F1 2012 (video game)

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F1 2012
Cover art for PC version showing Lewis Hamilton in the foreground and Bruno Senna with Vitaly Petrov in the background
Developer(s)Codemasters Birmingham, Feral Interactive (Mac OS X)[2]
Publisher(s)Codemasters, Feral Interactive (Mac OS X)[2]
SeriesFormula One
EngineEGO Engine 2.0
Platform(s)Microsoft Windows
Mac OS X
PlayStation 3
Xbox 360
Release
  • NA: 18 September 2012
  • AU: 20 September 2012
  • EU: 21 September 2012[1]
Mac OS X
Genre(s)Sim racing
Mode(s)Single-player, multiplayer

F1 2012 is a video game developed by Codemasters. It is based on the 2012 Formula One season, and is the sequel to F1 2010 and F1 2011. It is the fourth Formula One game developed by the Codemasters studios after the company renewed its licence to develop the official games of the series. It was announced on March 18, 2012,[3] co-inciding with the first race of the 2012 season. The game was released on 18 September 2012 in North America, 20 September 2012 in Australia and 21 September 2012 in Europe.[1] It uses the EGO Engine.

The Mac OS X version of the game was released by Feral Interactive on December 20, 2012.[2]

Features

The game features all twelve teams and twenty-four drivers competing in the 2012 season (except for mid-season changes), as well as the twenty circuits and Grands Prix — including the brand new Circuit of the Americas in Austin, Texas — included in the championship.

The game also features a brand-new "Young Driver Test" mode,[3][4] a tutorial mode designed to introduce new players to the handling characteristics of Formula One cars as a prologue to the career mode. As a demonstration, Codemasters approached several drivers — including Mercedes test driver Sam Bird[5] and GP2 Series driver Stefano Coletti[6] — at the real-life Young Driver Tests (for drivers who have never started a Grand Prix) in Abu Dhabi in November 2011, and asked them to drive the Yas Marina Circuit in F1 2012 instead of using the team simulators they would traditionally use to learn the circuit.[4] All of the drivers who played the game reported that the game was realistic enough for them to learn the circuit to the point where they were confident enough to set competitive lap times.

The game also presents a new main menu, with Codemasters saying it is now easier to navigate around the video game. The sound system has been modified, and players can now hear other cars around them.

Gameplay and modes

As well as the new young driver test mode, F1 2012 features a new "Champions Mode", in which the six World Champions competing in the 2012 season — Kimi Räikkönen, Lewis Hamilton, Jenson Button, Sebastian Vettel, Fernando Alonso and Michael Schumacher — will be styled after traditional end-of-level video gaming bosses, with the player challenged to beat them while racing in conditions that suit each driver.

Another new mode introduced, is the "Season Challenge" mode. Feedback given to Codemasters was that players only played the game when they had a few hours to play. In response, Codemasters brought in this mode so that players could simply play for a short amount of time. In this mode the player will start as a team lower down the field, and over a ten race season the player will move teams mid-season, depending on their ability to beat rival drivers and objectives.

Codemasters also introduced "One-Shot Qualifying", whereby a player has a single lap to qualify for the race. The three stage knock out session is still an option, however the single 20 minute session is no longer available in career mode. There is no longer an option to include all three practice sessions in a race weekend, but instead only a single hour session is available.

In career mode players are no longer able to play races of less than 25%.

In the quick play mode the option to make a custom championship is no longer available, but instead the player selects a single race to play on.

Reception

F1 2012 received generally favorable reviews, earning a collective score of 81 out of 100 from Metacritic.[8] IGN gave the game a 9.0, underlining that while yearly sports releases are faced with the difficult battle of introducing new content when the sport remains relatively unchanged, F1 2012 introduced noticeable tweaks to the gameplay that steadily improved it.[9] GameSpot were equally-complimentary (8.5/10), applauding the developer for making the game more approachable to newcomers, but bemoaning the removal of some gameplay modes that had been included in previous releases.[10]

The game received a positive, if somewhat cooler, response from within the Formula One community. F1 Fanatic noted that the game was highly entertaining and the core gameplay mechanics were very refined, the removal and repositioning of some gameplay features distanced the game from the world of Formula One. The review also cited Codemasters' repeated failure to utilise the potential of the title and address gameplay faults and glitches.[11]

References

  1. ^ a b "Codemasters Racing Upcoming Titles Playable At gamescom 2012". Develop. 7 August 2012. Retrieved 5 December 2012.
  2. ^ a b c "Feral Interactive: F1 2012 release announcement".
  3. ^ a b Hsieh, Tony (17 March 2012). "Codemasters Presents F1 2012 Dev Diary And Launch Date". Gaming Examiner. Retrieved 25 March 2012.
  4. ^ a b Gaudiosi, John (18 March 2012). "Codemasters Birmingham Explores Games Verse Reality with F1 2012". Gamer Live TV. Retrieved 25 March 2012.
  5. ^ Hackbarth, Frederik (24 February 2012). "WS by Renault - Bird kommt aus der GP2". Motorsport-Magazin.com (in German). adrivo Sportpresse GmbH. Retrieved 25 March 2012. {{cite news}}: Unknown parameter |trans_title= ignored (|trans-title= suggested) (help)
  6. ^ Freeman, Glenn (9 January 2012). "Coloni signs Stefano Coletti and Fabio Onidi for 2012 GP2 campaign". Autosport. Haymarket Publications. Retrieved 25 March 2012.
  7. ^ Play magazine review, issue 223, Imagine Publishing
  8. ^ "Metacritic review of F1 2012". Metacritic. Retrieved 18 September 2012.
  9. ^ Kamen, Matt (17 September 2012). "F1 2012 Review". IGN. Retrieved 5 December 2012.
  10. ^ O'Dwyer, Danny (20 September 2012). "F1 2012 Review". GameSpot. Retrieved 5 December 2012.
  11. ^ Collantine, Keith (22 September 2012). "F1 2012 by Codemasters reviewed". F1 Fanatic. Retrieved 5 December 2012.

External links