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Star Wars Jedi Knight: Jedi Academy

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Star Wars Jedi Knight: Jedi Academy
Developer(s)Raven Software[a]
  • Steve Raffel
  • Jon Zuk
Designer(s)Christopher Foster
Programmer(s)James Monroe
Artist(s)Les Dorscheid
SeriesStar Wars: Jedi Knight
Engineid Tech 3
Mode(s)Single-player, multiplayer

Star Wars Jedi Knight: Jedi Academy is a 2003 first- and third-person shooter action video game set in the Star Wars universe, and is the latest entry in the Star Wars: Jedi Knight game series. It was developed by Raven Software and published by LucasArts in North America and by Activision in all other territories worldwide. The game was released for Microsoft Windows and OS X (published by Aspyr) in September 2003 and for Xbox (developed by Vicarious Visions) in November 2003, and received positive reviews.

Jedi Academy is powered by the Quake 3 engine, the same engine used by Jedi Academy's predecessor, Jedi Outcast. In a new feature to the series, the player can modify the character's gender and appearance, and can construct a lightsaber by choosing the hilt style and blade color.

In single-player mode, the player takes control of the character Jaden Korr, a new student at Luke Skywalker's Jedi Academy under the tutelage of Kyle Katarn. The player must complete various missions across the galaxy assigned to them by Kyle and Luke, all the while investigating the appearance of a new mysterious Sith cult, who intend to resurrect the ancient Sith Lord Marka Ragnos. There is also a multiplayer mode that allows players to play against other people over the internet or via a LAN.

Ports for the Nintendo Switch and PlayStation 4 were announced on September 4, 2019, and are currently scheduled to release in early 2020.[5]


As a first and third-person shooter set in the Star Wars expanded universe, Jedi Academy puts the player into combat wielding a variety of firearms from that universe, as well as lightsabers and Force powers. The player can choose perspective for every weapon except for the lightsaber, which must be wielded in a third person view. The shooter aspects of the game are standard, including a variety of projectile and energy weapons and explosives. Players have a health meter and a shield meter, which are replenished separately.

In both single-player and multiplayer, the player character is a Force-user, who has access to a variety of Force powers in addition to their lightsaber(s). Powers include Push, Pull, Jump, Heal, Lightning, and other abilities from the Star Wars universe. Force powers are categorized into core, Light (defensive) and Dark (offensive), and each Force power has three ranks, with the power increasing in effectiveness with each rank. In both single-player and multiplayer, players choose how to rank up their powers, adding a layer of customization. During gameplay, the player has a "Force meter" which is depleted when powers are used, and recharges when no powers are in use.

Jedi Academy places a heavy emphasis on lightsaber combat. The player can create a custom lightsaber by selecting a hilt and one of five blade colors.[6] Later in the game, the player can choose to wield a single saber, one saber in each hand, or a "saber staff" similar to the double ended lightsaber Darth Maul used in The Phantom Menace[7] which also adds a kicking ability unavailable with any other lightsaber. The different sabers each have unique styles and special moves. When using a single saber, the player can choose between three stances which affect the speed and power of attacks; if using dual sabers, the player can switch off the second saber and use the "Fast"-style single-saber stance, or if using a saber staff, the player can switch the staff into a single-bladed saber that uses the "Medium"-style saber stance.


The player initially chooses the character's species and gender, and begins the game with a single lightsaber. Midway through the game, the player can choose to use dual sabers or a saber staff if desired. The campaign alternates between linear plot driven missions and user-selected missions. For user-selected missions, the player is given a list of five missions, and chooses the order in which to complete them. The player is only required to complete four of the missions before advancing, but is given the option of completing all five.[8] Between missions the player can choose one of their Force skills to upgrade. This will increase the impact of that Force power, thus making the character more powerful as the game progresses.[9] The game also introduces player-controllable vehicles and vehicle-based levels.[10]


A multiplayer game where a flag carrier redirects a rocket using the Force.

In multiplayer mode, one can play online or via a local area network (LAN) with other players, as well as computer-controlled bots. The player can create their avatar using a series of options, similar to the character creation in single-player. Alternatively the player can choose to play as one of almost all of the characters from Jedi Outcast and Jedi Academy. Before a match begins, the server specifies the Force ranking to be used; this controls how many points the players have to invest in different Force powers. Players can then customize their powers for the match. The server can also disable normal weapons to create a lightsaber-only game. There are different multiplayer modes such as "Capture the flag", "Power Duel" and "Siege". Depending on the mode, players can play on their own or as part of a team. In comparison with the singleplayer gameplay, multiplayer requires a high level of skill and can have a steep learning curve, as stated by many. Players achieve levels way beyond any of the enemies present ingame, as the timing - oriented lightsaber combat system is very complex and it is not used properly to the full extent by the NPCs. There are six multiplayer modes in total, but the most popular and most willingly modified is the "Free For All".[11][12] Since 2011 the online community has started to slowly decline. As of May 2019, there were around 250 active players, but a third of them online at one time. There is a number of multiplayer modifications, the most popular being Movie Battles, JA+ and Lugormod.


Chapter 1[edit]

The player takes the role of Jaden Korr (voiced by Philip Tanzini if male, and by Jennifer Hale if female - canonically a human male), a Jedi Padawan and new student at the Jedi Academy on Yavin IV. On the way to the Academy, Jaden meets and quickly befriends fellow student Rosh Penin (Jason Marsden), before the students' shuttle is suddenly shot down by an unknown enemy. As Jaden and Rosh make their way to the Academy on foot, they encounter two stormtroopers and a Dark Jedi, whom Jaden defeats. Jaden then sees a woman using a staff to drain energy from the Jedi Temple, but he is detected and knocked unconscious by the beam. Awakening, Jaden is met by Jedi Masters Kyle Katarn (Jeff Bennett) and Luke Skywalker (Bob Bergen), who both express concern about the incident. Following a welcoming speech to the Academy given by Luke, all the students are assigned to their masters, with Jaden and Rosh becoming apprentices to Kyle; however, in their first training session, Rosh's over-competitiveness endangers Jaden, much to his frustration. After the training session is complete, all the students are dispatched on various peace-keeping missions across the galaxy, with Jaden being sent on the following:

  • Jaden and Kyle arrive at Mos Eisley to investigate some mercenary activity in the area, who might be affiliated with the Dark Jedi cult. After Kyle leaves to look for more information regarding the cult, Jaden meets Chewbacca and the two of them work together to fight off the mercenaries and several Dark Jedi, in order to release their ships, the Raven's Claw and the Millennium Falcon respectively, from a tractor beam.
  • Jaden is sent to Tatooine to retrieve an astromech droid that has overheard two smugglers talking about this new mysterious Dark Jedi cult. However, the droid was sold to the Jawas, forcing Jaden to travel through the desert in search for the Jawas' Sandcrawler, where the droid is being kept, fighting numerous Tusken Raiders along the way.
  • Jaden and Kyle are tasked with investigating the rumored infiltration of intruders in a power plant on Bakara. When Kyle fails to show up on time, Jaden ventures into the plant on his own and discovers the intruders to be Imperial Remnant, who have taken over the plant. The Jedi Padawan is able to remove the Imperial threat, disarming five bombs that they have planted around the plant and chasing them away from Bakara.
  • Jaden responds to a distress call from a merchant ship that has crash-landed on the supposedly uninhabited planet Blenjeel. Once there, however, Jaden's ship is damaged by a sand storm and he discovers that there are no survivors of the crash, as they have all been eaten by giant sand worms. Thus, Jaden is forced to make his way carefully around the ship's remains in order to find the pieces necessary for fixing his own ship, all the while trying not to attract the worms with vibrations.
  • Jaden and Kyle travel to Coronet City, the capital of Corellia, to investigate rumors about the Dark Jedi cult's presence in the area, only to be forced to stop an out-of-control train, which has been taken over by members of the cult and their mercenaries. While Kyle tries stopping them using the Raven's Claw, Jaden boards the train and proceeds to fight his way through the mercenaries and Dark Jedi, eventually reaching the control panel and manually stopping the train, thus preventing the potential terrorist act.

After the completion of these missions, Jaden returns to the temple on Yavin IV and overhears Rosh talking to another student, saying that he feels like the Jedi Masters are trying to hold them back. Luke later tells the assembled students that he has identified the Dark Jedi who attacked the Temple as members of a Sith cult called the Disciples of Ragnos. A member of the cult, a Twi'lek named Alora (Grey DeLisle), was able to infiltrate the Academy during the attack and stole Luke's journal. This allowed the cult to find numerous places strong with the Force and drain the energy there. The students are then sent out to investigate the locations mentioned in Luke's journal and attempt to foil the cult's plan. Jaden is sent to Hoth to investigate the Rebel Alliance's old Echo Base, where he encounters numerous Imperials and Dark Jedi, including Alora. Jaden defeats her, but Alora flees, having found all the information that she came here for.

Chapter 2[edit]

After his mission on Hoth, Jaden returns to the Academy to tell Kyle and Luke about what he has learned there, only to be informed by them that Rosh never returned from his mission to Byss. Jaden is then sent into more missions through the galaxy, while Kyle and Luke look for Rosh and try to piece together the Disciples of Ragnos' true intentions.

  • Jaden arrives on Nar Kreeta to rescue several Mining Guild elders that were imprisoned by the local Hutt crime lord following some failed negotiations. After Kyle drops him off into the Hutt's palace, Jaden fights his way through numerous mercenaries and guards, eventually finding and freeing the prisoners, only to be forced to evade a Rancor that has been unleashed on them. Jaden manages to fend off the Rancor and then escape with all the prisoners aboard Kyle's ship.
  • Jaden travels to Zonju V to meet with a contact in possession of important information regarding the cult. On the way with his meeting with the contact, he is attacked by several mercenaries working for the Disciples of Ragnos, but manages to evade them and meets with the contact, only for him to be killed by one of the mercenaries before he could reveal anything. His mission a failure, Jaden then escapes the mercenaries pursuing him after a lengthy speeder bike chase.
  • Jaden helps out the New Republic with an assault on an Imperial tibanna gas mining facility above Kril' Dor. After infiltrating the floating platform aboard his starfighter, Jaden fights his way through the Imperial forces, including jumptroopers and several Sith cultists, and plants targeting beacons at the important locations around the facility, such as the hangar and the command center, allowing the New Republic starfighters to destroy them. The remaining Imperials then try to destroy what's left of the facility, but Jaden is able to disarm all of their bombs, allowing the New Republic to secure the platform and cut the supplies to the Disciples.
  • Jaden is sent to Coruscant to apprehend the crime lord Lannik Racto, who is running an illegal assassin droids production business on the Invisible Market. After confronting Racto on a landing pad, he blows up the bridge leading to his office, forcing Jaden to take a detour, where he fights numerous mercenaries, Sith Cultists and assassin droids protecting the crime lord. The Jedi eventually confronts Racto inside his office and, after destroying the last assassin droids protecting him, forces him to surrender and reveal the location of his droid factory on Nar Shaddaa, which is subsequently shut down by the New Republic.
  • Jaden investigates some strange transmissions on the planet Dosuun, only to be captured by Imperial forces led by Rax Joris, who has him imprisoned in his prison compound. Joris later releases Jaden from his cell and gives him the chance to escape, but he has to fight his way through numerous Imperials, collecting weapons as he progresses, due to his lightsaber being taken by Joris. Jaden eventually faces Joris, who tires to kill him using a concussion rifle, but is instead killed by the Jedi Padawan, who then reclaims his lightsaber and escapes from the planet.

After completing these missions, Jaden returns to the Academy, where Luke informs the students that the Disciples of Ragnos have already collected Force energy from all the places mentioned in his journal, as well as some that he deliberately left out, before sending them to investigate the remaining locations strong with Force and see if the Disciples have found them already. Jaden accompanies Kyle to Darth Vader's old fortress on Vjun, where they have to survive the planet's acid rain and fight through numerous Imperial forces in order to infiltrate the fortress. After using a turret to destroy several TIE bombers blocking their path, Jaden and Kyle enter the lower levels of the fortress, where they fight more Imperials and surviving Reborns – members of a Sith cult in service of the Empire Reborn, which Kyle previously fought in Jedi Outcast and believed to have wiped out. The two Jedi eventually make their way to the power generator and overpower it, causing it to explode and creating a passage deeper into the castle.

The explosion separates Kyle and Jaden, with the latter eventually coming across Rosh, only to discover that he has joined the Disciples of Ragnos, having fallen to the dark side to avoid being killed after he was captured during his mission on Byss. Jaden defeats Rosh and kills the two Reborns accompanying him, just as Kyle arrives. However, the leader of the cult then reveals herself as Tavion Axmis (Kath Soucie) – the former apprentice of Kyle's nemesis Desann from Jedi Outcast – and explains that she retrieved an ancient Sith artifact called the "Scepter of Ragnos", which has the power of absorbing and releasing Force energy. Tavion then uses the scepter to disable Jaden and Kyle, causing the room to cave-in as she escapes with Rosh, destroying Jaden's lightsaber in the process. Kyle and Jaden narrowly escape and return to the Academy, where Jaden is honored by Kyle and Luke for his actions and gets promoted to the rank of Jedi Knight.

Chapter 3[edit]

After building a new lightsaber, Jaden is sent into a final set of missions across the galaxy in the name of the Jedi Order, while Luke and Kyle continue their investigation on the Disciples of Ragnos.

  • Jaden arrives on Chandrila to investigate the presence of the Disciples in the area and finds them attempting to steal the Force energy from the tomb of an ancient Jedi Master. Jaden fights numerous Dark Jedi and Reborns through the planet's crystal caves and tunnels, eventually arriving at the tomb, which he seals to prevent the Disciples from harvesting its power. This triggers a cave-in, but Jaden is able to escape in time and then watches as the tomb is permanently sealed, meaning that the ancient Jedi Master's resting place will never be disturbed ever again.
  • Jaden is sent to a secret hideout of the Disciples at a spaceport on the planet Taanab, where he discovers that they have created a massive mutant Rancor, with the intent of unleashing it upon a nearby city and using the chaos to steal credits and supplies. However, their plan backfires when the Rancor escapes and begins destroying everything in its path, including the Disciples themselves, but Jaden is able to evade its path of destruction and eventually lures the beast into a trap, where he crushes it to death, before it could cause any more damage.
  • Jaden travels to the planet Yalara, which has stayed hidden from the rest of the galaxy for thousands of years thanks to a cloaking device installed there by an ancient Jedi Master with the intent of protecting the native Yalarians. However, the Disciples and the Imperial Remnant now intend to steal the device for their own purposes, and engage in a battle with a small Noghri force for control over the device. Jaden fights through both parties and eventually arrives at the top of the complex, where he plants bombs to destroy the device, so that nobody could use it for evil purposes.
  • Jaden and Kyle travel to Blyss to investigate if Tavion has absorbed the Force energy located there, since Rosh never completed his mission there. After confirming that Tavion has already been there, the two Jedi prepare to leave, but the Raven's Claw is caught in the tractor beam of a nearby Imperial cruiser. Looking for a way to escape from the ship, they split up, with Kyle going to activate the cruiser's self-destruct mechanism, while Jaden deactivates the tractor beam, both of them facing heavy resistance from the Imperial personnel. After using one of the ship's turrets to destroy several TIE Fighters, in order to assure their clean escape, Jaden reunites with Kyle at the Raven's Claw and they manage to escape from the cruiser moments before it explodes, taking the remaining TIE Fighters with it.
  • Jaden is sent to Ord Mantell to destroy a large weapons stockpile that has been left unattended, to prevent it from falling into the hands of the enemy. What appears to be a simple mission at first is soon complicated by the sudden appearance of the bounty hunter Boba Fett, who attacks Jaden to prevent him from destroying the weapons. Despite Fett's interference, Jaden is able to destroy all the weapon caches, and then defeats Fett, forcing him to retreat.

After the completion of these missions, Jaden travels back to the Academy, where Luke comes to the conclusion that Tavion plans to restore the Sith to power by using the stolen Force energy to resurrect the ancient Sith Lord Marka Ragnos (Peter Lurie).[13] As the Jedi prepare to battle Tavion and her followers on the Sith homeworld of Korriban, Kyle informs Jaden that he has received a call for help from Rosh. Though skeptical, Jaden agrees to help and the two of them travel to a mining facility on Taspir III, where they split up and begin looking for Rosh. Fighting through the facility, Jaden is again confronted by Alora, who continues to taunt him as he chases her through the complex. Eventually, Jaden finds Rosh, who asks for help and claims to have seen the error of his ways. Gripped by anger, Jaden is goaded by Alora to kill Rosh and join Tavion, but Kyle senses Jaden's anger and tries to telepathically dissuade him. At this point, the player can choose to either trust Rosh and thus stay on the light side, or kill Rosh and turn to the dark side.

  • On the light path, Jaden lets go of his anger and forgives Rosh, but is then attacked by an angered Alora, who cuts off Rosh's left arm. After killing Alora and leaving the injured Rosh in Kyle's care, Jaden heads to Korriban to confront Tavion, fighting his way through her followers alongside his fellow students. Jaden eventually confronts Tavion inside Ragnos' tomb and defeats her; however, she uses the scepter to invoke Ragnos's spirit, who possesses her body. Jaden defeats Ragnos and destroys the scepter, banishing Ragnos' spirit back into its tomb and killing Tavion.[14] Back at the Academy, Jaden reunites with Rosh, who has recovered and received a prosthetic arm, and is honored by Luke, Kyle and the rest of the Jedi Order.
  • On the dark path, Jaden kills Rosh but refuses to join the Sith or help resurrect Marka Ragnos, instead planning to take the scepter's power for himself. An enraged Alora attacks him, but Jaden kills her and then heads to Korriban, while Kyle finds the dying Rosh and tells him that, by redeeming himself, he became a true Jedi. On Korriban, Jaden leaves behind a trail of destruction, killing Tavion's followers and his fellow Jedi students alike, before confronting Tavion inside Ragnos' tomb. After killing her, Jaden steals the scepter, but is then confronted by Kyle. Jaden defeats Kyle, trapping him under some debris, and then escapes with the scepter. Kyle is rescued by Luke, and laments losing both Rosh and Jaden, vowing to hunt the latter down. Luke wishes Kyle good luck, and notes that although Jaden has turned to the dark side, there is always hope and Jaden may not be beyond redemption. Jaden is then seen on the bridge of a Star Destroyer, now in charge of the Imperial fleet, and ready to begin a campaign of conquest.



After Jedi Outcast was completed, LucasArts immediately approached Raven Software to develop a sequel. Production began and Raven was given a one-year development cycle.[15] Like Jedi Outcast, Jedi Academy uses a heavily modified Quake III: Team Arena game engine, and the development team was made up of people who worked on Jedi Outcast, as well as Star Trek: Voyager – Elite Force.[16]

At the start of the game the player chooses the gender, race and clothing of their character.

An early decision made during development was whether or not to have Kyle Katarn as the playable character. This was due to the character already being a powerful Jedi Knight, and, as such, starting off with the Force skills would affect the gameplay.[15] To resolve this issue, Raven chose to make the playable character a student in the Jedi Academy. By using a completely new character, the developers were able to insert features that allowed the player to customize the character, including race and gender, as well as the lightsaber color, hilt, and type. The Kyle Katarn character was then made an instructor in the academy so as to remain integral to the plot, to ensure Jedi Academy built upon the existing Jedi Knight series storyline.[15] Raven extended the customization further as the game progresses by allowing the player to choose specific Force powers to train upon completion of missions. This was done with the intention of giving freedom to choose the way and style the game is played.[17]

Another decision made early on was to include locations and aspects from the Star Wars movies. The designers wanted to use locations such as Tatooine (seen in The Prequel Trilogy, A New Hope and Return of the Jedi) and Hoth (seen in The Empire Strikes Back), as well as the Rancor creature.[15] To develop the map for Hoth, the designers obtained as much source material from The Empire Strikes Back as possible so to create an authentic reproduction. Level Designer Justin Negrete says that Hoth was one of the most challenging areas to design.[18] The general level design process started by planning out the level on paper. These ideas were then "fleshed out" to get the size and flow of the level. Once this had been done, features of the Quake III engine were used to add more detail such as lighting effects. The final stage of level design was adding aspects that improved the gameplay and fun of the level.[19]

The mission based format of Jedi Academy was used by Raven to reduce the linearity of the game, allowing the player to progress through levels mostly in the order they desire. The reduction in linearity was also achieved by requiring 80% of levels to be completed before the plot can move on.[8] Raven provided modding tools with Jedi Academy, but the company specified that such tools are unsupported by customer support, so to avoid receiving calls on the subject. Brett Tosti, a producer for LucasArts, stated that the customization of the player that is provided by the game out of the box will mean that people are less likely to need to create their own "skins".[17]


The game was published and distributed within North America by LucasArts. Activision took control of publishing and distributing the game in all other territories worldwide.[20] The game was released for Microsoft Windows and OS X (published by Aspyr) on September 17, 2003 and for Xbox (developed by Vicarious Visions) in November 2003, and received positive reviews.

In September 2009, the game was re-released with the other Star Wars: Jedi Knight games (Star Wars: Dark Forces, Star Wars Jedi Knight: Dark Forces II, Star Wars Jedi Knight: Mysteries of the Sith and Star Wars Jedi Knight II: Jedi Outcast) through the digital distributor Steam and Direct2Drive.[21][22]

On January 29, 2019, Major Nelson announced[23] that Jedi Academy would be released on February 16, as part of Xbox's Games with Gold program.

Source-code release[edit]

Following Disney's decision to close LucasArts on April 3, 2013, the developers at Raven Software released the source code for the game on SourceForge under GNU GPLv2 licensing.[24][25] A few days after release, the source code disappeared from SourceForge without explanation. SourceForge later explained to media outlet Kotaku that Raven Software had requested its removal. Kotaku speculated this was due to the presence of licensed code, such as for the Bink Video format from Rad Game Tools, that was not intended to be made public.[26] Based on the source release from Raven, Jedi Academy is maintained by the JACoders group as OpenJK.[27]

Critical reception[edit]

Review scores
Game Informer8.5/10[35]8/10[36]
OXM (UK)7.7./10[36]
OXM (US)7/10[36]
PC Gamer (UK)70/100[42]
PC Gamer (US)86/100[35]
PC Zone89/100[35]
TeamXbox3.5/5 stars[36]
Aggregate scores

Both the PC and Xbox versions of the game were well received. The PC version holds an aggregate score of 81 out of 100 on Metacritic, based on thirty-five reviews,[30] and 80.18% on GameRankings, based on fifty-one reviews.[28] The Xbox version holds aggregate scores of 76 out of 100 on Metacritic, based on thirty reviews,[31] and 75.22% on GameRankings, based on forty-five reviews.[29]


Positive reviews praised the fact that, unlike in Dark Forces II and Jedi Outcast, players could use a lightsaber from the beginning. Game Over Online scored the game 92% and commented that "You start instantly with your lightsaber, rather than wading through six painfully bland FPS levels to get your lightsaber as you did in Jedi Outcast".[43] Critics lauded the lightsaber interface and player customization options. Ernie Halal of Gaming Age gave the game an A-, writing, "You choose not only the gender and race of your character, but also which powers and fighting styles to develop [...] Third person adventure games rarely offer that much customization."[44]

Critics noted that, despite its age, the Quake III engine was used well.[38] PC Gamer UK, who scored the game 70 out of 100, wrote "the engine, which although hardly groundbreaking any more, perfectly evokes the glow of the lightsaber and the grimy, metallic backgrounds of the films."[42] Some critics did, however, note that the engine was starting to look dated.[38][43][44]

The multiplayer, in particular the objective-based Siege mode, was well received.[13][40] The music,[42] sound effects,[40] and voice acting[38] also received acclaim, although some critics found it odd that all aliens spoke English.[39][40]

The story and level design received mixed reactions. Some critics commended the levels as varied (both in terms of length and content). GameZone scored the game 9 out of 10, writing "Some are a fast blast that can be beat in ten or so minutes. Others [...] can take as long as hours [...] The change of pace is very refreshing."[38][44] The story was described as "great" by GameZone[39] and as "strong" by Gaming Age.[44] IGN's Steve Butts, however, disliked the plot, feeling that "Jedi Outcast was more satisfying in terms of involvement with the story. Jedi Academy dishes out more action sooner but fails to put it in as solid a context as the previous game."[40]

Game Over Online was critical of the mission structure, writing "This kind of free-form mission assignment [...] only serves to weaken the plotline. It also leads to a disjointedness to the missions [...] it seems more like roaming than any actual story advancement."[43] GameSpot's Craig Beers, however, praised the mission structure; "Jedi Academy does an excellent job of balancing its missions."[13] IGN also defended the system; "It's nice that the game offers a series of fairly short, relatively unconnected missions at the start. It's a great way to get your feet wet and ease you in to the environments and the saber fighting before the challenge level ramps up."[40]

The AI was criticized by PC Gamer UK as "laughable"; "Every encounter you have is filled with people too stupid to realise that running away or taking some sort of cover would be the best option. [Jedi Academy] requires little to no skill to play through."[42] This opinion was echoed by GameSpot: "Stormtroopers usually just stand there shooting away at you [...] Dark Jedi rush at you, even after watching four of their brethren plummet to a horrible death. Occasionally, you'll see an enemy accidentally commit suicide by falling off a cliff or falling into lava, enemies will not even dive for cover or try and throw it back if you throw an uncooked thermal detonator at them."[13]

Despite his criticism of the AI, GameSpot's Craig Beers scored the game 8.4 out of 10, writing "It manages to take all the fun parts from its predecessor and greatly expands them to create an engaging, new action game in its own right."[13] IGN's Steve Butts scored the game 8.8 out of 10, giving it an "Editor's Choice Award" and writing "If you like Star Wars and think flipping around chopping up Stormtroopers and flinging Dark Jedi off of conveniently placed precipices is fun, then this game is definitely for you."[40] Eurogamer's Kristan Reed was less impressed, scoring the game 7 out of 10, writing "The harsh reality is, for all the plentiful additions, there's much work to be done before LucasArts can boast it has created the ultimate Star Wars FPS. Sure, it's the best one yet, but with some often laughable AI and creaking tech underpinning it, the flaws are there for all to see."[33]


Kevin Gifford of scored the Xbox version a B-. He lauded the addition of Xbox Live support and the ability to use a lightsaber from the opening, two of biggest criticisms of Jedi Outcast. However, he called the graphics "worryingly out of date by current Xbox standards", saying that when playing in first-person mode "the game looks more like a two-year-old PC shooter than a modern Star Wars game." He concluded that "The Xbox Live games make Jedi Academy worth at least a rental to online players, but otherwise, this game's worth it to Star Wars fans only."[32] Eurogamer's Kristan Reed was also somewhat unimpressed, scoring the game 6 out of 10 and criticizing the controls; "In common with the PC version, you still find yourself going into battle and fumbling furiously through cyclical menus while numerous baddies are busy blasting seven shades out of you." She was also critical of the AI and the graphics, concluding that "It's good to see Live make the package this time around, but we're disappointed that after all these years LucasArts is still scratching around abusing the Star Wars brand in this way. There are some good ideas here that haven't been realised, and we're once again left waiting for the definitive Star Wars FPS to appear."[34]

IGN were more impressed, scoring the game 8 out of 10. Although they were critical of the graphics and frame rate, and found the game to be inferior to Jedi Outcast, reviewer Steve Butts concluded "For the 15 or so hours that it lasted, I enjoyed Jedi Academy."[41] GameSpot's Craig Beers scored the game 8.1 out of 10. He praised the mapping of the PC version's controls to the Xbox Controller and the implementation of Xbox Live, but like IGN, he was critical of the frame rates. He concluded that "The game may not look great, but it translates well to the Xbox--for those who would prefer to play it on a console. It even caters to those who aren't familiar with the Star Wars universe and just want pure action. In general, Jedi Knight: Jedi Academy is highly recommendable."[37] GameZone's Nick Valentino scored the game 8.2 out of 10 and was especially impressed with the use of Xbox live; "the biggest draw--and the one that has me playing this one very often--is the fact that the multiplayer modes can also be played online using the Xbox Live service. That's right, you read it correctly. You can duel against other Xbox gamers out there using any of the seven multiplayer modes and even talk trash using your Xbox Communicator. Here's your chance to see if you're truly good with the lightsaber."[39]

See also[edit]


  1. ^ Vicarious Visions developed the Xbox version.
  2. ^ Aspyr published the Mac OS X version.


  1. ^ "Star Wars Jedi Knight: Jedi Academy (Mac)". GameSpot. Archived from the original on July 30, 2012. Retrieved August 20, 2013.
  2. ^ a b "Star Wars Jedi Knight: Jedi Academy (PC) Release Summary". GameSpot. Archived from the original on July 30, 2012. Retrieved August 20, 2013.
  3. ^ "Star Wars Jedi Knight: Jedi Academy (Xbox)". Eurogamer. Retrieved October 20, 2013.
  4. ^ "Star Wars Jedi Knight: Jedi Academy (Xbox)". GameSpy. Retrieved October 20, 2013.
  5. ^ a b "Jedi Knight II: Jedi Outcast and Jedi Knight: Jedi Academy Coming to Nintendo Switch". Star Wars. September 4, 2019. Retrieved September 4, 2019.
  6. ^ Ham, Tom (September 21, 2003). "The Bat 2.0; Star Wars Jedi Knight: Jedi Academy; Cabela's Deer Hunt: 2004 Season". The Washington Post. Retrieved November 24, 2008.
  7. ^ "Jedi Academy Can't Feel the Force". November 26, 2003. Retrieved November 14, 2008.
  8. ^ a b Bevins, Tal (May 15, 2003). "E3 2003: Star Wars Jedi Knight: Jedi Academy". IGN. Retrieved April 29, 2008.
  9. ^ Miles, Stuart (December 16, 2003). "Star Wars Jedi Knight: Jedi Academy - PC. Full Review". Retrieved November 24, 2008.
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