27, 2022.
- ^ "Largest audience for a live videogame music concert". Guinness World Records. Retrieved November 27, 2022.
- ^ Swatman, Rachel (March 22, 2016). "Video Games Live creator Tommy Tallarico receives certificates at record-breaking concert". Guinness World Records. Retrieved May 10, 2017.
- ^ "AWARDS". Mysite. Retrieved November 27, 2022.
- ^ "Largest attendance at a classical concert". Guinness World Records. Retrieved November 27, 2022.
- ^ Kuchera, Ben (August 2008). "Video Games Live album released, debuts at #10 on Billboard". ars Technica. ars Technica. Retrieved June 17, 2017.
- ^ Kollar, Phil. "Video Games Live: Level 2 Has A Strong Debut". gameinformer. gameinformer. Retrieved June 17, 2017.
- ^ Shearer, Stew (August 16, 2013). "Video Games Live Creator Talks Kickstarter". Escapist Magazine. Archived from the original on October 16, 2014. Retrieved December 2, 2022.
- ^ Chalk, Andy (August 14, 2013). "Video Games Live Kickstarts Level 3". Escapist Magazine. Archived from the original on April 9, 2014. Retrieved December 2, 2022.
- ^ TAKAHASHI, DEAN (November 10, 2014). "'Video Games Live' producer Tommy Tallarico's new project is 'Electronic Opus' — classical meets electronic dance music". Venture Beat. Venture Beat. Retrieved June 17, 2017.
- ^ Takahashi, Dean (May 29, 2018). "Intellivision lives: Tommy Tallarico will relaunch 1980s console". VentureBeat. Retrieved May 29, 2018.
- ^ Kim, Matt (July 5, 2022). "Intellivision Amico Console Still in Development, CEO Says". IGN. Retrieved November 20, 2022.
- ^ "The Intellivision Amico Has Been Delayed Once Again". COGconnected. August 8, 2021. Retrieved September 22, 2021.
- ^ Takahashi, Dean (August 9, 2021). "Intellivision delays its Amico retro console launch yet again". VentureBeat. Retrieved January 23, 2022.
- ^ Wales, Matt (March 1, 2022). "Intellivision cuts latest Amico fundraising campaign short, setting alarm bells ringing". Eurogamer. Retrieved March 2, 2022.
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- ^ Zwiezen, Zack (September 18, 2021). "The New Gaming Console That's Become A Giant Car Crash, Explained". Kotaku. Retrieved November 20, 2022.
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- ^ "GAME AUDIO NETWORK GUILD ANNOUNCES AWARD WINNERS FOR 6TH ANNUAL G.A.N.G. AWARDS". IGN. IGN. February 29, 2008. Retrieved June 17, 2017.
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- ^ Desrochers, Dan (May 7, 2017). "World-renowned video game music composer brings his music live to Springfield". The Westfield News. Archived from the original on May 8, 2017. Retrieved May 13, 2017.
External links
- 1968 births
- Living people
- 20th-century American composers
- 20th-century American male musicians
- 21st-century American composers
- 21st-century American male musicians
- American critics
- American male composers
- American people of Italian descent
- American sound designers
- American television personalities
- Game Developers Conference Ambassador Award recipients
- Musicians from Springfield, Massachusetts
- Video game composers
- Video game critics