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'''Raven Software''' (or Raven Entertainment Software, Inc.) is an [[United States|American]] [[video game developer]] |
'''Raven Software''' (or Raven Entertainment Software, Inc.) is an [[United States|American]] [[video game developer|video game developing]] company based in [[Wisconsin]] and founded in 1990. In 1997, Raven made an exclusive publishing deal with [[Activision]] and was subsequently acquired by them. After the acquisition, much of the studio's original developers, largely responsible for creating the ''[[Heretic (video game)|Heretic]]'' and ''[[Hexen: Beyond Heretic]]'' games, left to form [[Human Head Studios]]. |
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==History== |
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⚫ | Raven has a history of working with [[id Software]]: After using id's [[game engine|engine]]s for many of their games (from ''Heretic'' in 1994), they took over development of id's ''Quake'' franchise for ''[[Quake 4]]'' and the new iteration of id's ''Wolfenstein'' series.<ref>{{cite web |url=http://investor.activision.com/releasedetail.cfm?ReleaseID=175541 |title=id Software and Activision, Inc. Confirm Wolfenstein(R) for the Xbox 360 Video Game and Entertainment System |date=2005-10-05 |publisher=[[PR Newswire]] |
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Raven Software was founded in 1990 by brothers Brian and Steve Raffel. The company was independent until 1997 when it looked for a buyer; eventually being bought by [[Activision]] due to their happiness to leave the studio relatively untouched. When Raven Software were acquired they lost many employees unhappy with the acquisition.<ref>{{cite web |url= http://www.edge-online.com/features/lessons-learned-raven-software/ |title= Lessons Learned from Raven Software |date= 20 February 2009 |accessdate= 1 December 2013 |work= Edge}}</ref> |
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⚫ | Raven has a history of working with [[id Software]]: After using id's [[game engine|engine]]s for many of their games (from ''Heretic'' in 1994), they took over development of id's ''Quake'' franchise for ''[[Quake 4]]'' and the new iteration of id's ''Wolfenstein'' series.<ref>{{cite web |url=http://investor.activision.com/releasedetail.cfm?ReleaseID=175541 |title=id Software and Activision, Inc. Confirm Wolfenstein(R) for the Xbox 360 Video Game and Entertainment System |date=2005-10-05 |publisher=[[PR Newswire]]}}</ref> |
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The company started off with three development teams, cut to two from the major layoffs, of 30-35 staff, which occurred in August 2009 following the poor performance and possible over-budget of ''[[Wolfenstein (2009 video game)|Wolfenstein]]''.<ref>{{cite web|url=http://www.next-gen.biz/news/raven-software-hit-layoffs|title=Raven Software Hit By Layoffs|first=Tom|last=Ivan}}</ref><ref>{{cite web |url= http://kotaku.com/5346302/raven-hit-by-layoffs-some-point-to-lackluster-wolfenstein-sales |title= Raven Hit By Layoffs, Some Point to Lackluster Wolfenstein Sales |date= 26 August 2009 |accessdate= 1 December 2013 |first= Brian |last= Crecente |work= Kotaku}}</ref> The amount of teams reduced to one as a result of more layoffs in October 2010 after delays with ''[[Singularity (video game)|Singularity]]'' in which as many as 40 staff were released.<ref>{{cite web|url=http://www.1up.com/news/raven-software-loses-staff|title=Raven Software loses more staff}}</ref><ref>{{cite web |url= http://kotaku.com/5661071/singularity-game-developer-hit-with-layoffs |title= Singularity Game Developer Hit with Layoffs |date= 11 October 2010 |accessdate= 1 December 2013 |first= Brian |last= Crecente |work= Kotaku}}</ref> |
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==Games== |
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⚫ | On April 3, 2013 following the closure of [[LucasArts]], Raven Software released the source codes for ''[[Star Wars Jedi Knight II: Jedi Outcast]]'' and ''[[Star Wars Jedi Knight: Jedi Academy]]'' on Kotaku.<ref>{{cite web |url= http://www.joystiq.com/2013/04/04/jedi-outcast-and-jedi-academy-source-code-released/ |title= Jedi Outcast and Jedi Academy source code released |date= 4 April 2013 |accessdate= 1 December 2013 |first= David |last= Hinkle |work= [[Joystiq]]}}</ref> |
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In 2012 Raven began hiring for a [[History of video game consoles (eighth generation)|next generation]] game,<ref>{{cite web |url= http://www.joystiq.com/2012/11/02/raven-job-listings-suggest-next-gen-game-in-the-works/ |title= Raven job listings suggest next-gen game in the works |date= 2 November 2012 |accessdate= 1 December 2013 |first= David |last= Hinkle |work= Joystiq}}</ref> and were announced as collaborating with [[Infinity Ward]] and [[Sledgehammer Games]] on [[Call of Duty: Ghosts]] in May 2013.<ref>{{cite web |url= http://www.polygon.com/2013/5/22/4354758/raven-software-and-neversoft-assisted-infinity-ward-in-call-of-duty |title= Raven Software and Neversoft assisted Infinity Ward in Call of Duty: Ghosts development |date= May 22 2013 |accessdate= 1 December 2013 |first= Jenna |last= Pitcher |work= Polygon}}</ref> |
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==External links== |
==External links== |
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*{{Official website|http://www.ravensoft.com/|name=Raven Software official website}} |
*{{Official website|http://www.ravensoft.com/|name=Raven Software official website}} |
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*[http://www.mobygames.com/company/raven-software-corporation Raven Software] entry at [[MobyGames]] |
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*http://kotaku.com/lucasarts-closure-convinces-developers-to-release-awes-468994505 |
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*http://gamerant.com/raven-software-singularity-2-mole-127545/ |
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[[Category:Video game development companies]] |
[[Category:Video game development companies]] |
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[[Category:Call of Duty series]] |
[[Category:Call of Duty series]] |
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Revision as of 01:00, 1 December 2013
Current Raven Software logo | |
Company type | Subsidiary of Activision |
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Industry | Computer and video games Interactive entertainment |
Founded | 1990 |
Headquarters | Madison, Wisconsin, U.S. |
Key people | Brian Raffel (founder) Steve Raffel (co-founder) |
Products | Video games |
Owner | Activision Blizzard |
Parent | Activision |
Website | ravensoft.com |
Raven Software (or Raven Entertainment Software, Inc.) is an American video game developing company based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, much of the studio's original developers, largely responsible for creating the Heretic and Hexen: Beyond Heretic games, left to form Human Head Studios.
History
Raven Software was founded in 1990 by brothers Brian and Steve Raffel. The company was independent until 1997 when it looked for a buyer; eventually being bought by Activision due to their happiness to leave the studio relatively untouched. When Raven Software were acquired they lost many employees unhappy with the acquisition.[1]
Raven has a history of working with id Software: After using id's engines for many of their games (from Heretic in 1994), they took over development of id's Quake franchise for Quake 4 and the new iteration of id's Wolfenstein series.[2]
The company started off with three development teams, cut to two from the major layoffs, of 30-35 staff, which occurred in August 2009 following the poor performance and possible over-budget of Wolfenstein.[3][4] The amount of teams reduced to one as a result of more layoffs in October 2010 after delays with Singularity in which as many as 40 staff were released.[5][6]
Games
On April 3, 2013 following the closure of LucasArts, Raven Software released the source codes for Star Wars Jedi Knight II: Jedi Outcast and Star Wars Jedi Knight: Jedi Academy on Kotaku.[7]
In 2012 Raven began hiring for a next generation game,[8] and were announced as collaborating with Infinity Ward and Sledgehammer Games on Call of Duty: Ghosts in May 2013.[9]
Games developed
References
- ^ "Lessons Learned from Raven Software". Edge. 20 February 2009. Retrieved 1 December 2013.
- ^ "id Software and Activision, Inc. Confirm Wolfenstein(R) for the Xbox 360 Video Game and Entertainment System". PR Newswire. 2005-10-05.
- ^ Ivan, Tom. "Raven Software Hit By Layoffs".
- ^ Crecente, Brian (26 August 2009). "Raven Hit By Layoffs, Some Point to Lackluster Wolfenstein Sales". Kotaku. Retrieved 1 December 2013.
- ^ "Raven Software loses more staff".
- ^ Crecente, Brian (11 October 2010). "Singularity Game Developer Hit with Layoffs". Kotaku. Retrieved 1 December 2013.
- ^ Hinkle, David (4 April 2013). "Jedi Outcast and Jedi Academy source code released". Joystiq. Retrieved 1 December 2013.
- ^ Hinkle, David (2 November 2012). "Raven job listings suggest next-gen game in the works". Joystiq. Retrieved 1 December 2013.
- ^ Pitcher, Jenna (May 22 2013). "Raven Software and Neversoft assisted Infinity Ward in Call of Duty: Ghosts development". Polygon. Retrieved 1 December 2013.
{{cite web}}
: Check date values in:|date=
(help) - ^ a b gamerzines (2011-07-20). "Infinity Ward clarifies Raven's involvement with CoD franchise". gamerzines.com.
- ^ Conklin, Aaron K. (October 31, 2013). "Raven Software revolutionizes multiplayer gaming with Call of Duty: Ghosts". The Daily Page. Retrieved November 5, 2013.