The PlayCanvas web-based Editor and example of a 3d application in-development
|Developer(s)||Will Eastcott, Dave Evans, Vaios Kalpias Ilias, Kevin Rooney, Maksims Mihejevs|
|Operating system||OS independent|
|Type||HTML5 3D engine|
|As of||July 2014|
PlayCanvas is an open-source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable of rigid-body physics simulation, handling three-dimensional audio and 3D animations.
PlayCanvas has gained the support of ARM, Activision and Mozilla.
Notable PlayCanvas applications
Various companies use PlayCanvas in projects of different disciplines of interactive 3D content in the web.
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- "PlayCanvas takes its WebGL video game engine open source". thenextweb.com. June 4, 2014. Retrieved September 17, 2014.
- Ghosh, Shona. "This tech CEO secretly sold his startup to Snap and spent 2 years building a product that could transform the firm's fortunes". Business Insider. Retrieved 2019-05-01.
- "PlayCanvas Browser-Based Game Engine". phoronix.com. June 4, 2014. Retrieved August 30, 2014.
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- "Github PlayCanvas Users List".
- "Disney - Hour of Code - Moana (educational game)".
- "Facebook - Shuffle Cats Mini (game)".
- "TANX (game)".
- "Miniclip - Virtual Voodoo (game)".
- "Miniclip - Flappy Bird (game)".
- "Mozilla launching WebGL 2.0 support in Firefox".
- "After the Flood (webgl 2.0 demo)".