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{{Redirect|GamerGate|the type of ant|Gamergate|the online video game store|GamersGate}}
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The '''Gamergate controversy''', centering on a debate about [[sexism in video games|sexism in video game culture]], came to public attention beginning in August 2014 because of ongoing harassment and threats, primarily targeting women in the video game industry. Many supporters of the self-described Gamergate movement say that they are concerned about [[Media ethics#Areas of media ethic|ethical issues]] in [[video game journalism]], but media commentary has primarily focused on the attacks by Gamergate supporters, which have been broadly condemned as [[sexism|sexist]] and [[misogyny|misogynistic]]. Gamergate is often seen as a manifestation of a [[culture war]] against targets such as women, the diversification of [[video game culture|gaming culture]], recognition of [[video games as an art form]], [[social criticism]] of video games as a medium, and the way in which these things threaten the traditional [[gamer]] [[Social identity theory|identity]].
The '''Gamergate controversy''', centering on a debate about [[sexism in video games|sexism in video game culture]], came to public attention in August 2014 as a result of [[sexism|sexist]] and [[misogyny|misogynistic]] attacks targeting a number of women in the video game industry, including game developers [[Zoe Quinn]] and [[Brianna Wu]], cultural critic [[Anita Sarkeesian]], and others. These attacks, which were often performed under the #gamergate [[hashtag]] or by people connected to it, ranged from online harassment and death threats to threats of terrorist attacks, and were frequently coordinated and promoted within subforums of [[Virtual community|virtual communities]] such as [[Reddit]] and [[8chan]]. Gamergate is widely viewed as a manifestation of a [[culture war]] that is resisting the diversification of [[video game culture|gaming culture]], the recognition of [[video games as an art form]], [[social criticism]] of video game [[tropes]], and the impact of these things on [[gamer]] [[Social identity theory|social identity]]. Some people involved in the controversy say that it is a movement concerned with [[Media_ethics#Areas_of_media_ethic|ethical issues]] in [[video game journalism]], but the overwhelming majority of commentators have dismissed the concerns it has focused on as being trivial, conspiracy theories, or unrelated to ethics.

The controversy began after [[indie game]] developer [[Zoe Quinn]]'s ex-boyfriend alleged that Quinn had a romantic relationship with Nathan Grayson, a journalist for the video game news site ''[[Kotaku]]''. Quinn was then subjected to severe misogynistic harassment, including false accusations that the relationship had led to positive coverage of Quinn's game. A number of gaming industry members supportive of Quinn were also subjected to harassment, threats of violence, and the malicious broadcasting of personally identifiable information about them ([[doxing]]); some of them fled their homes. The targets were mostly women, and included Quinn, [[feminist]] media critic [[Anita Sarkeesian]], and indie game developer [[Brianna Wu]]. The harassment came from [[social media]] users, particularly those from [[4chan]], [[8chan]] and [[Reddit]] using the #gamergate hashtag. These attacks often include [[Antifeminism|anti-feminist]] and misogynistic rhetoric, and have heightened discussion of [[sexism]] and misogyny in the gaming community.

Gamergate supporters have been unwilling to move beyond the unorganized, leaderless and anonymous origins which has resulted in an inability to control the behavior and messaging of those acting under the Gamergate hashtag. While some have said that they are concerned with ethics in video game journalism, some members launched a campaign to convince ad providers to pull support from sites critical of Gamergate and others continue to harass those they perceive as opponents. Gamergate's origins in false allegations of ethics violations and the subsequent harassment campaign targeting Quinn and others, its failure to identify significant ethical issues in games media, and its frequent criticism of game critics who discuss issues of gender, class, and politics in their reviews have also been cited as evidence that the ethics concerns are a front for a culture war against the diversification of video game demographics.


==History==
==History==
In February 2013, [[Zoe Quinn]] released ''[[Depression Quest]]'', an [[interactive fiction]] [[browser game]] through the depressionquest.com website. Though the game was met positively by critics, it generated a backlash from some players who believed that the game received an undue amount of attention in comparison to its quality, especially after a planned [[Steam (software)|Steam]] distribution platform release. Quinn began to receive [[hate mail]] over the game upon its release and criticism from some parts of the Steam user community, receiving enough harassment to cause her to change her phone number and restrict harsh commentators from posting on the game's Steam discussion forum. This elicited further outrage from others and by September 2014, Quinn had already endured eighteen months of increasing harassment, which had created "an ambient hum of menace in her life, albeit one that she has mostly been able to ignore."<ref name=dot /><ref name="new yorker" /><ref name="pcgamerdq"/><ref name=csmonitor /><ref name="TelegraphDec3"/><ref name="KernelMag"/>

[[File:Zoe Quinn Car 2014.jpg|thumb|Game developer [[Zoe Quinn]] was the original target of the harassment campaign.]]
[[File:Zoe Quinn Car 2014.jpg|thumb|Game developer [[Zoe Quinn]] was the original target of the harassment campaign.]]
In February 2013, independent game developer [[Zoe Quinn]] released ''[[Depression Quest]]'', an [[interactive fiction]] [[browser game]] through the depressionquest.com website. Though the game was met positively by critics, a backlash developed among some gamers who believed that the game received an undue amount of attention in comparison to its quality, especially after a planned [[Steam (software)|Steam]] distribution platform release. Quinn began to receive [[hate mail]] over the game upon its release and criticism from some parts of the Steam user community, receiving enough harassment to cause her to change her phone number. This elicited further outrage from others and by September 2014, Quinn had been the target of eighteen months of increasing harassment which had created "an ambient hum of menace in her life, albeit one that she has mostly been able to ignore."<ref name=dot /><ref name="new yorker" /><ref name="pcgamerdq"/><ref name=csmonitor /><ref name="TelegraphDec3"/><ref name="KernelMag"/>
Shortly after the release of Depression Quest on [[Steam (software)|Steam]] in August 2014, Quinn's former boyfriend Eron Gjoni wrote a blog post, described by ''The New York Times'' as a "strange, rambling attack",<ref name=NYTimesIntelBoycott /> containing a series of allegations, among which was that Quinn had an affair with [[Kotaku]] journalist Nathan Grayson.<ref name=WaPo /> This led to false allegations from Quinn's detractors that the relationship had resulted in Grayson publishing a positive review of the game.<ref name="new yorker" /><ref name=WaPo /><ref name=GuardianKS /><ref name=KotakuRefuted /><ref name="slate" /><ref name=TeleStuart/><ref name=NYMag/> Kotaku's editor-in-chief Stephen Totilo affirmed the existence of a relationship, but clarified that Grayson had not written anything about Quinn after the relationship had commenced and had never reviewed her games, though he did acknowledge a piece written before the two began their relationship.<ref name=KotakuRefuted /><ref name="pcmag about gg"/> A number of commentators in and outside the gaming industry denounced the attack on Quinn as [[misogynistic]] and unfounded.<ref name=dot /><ref name=DBMarcotte /><ref name=BostonGlobe /><ref name=goldman />


Shortly after the release of Depression Quest on [[Steam (software)|Steam]] in August 2014, Quinn's former boyfriend Eron Gjoni wrote a blog post, described by ''[[The New York Times]]'' as a "rambling online essay",<ref name="nytimes usu threat" /> containing a series of allegations, among which was that Quinn had an affair with [[Kotaku]] journalist Nathan Grayson.<ref name=WaPo /> This led to false allegations from Quinn's detractors that the relationship had resulted in Grayson publishing a positive review of the game.<ref name=goldman /><ref name=WaPo /><ref name=KotakuRefuted /><ref name=TeleStuart/><ref name=NYMag/><ref name="newyorker2" /><ref name=canadacom/> Kotaku's editor-in-chief Stephen Totilo affirmed the existence of a relationship, but clarified that Grayson had not written anything about Quinn after the relationship had commenced and had never reviewed her games, though he did acknowledge a piece written before the two began their relationship.<ref name=KotakuRefuted /><ref name="pcmag about gg"/> A number of commentators in and outside the gaming industry denounced the attack on Quinn as [[misogynistic]] and unfounded.<ref name=dot /><ref name=DBMarcotte /><ref name=BostonGlobe />
{{Quote box | width=30% | align=left| quote="Next time she shows up at a conference we ... give her a crippling injury that's never going to fully heal ... a good solid injury to the knees. I'd say a brain damage, but we don't want to make it so she ends up too retarded to fear us." |source=<small>A threat issued to Zoe Quinn, as reported by ''[[The New Yorker]]''.<ref name="new yorker" /></small> }}
As a result of these allegations, Quinn and her family were subjected to a virulent harassment campaign<ref name=dot /><ref name=WaPo /><ref name=DBMarcotte /> including [[doxxing]], threats of rape, hacks of her [[Tumblr]], [[Dropbox (service)|Dropbox]], and [[Skype]] accounts,<ref name=csmonitor /> and death threats. She began staying with friends out of fear that she would be tracked to her home.<ref name="new yorker" /><ref name=WaPo /><ref name="telegraph"/> Quinn told the BBC, "Before [Gamergate] had a name, it was nothing but trying to get me to kill myself, trying to get people to hurt me, going after my family. [...] There is no mention of ethics in journalism at all outside of making the same accusation everybody makes towards any successful woman; that clearly she got to where she is because she had sex with someone."<ref name="BBCQuinnInterview"/> Quinn told ''The New Yorker'' that she feels sympathy for her attackers because they have "deep-seeded loathing in themselves."<ref name="new yorker" /> In an interview with [[MSNBC]]'s ''[[Ronan Farrow Daily]]'', she said she regards her Gamergate detractors as becoming increasingly irrelevant in the industry due to the democratization of game-making tools,<ref name=Ronan /> but nonetheless noted later in an interview with the BBC that, "I used to go to games [sic] events and feel like I was going home... Now it's just like... are any of the people I'm currently in the room with ones that said they wanted to beat me to death?"<ref name=BBCQuinnInterview />


{{Quote box | width=30% | align=left| quote="Next time she shows up at a conference we... give her a crippling injury that's never going to fully heal... a good solid injury to the knees. I'd say a brain damage, but we don't want to make it so she ends up too retarded to fear us." |source=<small>A threat against Zoe Quinn, as reported by ''[[The New Yorker]]''.<ref name="new yorker" /></small> }}
Others were targeted by similar harassment, doxxing, and death threats under the Gamergate umbrella. Those who came to Quinn's defense were targeted and labeled by their opponents with the derogatory phrase "[[social justice warriors]]" or "SJW" for short.<ref name=NPR /> Among those so described was fellow video game developer [[Phil Fish]], who had been a focus of controversy on social media in 2013.<ref name=VergeFish /> Fish, reportedly known for his combative hostility on social media, was hacked and [[doxing|doxxed]] after speaking in support of Quinn; the attack exposed documents relating to his company, Polytron, as well as many of his personal details.<ref name=BI/><ref name=FishPaste/><ref name=DailyFish/> As a result, Fish sold Polytron and left the gaming industry.<ref name=csmonitor/><ref name="gs fish" />
As a result of these allegations, Quinn and her family were subjected to a virulent harassment campaign<ref name=dot /><ref name=WaPo /><ref name=DBMarcotte /> including [[doxing]], threats of rape, hacks of her [[Tumblr]], [[Dropbox (service)|Dropbox]], and [[Skype]] accounts,<ref name=csmonitor /> and death threats. She began staying with friends out of fear that she would be tracked to her home.<ref name="new yorker" /><ref name=WaPo /><ref name="telegraph"/> Quinn told the BBC, "Before [Gamergate] had a name, it was nothing but trying to get me to kill myself, trying to get people to hurt me, going after my family. [...] There is no mention of ethics in journalism at all outside of making the same accusation everybody makes towards any successful woman; that clearly she got to where she is because she had sex with someone."<ref name="BBCQuinnInterview"/> Quinn told ''The New Yorker'' that she feels sympathy for her attackers because they have "deep-seeded loathing in themselves."<ref name="new yorker" /> In an interview with [[MSNBC]]'s ''[[Ronan Farrow Daily]]'', she said she regards her Gamergate detractors as becoming increasingly irrelevant in the industry due to the democratization of game-making tools,<ref name=Ronan /> but nonetheless noted later in an interview with the BBC that, "I used to go to game events and feel like I was going home... Now it's just like... are any of the people I'm currently in the room with ones that said they wanted to beat me to death?"<ref name=BBCQuinnInterview />

Others were targeted by similar harassment, doxing, and death threats under the Gamergate umbrella. Those who came to Quinn's defense were targeted and labeled by their opponents with the pejorative "[[social justice warriors]]" or "SJW" for short.<ref name=NPR /> Among those singled out was fellow video game developer [[Phil Fish]].<ref name=VergeFish /> Fish was hacked and [[doxing|doxed]] after he defended Quinn and referred to those attacking and harassing her as "ball-less manboobs" and "essentially rapists", which ''[[Paste (magazine)|Paste]]'' said "were fairly common statements from the combative" Fish. The attack exposed documents relating to his company, Polytron, as well as many of his personal details.<ref name=BI/><ref name=FishPaste/><ref name=DailyFish/> As a result, Fish sold Polytron and left the gaming industry.<ref name=csmonitor/><ref name="gs fish" />


===Gamergate hashtag===
===Gamergate hashtag===
[[File:Adam Baldwin 2013.jpg|thumb|200px|Actor [[Adam Baldwin]] is credited as coining the Gamergate [[hashtag]].]]
[[File:Adam Baldwin 2013.jpg|thumb|200px|Actor [[Adam Baldwin]] is credited as coining the Gamergate [[hashtag]].]]
Within social media, the [[Twitter]] Gamergate [[hashtag]] was first used by actor [[Adam Baldwin]] in a tweet with links to two videos critical of Quinn, shortly after he retweeted a statement from a feminist blogger who had readjusted her stance to be critical of Quinn.<ref name=CathyYoung /> The tag was then used to discuss the allegations against Quinn and Grayson and other concerns about alleged corruption in gaming journalism,<ref name=Ars /> alongside coordinated discussions on forums like [[4chan]] and [[Reddit]].<ref name=Vox /><ref name=Forbes /> Because these discussions often featured verbal attacks, misogynistic harassment of Quinn and others, and doxxing, some websites blocked users and removed posts relating to the controversy, and at least one [[YouTube]] commentator had a video critical of Quinn removed following a [[Digital Millennium Copyright Act|DMCA request]]. Such incidents led some gamers to complain about censorship, which columnist Erik Kain said led to a [[Streisand effect]] that brought more attention to Gjoni's accusations.<ref name=Forbes /> By September 24, 2014, over 1 million Twitter messages incorporating the Gamergate hashtag had been sent,<ref name="metro what is gg" /> while a ''[[Newsweek]]'' and [[Brandwatch]] study found more than 2 million Twitter messages between September and October 2014 with many coming from newly created accounts.<ref name="Newsweek Brandwatch"/> It is estimated that as of October 2014, there are at least 10,000 users that support Gamergate based on readership numbers on a dedicated Gamergate [[subreddit]].<ref name="columbia journalism review" />
Within social media, the [[Twitter]] Gamergate [[hashtag]] was first used by actor [[Adam Baldwin]] in a tweet with links to two videos critical of Quinn, shortly after he retweeted a statement from a feminist blogger who had readjusted her stance to be critical of Quinn.<ref name=CathyYoung /> The tag was then used to discuss the allegations against Quinn and Grayson and other concerns with gaming journalism,<ref name=Ars /> alongside coordinated discussions on [[image board]]s and forums like [[4chan]] and Reddit.<ref name=Vox /><ref name=Forbes /> Because these discussions often featured attacks, misogynistic harassment of Quinn and others, doxing, and the planning and coordination of such activities, some websites blocked users, removed posts, and created rules to prevent the discussion of such activities relating to the controversy.<ref name=csmonitor /><ref name=dot /><ref name=Forbes /> In particular, 8chan became a central hub of activity for some Gamergate supporters following 4chan's clamping down on any Gamergate-related activities.<ref name="wapost 8chan"/> One [[YouTube]] commentator had a video critical of Quinn removed following a [[Digital Millennium Copyright Act|DMCA takedown request]].<ref name=Forbes /> Such incidents led to a [[Streisand effect]] that brought more attention to Gjoni's accusations.<ref name=Forbes /> By September 24, 2014, over 1 million Twitter messages incorporating the Gamergate hashtag had been sent,<ref name="metro what is gg" /> while a ''[[Newsweek]]'' and [[Brandwatch]] study found more than 2 million Twitter messages between September and October 2014 with many coming from newly created accounts.<ref name="Newsweek Brandwatch"/> As of October 2014, it was estimated that there were at least 10,000 internet users supporting Gamergate based on readership numbers on the dedicated Gamergate [[subreddit]] "KotakuInAction".<ref name="columbia journalism review" />

[[Twitter]] itself has received complaints due to its inability to respond quickly and prevent harassment over the service. Brianna Wu, shortly after becoming a target of harassment, stated that Twitter "makes it very easy to create an account—and then create another account—to harass people with", and challenged the service to improve the speed of responsiveness to abusive account requests.<ref name="businessweek wu twitter"/> Robinson Meyer of ''[[The Atlantic]]'' said Gamergate is an "identity crisis" for Twitter, as by not dealing with harassing users as [[Facebook]] has, the platform is failing to protect victims and losing readers.<ref name="atlantic twitter"/> In November 2014, Twitter announced a collaboration with the non-profit group Women, Action & the Media (WAM), in which those who believed they have been harassed over Twitter can report harassment to a tool monitored by WAM members, who would forward affirmed issues to Twitter within 24 hours. The move, while in the wake of the Gamergate harassment, was due to long-standing issues of the harassment of women on the Internet, and the data will be studied for further discussion.<ref name="wsj twitter wam"/>


===Subsequent harassment===
===Subsequent harassment===
In mid-October, indie game developer [[Brianna Wu]] shared an [[image macro]] on Twitter that mocked Gamergate supporters as, among other things, "fighting an apocalyptic future where women are 8 percent of programmers and not 3 percent." Soon afterwards her home address and other identifying information were posted on [[8chan]]. Wu then became the target of rape and death threats on Twitter and elsewhere, which Wu and a number of sources have attributed to Gamergate supporters. After contacting police, Wu fled home with her husband, but said she would not allow the threats to intimidate her into silence.<ref name="nytimes usu threat" /><ref name=WuBoston /><ref name=WuGuardian /><ref name=WuVenture /> Wu later offered a personal reward for any information leading to a conviction for those involved in her harassment, and set up a legal fund to help any other game developers that have been harassed online.<ref name="wu reward"/>


[[File:Anita Sarkeesian 2013.jpg|thumb|left|Feminist cultural critic [[Anita Sarkeesian]] faced death threats after releasing a new ''[[Tropes vs. Women in Video Games]]'' video.]]
[[File:Anita Sarkeesian 2013.jpg|thumb|left|Feminist cultural critic [[Anita Sarkeesian]] faced death threats after releasing a new ''[[Tropes vs. Women in Video Games]]'' video.]]
The harassment expanded to include renewed threats against [[Anita Sarkeesian]], after a new episode in her series ("Women as Background, Pt. 2") was released shortly thereafter. Sarkeesian received death threats, including her home address,<ref name="BusinessWeekSarkessian" /> that compelled her to temporarily leave her home.<ref name=BBC /><ref name="TheStar" /><ref name="TorontoExclusive" /><ref name=BF /> At the [[XOXO Festival]] in Portland, Oregon, she said, in regard to the accusations that high-profile women were making up the threats against them, that "One of the most radical things you can do is to actually believe women when they talk about their experiences," and that "The perpetrators do not see themselves as perpetrators at all... They see themselves as noble warriors."<ref name=VergeXOXO /> Sarkeesian canceled a speaking appearance at [[Utah State University]] after the school received several anonymous terrorist threats, at least one of which claimed affiliation with Gamergate.<ref name="SLT ALberty101614" /> The threats included allusions to the [[École Polytechnique massacre]], a 1989 mass shooting motivated by anti-feminism. Though Sarkeesian had spoken before at other events in the wake of Gamergate which had received similar threats, she opted to cancel when the school could not assure her safety under [[Gun laws in Utah]].<ref name="nytimes usu threat" /><ref name=AnitaUSUCNN /><ref name=AnitaUSUBBC /><ref name=AnitaUSUGuardian /> ''[[The New York Times]]'' referred to the threat as "the most noxious example of a weekslong campaign to discredit or intimidate outspoken critics of the male-dominated gaming industry and its culture."<ref name="nytimes usu threat" /> Some Gamergate supporters have alleged that Wu and Sarkeesian made up the threats themselves as a so-called "[[false flag]]," which led ''The Verge'' to describe the movement as "completely devoid of empathy."<ref name=VergeDay/> The [[FBI]] is actively investigating the threat to attack Sarkeesian at USU,<ref name=HJFBI>[http://news.hjnews.com/allaccess/usu-awaits-fbi-report-on-sarkeesian-death-threat/article_87f4d88c-8332-11e4-80f4-5f738c57bca5.html USU awaits FBI report on Sarkeesian death threat]. Opsahl, Kevin. ''[[The Herald Journal]]'' (Logan, Utah), December 13, 2014</ref> as well as documenting police investigations related to activities related to the #gamergate hashtag.<ref name="newsweek FBI"/> In an interview on ''[[The Colbert Report]]'', Sarkeesian said she believes women are being targeted because they are "challenging the status quo of gaming as a male-dominated space."<ref name=Colbert />
The harassment expanded to include renewed threats against [[Anita Sarkeesian]], after a new episode in her series ("Women as Background, Pt. 2") was released shortly thereafter. Sarkeesian received death threats, including her home address,<ref name="BusinessWeekSarkessian" /> that compelled her to temporarily leave her home.<ref name=BBC /><ref name="TheStar" /><ref name="TorontoExclusive" /> At the [[XOXO Festival]] in Portland, Oregon, she said, in regard to the accusations that high-profile women were making up the threats against them, that "One of the most radical things you can do is to actually believe women when they talk about their experiences," and that "The perpetrators do not see themselves as perpetrators at all... They see themselves as noble warriors."<ref name=VergeXOXO /> Sarkeesian canceled a speaking appearance at [[Utah State University]] after the school received three anonymous threats, the second of which claimed affiliation with Gamergate.<ref name="SLT ALberty101614" /> The initial threat included allusions to the [[École Polytechnique massacre]], a 1989 mass shooting motivated by anti-feminism. Though Sarkeesian had spoken at events that had received similar threats, she cancelled after requesting additional security measures but wrote "because of Utah's open-carry laws, police wouldn't do firearm searches."<ref name="nytimes usu threat" /><ref name=AnitaUSUCNN /><ref name=AnitaUSUBBC /><ref name=AnitaUSUGuardian /> ''The New York Times'' referred to the threat as "the most noxious example of a weeks long campaign to discredit or intimidate outspoken critics of the male-dominated gaming industry and its culture."<ref name="nytimes usu threat" /> The [[FBI]] is actively investigating the threat to attack Sarkeesian at USU,<ref name=HJFBI/> as well as documenting police investigations related to activities related to the #gamergate hashtag.<ref name="newsweek FBI"/> In an interview on [[The Colbert Report]], Sarkeesian said she believes women are being targeted because they are "challenging the status quo of gaming as a male-dominated space."<ref name=Colbert />

In mid-October, indie game developer [[Brianna Wu]], who had mocked Gamergate, saw her home address and other identifying information posted on 8chan. Wu then became the target of rape and death threats on Twitter and elsewhere, which Wu and a number of sources have attributed to Gamergate supporters. After contacting police, Wu and her husband temporarily left their home, but said she would not allow the threats to intimidate her into silence.<ref name="nytimes usu threat" /><ref name=WuBoston /><ref name=WuGuardian /><ref name=WuVenture /> Wu later announced an $11k USD reward for any information leading to a conviction for those involved in her harassment, and set up a legal fund to help any other game developers that have been harassed online.<ref name="wu reward"/>

After actress and gamer [[Felicia Day]] made a blog post noting her concerns over Gamergate and how she has avoided discussing it due to fear of the backlash, her address was posted in the comments section. Actor [[Wil Wheaton]] and former NFL player [[Chris Kluwe]] also posted criticisms of Gamergate, with Kluwe's being noted for its use of creative insults, but neither was doxed.<ref name="wapost felicia day" /><ref name=DayGuardian /><ref name=DayTime /><ref name=DayCNN /> This contrast between targeting a woman over two men was cited by [[Stephen Colbert]] as evidence of there being misogynistic intent behind the harassment.<ref name=ColbertVerge /><ref name=WaPoColbert />


Various supporters, some of whom requested to remain anonymous, have also been harassed for supporting Gamergate, and one said after he reported threats to police he was instructed to leave his home.<ref name=Tsukayama /> ''[[Breitbart (website)|Breitbart]]''{{'}}s [[Milo Yiannopoulos]] tweeted that he had received a syringe in the mail, but was not concerned,<ref name=CathyYoung /><ref name=TC2 /> and [[YouTube]] personality Steven "boogie2988" Williams also remarked that a comment on one of his videos included his address and a threat to his wife's life.<ref name=Diver /><ref name=Codd /> A fan petition to the organizers of the [[Supanova Pop Culture Expo]] in Australia is requesting the event to cancel Adam Baldwin's appearances due to his involvement with the Gamergate controversy.<ref name="smh baldwin supernova"/> The BBC reported "that misogynist abuse - and vitriolic messages in general - is not limited to either 'side' of the argument," noting that Allum Bokhari, a writer for TechCrunch, said a trolling group was "working to provoke both sides against each other".<ref name="bbc gg condemned"/>
After actress and gamer [[Felicia Day]] made a blog post noting her concerns over Gamergate and how she has avoided discussing it due to fear of the backlash, her address was posted in the comments section. Actor [[Wil Wheaton]] and former NFL player [[Chris Kluwe]] also posted criticisms of Gamergate, with Kluwe's being noted for its use of creative insults, but neither was doxxed.<ref name="wapost felicia day" /><ref name=DayGuardian /><ref name=DayTime /><ref name=DayCNN /> This contrast between targeting a woman over two men was cited by some commentators, including [[Stephen Colbert]], as evidence of there being misogynistic intent behind the harassment.<ref name=ColbertVerge /><ref name=WaPoColbert />


There has been considerable debate on the concept of self-policing and on what responsibility, if any, supporters of Gamergate share when the hashtag is used for harassment. In an interview with NPR's ''[[Marketplace (radio program)|Marketplace]]'', voice actress [[Jennifer Hale]] called on the gaming community to improve the self-policing of its small and vicious fringe, and said there are still race and gender barriers within the industry.<ref name="Marketplace"/> One concern is that [[Troll (Internet)|Internet trolls]] intending to stir up conflict are responsible for many of the threats attributed to Gamergate.<ref name=Tsukayama /><ref name=Diver /><ref name="bbc gg condemned"/> Writing for ''[[Vox Media#Vox|Vox]]'', Todd VanDerWerff wrote that the Gamergate supporters' "actually interesting concerns" were being "warped and drowned out by an army of trolls spewing bile, often at women."<ref name=Vox />
Various supporters, some of whom requested to remain anonymous, said that they had been harassed for supporting Gamergate, and one said after he reported threats to police he was instructed to leave his home.<ref name=Tsukayama /> ''[[Breitbart (website)|Breitbart]]''{{'}}s [[Milo Yiannopoulos]] tweeted that he had received a syringe in the mail, but was not concerned,<ref name=CathyYoung /><ref name=TC2 /> and [[YouTube]] personality Steven "boogie2988" Williams also remarked that a comment on one of his videos included his address and a threat to his wife's life.<ref name=Diver /><ref name=Codd /> The BBC reported that a well-known trolling group was involved and was simply trying to provoke further conflict rather than actually supporting either 'side'.<ref name="bbc gg condemned"/>


Harassment related to Gamergate continued several months after the onset of the controversy. Two critics of the Gamergate movement have been targets of attempted "[[swatting]]" - hoaxed reports to emergency services intended to provoke a [[SWAT]] team response at the target's home. ''The Guardian'' reported that both swatting attempts were coordinated through the "baphomet" subforum of 8chan.<ref name="ars swatting" /><ref name="guardian swatting" /><ref name="wapost 8chan" />
There has been considerable debate on the concept of self-policing and on what responsibility, if any, supporters of Gamergate share when the hashtag is used for harassment. In an interview with NPR's ''[[Marketplace (radio program)|Marketplace]]'', voice actress [[Jennifer Hale]] called on the gaming community to improve the self-policing of its small and vicious fringe, and said there are still race and gender barriers within the industry.<ref name="Marketplace"/> Writing for ''[[Vox Media#Vox|Vox]]'', Todd VanDerWerff wrote that the Gamergate supporters' "actually interesting concerns" were being "warped and drowned out by an army of trolls spewing bile, often at women."<ref name=Vox /> David Auerbach said that there were some Gamergate supporters, whom he called the "Gamergate moderate", working to identify and report those that have engaged in harassment under the Gamergate banner and to better present the concerns of the Gamergate hashtag to the public at large.<ref name="Slate End GG"/> In ''[[Salon (website)|Salon]]'', Elias Isquith criticized Auerbach's analysis, calling it an appeal to moderation "that negates any group or individual responsibility" for Gamergate's behavior.<ref name=SalonMyth /> One concern is that [[Troll (Internet)|Internet trolls]] are responsible for many of the threats solely out of a desire to stir up conflict.<ref name=Tsukayama /><ref name=Diver /><ref name="bbc gg condemned"/>


==Political views==
==Political views==
Observers have generally described Gamergate as a [[culture war]] against efforts to diversify the traditionally-male video gaming community, particularly targeting outspoken women, citing things such as the movement's frequent harassment of female figures in the gaming industry and its overt hostility toward people involved in social criticism and analysis of video games.<ref name=BBC /><ref name="firstthings"/> The news website ''[[Vox (website)|Vox]]'' stated that the movement was less interested in criticizing ethical issues with major game publishers than with opposition to social criticism and analysis of video games and harassment of notable women in the community.<ref name=VoxLose/> In ''[[First Things]]'', Nathaniel Givens concurs that the movement is fundamentally based around cultural warfare, though he characterizes it as a reaction to hostile and aggressive social justice movement.<ref name="firstthings"/>
Many Gamergate supporters contend that the movement is concerned with ethical issues in video games journalism. However, observers tend to describe it as a [[culture war]] against diversifying social norms in video games—and women in particular.<ref name=BBC /> Evidence which is said to justify this belief is the movement's origination in false accusations and trolling, its frequent harassment of female figures in the gaming industry, its disinterest in criticizing ethical issues with major game publishers, and its opposition to social criticism and analysis of video games.<ref name=VoxLose/>


Gamergate has frequently been described as involving anti-feminist ideologies. Some supporters have denied this label, but acknowledge that there are misogynistic voices within it.<ref name=NYMag/><ref name=Tsukayama /><ref name=Diver /><ref name="right wing" /><ref name=Vice /><ref name=vergestop /> Commentators have otherwise been divided over its political characterization. Jon Stone, in ''[[The Guardian]]'', called it "a swelling of vicious right-wing sentiment" and compared it to the [[men's rights movement]].<ref name="right wing" /> Cathy Young, writing for ''[[Reason (magazine)|Reason]]'', described Gamergate supporters as leaning left-libertarian, but said that it has been supported by right wing voices.<ref name=CathyYoung /> Commentators such as Jon Stone, [[Liana Kerzner]], Ryan Cooper, and Erik Kain have said that the controversy is being "exploited" by these right-wing voices and by conservative pundits who had little interest in video games or video game ethics beforehand.<ref name="right wing" /><ref name="MetalEater2" /><ref name="Ryan Cooper Week" /><ref name=Forbes/>
Gamergate has frequently been described as involving anti-feminist ideologies. Some supporters have denied this label, but acknowledge that there are misogynistic voices within it.<ref name=Tsukayama /><ref name=Diver /> <ref name="right wing" /><ref name=Vice /><ref name=NYMag/><ref name=vergestop /> Commentators have otherwise been divided over its political characterization. Jon Stone, in ''[[The Guardian]]'', called it "a swelling of vicious right-wing sentiment" and compared it to the [[men's rights movement]].<ref name="right wing" /> [[Cathy Young]], writing for ''[[Reason (magazine)|Reason]]'', described Gamergate supporters as leaning left-libertarian, but said that it has been supported by right wing voices.<ref name=CathyYoung /> Commentators such as Jon Stone, [[Liana Kerzner]], Ryan Cooper, and Erik Kain have said that the controversy is being "exploited" by these right-wing voices and by conservative pundits who had little interest in video games or video game ethics beforehand.<ref name=Forbes/><ref name="right wing" /><ref name="MetalEater2" /><ref name="Ryan Cooper Week" />


===Gamer identity===
===Gamer identity===
Line 47: Line 44:
The idea of a gamer identity emerged in the early years of the video game industry and gained widespread recognition with the rise of the internet. The emergence of the industry also gave rise to numerous publications specializing in the coverage of video games and catering for the interests of a predominantly young male audience. Such publications were seen by industry leaders as a means of promotion for their products rather than sources for honest critical discussion and there was recurring criticism of the close relationship between gaming journalists and major gaming companies.<ref name=GuardianKS /><ref name=Kubas-Meyer /> The growing popularity of games among casual consumers, due to more accessible technologies such as the Nintendo [[Wii]] and [[smartphone]]s, expanded the audience for the industry to include many who did not fit the mold of the traditional hardcore gamer. As games also came to be seen as an art form rather than a product, games which featured meaningful artistic and cultural themes grew in popularity. This increasing perception of games as art prompted gaming publications to move towards [[cultural criticism]] of the games. [[Independent video game development]], which allows developers to release titles without publisher interference, has made these games more common.<ref name=Vox /><ref name=LATimes /><ref name=Time /><ref name=VoxConfuse /><ref name=MetalEater1 />
The idea of a gamer identity emerged in the early years of the video game industry and gained widespread recognition with the rise of the internet. The emergence of the industry also gave rise to numerous publications specializing in the coverage of video games and catering for the interests of a predominantly young male audience. Such publications were seen by industry leaders as a means of promotion for their products rather than sources for honest critical discussion and there was recurring criticism of the close relationship between gaming journalists and major gaming companies.<ref name=GuardianKS /><ref name=Kubas-Meyer /> The growing popularity of games among casual consumers, due to more accessible technologies such as the Nintendo [[Wii]] and [[smartphone]]s, expanded the audience for the industry to include many who did not fit the mold of the traditional hardcore gamer. As games also came to be seen as an art form rather than a product, games which featured meaningful artistic and cultural themes grew in popularity. This increasing perception of games as art prompted gaming publications to move towards [[cultural criticism]] of the games. [[Independent video game development]], which allows developers to release titles without publisher interference, has made these games more common.<ref name=Vox /><ref name=LATimes /><ref name=Time /><ref name=VoxConfuse /><ref name=MetalEater1 />


The growth of the gaming audience also brought in many female gamers, which resulted in a diversification of the male-oriented gamer identity. This new audience began to question some assumptions and [[fantasy tropes and conventions|tropes]] that were historically used by game developers. Critics became increasingly interested in discussing issues of [[gender representation in video games|gender representation]] and identity in video games.<ref name=Vox /><ref name=Time /> One prominent feminist critic of the representation of women in gaming is [[Anita Sarkeesian]], whose ''[[Tropes vs. Women in Video Games]]'' project is devoted to criticism of female stereotypes in games. Her initial Kickstarter to raise funds for the series and her subsequent videos have all been met with hostile commentary and harassment from some gamers, who view her discourse as threatening. Further incidents, such as those concerning Jennifer Hepler, raised concerns about [[sexual harassment in video gaming]].<ref name=Vox /><ref name=Time /><ref name=PolygonFBI /> Prior to August 2014, concerns about escalating harassment prompted the [[International Game Developers Association]] to provide support groups for harassed developers, and to begin discussions with the United States [[Federal Bureau of Investigation]] to help investigate online harassment of game developers.<ref name=PolygonFBI />
The growth of the gaming audience also brought in many female gamers, which resulted in a diversification of the male-oriented gamer identity; a 2014 annual survey by the [[Entertainment Software Association]] showed that there was nearly an equal number of women playing video games (48%) compared to men, the largest proportion from prior years.<ref name="gamesindustry women" /> This new audience began to question some assumptions and [[fantasy tropes and conventions|tropes]] that were historically used by game developers. Critics became increasingly interested in discussing issues of [[gender representation in video games|gender representation]] and identity in video games.<ref name=Vox /><ref name=Time /> One prominent feminist critic of the representation of women in gaming is [[Anita Sarkeesian]], whose ''[[Tropes vs. Women in Video Games]]'' project is devoted to criticism of female stereotypes in games. Her initial Kickstarter to raise funds for the series and her subsequent videos have all been met with hostile commentary and harassment from some gamers, who view her discourse as threatening. Further incidents, such as those concerning Jennifer Hepler, raised concerns about [[sexual harassment in video gaming]].<ref name=Vox /><ref name=Time /><ref name=PolygonFBI /> Prior to August 2014, concerns about escalating harassment prompted the [[International Game Developers Association]] to provide support groups for harassed developers, and to begin discussions with the United States [[Federal Bureau of Investigation]] to help investigate online harassment of game developers.<ref name=PolygonFBI />


In August 2014, shortly following the initial accusations towards Quinn, a number of gaming sites published [[op-ed]]s which argued for the "end of the gamer identity", citing the growing diversity of gaming and the mainstreaming of the medium, while those associated with Gamergate were stated to be a reactionary force against these changes.<ref name="BF" /><ref name="Plunkett" /><ref name="Johnston" /> Some of these articles and essays were heavily critical of sexism within gamer culture. One of these, a Leigh Alexander column in the game developer [[trade publication]] ''[[Gamasutra]]'' titled "'Gamers' don't have to be your audience. 'Gamers' are over." argued that, "Developers and writers alike want games about more things, and games by more people. [...] We will get this, because we're creating culture now."<ref name="NYTimesIntelBoycott" /><ref name="Gamasutra" /> Responding to articles such as ''Gamasutra''{{'}}s piece, David Auerbach of ''[[Slate (magazine)|Slate]]'' accused the games press of attacking their own readers, arguing that video game journalists risk obsolescence as audiences turn to commentators and amateur journalists.<ref name="slate" /> Other concerns about the divide between gaming journalists and gamers were raised by ''[[The Guardian]]''{{'}}s Keith Stuart and ''Forbes.com'' contributor Erik Kain.<ref name="GuardianKS" /><ref name="ErikKain" />
In late August 2014, shortly following the initial accusations towards Quinn, nearly a dozen gaming sites within a day published [[op-ed]]s which argued for 'the end of the gamer identity',<ref name="slate" /><ref name="ErikKain" /> citing the growing diversity of gaming and the mainstreaming of the medium, while those associated with Gamergate were stated to be a reactionary force against these changes.<ref name="Plunkett" /><ref name="Johnston" /> Some of these articles and essays were heavily critical of sexism within gamer culture. One of these, a Leigh Alexander column in the game developer [[trade publication]] ''[[Gamasutra]]'' titled "'Gamers' don't have to be your audience. 'Gamers' are over." argued that, "Developers and writers alike want games about more things, and games by more people. [...] We will get this, because we're creating culture now."<ref name="NYTimesIntelBoycott" /><ref name="Gamasutra" /> Responding to such articles, David Auerbach of ''[[Slate (magazine)|Slate]]'' accused the games press of attacking their own readers, arguing that video game journalists risk obsolescence as audiences turn to commentators and amateur journalists.<ref name="slate" /> Other concerns about the divide between gaming journalists and gamers were raised by ''[[The Guardian]]''{{'}}s Keith Stuart and ''Forbes.com'' contributor Erik Kain.<ref name="GuardianKS" /><ref name="ErikKain" />


===Misogyny and antifeminism===
===Misogyny and antifeminism===
{{see also|Sexism in video gaming}}
{{see also|Sexism in video gaming}}


A number of commentators have argued that the Gamergate hashtag had the potential to raise important issues in gaming journalism, but that the wave of misogynistic harassment and abuse associated with the hashtag had [[poisoned the well]], making it impossible to separate honest criticism from sexist trolling.<ref name=WaPo /><ref name=goldman /><ref name=Vox /> The hashtag has also been associated with criticism of feminism and so-called "Social Justice Warriors." According to Sarah Kaplan of ''The Washington Post'', "sexism in gaming is a long-documented, much-debated but seemingly intractable problem," and became the crux of the Gamergate controversy.<ref name=WaPo /> Writing in ''[[The Week]]'', Ryan Cooper called the harassment campaign "an online form of terrorism" intended to reverse a trend in gaming culture toward increasing acceptance of women, and stated that social media platforms need to tighten their policies and protections against threats and abuse.<ref name=TheWeek /> Speaking on [[Iowa Public Radio]], academic Cindy Tekobbe said the harassment campaign was intended to "drive women out of public spaces" and intimidate them into silence.<ref name=IPR /> In the words of ''[[Macleans]]'', "Whether it was supposed to be or not, GamerGate is largely about women."<ref name=Macleans />
A number of commentators have argued that the Gamergate hashtag had the potential to raise important issues in gaming journalism, but that the wave of misogynistic harassment and abuse associated with the hashtag had [[poisoned the well]], making it impossible to separate honest criticism from sexist trolling.<ref name=WaPo /><ref name=goldman /><ref name=Vox /> The hashtag has also been associated with criticism of feminism and so-called "Social Justice Warriors." According to Sarah Kaplan of ''The Washington Post'', "sexism in gaming is a long-documented, much-debated but seemingly intractable problem," and became the crux of the Gamergate controversy.<ref name=WaPo /> Writing in ''[[The Week]]'', Ryan Cooper called the harassment campaign "an online form of terrorism" intended to reverse a trend in gaming culture toward increasing acceptance of women, and stated that social media platforms need to tighten their policies and protections against threats and abuse.<ref name=TheWeek /> Speaking on [[Iowa Public Radio]], academic Cindy Tekobbe said the harassment campaign was intended to "drive women out of public spaces" and intimidate them into silence.<ref name=IPR /> Jaime Weinman writing in ''[[Macleans]]'' said, "[w]hether it was supposed to be or not, GamerGate is largely about women."<ref name=Macleans />


Issues like sexism and misogyny had been identified as problems in the video game industry and community prior to the events of Gamergate.<ref name="gdc misogyny 2012"/> Wu stated in a November 2014 interview with ''[[Develop (magazine)|Develop]]'' that the game industry "has been a boys’ club for 30 years", describing that the common portrayal of women as "sex symbols and [[damsel in distress|damsels in distress]]" in video games has led to the players taking the same attitudes.<ref name="develop harassment"/> Brendan Sinclair writing for [[GamesIndustry.biz]] stated that though the events of the Gamergate controversy were "reprehensible and saddening", the situation "has made abundantly clear is that this industry has some profound issues in the way it treats women".<ref name="gibiz silver lining"/> Quinn said the campaign had "roped well-meaning people who cared about ethics and transparency into a pre-existing hate mob",<ref name="ViceQuinn" /> and urged industry publishers and developers to condemn the hashtag.<ref name="bbc gg condemned"/> She further asked those Gamergate supporters who had any earnest discussion about ethics should move away from the "Gamergate" tag<ref name="bbc gg condemned"/> Alex Goldman from ''[[On the Media]]'' wrote that the movement's involvement in harassment had caused it to lose mainstream credibility, and urged its supporters, "Come up with some other means of self-identification" (other than gamers) as a way of distancing themselves from their worst representatives.<ref name=goldman /> The Washington Post described a Gamergate supporters as saying that they and other Gamergate supporters are making efforts to reject harassment and quickly report threatening or hateful comments to help keep the conversation respectful.<ref name=Tsukayama />
Issues like sexism and misogyny had been identified as problems in the video game industry and community prior to the events of Gamergate.<ref name="gdc misogyny 2012"/> Wu stated in a November 2014 interview with ''[[Develop (magazine)|Develop]]'' that the game industry "has been a boys’ club for 30 years", describing that the common portrayal of women as "sex symbols and [[damsel in distress|damsels in distress]]" in video games has led to the players taking the same attitudes.<ref name="develop harassment"/> Brendan Sinclair writing for [[GamesIndustry.biz]] stated that though the events of the Gamergate controversy were "reprehensible and saddening", the situation "has made abundantly clear is that this industry has some profound issues in the way it treats women".<ref name="gibiz silver lining"/> Quinn said the campaign had "roped well-meaning people who cared about ethics and transparency into a pre-existing hate mob",<ref name="ViceQuinn" /> and urged industry publishers and developers to condemn the hashtag.<ref name="bbc gg condemned"/> She further asked those Gamergate supporters who had any earnest discussion about ethics to move away from the "Gamergate" tag.<ref name="bbc gg condemned"/> Alex Goldman from ''[[On the Media]]'' wrote that the movement's involvement in harassment had caused it to lose mainstream credibility, and urged its supporters, "Come up with some other means of self-identification" (other than gamers) as a way of distancing themselves from their worst representatives.<ref name=goldman /> The Washington Post described Gamergate supporters as saying that they and other Gamergate supporters are making efforts to reject harassment and quickly report threatening or hateful comments to help keep the conversation respectful.<ref name=Tsukayama />


Many commentators have said that the harassment associated with the movement tapped into this existing well of deep-seated misogyny, and that it was just brought to the fore by the anonymity of the Internet. [[Amanda Marcotte]] in an article for ''[[The Daily Beast]]'' noted that the allegation of Quinn having sex for a favorable review of her game was wrong, and accused the video game world of being, "thick with misogynists who are aching to swarm on any random woman held up for them to hate, no matter what the pretext." She also related the attacks to harassment sent to a woman who made a negative review of a ''[[Teen Titans]]'' cover and to a community manager for the ''[[Mighty No. 9]]'' video game because she drew a feminine [[Mega Man (character)|Mega Man]], and virtual "rapes" committed against women's player avatars in ''[[Grand Theft Auto V]]'' and ''[[DayZ (video game)|DayZ]]''.<ref name="DBMarcotte" /> In March 2014, game designer [[Cliff Bleszinski]] wrote a blog post commenting on the "latent racism, homophobia and misogyny" that existed within the online gaming community.<ref name="NYTSuellentrop"/> It is believed this itself is tied to the anonymous, male-dominated nature of the Internet; Astra Taylor of ''[[Mother Jones (magazine)|Mother Jones]]'' documented harassment against women from online communities in April 2014, in which the harassment was played off by the male posters as if it was just "harmless locker room talk".<ref name="mj april2014"/> Developer [[Peter Molyneux]] considered that the Internet's instant accessibility of social media allows for people to express of-the-moment opinions without thinking about their consequences, leading to a "whole Pandora’s Box" of both good and bad issues that society must consider in terms of freedom of speech.<ref name="develop harassment"/>
Many commentators have said that the harassment associated with the movement tapped into this existing well of deep-seated misogyny, and that it was merely brought to the fore by the anonymity of the Internet. Regarding the false allegations against Quinn, [[Amanda Marcotte]] in an article for ''[[The Daily Beast]]'' accused the video game world of being "thick with misogynists who are aching to swarm" and hate on any random woman held up for them to hate, no matter what the pretext", relating the attacks to harassment sent to a woman who negatively reviewed a ''[[Teen Titans]]'' cover and to a community manager of the ''[[Mighty No. 9]]'' game because she drew a feminine [[Mega Man (character)|Mega Man]], and virtual rapes committed against women's player avatars in ''[[Grand Theft Auto V]]'' and ''[[DayZ (video game)|DayZ]]''.<ref name="DBMarcotte" /> In March 2014, game designer [[Cliff Bleszinski]] wrote a blog post commenting on the "latent racism, homophobia and misogyny" that existed within the online gaming community.<ref name="NYTSuellentrop"/> It is believed this itself is tied to the anonymous, male-dominated nature of the Internet; Astra Taylor of ''[[Mother Jones (magazine)|Mother Jones]]'' documented harassment against women from online communities in April 2014, in which the harassment was played off by the male posters as if it was just "harmless locker room talk".<ref name="mj april2014"/> Developer [[Peter Molyneux]] considered that the Internet's instant accessibility of social media allows for people to express of-the-moment opinions without thinking about their consequences, leading to a "whole Pandora’s Box" of both good and bad issues that society must consider in terms of freedom of speech.<ref name="develop harassment"/>


GamerGate's targets have overwhelmingly been women, even in situations where both men and women have both been doing things that would otherwise draw their ire. Writing in ''[[The New Yorker]]'', Simon Parkin said the attacks on Quinn, while the male journalist who was also falsely accused largely escaped, revealed them as "a pretense to make further harassment of women in the industry permissible."<ref name="new yorker" /> In an opinion piece for ''The New York Times'', Chris Suellentrop spoke of his issues with the hashtag such as its attacks on women, but also brought up the desire of Gamergate to shift focus away from innovative uses of the medium. He criticized the movement's apparent belief that increased coverage and praise of artistic games like ''Gone Home'' would negatively affect big mainstream games such as ''[[Grand Theft Auto V]]''. He also noted that a colleague was the centre of a petition to have her fired for criticizing the portrayal of women in ''GTAV'', despite many male critics (including himself) raising similar concerns, but not facing similar reprisals.<ref name=NYTSuellentrop />
Targets of Gamergate supporters have overwhelmingly been women, even in situations where both men and women have both been doing things that would otherwise draw their ire. Writing in ''[[The New Yorker]]'', Simon Parkin said the attacks on Quinn, while the male journalist who was also falsely accused largely escaped, revealed them as "a pretense to make further harassment of women in the industry permissible".<ref name="new yorker" /> In an opinion piece for ''The New York Times'', Chris Suellentrop noted that a colleague was the centre of a petition to have her fired for criticizing the portrayal of women in ''[[Grand Theft Auto V]]'', despite many male critics (including himself) raising similar concerns, but not facing similar reprisals.<ref name=NYTSuellentrop />

In ''Der Bund'', Jan Rothenberger wrote that a majority of gamers were distancing themselves from the hate campaigns, and that some supporters were seeking a new banner due to Gamergate being indelibly associated with such campaigns.<ref name="Bund"/> In ''First Things'', Nathaniel Givens said regardless of their actions, supporters were "painted as vicious thugs" and now the term was "toxic".<ref name="firstthings"/>


==Debate over ethics allegations==
==Debate over ethics allegations==


Many Gamergate supporters contend that their movement is about ethical concerns revolving around the close relationships between journalists and developers, reviewers acknowledging social issues, and private conversations occurring between journalists.<ref name="KernelMag"/><ref name="columbia journalism review"/> The accusations behind these concerns have been largely rejected by media critics and commentators as ill-founded and poorly supported, with the overwhelming majority of commentators saying that reporting on social issues in reviews is not an ethical issue.<ref name="columbia journalism review"/><ref name=VoxLose /><ref name=Ambinder/><ref name=GGBackfiresWeek/> Writing in ''[[Time (magazine)|Time]]'', Leigh Alexander, editor-at-large of ''[[Gamasutra]]'', described the campaign's ethics concerns as deeply sincere but based on [[conspiracy theory|conspiracy theories]], saying that there is nothing unethical about journalists being acquainted with those they cover and that meaningful reporting requires journalists to develop professional relationships with sources.<ref name=Time /> Writing in ''Vox'', Todd VanDerWerff said "Every single question of journalistic ethics Gamergate has brought up has either been debunked or dealt with."<ref name=VoxLose />
Many Gamergate supporters contend that their movement is about ethical concerns revolving around the close relationships between journalists and developers, reviewers acknowledging social issues, and private conversations occurring between journalists.<ref name="KernelMag"/><ref name="columbia journalism review"/><ref name="Guardian 2015-01-11"/> The accusations behind these concerns have been largely rejected by media critics and commentators as ill-founded and poorly supported, with the overwhelming majority of commentators saying that reporting on social issues in reviews is not an ethical issue.<ref name="columbia journalism review"/><ref name=VoxLose /><ref name=Ambinder/><ref name=GGBackfiresWeek/> Writing in ''[[Time (magazine)|Time]]'', Leigh Alexander, editor-at-large of ''[[Gamasutra]]'', described the campaign's ethics concerns as deeply sincere but based on [[conspiracy theory|conspiracy theories]], saying that there is nothing unethical about journalists being acquainted with those they cover and that meaningful reporting requires journalists to develop professional relationships with sources.<ref name=Time /> Writing in ''Vox'', Todd VanDerWerff said "Every single question of journalistic ethics Gamergate has brought up has either been debunked or dealt with."<ref name=VoxLose /> Dr. Kathleen Bartzen Culver, a professor and media ethics expert at the [[University of Wisconsin-Madison]], wrote that while Gamergate supporters claimed to be interested in journalism ethics, their "misogynistic and threatening" behavior belied this claim: "Much of the conversation — if I can even call it that — has been a toxic sludge of rumor, invective and gender bias. The irony comes from people who claim to be challenging the ethics of game journalists through patently unethical behavior."<ref name=UWiscCulver/>


Gamergate's demands have often been hard to quantify, but numerous journalists who have attempted to do so have come to the conclusion that they are an attempt to suppress views which Gamergate supporters disagree with as part of a long-running culture war. ''The Verge''{{'}}s Chris Plante wrote that under the guise of ethics concerns, Gamergate supporters repeatedly criticized him for writing reviews that discussed social criticisms of mainstream video games.<ref name=VergeDead/> ''[[Columbia Journalism Review]]'' writer Chris Ip said "many criticisms of press coverage by people who identify with Gamergate (...) have been debunked" and concluded that "at core, the movement is a classic culture war."<ref name="columbia journalism review" /> Alyssa Rosenberg of ''The Washington Post''' said that some of the movement's ostensible ethics concerns about video game reviews are actually rooted in Gamergate supporters' belief that video games are appliances rather than art and should be reviewed based on feature checklists rather than traditional artistic criteria.<ref name=WaPoRosenberg /> ''Newsweek''/Brandwatch performed an analysis of about 25% of two million Twitter messages with the Gamergate tag from September 1, 2014 onward, and suggested it confirmed that "contrary to its stated goal, GamerGate spends more time tweeting negatively at game developers than at game journalists".<ref name="Newsweek Brandwatch"/>
Gamergate's demands have often been hard to quantify, but numerous journalists who have attempted to do so have come to the conclusion that, rather than relating to ethics, they are an attempt to suppress views which Gamergate supporters disagree with as part of a long-running culture war. ''[[The Verge]]''{{'}}s Chris Plante wrote that under the guise of ethics concerns, Gamergate supporters repeatedly criticized him for writing reviews that discussed social criticisms of mainstream video games.<ref name=VergeDead/> ''[[Columbia Journalism Review]]'' writer Chris Ip said "many criticisms of press coverage by people who identify with Gamergate (...) have been debunked" and concluded that "at core, the movement is a classic culture war."<ref name="columbia journalism review" /> Alyssa Rosenberg of ''The Washington Post''' said that some of the movement's ostensible ethics concerns about video game reviews are actually rooted in Gamergate supporters' belief that video games are appliances rather than art and should be reviewed based on feature checklists rather than traditional artistic criteria. <ref name=WaPoRosenberg /> Chris Suellentrop of ''The New York Times'' brought up the desire of Gamergate to shift focus away from innovative uses of the gaming medium. He criticized the movement's apparent belief that increased coverage and praise of artistic games like ''Gone Home'' would negatively affect big mainstream games such as ''[[Grand Theft Auto V]]''.<ref name=NYTSuellentrop/> ''Newsweek''/Brandwatch performed an analysis of about 25% of two million Twitter messages with the Gamergate tag from September 1, 2014 onward, and suggested from the results that "contrary to its stated goal, GamerGate spends more time tweeting negatively at game developers than at game journalists".<ref name="Newsweek Brandwatch"/>

Similarly, the movement has been criticized for focusing primarily on women, especially female developers, and for ignoring many large-scale journalistic ethics issues. Alex Goldman of NPR's [[On the Media]] criticized Gamergate for targeting female indie developers rather than [[AAA (game industry)|AAA games publishers]], and said the movement's claims of unethical behavior by Quinn and Sarkeesian were unfounded.<ref name=goldman /> In ''Wired'', Laura Hudson found it telling that Gamergate supporters concentrated on impoverished independent creators and critics, and nearly exclusively women, rather than the large game companies whose work they enjoyed.<ref name=WiredHudson /> ''Vox'' writer Todd VanDerWerff highlighted an essay written by game developer David Hill, who said that corruption, [[nepotism]] and excessive [[commercialism]] existed in the gaming industry, but that Gamergate was not addressing those issues.<ref name=VoxConfuse />

Some news sites have adopted new policies in response to the controversy. ''[[Polygon (website)|Polygon]]'' now requires its writers to disclose contributions via [[Patreon]], while ''[[Kotaku]]'' prohibits its staff from supporting any game developers through the website, except where it is required in order to access materials for review.<ref name=Forbes /><ref name=KotakuAboutGamerGate /> ''[[Defy Media]]'' adopted stricter ethical standards policies for all of their subsidiaries, including ''[[The Escapist (magazine)|The Escapist]]'' and ''[[GameFront]]''. ''[[Destructoid]]'' updated its ethics policies after [[Gearbox Software]] developer [[Anthony Burch]] pointed out his connections with ''Destructoid'' staff.<ref name=CinemaBlendEscapist />


Similarly, the movement has been criticized for focusing primarily on women, especially female developers, and for ignoring many large-scale journalistic ethics issues. Alex Goldman of NPR's [[On the Media|''On the Media'']] criticized Gamergate for targeting female indie developers rather than [[AAA (game industry)|AAA games publishers]], and said the movement's claims of unethical behavior by Quinn and Sarkeesian were unfounded.<ref name=goldman /> In ''Wired'', Laura Hudson found it telling that Gamergate supporters concentrated on impoverished independent creators and critics, and nearly exclusively women, rather than the large game companies whose work they enjoyed.<ref name=WiredHudson /> ''Vox'' writer Todd VanDerWerff highlighted an essay written by game developer David Hill, who said that corruption, [[nepotism]], and excessive [[commercialism]] existed in the gaming industry, but that Gamergate was not addressing those issues. <ref name=VoxConfuse /> Adi Robertson, of ''The Verge'', noted the long-standing ethical issues gaming journalism has dealt with, but that most Gamergate supporters didn't seem interested in "addressing problems that don't directly relate to feminist criticism or the tiny indie games scene."<ref name=VergeDay/>
In mid-September 2014, [[Milo Yiannopoulos]] of ''[[Breitbart (website)|Breitbart]]'' published leaked discussions from a mailing list for gaming journalists called GameJournoPros, which included discussion of Gamergate events. Yiannopoulos and Gamergate supporters saw the mailing list as evidence of collusion between journalists.<ref name=Tsukayama /><ref name=EscapistDDos /><ref name=GGJargon /> The list's founder acknowledged suggesting that journalists write an open letter of support repudiating harassment linked to Gamergate, but said other members of the list had rejected his suggestion and helped him understand why his idea was inappropriate.<ref name=EscapistDDos /><ref name=GJPresponse /><ref name=FudgeResponse/> The overwhelming majority of commentators described the list as evidence of nothing more than the fact that journalists engage in professional discussion, advice and debate.<ref name="Vox"/><ref name="columbia journalism review"/><ref name=vergestop/><ref name="Ryan Cooper Week" /><ref name=westmanjournal/> Following the leak, the mailing list was closed.<ref name=FudgeResponse/>


In mid-September 2014, [[Milo Yiannopoulos]] of ''[[Breitbart (website)|Breitbart]]'' published leaked discussions from a mailing list for gaming journalists called GameJournoPros, which included discussion of Gamergate events. Yiannopoulos and Gamergate supporters saw the mailing list as evidence of collusion between journalists.<ref name=Tsukayama /><ref name=EscapistDDos /><ref name=GGJargon /> The list's founder acknowledged suggesting that journalists write an open letter of support repudiating harassment linked to Gamergate, but said other members of the list had rejected his suggestion and helped him understand why his idea was inappropriate.<ref name=EscapistDDos /><ref name=GJPresponse /><ref name=FudgeResponse/> Most commentators that evaluated the list did not consider it as a form of collusion, but rather a standard practice across most professions to have an informal venue to discuss matters relating to their profession.<ref name="columbia journalism review"/><ref name="Ryan Cooper Week" /><ref name=EscapistDDos /><ref name=westmanjournal/> Following the leak, the mailing list was closed.<ref name=FudgeResponse/>
Some Gamergate supporters alleged that the [[Digital Games Research Association]] (DiGRA), a non-profit group that coordinates academic research on video games, was working with journalists to advance a feminist agenda. ''[[Inside Higher Ed]]'' described the argument as a conspiracy theory.<ref name="inside higher ed digra"/> The Executive Board of DiGRA has publicly condemned this as harassment and bullying.<ref name=digra_exec /> Prof. Mia Consalvo, president of DiGRA, said that the effort to discredit its members' research demonstrates hostility to feminism and a failure to understand academic research.<ref name="inside higher ed digra"/>


Some Gamergate supporters alleged that the [[Digital Games Research Association]] (DiGRA), a non-profit group that coordinates academic research on video games, was working with journalists to advance a feminist agenda. ''[[Inside Higher Ed]]'' described the argument as a conspiracy theory.<ref name="inside higher ed digra"/> The Executive Board of DiGRA has publicly condemned the targeting of DiGRA research coordinated by Gamergate as harassment and bullying.<ref name=digra_exec /> Prof. Mia Consalvo, president of DiGRA, said that the effort to discredit its members' research demonstrates hostility to feminism and a failure to understand academic research.<ref name="inside higher ed digra"/>
Parodies about Gamergate supporters' purported concerns about ethics circulated under the hashtags #readergate<ref name="Salon#readergate" /> and #actuallyethics.<ref name="Vox#actuallyethics" />


==Gamergate organization==
==Gamergate organization==
Following the accusations against Quinn, proponents of Gamergate began to use the "KotakuInAction" subreddit and boards on 8chan to discuss and organize activism using the hashtag. Because of its anonymous membership, lack of organization and leaderless nature, sources widely differ as to the goals or mission of Gamergate. With no single person or group able to speak for Gamergate, defining it has been difficult.<ref name=NYMag /> Upon additional threats towards Sarkeesian, Wu, and Day, international media focused on Gamergate's violent, misogynistic element and its inability to present any coherent message. Writing in ''[[The Daily Telegraph]]'' in the wake of those incidents, Bob Stuart summed up the hashtag's troubles, saying "GamerGate has since swelled into an unwieldy movement with no apparent leaders, mission statement, or aims beyond calling out 'social justice warriors'. ... When members of the games [sic] industry are being driven from their houses and jobs, threatened, or abused, it makes GamerGate’s claim that it is engaged in an ethical campaign appear laughable."<ref name=TeleStuart /> Christopher Grant, editor-in-chief of ''Polygon'', said that Gamergate has remained an amorphous and leaderless movement consisting solely of the hashtag so that the harassment can be conducted without any culpability.<ref name="OTMGrant" /> Grant said that meant that "ultimately Gamergate will be defined—I think has been defined—by some of its basest elements."<ref name="columbia journalism review" />
Following the accusations against Quinn, proponents of Gamergate began to use the "KotakuInAction" subreddit and boards on 8chan to discuss and organize activism using the hashtag. Because of its anonymous membership, lack of organization and leaderless nature, sources widely differ as to the goals or mission of Gamergate. With no single person or group able to speak for Gamergate, defining it has been difficult.<ref name=NYMag /> As the threats expanded to encompass Sarkeesian, Wu, and Day, international media focused on Gamergate's violent, misogynistic element and its inability to present any coherent message. Writing in ''[[The Daily Telegraph]]'' in the wake of those incidents, Bob Stuart summed up the hashtag's troubles, saying "GamerGate has since swelled into an unwieldy movement with no apparent leaders, mission statement, or aims beyond calling out 'social justice warriors'. ... When members of the games industry are being driven from their houses and jobs, threatened, or abused, it makes GamerGate’s claim that it is engaged in an ethical campaign appear laughable."<ref name=TeleStuart />


Jesse Singal, writing for ''[[New York (magazine)|New York]]'' based on a post he made to Reddit, stated that he had spoken to several Gamergate supporters to try to understand their concerns, but found conflicting ideals and incoherent messages. Singal observed that despite being told by supporters that Gamergate was not about misogyny, he saw movement supporters making a constant series of attacks on Quinn, Sarkeesian and other women.<ref name="NYMag" /> The ''[[Columbia Journalism Review]]'s'' Chris Ip said any legitimate message from Gamergate supporters regarding ethics in journalism was being lost in the noise created by harassment, sexism, and misogyny. With anyone able to tweet under the hashtag and no single person willing or able to represent the hashtag and take responsibility for its actions, Ip said it is not possible for journalists to neatly separate abusers from those seeking reasonable debate.<ref name="columbia journalism review" /> Both Singal and Ip were critical of the movement's lack of organization and leadership, with Singal commenting on their "refus[al] to appoint a leader or write up a platform",<ref name="NYMag" /> and Ip calling the disarray to be "by design" as "they resist cohesion, they resist leadership, they resist order".<ref name="columbia journalism review"/> Ryan Cooper of ''[[The Week]]'' highlighted an analysis written by writer Jon Stone, citing: "(Gamergate) readjusts and reinvents itself in response to attempts to disarm and disperse its noxiousness, subsuming disaffected voices in an act of continual regeneration, cycling through targets, pretexts, manifestoes and moralisms..."<ref name="Ryan Cooper Week" />
Jesse Singal, writing for ''[[New York (magazine)|New York]]'' based on a post he made to Reddit, stated that he had spoken to several Gamergate supporters to try to understand their concerns, but found conflicting ideals and incoherent messages. Singal observed that despite being told by supporters that Gamergate was not about misogyny, he saw movement supporters making a constant series of attacks on Quinn, Sarkeesian, and other women.<ref name="NYMag" /> The ''[[Columbia Journalism Review]]'s'' Chris Ip said any legitimate message from Gamergate supporters regarding ethics in journalism was being lost in the noise created by harassment, sexism, and misogyny. With anyone able to tweet under the hashtag and no single person willing or able to represent the hashtag and take responsibility for its actions, Ip said it is not possible for journalists to neatly separate abusers from those seeking reasonable debate.<ref name="columbia journalism review" /> Singal was critical of the movement's lack of organization and leadership commenting on their "refus[al] to appoint a leader or write up a platform".<ref name="NYMag" />


[[Oxford University]] research fellow [[Anders Sandberg]] argued that Gamergate's failure to connect with a broader audience and the "train wreck" of a debate it generated is a function of its origins in [[imageboard]] subculture, which he said values anonymity, promotes chaotic discourse and fosters a hostile, vituperative atmosphere within its own sphere. Noting that those rules are "radically different" from most other cultures, he said the result was that "when the Chan culture touches other cultures of discourse there will be fundamental misunderstandings about the very nature of what a discourse is supposed to be."<ref name=Sandberg>[http://blog.practicalethics.ox.ac.uk/2014/12/limiting-the-damage-from-cultures-in-collision/ Limiting the damage from cultures in collision]. [[Anders Sandberg|Sandberg, Anders]]. ''Practical Ethics'', [[Oxford University]], December 4, 2014</ref>
[[Oxford University]] research fellow [[Anders Sandberg]] argued that Gamergate's failure to connect with a broader audience and the "train wreck" of a debate it generated is a function of its origins in [[imageboard]] subculture, which he said values anonymity, promotes chaotic discourse and fosters a hostile, vituperative atmosphere within its own sphere. Noting that those rules are "radically different" from most other cultures, he said the result was that "when the Chan culture touches other cultures of discourse there will be fundamental misunderstandings about the very nature of what a discourse is supposed to be."<ref name=Sandberg/>


Ryan Cooper of ''[[The Week]]'' highlighted an analysis written by writer Jon Stone, citing: "[Gamergate] readjusts and reinvents itself in response to attempts to disarm and disperse its noxiousness, subsuming disaffected voices in an act of continual regeneration, cycling through targets, pretexts, manifestoes and moralisms..."<ref name="Ryan Cooper Week" /> Christopher Grant, editor-in-chief of ''Polygon'', said that Gamergate has remained an amorphous and leaderless movement consisting solely of the hashtag so that the harassment can be conducted without any culpability.<ref name="OTMGrant" /> Grant said that meant that "ultimately Gamergate will be defined—I think has been defined—by some of its basest elements."<ref name="columbia journalism review" />
Although coverage has generally described Gamergate supporters as predominantly white and male, Allum Bokhari, writing on TechCrunch, has said that it also includes some women and minorities.<ref name=TC2 />


Although coverage has generally described Gamergate supporters as predominantly male, commentators such as Allum Bokhari and Cathy Young have said that some are female.<ref name=CathyYoung /><ref name=TC2 />
===Activities===


===Activities===
====The Fine Young Capitalists====
====The Fine Young Capitalists====
{{main|The Fine Young Capitalists}}
{{main|The Fine Young Capitalists}}


Early in the controversy, Gamergate supporters focused on supporting a self-described [[radical feminist]] group called The Fine Young Capitalists, who had a dispute with Zoe Quinn over a [[game jam]] they organised. They began receiving financial backing for their project from Gamergate supporters, particularly those from [[4chan]]'s board /v/,<ref name="Forbes" /><ref name="APGN" /> The backers raised over {{USD|17000}} for the campaign.<ref name="Forbes" /><ref name="Vice" /><ref name="TheIndependent" />
Early in the controversy, Gamergate supporters focused on supporting a self-described [[radical feminist]] group called The Fine Young Capitalists, who had a dispute with Zoe Quinn over a [[game jam]] they organised. They began receiving financial backing for their project from Gamergate supporters, particularly those from [[4chan]]'s board /v/. <ref name="Forbes" /><ref name="APGN" /> The backers raised over {{USD|17000}} for the campaign.<ref name="Forbes" /><ref name="Vice" /><ref name="TheIndependent" />


====Operation Disrespectful Nod====
====Operation Disrespectful Nod====


Gamergate supporters were critical of articles that spoke of the "death of the gamer identity" such as Leigh Alexander's piece in ''Gamasutra''. In response, supporters organized "Operation Disrespectful Nod," an e-mail campaign to advertisers demanding that they drop several involved publications. After receiving complaints from Gamergate supporters, Intel withdrew an ad campaign from ''Gamasutra'' in October, though it later apologized for appearing to take sides in the controversy <ref name="GIBizIntel" /><ref name="IntelStatement" /><ref name="VergeIntelStatement" /> and began advertising on ''Gamasutra'' again in mid-November.<ref name="Intel_Telegraph" />
Gamergate supporters were critical of articles that spoke of the "death of the gamer identity" such as Leigh Alexander's piece in Gamasutra. In response, supporters organized "Operation Disrespectful Nod," an e-mail campaign to advertisers demanding that they drop several involved publications. After receiving complaints from Gamergate supporters, Intel withdrew an ad campaign from Gamasutra in October, though it later apologized for appearing to take sides in the controversy <ref name="GIBizIntel" /><ref name="VergeIntelStatement" /> and resumed advertising on Gamasutra in mid-November.<ref name="Intel_Telegraph" />


====Operation Baby Seal====
====Operation Baby Seal====
In mid-October 2014, Sam Biddle, an editor for the [[Gawker]] affiliate ''[[Valleywag]]'', made a series of tweets that concluded with a call for a return to the bullying of nerds. This led to [[Mercedes-Benz]] and [[Dyson (company)|Dyson]] temporarily pulling advertising from Gawker and [[Adobe Systems]] requesting that Gawker remove their logo from a portion of the Gawker website.<ref name=waposuccess /><ref name=TelegraphDyson /> Gawker reported losing thousands of dollars as a result<ref name=biadobe /> but editor-in-chief Max Read said his only regret was that the site had not adequately called out Gamergate's "breathtaking cynicism and dishonesty."<ref name=MaxRead /> Adobe later clarified that it had never been a Gawker advertiser and explicitly disowned Gamergate.<ref name=biadobe /><ref name=AdobeClarify/><ref name=vergeadobe /><ref name=arsadobe /> Biddle later stated that the tweets were jokes, but ultimately apologized for their content.<ref name=waposuccess /><ref name="adobe recode"/> Commenting on the actions of Intel and Adobe and the public response, trade publication ''[[Advertising Age]]'' warned advertisers that responding to Gamergate was a "[[No-win situation|lose-lose situation]]", and that brands "not responding are in better shape than those who have".<ref name=Adage/>
In mid-October 2014, Sam Biddle, an editor for the [[Gawker]] affiliate ''[[Valleywag]]'', made a series of derisive tweets that stated "Ultimately #GamerGate is reaffirming what we’ve known to be true for decades: nerds should be constantly shamed and degraded into submission" and to "Bring Back Bullying."<ref name="cjr gawker"/> This led to [[Mercedes-Benz]] temporarily pulling advertising from Gawker and [[Adobe Systems]] requesting that Gawker remove their logo from the advertiser section of the Gawker website and condemned any type of bullying.<ref name=waposuccess /><ref name=TelegraphDyson /><ref name=biadobe /> Adobe later clarified that it had never been a Gawker advertiser and explicitly disowned Gamergate. <ref name=biadobe /><ref name=AdobeClarify/><ref name=vergeadobe /><ref name=arsadobe /> Gawker reported losing thousands of dollars as a result<ref name=biadobe /><ref name=MaxRead /> Biddle later stated that the tweets were jokes, but ultimately apologized for their content.<ref name="adobe recode"/><ref name=waposuccess /> Commenting on the actions of Intel and Adobe and the public response, trade publication ''[[Advertising Age]]'' warned advertisers that responding to Gamergate was a "[[No-win situation|lose-lose situation]]", and that brands "not responding are in better shape than those who have".<ref name=Adage/> The [[Columbia Journalism Review]] commented that, while the tweets were likely jokes, "it’s no secret that Gawker is the bully of the internet."<ref name="cjr gawker"/>


[[Gawker Media]] affiliate ''Kotaku'' was at the center of the initial allegations that started Gamergate. Gamergate supporters initiated "Operation Baby Seal" in late October, renewing focus upon Gawker. This campaign aimed at removing [[Google]]'s [[Google AdSense|AdSense]] and [[Amazon.com|Amazon]]'s Associates advertising platforms from Gawker by mass-reporting apparent violations of the ad agencies' [[terms of service]] in Gawker's published content. ''Vox''{{'}}s VanDerWerff identified that while past efforts of Gamergate to convince advertisers to pull ads has been something done through the history of journalism, this new tactic of targeting the ad providers is on a grander scale and has the potential, if successful, to financially harm Gawker. He stated that the campaign showed that Gamergate was not so much exposing ethical lapses as adopting a scorched earth approach to sites it didn't agree with.<ref name="op baby seal vox"/>
[[Gawker Media]] affiliate ''Kotaku'' was at the center of the initial allegations that started Gamergate. Gamergate supporters initiated "Operation Baby Seal" in late October, renewing focus upon Gawker. The name is based on a ''[[Wondermark]]'' webcomic created shortly after the onset of the controversy.<ref name="boingboing chanculture" /> This campaign aimed at removing [[Google]]'s [[Google AdSense|AdSense]] and [[Amazon.com|Amazon]]'s Associates advertising platforms from Gawker by mass-reporting apparent violations of the ad agencies' [[terms of service]] in Gawker's published content. ''Vox''{{'}}s VanDerWerff identified that while efforts to convince advertisers to pull ads is not new in the history of journalism, this new tactic of targeting the ad providers is on a grander scale and has the potential, if successful, to financially harm Gawker. He said that the with the campaign Gamergate seemed less interested in exposing ethical lapses, and more concerned with shuttering sites it doesn't agree with.<ref name="op baby seal vox"/>


Other actions by Gamergate supporters have been the practice of using [[archive site]]s that remove advertisements to attempt to divert advertising revenue from specific websites while still using those sites for information. This practice attracted some criticism.<ref name=copyvio/>
Other actions by Gamergate supporters have been the practice of using [[archive site]]s that remove advertisements to attempt to divert advertising revenue from specific websites while still using those sites for information. This practice attracted criticism from Jason Koebler, writing for ''Motherboard'', who argued that it was a violation of copyright laws. <ref name=copyvio/>


====#NotYourShield====
====#NotYourShield====
Many Gamergate supporters have taken issue with the widespread description of their movement as misogynistic, saying that the press’s focus on misogyny served mainly to "deflect criticism of the increasingly leftist orientation of indie games".<ref name=WaPo /> To respond to this criticism, a second Twitter hashtag, #NotYourShield, began to be used, with the intention of showing that women and other minorities in the gaming community were also critical of Quinn and Sarkeesian.<ref name=WaPo /><ref name="telegraph" /><ref name=LeMonde />
Many Gamergate supporters have taken issue with the widespread description of their movement as misogynistic, saying that the press’s focus on misogyny served mainly to "deflect criticism of the increasingly leftist orientation of indie games".<ref name=WaPo /> To respond to this criticism, a second Twitter hashtag, #NotYourShield, began to be used, with the intention of showing that women and other minorities in the gaming community were also critical of Quinn and Sarkeesian.<ref name=WaPo /><ref name="telegraph" /><ref name=LeMonde />


Quinn released a series of logs from chat rooms and discussion boards on 4chan, which she said showed that Gamergate was manufactured by 4chan users and largely pushed by [[sockpuppet (Internet)|sockpuppets]].<ref name=Ars /><ref name=DailyDot /> Following Quinn's release of chat and discussion logs she got from 4chan, ''Ars Technica'' and ''The Daily Dot'' said that these logs showed that the #NotYourShield hashtag was manufactured on 4chan and that many of those posting under #NotYourShield were sockpuppet accounts impersonating women and minorities.<ref name=Ars /><ref name=DailyDot /> Quinn said that in light of Gamergate's exclusive targeting of women or those who stood up for women, "#notyourshield was solely designed to, ironically, be a shield for this campaign once people started calling it misogynistic."<ref name=Escapist4chan /> Members of 4chan have said that some information has been taken out of context or misrepresented.<ref name=LeMonde /><ref name=Escapist4chan /> Arthur Chu says the hashtag was an attempt to weaponize white male guilt and keep allies from supporting the people being attacked by Gamergate.<ref name="Chu2014" />
Quinn released a series of logs from chat rooms and discussion boards on 4chan, which she said showed that Gamergate was manufactured by 4chan users and largely pushed by [[sockpuppet (internet)|sockpuppets]].<ref name=Ars /><ref name=DailyDot /> Following Quinn's release of chat and discussion logs she got from 4chan, ''Ars Technica'' and ''The Daily Dot'' said that these logs showed that the #NotYourShield hashtag was manufactured on 4chan and that many of those posting under #NotYourShield were sockpuppet accounts impersonating women and minorities.<ref name=Ars /><ref name=DailyDot /> Quinn said that in light of Gamergate's exclusive targeting of women or those who stood up for women, "#notyourshield was solely designed to, ironically, be a shield for this campaign once people started calling it misogynistic."<ref name=Escapist4chan /> Members of 4chan have said that some information has been taken out of context or misrepresented.<ref name=LeMonde /><ref name=Escapist4chan /> Arthur Chu says the hashtag was an attempt to weaponize white male guilt and keep allies from supporting the people being attacked by Gamergate.<ref name="Chu2014" />


==Industry response==
==Industry response==
The harassment campaigns launched against Quinn, Sarkeesian, Wu and others have led many industry professionals to speak out against Gamergate, condemning the attacks it has spawned as damaging for the video gaming community. Independent game developer Andreas Zecher wrote an open letter calling upon the community to take a public stand against the attacks, which attracted the signatures of more than two thousand professionals within the gaming industry.<ref name=BBC /><ref name=LATimes /> The large and varied response to the letter was considered by many in the industry to be a sign that the people involved in the harassment attacks were not representative and comprised a vocal minority of the overall industry population.<ref name=NPR /> Writing for ''The Guardian'', Jenn Frank described the tactics used in the harassment campaign, and the climate of fear it generated through its attacks on women and their allies. Frank concluded that this alienating abusive environment would harm not only women, but the industry as a whole. Frank subsequently received harassment on a false pretext related to disclosure in this article, and left games journalism.<ref name="slate" /><ref name=Vox /><ref name=GuardianJF /> Games designer [[Damion Schubert]] called Gamergate "an unprecedented catastrof**k" and stated that silencing critiques of games harms games developers by depriving them of feedback.<ref name="EscapistSubertInterview">{{cite news|url=http://www.escapistmagazine.com/articles/view/video-games/gamergate-interviews/12390-Damion-Schubert-GamerGate-Interview|title="Damion Schubert" GamerGate Interview|last=Escapist staff|date=October 10, 2014|work=[[The Escapist (magazine)|The Escapist]]|accessdate=December 21, 2014}}</ref>
The harassment against Quinn, Sarkeesian, Wu and others have led many industry professionals to speak out against Gamergate, condemning the attacks it has spawned as damaging for the video gaming community. Independent game developer Andreas Zecher wrote an open letter calling upon the community to take a public stand against the attacks, which attracted the signatures of more than two thousand professionals within the gaming industry.<ref name=BBC /><ref name=LATimes /> The large and varied response to the letter was considered by many in the industry to be a sign that the people involved in the harassment attacks were not representative and comprised a vocal minority of the overall industry population.<ref name=NPR /> Writing for ''The Guardian'', Jenn Frank described the tactics used in the harassment campaign, and the climate of fear it generated through its attacks on women and their allies. Frank concluded that this alienating abusive environment would harm not only women, but the industry as a whole. Frank subsequently received harassment on a false pretext related to disclosure in this article, and left games journalism.<ref name="slate" /><ref name=Vox /><ref name=GuardianJF /> Games designer Damion Schubert said Gamergate was "an unprecedented catastrof**k" and that silencing critiques of games harms games developers by depriving them of feedback.<ref name="EscapistSubertInterview"/>


The [[Entertainment Software Association]] (ESA) issued a statement condemning the series of harassment, stating "There is no place in the video game community—or our society—for personal attacks and threats."<ref name="wapost esa" /> At [[BlizzCon]] 2014, [[Blizzard Entertainment]] president and co-founder [[Mike Morhaime]] denounced recent harassment, blaming "a small group of people [who] have been doing really awful things" and "tarnishing our reputation" as gamers. He called on attendees to treat each other with kindness and demonstrate to the world that the community rejects harassment. His statements have been widely interpreted as referring to Gamergate.<ref name=CNet /><ref name=joystiqblizzcon /><ref name=MCVUK /><ref name=PCGamerMM /> When asked about the controversy [[Sony Computer Entertainment of America]] CEO [[Shawn Layden]] called harassment and bullying "completely unacceptable", but that there isn't "one statement or one position on it, or one answer to whatever this very broadly-defined #GamerGate really means".<ref name="sony response" /><ref name="venture sony" /> Developer [[Peter Molyneux]] stated that the industry needs to "adopt a level of professionalism and diversity commensurate with other industries", and recognizing some of the issues surrounding Gamergate existed within the industry; Molyneux pointed to the large amount of support Valve's [[Gabe Newell]] received after being sent a death threat from a developer who was condemned widely and quickly by the community, but found the lack of similar prompt action in the case of the harassment of female figures in Gamergate disturbing.<ref name="develop harassment"/> The Swedish Games Industry issued a statement denouncing the harassment and sexism from Gamergate supporters.<ref name="GuardianQvist" />
The [[Entertainment Software Association]] (ESA) issued a statement condemning the series of harassment, stating "There is no place in the video game community—or our society—for personal attacks and threats."<ref name="wapost esa" /> At [[BlizzCon]] 2014, [[Blizzard Entertainment]] president and co-founder [[Mike Morhaime]] denounced recent harassment, blaming "a small group of people [who] have been doing really awful things" and "tarnishing our reputation" as gamers. He called on attendees to treat each other with kindness and demonstrate to the world that the community rejects harassment. His statements have been widely interpreted as referring to Gamergate.<ref name=CNet /><ref name=joystiqblizzcon /><ref name=MCVUK /><ref name=PCGamerMM /> When asked about the controversy [[Sony Computer Entertainment of America]] CEO [[Shawn Layden]] called harassment and bullying "completely unacceptable", but that there isn't "one statement or one position on it, or one answer to whatever this very broadly-defined #GamerGate really means".<ref name="sony response" /><ref name="venture sony" /> Developer [[Peter Molyneux]] stated that the industry needs to "adopt a level of professionalism and diversity commensurate with other industries", and recognizing some of the issues surrounding Gamergate existed within the industry; Molyneux pointed to the large amount of support Valve's [[Gabe Newell]] received after being sent a death threat from a developer who was condemned widely and quickly by the community, but found the lack of similar prompt action in the case of the harassment of female figures in Gamergate disturbing.<Ref name="develop harassment"/> The Swedish Games Industry issued a statement denouncing the harassment and sexism from Gamergate supporters.<ref name="GuardianQvist" />

[[Twitter]] itself was criticised for its inability to respond quickly and prevent harassment over the service. Brianna Wu, shortly after becoming a target of harassment, stated that Twitter facilitated harassment by the ease with which anyone could make a new account even after having an earlier account blocked for harassment, and she challenged the service to improve the speed of responsiveness to complaints.<ref name="businessweek wu twitter"/> Robinson Meyer of ''[[The Atlantic]]'' said Gamergate is an "identity crisis" for Twitter, as by not dealing with harassing users as [[Facebook]] has, the platform is failing to protect victims and losing readers.<ref name="atlantic twitter"/> In November 2014, Twitter announced a collaboration with the non-profit group Women, Action & the Media (WAM), in which those who believed they have been harassed over Twitter can report harassment to a tool monitored by WAM members, who would forward affirmed issues to Twitter within 24 hours. The move, while in the wake of the Gamergate harassment, was due to general issues of the harassment of women on the Internet, and the data will be studied for further discussion.<ref name="wsj twitter wam"/><ref name="wam release">{{cite web |url=http://www.womenactionmedia.org/cms/assets/uploads/2014/11/Twitterprojectpressrelease-1.pdf |format=PDF |title=To combat the harassment of women online, Women, Action & the Media (WAM!) announces a new partnership with Twitter |author=<!-- No author listed --> |work=womenactionmedia.org |date=November 6, 2014 |accessdate=January 25, 2015 }}</ref> In January 2015, Quinn and Alex Lifschitz created the Crash Override Network, a private group of experts to help support and counsel those that have been harassed online, including as a result of Gamergate, and to work with law authorities and social media sites in response to such threats.<ref name="CSM 2015-01-20"/><ref name="Verge 2015-01-17" />

Some news sites have adopted new policies in response to the controversy. ''[[Polygon (website)|Polygon]]'' now requires its writers to disclose contributions via [[Patreon]], while ''[[Kotaku]]'' prohibits its staff from supporting any game developers through the website, except where it is required in order to access materials for review.<ref name=Forbes /><ref name=KotakuAboutGamerGate /> ''[[Defy Media]]'' adopted stricter ethical standards policies for all of their subsidiaries, including ''[[The Escapist (magazine)|The Escapist]]'' and ''[[GameFront]]''. ''[[Destructoid]]'' updated its ethics policies after [[Gearbox Software]] developer [[Anthony Burch]] pointed out his connections with ''Destructoid'' staff.<ref name=CinemaBlendEscapist />


Many news outlets have identified Gamergate as a major slight on the industry during 2014.<ref name="flop" /> Several commented that while not part of the Gamergate intended goals, the reactions and responses to Gamergate have caused the industry to review the situation with how women and minorities are handled and treated within the video game industry, and to make changes to better support these groups.<ref name="wapo 3 women" /><ref name="Slate GG2014" /><ref name="nightline"/> Intel, following its accidental involvement in Gamergate, has pledged more than $300 million to help support a "Diversity in Technology" program with numerous industry partners including the IGDA, aimed at removing discrimination against women and minorities in the industry by 2020; Intel CEO Brian Krzanich stated in announcing the program that "it's not good enough to say we value diversity, and then have our industry not fully represent."<ref name="Polygon Intel"/><ref name="NYTimes Intel" />
Gamergate was named by CNET as one of "Tech's biggest flops and gaffes in 2014".<ref name="flop" />


==See also==
{{Portal bar|Internet|Video games|Journalism|Feminism}}
{{Portal bar|Internet|Video games|Journalism|Feminism}}


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<ref name="new yorker">{{cite web | url = http://www.newyorker.com/tech/elements/zoe-quinns-depression-quest | title = Zoe Quinn’s Depression Quest | first = Simon | last = Parkin | date = September 9, 2014 | accessdate = September 15, 2014 | work = [[The New Yorker]] }}</ref>
<ref name="new yorker">{{cite web | url = http://www.newyorker.com/tech/elements/zoe-quinns-depression-quest | title = Zoe Quinn’s Depression Quest | first = Simon | last = Parkin | date = September 9, 2014 | accessdate = September 15, 2014 | work = [[The New Yorker]] }}</ref>
<ref name="newyorker2">{{cite news |last=Parkin |first=Simon |url=http://www.newyorker.com/tech/elements/gamergate-scandal-erupts-video-game-community |title=Gamergate: A Scandal Erupts in the Video-Game Community |work=[[The New Yorker]] |date=October 17, 2014 |accessdate=January 23, 2015 }}</ref>
<ref name=Escapist4chan>{{cite web|url=http://www.escapistmagazine.com/news/view/137293-Exclusive-Zoe-Quinn-Posts-Chat-Logs-Debunking-GamerGate-4Chan-and-Quinn-Respond|title=Exclusive: 4Chan and Quinn Respond to Gamergate Chat Logs|last=Tito|first=Greg|publisher=[[The Escapist (magazine)|The Escapist]]|date=September 7, 2014|accessdate=September 14, 2014}}</ref>
<ref name=Escapist4chan>{{cite web|url=http://www.escapistmagazine.com/news/view/137293-Exclusive-Zoe-Quinn-Posts-Chat-Logs-Debunking-GamerGate-4Chan-and-Quinn-Respond|title=Exclusive: 4Chan and Quinn Respond to Gamergate Chat Logs|last=Tito|first=Greg|publisher=[[The Escapist (magazine)|The Escapist]]|date=September 7, 2014|accessdate=September 14, 2014}}</ref>
<ref name=WaPo>{{cite news | url = http://www.washingtonpost.com/news/morning-mix/wp/2014/09/12/with-gamergate-the-video-game-industrys-growing-pains-go-viral/ | title = With #GamerGate, the video-game industry’s growing pains go viral | first = Sarah | last = Kaplan | date = September 12, 2014 | accessdate = September 14, 2014 | work = [[Washington Post]] }}</ref>
<ref name=WaPo>{{cite news | url = http://www.washingtonpost.com/news/morning-mix/wp/2014/09/12/with-gamergate-the-video-game-industrys-growing-pains-go-viral/ | title = With #GamerGate, the video-game industry’s growing pains go viral | first = Sarah | last = Kaplan | date = September 12, 2014 | accessdate = September 14, 2014 | work = [[Washington Post]] }}</ref>
<ref name=dot>{{cite web|last1=Romano|first1=Aja|title=The sexist crusade to destroy game developer Zoe Quinn|url=http://www.dailydot.com/geek/zoe-quinn-depression-quest-gaming-sex-scandal/|publisher=The Daily Dot|date=August 20, 2014|accessdate=September 2, 2014}}</ref>
<ref name=dot>{{cite web|last1=Romano|first1=Aja|title=The sexist crusade to destroy game developer Zoe Quinn|url=http://www.dailydot.com/geek/zoe-quinn-depression-quest-gaming-sex-scandal/|publisher=The Daily Dot|date=August 20, 2014|accessdate=September 2, 2014}}</ref>
<ref name=Forbes>{{cite web| url=http://www.forbes.com/sites/erikkain/2014/09/04/gamergate-a-closer-look-at-the-controversy-sweeping-video-games/| title=GamerGate: A Closer Look At The Controversy Sweeping Video Games| author=Erik Kain| work=[[Forbes]]| date=September 4, 2014| accessdate=September 7, 2014}}</ref>
<ref name=Forbes>{{cite web| url=http://www.forbes.com/sites/erikkain/2014/09/04/gamergate-a-closer-look-at-the-controversy-sweeping-video-games/| title=GamerGate: A Closer Look At The Controversy Sweeping Video Games| last=Kain|first=Erik| work=[[Forbes]]| date=September 4, 2014| accessdate=September 7, 2014}}</ref>
<ref name="wapost 8chan">{{Cite web | url = http://www.washingtonpost.com/news/the-intersect/wp/2015/01/13/this-is-what-happens-when-you-create-an-online-community-without-any-rules/ | title = This is what happens when you create an online community without any rules | work = [[Washington Post]] | first = Caitlin | last = Dewey | date = January 13, 2015 | accessdate = January 13, 2015 }}</ref>
<ref name=BI>{{cite web| url=http://www.businessinsider.com/fed-up-game-developers-sign-open-letter-2014-9| title=Game Developers Are Finally Stepping Up To Change Their Hate-Filled Industry| first1=Karyne| last1=Levy| work=[[Business Insider]]| date=September 2, 2014| accessdate=September 7, 2014}}</ref>
<ref name=BI>{{cite web| url=http://www.businessinsider.com/fed-up-game-developers-sign-open-letter-2014-9| title=Game Developers Are Finally Stepping Up To Change Their Hate-Filled Industry| first1=Karyne| last1=Levy| work=[[Business Insider]]| date=September 2, 2014| accessdate=September 7, 2014}}</ref>
<ref name=Kubas-Meyer>{{cite news|last1=Kubas-Meyer|first1=Alec|title=Death of ‘Gamer’ Identity: How Hardcore Trolls Pwned Themselves|url=http://www.thedailybeast.com/articles/2014/09/17/death-of-gamer-identity-how-hardcore-trolls-pwned-themselves.html|accessdate=September 22, 2014|publisher=[[The Daily Beast]]|date=September 17, 2014}}</ref>
<ref name=Kubas-Meyer>{{cite news|last1=Kubas-Meyer|first1=Alec|title=Death of ‘Gamer’ Identity: How Hardcore Trolls Pwned Themselves|url=http://www.thedailybeast.com/articles/2014/09/17/death-of-gamer-identity-how-hardcore-trolls-pwned-themselves.html|accessdate=September 22, 2014|publisher=[[The Daily Beast]]|date=September 17, 2014}}</ref>
<ref name=Ars>{{Cite web | url = http://arstechnica.com/gaming/2014/09/new-chat-logs-show-how-4chan-users-pushed-gamergate-into-the-national-spotlight/ | title = Chat logs show how 4chan users created #GamerGate controversy | publisher = [[Ars Technica]] | date = September 9, 2014 | accessdate = September 14, 2014 | first = Casey | last = Johnson }}</ref>
<ref name=Ars>{{Cite web | url = http://arstechnica.com/gaming/2014/09/new-chat-logs-show-how-4chan-users-pushed-gamergate-into-the-national-spotlight/ | title = Chat logs show how 4chan users created #GamerGate controversy | publisher = [[Ars Technica]] | date = September 9, 2014 | accessdate = September 14, 2014 | first = Casey | last = Johnson }}</ref>
<ref name=Vox>{{cite web|last1=VanDerWerff |first1=Todd|title=#GamerGate: Here's why everybody in the video game world is fighting|url=http://www.vox.com/2014/9/6/6111065/gamergate-explained-everybody-fighting|publisher=Vox|accessdate=December 19, 2014|date=October 13, 2014}}</ref>
<ref name=Vox>{{cite web|last1=VanDerWerff |first1=Todd|title=#GamerGate: Here's why everybody in the video game world is fighting|url=http://www.vox.com/2014/9/6/6111065/gamergate-explained-everybody-fighting|publisher=Vox|accessdate=December 19, 2014|date=October 13, 2014}}</ref>
<ref name=BF>{{cite web| url=http://www.buzzfeed.com/josephbernstein/gaming-is-leaving-gamers-behind#39nd5fd| title=Gaming Is Leaving "Gamers" Behind| author=Joseph Bernstein| work=[[Buzzfeed]]| date=August 28, 2014| accessdate=September 7, 2014}}</ref>
<ref name=Time>{{cite web| url=http://time.com/3274247/video-game-culture-war/| title=Sexism, Lies, and Video Games: The Culture War Nobody Is Winning| last=Alexander|first=Leigh| work=[[Time (magazine)|Time]]| date=September 5, 2014| accessdate=September 7, 2014}}</ref>
<ref name=Time>{{cite web| url=http://time.com/3274247/video-game-culture-war/| title=Sexism, Lies, and Video Games: The Culture War Nobody Is Winning| author=Leigh Alexander| work=[[Time (magazine)|Time]]| date=September 5, 2014| accessdate=September 7, 2014}}</ref>
<ref name=LATimes>{{cite web| url=http://herocomplex.latimes.com/games/gamergate-related-controversy-reveals-ugly-side-of-gaming-community/| title=Hero Complex: Gamergate-related controversy reveals ugly side of gaming community| last=Martens|first=Todd| work=[[Los Angeles Times]]| date=September 6, 2014| accessdate=September 7, 2014}}</ref>
<ref name=LATimes>{{cite web| url=http://herocomplex.latimes.com/games/gamergate-related-controversy-reveals-ugly-side-of-gaming-community/| title=Hero Complex: Gamergate-related controversy reveals ugly side of gaming community| author=Todd Martens| work=[[Los Angeles Times]]| date=September 6, 2014| accessdate=September 7, 2014}}</ref>
<ref name=BBC>{{cite web| url=http://www.bbc.co.uk/news/technology-29028236| title=Gamers take a stand against misogyny after death threats| last=Rawlinson|first=Kevin| work=[[BBC News]]| date=September 2, 2014| accessdate=September 7, 2014}}</ref>
<ref name=BBC>{{cite web| url=http://www.bbc.co.uk/news/technology-29028236| title=Gamers take a stand against misogyny after death threats| author=Kevin Rawlinson| work=[[BBC News]]| date=September 2, 2014| accessdate=September 7, 2014}}</ref>
<ref name=DailyDot>{{cite web| url=http://www.dailydot.com/geek/zoe-quinn-outs-4chan-behind-gamergate/| title=Zoe Quinn claims 4chan was behind GamerGate the whole time| last=Romano|first=Aja| work=[[The Daily Dot]]| date=September 6, 2014| accessdate=September 7, 2014}}</ref>
<ref name=DailyDot>{{cite web| url=http://www.dailydot.com/geek/zoe-quinn-outs-4chan-behind-gamergate/| title=Zoe Quinn claims 4chan was behind GamerGate the whole time| author=Aja Romano| work=[[The Daily Dot]]| date=September 6, 2014| accessdate=September 7, 2014}}</ref>
<ref name="gs fish">{{cite web | url = http://www.gamespot.com/articles/phil-fish-selling-rights-to-fez-after-being-hacked/1100-6421882/ | title = Phil Fish Selling Rights to Fez After Being Hacked | publisher = [[Gamespot]] | date= August 23, 2014 | accessdate = September 6, 2014 | first = Emanuel | last = Maiberg }}</ref>
<ref name="gs fish">{{cite web | url = http://www.gamespot.com/articles/phil-fish-selling-rights-to-fez-after-being-hacked/1100-6421882/ | title = Phil Fish Selling Rights to Fez After Being Hacked | publisher = [[Gamespot]] | date= August 23, 2014 | accessdate = September 6, 2014 | first = Emanuel | last = Maiberg }}</ref>
<ref name=GuardianKS>{{cite web | url = http://www.theguardian.com/technology/2014/sep/03/gamergate-corruption-games-anita-sarkeesian-zoe-quinn | title = Gamergate: the community is eating itself but there should be room for all | first = Keith | last = Stuart | date = September 3, 2014 | accessdate = September 14, 2014 | work = [[The Guardian]]}}</ref>
<ref name=GuardianKS>{{cite web | url = http://www.theguardian.com/technology/2014/sep/03/gamergate-corruption-games-anita-sarkeesian-zoe-quinn | title = Gamergate: the community is eating itself but there should be room for all | first = Keith | last = Stuart | date = September 3, 2014 | accessdate = September 14, 2014 | work = [[The Guardian]]}}</ref>
<ref name=GuardianJF>{{cite web| url=http://www.theguardian.com/technology/2014/sep/01/how-to-attack-a-woman-who-works-in-video-games| title=How to attack a woman who works in video gaming| first=Jenn| last=Frank| work=[[The Guardian]]| date=September 1, 2014| accessdate=September 18, 2014}}</ref>
<ref name=GuardianJF>{{cite web| url=http://www.theguardian.com/technology/2014/sep/01/how-to-attack-a-woman-who-works-in-video-games| title=How to attack a woman who works in video gaming| first=Jenn| last=Frank| work=[[The Guardian]]| date=September 1, 2014| accessdate=September 18, 2014}}</ref>
<ref name="EscapistSubertInterview">{{cite interview|url=http://www.escapistmagazine.com/articles/view/video-games/gamergate-interviews/12390-Damion-Schubert-GamerGate-Interview|title="Damion Schubert" GamerGate Interview|last=Schubert|first=Damion|interviewer=<!-- Uncredited Escapist staff -->|date=October 10, 2014|work=[[The Escapist (magazine)|The Escapist]]|accessdate=December 21, 2014}}</ref>
<ref name="telegraph">{{cite web | url = http://www.telegraph.co.uk/women/womens-life/11082629/Gamergate-Misogyny-death-threats-and-a-mob-of-angry-trolls-Inside-the-dark-world-of-video-games.html | title = Misogyny, death threats and a mob of trolls: Inside the dark world of video games with Zoe Quinn&nbsp;— target of #GamerGate | first = Radhika | last = Sanghani | date = September 10, 2014 | accessdate = September 14, 2014 | work = [[The Daily Telegraph|The Telegraph]] }}</ref>
<ref name="telegraph">{{cite web | url = http://www.telegraph.co.uk/women/womens-life/11082629/Gamergate-Misogyny-death-threats-and-a-mob-of-angry-trolls-Inside-the-dark-world-of-video-games.html | title = Misogyny, death threats and a mob of trolls: Inside the dark world of video games with Zoe Quinn&nbsp;— target of #GamerGate | first = Radhika | last = Sanghani | date = September 10, 2014 | accessdate = September 14, 2014 | work = [[The Daily Telegraph|The Telegraph]] }}</ref>
<ref name=KotakuRefuted>{{cite web|url=http://kotaku.com/in-recent-days-ive-been-asked-several-times-about-a-pos-1624707346|title=In recent days I've been asked several times|first=Stephen|last=Totilo|publisher=[[Kotaku]]|date=August 20, 2014|accessdate=September 10, 2014}}</ref>
<ref name=KotakuRefuted>{{cite web|url=http://kotaku.com/in-recent-days-ive-been-asked-several-times-about-a-pos-1624707346|title=In recent days I've been asked several times|first=Stephen|last=Totilo|publisher=[[Kotaku]]|date=August 20, 2014|accessdate=September 10, 2014}}</ref>
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<ref name="TheStar">{{cite web | url = http://www.thestar.com/news/gta/2012/07/10/gamer_campaign_against_anita_sarkeesian_catches_toronto_feminist_in_crossfire.html | publisher = TheStar.com | title = Gamer campaign against Anita Sarkeesian catches Toronto feminist in crossfire | first = Katherine | last = Fernandez-Blance | date = July 10, 2012 |accessdate=September 10, 2014}}</ref>
<ref name="TheStar">{{cite web | url = http://www.thestar.com/news/gta/2012/07/10/gamer_campaign_against_anita_sarkeesian_catches_toronto_feminist_in_crossfire.html | publisher = TheStar.com | title = Gamer campaign against Anita Sarkeesian catches Toronto feminist in crossfire | first = Katherine | last = Fernandez-Blance | date = July 10, 2012 |accessdate=September 10, 2014}}</ref>
<ref name="TorontoExclusive">{{cite web | url = http://www.torontostandard.com/technology/exclusive-anita-sarkeesian-responds-to-beat-up-game-online-harassment-and-stephanie-guthries-death-threats | publisher = Toronto Standard | title = EXCLUSIVE: Anita Sarkeesian Responds to Beat Up Game, Online Harassment, and Death Threats on Stephanie Guthrie | first = Sheena | last = Lyonnais | date = July 10, 2012 |accessdate=September 10, 2014}}</ref>
<ref name="TorontoExclusive">{{cite web | url = http://www.torontostandard.com/technology/exclusive-anita-sarkeesian-responds-to-beat-up-game-online-harassment-and-stephanie-guthries-death-threats | publisher = Toronto Standard | title = EXCLUSIVE: Anita Sarkeesian Responds to Beat Up Game, Online Harassment, and Death Threats on Stephanie Guthrie | first = Sheena | last = Lyonnais | date = July 10, 2012 |accessdate=September 10, 2014}}</ref>
<ref name=APGN>{{cite web|url=http://apgnation.com/archives/2014/09/09/6977/truth-gaming-interview-fine-young-capitalists|title=#GamerGate: An Interview with The Fine Young Capitalists| first=Nicole|last=Seraphita | work=APGNation|accessdate=September 16, 2014|date=September 9, 2014}}</ref>
<ref name=APGN>{{cite interview|subject=The Fine Young Capitalists|subjectlink=The Fine Young Capitalists|url=http://apgnation.com/archives/2014/09/09/6977/truth-gaming-interview-fine-young-capitalists|title=#GamerGate: An Interview with The Fine Young Capitalists| interviewer=Nicole Seraphita | work=APGNation|accessdate=September 16, 2014|date=September 9, 2014}}</ref>
<ref name=PolygonFBI>{{Cite web | url =http://www.polygon.com/2014/9/4/6105185/fbi-game-developer-harassment | title = FBI working with game developer association to combat online harassment | first = Brian | last = Crecente | date = September 4, 2014 | accessdate = September 15, 2014 | publisher = [[Polygon (website)|Polygon]] }}</ref>
<ref name=PolygonFBI>{{Cite web | url =http://www.polygon.com/2014/9/4/6105185/fbi-game-developer-harassment | title = FBI working with game developer association to combat online harassment | first = Brian | last = Crecente | date = September 4, 2014 | accessdate = September 15, 2014 | publisher = [[Polygon (website)|Polygon]] }}</ref>
<ref name=VoxConfuse>{{Cite web | url = http://www.vox.com/xpress/2014/9/15/6149965/gamergate-explained-short | title = The confusion around #GamerGate explained, in three short paragraphs | publisher = [[Vox Media]] | date = September 15, 2014 | accessdate = September 15, 2014 | first = Todd | last = VanDerWerff }}</ref>
<ref name=VoxConfuse>{{Cite web | url = http://www.vox.com/xpress/2014/9/15/6149965/gamergate-explained-short | title = The confusion around #GamerGate explained, in three short paragraphs | publisher = [[Vox Media]] | date = September 15, 2014 | accessdate = September 15, 2014 | first = Todd | last = VanDerWerff }}</ref>
<ref name=VergeXOXO>{{cite web|url=http://www.theverge.com/2014/9/13/6145169/anita-sarkeesian-shares-the-most-radical-thing-you-can-do-to-support|title=Anita Sarkeesian shares the most radical thing you can do to support women online&nbsp;— The Verge|date=September 13, 2014|work=The Verge|accessdate=September 15, 2014}}</ref>
<ref name=VergeXOXO>{{cite web|last=Newton|first=Casey|url=http://www.theverge.com/2014/9/13/6145169/anita-sarkeesian-shares-the-most-radical-thing-you-can-do-to-support|title=Anita Sarkeesian shares the most radical thing you can do to support women online|date=September 13, 2014|work=[[The Verge]]|accessdate=September 15, 2014}}</ref>
<ref name=MetalEater1>{{cite web|url=http://metaleater.com/video-games/feature/gamers-live-an-in-depth-analysis-of-gamergate|title=Gamers Live: An In-Depth Analysis of GamerGate |first=Liana |last=Kerzner |work=MetalEater.com |date=September 12, 2014|accessdate=September 15, 2014}}</ref>
<ref name=MetalEater1>{{cite web|url=http://metaleater.com/video-games/feature/gamers-live-an-in-depth-analysis-of-gamergate|title=Gamers Live: An In-Depth Analysis of GamerGate |first=Liana |last=Kerzner |work=MetalEater.com |date=September 12, 2014|accessdate=September 15, 2014}}</ref>
<ref name=goldman>{{cite news|url=http://www.onthemedia.org/story/my-attempt-write-about-gamergate/|title=My Attempt To Write About "Gamergate"|first=Alex | last = Goldman|work=On The Media|accessdate=September 15, 2014|date=September 5, 2014}}</ref>
<ref name="gamesindustry women">{{Cite web | url = http://www.gamesindustry.biz/articles/2014-04-24-women-increasing-representation-among-us-gamers-esa | title = Women increasing representation among US gamers - ESA | publisher = [[GamesIndustry.biz]] | date = April 24, 2014 | accessdate = January 8, 2015 | first = Brendan | last = Sinclair }}</ref>
<ref name=goldman>{{cite news|url=http://www.onthemedia.org/story/my-attempt-write-about-gamergate/|title=My Attempt To Write About "Gamergate"|first=Alex | last = Goldman|work=[[On The Media]]|accessdate=September 15, 2014|date=September 5, 2014}}</ref>
<ref name=Vice>{{cite news|last1=Ringo|first1=Allegra|title=Meet the Female Gamer Mascot Born of Anti-Feminist Internet Drama|url=http://www.vice.com/read/meet-the-female-gamer-mascot-created-by-anti-feminists-828|accessdate=September 16, 2014|publisher=''[[Vice (magazine)|Vice]]''|date=August 28, 2014}}</ref>
<ref name=Vice>{{cite news|last1=Ringo|first1=Allegra|title=Meet the Female Gamer Mascot Born of Anti-Feminist Internet Drama|url=http://www.vice.com/read/meet-the-female-gamer-mascot-created-by-anti-feminists-828|accessdate=September 16, 2014|publisher=''[[Vice (magazine)|Vice]]''|date=August 28, 2014}}</ref>
<ref name=ViceQuinn>{{cite web| url=http://www.vice.com/read/we-talked-to-zoe-quinn-about-whats-next-for-the-gaming-world-999| title=Zoe Quinn Told Us What Being Targeted By Every Troll In The World Feels Like| first=Mike| last=Pearl| work=[[Vice (magazine)|Vice]]| date=September 12, 2014| accessdate=September 21, 2014}}</ref>
<ref name=ViceQuinn>{{cite web| url=http://www.vice.com/read/we-talked-to-zoe-quinn-about-whats-next-for-the-gaming-world-999| title=Zoe Quinn Told Us What Being Targeted By Every Troll In The World Feels Like| first=Mike| last=Pearl| work=[[Vice (magazine)|Vice]]| date=September 12, 2014| accessdate=September 21, 2014}}</ref>
<ref name=Plunkett>{{cite news|last1=Plunkett|first1=Luke|title=We Might Be Witnessing The 'Death of An Identity'|url=http://kotaku.com/we-might-be-witnessing-the-death-of-an-identity-1628203079|accessdate=September 22, 2014|publisher=[[Kotaku]]|date=August 28, 2014}}</ref>
<ref name=Plunkett>{{cite news|last1=Plunkett|first1=Luke|title=We Might Be Witnessing The 'Death of An Identity'|url=http://kotaku.com/we-might-be-witnessing-the-death-of-an-identity-1628203079|accessdate=September 22, 2014|publisher=[[Kotaku]]|date=August 28, 2014}}</ref>
<ref name=Gamasutra>{{cite news|last1=Alexander|first1=Leigh|title='Gamers' don't have to be your audience. 'Gamers' are over.|url=http://www.gamasutra.com/view/news/224400/Gamers_dont_have_to_be_your_audience_Gamers_are_over.php|accessdate=September 22, 2014|work=[[Gamasutra]]|date=August 28, 2014}}</ref>
<ref name=Gamasutra>{{cite news|last1=Alexander|first1=Leigh|title='Gamers' don't have to be your audience. 'Gamers' are over.|url=http://www.gamasutra.com/view/news/224400/Gamers_dont_have_to_be_your_audience_Gamers_are_over.php|accessdate=September 22, 2014|publisher=[[Gamasutra]]|date=August 28, 2014}}</ref>
<ref name=Johnston>{{cite news|last1=Johnston|first1=Casey|title=The death of the "gamers" and the women who "killed" them|url=http://arstechnica.com/gaming/2014/08/the-death-of-the-gamers-and-the-women-who-killed-them/|accessdate=September 22, 2014|publisher=[[Ars Technica]]|date=August 28, 2014}}</ref>
<ref name=Johnston>{{cite news|last1=Johnston|first1=Casey|title=The death of the "gamers" and the women who "killed" them|url=http://arstechnica.com/gaming/2014/08/the-death-of-the-gamers-and-the-women-who-killed-them/|accessdate=September 22, 2014|publisher=[[Ars Technica]]|date=August 28, 2014}}</ref>
<ref name=ErikKain>{{cite news|last1=Kain|first1=Erik|title=The Gamer Is Dead: Long Live The Gamer|url=http://www.forbes.com/sites/erikkain/2014/09/01/the-gamer-is-dead-long-live-the-gamer/|accessdate=September 22, 2014|publisher=[[Forbes]]|date=September 1, 2014}}</ref>
<ref name=ErikKain>{{cite news|last1=Kain|first1=Erik|title=The Gamer Is Dead: Long Live The Gamer|url=http://www.forbes.com/sites/erikkain/2014/09/01/the-gamer-is-dead-long-live-the-gamer/|accessdate=September 22, 2014|publisher=[[Forbes]]|date=September 1, 2014}}</ref>
<ref name=LeMonde>{{cite news| url=http://www.lemonde.fr/pixels/article/2014/09/15/derriere-le-gamersgate-un-groupe-antifeministe_4485191_4408996.html| author=William Audureau| title=Derrière le #GamerGate, une nébuleuse antiféministe| accessdate=September 26, 2014| publisher=[[Le Monde]]| date=September 15, 2014}}</ref>
<ref name=LeMonde>{{cite news| url=http://www.lemonde.fr/pixels/article/2014/09/15/derriere-le-gamersgate-un-groupe-antifeministe_4485191_4408996.html| last=Audureau|first=William| title=Derrière le #GamerGate, une nébuleuse antiféministe| accessdate=September 26, 2014| publisher=[[Le Monde]]| date=September 15, 2014}}</ref>
<ref name="Marketplace">{{cite interview|url=http://www.marketplace.org/topics/tech/questions-raised-over-bullying-gaming-community|title=Questions raised over bullying in the gaming community|last=Hale|first=Jennifer|interviewer=Noel King|date=September 10, 2014|work=[[Marketplace (radio program)|Marketplace]]|accessdate=September 22, 2014}}</ref>
<ref name="Marketplace">{{cite interview|url=http://www.marketplace.org/topics/tech/questions-raised-over-bullying-gaming-community|title=Questions raised over bullying in the gaming community|last=Hale|first=Jennifer|interviewer=Noel King|date=September 10, 2014|work=[[Marketplace (radio program)|Marketplace]]|accessdate=September 22, 2014}}</ref>
<ref name="ars swatting">{{cite web | url = http://arstechnica.com/tech-policy/2015/01/8chan-tries-swatting-gamergate-critic-sends-cops-to-an-old-address/ | title = 8chan user offers to “swat” GamerGate critic, cops sent to an old address | first = Nathan | last = Mattise | date = January 4, 2015 | accessdate = January 13, 2015 | publisher = [[Ars Technica]] }}</ref>
<ref name=TheIndependent>{{cite web | title= Zoe Quinn and the orchestrated campaign of harassment from some 'gamers' | author= Tom Mendelsohn | publisher=[[The Independent]] | date= September 5, 2014 | url=http://www.independent.co.uk/voices/comment/zoe-quinn-and-the-orchestrated-campaign-of-harassment-from-some-gamers-9715427.html|accessdate=September 10, 2014}}</ref>
<ref name=TC2>{{cite web | url=http://techcrunch.com/2014/09/25/gamergate-an-issue-with-2-sides/ | title=#GamerGate&nbsp;– An Issue With Two Sides | author= Allum Bokhari | publisher=[[TechCrunch]] | accessdate= September 27, 2014|date=September 25, 2014}}</ref>
<ref name="guardian swatting">{{cite web | url = http://www.theguardian.com/technology/2015/jan/13/gamergate-hits-new-low-with-attempts-to-send-swat-teams-to-critics | title = Gamergate hits new low with attempts to send Swat teams to critics | work = [[The Guardian]] | date= January 13, 2015 | accessdate = January 13, 2015 | first = Alex | last = Hern }}</ref>
<ref name=TheIndependent>{{cite web | title= Zoe Quinn and the orchestrated campaign of harassment from some 'gamers' | last=Mendelsohn|first=Tom| publisher=[[The Independent]] | date= September 5, 2014 | url=http://www.independent.co.uk/voices/comment/zoe-quinn-and-the-orchestrated-campaign-of-harassment-from-some-gamers-9715427.html|accessdate=September 10, 2014}}</ref>
<ref name=TC2>{{cite web | url=http://techcrunch.com/2014/09/25/gamergate-an-issue-with-2-sides/ | title=#GamerGate&nbsp;– An Issue With Two Sides | last=Bokhari|first=Allum| publisher=[[TechCrunch]] | accessdate= September 27, 2014|date=September 25, 2014}}</ref>
<ref name=MetalEater2>{{cite web|url=http://metaleater.com/video-games/feature/the-darker-side-of-gamergate|title=The Darker Side of GamerGate|last=Kerzner|first=Liana|work=MetalEater.com|date=September 29, 2014|accessdate=September 30, 2014}}</ref>
<ref name=MetalEater2>{{cite web|url=http://metaleater.com/video-games/feature/the-darker-side-of-gamergate|title=The Darker Side of GamerGate|last=Kerzner|first=Liana|work=MetalEater.com|date=September 29, 2014|accessdate=September 30, 2014}}</ref>
<ref name=TheWeek>{{cite web|url=http://theweek.com/article/index/267333/how-to-stop-misogynists-from-terrorizing-the-world-of-gamers|title=How to stop misogynists from terrorizing the world of gamers|work=[[The Week]]|date=September 2, 2014|accessdate=October 1, 2014}}</ref>
<ref name=TheWeek>{{cite web|last=Cooper|first=Ryan|url=http://theweek.com/article/index/267333/how-to-stop-misogynists-from-terrorizing-the-world-of-gamers|title=How to stop misogynists from terrorizing the world of gamers|work=[[The Week]]|date=September 2, 2014|accessdate=October 1, 2014}}</ref>
<ref name=IPR>{{cite web|url=http://iowapublicradio.org/post/engaging-gamergate-there-fear-going-it-woman|title=Engaging in #GamerGate: "There is that fear going into it, as a woman"|publisher=[[Iowa Public Radio]]|date=September 30, 2014|accessdate=October 1, 2014}}</ref>
<ref name=IPR>{{cite web|last1=Kieffer|first1=Ben|last2=Woodbury|first2=Emily|url=http://iowapublicradio.org/post/engaging-gamergate-there-fear-going-it-woman|title=Engaging in #GamerGate: "There is that fear going into it, as a woman"|publisher=[[Iowa Public Radio]]|date=September 30, 2014|accessdate=October 1, 2014}}</ref>
<ref name=VergeFish>{{Cite web | url = http://www.theverge.com/2013/7/27/4563738/fez-ii-abruptly-canceled-after-developer-phil-fish-explodes-in-rage | title = 'Fez II' abruptly canceled after developer Phil Fish explodes in rage on Twitter | first = Sean | last = Hollister | publisher = [[The Verge]] | date = August 27, 2014 | accessdate = September 19, 2014 }}</ref>
<ref name=VergeFish>{{Cite web | url = http://www.theverge.com/2013/7/27/4563738/fez-ii-abruptly-canceled-after-developer-phil-fish-explodes-in-rage | title = 'Fez II' abruptly canceled after developer Phil Fish explodes in rage on Twitter | first = Sean | last = Hollister | publisher = [[The Verge]] | date = August 27, 2014 | accessdate = September 19, 2014 }}</ref>
<ref name=FishPaste>{{cite news|last1=Vorel|first1=Jim|title=Fez Creator Phil Fish and Polytron Corporation Hacked, Doxxed|url=http://www.pastemagazine.com/articles/2014/08/fez-creator-phil-fish-and-polytron-corporation-hac-1.html|accessdate=October 2, 2014|publisher=[[Paste (magazine)|Paste]]|date=August 22, 2014}}</ref>
<ref name=FishPaste>{{cite news|last1=Vorel|first1=Jim|title=Fez Creator Phil Fish and Polytron Corporation Hacked, Doxxed|url=http://www.pastemagazine.com/articles/2014/08/fez-creator-phil-fish-and-polytron-corporation-hac-1.html|accessdate=October 2, 2014|publisher=[[Paste (magazine)|Paste]]|date=August 22, 2014}}</ref>
<ref name=DailyFish>{{cite news|last1=Romano|first1=Aja|title=4chan hacks and doxes Zoe Quinn's biggest supporter|url=http://www.dailydot.com/geek/4chan-hacks-phil-fish-over-his-defense-of-zoe-quinn/|accessdate=October 2, 2014|publisher=[[The Daily Dot]]|date=August 22, 2014}}</ref>
<ref name=DailyFish>{{cite news|last1=Romano|first1=Aja|title=4chan hacks and doxes Zoe Quinn's biggest supporter|url=http://www.dailydot.com/geek/4chan-hacks-phil-fish-over-his-defense-of-zoe-quinn/|accessdate=October 2, 2014|publisher=[[The Daily Dot]]|date=August 22, 2014}}</ref>
<ref name=NPR>{{Cite web | url = http://www.npr.org/blogs/alltechconsidered/2014/09/24/349835297/-gamergate-controversy-fuels-debate-on-women-and-video-games | title = #Gamergate Controversy Fuels Debate On Women And Video Games | first = Nate | last = Rott | date = September 24, 2014 | accessdate = September 25, 2014 | publisher = [[NPR]] | work = [[All Things Considered]] }}</ref>
<ref name=NPR>{{Cite web | url = http://www.npr.org/blogs/alltechconsidered/2014/09/24/349835297/-gamergate-controversy-fuels-debate-on-women-and-video-games | title = #Gamergate Controversy Fuels Debate On Women And Video Games | first = Nate | last = Rott | date = September 24, 2014 | accessdate = September 25, 2014 | publisher = [[NPR]] | work = [[All Things Considered]] }}</ref>
<ref name=DBMarcotte>{{cite web|url=http://www.thedailybeast.com/articles/2014/08/22/gaming-misogyny-gets-infinite-lives-zoe-quinn-virtual-rape-and-sexism.html|title=Gaming Misogyny Gets Infinite Lives: Zoe Quinn, Virtual Rape, and Sexism|work=The Daily Beast|last=Marcotte|first=Amanda|date=August 22, 2014|accessdate=October 2, 2014}}</ref>
<ref name=DBMarcotte>{{cite web|url=http://www.thedailybeast.com/articles/2014/08/22/gaming-misogyny-gets-infinite-lives-zoe-quinn-virtual-rape-and-sexism.html|title=Gaming Misogyny Gets Infinite Lives: Zoe Quinn, Virtual Rape, and Sexism|work=[[The Daily Beast]]|last=Marcotte|first=Amanda|date=August 22, 2014|accessdate=October 2, 2014}}</ref>
<ref name="NYTimesIntelBoycott">{{cite web | url = http://bits.blogs.nytimes.com/2014/10/02/intel-pulls-ads-from-site-after-gamergate-boycott/ | title = Intel Pulls Ads from Site After ‘Gamergate’ Boycott | first = Nick |last = Wingfield | date = October 2, 2014 | accessdate= October 2, 2014 | work = [[The New York Times]] }}</ref>
<ref name="NYTimesIntelBoycott">{{cite web | url = http://bits.blogs.nytimes.com/2014/10/02/intel-pulls-ads-from-site-after-gamergate-boycott/ | title = Intel Pulls Ads from Site After ‘Gamergate’ Boycott | first = Nick |last = Wingfield | date = October 2, 2014 | accessdate= October 2, 2014 | work = [[The New York Times]] }}</ref>
<ref name="GIBizIntel">{{cite web | url = http://www.gamesindustry.biz/articles/2014-10-03-game-devs-urge-you-to-write-intel-in-response-to-gamergate | title = Game devs urge you to write Intel in response to #GamerGate | first = James | last= Brightman | date = October 3, 2014 | accessdate =October 3, 2014 | publisher = [[GamesIndustry.biz]] }}</ref>
<ref name="GIBizIntel">{{cite web | url = http://www.gamesindustry.biz/articles/2014-10-03-game-devs-urge-you-to-write-intel-in-response-to-gamergate | title = Game devs urge you to write Intel in response to #GamerGate | first = James | last= Brightman | date = October 3, 2014 | accessdate =October 3, 2014 | publisher = [[GamesIndustry.biz]] }}</ref>
<ref name="VergeIntelStatement">{{cite web | url = http://www.theverge.com/2014/10/3/6906025/intel-issues-apology-after-backlash-from-gamergate-opponents | title = Intel issues apology after backlash from #GamerGate opponents | publisher = [[The Verge]] | date =October 3, 2014 | accessdate = October 3, 2014 | first = Kwame | last = Opam }}</ref>
<ref name="VergeIntelStatement">{{cite web | url = http://www.theverge.com/2014/10/3/6906025/intel-issues-apology-after-backlash-from-gamergate-opponents | title = Intel issues apology after backlash from #GamerGate opponents | publisher = [[The Verge]] | date =October 3, 2014 | accessdate = October 3, 2014 | first = Kwame | last = Opam }}</ref>
<ref name="IntelStatement">{{cite web | url = http://newsroom.intel.com/community/intel_newsroom/blog/2014/10/03/chip-shot-intel-issues-statement-on-gamasutra-advertising | title = Chip Shot: Intel Issues Statement on ''Gamasutra'' Advertising | publisher = [[Intel]] | date = October 3, 2014 | accessdate = October 3, 2014 }}</ref>
<ref name=vergestop>{{cite web|last=Sottek|first=T.C.|url=http://www.theverge.com/2014/10/8/6919179/stop-supporting-gamergate|title=Stop supporting Gamergate|date=October 8, 2014|work=[[The Verge]]|accessdate=October 9, 2014}}</ref>
<ref name=vergestop>{{cite web|url=http://www.theverge.com/2014/10/8/6919179/stop-supporting-gamergate|title=Stop supporting Gamergate|date=October 8, 2014|work=The Verge|accessdate=October 9, 2014}}</ref>
<ref name="Ryan Cooper Week">{{cite web | url = http://theweek.com/article/index/269377/intels-awful-capitulation-to-gamergates-sexist-thugs | title = Intel's awful capitulation to #gamergate's sexist thugs | first = Ryan | last = Cooper | date = October 7, 2014 | accessdate = October 9, 2014 | work = [[The Week]] }}</ref>
<ref name="Ryan Cooper Week">{{cite web | url = http://theweek.com/article/index/269377/intels-awful-capitulation-to-gamergates-sexist-thugs | title = Intel's awful capitulation to #gamergate's sexist thugs | first = Ryan | last = Cooper | date = October 7, 2014 | accessdate = October 9, 2014 | work = [[The Week]] }}</ref>
<ref name="nytimes usu threat">{{cite news | url = http://www.nytimes.com/2014/10/16/technology/gamergate-women-video-game-threats-anita-sarkeesian.html | title = Feminist Critics of Video Games Facing Threats in ‘GamerGate’ Campaign | first = Nick | last = Wingfield | date = October 15, 2014 | accessdate = October 24, 2014 | work =[[The New York Times]] }}</ref>
<ref name="nytimes usu threat">{{cite news | url = http://www.nytimes.com/2014/10/16/technology/gamergate-women-video-game-threats-anita-sarkeesian.html | title = Feminist Critics of Video Games Facing Threats in ‘GamerGate’ Campaign | first = Nick | last = Wingfield | date = October 15, 2014 | accessdate = October 24, 2014 | work =[[The New York Times]] }}</ref>
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<ref name=AnitaUSUBBC>{{cite web|url=http://www.bbc.com/news/technology-29626809|title=BBC News&nbsp;— Feminist video-games talk cancelled after massacre threat|work=[[BBC News]]|last=Kelion|first=Leo|date=October 15, 2014|accessdate=October 25, 2014}}</ref>
<ref name=AnitaUSUBBC>{{cite web|url=http://www.bbc.com/news/technology-29626809|title=BBC News&nbsp;— Feminist video-games talk cancelled after massacre threat|work=[[BBC News]]|last=Kelion|first=Leo|date=October 15, 2014|accessdate=October 25, 2014}}</ref>
<ref name=AnitaUSUGuardian>{{cite web|url=http://www.theguardian.com/technology/2014/oct/15/anita-sarkeesian-feminist-games-critic-cancels-talk|title=Feminist games critic cancels talk after terror threat|first=Alex|last=Hern|work=[[The Guardian]]|date=October 15, 2014|accessdate=October 25, 2014}}</ref>
<ref name=AnitaUSUGuardian>{{cite web|url=http://www.theguardian.com/technology/2014/oct/15/anita-sarkeesian-feminist-games-critic-cancels-talk|title=Feminist games critic cancels talk after terror threat|first=Alex|last=Hern|work=[[The Guardian]]|date=October 15, 2014|accessdate=October 25, 2014}}</ref>
<ref name=HJFBI>{{cite news |last=Opsahl |first=Kevin |url=http://news.hjnews.com/allaccess/usu-awaits-fbi-report-on-sarkeesian-death-threat/article_87f4d88c-8332-11e4-80f4-5f738c57bca5.html |title=USU awaits FBI report on Sarkeesian death threat |work=[[The Herald Journal]] |location=Logan, Utah |date=December 13, 2014 |accessdate=January 5, 2014 }}</ref>
<ref name="wapost felicia day">{{cite news | url = http://www.washingtonpost.com/news/morning-mix/wp/2014/10/24/gamergate-targets-felicia-day-after-she-expresses-fear-of-being-targeted/ | title = Gamergate targets Felicia Day after she expresses fear of being targeted | work = [[The Washington Post]] | date = October 24, 2014 | accessdate = October 24, 2014 | first = Soraya Nadia | last = McDonald }}</ref>
<ref name="wapost felicia day">{{cite news | url = http://www.washingtonpost.com/news/morning-mix/wp/2014/10/24/gamergate-targets-felicia-day-after-she-expresses-fear-of-being-targeted/ | title = Gamergate targets Felicia Day after she expresses fear of being targeted | work = [[The Washington Post]] | date = October 24, 2014 | accessdate = October 24, 2014 | first = Soraya Nadia | last = McDonald }}</ref>
<ref name="pcmag about gg">{{cite web | url = http://www.pcmag.com/article2/0,2817,2470723,00.asp | title = Everything You Never Wanted to Know About GamerGate | first = Chandra | last = Steele | date = October 21, 2014 | accessdate = October 24, 2014 | work = [[PC Magazine]] }}</ref>
<ref name="pcmag about gg">{{cite web | url = http://www.pcmag.com/article2/0,2817,2470723,00.asp | title = Everything You Never Wanted to Know About GamerGate | first = Chandra | last = Steele | date = October 21, 2014 | accessdate = October 24, 2014 | work = [[PC Magazine]] }}</ref>
<ref name=WuBoston>{{cite web|url=http://www.boston.com/news/local/massachusetts/2014/10/11/video-game-developer-twitter-rape-death-threats-forced-from-home/FjC4cjeqwEDxWFeeVpyWSP/story.html|title=Video Game Developer: Twitter Rape, Death Threats Forced Me From Home|work=Boston.com|accessdate=October 25, 2014}}</ref>
<ref name=WuBoston>{{cite news|last=Caesar |first=Chris |url=http://www.boston.com/news/local/massachusetts/2014/10/11/video-game-developer-twitter-rape-death-threats-forced-from-home/FjC4cjeqwEDxWFeeVpyWSP/story.html|title=Video Game Developer: Twitter Rape, Death Threats Forced Me From Home|work=[[Boston.com]]|publisher=[[The Boston Globe]]|date=October 11, 2014|accessdate=October 25, 2014}}</ref>
<ref name=WuVenture>{{cite web|url=http://venturebeat.com/2014/10/10/game-developer-brianna-wu-leaves-home-after-receiving-death-threats-for-speaking-out-in-support-of-women/|title=Game developer Brianna Wu leaves home after receiving death threats for speaking out in support of women|work=[[VentureBeat]]|accessdate=October 25, 2014|date=October 10, 2014}}</ref>
<ref name=WuVenture>{{cite web|last=Grubb|first=Jeff|url=http://venturebeat.com/2014/10/10/game-developer-brianna-wu-leaves-home-after-receiving-death-threats-for-speaking-out-in-support-of-women/|title=Game developer Brianna Wu leaves home after receiving death threats for speaking out in support of women|work=[[VentureBeat]]|accessdate=October 25, 2014|date=October 10, 2014}}</ref>
<ref name=WuGuardian>{{cite web|url=http://www.theguardian.com/technology/2014/oct/17/brianna-wu-gamergate-human-cost|title=Brianna Wu and the human cost of Gamergate: 'every woman I know in the industry is scared'|first=Keith|last=Stuart|work=[[The Guardian]]|accessdate=October 25, 2014|date=October 11, 2014}}</ref>
<ref name=WuGuardian>{{cite web|url=http://www.theguardian.com/technology/2014/oct/17/brianna-wu-gamergate-human-cost|title=Brianna Wu and the human cost of Gamergate: 'every woman I know in the industry is scared'|first=Keith|last=Stuart|work=[[The Guardian]]|accessdate=October 25, 2014|date=October 11, 2014}}</ref>
<ref name=DayGuardian>{{cite web|url=http://www.theguardian.com/technology/2014/oct/23/felicia-days-public-details-online-gamergate|title=Felicia Day's public details put online after she described Gamergate fears|first=Alex|last=Hern|work=the Guardian|accessdate=October 25, 2014|date=October 23, 2014}}</ref>
<ref name=DayGuardian>{{cite web|url=http://www.theguardian.com/technology/2014/oct/23/felicia-days-public-details-online-gamergate|title=Felicia Day's public details put online after she described Gamergate fears|first=Alex|last=Hern|work=[[The Guardian]]|accessdate=October 25, 2014|date=October 23, 2014}}</ref>
<ref name=DayTime>{{cite web|url=http://time.com/3535619/felicia-day-writes-about-gamergate-gets-information-hacked/|title=Felicia Day Writes About #GamerGate, Gets Information Hacked|first=Eliana|last=Dockterman|work=[[TIME]]|date=October 23, 2014|accessdate=October 25, 2014}}</ref>
<ref name=DayTime>{{cite web|url=http://time.com/3535619/felicia-day-writes-about-gamergate-gets-information-hacked/|title=Felicia Day Writes About #GamerGate, Gets Information Hacked|first=Eliana|last=Dockterman|work=[[TIME]]|date=October 23, 2014|accessdate=October 25, 2014}}</ref>
<ref name=DayCNN>{{cite web|url=http://edition.cnn.com/2014/10/23/living/felicia-day-gamergate/|title=Actress harassed online over #Gamergate|last=Griggs|first=Brandon|date=October 24, 2014|work=[[CNN]]|accessdate=October 25, 2014}}</ref>
<ref name=DayCNN>{{cite web|url=http://edition.cnn.com/2014/10/23/living/felicia-day-gamergate/|title=Actress harassed online over #Gamergate|last=Griggs|first=Brandon|date=October 24, 2014|work=[[CNN]]|accessdate=October 25, 2014}}</ref>
<ref name=waposuccess>{{cite web|url=http://www.washingtonpost.com/news/the-intersect/wp/2014/10/20/inside-gamergates-successful-attack-on-the-media/|title=Inside Gamergate’s (successful) attack on the media|work=The Washington Post|last=Dewey|first=Caitlin|date=October 20, 2014|accessdate=October 25, 2014}}</ref>
<ref name="cjr gawker">{{cite web |url=http://www.cjr.org/the_kicker/gawker_bullying.php |title=Gawker: The internet bully |last=Grieco |first=Sarah |work=[[Columbia Journalism Review]] |date=October 24, 2014 |accessdate=January 12, 2015 }}</ref>
<ref name=waposuccess>{{cite web|url=http://www.washingtonpost.com/news/the-intersect/wp/2014/10/20/inside-gamergates-successful-attack-on-the-media/|title=Inside Gamergate’s (successful) attack on the media|work=[[The Washington Post]]|last=Dewey|first=Caitlin|date=October 20, 2014|accessdate=October 25, 2014}}</ref>
<ref name=Adage>{{cite web| url=http://adage.com/article/digital/gamergate-puts-advertisers-a-bad-spot/295555/| title=How Brands Should React to Gamergate: Don't| first=Alex| last=Kantrowitz| work=[[Advertising Age]]| date=October 24, 2014| accessdate=November 10, 2014}}</ref>
<ref name=Adage>{{cite web| url=http://adage.com/article/digital/gamergate-puts-advertisers-a-bad-spot/295555/| title=How Brands Should React to Gamergate: Don't| first=Alex| last=Kantrowitz| work=[[Advertising Age]]| date=October 24, 2014| accessdate=November 10, 2014}}</ref>
<ref name="boingboing chanculture">{{Cite web | url = http://boingboing.net/2014/12/31/how-imageboard-culture-shaped.html | title = How imageboard culture shaped Gamergate | first = Jay | last = Allen | date = December 31, 2014 | accessdate = January 13, 2015 | publisher = [[Boing Boing]] }}</ref>
<ref name=TelegraphDyson>{{cite web|url=http://www.telegraph.co.uk/technology/news/11289690/Dyson-rejects-Gamergate-returns-advertising-to-Gawker.html|title=Dyson rejects Gamergate, returns advertising to Gawker|last=Douglas|first=Ian|work=[[The Daily Telegraph|The Telegraph]]|date=December 12, 2014|accessdate=December 12, 2014}}</ref>
<ref name=TelegraphDyson>{{cite web|url=http://www.telegraph.co.uk/technology/news/11289690/Dyson-rejects-Gamergate-returns-advertising-to-Gawker.html|title=Dyson rejects Gamergate, returns advertising to Gawker|last=Douglas|first=Ian|work=[[The Daily Telegraph|The Telegraph]]|date=December 12, 2014|accessdate=December 12, 2014}}</ref>
<ref name=vergeadobe>{{cite web|url=http://www.theverge.com/2014/10/21/7030613/adobe-asks-gawker-to-remove-logo-after-gamergate-complaints|title=Adobe's symbolic pro-Gamergate gesture frustrates victims|last=Robertson|first=Adi|date=October 21, 2014|work=The Verge|accessdate=October 25, 2014}}</ref>
<ref name=vergeadobe>{{cite web|url=http://www.theverge.com/2014/10/21/7030613/adobe-asks-gawker-to-remove-logo-after-gamergate-complaints|title=Adobe's symbolic pro-Gamergate gesture frustrates victims|last=Robertson|first=Adi|date=October 21, 2014|work=[[The Verge]]|accessdate=October 25, 2014}}</ref>
<ref name=arsadobe>{{cite web|url=http://arstechnica.com/business/2014/10/after-gamergate-tweet-adobe-distances-itself-from-gawker-bullying/|title=After #GamerGate tweet, Adobe distances itself from Gawker "bullying" &#91;Updated&#93;|work=Ars Technica|last=Machkovech|first=Sam|accessdate=October 25, 2014}}</ref>
<ref name=arsadobe>{{cite web|url=http://arstechnica.com/business/2014/10/after-gamergate-tweet-adobe-distances-itself-from-gawker-bullying/|title=After #GamerGate tweet, Adobe distances itself from Gawker "bullying" &#91;Updated&#93;|work=[[Ars Technica]]|last=Machkovech|first=Sam|date=October 21, 2014|accessdate=October 25, 2014}}</ref>
<ref name=biadobe>{{cite web|url=http://www.businessinsider.com/adobe-pulls-gawker-sponsorship-2014-10|title=Adobe Pulls Gawker Sponsorship&nbsp;— Business Insider|date=October 22, 2014|work=Business Insider|last=Levy|first=Karyne|accessdate=October 25, 2014}}</ref>
<ref name=biadobe>{{cite web|url=http://www.businessinsider.com/adobe-pulls-gawker-sponsorship-2014-10|title=Adobe Pulls Gawker Sponsorship After A Writer Tweeted A Joke About Bullying In The Gaming Industry|date=October 22, 2014|work=[[Business Insider]]|last=Levy|first=Karyne|accessdate=October 25, 2014}}</ref>
<ref name=BostonGlobe>{{cite web|last=Singal|first=Jesse|url=http://www.bostonglobe.com/arts/2014/09/20/gaming-summer-rage/VNMeHYTc5ZKoBixYHzi1JL/story.html|title=Gaming's summer of rage|work=[[The Boston Globe]]|date=September 20, 2014}}</ref>
<ref name=BostonGlobe>{{cite web|last=Singal|first=Jesse|url=http://www.bostonglobe.com/arts/2014/09/20/gaming-summer-rage/VNMeHYTc5ZKoBixYHzi1JL/story.html|title=Gaming's summer of rage|work=[[The Boston Globe]]|date=September 20, 2014}}</ref>
<ref name="NYMag">{{cite web|url=http://nymag.com/scienceofus/2014/10/gamergate-should-stop-lying-to-itself.html|title=Gamergate Should Stop Lying to Itself|last=Singal|first=Jesse|date=October 20, 2014|work=[[New York (magazine)|New York]]|accessdate=October 25, 2014}}</ref>
<ref name="NYMag">{{cite web|url=http://nymag.com/scienceofus/2014/10/gamergate-should-stop-lying-to-itself.html|title=Gamergate Should Stop Lying to Itself|last=Singal|first=Jesse|date=October 20, 2014|work=[[New York (magazine)|New York]]|accessdate=October 25, 2014}}</ref>
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<ref name="right wing">{{cite web|url=http://www.theguardian.com/technology/2014/oct/13/gamergate-right-wing-no-neutral-stance|title=Gamergate's vicious right-wing swell means there can be no neutral stance|last=Stone|first=Jon|date=October 13, 2014|work=[[The Guardian]]|accessdate=October 26, 2014}}</ref>
<ref name="right wing">{{cite web|url=http://www.theguardian.com/technology/2014/oct/13/gamergate-right-wing-no-neutral-stance|title=Gamergate's vicious right-wing swell means there can be no neutral stance|last=Stone|first=Jon|date=October 13, 2014|work=[[The Guardian]]|accessdate=October 26, 2014}}</ref>
<ref name=Ronan>{{cite interview|url=http://www.msnbc.com/ronan-farrow-daily/watch/exclusive--woman-who-sparked-gamergate-345327171549|title=Exclusive: Woman who sparked Gamergate|last=Quinn|first=Zoe|interviewer=Ronan Farrow|program=[[Ronan Farrow Daily]]|publisher=[[MSNBC]]|date=October 20, 2014|accessdate=October 26, 2014}}</ref>
<ref name=Ronan>{{cite interview|url=http://www.msnbc.com/ronan-farrow-daily/watch/exclusive--woman-who-sparked-gamergate-345327171549|title=Exclusive: Woman who sparked Gamergate|last=Quinn|first=Zoe|interviewer=Ronan Farrow|program=[[Ronan Farrow Daily]]|publisher=[[MSNBC]]|date=October 20, 2014|accessdate=October 26, 2014}}</ref>
<ref name="OTMGrant">{{cite news|url=http://www.onthemedia.org/story/codemning-gamergate/|title=Condemning #GamerGate|last=Bob Garfield|date=October 20, 2014|work=[[On The Media]]|date=October 24, 2014|accessdate=October 27, 2014}}</ref>
<ref name="OTMGrant">{{cite news|url=http://www.onthemedia.org/story/codemning-gamergate/|title=Condemning #GamerGate|last=Garfield|first=Bob|authorlink=Bob Garfield|date=October 20, 2014|work=[[On The Media]]|date=October 24, 2014|accessdate=October 27, 2014}}</ref>
<ref name="Sandberg">{{cite web |url=http://blog.practicalethics.ox.ac.uk/2014/12/limiting-the-damage-from-cultures-in-collision/ |title=Limiting the damage from cultures in collision |last=Sandberg |first=Anders |authorlink=Anders Sandberg |work=Practical Ethics |publisher=[[Oxford University]] |date=December 4, 2014 }}</ref>
<ref name="adobe recode">{{cite web|url=http://recode.net/2014/10/22/adobe-distances-self-from-gawker-after-writers-gamergate-tweet/|title=Adobe Distances Itself From Gawker After Writer’s Gamergate Tweet|work=Re/code|date=October 22, 2014|last=Johnson|first=Eric|accessdate=October 27, 2014}}</ref>
<ref name="adobe recode">{{cite web|url=http://recode.net/2014/10/22/adobe-distances-self-from-gawker-after-writers-gamergate-tweet/|title=Adobe Distances Itself From Gawker After Writer’s Gamergate Tweet|work=Re/code|date=October 22, 2014|last=Johnson|first=Eric|accessdate=October 27, 2014}}</ref>
<ref name=GJPresponse>{{cite news|last1=Orland|first1=Kyle|title=Addressing allegations of "collusion" among gaming journalists|url=http://arstechnica.com/gaming/2014/09/addressing-allegations-of-collusion-among-gaming-journalists/|publisher=[[Ars Technica]]|date=September 18, 2014|accessdate=October 28, 2014}}</ref>
<ref name=GJPresponse>{{cite news|last1=Orland|first1=Kyle|title=Addressing allegations of "collusion" among gaming journalists|url=http://arstechnica.com/gaming/2014/09/addressing-allegations-of-collusion-among-gaming-journalists/|work=[[Ars Technica]]|date=September 18, 2014|accessdate=October 28, 2014}}</ref>
<ref name=EscapistDDos>{{cite news|last1=Kain|first1=Erik|title=The Escapist #GamerGate Forums Brought Down In DDoS Attack|url=http://www.forbes.com/sites/erikkain/2014/09/20/the-escapist-forums-brought-down-in-ddos-attack/|accessdate=October 28, 2014|publisher=[[Forbes]]|date=September 20, 2014}}</ref>
<ref name=EscapistDDos>{{cite news|last1=Kain|first1=Erik|title=The Escapist #GamerGate Forums Brought Down In DDoS Attack|url=http://www.forbes.com/sites/erikkain/2014/09/20/the-escapist-forums-brought-down-in-ddos-attack/|accessdate=October 28, 2014|publisher=[[Forbes]]|date=September 20, 2014}}</ref>
<ref name=CathyYoung>{{cite news|last1=Young|first1=Cathy|title=GamerGate: Part I: Sex, Lies, and Gender Games|url=http://reason.com/archives/2014/10/12/gamergate-part-i-sex-lies-and-gender-gam|accessdate=October 28, 2014|publisher=[[Reason (magazine)|Reason]]|date=October 12, 2014}}</ref>
<ref name=CathyYoung>{{cite news|first=Cathy|last=Young|authorlink=Cathy Young|title=GamerGate: Part I: Sex, Lies, and Gender Games|url=http://reason.com/archives/2014/10/12/gamergate-part-i-sex-lies-and-gender-gam|accessdate=October 28, 2014|work=[[Reason (magazine)|Reason]]|date=October 12, 2014}}</ref>
<ref name=Tsukayama>{{cite news|last1=Tsukayama|first1=Hayley|title=How some Gamergate supporters say the controversy could stop "in one week"|url=http://www.washingtonpost.com/blogs/the-switch/wp/2014/10/24/how-some-gamergate-supporters-say-the-controversy-could-stop-in-one-week/|accessdate=October 28, 2014|work=[[The Washington Post]]|date=October 24, 2014}}</ref>
<ref name=Tsukayama>{{cite news|last1=Tsukayama|first1=Hayley|title=How some Gamergate supporters say the controversy could stop "in one week"|url=http://www.washingtonpost.com/blogs/the-switch/wp/2014/10/24/how-some-gamergate-supporters-say-the-controversy-could-stop-in-one-week/|accessdate=October 28, 2014|work=[[The Washington Post]]|date=October 24, 2014}}</ref>
<ref name="firstthings">{{cite journal|last1=Givens|first1=Nathaniel|title=Gamergate at the Beginning of 2015|journal=[[First Things]]|date=January 2, 2015|url=http://www.firstthings.com/web-exclusives/2015/01/gamergate-at-the-beginning-of-2015|accessdate=January 5, 2015}}</ref>
<ref name=Codd>{{cite news|last1=Codd|first1=Matthew|title=Gamergate supporter receives death threats|url=http://www.stuff.co.nz/technology/games/62442166/gamergate-supporter-receives-death-threats.html|accessdate=October 28, 2014|publisher=[[Stuff.co.nz]]|date=October 15, 2014}}</ref>
<ref name=Codd>{{cite news|last1=Codd|first1=Matthew|title=Gamergate supporter receives death threats|url=http://www.stuff.co.nz/technology/games/62442166/gamergate-supporter-receives-death-threats.html|accessdate=October 28, 2014|publisher=[[Stuff.co.nz]]|date=October 15, 2014}}</ref>
<ref name=Diver>{{cite news|last1=Diver|first1=Mike|title=GamerGate Hate Affects Both Sides, So How About We End It?|url=http://www.vice.com/read/gamergate-hate-affects-both-sides-so-how-about-we-end-it|accessdate=October 28, 2014|publisher=[[Vice (magazine)|Vice]]|date=October 20, 2014}}</ref>
<ref name=Diver>{{cite news|last1=Diver|first1=Mike|title=GamerGate Hate Affects Both Sides, So How About We End It?|url=http://www.vice.com/read/gamergate-hate-affects-both-sides-so-how-about-we-end-it|accessdate=October 28, 2014|publisher=[[Vice (magazine)|Vice]]|date=October 20, 2014}}</ref>
<ref name="Slate End GG">{{cite web | url = http://www.slate.com/articles/technology/bitwise/2014/10/how_to_end_gamergate_a_divide_and_conquer_plan.html | title = How to End Gamergate | first = David | last = Auerbach | date = October 28, 2014 | accessdate = October 28, 2014 | publisher = [[Slate (magazine)|Slate]] }}</ref>
<!--<ref name="Slate End GG">{{cite web | url = http://www.slate.com/articles/technology/bitwise/2014/10/how_to_end_gamergate_a_divide_and_conquer_plan.html | title = How to End Gamergate | first = David | last = Auerbach | date = October 28, 2014 | accessdate = October 28, 2014 | publisher = [[Slate (magazine)|Slate]] }}</ref>-->
<ref name="Newsweek Brandwatch">{{cite web | url = http://www.newsweek.com/gamergate-about-media-ethics-or-harassing-women-harassment-data-show-279736 | title =Is GamerGate About Media Ethics or Harassing Women? Harassment, the Data Shows | first = Taylor | last= Wofford | date = October 25, 2014 | accessdate = October 28, 2014 | work =[[Newsweek]] }}</ref>
<ref name="Newsweek Brandwatch">{{cite web | url = http://www.newsweek.com/gamergate-about-media-ethics-or-harassing-women-harassment-data-show-279736 | title =Is GamerGate About Media Ethics or Harassing Women? Harassment, the Data Shows | first = Taylor | last= Wofford | date = October 25, 2014 | accessdate = October 28, 2014 | work =[[Newsweek]] }}</ref>
<ref name=AdobeClarify>{{cite web|url=http://blogs.adobe.com/conversations/2014/10/when-anti-bullying-efforts-backfire.html|title=When anti-bullying efforts backfire|publisher=[[Adobe Systems]]|date=October 28, 2014|accessdate=October 28, 2014}}</ref>
<ref name=AdobeClarify>{{cite web|url=http://blogs.adobe.com/conversations/2014/10/when-anti-bullying-efforts-backfire.html|title=When anti-bullying efforts backfire|publisher=[[Adobe Systems]]|date=October 28, 2014|accessdate=October 28, 2014}}</ref>
<ref name=GGJargon>{{cite news|last1=Johnson|first1=Eric|title=Understanding the Jargon of Gamergate|url=http://recode.net/2014/10/10/understanding-the-jargon-of-gamergate/|accessdate=October 28, 2014|publisher=Re/code|date=October 10, 2014}}</ref>
<ref name=GGJargon>{{cite news|last1=Johnson|first1=Eric|title=Understanding the Jargon of Gamergate|url=http://recode.net/2014/10/10/understanding-the-jargon-of-gamergate/|accessdate=October 28, 2014|publisher=Re/code|date=October 10, 2014}}</ref>
<ref name=FudgeResponse>{{cite news|last1=Fudge|first1=James|title=Editorial: The Truth About GamerGate and GameJournoPros|url=http://www.gamepolitics.com/2014/10/15/editorial-truth-about-gamergate-and-gamejournpros#.VE7UMRaJnct|accessdate=October 28, 2014|publisher=Game Politics|date=October 15, 2014}}</ref>
<ref name=FudgeResponse>{{cite news|last1=Fudge|first1=James|title=Editorial: The Truth About GamerGate and GameJournoPros|url=http://www.gamepolitics.com/2014/10/15/editorial-truth-about-gamergate-and-gamejournpros#.VE7UMRaJnct|accessdate=October 28, 2014|publisher=Game Politics|date=October 15, 2014}}</ref>
<ref name=copyvio>{{cite web|url=http://motherboard.vice.com/read/dear-gamergate-please-stop-stealing-our-shit|title=Dear GamerGate: Please Stop Stealing Our Shit |last=Koebler|first=Jason|date=October 29, 2014|work=[[Vice (magazine)|Motherboard]]|accessdate=October 30, 2014}}</ref>
<ref name=copyvio>{{cite web|url=http://motherboard.vice.com/read/dear-gamergate-please-stop-stealing-our-shit|title=Dear GamerGate: Please Stop Stealing Our Shit |last=Koebler|first=Jason|date=October 29, 2014|work=Motherboard|publisher=[[Vice (magazine)|Vice]]|accessdate=October 30, 2014}}</ref>
<ref name="bbc gg condemned">{{cite web | url = http://www.bbc.com/news/technology-29821050 | title = Zoe Quinn: GamerGate must be condemned | first = Dave | last = Lee | date = October 30, 2014 | accessdate = October 30, 2014 | publisher = [[BBC]] }}</ref>
<ref name="bbc gg condemned">{{cite web | url = http://www.bbc.com/news/technology-29821050 | title = Zoe Quinn: GamerGate must be condemned | first = Dave | last = Lee | date = October 30, 2014 | accessdate = October 30, 2014 | publisher = [[BBC]] }}</ref>
<ref name="op baby seal vox">{{Cite web |url = http://www.vox.com/2014/10/30/7130683/gamergate-gawker-destroy | title = #GamerGate's scary plan to wipe Gawker Media from the face of the Earth | publisher = [[Vox (magazine)|Vox]] | date = October 30, 2014 | accessdate = October 30, 2014 | first = Todd | last = VanDerWerff }}</ref>
<ref name="op baby seal vox">{{Cite web |url = http://www.vox.com/2014/10/30/7130683/gamergate-gawker-destroy | title = #GamerGate's scary plan to wipe Gawker Media from the face of the Earth | publisher = [[Vox (magazine)|Vox]] | date = October 30, 2014 | accessdate = October 30, 2014 | first = Todd | last = VanDerWerff }}</ref>
<ref name=BBCQuinnInterview>{{cite interview|url=http://www.bbc.com/news/technology-29821050|title=BBC News&nbsp;— Zoe Quinn: GamerGate must be condemned|work=[[BBC News]]|accessdate=October 31, 2014|date=October 29, 2014|last=Quinn|first=Zoe|interviewer=Dave Lee}}</ref>
<ref name=BBCQuinnInterview>{{cite interview|url=http://www.bbc.com/news/technology-29821050|title=BBC News&nbsp;— Zoe Quinn: GamerGate must be condemned|work=[[BBC News]]|accessdate=October 31, 2014|date=October 29, 2014|last=Quinn|first=Zoe|interviewer=Dave Lee}}</ref>
<ref name=VergeDay>{{cite web|url=http://www.theverge.com/2014/10/23/7047647/felicia-day-response-shows-why-good-gamergate-is-still-hurting-people|title=Gamergate can't stop being about harassment|last=Robertson|first=Adi|date=October 23, 2014|work=The Verge|accessdate=October 31, 2014}}</ref>
<ref name=VergeDay>{{cite web|url=http://www.theverge.com/2014/10/23/7047647/felicia-day-response-shows-why-good-gamergate-is-still-hurting-people|title=Gamergate can't stop being about harassment|last=Robertson|first=Adi|date=October 23, 2014|work=[[The Verge]]|accessdate=October 31, 2014}}</ref>
<ref name=BBC>{{cite web|url=http://www.bbc.com/news/technology-29642313|title=BBC News&nbsp;— Twitter and the poisoning of online debate|work=BBC News|date=October 16, 2014|last=Cellan-Jones|first=Rory|accessdate=October 31, 2014}}</ref>
<ref name=BBC>{{cite web|url=http://www.bbc.com/news/technology-29642313|title=BBC News&nbsp;— Twitter and the poisoning of online debate|work=[[BBC News]]|date=October 16, 2014|last=Cellan-Jones|first=Rory|accessdate=October 31, 2014}}</ref>
<ref name=VoxLose>{{cite web|url=http://www.vox.com/2014/10/23/7044593/gamergate|title=#GamerGate has won a few battles. It will lose the war. - Vox|date=October 23, 2014|work=Vox|last=VanDerWerff|first=Todd|accessdate=October 31, 2014}}</ref>
<ref name=VoxLose>{{cite web|url=http://www.vox.com/2014/10/23/7044593/gamergate|title=#GamerGate has won a few battles. It will lose the war. - Vox|date=October 23, 2014|work=Vox|last=VanDerWerff|first=Todd|accessdate=October 31, 2014}}</ref>
<ref name=WiredHudson>{{cite web|url=http://www.wired.com/2014/10/the-secret-about-gamergate-is-that-it-cant-stop-progress/|title=Gamergate Goons Can Scream All They Want, But They Can't Stop Progress&nbsp;— WIRED|work=WIRED|date=October 21, 2014|last=Hudson|first=Laura|accessdate=October 31, 2014}}</ref>
<ref name=WiredHudson>{{cite web|url=http://www.wired.com/2014/10/the-secret-about-gamergate-is-that-it-cant-stop-progress/|title=Gamergate Goons Can Scream All They Want, But They Can't Stop Progress&nbsp;— WIRED|work=WIRED|date=October 21, 2014|last=Hudson|first=Laura|accessdate=October 31, 2014}}</ref>
<ref name=WaPoRosenberg>{{cite web|url=http://www.washingtonpost.com/news/act-four/wp/2014/10/29/gamergate-reopens-the-debate-over-video-games-as-art/|title=Gamergate reopens the debate over video games as art|work=Washington Post|date=October 29, 2014|last=Rosenberg|first=Alyssa|accessdate=October 31, 2014}}</ref>
<ref name=WaPoRosenberg>{{cite web|url=http://www.washingtonpost.com/news/act-four/wp/2014/10/29/gamergate-reopens-the-debate-over-video-games-as-art/|title=Gamergate reopens the debate over video games as art|work=[[The Washington Post]]|date=October 29, 2014|last=Rosenberg|first=Alyssa|accessdate=October 31, 2014}}</ref>
<ref name=Colbert>{{cite web|url=http://thecolbertreport.cc.com/video-playlists/j0zpbx/the-colbert-report-11015-highlights/wr7hqq|title=The Colbert Report 11015 Highlights&nbsp;— Video Clips&nbsp;— The Colbert Report&nbsp;— Comedy Central|publisher=[[Comedy Central]]|work=[[The Colbert Report]]|date=October 29, 2014|accessdate=October 31, 2014}}</ref>
<ref name=Colbert>{{cite web|url=http://thecolbertreport.cc.com/video-playlists/j0zpbx/the-colbert-report-11015-highlights/wr7hqq|title=The Colbert Report 11015 Highlights&nbsp;— Video Clips&nbsp;— The Colbert Report&nbsp;— Comedy Central|publisher=[[Comedy Central]]|work=[[The Colbert Report]]|date=October 29, 2014|accessdate=October 31, 2014}}</ref>
<ref name=SalonMyth>{{cite web|url=http://www.salon.com/2014/11/01/gamergates_infuriating_myth_why_searching_for_common_ground_is_a_big_mistake/|title=Gamergate’s infuriating myth: Why searching for common ground is a big mistake|work=[[Salon (magazine)|Salon]]|date=November 1, 2014|last=Isquith|first=Elias|accessdate=November 1, 2014}}</ref>
<ref name=CinemaBlendEscapist>{{cite web|url=http://www.cinemablend.com/games/Escapist-Destructoid-Update-Their-Policies-Ethics-Light-GamerGate-67219.html|title=The Escapist, Destructoid Update Their Policies, Ethic In Light of #GamerGate|first=William|last=Usher|publisher=CinemaBlend|date=September 15, 2014|accessdate=September 16, 2014}}</ref>
<ref name=CinemaBlendEscapist>{{cite web|url=http://www.cinemablend.com/games/Escapist-Destructoid-Update-Their-Policies-Ethics-Light-GamerGate-67219.html|title=The Escapist, Destructoid Update Their Policies, Ethic In Light of #GamerGate|first=William|last=Usher|publisher=CinemaBlend|date=September 15, 2014|accessdate=September 16, 2014}}</ref>
<ref name="businessweek wu twitter">{{cite web | url = http://www.businessweek.com/articles/2014-10-14/a-no-gamergate-target-wants-twitter-to-make-harrassment-harder | title = A #GamerGate Target Wants Twitter to Make Harassment Harder | first = Joshua | last = Brustein | date = October 14, 2014 | accessdate = November 5, 2014 | work = [[Businessweek]]}}</ref>
<ref name="businessweek wu twitter">{{cite web | url = http://www.businessweek.com/articles/2014-10-14/a-no-gamergate-target-wants-twitter-to-make-harrassment-harder | title = A #GamerGate Target Wants Twitter to Make Harassment Harder | first = Joshua | last = Brustein | date = October 14, 2014 | accessdate = November 5, 2014 | work = [[Businessweek]]}}</ref>
<ref name="atlantic twitter">{{cite web | url = http://www.theatlantic.com/technology/archive/2014/10/the-existential-crisis-of-public-life-online/382017/ | title = The Existential Crisis of Public Life Online | first = Robinson | last = Meyer | date = October 30, 2014 | accessdate = November 5, 2014 | work = [[The Atlantic]] }}</ref>
<ref name="atlantic twitter">{{cite web | url = http://www.theatlantic.com/technology/archive/2014/10/the-existential-crisis-of-public-life-online/382017/ | title = The Existential Crisis of Public Life Online | first = Robinson | last = Meyer | date = October 30, 2014 | accessdate = November 5, 2014 | work = [[The Atlantic]] }}</ref>
<ref name="mj april2014">{{Cite web | url = http://www.motherjones.com/media/2014/04/open-internet-closed-to-women | title = How the Cult of Internet Openness Enables Misogyny | first = Astra | last = Taylor | date = April 10, 2014 | accessdate = November 5, 2014 | work = [[Mother Jones (magazine)|Mother Jones]] }}</ref>
<ref name="mj april2014">{{Cite web | url = http://www.motherjones.com/media/2014/04/open-internet-closed-to-women | title = How the Cult of Internet Openness Enables Misogyny | first = Astra | last = Taylor | date = April 10, 2014 | accessdate = November 5, 2014 | work = [[Mother Jones (magazine)|Mother Jones]] }}</ref>
<ref name="Guardian 2015-01-11">{{cite news |last=Lewis |first=Helen |authorlink=Helen Lewis (journalist) |url=http://www.theguardian.com/technology/2015/jan/11/gamergate-a-brief-history-of-a-computer-age-war |title=Gamergate: a brief history of a computer-age war |work=[[The Guardian]] |date=January 11, 2015 |accessdate=January 19, 2015 }}</ref>
<ref name="gdc misogyny 2012">{{cite web | url = http://www.eurogamer.net/articles/2014-03-21-misogyny-racism-and-homophobia-where-do-video-games-stand | title = Misogyny, racism and homophobia: where do video games stand? | first = Robert | last = Purchase | date = March 21, 2014 | accessdate = November 5, 2014 | publisher = [[Eurogamer]] }}</ref>
<ref name="gdc misogyny 2012">{{cite web | url = http://www.eurogamer.net/articles/2014-03-21-misogyny-racism-and-homophobia-where-do-video-games-stand | title = Misogyny, racism and homophobia: where do video games stand? | first = Robert | last = Purchase | date = March 21, 2014 | accessdate = November 5, 2014 | publisher = [[Eurogamer]] }}</ref>
<ref name="wu reward">{{Cite web | url= http://www.gamesindustry.biz/articles/2014-11-03-wu-offers-usd11k-for-harassment-conviction | title = Wu offers $11K for harassment conviction | first = Rachel | last= Weber | date = November 3, 2014 | accessdate = November 5, 2014 | publisher = [[GamesIndustry.biz]] }}</ref>
<ref name="wu reward">{{Cite web | url= http://www.gamesindustry.biz/articles/2014-11-03-wu-offers-usd11k-for-harassment-conviction | title = Wu offers $11K for harassment conviction | first = Rachel | last= Weber | date = November 3, 2014 | accessdate = November 5, 2014 | publisher = [[GamesIndustry.biz]] }}</ref>
<ref name="SLT ALberty101614">{{cite news|url=http://www.sltrib.com/sltrib/news/58529300-78/sarkeesian-threats-usu-austin.html.csp|title=Feminist media critic calls for boycott of Utah campuses | publisher=The Salt Lake Tribune | author=Erin Alberty |date=October 16, 2014|work=[[The Salt Lake Tribune]]|accessdate=November 2, 2014}}</ref>
<ref name="SLT ALberty101614">{{cite news|url=http://www.sltrib.com/sltrib/news/58529300-78/sarkeesian-threats-usu-austin.html.csp|title=Feminist media critic calls for boycott of Utah campuses | publisher=The Salt Lake Tribune | last=Alberty|first=Erin|date=October 16, 2014|work=[[The Salt Lake Tribune]]|accessdate=November 2, 2014}}</ref>
<ref name="wsj twitter wam">{{Cite web | url = http://blogs.wsj.com/digits/2014/11/07/new-online-tool-lets-twitter-users-report-harassment/ | title = New Online Tool Lets Twitter Users Report Harassment | first = Brian | last = Fitzgerald | date = November 7, 2014 | accessdate = November 7, 2014 | work = [[Wall Street Journal]] }}</ref>
<ref name="wsj twitter wam">{{Cite web | url = http://blogs.wsj.com/digits/2014/11/07/new-online-tool-lets-twitter-users-report-harassment/ | title = New Online Tool Lets Twitter Users Report Harassment | first = Brian | last = Fitzgerald | date = November 7, 2014 | accessdate = November 7, 2014 | work = [[Wall Street Journal]] }}</ref>
<ref name="CSM 2015-01-20">{{cite news |last=Mendoza |first=Jessica |url=http://www.csmonitor.com/Innovation/Tech-Culture/2015/0120/Online-harassment-targets-strike-back-against-abusers.-Will-it-work |title=Online harassment targets strike back against abusers. Will it work? |work=[[The Christian Science Monitor]] |date=January 20, 2015 |accessdate=January 21, 2015 }}</ref>
<ref name="Verge 2015-01-17">{{Cite web | url = http://www.theverge.com/2015/1/17/7628567/crash-override | title = Crash Override wants to help survivors of Gamergate and other online abuse | publisher = [[The Verge]] | date = January 17, 2015 | accessdate = January 17, 2015 | first = T.C. | last = Sottek }}</ref>
<ref name=VergeDead>{{cite web | url = http://www.theverge.com/2014/10/30/7131931/gamergate-is-dead Gamergate is dead | title = Gamergate is Dead | first = Chris | last = Plante | publisher = [[The Verge]] | date = October 30, 2014 | accessdate = November 7, 2014 }}</ref>
<ref name=VergeDead>{{cite web | url = http://www.theverge.com/2014/10/30/7131931/gamergate-is-dead Gamergate is dead | title = Gamergate is Dead | first = Chris | last = Plante | publisher = [[The Verge]] | date = October 30, 2014 | accessdate = November 7, 2014 }}</ref>
<ref name=CNet>{{cite web|url=http://www.cnet.com/news/blizzard-on-online-harassment-its-tarnishing-our-reputation-as-gamers/|title=Blizzard on online harassment: It's tarnishing our reputation as gamers|last=Sherr|first=Ian|publisher=[[CNET]]|date=November 7, 2014|accessdate=November 7, 2014}}</ref><ref name=joystiqblizzcon>{{cite web|url=http://i.wow.joystiq.com/2014/11/07/blizzcon-opening-ceremony-liveblog/|title=BlizzCon Opening Ceremony liveblog|last=Ziebart|first=Alex|publisher=[[Joystiq]]|date=November 7, 2014|accessdate=November 7, 2014}}</ref>
<ref name=CNet>{{cite web|url=http://www.cnet.com/news/blizzard-on-online-harassment-its-tarnishing-our-reputation-as-gamers/|title=Blizzard on online harassment: It's tarnishing our reputation as gamers|last=Sherr|first=Ian|publisher=[[CNET]]|date=November 7, 2014|accessdate=November 7, 2014}}</ref><ref name=joystiqblizzcon>{{cite web|url=http://i.wow.joystiq.com/2014/11/07/blizzcon-opening-ceremony-liveblog/|title=BlizzCon Opening Ceremony liveblog|last=Ziebart|first=Alex|publisher=[[Joystiq]]|date=November 7, 2014|accessdate=November 7, 2014}}</ref>
<!--<ref name=dlist>{{cite web|url=http://gawker.com/the-d-list-right-wingers-whove-turned-gamergate-into-th-1648410811|title=The D-List Right-Wingers Who've Turned Gamergate Into Their Loser Army|first=Sam|last=Biddle|work=Gawker|date=October 20, 2014|accessdate=November 7, 2014}}</ref>-->
<ref name="develop harassment">{{cite web | url = http://www.develop-online.net/analysis/games-developers-must-fight-internet-abuse-together/0199849 | title = Games developers must fight internet abuse together | first = James | last= Batchelor | date = November 10, 2014 | accessdate = November 10, 2014 | work = [[Develop (magazine)|Develop]] }}</ref>
<ref name="develop harassment">{{cite web | url = http://www.develop-online.net/analysis/games-developers-must-fight-internet-abuse-together/0199849 | title = Games developers must fight internet abuse together | first = James | last= Batchelor | date = November 10, 2014 | accessdate = November 10, 2014 | work = [[Develop (magazine)|Develop]] }}</ref>
<ref name="inside higher ed digra">{{cite web | url = https://www.insidehighered.com/news/2014/11/11/gamergate-supporters-attack-digital-games-research-association | title = #Gamergate and Games Research | first = Carl | last = Straumsheim | date= November 11, 2014 | accessdate = November 11, 2014 | work = [[Inside Higher Ed]] }}</ref>
<ref name="inside higher ed digra">{{cite web | url = https://www.insidehighered.com/news/2014/11/11/gamergate-supporters-attack-digital-games-research-association | title = #Gamergate and Games Research | first = Carl | last = Straumsheim | date= November 11, 2014 | accessdate = November 11, 2014 | work = [[Inside Higher Ed]] }}</ref>
<ref name=MaxRead>{{cite web|url=http://gawker.com/how-we-got-rolled-by-the-dishonest-fascists-of-gamergat-1649496579|title=How We Got Rolled by the Dishonest Fascists of Gamergate|last=Read|first=Max|work=[[Gawker]]|date=October 22, 2014|accessdate=November 12, 2014}}</ref>
<ref name=MaxRead>{{cite web|url=http://gawker.com/how-we-got-rolled-by-the-dishonest-fascists-of-gamergat-1649496579|title=How We Got Rolled by the Dishonest Fascists of Gamergate|last=Read|first=Max|work=[[Gawker]]|date=October 22, 2014|accessdate=November 12, 2014}}</ref>
<ref name=GGBackfiresWeek>{{cite web|url=http://theweek.com/article/index/270115/gamergate-has-backfired-spectacularly-on-its-nincompoop-perpetrators|title=Gamergate has backfired spectacularly on its nincompoop perpetrators|last=Cooper|first=Ryan.|work=[[The Week]]|date=October 17, 2014|accessdate=November 18, 2014}}</ref>
<ref name=GGBackfiresWeek>{{cite web|url=http://theweek.com/article/index/270115/gamergate-has-backfired-spectacularly-on-its-nincompoop-perpetrators|title=Gamergate has backfired spectacularly on its nincompoop perpetrators|last=Cooper|first=Ryan|work=[[The Week]]|date=October 17, 2014|accessdate=November 18, 2014}}</ref>
<ref name="UWiscCulver">{{cite web |url=http://ethics.journalism.wisc.edu/2015/01/03/a-magical-putter-and-the-year-in-media-ethics/ |title=A Magical Putter and the Year in Media Ethics |last=Culver |first=Kathleen Bartzen |work=Center for Journalism Ethics |publisher=[[University of Wisconsin-Madison]] |date=January 3, 2015 }}</ref>
<ref name=ColbertVerge>{{cite web|url=http://www.theverge.com/2014/10/30/7130191/stephen-colbert-takes-on-gamergate-with-anita-sarkeesian|title=Stephen Colbert takes on Gamergate with Anita Sarkeesian|last=McCormick|first=Rich|work=[[The Verge]]|date=October 30, 2014|accessdate=November 18, 2014}}</ref>
<ref name=ColbertVerge>{{cite web|url=http://www.theverge.com/2014/10/30/7130191/stephen-colbert-takes-on-gamergate-with-anita-sarkeesian|title=Stephen Colbert takes on Gamergate with Anita Sarkeesian|last=McCormick|first=Rich|work=[[The Verge]]|date=October 30, 2014|accessdate=November 18, 2014}}</ref>
<ref name=WaPoColbert>{{cite web|url=http://www.washingtonpost.com/news/morning-mix/wp/2014/10/30/how-media-critic-anita-sarkeesian-turned-stephen-colbert-into-a-feminist/|title=How media critic Anita Sarkeesian turned Stephen Colbert into a feminist|last=McDonald|first=Soraya Nadia|work=[[The Washington Post]]|date=October 30, 2014|accessdate=November 18, 2014}}</ref>
<ref name=WaPoColbert>{{cite web|url=http://www.washingtonpost.com/news/morning-mix/wp/2014/10/30/how-media-critic-anita-sarkeesian-turned-stephen-colbert-into-a-feminist/|title=How media critic Anita Sarkeesian turned Stephen Colbert into a feminist|last=McDonald|first=Soraya Nadia|work=[[The Washington Post]]|date=October 30, 2014|accessdate=November 18, 2014}}</ref>
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<ref name=PCGamerMM>{{cite web|url=http://www.pcgamer.com/blizzard-ceo-on-gamergate-they-are-tarnishing-our-reputations-as-gamers/|title=Blizzard CEO on GamerGate: "They are tarnishing our reputations as gamers"|last=Wilde|first=Tyler|work=[[PC Gamer]]|date=November 6, 2014|accessdate=November 18, 2014}}</ref>
<ref name=PCGamerMM>{{cite web|url=http://www.pcgamer.com/blizzard-ceo-on-gamergate-they-are-tarnishing-our-reputations-as-gamers/|title=Blizzard CEO on GamerGate: "They are tarnishing our reputations as gamers"|last=Wilde|first=Tyler|work=[[PC Gamer]]|date=November 6, 2014|accessdate=November 18, 2014}}</ref>
<ref name="sony response">{{cite web | url = http://www.gamesindustry.biz/articles/2014-11-17-sonys-layden-harassment-completely-unacceptable | title = Sony's Layden: Harassment "completely unacceptable" | first = James | last= Brightman | date = November 17, 2014 | accessdate = November 17, 2014 | publisher = [[GamesIndustry.biz]] }}</ref><ref name="venture sony">{{cite interview | url = http://venturebeat.com/2014/11/17/sonys-north-american-playstation-chief-on-ps4s-dominance-1-year-anniversary-and-gamergate-interview/ | title = Sony’s North American PlayStation chief on PS4’s dominance, 1-year anniversary, and GamerGate (interview)| first = Shawn | last = Layden | date = November 17, 2014 | accessdate = November 18, 2014 | work=[[VentureBeat]]}}</ref>
<ref name="sony response">{{cite web | url = http://www.gamesindustry.biz/articles/2014-11-17-sonys-layden-harassment-completely-unacceptable | title = Sony's Layden: Harassment "completely unacceptable" | first = James | last= Brightman | date = November 17, 2014 | accessdate = November 17, 2014 | publisher = [[GamesIndustry.biz]] }}</ref><ref name="venture sony">{{cite interview | url = http://venturebeat.com/2014/11/17/sonys-north-american-playstation-chief-on-ps4s-dominance-1-year-anniversary-and-gamergate-interview/ | title = Sony’s North American PlayStation chief on PS4’s dominance, 1-year anniversary, and GamerGate (interview)| first = Shawn | last = Layden | date = November 17, 2014 | accessdate = November 18, 2014 | work=[[VentureBeat]]}}</ref>
<ref name="Intel_Telegraph">{{cite web|url=http://www.telegraph.co.uk/technology/video-games/11231892/Intel-reinstates-advertising-on-Gamasutra-after-Gamergate-campaign.html|title=Intel reinstates advertising on ''Gamasutra'' after 'Gamergate' campaign|first=Ian|last=Douglas|work=[[The Daily Telegraph|The Telegraph]]|date=November 14, 2014|accessdate=November 18, 2014}}</ref>
<ref name="Intel_Telegraph">{{cite web|url=http://www.telegraph.co.uk/technology/video-games/11231892/Intel-reinstates-advertising-on-Gamasutra-after-Gamergate-campaign.html|title=Intel reinstates advertising on Gamasutra after 'Gamergate' campaign|first=Ian|last=Douglas|work=[[The Daily Telegraph|The Telegraph]]|date=November 14, 2014|accessdate=November 18, 2014}}</ref>
<ref name=digra_exec>{{cite web|url=http://www.digra.org/digra-and-gamergate/|title=DiGRA and "Gamergate" news release on DiGRA website|date=November 5, 2014|accessdate=November 18, 2014}}</ref>
<ref name=digra_exec>{{cite web|url=http://www.digra.org/digra-and-gamergate/|title=DiGRA and "Gamergate" news release on DiGRA website|date=November 5, 2014|accessdate=November 18, 2014}}</ref>
<ref name=csmonitor>{{cite web|url=http://www.csmonitor.com/Innovation/Tech-Culture/2014/1125/Gamergate-and-the-new-horde-of-digital-saboteurs|title=Gamergate and the new horde of digital saboteurs|last=Eördögh|first=Fruzsina|work=[[The Christian Science Monitor]]|date=November 25, 2014|accessdate=November 25, 2014}}</ref>
<ref name=csmonitor>{{cite web|url=http://www.csmonitor.com/Innovation/Tech-Culture/2014/1125/Gamergate-and-the-new-horde-of-digital-saboteurs|title=Gamergate and the new horde of digital saboteurs|last=Eördögh|first=Fruzsina|work=[[The Christian Science Monitor]]|date=November 25, 2014|accessdate=November 25, 2014}}</ref>
<ref name="BusinessWeekSarkessian">{{cite web|url=http://www.businessweek.com/articles/2014-11-26/anita-sarkeesian-battles-sexism-in-games-gamergate-harassment|title=The Gaming Industry's Greatest Adversary Is Just Getting Started|last=Kolhatkar|first=Sheelah|work=[[Bloomberg Businessweek]]|publisher=[[Bloomberg L.P.]]|date=November 26, 2014|accessdate=November 26, 2014}}</ref>
<ref name="BusinessWeekSarkessian">{{cite web|url=http://www.businessweek.com/articles/2014-11-26/anita-sarkeesian-battles-sexism-in-games-gamergate-harassment|title=The Gaming Industry's Greatest Adversary Is Just Getting Started|last=Kolhatkar|first=Sheelah|work=[[Bloomberg Businessweek]]|publisher=[[Bloomberg L.P.]]|date=November 26, 2014|accessdate=November 26, 2014}}</ref>
<ref name="gibiz silver lining">{{cite web | url = http://www.gamesindustry.biz/articles/2014-12-15-gamergates-silver-lining | title = GamerGate's silver lining | first = Brendan | last = Sinclair | date = December 15, 2014 | accessdate= December 18, 2014 | publisher = [[GamesIndustry.biz]] }}</ref>
<ref name="gibiz silver lining">{{cite web | url = http://www.gamesindustry.biz/articles/2014-12-15-gamergates-silver-lining | title = GamerGate's silver lining | first = Brendan | last = Sinclair | date = December 15, 2014 | accessdate= December 18, 2014 | publisher = [[GamesIndustry.biz]] }}</ref>
<ref name=westmanjournal>[http://www.westmanjournal.com/opinion/columnists/gamergate-righteous-riot-or-misogynist-movement-1.1585480 GamerGate - righteous riot or misogynist movement?]. Wasilka, Jordan. ''Westman Journal'', November 13, 2014</ref>
<ref name="westmanjournal">{{cite news |last=Wasilka |first=Jordan |url=http://www.westmanjournal.com/opinion/columnists/gamergate-righteous-riot-or-misogynist-movement-1.1585480 |title=GamerGate - righteous riot or misogynist movement? |work=[[Wheat City Journal|Westman Journal]] |location=Brandon, Manitoba |date=November 13, 2014 }}</ref>
<ref name=pcgamerdq>{{cite web|last1=Savage|first1=Phil|title=New batch of Steam Greenlight approvals contains Depression Quest, Tangiers and X-Plane 10|url=http://www.pcgamer.com/new-batch-of-steam-greenlight-approvals-contains-depression-quest-tangiers-and-x-plane-10/|publisher=[[PC Gamer]]|accessdate=December 19, 2014}}</ref>
<ref name=pcgamerdq>{{cite web|last=Savage|first=Phil|title=New batch of Steam Greenlight approvals contains Depression Quest, Tangiers and X-Plane 10|url=http://www.pcgamer.com/new-batch-of-steam-greenlight-approvals-contains-depression-quest-tangiers-and-x-plane-10/|work=[[PC Gamer]]||date=January 7, 2014|accessdate=December 19, 2014}}</ref>
<ref name="newsweek FBI">{{cite web | url = http://www.newsweek.com/fbi-has-file-gamergate-293441 | title = The FBI Has a File on Gamergate | first= Taylor | last= Wofford | date = December 19, 2014 | accessdate = December 19, 2014 | work = [[Newsweek]] }}</ref>
<ref name="newsweek FBI">{{cite web | url = http://www.newsweek.com/fbi-has-file-gamergate-293441 | title = The FBI Has a File on Gamergate | first= Taylor | last= Wofford | date = December 19, 2014 | accessdate = December 19, 2014 | work = [[Newsweek]] }}</ref>
<ref name=Macleans>{{cite web |url=http://www.macleans.ca/society/technology/gamergate-how-a-gamer-fight-turned-into-an-all-out-culture-war/ |title=How a gamer fight turned into an all-out culture war |work=[[Macleans]] |date=December 8, 2014 |last=Weinman |first=Jamie |accessdate= December 20, 2014}}</ref>
<ref name=Macleans>{{cite web |url=http://www.macleans.ca/society/technology/gamergate-how-a-gamer-fight-turned-into-an-all-out-culture-war/ |title=How a gamer fight turned into an all-out culture war |work=[[Macleans]] |date=December 8, 2014 |last=Weinman |first=Jamie |accessdate= December 20, 2014}}</ref>
<ref name=KotakuAboutGamerGate>{{cite web|url=http://kotaku.com/about-gamergate-1630707501|title=About GamerGate|last=Totilo|first=Stephen|date=September 5, 2014|work=Kotaku|accessdate=October 27, 2014}}</ref>
<ref name=KotakuAboutGamerGate>{{cite web|url=http://kotaku.com/about-gamergate-1630707501|title=About GamerGate|last=Totilo|first=Stephen|date=September 5, 2014|work=[[Kotaku]]|accessdate=October 27, 2014}}</ref>
<ref name="Salon#readergate">{{cite news|url=http://www.salon.com/2014/11/07/jane_austen_slept_with_all_the_book_bloggers_how_readergate_smashes_shady_gamergate_arguments/|title="Jane Austen slept with all the book bloggers": How #Readergate smashes shady #Gamergate arguments|last=Erin Keane|date=November 7, 2014|work=[[Salon (website)|Salon]]|accessdate=December 20, 2014}}</ref>
<!--<ref name="Salon#readergate">{{cite news|url=http://www.salon.com/2014/11/07/jane_austen_slept_with_all_the_book_bloggers_how_readergate_smashes_shady_gamergate_arguments/|title=“Jane Austen slept with all the book bloggers”: How #Readergate smashes shady #Gamergate arguments|last=Keane|first=Erin|date=November 7, 2014|work=[[Salon (website)|Salon]]|accessdate=December 20, 2014}}</ref> -->
<ref name="Vox#actuallyethics">{{cite news|url=http://www.vox.com/xpress/2014/10/28/7084179/gamergate-ethics-in-journalism-dumb|title=The absurdity of the #Gamergate "ethics in journalism" argument, explained in memes|last=Kelsey McKinney|date=October 28, 2014|accessdate=December 20, 2014}}</ref>
<!--<ref name="Vox#actuallyethics">{{cite news|url=http://www.vox.com/xpress/2014/10/28/7084179/gamergate-ethics-in-journalism-dumb|title=The absurdity of the #Gamergate "ethics in journalism" argument, explained in memes|last=McKinney|first=Kelsey|date=October 28, 2014|accessdate=December 20, 2014}}</ref> -->
<ref name="Chu2014">{{cite news|url=http://www.salon.com/2014/11/23/from_stuff_white_people_like_to_notyourshield_how_irony_is_killing_activism/|title=From Stuff White People Like to #NotYourShield: How irony is killing activism|last=[[Arthur Chu]]|date=November 23, 2014|work=[[Salon (website)|Salon]]|accessdate=December 20, 2014}}</ref>
<ref name="Chu2014">{{cite news|url=http://www.salon.com/2014/11/23/from_stuff_white_people_like_to_notyourshield_how_irony_is_killing_activism/|title=From Stuff White People Like to #NotYourShield: How irony is killing activism|last=Chu|first=Arthur|authorlink=Arthur Chu|date=November 23, 2014|work=[[Salon (website)|Salon]]|accessdate=December 20, 2014}}</ref>
<ref name="GuardianQvist">{{cite news|url=http://www.theguardian.com/sustainable-business/2014/dec/19/gamergate-swedish-gaming-companies-tackle-sexism-in-video-games|title=Gamergate: Swedish gaming companies tackle sexism in video games |last=Bella Qvist|date=December 18, 2014|work=[[The Guardian]]|accessdate=December 20, 2014}}</ref>
<ref name="GuardianQvist">{{cite news|url=http://www.theguardian.com/sustainable-business/2014/dec/19/gamergate-swedish-gaming-companies-tackle-sexism-in-video-games|title=Gamergate: Swedish gaming companies tackle sexism in video games |last=Qvist|first=Bella|date=December 18, 2014|work=[[The Guardian]]|accessdate=December 20, 2014}}</ref>
<ref name="flop">{{cite news|url=http://www.cnet.com/au/pictures/techs-biggest-flops-and-gaffes-in-2014-pictures/9/|title=Tech's biggest flops and gaffes in 2014 (pictures)|date=November 26, 2014|work=[[CNET]]|accessdate=December 20, 2014}}</ref>
<ref name="flop">{{cite news|last=Cheng|first=Roger|url=http://www.cnet.com/au/pictures/techs-biggest-flops-and-gaffes-in-2014-pictures/9/|title=Tech's biggest flops and gaffes in 2014 (pictures)|date=November 26, 2014|work=[[CNET]]|accessdate=December 20, 2014}}</ref>
<ref name="KernelMag">{{cite web|last=Romano|first=Aja|title=The battle of Gamergate and the future of video games|url=http://kernelmag.dailydot.com/issue-sections/features-issue-sections/11195/battle-of-gamergate-2014/|work=[[The Daily Dot]]|date=December 21, 2014|accessdate=December 22, 2014}}</ref>
<ref name="KernelMag">{{cite web|last=Romano|first=Aja|title=The battle of Gamergate and the future of video games|url=http://kernelmag.dailydot.com/issue-sections/features-issue-sections/11195/battle-of-gamergate-2014/|work=[[The Daily Dot]]|date=December 21, 2014|accessdate=December 22, 2014}}</ref>
<ref name="TelegraphDec3">{{cite web|last=Stuart|first=Keith|title=Zoe Quinn: 'All Gamergate has done is ruin people's lives'|url=http://www.theguardian.com/technology/2014/dec/03/zoe-quinn-gamergate-interview|work=[[The Daily Telegraph|The Telegraph]]|date=December 3, 2014|accessdate=December 23, 2014}}</ref>
<ref name="TelegraphDec3">{{cite web|last=Stuart|first=Keith|title=Zoe Quinn: 'All Gamergate has done is ruin people's lives'|url=http://www.theguardian.com/technology/2014/dec/03/zoe-quinn-gamergate-interview|work=[[The Daily Telegraph|The Telegraph]]|date=December 3, 2014|accessdate=December 23, 2014}}</ref>
<ref name="Bund">{{cite web |url= http://www.derbund.ch/digital/social-media/Der-Gesinnungskrieg-der-Gamer-/story/31132860|title=Der Gesinnungskrieg der Gamer |trans-title=The Gamer's Attitude War|last=Rothenberger |first=Jan|date=October 10, 2014 |publisher= [[Der Bund]] |accessdate= January 6, 2015}}</ref>
<ref name="wapo 3 women">{{cite web | url = http://www.washingtonpost.com/blogs/she-the-people/wp/2014/12/31/janay-rice-anita-sarkeesian-and-jackie-three-women-who-made-us-get-mad-in-2014/ | title = Janay Rice, Anita Sarkeesian, and ‘Jackie’: Three women who made us get mad in 2014 | first = Joann | last = Weiner | date = December 31, 2014 | accessdate= January 6, 2015 | work = [[Washington Post]] }}</ref>
<ref name="Slate GG2014">{{cite web | url = http://www.slate.com/articles/arts/gaming/features/2014/video_game_club_2014/gamergate_and_the_year_in_video_gaming_2014.html | title = Entry 8: Gamergate is the most expansive real-world ARG in video game history. | first = Jenn | last = Frank | publisher = [[Slate (magazine)|Slate]] | date = January 5, 2015 | accessdate = January 6, 2015 }}</ref>
<ref name="nightline">{{cite web | url = http://abcnews.go.com/Technology/jumping-gamergate-turns-fearing-life/story?id=28230901&singlePage=true | title = When Jumping into Gamergate Turns into Fearing For Your Life | first1 = Juju | last1 = Chang | first2 = Katie | last2= Yu | publisher = [[Nightline]] | date = January 14, 2015 | accessdate = January 14, 2015 }}</ref>
<ref name="Polygon Intel">{{cite web | url = http://www.polygon.com/2015/1/6/7506021/intel-300m-diversity-investment-support-women-minorities-gamergate | title = Intel pledges $300M investment to bolster women, minority workforce in wake of GamerGate | first = Michael | last = McWhertor | date = January 6, 2015 | accessdate = January 6, 2015 | publisher = [[Polygon (website)|Polygon]] }}</ref>
<ref name="NYTimes Intel">{{cite news |last=Wingfield |first=Nick |url=http://www.nytimes.com/2015/01/07/technology/intel-budgets-300-million-for-diversity.html |title=Intel Budgets $300 Million for Diversity |work=[[The New York Times]] |date=January 6, 2015 |accessdate=January 7, 2015 }}</ref>
<ref name="canadacom">{{cite news |last=O'Rourke |first=Patrick |url=http://www.canada.com/life/GamerGate+nothing+with+ethics+journalism/10295501/story.html |title=GamerGate has nothing to do with ethics in journalism |work=Canada.com |publisher=[[Postmedia News]] |date=October 23, 2014 |accessdate=January 23, 2015 }}</ref>
<ref name="smh baldwin supernova">{{cite web | url = http://www.smh.com.au/entertainment/about-town/fans-divided-over-adam-baldwins-supanova-gigs-in-perth-and-sydney-20150124-12x9ad.html | title = Fans divided over Adam Baldwin's Supanova gigs in Perth and Sydney | first = Candice | last = Barnes | date = January 24, 2015 | accessdate = January 24, 2015 | work = [[Sydney Morning Herald]] }}</ref>
<!-- <ref name="ica response">{{cite web | url = http://www.icahdq.org/membersnewsletter/NOV14_ART0009.asp | title = GamerGate and Academia | date = November 2014 | accessdate = November 18, 2014 | publisher = [[International Communication Association]] | first = John Paul | last = Gutierrez }}</ref> -->
<!-- <ref name="ica response">{{cite web | url = http://www.icahdq.org/membersnewsletter/NOV14_ART0009.asp | title = GamerGate and Academia | date = November 2014 | accessdate = November 18, 2014 | publisher = [[International Communication Association]] | first = John Paul | last = Gutierrez }}</ref> -->
<!-- <ref name=Bernstein>{{cite news|last1=Bernstein|first1=Joseph|title=Why The Gamer Rebellion Won’t Last Very Long|url=http://www.buzzfeed.com/josephbernstein/why-the-gamer-rebellion-wont-last-very-long#2jmo31j|accessdate=September 22, 2014|publisher=[[BuzzFeed]]|date=September 2, 2014}}</ref> -->
<!-- <ref name=Bernstein>{{cite news|last1=Bernstein|first1=Joseph|title=Why The Gamer Rebellion Won’t Last Very Long|url=http://www.buzzfeed.com/josephbernstein/why-the-gamer-rebellion-wont-last-very-long#2jmo31j|accessdate=September 22, 2014|publisher=[[BuzzFeed]]|date=September 2, 2014}}</ref> -->
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<!-- <ref name=Jazeera>{{cite web | title = #GamerGate: Misogyny or corruption in the gaming community? | url = http://stream.aljazeera.com/story/201409032102-0024126 | date = September 3, 2014 | accessdate = September 3, 2014 | publisher = [[Al Jazeera]] }}</ref> -->
<!-- <ref name=Jazeera>{{cite web | title = #GamerGate: Misogyny or corruption in the gaming community? | url = http://stream.aljazeera.com/story/201409032102-0024126 | date = September 3, 2014 | accessdate = September 3, 2014 | publisher = [[Al Jazeera]] }}</ref> -->
<!-- <ref name="pri robertsom">{{cite web | url = http://www.pri.org/stories/2014-11-07/what-gamergate-all-about | title = What is #GamerGate all about? | first = Adam | last = Werwick | date = November 7, 2014 | accessdate = November 7, 2014 | publisher = [[Public Radio International]] | work = [[Studio 360]] }}</ref> -->
<!-- <ref name="pri robertsom">{{cite web | url = http://www.pri.org/stories/2014-11-07/what-gamergate-all-about | title = What is #GamerGate all about? | first = Adam | last = Werwick | date = November 7, 2014 | accessdate = November 7, 2014 | publisher = [[Public Radio International]] | work = [[Studio 360]] }}</ref> -->
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[[Category:2014 controversies]]
[[Category:2014 controversies]]
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[[Category:Criticism of journalism]]
[[Category:Criticism of journalism]]
[[Category:Cyberbullying]]
[[Category:Cyberbullying]]
[[Category:Gender and video games]]
[[Category:Women and video games]]
[[Category:Hashtags]]
[[Category:Hashtags]]
[[Category:Internet activism]]
[[Category:Internet activism]]

Revision as of 14:16, 26 January 2015

The Gamergate controversy, centering on a debate about sexism in video game culture, came to public attention in August 2014 as a result of sexist and misogynistic attacks targeting a number of women in the video game industry, including game developers Zoe Quinn and Brianna Wu, cultural critic Anita Sarkeesian, and others. These attacks, which were often performed under the #gamergate hashtag or by people connected to it, ranged from online harassment and death threats to threats of terrorist attacks, and were frequently coordinated and promoted within subforums of virtual communities such as Reddit and 8chan. Gamergate is widely viewed as a manifestation of a culture war that is resisting the diversification of gaming culture, the recognition of video games as an art form, social criticism of video game tropes, and the impact of these things on gamer social identity. Some people involved in the controversy say that it is a movement concerned with ethical issues in video game journalism, but the overwhelming majority of commentators have dismissed the concerns it has focused on as being trivial, conspiracy theories, or unrelated to ethics.

History

Game developer Zoe Quinn was the original target of the harassment campaign.

In February 2013, independent game developer Zoe Quinn released Depression Quest, an interactive fiction browser game through the depressionquest.com website. Though the game was met positively by critics, a backlash developed among some gamers who believed that the game received an undue amount of attention in comparison to its quality, especially after a planned Steam distribution platform release. Quinn began to receive hate mail over the game upon its release and criticism from some parts of the Steam user community, receiving enough harassment to cause her to change her phone number. This elicited further outrage from others and by September 2014, Quinn had been the target of eighteen months of increasing harassment which had created "an ambient hum of menace in her life, albeit one that she has mostly been able to ignore."[1][2][3][4][5][6]

Shortly after the release of Depression Quest on Steam in August 2014, Quinn's former boyfriend Eron Gjoni wrote a blog post, described by The New York Times as a "rambling online essay",[7] containing a series of allegations, among which was that Quinn had an affair with Kotaku journalist Nathan Grayson.[8] This led to false allegations from Quinn's detractors that the relationship had resulted in Grayson publishing a positive review of the game.[9][8][10][11][12][13][14] Kotaku's editor-in-chief Stephen Totilo affirmed the existence of a relationship, but clarified that Grayson had not written anything about Quinn after the relationship had commenced and had never reviewed her games, though he did acknowledge a piece written before the two began their relationship.[10][15] A number of commentators in and outside the gaming industry denounced the attack on Quinn as misogynistic and unfounded.[1][16][17]

"Next time she shows up at a conference we... give her a crippling injury that's never going to fully heal... a good solid injury to the knees. I'd say a brain damage, but we don't want to make it so she ends up too retarded to fear us."

A threat against Zoe Quinn, as reported by The New Yorker.[2]

As a result of these allegations, Quinn and her family were subjected to a virulent harassment campaign[1][8][16] including doxing, threats of rape, hacks of her Tumblr, Dropbox, and Skype accounts,[4] and death threats. She began staying with friends out of fear that she would be tracked to her home.[2][8][18] Quinn told the BBC, "Before [Gamergate] had a name, it was nothing but trying to get me to kill myself, trying to get people to hurt me, going after my family. [...] There is no mention of ethics in journalism at all outside of making the same accusation everybody makes towards any successful woman; that clearly she got to where she is because she had sex with someone."[19] Quinn told The New Yorker that she feels sympathy for her attackers because they have "deep-seeded loathing in themselves."[2] In an interview with MSNBC's Ronan Farrow Daily, she said she regards her Gamergate detractors as becoming increasingly irrelevant in the industry due to the democratization of game-making tools,[20] but nonetheless noted later in an interview with the BBC that, "I used to go to game events and feel like I was going home... Now it's just like... are any of the people I'm currently in the room with ones that said they wanted to beat me to death?"[19]

Others were targeted by similar harassment, doxing, and death threats under the Gamergate umbrella. Those who came to Quinn's defense were targeted and labeled by their opponents with the pejorative "social justice warriors" or "SJW" for short.[21] Among those singled out was fellow video game developer Phil Fish.[22] Fish was hacked and doxed after he defended Quinn and referred to those attacking and harassing her as "ball-less manboobs" and "essentially rapists", which Paste said "were fairly common statements from the combative" Fish. The attack exposed documents relating to his company, Polytron, as well as many of his personal details.[23][24][25] As a result, Fish sold Polytron and left the gaming industry.[4][26]

Gamergate hashtag

Actor Adam Baldwin is credited as coining the Gamergate hashtag.

Within social media, the Twitter Gamergate hashtag was first used by actor Adam Baldwin in a tweet with links to two videos critical of Quinn, shortly after he retweeted a statement from a feminist blogger who had readjusted her stance to be critical of Quinn.[27] The tag was then used to discuss the allegations against Quinn and Grayson and other concerns with gaming journalism,[28] alongside coordinated discussions on image boards and forums like 4chan and Reddit.[29][30] Because these discussions often featured attacks, misogynistic harassment of Quinn and others, doxing, and the planning and coordination of such activities, some websites blocked users, removed posts, and created rules to prevent the discussion of such activities relating to the controversy.[4][1][30] In particular, 8chan became a central hub of activity for some Gamergate supporters following 4chan's clamping down on any Gamergate-related activities.[31] One YouTube commentator had a video critical of Quinn removed following a DMCA takedown request.[30] Such incidents led to a Streisand effect that brought more attention to Gjoni's accusations.[30] By September 24, 2014, over 1 million Twitter messages incorporating the Gamergate hashtag had been sent,[32] while a Newsweek and Brandwatch study found more than 2 million Twitter messages between September and October 2014 with many coming from newly created accounts.[33] As of October 2014, it was estimated that there were at least 10,000 internet users supporting Gamergate based on readership numbers on the dedicated Gamergate subreddit "KotakuInAction".[34]

Subsequent harassment

Feminist cultural critic Anita Sarkeesian faced death threats after releasing a new Tropes vs. Women in Video Games video.

The harassment expanded to include renewed threats against Anita Sarkeesian, after a new episode in her series ("Women as Background, Pt. 2") was released shortly thereafter. Sarkeesian received death threats, including her home address,[35] that compelled her to temporarily leave her home.[36][37][38] At the XOXO Festival in Portland, Oregon, she said, in regard to the accusations that high-profile women were making up the threats against them, that "One of the most radical things you can do is to actually believe women when they talk about their experiences," and that "The perpetrators do not see themselves as perpetrators at all... They see themselves as noble warriors."[39] Sarkeesian canceled a speaking appearance at Utah State University after the school received three anonymous threats, the second of which claimed affiliation with Gamergate.[40] The initial threat included allusions to the École Polytechnique massacre, a 1989 mass shooting motivated by anti-feminism. Though Sarkeesian had spoken at events that had received similar threats, she cancelled after requesting additional security measures but wrote "because of Utah's open-carry laws, police wouldn't do firearm searches."[7][41][42][43] The New York Times referred to the threat as "the most noxious example of a weeks long campaign to discredit or intimidate outspoken critics of the male-dominated gaming industry and its culture."[7] The FBI is actively investigating the threat to attack Sarkeesian at USU,[44] as well as documenting police investigations related to activities related to the #gamergate hashtag.[45] In an interview on The Colbert Report, Sarkeesian said she believes women are being targeted because they are "challenging the status quo of gaming as a male-dominated space."[46]

In mid-October, indie game developer Brianna Wu, who had mocked Gamergate, saw her home address and other identifying information posted on 8chan. Wu then became the target of rape and death threats on Twitter and elsewhere, which Wu and a number of sources have attributed to Gamergate supporters. After contacting police, Wu and her husband temporarily left their home, but said she would not allow the threats to intimidate her into silence.[7][47][48][49] Wu later announced an $11k USD reward for any information leading to a conviction for those involved in her harassment, and set up a legal fund to help any other game developers that have been harassed online.[50]

After actress and gamer Felicia Day made a blog post noting her concerns over Gamergate and how she has avoided discussing it due to fear of the backlash, her address was posted in the comments section. Actor Wil Wheaton and former NFL player Chris Kluwe also posted criticisms of Gamergate, with Kluwe's being noted for its use of creative insults, but neither was doxed.[51][52][53][54] This contrast between targeting a woman over two men was cited by Stephen Colbert as evidence of there being misogynistic intent behind the harassment.[55][56]

Various supporters, some of whom requested to remain anonymous, have also been harassed for supporting Gamergate, and one said after he reported threats to police he was instructed to leave his home.[57] Breitbart's Milo Yiannopoulos tweeted that he had received a syringe in the mail, but was not concerned,[27][58] and YouTube personality Steven "boogie2988" Williams also remarked that a comment on one of his videos included his address and a threat to his wife's life.[59][60] A fan petition to the organizers of the Supanova Pop Culture Expo in Australia is requesting the event to cancel Adam Baldwin's appearances due to his involvement with the Gamergate controversy.[61] The BBC reported "that misogynist abuse - and vitriolic messages in general - is not limited to either 'side' of the argument," noting that Allum Bokhari, a writer for TechCrunch, said a trolling group was "working to provoke both sides against each other".[62]

There has been considerable debate on the concept of self-policing and on what responsibility, if any, supporters of Gamergate share when the hashtag is used for harassment. In an interview with NPR's Marketplace, voice actress Jennifer Hale called on the gaming community to improve the self-policing of its small and vicious fringe, and said there are still race and gender barriers within the industry.[63] One concern is that Internet trolls intending to stir up conflict are responsible for many of the threats attributed to Gamergate.[57][59][62] Writing for Vox, Todd VanDerWerff wrote that the Gamergate supporters' "actually interesting concerns" were being "warped and drowned out by an army of trolls spewing bile, often at women."[29]

Harassment related to Gamergate continued several months after the onset of the controversy. Two critics of the Gamergate movement have been targets of attempted "swatting" - hoaxed reports to emergency services intended to provoke a SWAT team response at the target's home. The Guardian reported that both swatting attempts were coordinated through the "baphomet" subforum of 8chan.[64][65][31]

Political views

Observers have generally described Gamergate as a culture war against efforts to diversify the traditionally-male video gaming community, particularly targeting outspoken women, citing things such as the movement's frequent harassment of female figures in the gaming industry and its overt hostility toward people involved in social criticism and analysis of video games.[36][66] The news website Vox stated that the movement was less interested in criticizing ethical issues with major game publishers than with opposition to social criticism and analysis of video games and harassment of notable women in the community.[67] In First Things, Nathaniel Givens concurs that the movement is fundamentally based around cultural warfare, though he characterizes it as a reaction to hostile and aggressive social justice movement.[66]

Gamergate has frequently been described as involving anti-feminist ideologies. Some supporters have denied this label, but acknowledge that there are misogynistic voices within it.[57][59] [68][69][12][70] Commentators have otherwise been divided over its political characterization. Jon Stone, in The Guardian, called it "a swelling of vicious right-wing sentiment" and compared it to the men's rights movement.[68] Cathy Young, writing for Reason, described Gamergate supporters as leaning left-libertarian, but said that it has been supported by right wing voices.[27] Commentators such as Jon Stone, Liana Kerzner, Ryan Cooper, and Erik Kain have said that the controversy is being "exploited" by these right-wing voices and by conservative pundits who had little interest in video games or video game ethics beforehand.[30][68][71][72]

Gamer identity

The idea of a gamer identity emerged in the early years of the video game industry and gained widespread recognition with the rise of the internet. The emergence of the industry also gave rise to numerous publications specializing in the coverage of video games and catering for the interests of a predominantly young male audience. Such publications were seen by industry leaders as a means of promotion for their products rather than sources for honest critical discussion and there was recurring criticism of the close relationship between gaming journalists and major gaming companies.[73][74] The growing popularity of games among casual consumers, due to more accessible technologies such as the Nintendo Wii and smartphones, expanded the audience for the industry to include many who did not fit the mold of the traditional hardcore gamer. As games also came to be seen as an art form rather than a product, games which featured meaningful artistic and cultural themes grew in popularity. This increasing perception of games as art prompted gaming publications to move towards cultural criticism of the games. Independent video game development, which allows developers to release titles without publisher interference, has made these games more common.[29][75][76][77][78]

The growth of the gaming audience also brought in many female gamers, which resulted in a diversification of the male-oriented gamer identity; a 2014 annual survey by the Entertainment Software Association showed that there was nearly an equal number of women playing video games (48%) compared to men, the largest proportion from prior years.[79] This new audience began to question some assumptions and tropes that were historically used by game developers. Critics became increasingly interested in discussing issues of gender representation and identity in video games.[29][76] One prominent feminist critic of the representation of women in gaming is Anita Sarkeesian, whose Tropes vs. Women in Video Games project is devoted to criticism of female stereotypes in games. Her initial Kickstarter to raise funds for the series and her subsequent videos have all been met with hostile commentary and harassment from some gamers, who view her discourse as threatening. Further incidents, such as those concerning Jennifer Hepler, raised concerns about sexual harassment in video gaming.[29][76][80] Prior to August 2014, concerns about escalating harassment prompted the International Game Developers Association to provide support groups for harassed developers, and to begin discussions with the United States Federal Bureau of Investigation to help investigate online harassment of game developers.[80]

In late August 2014, shortly following the initial accusations towards Quinn, nearly a dozen gaming sites within a day published op-eds which argued for 'the end of the gamer identity',[81][82] citing the growing diversity of gaming and the mainstreaming of the medium, while those associated with Gamergate were stated to be a reactionary force against these changes.[83][84] Some of these articles and essays were heavily critical of sexism within gamer culture. One of these, a Leigh Alexander column in the game developer trade publication Gamasutra titled "'Gamers' don't have to be your audience. 'Gamers' are over." argued that, "Developers and writers alike want games about more things, and games by more people. [...] We will get this, because we're creating culture now."[85][86] Responding to such articles, David Auerbach of Slate accused the games press of attacking their own readers, arguing that video game journalists risk obsolescence as audiences turn to commentators and amateur journalists.[81] Other concerns about the divide between gaming journalists and gamers were raised by The Guardian's Keith Stuart and Forbes.com contributor Erik Kain.[73][82]

Misogyny and antifeminism

A number of commentators have argued that the Gamergate hashtag had the potential to raise important issues in gaming journalism, but that the wave of misogynistic harassment and abuse associated with the hashtag had poisoned the well, making it impossible to separate honest criticism from sexist trolling.[8][9][29] The hashtag has also been associated with criticism of feminism and so-called "Social Justice Warriors." According to Sarah Kaplan of The Washington Post, "sexism in gaming is a long-documented, much-debated but seemingly intractable problem," and became the crux of the Gamergate controversy.[8] Writing in The Week, Ryan Cooper called the harassment campaign "an online form of terrorism" intended to reverse a trend in gaming culture toward increasing acceptance of women, and stated that social media platforms need to tighten their policies and protections against threats and abuse.[87] Speaking on Iowa Public Radio, academic Cindy Tekobbe said the harassment campaign was intended to "drive women out of public spaces" and intimidate them into silence.[88] Jaime Weinman writing in Macleans said, "[w]hether it was supposed to be or not, GamerGate is largely about women."[89]

Issues like sexism and misogyny had been identified as problems in the video game industry and community prior to the events of Gamergate.[90] Wu stated in a November 2014 interview with Develop that the game industry "has been a boys’ club for 30 years", describing that the common portrayal of women as "sex symbols and damsels in distress" in video games has led to the players taking the same attitudes.[91] Brendan Sinclair writing for GamesIndustry.biz stated that though the events of the Gamergate controversy were "reprehensible and saddening", the situation "has made abundantly clear is that this industry has some profound issues in the way it treats women".[92] Quinn said the campaign had "roped well-meaning people who cared about ethics and transparency into a pre-existing hate mob",[93] and urged industry publishers and developers to condemn the hashtag.[62] She further asked those Gamergate supporters who had any earnest discussion about ethics to move away from the "Gamergate" tag.[62] Alex Goldman from On the Media wrote that the movement's involvement in harassment had caused it to lose mainstream credibility, and urged its supporters, "Come up with some other means of self-identification" (other than gamers) as a way of distancing themselves from their worst representatives.[9] The Washington Post described Gamergate supporters as saying that they and other Gamergate supporters are making efforts to reject harassment and quickly report threatening or hateful comments to help keep the conversation respectful.[57]

Many commentators have said that the harassment associated with the movement tapped into this existing well of deep-seated misogyny, and that it was merely brought to the fore by the anonymity of the Internet. Regarding the false allegations against Quinn, Amanda Marcotte in an article for The Daily Beast accused the video game world of being "thick with misogynists who are aching to swarm" and hate on any random woman held up for them to hate, no matter what the pretext", relating the attacks to harassment sent to a woman who negatively reviewed a Teen Titans cover and to a community manager of the Mighty No. 9 game because she drew a feminine Mega Man, and virtual rapes committed against women's player avatars in Grand Theft Auto V and DayZ.[16] In March 2014, game designer Cliff Bleszinski wrote a blog post commenting on the "latent racism, homophobia and misogyny" that existed within the online gaming community.[94] It is believed this itself is tied to the anonymous, male-dominated nature of the Internet; Astra Taylor of Mother Jones documented harassment against women from online communities in April 2014, in which the harassment was played off by the male posters as if it was just "harmless locker room talk".[95] Developer Peter Molyneux considered that the Internet's instant accessibility of social media allows for people to express of-the-moment opinions without thinking about their consequences, leading to a "whole Pandora’s Box" of both good and bad issues that society must consider in terms of freedom of speech.[91]

Targets of Gamergate supporters have overwhelmingly been women, even in situations where both men and women have both been doing things that would otherwise draw their ire. Writing in The New Yorker, Simon Parkin said the attacks on Quinn, while the male journalist who was also falsely accused largely escaped, revealed them as "a pretense to make further harassment of women in the industry permissible".[2] In an opinion piece for The New York Times, Chris Suellentrop noted that a colleague was the centre of a petition to have her fired for criticizing the portrayal of women in Grand Theft Auto V, despite many male critics (including himself) raising similar concerns, but not facing similar reprisals.[94]

In Der Bund, Jan Rothenberger wrote that a majority of gamers were distancing themselves from the hate campaigns, and that some supporters were seeking a new banner due to Gamergate being indelibly associated with such campaigns.[96] In First Things, Nathaniel Givens said regardless of their actions, supporters were "painted as vicious thugs" and now the term was "toxic".[66]

Debate over ethics allegations

Many Gamergate supporters contend that their movement is about ethical concerns revolving around the close relationships between journalists and developers, reviewers acknowledging social issues, and private conversations occurring between journalists.[6][34][97] The accusations behind these concerns have been largely rejected by media critics and commentators as ill-founded and poorly supported, with the overwhelming majority of commentators saying that reporting on social issues in reviews is not an ethical issue.[34][67][98][99] Writing in Time, Leigh Alexander, editor-at-large of Gamasutra, described the campaign's ethics concerns as deeply sincere but based on conspiracy theories, saying that there is nothing unethical about journalists being acquainted with those they cover and that meaningful reporting requires journalists to develop professional relationships with sources.[76] Writing in Vox, Todd VanDerWerff said "Every single question of journalistic ethics Gamergate has brought up has either been debunked or dealt with."[67] Dr. Kathleen Bartzen Culver, a professor and media ethics expert at the University of Wisconsin-Madison, wrote that while Gamergate supporters claimed to be interested in journalism ethics, their "misogynistic and threatening" behavior belied this claim: "Much of the conversation — if I can even call it that — has been a toxic sludge of rumor, invective and gender bias. The irony comes from people who claim to be challenging the ethics of game journalists through patently unethical behavior."[100]

Gamergate's demands have often been hard to quantify, but numerous journalists who have attempted to do so have come to the conclusion that, rather than relating to ethics, they are an attempt to suppress views which Gamergate supporters disagree with as part of a long-running culture war. The Verge's Chris Plante wrote that under the guise of ethics concerns, Gamergate supporters repeatedly criticized him for writing reviews that discussed social criticisms of mainstream video games.[101] Columbia Journalism Review writer Chris Ip said "many criticisms of press coverage by people who identify with Gamergate (...) have been debunked" and concluded that "at core, the movement is a classic culture war."[34] Alyssa Rosenberg of The Washington Post' said that some of the movement's ostensible ethics concerns about video game reviews are actually rooted in Gamergate supporters' belief that video games are appliances rather than art and should be reviewed based on feature checklists rather than traditional artistic criteria. [102] Chris Suellentrop of The New York Times brought up the desire of Gamergate to shift focus away from innovative uses of the gaming medium. He criticized the movement's apparent belief that increased coverage and praise of artistic games like Gone Home would negatively affect big mainstream games such as Grand Theft Auto V.[94] Newsweek/Brandwatch performed an analysis of about 25% of two million Twitter messages with the Gamergate tag from September 1, 2014 onward, and suggested from the results that "contrary to its stated goal, GamerGate spends more time tweeting negatively at game developers than at game journalists".[33]

Similarly, the movement has been criticized for focusing primarily on women, especially female developers, and for ignoring many large-scale journalistic ethics issues. Alex Goldman of NPR's On the Media criticized Gamergate for targeting female indie developers rather than AAA games publishers, and said the movement's claims of unethical behavior by Quinn and Sarkeesian were unfounded.[9] In Wired, Laura Hudson found it telling that Gamergate supporters concentrated on impoverished independent creators and critics, and nearly exclusively women, rather than the large game companies whose work they enjoyed.[103] Vox writer Todd VanDerWerff highlighted an essay written by game developer David Hill, who said that corruption, nepotism, and excessive commercialism existed in the gaming industry, but that Gamergate was not addressing those issues. [77] Adi Robertson, of The Verge, noted the long-standing ethical issues gaming journalism has dealt with, but that most Gamergate supporters didn't seem interested in "addressing problems that don't directly relate to feminist criticism or the tiny indie games scene."[104]

In mid-September 2014, Milo Yiannopoulos of Breitbart published leaked discussions from a mailing list for gaming journalists called GameJournoPros, which included discussion of Gamergate events. Yiannopoulos and Gamergate supporters saw the mailing list as evidence of collusion between journalists.[57][105][106] The list's founder acknowledged suggesting that journalists write an open letter of support repudiating harassment linked to Gamergate, but said other members of the list had rejected his suggestion and helped him understand why his idea was inappropriate.[105][107][108] Most commentators that evaluated the list did not consider it as a form of collusion, but rather a standard practice across most professions to have an informal venue to discuss matters relating to their profession.[34][72][105][109] Following the leak, the mailing list was closed.[108]

Some Gamergate supporters alleged that the Digital Games Research Association (DiGRA), a non-profit group that coordinates academic research on video games, was working with journalists to advance a feminist agenda. Inside Higher Ed described the argument as a conspiracy theory.[110] The Executive Board of DiGRA has publicly condemned the targeting of DiGRA research coordinated by Gamergate as harassment and bullying.[111] Prof. Mia Consalvo, president of DiGRA, said that the effort to discredit its members' research demonstrates hostility to feminism and a failure to understand academic research.[110]

Gamergate organization

Following the accusations against Quinn, proponents of Gamergate began to use the "KotakuInAction" subreddit and boards on 8chan to discuss and organize activism using the hashtag. Because of its anonymous membership, lack of organization and leaderless nature, sources widely differ as to the goals or mission of Gamergate. With no single person or group able to speak for Gamergate, defining it has been difficult.[12] As the threats expanded to encompass Sarkeesian, Wu, and Day, international media focused on Gamergate's violent, misogynistic element and its inability to present any coherent message. Writing in The Daily Telegraph in the wake of those incidents, Bob Stuart summed up the hashtag's troubles, saying "GamerGate has since swelled into an unwieldy movement with no apparent leaders, mission statement, or aims beyond calling out 'social justice warriors'. ... When members of the games industry are being driven from their houses and jobs, threatened, or abused, it makes GamerGate’s claim that it is engaged in an ethical campaign appear laughable."[11]

Jesse Singal, writing for New York based on a post he made to Reddit, stated that he had spoken to several Gamergate supporters to try to understand their concerns, but found conflicting ideals and incoherent messages. Singal observed that despite being told by supporters that Gamergate was not about misogyny, he saw movement supporters making a constant series of attacks on Quinn, Sarkeesian, and other women.[12] The Columbia Journalism Review's Chris Ip said any legitimate message from Gamergate supporters regarding ethics in journalism was being lost in the noise created by harassment, sexism, and misogyny. With anyone able to tweet under the hashtag and no single person willing or able to represent the hashtag and take responsibility for its actions, Ip said it is not possible for journalists to neatly separate abusers from those seeking reasonable debate.[34] Singal was critical of the movement's lack of organization and leadership commenting on their "refus[al] to appoint a leader or write up a platform".[12]

Oxford University research fellow Anders Sandberg argued that Gamergate's failure to connect with a broader audience and the "train wreck" of a debate it generated is a function of its origins in imageboard subculture, which he said values anonymity, promotes chaotic discourse and fosters a hostile, vituperative atmosphere within its own sphere. Noting that those rules are "radically different" from most other cultures, he said the result was that "when the Chan culture touches other cultures of discourse there will be fundamental misunderstandings about the very nature of what a discourse is supposed to be."[112]

Ryan Cooper of The Week highlighted an analysis written by writer Jon Stone, citing: "[Gamergate] readjusts and reinvents itself in response to attempts to disarm and disperse its noxiousness, subsuming disaffected voices in an act of continual regeneration, cycling through targets, pretexts, manifestoes and moralisms..."[72] Christopher Grant, editor-in-chief of Polygon, said that Gamergate has remained an amorphous and leaderless movement consisting solely of the hashtag so that the harassment can be conducted without any culpability.[113] Grant said that meant that "ultimately Gamergate will be defined—I think has been defined—by some of its basest elements."[34]

Although coverage has generally described Gamergate supporters as predominantly male, commentators such as Allum Bokhari and Cathy Young have said that some are female.[27][58]

Activities

The Fine Young Capitalists

Early in the controversy, Gamergate supporters focused on supporting a self-described radical feminist group called The Fine Young Capitalists, who had a dispute with Zoe Quinn over a game jam they organised. They began receiving financial backing for their project from Gamergate supporters, particularly those from 4chan's board /v/. [30][114] The backers raised over US$17,000 for the campaign.[30][69][115]

Operation Disrespectful Nod

Gamergate supporters were critical of articles that spoke of the "death of the gamer identity" such as Leigh Alexander's piece in Gamasutra. In response, supporters organized "Operation Disrespectful Nod," an e-mail campaign to advertisers demanding that they drop several involved publications. After receiving complaints from Gamergate supporters, Intel withdrew an ad campaign from Gamasutra in October, though it later apologized for appearing to take sides in the controversy [116][117] and resumed advertising on Gamasutra in mid-November.[118]

Operation Baby Seal

In mid-October 2014, Sam Biddle, an editor for the Gawker affiliate Valleywag, made a series of derisive tweets that stated "Ultimately #GamerGate is reaffirming what we’ve known to be true for decades: nerds should be constantly shamed and degraded into submission" and to "Bring Back Bullying."[119] This led to Mercedes-Benz temporarily pulling advertising from Gawker and Adobe Systems requesting that Gawker remove their logo from the advertiser section of the Gawker website and condemned any type of bullying.[120][121][122] Adobe later clarified that it had never been a Gawker advertiser and explicitly disowned Gamergate. [122][123][124][125] Gawker reported losing thousands of dollars as a result[122][126] Biddle later stated that the tweets were jokes, but ultimately apologized for their content.[127][120] Commenting on the actions of Intel and Adobe and the public response, trade publication Advertising Age warned advertisers that responding to Gamergate was a "lose-lose situation", and that brands "not responding are in better shape than those who have".[128] The Columbia Journalism Review commented that, while the tweets were likely jokes, "it’s no secret that Gawker is the bully of the internet."[119]

Gawker Media affiliate Kotaku was at the center of the initial allegations that started Gamergate. Gamergate supporters initiated "Operation Baby Seal" in late October, renewing focus upon Gawker. The name is based on a Wondermark webcomic created shortly after the onset of the controversy.[129] This campaign aimed at removing Google's AdSense and Amazon's Associates advertising platforms from Gawker by mass-reporting apparent violations of the ad agencies' terms of service in Gawker's published content. Vox's VanDerWerff identified that while efforts to convince advertisers to pull ads is not new in the history of journalism, this new tactic of targeting the ad providers is on a grander scale and has the potential, if successful, to financially harm Gawker. He said that the with the campaign Gamergate seemed less interested in exposing ethical lapses, and more concerned with shuttering sites it doesn't agree with.[130]

Other actions by Gamergate supporters have been the practice of using archive sites that remove advertisements to attempt to divert advertising revenue from specific websites while still using those sites for information. This practice attracted criticism from Jason Koebler, writing for Motherboard, who argued that it was a violation of copyright laws. [131]

#NotYourShield

Many Gamergate supporters have taken issue with the widespread description of their movement as misogynistic, saying that the press’s focus on misogyny served mainly to "deflect criticism of the increasingly leftist orientation of indie games".[8] To respond to this criticism, a second Twitter hashtag, #NotYourShield, began to be used, with the intention of showing that women and other minorities in the gaming community were also critical of Quinn and Sarkeesian.[8][18][132]

Quinn released a series of logs from chat rooms and discussion boards on 4chan, which she said showed that Gamergate was manufactured by 4chan users and largely pushed by sockpuppets.[28][133] Following Quinn's release of chat and discussion logs she got from 4chan, Ars Technica and The Daily Dot said that these logs showed that the #NotYourShield hashtag was manufactured on 4chan and that many of those posting under #NotYourShield were sockpuppet accounts impersonating women and minorities.[28][133] Quinn said that in light of Gamergate's exclusive targeting of women or those who stood up for women, "#notyourshield was solely designed to, ironically, be a shield for this campaign once people started calling it misogynistic."[134] Members of 4chan have said that some information has been taken out of context or misrepresented.[132][134] Arthur Chu says the hashtag was an attempt to weaponize white male guilt and keep allies from supporting the people being attacked by Gamergate.[135]

Industry response

The harassment against Quinn, Sarkeesian, Wu and others have led many industry professionals to speak out against Gamergate, condemning the attacks it has spawned as damaging for the video gaming community. Independent game developer Andreas Zecher wrote an open letter calling upon the community to take a public stand against the attacks, which attracted the signatures of more than two thousand professionals within the gaming industry.[36][75] The large and varied response to the letter was considered by many in the industry to be a sign that the people involved in the harassment attacks were not representative and comprised a vocal minority of the overall industry population.[21] Writing for The Guardian, Jenn Frank described the tactics used in the harassment campaign, and the climate of fear it generated through its attacks on women and their allies. Frank concluded that this alienating abusive environment would harm not only women, but the industry as a whole. Frank subsequently received harassment on a false pretext related to disclosure in this article, and left games journalism.[81][29][136] Games designer Damion Schubert said Gamergate was "an unprecedented catastrof**k" and that silencing critiques of games harms games developers by depriving them of feedback.[137]

The Entertainment Software Association (ESA) issued a statement condemning the series of harassment, stating "There is no place in the video game community—or our society—for personal attacks and threats."[138] At BlizzCon 2014, Blizzard Entertainment president and co-founder Mike Morhaime denounced recent harassment, blaming "a small group of people [who] have been doing really awful things" and "tarnishing our reputation" as gamers. He called on attendees to treat each other with kindness and demonstrate to the world that the community rejects harassment. His statements have been widely interpreted as referring to Gamergate.[139][140][141][142] When asked about the controversy Sony Computer Entertainment of America CEO Shawn Layden called harassment and bullying "completely unacceptable", but that there isn't "one statement or one position on it, or one answer to whatever this very broadly-defined #GamerGate really means".[143][144] Developer Peter Molyneux stated that the industry needs to "adopt a level of professionalism and diversity commensurate with other industries", and recognizing some of the issues surrounding Gamergate existed within the industry; Molyneux pointed to the large amount of support Valve's Gabe Newell received after being sent a death threat from a developer who was condemned widely and quickly by the community, but found the lack of similar prompt action in the case of the harassment of female figures in Gamergate disturbing.[91] The Swedish Games Industry issued a statement denouncing the harassment and sexism from Gamergate supporters.[145]

Twitter itself was criticised for its inability to respond quickly and prevent harassment over the service. Brianna Wu, shortly after becoming a target of harassment, stated that Twitter facilitated harassment by the ease with which anyone could make a new account even after having an earlier account blocked for harassment, and she challenged the service to improve the speed of responsiveness to complaints.[146] Robinson Meyer of The Atlantic said Gamergate is an "identity crisis" for Twitter, as by not dealing with harassing users as Facebook has, the platform is failing to protect victims and losing readers.[147] In November 2014, Twitter announced a collaboration with the non-profit group Women, Action & the Media (WAM), in which those who believed they have been harassed over Twitter can report harassment to a tool monitored by WAM members, who would forward affirmed issues to Twitter within 24 hours. The move, while in the wake of the Gamergate harassment, was due to general issues of the harassment of women on the Internet, and the data will be studied for further discussion.[148][149] In January 2015, Quinn and Alex Lifschitz created the Crash Override Network, a private group of experts to help support and counsel those that have been harassed online, including as a result of Gamergate, and to work with law authorities and social media sites in response to such threats.[150][151]

Some news sites have adopted new policies in response to the controversy. Polygon now requires its writers to disclose contributions via Patreon, while Kotaku prohibits its staff from supporting any game developers through the website, except where it is required in order to access materials for review.[30][152] Defy Media adopted stricter ethical standards policies for all of their subsidiaries, including The Escapist and GameFront. Destructoid updated its ethics policies after Gearbox Software developer Anthony Burch pointed out his connections with Destructoid staff.[153]

Many news outlets have identified Gamergate as a major slight on the industry during 2014.[154] Several commented that while not part of the Gamergate intended goals, the reactions and responses to Gamergate have caused the industry to review the situation with how women and minorities are handled and treated within the video game industry, and to make changes to better support these groups.[155][156][157] Intel, following its accidental involvement in Gamergate, has pledged more than $300 million to help support a "Diversity in Technology" program with numerous industry partners including the IGDA, aimed at removing discrimination against women and minorities in the industry by 2020; Intel CEO Brian Krzanich stated in announcing the program that "it's not good enough to say we value diversity, and then have our industry not fully represent."[158][159]

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