Star Wars: Squadrons: Difference between revisions
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'''''Star Wars: Squadrons''''' is a [[Space flight simulation game|space combat game]] set in the ''[[Star Wars]]'' universe developed by [[Motive Studios]] and published by [[Electronic Arts]]. It was released for [[Microsoft Windows]], [[PlayStation 4]] and [[Xbox One]] on October 2, 2020. The game features both [[Multiplayer video game|multiplayer]] game modes and a [[Single-player video game|single-player]] campaign. Set after ''[[Return of the Jedi]]'', the campaign alternates between the [[New Republic (Star Wars)|New Republic]]'s Vanguard Squadron and the [[Galactic Empire (Star Wars)|Galactic Empire]]'s Titan Squadron, both of which become involved with the Republic's Project Starhawk; Vanguard Squadron wants to ensure its completion, while Titan Squadron attempts to destroy it. |
'''''Star Wars: Squadrons''''' is a [[Space flight simulation game|space combat game]] set in the ''[[Star Wars]]'' universe developed by [[Motive Studios]] and published by [[Electronic Arts]]. It was released for [[Microsoft Windows]], [[PlayStation 4]] and [[Xbox One]] on October 2, 2020. The game features both [[Multiplayer video game|multiplayer]] game modes and a [[Single-player video game|single-player]] campaign. Set after ''[[Return of the Jedi]]'', the campaign alternates between the [[New Republic (Star Wars)|New Republic]]'s Vanguard Squadron and the [[Galactic Empire (Star Wars)|Galactic Empire]]'s Titan Squadron, both of which become involved with the Republic's Project Starhawk; Vanguard Squadron wants to ensure its completion, while Titan Squadron attempts to destroy it. |
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The game received generally positive reviews upon release, gaining praise for its immersive gameplay and multiplayer component, yet faced some criticism over its weak story. |
The game received generally positive reviews upon release, gaining praise for its immersive gameplay and multiplayer component, yet faced some criticism over its lack of content<ref>{{Cite web|title=Star Wars: Squadrons Is a Phenomenal Game in a Frustratingly Limited Package|url=https://www.theroot.com/star-wars-squadrons-is-a-phenomenal-game-in-a-frustrat-1845287978|access-date=2020-10-07|website=The Root|language=en-us}}</ref><ref>{{Cite web|last=Square|first=Push|date=2020-10-05|title=Star Wars: Squadrons - This Might Not Be the Game You're Looking For|url=https://www.pushsquare.com/reviews/ps4/star_wars_squadrons|access-date=2020-10-07|website=Push Square|language=en-GB}}</ref> and weak story. |
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==Gameplay== |
==Gameplay== |
Revision as of 23:40, 7 October 2020
Star Wars: Squadrons | |
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Developer(s) | Motive Studios |
Publisher(s) | Electronic Arts |
Director(s) | Ian S. Frazier |
Producer(s) |
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Designer(s) | James Clement |
Programmer(s) | Patrick Lalonde |
Artist(s) | Mike Yazijian |
Composer(s) | Gordy Haab |
Series | Star Wars |
Engine | Frostbite 3 |
Platform(s) | |
Release | October 2, 2020 |
Genre(s) | Space combat |
Mode(s) | Single-player, multiplayer |
Star Wars: Squadrons is a space combat game set in the Star Wars universe developed by Motive Studios and published by Electronic Arts. It was released for Microsoft Windows, PlayStation 4 and Xbox One on October 2, 2020. The game features both multiplayer game modes and a single-player campaign. Set after Return of the Jedi, the campaign alternates between the New Republic's Vanguard Squadron and the Galactic Empire's Titan Squadron, both of which become involved with the Republic's Project Starhawk; Vanguard Squadron wants to ensure its completion, while Titan Squadron attempts to destroy it.
The game received generally positive reviews upon release, gaining praise for its immersive gameplay and multiplayer component, yet faced some criticism over its lack of content[1][2] and weak story.
Gameplay
Star Wars: Squadrons is a space combat game, played from a first-person perspective. Players take control of starfighters from either the Galactic Empire and the New Republic navy. In these ships, they can utilise the movement of power between the ship's functions of weaponry, shields and engines to defeat their opponents in combat. Imperial starfighters do not have shields, resulting in other additions to their class so that the two teams would be balanced.[3] As players earn more experience, they can unlock new weapons, shields, upgrades and various cosmetic items for the pilot and their ship.[4] Players can check the ship's status, shields and powers by viewing the instruments in the ship's cockpit.[5]
Gameplay is class-based, with both the New Republic and the Empire having four starfighter classes that the player can choose from: Fighter (TIE Fighter for the Empire and X-Wing for the Republic), Interceptor (TIE Interceptor and A-Wing), Bomber (TIE Bomber and Y-Wing), and Support (TIE Reaper and U-Wing).
Modes
The game features two multiplayer modes, and a single-player mode:[6]
- Story - Set after the Battle of Endor and the destruction of the second Death Star, the story alternates between two customizable pilots from the New Republic's Vanguard Squadron and the Empire's Titan Squadron.
- Dogfight - Up to 10 players are split into two groups of pilots against each other. The mode resembles Team Deathmatch.
- Fleet Battles - Two teams of up to 5 players compete to destroy each other's Capital Ships.
Plot
Following the destruction of Alderaan, Darth Vader orders all Imperial forces to hunt down any refugees who escaped the planet's destruction. Captain Lindon Javes of the Imperial Navy is tasked by Admiral Rae Sloane to lead Helix Squadron in finding and eliminating a convoy of refugees but refuses to comply, turning on his wingmen and disabling their ships to protect the refugees. The convoy sends a distress signal to the Rebel Alliance, who dispatches Echo Squadron to assist in the convoy’s escape. After the battle, Javes defects to the Alliance, offering his knowledge of Imperial Fleet protocols to earn their trust.
Four years later, after the Alliance's victory in the Battle of Endor, and the presumed death of Emperor Palpatine, the newly promoted Commander Javes assumes command of the New Republic cruiser Temperance and its elite fighter squadron, Vanguard Squadron. Assigned to the secret project known as Starhawk, the squadron undertakes missions to ensure Project Starhawk’s completion. It is later revealed that the project is a massive battleship constructed at the Nadiri Dockyards from hijacked Star Destroyers and has a powerful tractor beam.
Meanwhile, Imperial Captain Terisa Kerill, Javes' former protégé and wingman, is eager to take vengeance on him for his betrayal and is assigned to put an end to Project Starhawk before its completion. She assigns her own elite fighter squadron, Titan Squadron, to hinder the New Republic’s progress to complete the Starhawk. While Titan Squadron's initial operations are a success, an impulsive Kerill is baited into a trap by Javes which nearly destroys her Star Destroyer, the Overseer. Unwilling to let Javes go, Kerill has her ship resupplied with powerful warheads to damage the Starhawk.
An Imperial assault at the Nadiri Dockyards badly damages the Starhawk, although it manages to escape destruction. In an attempt to defend what’s left of the battleship, Javes personally takes command of Anvil Squadron but is later shot down and presumed dead. The Starhawk itself becomes damaged beyond repair by Titan Squadron, although Vanguard Squadron, now led by General Hera Syndulla, make a last stand and use the remains of Starhawk to destroy an Imperial fleet by ramming it into an unstable moon. The plan is a success and, with the help of a surviving Javes, Vanguard Squadron manages to escape the destructive blast. Both Titan and Vanguard Squadrons are commended for their actions, with the New Republic planning to construct more Starhawk battleships while the Empire make plans to regain control of the galaxy.
Development
The game was revealed on June 15, 2020 with the release of a trailer.[7][8][9] It released for Microsoft Windows, PlayStation 4 and Xbox One on October 2, 2020 with cross-platform play enabled. The PC version can be played in virtual reality using various VR headsets, with the PlayStation 4 version supporting PlayStation VR. All versions of the game will have HOTAS support, with the console editions receiving support in a day one patch.[10][11] Though the game won't receive versions on the PlayStation 5 and Xbox Series X, it will still be playable through backwards compatibility on both consoles.[12] By September 10, 2020, development for the game had reached "gold" status, meaning that it was ready to begin production on the physical editions of the game.[13]
Release
Marketing
Following the June 15, 2020 trailer, a further gameplay trailer was released on July 18, 2020, and a trailer focusing on the single-player campaign was showcased at Gamescom 2020 on August 27, 2020.[14][15]
On September 14, 2020, a CG short titled Hunted was unveiled on the Star Wars YouTube channel, being produced by Motive Studios in collaboration with Lucasfilm and Industrial Light & Magic. The short follows the Empire's retreat after a surprise attack by the New Republic, which marks yet another defeat for the Empire after the destruction of the second Death Star. Squadron Leader Varko Grey delayed his retreat in an attempt to defend a TIE Bomber pilot, yet the pilot's ship is destroyed and Grey is too late to escape with his Star Destroyer. Now the last TIE ship on the battlefield, he enters into a dogfight with an X-Wing and manages to destroy it before crashing onto the planet's surface. He states that the war is not yet over as he is retrieved by Imperial forces.[16]
Pre-order bonuses
If pre-ordering the game, additional cosmetic skins for the game's pilots and ships were included. The first selection of these are either themed around the New Republic Recruit or Imperial Ace sets, and include a skin for each ship, a skin each for both Imperial and New Republic pilots, and a decal for both sets.[17]
Following the promotional short Hunted, two additional skins for the X-Wing and TIE Interceptor respectively, titled the Var-Shaa set, were added to the pre-order bonuses and are based on the appearances of the two ships from the short.[18]
Reception
Aggregator | Score |
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Metacritic | (PC) 81/100[19] (PS4) 77/100[20] (XONE) 81/100[21] |
Publication | Score |
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Easy Allies | 8/10[22] |
Game Informer | 8.25/10[23] |
GameRevolution | 3.5/5[24] |
GamesRadar+ | ![]() ![]() ![]() ![]() ![]() |
PC Gamer (US) | 83/100[26] |
Push Square | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Shacknews | 8/10[28] |
USgamer | 4/5[29] |
VG247 | ![]() ![]() ![]() ![]() ![]() |
VideoGamer.com | 7/10[31] |
Star Wars: Squadrons received "generally favorable" reviews, according to review aggregator Metacritic.[19][20][21]
PC Gamer awarded the game a score of 83%, praising the combat and flight mechanics but criticising the lack of choices in the story and character development.[32] Game Informer awarded it 8.25 out of 10, praising the multiplayer but saying the single-player "struggles to hit the target."[33] IGN awarded the single-player mode a score of 8 out of 10, saying the campaign tells an entertaining story, while its flight controls "hit a sweet spot between accessibility and nuance".[34]
See also
References
- ^ "Star Wars: Squadrons Is a Phenomenal Game in a Frustratingly Limited Package". The Root. Retrieved 2020-10-07.
- ^ Square, Push (2020-10-05). "Star Wars: Squadrons - This Might Not Be the Game You're Looking For". Push Square. Retrieved 2020-10-07.
- ^ "Why Star Wars: Squadrons' TIE Fighters Aren't At A Disadvantage Against X-Wings". GameSpot. Retrieved 2020-08-02.
- ^ Skerebels, Joe (June 15, 2020). "Star Wars: Squadrons Officially Revealed, Out in October". IGN. Retrieved June 15, 2020.
- ^ Saed, Sherif (June 19, 2020). "Star Wars: Squadrons is locked to first-person view". VG 247. Retrieved October 2, 2020.
- ^ "Star Wars: Squadrons Everything You Need To Know - Release Date, VR Support, And More". UploadVR. 2020-07-24. Retrieved 2020-08-02.
- ^ Barbosa, Alessandro (June 12, 2020). "Star Wars: Squadrons Confirmed After Leaking On Xbox Site". GameSpot. Retrieved June 13, 2020.
- ^ Kim, Matt (June 12, 2020). "Star Wars: Squadrons Leaks on Xbox Store Website [First Trailer Next Week]". IGN. Retrieved June 13, 2020.
- ^ Chalk, Andy (June 12, 2020). "EA confirms Star Wars: Squadrons is real, official reveal coming next week". PC Gamer. Retrieved June 13, 2020.
- ^ Reiner, Andrew (June 14, 2020). "Take Your First Look At Star Wars: Squadrons". Game Informer. Retrieved June 15, 2020.
- ^ Goslin, Austen (2020-09-11). "Star Wars: Squadrons will support joysticks and throttles on PlayStation and Xbox". Polygon. Retrieved 2020-09-11.
- ^ "Star Wars: Squadrons Will Reach PS5 And Xbox Series X, But It Won't Be A Next-Gen Upgrade". GameSpot. Retrieved 2020-08-02.
- ^ "Star Wars Squadrons Goes Gold Ahead Of October Release". GameSpot. Retrieved 2020-09-15.
- ^ "Star Wars Squadrons gameplay trailer looks impressively hardcore". Metro. 2020-06-19. Retrieved 2020-09-15.
- ^ Gartenberg, Chaim (2020-08-27). "The latest Star Wars: Squadrons trailer shows off its single-player campaign". The Verge. Retrieved 2020-09-15.
- ^ "With the Star Wars: Squadrons CG Short "Hunted," EA, Motive Studios, and ILM Tell a New Kind of Star Wars Story". StarWars.com. 2020-09-14. Retrieved 2020-09-15.
- ^ "All Star Wars: Squadrons Pre-Order Bonuses". Game Rant. 2020-08-23. Retrieved 2020-09-15.
- ^ "Star Wars: Squadrons gets a new CGI trailer, pre-order bonuses revealed". Game-Debate. Retrieved 2020-09-15.
- ^ a b "Star Wars: Squadrons for PC Reviews". Metacritic. Retrieved October 4, 2020.
- ^ a b "Star Wars: Squadrons for PlayStation 4 Reviews". Metacritic. Retrieved October 4, 2020.
- ^ a b "Star Wars: Squadrons for Xbox One Reviews". Metacritic. Retrieved October 4, 2020.
- ^ Ellis, Bradley (October 5, 2020). "Review: Star Wars: Squadrons". Easy Allies. Retrieved October 5, 2020.
- ^ Reiner, Andrew (October 1, 2020). "Star Wars: Squadrons Review – Roaring With Excitement". Game Informer. Retrieved October 1, 2020.
- ^ Faulkner, Jason (October 4, 2020). "Star Wars Squadrons Review - 'A flawed homage to flight sims of decades past'". Game Revolution. Retrieved October 4, 2020.
- ^ Tyrer, Ben (October 1, 2020). "Star Wars: Squadrons review – "Turns idle daydreams into tangible experiences"". GamesRadar. Retrieved October 1, 2020.
- ^ Fenlon, Wes (October 2, 2020). "Star Wars: Squadrons review". PC Gamer. Retrieved October 2, 2020.
- ^ Croft, Liam (October 5, 2020). "Star Wars: Squadrons Review (PS4)". Push Square. Retrieved October 5, 2020.
- ^ Jarrad, Chris (October 1, 2020). "Star Wars: Squadrons review - It's not a trap". Shacknews. Retrieved October 1, 2020.
- ^ Bailey, Kat (October 2, 2020). "Star Wars: Squadrons Review: The X-Wing Strikes Back". USGamer. Retrieved October 2, 2020.
- ^ Donaldson, Alex (October 1, 2020). "Star Wars Squadrons review: EA's smallest scale Star Wars title yet – but also its best". VG247. Retrieved October 1, 2020.
- ^ Wise, Josh (October 6, 2020). "Star Wars: Squadron review". VideoGamer.com. Retrieved October 6, 2020.
- ^ Fenlon, Wes (October 3, 2020). "Star Wars: Squadrons Review". PC Gamer. Retrieved October 4, 2020.
- ^ Reiner, Ander (October 1, 2020). "Star Wars: Squadrons Review". Game Informer. Retrieved October 4, 2020.
- ^ Marks, Tom (October 3, 2020). "Star Wars: Squadrons Single-Player Review". IGN. Retrieved October 4, 2020.