|Original author(s)||Pete Shinners|
|Initial release||28 October 2000|
1.9.3 / January 16, 2017
|Written in||Python, C, and Assembly|
|License||GNU Lesser General Public License|
Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. It has been a community project since 2004 or 2005[which?] and is released under the open source free software GNU Lesser General Public License.
Architecture and features
Pygame is built over the Simple DirectMedia Layer (SDL) library, with the intention of allowing real-time computer game development without the low-level mechanics of the C programming language and its derivatives. This is based on the assumption that the most expensive functions inside games (mainly the graphics part) can be abstracted from the game logic, making it possible to use a high-level programming language, such as Python, to structure the game.
Pygame applications can run on Android phones and tablets with the use of Pygame Subset for Android (pgs4a). Sound, vibration, keyboard, and accelerometer are supported on Android. Running Pygame applications on iOS is currently not supported.[original research?] Another limitation of pgs4a is the lack of multi-touch support, which prevents the use of things like pinch to zoom and two-finger rotation. An alternative to using Pygame is to use the Kivy library, which includes multi-touch and iOS support.
There is a regular competition, called PyWeek, to write games using Python (and usually but not necessarily, Pygame). The community has created many tutorials for Pygame.
Notable games using Pygame
- Frets on Fire
- Dangerous High School Girls in Trouble
- Save the Date, IndieCade 2013 Finalist.
- Shinners, Pete. "Python Pygame Introduction - History".
- "Downloads - Pygame - Python game development".
- "Pygame latest Release".
- "About Pygame".
- "pySDL sourceforge page".
- "Archived copy". Archived from the original on 2014-10-19. Retrieved 2014-10-14.
- "PyWeek - Python Game Programming Challenge".
- "pygame documentation: Tutorials".
- Shinners, Pete. "Line by line tutorial — Tutorial for beginners".
- "Creating Games with Python - A tutorial explaining how to use Pygame for game development and improved execution".
- "PyGame Tutorials - tutorials with OOP approach".
- "pyGame Basics". ShowMeDo.com.
- "Arinoid tutorials video tutorials at ShowMeDo".
- "Dangerous High School Girls in Trouble!". Pygame.org. Retrieved 8 July 2011.
- "Save the Date". Paperdino.com. Retrieved 14 October 2014.
- Making Games With Python & Pygame—A CC-by-nc-sa-licensed book that introduces programming and game development with Python and Pygame.
- Game Programming the L Line—A book that introduces programming and game development with Python and Pygame
- Introduction to Computer Science Using Python and Pygame—An e-book that introduces programming by using Python and Pygame.
- Official website
- Pygame newsgroup (web access) — the "official" Pygame newsgroup, requires registration
- Pygame Subset for Android (PGS4A)
- pyOpenGL - Python OpenGL Bindings
- Pygame-SDL2 - a reimplementation of Pygame APIs on top of SDL2
- PySDL2 - a wrapper around the SDL2 library similar to the discontinued PySDL project