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VP9
VP9 logo
Internet media typevideo/VP9
Developed byGoogle
Initial releaseJune 17, 2013
Type of formatCompressed video
Contained by
Extended fromVP8
Extended toAV1
Standard(Bitstream Specification)
Free format?Yes
Websitewebmproject.org/vp9

VP9 is an open and royalty-free[1] video coding format developed by Google.

VP9 is the successor to VP8 and competes mainly with MPEG's High Efficiency Video Coding (HEVC/H.265). At first, VP9 was mainly used on Google's video platform YouTube.[2][3] The emergence of the Alliance for Open Media, and its support for the ongoing development of the successor AV1, of which Google is a part, led to growing interest in the format.

In contrast to HEVC, VP9 support is common among modern web browsers (see HTML5 video § Browser support) with the exception of Apple's Safari (both desktop and mobile versions).[4] Android has supported VP9 since version 4.4 KitKat.

Parts of the format are covered by patents held by Google. The company grants free usage of its own related patents based on reciprocity, i.e. as long as the user does not engage in patent litigations.[5]

History

VP9 is the last official iteration of the TrueMotion series of video formats that Google bought in 2010 for $134 million together with the company On2 Technologies that created it. The development of VP9 started in the second half of 2011 under the development names of Next Gen Open Video (NGOV) and VP-Next.[6][7][8] The design goals for VP9 included reducing the bit rate by 50% compared to VP8 while maintaining the same video quality, and aiming for better compression efficiency than the MPEG High Efficiency Video Coding (HEVC) standard.[7][9] In June 2013 the "profile 0" of VP9 was finalized, and two months later Google's Chrome browser was released with support for VP9 video playback.[10][11] In October of that year a native VP9 decoder was added to FFmpeg,[12] and to Libav six weeks later. Mozilla added VP9 support to Firefox in March 2014.[13] In 2014 Google added two high bit depth profiles: profile 2 and profile 3.[14][15]

In 2013 an updated version of the WebM format was published, featuring support for VP9 together with Opus audio.

In March 2013, the MPEG Licensing Administration dropped an announced assertion of disputed patent claims against VP8 and its successors after the United States Department of Justice started to investigate whether it was acting to unfairly stifle competition.[16][17][18]

Throughout, Google has worked with hardware vendors to get VP9 support into silicon. In January 2014, Ittiam, in collaboration with ARM and Google, demonstrated its VP9 decoder for ARM Cortex devices. Using GPGPU techniques, the decoder was capable of 1080p at 30fps on an Arndale Board.[19][20] In early 2015 Nvidia announced VP9 support in its Tegra X1 SoC, and VeriSilicon announced VP9 Profile 2 support in its Hantro G2v2 decoder IP.[21][22][23]

In April 2015 Google released a significant update to its libvpx library, with version 1.4.0 adding support for 10-bit and 12-bit bit depth, 4:2:2 and 4:4:4 chroma subsampling, and VP9 multithreaded decoding/encoding.[24]

In December 2015, Netflix published a draft proposal for including VP9 video in an MP4 container with MPEG Common Encryption.[25]

In January 2016, Ittiam demonstrated an OpenCL based VP9 encoder.[26] The encoder is targeting ARM Mali mobile GPUs and was demonstrated on a Samsung Galaxy S6.

VP9 support was added to Microsoft's web browser Edge. It is present in development releases starting with EdgeHTML 14.14291 and due to be officially released in summer 2016.[27]

In March 2017, Ittiam announced the completion of a project to enhance the encoding speed of libvpx. The speed improvement was said to be 50-70%, and the code "publicly available as part of libvpx".[28]

Features

VP9 is customized for video resolutions greater than 1080p (such as UHD) and also enables lossless compression.

The VP9 format supports the following color spaces: Rec. 601, Rec. 709, Rec. 2020, SMPTE-170, SMPTE-240, and sRGB.[29][30]

VP9 supports HDR video using Hybrid Log-Gamma (HLG) and Perceptual Quantizer (PQ).[31][32]

Efficiency

An early comparison that took varying encoding speed into account showed x265 to narrowly beat libvpx at the very highest quality (slowest encoding) whereas libvpx was superior at any other encoding speed, by SSIM.[33]

Comparison of encoding artefacts

In a subjective quality comparison conducted in 2014 featuring the reference encoders for HEVC (HM 15.0), MPEG-4 AVC/H.264 (JM 18.6), and VP9 (libvpx 1.2.0 with preliminary VP9 support), VP9, like H.264, required about two times the bitrate to reach video quality comparable to HEVC, while with synthetic imagery VP9 was close to HEVC.[34] By contrast, another subjective comparison from 2014 concluded that at higher quality settings HEVC and VP9 were tied at a 40 to 45% bitrate advantage over H.264.[35]

Netflix, after a large test in August 2016, concluded that libvpx was 20% less efficient than x265, but by October the same year also found that tweaking encoding parameters could "reduce or even reverse gap between VP9 and HEVC".[36] At NAB 2017, Netflix shared that they had switched to the EVE encoder, which according to their studies offered better two-pass rate control and was 8% more efficient than libvpx.[37]

An offline encoder comparison between libvpx, two HEVC encoders and x264 in May 2017 by Jan Ozer of Streaming Media Magazine, with encoding parameters supplied or reviewed by each encoder vendor (Google, MulticoreWare and MainConcept respectively), and using Netflix's VMAF objective metric, concluded that "VP9 and both HEVC codecs produce very similar performance" and "Particularly at lower bitrates, both HEVC codecs and VP9 deliver substantially better performance than H.264".[38]

Performance

An encoding speed versus efficiency comparison of the reference implementation in libvpx, x264 and x265 was made by an FFmpeg developer in September 2015: By SSIM index, libvpx was mostly superior to x264 across the range of comparable encoding speeds, but the main benefit was at the slower end of x264@veryslow (reaching a sweet spot of 30–40% bitrate improvement within twice as slow as this), whereas x265 only became competitive with libvpx around 10 times as slow as x264@veryslow. It was concluded that libvpx and x265 were both capable of the claimed 50% bitrate improvement over H.264, but only at 10–20 times the encoding time of x264.[33] Judged by the objective quality metric VQM in early 2015, the VP9 reference encoder delivered video quality on par with the best HEVC implementations.[39]

A decoder comparison by the same developer showed 10% faster decoding for ffvp9 than ffh264 for same-quality video, or "identical" at same bitrate. It also showed that the implementation can make a difference, concluding that "ffvp9 beats libvpx consistently by 25–50%".[40]

Another decoder comparison indicated 10–40 percent higher CPU load than H.264 (but does not say whether this was with ffvp9 or libvpx), and that on mobile, the Ittiam demo player was about 40 percent faster than the Chrome browser at playing VP9.[41]

Profiles

There are several variants of the VP9 format (known as "coding profiles"), which successively allow more features; profile 0 is the basic variant, requiring the least from a hardware implementation:

profile 0
color depth: 8 bit/sample, chroma subsampling: 4:2:0
profile 1
color depth: 8 bit, chroma subsampling: 4:2:2, 4:4:0, 4:4:4
profile 2
color depth: 10–12 bit, chroma subsampling: 4:2:0
profile 3
color depth: 10–12 bit, chroma subsampling: 4:2:2, 4:4:0, 4:4:4[42]

Levels

VP9 offers the following 14 levels:[43]

Level
Luma Samples/s Luma Picture Size Max Bitrate (Mbit/s) Max CPB Size for Visual Layer (MBits) Min Compression Ratio Max Tiles Min Alt-Ref Distance Max Reference Frames Examples for resolution @ frame rate
1 829440 36864 0.20 0.40 2 1 4 8 256×144@15
1.1 2764800 73728 0.80 1.0 2 1 4 8 384×192@30
2 4608000 122880 1.8 1.5 2 1 4 8 480×256@30
2.1 9216000 245760 3.6 2.8 2 2 4 8 640×384@30
3 20736000 552960 7.2 6.0 2 4 4 8 1080×512@30
3.1 36864000 983040 12 10 2 4 4 8 1280×768@30
4 83558400 2228224 18 16 4 4 4 8 2048×1088@30
4.1 160432128 2228224 30 18 4 4 5 6 2048×1088@60
5 311951360 8912896 60 36 6 8 6 4 4096×2176@30
5.1 588251136 8912896 120 46 8 8 10 4 4096×2176@60
5.2 1176502272 8912896 180 TBD 8 8 10 4 4096×2176@120
6 1176502272 35651584 180 TBD 8 16 10 4 8192×4352@30
6.1 2353004544 35651584 240 TBD 8 16 10 4 8192×4352@60
6.2 4706009088 35651584 480 TBD 8 16 10 4 8192×4352@120

Technology

Example partitioning and internal coding order of a coding unit
Transform coefficients are scanned in a round pattern (increasing distance from the corner). This is to coincide (better than the traditional zig-zag pattern) with the expected order of importance of the coefficients, so to increase their compressibility by entropy coding. A skewed variant of the pattern is used when the horizontal or vertical edge is more important.

VP9 is a traditional block-based transform coding format. The bitstream format is relatively simple compared to formats that offer similar bitrate efficiency like HEVC.[44]

VP9 has many design improvements compared to VP8. Its biggest improvement is support for the use of coding units[45] of 64×64 pixels. This is especially useful with high-resolution video.[3][6][7] Also the prediction of motion vectors was improved.[46] In addition to VP8's four modes (average/"DC", "true motion", horizontal, vertical), VP9 supports six oblique directions for linear extrapolation of pixels in intra-frame prediction.[citation needed]

New coding tools also include:

  • eighth-pixel precision for motion vectors,
  • three different switchable 8-tap subpixel interpolation filters,
  • improved selection of reference motion vectors,
  • improved coding of offsets of motion vectors to their reference,
  • improved entropy coding,
  • improved and adapted (to new block sizes) loop filtering,
  • the asymmetric discrete sine transform (ADST),
  • larger discrete cosine transforms (DCT, 16×16 and 32×32), and
  • improved segmentation of frames into areas with specific similarities (e.g. fore-/background)

In order to enable some parallel processing of frames, video frames can be split along coding unit boundaries into up to four rows of 256 to 4096 pixels wide evenly spaced tiles with each tile column coded independently. This is mandatory for video resolutions in excess of 4096 pixels. A tile header contains the tile size in bytes so decoders can skip ahead and decode each tile row in a separate thread. The image is then divided into coding units called superblocks of 64×64 pixels which are adaptively subpartitioned in a quadtree coding structure.[6][7] They can be subdivided either horizontally or vertically or both; square (sub)units can be subdivided recursively down to 4×4 pixel blocks. Subunits are coded in raster scan order: left to right, top to bottom.

Starting from each key frame, decoders keep 8 frames buffered to be used as reference frames or to be shown later. Transmitted frames signal which buffer to overwrite and can optionally be decoded into one of the buffers without being shown. The encoder can send a minimal frame that just triggers one of the buffers to be displayed ("skip frame"). Each inter frame can reference up to three of the buffered frames for temporal prediction. Up to two of those reference frames can be used in each coding block to calculate a sample data prediction, using spatially displaced (motion compensation) content from a reference frame or an average of content from two reference frames ("compound prediction mode"). The (ideally small) remaining difference (delta encoding) from the computed prediction to the actual image content is transformed using a DCT or ADST (for edge blocks) and quantized.

Something like a b-frame can be coded while preserving the original frame order in the bitstream using a structure named superframes. Hidden alternate reference frames can be packed together with an ordinary inter frame and a skip frame that triggers display of previous hidden altref content from its reference frame buffer right after the accompanying p-frame.[44]

VP9 enables lossless encoding by transmitting at the lowest quantization level (q index 0) an additional 4×4-block encoded Walsh–Hadamard transformed (WHT) residue signal.[47][48]

In order to be seekable, raw VP9 bitstreams have to be encapsulated in a container format, for example Matroska (.mkv), its derived WebM format (.webm) or the older minimalistic Indeo video file (IVF) format which is traditionally supported by libvpx.[44] [45] VP9 is identified as V_VP9 in WebM and VP90 in MP4, adhering to respective naming conventions.[49]

Adoption

Adobe Flash, which traditionally used VPx formats up to VP7, was never upgraded to VP8 or VP9, but instead to H.264. Therefore, VP9 often penetrated corresponding web applications only with the gradual shift from Flash to HTML5 technology, which was still somewhat immature when VP9 was introduced. Trends towards UHD resolutions, higher color depth and wider gamuts are driving a shift towards new, specialized video formats. With the clear development perspective and support from the industry demonstrated by the founding of the Alliance for Open Media, as well as the pricey and complex licensing situation of HEVC it is expected that users of the hitherto leading MPEG formats will often switch to the royalty-free alternative formats of the VPx/AVx series instead of upgrading to HEVC.[50]

Content providers

A main user of VP9 is Google's popular video platform YouTube, which offers VP9 video at all resolutions[50] along with Opus audio in the WebM file format, through DASH streaming.

Another early adopter was Wikipedia (specifically Wikimedia Commons, which hosts multimedia files across Wikipedia's subpages and languages). Wikipedia endorses open and royalty-free multimedia formats.[51] As of 2016, the three accepted video formats are VP9, VP8 and Theora.[52]

Since December 2016, Netflix has used VP9 encoding for their catalog, alongside H.264 and HEVC. As of February 2020, AV1 has been started to be adopted for mobile devices, not unlike how VP9 has started on the platform.[53]

Google Play Movies & TV uses (at least in part) VP9 profile 2 with Widevine DRM.[54][55][56]

Stadia uses VP9 for video game streaming up to 4k on supported hardware like the Chromecast Ultra, supported mobile phones as well as computers.[57]

Encoding services

A series of cloud encoding services offer VP9 encoding, including Amazon, Bitmovin,[58] Brightcove, castLabs, JW Player, Telestream, and Wowza.[41]

Encoding.com has offered VP9 encoding since Q4 2016,[59] which amounted to a yearly average of 11% popularity for VP9 among its customers that year.[60]

Web middleware

JW Player supports VP9 in its widely used software-as-a-service HTML5 video player.[41]

Browser support

VP9 is implemented in these web browsers:

Internet Explorer is missing VP9 support completely. In March 2016 an estimated 65 to 75% of browsers in use on desktop and notebook systems were able to play VP9 videos in HTML5 webpages, based on data from StatCounter.[41]

Operating system support

VP9 support by different operating systems
Microsoft Windows macOS BSD / Linux Android OS iOS
Codec support Yes Third-party apps only Yes Yes Third-party apps only
Container support On Windows 10 Anniversary Update (1607):
WebM (.webm is not recognised; requires pseudo extension)
Matroska (.mkv)

On Windows 10 October 2018 Update (1809):
WebM (.webm is recognised officially)

WebM (.webm)
Matroska (.mkv)
WebM (.webm)
Matroska (.mkv)
Notes On Windows 10:
- On Anniversary Update (1607), limited support is available in Microsoft Edge (via MSE only) and Universal Windows Platform apps.

- On April 2018 Update (1803) with Web Media Extensions preinstalled, Microsoft Edge (EdgeHTML 17) supports VP9 videos embedded in <video> tags.

- On October 2018 Update (1809), VP9 Video Extensions is preinstalled. It enables encoding of VP8 and VP9 content on devices that don't have a hardware-based video encoder.[65]

No native support in the macOS native multimedia framework. - Support introduced in Android 4.4 No native support in the iOS native multimedia framework.

Media player software support

VP9 is supported in all major open source media player software, including VLC, MPlayer/MPlayer2/MPV, Kodi, MythTV[66] and FFplay.

Hardware device support

Android has had VP9 software decoding since version 4.4 "KitKat".[67] For a list of consumer electronics with hardware support, including TVs, smartphones, set top boxes and game consoles, see webmproject.org's list.[68]

Hardware implementations

The following chips, architectures, CPUs, GPUs and SoCs provide hardware acceleration of VP9. Some of these are known to have fixed function hardware, but this list also incorporates GPU or DSP based implementations – software implementations on non-CPU hardware. The latter category also serve the purpose of offloading the CPU, but power efficiency is not as good as the fixed function hardware (more comparable to well optimized SIMD aware software).

All the hardware listed below offers hardware accelerated decoding.

Company Chip/Architecture Notable uses Encoding
AllWinner A80[69] Red XN
AMD Polaris[70][71] Radeon RX 400, RX 500 and RX 600 GPU series Red XN
Bristol Ridge[72] FX 9800P, A12-9700P Red XN
Stoney Ridge[72] A9-9410, A6-9210, E-9010 Red XN
Vega[73][a] Radeon RX Vega GPU series Red XN
Raven Ridge[74] Ryzen 5 2400G, Ryzen 7 2800H, Ryzen 3 2300U Red XN
Picasso Ryzen 5 3400G, Ryzen 7 3750H, Ryzen 3 3300U Red XN
Navi Radeon RX 5000 GPU series Red XN[75]
Amlogic S9 family[76] Red XN
ARM Mali-V61 ("Egil") VPU[77] Green tickY
HiSilicon HI3798C[78] Red XN
Kirin 980[79] Huawei Mate 20/P30 ?
Imagination PowerVR Series6[80] Apple iPhone 6/6s Red XN
Intel Bay Trail[81] Celeron J1750 Red XN
Merrifield[69] Atom Z3460 Red XN
Moorefield[69] Atom Z3530 Red XN
Skylake[82][83] Core i7-6700 Red XN
Kaby Lake[82] Core i7-7700 Green tickY
Coffee Lake Core i7-8700, Core i9-9900 Green tickY
Whiskey Lake Green tickY
Comet Lake Green tickY
Ice Lake Green tickY
Tiger Lake Green tickY
MediaTek MT6595[69] Red XN
MT8135[69] Red XN
Helio X20/X25[84] Red XN
Helio X30[85] Green tickY
Helio P30 Green tickY
Nvidia Maxwell GM206[86] GTX 960/950/750v2 Red XN
Pascal[86] GTX 1080/1060/1050 Ti Red XN
Volta[86] Nvidia Titan V Red XN
Turing[86] GeForce RTX 2080, GTX 1660 Ti Red XN
Tegra X1[87] Nvidia Shield Android TV, Nintendo Switch Red XN
Qualcomm Snapdragon 660/665/670 ?
Snapdragon 710/712/730 ?
Snapdragon 820/821[88] OnePlus 3, LG G5/G6, Pixel ?
Snapdragon 835[89] Pixel 2, OnePlus 5/5T, LG V30 Green tickY
Snapdragon 845[90] Pixel 3, Asus Zenfone 5Z, OnePlus 6/6T Green tickY
Snapdragon 855 Pixel 4 Green tickY
Realtek RTD1295[91] Red XN
Samsung Exynos 7 Octa 7420[92] Samsung Galaxy S6, Samsung Galaxy Note 5 Red XN
Exynos 8 Octa 8890[93] Samsung Galaxy S7 Red XN
Exynos 9 Octa 8895[94] Samsung Galaxy S8, Samsung Galaxy Note 8 Green tickY
Exynos 9 Octa 9810[95] Samsung Galaxy S9 Green tickY
Exynos 9 Octa 9820 Samsung Galaxy S10 Green tickY
Exynos 9 Octa 9825 Samsung Galaxy Note 10 Green tickY
  1. ^ AMD Vega uses "a hybrid approach where the video and shader engines collaborate to offload work from the CPU".[73]

This is not a complete list. Further SoCs, as well as hardware IP vendors can be found at webmproject.org.[68]

Software implementations

The reference implementation from Google is found in the free software programming library libvpx. It has a single-pass and a two-pass encoding mode, but the single-pass mode is considered broken and does not offer effective control over the target bitrate.[41][96]

Encoding

  • libvpx
  • SVT-VP9 – open-source encoder by Intel[97]
  • Eve – a commercial encoder
  • Ittiam's encoder products (OTT, broadcast, consumer) [98]

Decoding

  • libvpx
  • ffvp9 (FFmpeg)
  • Ittiam's consumer decoder [98]

FFmpeg's VP9 decoder takes advantage of a corpus of SIMD optimizations shared with other codecs to make it fast. A comparison made by an FFmpeg developer indicated that this was faster than libvpx, and compared to FFmpeg's h.264 decoder, "identical" performance for same-bitrate video, or about 10% faster for same-quality video.[40]

Patent claims

In March 2019, Luxembourg-based Sisvel announced the formation of patent pools for VP9 and AV1. Members of the pools included JVCKenwood, NTT, Orange S.A., Philips, and Toshiba, all of whom were also licensing patents to the MPEG-LA for either the AVC, DASH, or the HEVC patent pools.[99][100] Sisvel announced it would demand a licensing fee for devices using VP9, but would not seek royalties for encoded content. At the time of the announcement, a list of patents owned by Sisvel was not publicly available. However, Sisvel's CEO stated in an interview that such a list would be posted on Sisvel's website before any licensing demands were sent out.[101][99]

Successor: from VP10 to AV1

On September 12, 2014, Google announced that development on VP10 had begun and that after the release of VP10 they planned to have an 18-month gap between releases of video formats.[102] In August 2015, Google began to publish code for VP10.[103]

However, Google decided to incorporate VP10 into AOMedia Video 1 (AV1). The AV1 codec was developed based on a combination of technologies from VP10, Daala (Xiph/Mozilla) and Thor (Cisco).[104][105][106] Accordingly, Google has stated that they will not deploy VP10 internally nor officially release it, making VP9 the last of the VPx-based codecs to be released by Google.[107]

References

  1. ^ Janko Roettgers (Gigaom), January 2, 2014: YouTube goes 4K, Google signs up long list of hardware partners for VP9 support
  2. ^ Alex Converse (Google), 19 September 2015: New video compression techniques under consideration for VP10 – presentation at the VideoLAN Dev Days 2015 in Paris
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  5. ^ VP8 Bitstream Specification License
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  8. ^ BoF meeting on the IETF85 conference in Atlanta, USA with a presentation on VP-Next. Audio recording (MP3, ~60 MiB), Präsentationsfolien (PDF, ~233 kiB)
  9. ^ "Next Gen Open Video (NGOV) Requirements" (PDF). WebM Project. Retrieved 2012-12-29.
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  15. ^ "Remove experimental-bitstream flag for profiles>0". Chromium (web browser). 2014-10-03. Retrieved 2015-03-02.
  16. ^ Press release from 7 March 2013: Google and MPEG LA Announce Agreement Covering VP8 Video Format
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  48. ^ Christopher Montgomery (2013-08-12). "Introducing Daala part 3: Time/Frequency Resolution Switching". Monty's Demo Pages. Xiph.Org, Red Hat Inc. Retrieved 2016-07-19. We submitted this WHT plus a few variants to Google for use in VP9's lossless coding mode; they chose one of the alternate versions of the WHT illustrated above.
  49. ^ "WebM Container Guidelines". 2017-11-28. Retrieved 19 December 2018.
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