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{{Infobox video game
'''GAY'''
| title = Star Wars: The Old Republic
| image = [[File:Star Wars- The Old Republic cover.jpg|220px]]
| caption =
| developer = [[BioWare]]
| publisher = [[Electronic Arts]]<br />[[LucasArts]]
| distributor =
| composer = [[Mark Griskey]]<br />Gordy Haab<br />Jesse Harlin<br />[[Lennie Moore]]<br />Wilbert Roget, II
| series = ''[[Star Wars: Knights of the Old Republic (series)|Star Wars: Knights of the Old Republic]]''
| engine = [[HeroEngine]]<ref>{{cite web|url=http://pc.ign.com/articles/937/937190p1.html|title=BioWare Using Simutronics' HeroEngine for Star Wars: The Old Republic|date=2008-12-10|work=[[IGN]]|first=Jimmy|last=Thang|accessdate=2008-12-10}}</ref>
| version = 1.1.5<ref>{{cite web|url=http://www.swtor.com/patchnotes/1.1.5/362012 |title=1.1.5 Patch Notes — 3/06/2012 |publisher=Swtor.com |date=2012-03-06 |accessdate=2012-03-06}}</ref> <small>(March 6, 2012)</small>
| platforms = [[Microsoft Windows]]
| released = {{vgrelease|NA=December 20, 2011|EU=December 20, 2011|AUS=March 1, 2012}}
| genre = [[Massively multiplayer online role-playing game|MMORPG]]
| modes = [[Multiplayer video game|Multiplayer]]
| ratings = {{vgratings|ESRB=T<ref>{{cite web|title=GamesCom Highlight Video|url=http://www.swtor.com/media/trailers/gamescom-highlight-video}}</ref>|PEGI=16+|BBFC=12|USK=12}}
| media = [[Optical disc]], [[Online distribution|download]]
| requirements = '''[[Microsoft Windows]]'''<ref>{{cite web|url=http://www.swtor.com/info/faq#171060|title=Star Wars: The Old Republic &#124; FAQ|publisher=Swtor.com|date=|accessdate=2011-12-05}}</ref>
* Processor: AMD Athlon 64 X2 Dual Core 4000 or better / Intel Core 2 Duo Processor 2.0 Ghz or better
* Memory: At least 1.5 [[Gigabyte|GB]] [[Random-access memory|RAM]] for XP / 2 GB or better for Windows Vista/7
* Graphics: ATI XT1800 or better / [[Nvidia|NVIDIA]] 7800 or better / Intel 4100 or better. 256 MB minimum video RAM, shader 3.0 or better fully compatible graphics card.
* OS: Windows XP / Vista / Windows 7
* DVD-ROM: 8x or better
<!---If you change this, provide a source that verifies the information.--->
}}

'''''Star Wars: The Old Republic''''', abbreviated as '''''TOR''''' or '''''SWTOR''''', is a [[massively multiplayer online role-playing game]] based in the ''[[Star Wars]]'' [[Universe of Star Wars|universe]].<ref name="Official">{{cite press release |url=http://www.swtor.com/news/article/press-release-001 |title=LucasArts and Bioware Reveal Star Wars: The Old Republic |accessdate=2008-10-22 |date=2008-10-21 |publisher=[[LucasArts]] and [[BioWare]]}}</ref><ref>{{cite web |url=http://www.gameinformer.com/News/Story/200810/N08.1021.1638.00291.htm |archiveurl=http://web.archive.org/web/20090609091718/http://www.gameinformer.com/News/Story/200810/N08.1021.1638.00291.htm |archivedate=2009-06-09 |title=BioWare, Lucasarts Unveil Star Wars: The Old Republic |accessdate=2011-11-13 |date=2008-10-21 |work=[[Game Informer]]}}</ref> Developed by [[BioWare]] Austin and a supplemental team at BioWare Edmonton, the game was first announced on October 21, 2008, at an invitation-only press event.<ref>{{cite web |url=http://www.1up.com/do/newsStory?cId=3170784 |title=Star Wars KOTOR MMO Announcement Liveblog |work=[[1UP.com]] |accessdate=2008-10-21 |date=2008-10-21 |first=Thierry |last=Nguyen}}</ref> The video game was released for the [[Microsoft Windows]] platform on December 20, 2011 in North America and part of Europe.<ref name="release20dec">{{cite web|url=http://www.swtor.com/news/news-article/20110924|title=Launch Date for Star Wars: The Old Republic Announced|publisher=[[Electronic Arts]]|date=2011-09-24|accessdate=2011-10-16}}</ref><ref>{{cite news|url=http://www.telegraph.co.uk/technology/video-games/8788713/Star-Wars-The-Old-Republic-announced-at-Eurogamer-Expo.html|title=Star Wars: The Old Republic announced at Eurogamer Expo|date= 26 September 2011|work=Daily Telegraph|accessdate=27 September 2011|location=London|first=Ben|last=Infield}}</ref><ref name="swtor1">{{cite web|url=http://www.swtor.com/news/news-article/20111014-1|title=Global Launch for The Old Republic|publisher=BioWare|date=2011-10-14}}</ref><ref name="swtor2">{{cite web|url=http://www.swtor.com/news/press-release/20111213|title=Star Wars The Old Republic Approaches Hyperspace Launch|publisher=BioWare|date=2011-12-07}}</ref> Early access to the game began one week before release, on December 13, 2011, for those who had pre-ordered the game online; access opened in "waves" based on pre-order date.<ref name="swtor2"></ref>

Although BioWare has not disclosed development costs, industry leaders and financial analysts have estimated it to be between $150 million and $200 million. If accurate, this would make it the most expensive video game ever developed.<ref>{{cite news| url=http://www.nytimes.com/2011/12/19/arts/video-games/star-wars-the-old-republic-vs-world-of-warcraft-online.html?pagewanted=1&_r=1 | work=The New York Times | first=Seth | last=Schiesel | title=Star Wars: The Old Republic vs. World of Warcraft Online | date=2011-12-18}}</ref><ref>{{cite news| url=http://latimesblogs.latimes.com/entertainmentnewsbuzz/2012/01/star-wars-old-republic-cost.html | title=Star Wars: The Old Republic -- the costliest game of all time? | date=2012-01-20}}</ref> The game had 1 million subscribers within three days of its launch, making it the world's 'Fastest-Growing MMO Ever', compared with rivals such as ''[[World of Warcraft]]''.<ref>{{cite web|url= http://www.huffingtonpost.co.uk/2011/12/27/star-wars-the-old-republic-sales-record_n_1171028.html|title=Star Wars: The Old Republic Is 'Fastest-Growing MMO Ever' With 1m Users|publisher=Huffington Post|first=Michael|last=Rundle|date=2011-12-27}}</ref>


==Plot==
==Plot==

Revision as of 04:25, 29 March 2012

Star Wars: The Old Republic
Developer(s)BioWare
Publisher(s)Electronic Arts
LucasArts
Programmer(s)
  • David Scott Edit this on Wikidata
Composer(s)Mark Griskey
Gordy Haab
Jesse Harlin
Lennie Moore
Wilbert Roget, II
SeriesStar Wars: Knights of the Old Republic
EngineHeroEngine[1]
Platform(s)Microsoft Windows
Genre(s)MMORPG
Mode(s)Multiplayer

Star Wars: The Old Republic, abbreviated as TOR or SWTOR, is a massively multiplayer online role-playing game based in the Star Wars universe.[4][5] Developed by BioWare Austin and a supplemental team at BioWare Edmonton, the game was first announced on October 21, 2008, at an invitation-only press event.[6] The video game was released for the Microsoft Windows platform on December 20, 2011 in North America and part of Europe.[7][8][9][10] Early access to the game began one week before release, on December 13, 2011, for those who had pre-ordered the game online; access opened in "waves" based on pre-order date.[10]

Although BioWare has not disclosed development costs, industry leaders and financial analysts have estimated it to be between $150 million and $200 million. If accurate, this would make it the most expensive video game ever developed.[11][12] The game had 1 million subscribers within three days of its launch, making it the world's 'Fastest-Growing MMO Ever', compared with rivals such as World of Warcraft.[13]

Plot

The story takes place in the Star Wars fictional universe shortly after the establishment of a tenuous peace between the re-emergent Sith Empire and the Galactic Republic,[14] 300 years after the events of the Star Wars: Knights of the Old Republic games, and more than 3,500 years before the events in the Star Wars films.[15][16] The Jedi are held responsible for the success of the Sith during the devastating 28-year-long Great Galactic War (which led to the Treaty of Coruscant prior to the "cold war"), and thus choose to relocate from Coruscant to Tython, where the Jedi Order had initially been founded, to seek guidance from the Force.[15][17] The Sith control Korriban, where they have re-established a Sith Academy.[18] The game begins 10 years later as new conflicts arise.[15]

A collaborative effort between BioWare, LucasArts, EA Games and Dark Horse Comics has resulted in webcomics entitled Star Wars: The Old Republic – Threat of Peace and Star Wars: The Old Republic – Blood of the Empire, the purpose of which is to establish the backstory as the game opens.

BioWare stated, prior to release, that the game would have a significant focus on the storyline. Each of the eight classes has a three act storyline that progresses as the character levels up.

Gameplay

Players join as members of either of the two main factions – the Galactic Republic and the Sith Empire. Although each faction is led by a benevolent or malevolent leader, it is emphasized that an individual member may possess a morality at any point along the light/dark spectrum. The project's key focus is to differentiate between the player's faction and morality.[15] For instance, a member with ties to the Galactic Republic may belong to the Dark Side while attempting to achieve their own ends, which may be misaligned or dissimilar from the Republic's vision.

Player advancement occurs by a combination of mission completion, exploration, and defeating enemies. New skills, unlocked by level, are taught by trainers and can be learned in game at a multitude of locations. Heroic missions exist that require the cooperation of multiple players to complete objectives, and can be repeated normally on a daily basis.

While each class in The Old Republic favors a certain play style (ranged/melee damage, healing or support skills, or tanking), customization combined with companion characters allow for a class to be able to tackle many different situations, with or without the support of other player characters, and without requiring specific other classes in order to move forward.[19]

A view of the conversation wheel with a dark side response highlighted.

Players' choices permanently open or close storylines and affect players' non-player character (NPC) companions.[15] It is intended that the game should provide more context for characters' missions than any previous MMORPG. Every character in the game, including the player character, features full voice dialog to enhance gameplay, and interactions feature a dialogue system similar to that used in the Mass Effect series.[15] Players are able to choose from a variety of NPCs, although spending time with a single companion will help more in developing story and content than dividing time among several,[20] and may even develop a love interest.[21] It is possible for players to "blow it big time" if they fail to meet NPCs' expectations.[20] Players also have access to several planets,[15] including Korriban, Ord Mantell, Nal Hutta, Tython,[22] Coruscant, Balmorra, Alderaan, Tatooine, Dromund Kaas, Taris, Belsavis, Voss, Hoth, Corellia, Ilum and Quesh, and the moon Nar Shaddaa.

Every player receives their own starship, which was announced at Electronic Entertainment Expo 2010.[23] Footage of space combat was released at Gamescom. The short clip provided by BioWare revealed that space combat would be a "tunnel shooter."[24] A tunnel shooter, otherwise known as a scrolling shooter or rail shooter, is a flying game where the player is on a predetermined track. Game play includes moving right and left on the X axis and up and down on the Y axis; however, players do not have control of the speed of their space craft. Jake Neri, LucasArts Producer, told PC Gamer in their October 2010 issue that their goal was to "capture the most cinematic moments that we can create. We want players to get in and feel like they're in the movies. It's about highly cinematic, controlled combat moments ... very heroic, action-packed, exciting, visceral and dangerous encounters that'll make you pee your pants."

Species

A range of playable species are available for the player to choose from, including Human, Chiss, Cyborg, Miraluka, Mirialan. Rattataki, Sith Pureblood, Twi'lek, and Zabrak. Humans and Zabrak can pick any class available. The other species are restricted to limited choices of classes.

More playable species are said to be available in the future through major updates and the Legacy system and able to use other classes abilities through this system.[25]

Classes

Each faction contains different classes, each with a distinct backstory and a branching storyline affected by players' moral choices.[15] Classes are exclusive to one faction or the other. However, the classes of one faction mirror the classes of the other (for example, Jedi Knight and Sith Warrior).[26] Eight classes exist: the Bounty Hunter, Sith Warrior, Imperial Agent, and Sith Inquisitor for the Sith Empire; and the Trooper, Smuggler, Jedi Knight, and Jedi Consular for the Galactic Republic. Although each class has a distinct storyline, they are integrated with the game's overall arc.[27]

Once a character earns enough experience, each class may also choose from two advanced classes, resulting in a total of 8 advanced classes per faction. Advanced classes share the same storyline as their base class. Lightsaber and blaster colors are not faction or class restricted, but some are restricted based on level and/or light side or dark side alignment. For example, some light sabers/blasters can only be bought if light or dark side aligned, not by color.[28]

Ships

A view of the ship inventory tab while inside the cockpit of the D-5 Mantis.

Each class has their own starship, which serves as the player's base of operations. Bounty Hunters have the D5-Mantis patrol craft. Sith Warriors and Sith Inquistors have the Fury. Imperial Agents have the X-70B Phantom. Smugglers have the XS Freighter. Troopers have the BT-7 Thunderclap. Jedi Knights and Jedi Consulars have the Defender. These ships can all be upgraded, allowing them to perform better in combat.[29]

Companions

The game features a passive form of crafting, known as Crew Skills, in which a player's companions carry out gathering and crafting tasks asynchronously to the player's adventures out in the world. Each class gets five companions via their storyline with two additional secret companions available via other means. The player can assign up to five companions to perform up to 3 various skills. Crafting skills allow the player's companions to create items, and the player can reverse engineer many items to possibly learn to make a better version. The item is destroyed in the process, but the player gets some of the materials back. Gathering skills allow the player or their companions to gather resources out in the world. Mission skills allow the player's companions to perform acts on the player's behalf, gaining the player light or dark side influence and other rewards, such as medical items or companion gifts.[30]

During E3 2011, a video was shown with gameplay footage of the Bounty Hunter, along with a Jawa companion named Blizz. The developers stated during the chat that only the Bounty Hunter would be able to get Blizz and that other classes would have unique companions as well, including some companions that are force users. It was also shown that companions would have a similar character screen as the players and can have gear just like a player character.

Bioware has also confirmed same-sex romance options between characters will be available post launch.[31]

Subscription

The Old Republic requires a monthly subscription to play, following a month of play included with the initial purchase. Options are available to pay for one month, two month, three month, or six month blocks, with discounted rates for multiple month blocks.[32] Note: Valid credit card info or a time card are required to play the game.

Development

The Old Republic is BioWare's first entry into the MMORPG market,[14] and is the second Star Wars MMORPG after Star Wars Galaxies, which was shutdown in December 2011.[33] BioWare had long been interested in working on a MMORPG, but waited until they had "the right partners, the right team, and the right I.P."[15] A major focus in the game is on developing characters' individual stories[14] and, in October 2008, BioWare considered this game to have more story content than all of their other games combined.[15] The writing team worked on the project longer than any of the game's other development teams.[27] An October 2008 preview noted some of the 12 full-time writers had been working on The Old Republic for more than two years at that point.[15]

The game's first cinematic trailer, "Deceived", was shown at the Electronic Arts 2009 E3 Press Conference on June 1, 2009.[34] A public live demo was shown for the first time at the Gamescom. On September 29, 2009, Bioware announced that they would be accepting applications for testers from the game community. Within minutes, the official website was down due to traffic, and Bioware announced shortly after that the site was being changed in order to accommodate the increase in visitors. A second cinematic trailer, "Hope", was released on June 14, 2010, that depicts another battle that happened before the game, the Battle of Alderaan. On June 6, a new trailer "Return" was released at E3 2011 depicting the initial Sith invasion force as it retakes its home world of Korriban. Game testing was officially announced to be underway on July 9, 2010, for testers from North American territories.

Although released in most regions of the world, EA have said Australasia will be getting the game at a later date.[35] The reason behind this is so to hold back digital and boxed copies for a smooth launch so to avoid any problems encountered during launch.[36] However BioWare have revealed that the game won't be region or IP blocked allowing players to purchase the game from other regions.[37] Additionally BioWare have allowed Australian and New Zealand players to take part in the beta stages of the game. BioWare community manager, Allison Berryman, said “Data from this test will be used to inform decisions about the launch of the game in Oceanic regions,” however she was unable to provide any information in regards to the game's launch in those regions.[38]

On October 11, 2011, Bioware announced that Star Wars: The Old Republic would be released globally on December 20, 2011.[9] However this 'global' launch would only be including North America and part of Europe, as the launch date had still been staggered for the Asia and Oceanic regions.[39] However, on December 21, 2011, Bioware announced that an Australian and New Zealand release date has been set for March 1, 2012. Bioware's Stephen Reid announced on the official Star Wars: The Old Republic forums: "We can confirm that Star Wars: The Old Republic will be launching in Australia and New Zealand in the spring of 2012". BioWare has stated that they intend to find a solution to allow Australian and New Zealand players who have already imported the game to play on local servers upon the game's release in the first two quarters of 2012. .[40][41] On January 18, 2012 the first content patch (1.1) was released, adding a new Flashpoint and adding four bosses to an existing Operation.

Patch (1.2) will be released for public download early April 2012. The Public Test Server for patch (1.2) is available to all players. Players participating in the test are given rewards. The game update will include the new Legacy system, a new Flashpoint, Operation and a PVP Warzone. As well as improved character textures and advanced options such as UI customization. Guild banks and player character pets are also introduced. A Weekend Pass Free Trial is now available for new players.

In January 2012, Star Wars: The Old Republic was officially recognized by Guinness World Records as the "Largest Entertainment Voice Over Project Ever", with over 200,000 lines of recorded dialogue.[42] This feat is recorded in the Guinness World Records Gamer's Edition book.

Other media

Chronicle Books released The Art and Making of Star Wars: The Old Republic in November, 2011, which chronicles the creation of the game and includes concept artwork and interviews from the development team. The book was written by former Star Wars Insider editor Frank Parisi and BioWare writing director Daniel Erickson.[43] The book includes a foreword by Penny Arcade's Mike "Gabe" Krahulik.[44]

Leading up to game's release on December 20, BioWare released music tracks from the game each day which weren't included with the soundtrack which came with the Collector's Edition of the game.[45] The first track released was titled "The Mandalorian Blockade".[46]

Razer released several peripherals based on the game to coincide with the launch date. The peripherals included custom made keyboards, mice, gaming headsets and mouse pads.[47]

In August 2012, LEGO plans to release two sets based on the game, the Sith Fury-class Interceptor and the the Striker-class Starfighter.[48]

Comics

An internet comic produced by Dark Horse and written by The Old Republic developer Rob Chestney offers backstory to the game.[49] The story spans ten years from the signing of the Treaty of Coruscant to the events that start the game. The comic, titled Threat of Peace, was released bi-monthly, and reached its conclusion in March 2010.

A second internet comic titled Blood of the Empire has been released and follows the story of a Sith apprentice on a dangerous and secretive mission. It is produced by Dark Horse and written by BioWare’s senior writer Alexander Freed. The story is set 25 years before the Treaty of Coruscant, and offers readers a new perspective of the events leading up to the start of The Old Republic.[50] A sneak preview of the art was released, followed by the first issue on April 23, 2010.

Novels

A 256-page novel called Deceived was released by Del Rey on March 22, 2011. This story, by Paul S. Kemp, tells of Darth Malgus, the Sith Lord responsible for the sacking of Coruscant. Another novel written by Sean Williams[51] called Star Wars: The Old Republic: Fatal Alliance was published on July 21, 2010.[52] Drew Karpyshyn wrote a novel titled Revan,[53] published on November 15, 2011. It features Revan as the main protagonist, revealing his fate after the Knights of the Old Republic games.

Reception

Star Wars: The Old Republic has received generally positive reviews from critics, with a score of 85 on Metacritic[61] and a 84.46% on Gamerankings.[59] G4TV gave a review of 5/5 and praised the game for "Top notch music and voice acting" and "hundreds of hours of content."[56] PC Gamer gave a 93/100, praising the story, voice acting, and the amount of content available.[54] Gamespy gave a review of 4/5, praising the story lines and companion system but criticising the "standard kill and fetch" quests.[63] GameSpot gave the game 8.0/10, saying "SWTOR isn't the next step in online role-playing games. Instead, it's a highly entertaining refinement of what has come before it."[64] The game has received a 9.0/10 "Amazing" rating from IGN.com[65]

During Star Wars: The Old Republic's launch week, long queue times were seen on some servers, with Bioware increasing population caps and adding more servers to attempt to resolve them. Bioware has since pledged to reduce the queue time.[66] Some pre-order users discovered they had invalid registration codes.[67][68]

MSNBC awarded Star Wars: The Old Republic as game of the year.[69]

In 2012, The AbleGamers Foundation awarded Star Wars: The Old Republic as their Mainstream Game for 2011 for being able to accommodate gamers with special needs. It praised the game's features which included many accessibility options for example full subtitles, queue-able actions, multiple action bars, area looting, auto looting, and built-in mouse sensitivity.[70]

See also

References

  1. ^ Thang, Jimmy (2008-12-10). "BioWare Using Simutronics' HeroEngine for Star Wars: The Old Republic". IGN. Retrieved 2008-12-10.
  2. ^ "1.1.5 Patch Notes — 3/06/2012". Swtor.com. 2012-03-06. Retrieved 2012-03-06.
  3. ^ "Star Wars: The Old Republic | FAQ". Swtor.com. Retrieved 2011-12-05.
  4. ^ "LucasArts and Bioware Reveal Star Wars: The Old Republic" (Press release). LucasArts and BioWare. 2008-10-21. Retrieved 2008-10-22.
  5. ^ "BioWare, Lucasarts Unveil Star Wars: The Old Republic". Game Informer. 2008-10-21. Archived from the original on 2009-06-09. Retrieved 2011-11-13.
  6. ^ Nguyen, Thierry (2008-10-21). "Star Wars KOTOR MMO Announcement Liveblog". 1UP.com. Retrieved 2008-10-21.
  7. ^ "Launch Date for Star Wars: The Old Republic Announced". Electronic Arts. 2011-09-24. Retrieved 2011-10-16.
  8. ^ Infield, Ben (26 September 2011). "Star Wars: The Old Republic announced at Eurogamer Expo". Daily Telegraph. London. Retrieved 27 September 2011.
  9. ^ a b "Global Launch for The Old Republic". BioWare. 2011-10-14.
  10. ^ a b "Star Wars The Old Republic Approaches Hyperspace Launch". BioWare. 2011-12-07.
  11. ^ Schiesel, Seth (2011-12-18). "Star Wars: The Old Republic vs. World of Warcraft Online". The New York Times.
  12. ^ "Star Wars: The Old Republic -- the costliest game of all time?". 2012-01-20.
  13. ^ Rundle, Michael (2011-12-27). "Star Wars: The Old Republic Is 'Fastest-Growing MMO Ever' With 1m Users". Huffington Post.
  14. ^ a b c Star Wars: The Old Republic Revealed (Trailer). GameSpot. 2008-10-21. Retrieved 2008-10-21.
  15. ^ a b c d e f g h i j k Thorsen, Tor (2008-10-21). "Star Wars: The Old Republic revealed". GameSpot. San Francisco: CBS Interactive. Retrieved 2008-10-22.
  16. ^ "The Setting - FAQ". LucasArts and BioWare. Retrieved 2008-10-21. Star Wars: The Old Republic takes place more than 3,500-3,600 years before the rise of Darth Vader.
  17. ^ "Tython". Star Wars: The Old Republic. LucasArts and BioWare. Retrieved 2008-12-16.
  18. ^ "Korriban". Star Wars: The Old Republic. LucasArts and BioWare. Retrieved 2008-12-16.
  19. ^ "Jake Neri Interview, Part 2". Darth Hater. Retrieved 2009-12-29.
  20. ^ a b Butts, Steve (2008-10-21). "Star Wars: The Old Republic Preview". IGN. p. 3. Retrieved 2008-10-22.
  21. ^ Vaughan, Bill (2009-08-10). "SW:TOR Character Romance Possible". p. 1. Retrieved 2009-08-10.
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  24. ^ Space Combat in Star Wars: The Old Republic
  25. ^ "Community Q&A: Feb 10th 2012". BioWare. 2012-02-10.
  26. ^ "Developer Blog: Creating the Bounty Hunter". BioWare. Retrieved 2009-04-03.
  27. ^ a b Butts, Steve (2008-10-21). "Star Wars: The Old Republic Preview". IGN. p. 2. Retrieved 2008-10-22.
  28. ^ "Star Wars : The Old Republic : 24/11/2011 Patch Notes".
  29. ^ "Ship Upgrades - SWTOR Wiki Guide - IGN". Uk.ign.com. 2011-12-20. Retrieved 2012-02-09.
  30. ^ "Details on SWTOR Warzones and Crafting Revealed - Crafting". Darth Hater. Retrieved 2010-12-28.
  31. ^ "Same-sex romance options will be added post-launch". SWTOR-Life. Retrieved 2011-9-13. {{cite web}}: Check date values in: |accessdate= (help)
  32. ^ "Preorder FAQs | Star Wars: The Old Republic". Swtor.com. 2011-07-21. Retrieved 2011-12-07.
  33. ^ Kollar, Phil (2011-06-25). "Star Wars Galaxies Shutting Down In December". GameInformer.
  34. ^ ""Deceived" Cinematic Trailer Released!". BioWare. Retrieved 2009-06-04.
  35. ^ Serrels, Mark (2011-07-21). "Why Can't Australians Pre-Order Star Wars: The Old Republic? [UPDATE: Delay Confirmed]". Kotaku.
  36. ^ Serrels, Mark (2011-08-19). "EA Holding Back Supply Of The Old Republic For A Smooth Launch". Kotaku.
  37. ^ Serrels, Mark (2011-08-09). "BioWare Will Not 'Region Block' Or 'IP Block' Australian Players Who Import The Old Republic". Kotaku.
  38. ^ Serrels, Mark (2011-10-12). "Bioware Now Testing The Old Republic With Australian and New Zealand Players". Kotaku.
  39. ^ Serrels, Mark (2011-10-17). "Star Wars: The Old Republic's New 'Global' Release Date Does Not Include Australia". Kotaku.
  40. ^ Hishido. [1]
  41. ^ Kotaku. "Star Wars: The Old Republic Finally Gets An Australian Release Date", "Kotaku", December 21, 2011. Retrieved 23 December, 2011 at 5:00pm AEST.
  42. ^ "Star Wars: The Old Republic Recognised Guinness World Records 2012 Gamer's Edition - 1 - 2012 - Latest news". Guinness World Records. 2012-01-01. Retrieved 2012-02-09.
  43. ^ "The Art and Making of The Old Republic". Star Wars: The Old Republic official website. 2011-11-18.
  44. ^ "Book Review - The Art and Making of Star Wars: The Old Republic". TORCAST.com. 2011-11-15. {{cite web}}: |first= missing |last= (help)
  45. ^ Fahey, Mike (2011-12-02). "Countdown the Release of Star Wars: The Old Republic With Free Music". Kotaku.
  46. ^ "Listen to the Music of The Old Republic". BioWare. 2011-12-01.
  47. ^ "Pre-Order The Old Republic Peripherals". BioWare. 2011-12-02.
  48. ^ Schreier, Jason (2012-02-12). "Star Wars: The Old Republic Has Invaded Lego Land". Kotaku.
  49. ^ O'Connor, Michael (2009-02-27). "Star Wars: The Old Republic web comic released". The Gaming Vault. Retrieved 2009-05-12.
  50. ^ "Blood of the Empire Webcomic". Bioware. 2010-03-12. Retrieved 2010-03-16.
  51. ^ "New Jedi Order Encyclopedia » Sean Williams to Write "The Old Republic" Novel". Njoe.com. 2009-11-01. Retrieved 2011-08-02.
  52. ^ Amazon listing
  53. ^ "Revan announced". Bioware. 2011-04-22. Retrieved 2011-04-22.
  54. ^ a b Augustine, Josh (2011-12-22). "Star Wars: The Old Republic review". Retrieved 2011-12-27.
  55. ^ "Star Wars: The Old Republic Review". Retrieved 2012-01-03.
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