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Plasma (game engine)

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This is an old revision of this page, as edited by 80.114.146.117 (talk) at 14:29, 2 March 2017 (It's mentioned in the lead already, but someone forgot to update the infobox.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Plasma Engine
Developer(s)HeadSpin Technology
(1997)
Cyan Worlds
(1998 - )
OpenUru.org Foundry
(2011 - )
Stable release
3.0 / 2007
PlatformMicrosoft Windows, OSX
TypeGame engine
LicenseGPLv3[1]
Websitecyan.com

Plasma is a real-time 3D game engine originally called Headspin and developed by Headspin Technologies in 1997 and later by Cyan Worlds (Cyan purchased the engine as part of the acquisition of Headspin) to power the next generation of real time 3D Myst series games such as URU: Complete Chronicles and Myst V: End of Ages.[2]

Cyan Worlds and OpenUru.org Foundry jointly announce open source delivery of the "CyanWorlds.com Engine" client and 3ds Max plugin, aka Plasma engine 2.0, the engine used to power Myst Online: Uru Live.[3][4][5]

Games using Plasma Engine

Plasma 1.0

Plasma 2.0 (aka CyanWorlds.com Engine)

Plasma 2.1

Plasma 3.0

References

  1. ^ https://github.com/H-uru/Plasma/blob/master/LICENSE.txt
  2. ^ "Plasma Engine". giantbomb.com.
  3. ^ "Myst Online - Uru - Live". mystonline.com.
  4. ^ "CyanWorlds.com Engine". openuru.org.
  5. ^ "Plasma The Cyan Worlds Engin". h-uru.github.io.
  6. ^ "The Well Of Tears - A Glimpse of Tir: Episode 1: Marshtown and Rowan Green". archive.org.