OGRE

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by FWDekker (talk | contribs) at 08:20, 16 June 2020 (Remove duplicates, sort alphabetically). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

OGRE
Developer(s)The OGRE Team
Initial releaseFebruary 2005; 19 years ago (2005-02)
Stable release
1.12.4 / 23 December 2019; 4 years ago (2019-12-23)
Preview release
2.1
Repository
Written inC++
Operating systemCross-platform software
TypeGraphics rendering engine
LicenseMIT License
Websitewww.ogre3d.org

Object-Oriented Graphics Rendering Engine (OGRE) is a scene-oriented, real-time, open-source, 3D rendering engine.[1][2]

Ogre has been ported to Windows, OSX, Linux, PocketPC, Xbox, and PS3.[2][3]

Games and applications

References

  1. ^ 12 graphics and rendering tools to make your game shine, MCV
  2. ^ a b Q&A: Steve Streeting On Open Source 3D Engine OGRE 3D, Gamasutra
  3. ^ a b 'Torchlight' interview off-cuts, Digital Spy
  4. ^ "Farewell to the OGRE: The New ROBLOX Rendering Engine is Here". Roblox Blog. 2014-03-28. Retrieved 2019-04-23.
  5. ^ Zombie Driver: Exor's undead-squasher available through Steam now for £6.99, Games Industry

External links