Formula One 06
|Formula One 06|
|Developer(s)||SCE Studio Liverpool|
|Publisher(s)||Sony Computer Entertainment|
|Platform(s)||PlayStation 2, PlayStation Portable|
Formula One 06, also known as F1 06, is a video game developed by SCE Studio Liverpool. It is the fifteenth game of the official Formula One video games series.
It was released in Europe on July 28, 2006 for the PlayStation 2 and PlayStation Portable. The game continues the tradition of a career mode, an option in place since the 2004 game. Formula One 06 uses the previous F1 game engine but with minor modifications (team and driver select with team mode has a team logo). This is also the last game in the Formula One series to be released on the PlayStation 2 and PlayStation Portable. Formula One Championship Edition was subsequently released on the PlayStation 3 and is essentially F1 06 updated for the new generation having the same menus, cars, music, unlocks, etc.
In career mode, the player begins their career with either Super Aguri, Toro Rosso or Midland F1. Their position within the team, either a test driver; second driver or first driver, depends on how well the player performs during the trial sessions, and thereafter. The test sessions are either held at the Circuit de Catalunya; Silverstone or Magny-Cours circuits and can also be played out in either dry or wet conditions.
The game is based on the early 2006 F1 season. Hence, Yuji Ide drives for Super Aguri when in reality he lost his super licence just 4 races into the '06 season, and Franck Montagny, then later Sakon Yamamoto took his seat. Other minor changes throughout the real 2006 season are also not represented, therefore Pedro de la Rosa, Robert Kubica. Robert Doornbos, Franck Montagny and Sakon Yamamoto are not featured. Also, the Midland team are not re-branded as Spyker in later Grands Prix in the game.
The trial sessions vary from completing one "Flying Lap" to ten laps to beat the Target Time. Also, this target time can be an "Accumulative Target Time" where the player has four or three laps in which to consistently post fast times. The fastest laps are then added together and then compared to the Accumulative Target Time.
The player's career lasts a total of five Grand Prix seasons, in which they attempt to become a World Champion. This will most likely happen with the most competitive teams, e.g. Renault, Ferrari, McLaren or Honda.
In addition, certain prizes can be unlocked once certain criteria have been fulfilled, e.g. winning a grand prix, and unlocking an award such as the test track, Jerez. A trophy cabinet section is also featured so players can view the trophies they have won in different Grand Prix, or in the world championship. The F1 car that a player won the championship with is also displayed.
The game also features the new knockout qualifying system, introduced at the start of the season, with three qualifying sessions. Other new additions include the formation lap and a much more competitive AI from previous F1 games in the series.
The game also features the V8 engine sound for the first time except Scuderia Toro Rosso STR1 V10 engine sound.
The new heavy damage system is also included with puncture, front-wing and nose damage. Rear wing damage and wheels off is included during gameplay.
Netplay was removed just before the release of the game. It was promised that for the first time the ability to race cross-platform would be possible, allowing PSP players to take on PS2 players, however this did not happen. Studio Liverpool cited time restraints as a reason for this. Also, due to time restraints, F1 07 was cancelled due to the release of F1 CE (PS3).
It was possible to unlock a small selection of classic cars during gameplay, which could be driven in time trial mode. The classic cars available were:
|1950||Alfa Romeo||Alfa Romeo 158||Alfa Romeo 1,479 cc straight-8||Jean-Pierre Wimille, Giuseppe Farina, Juan Manuel Fangio, Luigi Fagioli|
|1959||Cooper Car Company||Cooper T51||Climax FPF 2.5 L4||Jack Brabham, Masten Gregory, Bruce McLaren, Giorgio Scarlatti|
|1970||Gold Leaf Team Lotus||Lotus 49C||Ford-Cosworth DFV 3.0 V8||Emerson Fittipaldi, John Miles, Jochen Rindt, Alex Soler-Roig|
|1973||John Player Team Lotus||Lotus 72E||Ford-Cosworth DFV 3.0 V8||Emerson Fittipaldi, Ronnie Peterson|
|1978||Williams Grand Prix Engineering||Williams FW06||Ford-Cosworth DFV 3.0 V8||Alan Jones, Clay Regazzoni|
|1996||Williams Grand Prix Engineering||Williams FW18||Renault RS8/RS8B 3.0 litre V10||Damon Hill, Jacques Villeneuve|
The game received "average" reviews on both platforms according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 31 out of 40 for the PlayStation 2 version, and 28 out of 40 for the PSP version.
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- Rivaol (July 20, 2006). "Test: Formula One 06 (PS2)". Jeuxvideo.com. Webedia. Retrieved February 21, 2019.
- "Formula One 06 (PS2)". Official UK PlayStation 2 Magazine. No. 75. Future plc. August 2006. p. 88.
- "Formula One 06 (PSP)". Official UK PlayStation 2 Magazine. No. 76. Future plc. September 2006. p. 94.
- van Leuveren, Luke (August 17, 2006). "F1 06 Review - PlayStation 2 Review". PALGN. PAL Gaming Network. Archived from the original on September 9, 2007. Retrieved February 20, 2019.
- "Review: Formula One 06 (PS2)". Play UK. No. 142. Imagine Publishing. August 2006. p. 92.
- "Review: Formula One 06 (PS2)". PSM3. Future plc. September 2006. p. 76.
- Orry, Tom (August 6, 2006). "F1 06 Review [score mislabeled as "8/10"]". VideoGamer.com. Resero Network. Archived from the original on April 8, 2016. Retrieved February 20, 2019.
- "Formula One 06 (ps2: 2006): Reviews". Metacritic. CNET. Archived from the original on September 13, 2008. Retrieved February 20, 2019.
- "Formula One 06 (psp: 2006): Reviews". Metacritic. CNET. Archived from the original on September 13, 2008. Retrieved February 20, 2019.