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On October 8, 2015, Sony acquired SoftKinetic, a tech startup whose focus includes visual depth-sensing gesture recognition, for an undisclosed amount.<ref>{{cite web|url=http://recode.net/2015/10/08/sony-acquires-softkinetic-which-can-track-hands-for-virtual-reality/|title=Sony Acquires SoftKinetic, Which Can Track Hands for Virtual Reality|author=Eric Johnson|work=Re/code}}</ref>
On October 8, 2015, Sony acquired SoftKinetic, a tech startup whose focus includes visual depth-sensing gesture recognition, for an undisclosed amount.<ref>{{cite web|url=http://recode.net/2015/10/08/sony-acquires-softkinetic-which-can-track-hands-for-virtual-reality/|title=Sony Acquires SoftKinetic, Which Can Track Hands for Virtual Reality|author=Eric Johnson|work=Re/code}}</ref>


As of November 2, 2015, Sony has confirmed that they are still shooting for a release in the first half of 2016. While they have not released a specific price, many speculate that it will cost around the same price as a new gaming platform. For comparison, Sony announced the PlayStation 4’s $399 price tag five months before launch, with the official launch date in multiple regions announced three months ahead of time.<ref>{{cite web|url=http://www.playstationlifestyle.net/2015/11/02/sony-its-a-bit-too-early-to-sort-out-playstation-vr-price-and-release-date/|title=Sony: “It’s a Bit Too Early to Sort out” PlayStation VR’s Price and Release Date}}</ref>
As of November 2, 2015, Sony has confirmed that they are still shooting for a release in the first half of 2016. While they have not released a specific price, many speculate that it will cost around the same price as a new gaming platform. For comparison, Sony announced the PlayStation 4’s $399 price tag five months before launch, with the official launch date in multiple regions announced three months ahead of time.<ref>{{cite web|url=http://www.playstationlifestyle.net/2015/11/02/sony-its-a-bit-too-early-to-sort-out-playstation-vr-price-and-release-date/|title=Sony: “It’s a Bit Too Early to Sort out” PlayStation VR’s Price and Release Date}}</ref>grosse bire


==Cooperative gameplay==
==Cooperative gameplay==

Revision as of 15:34, 7 January 2016

A man demos PlayStation VR at 2014's Game Developers Conference
TypeHead-mounted display
ManufacturerSony Computer Entertainment
PlatformPlayStation 4
Display TechnologyOLED[1]
FOV100°
Resolution1920×1080 px (960×1080 per eye)[1]
Refresh Rate120 Hz
Release DateQ1/Q2 2016

PlayStation VR, previously known by the codename Project Morpheus, is an upcoming virtual reality head-mounted display produced by Sony Computer Entertainment.[2] It is designed to be fully functional with the PlayStation 4 video game system. It is currently a prototype and has no confirmed release date,[3] although Sony has scheduled its launch for the first half of 2016.[1]

The prototype revealed at GDC'15 included an OLED 1920x1080 pixel display (providing 960x1080 px resolution per eye) with an RGB subpixel matrix, and is capable of displaying content at 120fps.[1] It features a FOV of 100°, 6DOF head-tracking, stereoscopic 3D, and unwarped output to a TV, either for others to view what the headset wearer sees, or a separate display to compete against the headset user using a standard PS4 controller.

History

Sony's interest in head-mounted technology dates back to the 1990s. Its first commercial unit, the Glasstron, was released in 1997.[4] One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the battlefield through their craft's own cockpit.[5]

In early 2014, Sony Computer Entertainment research and development engineer Anton Mikhailov said his team had been working on Project Morpheus for more than three years. According to Mikhailov, the PlayStation 3 Move peripheral, itself revealed in June 2009, was designed with unspecified, future head-mounted technology in mind. "[W]e specced it and built it to be a VR controller, even though VR wasn’t a commodity. As engineers, we just said it was the right thing to do. [...] At the time, we didn't have a consumer-grade project that we could work on, but it was definitely designed with that vision in mind."[6] Shuhei Yoshida, the president of Sony's worldwide studios, also said the project started as "grassroots" activity among engineers and programmers, which came into focus in 2010 once the Move controller had been released.[7]

Project Morpheus was first announced at The 2014 Game Developers Conference. Sony Computer Entertainment Worldwide Studios president Shuhei Yoshida introduced the device on March 18, 2014 and stated Project Morpheus was "the next innovation from PlayStation that will [shape] the future of games."[8]

On September 15, 2015, it was announced that Project Morpheus has been named PlayStation VR.[9]

On October 8, 2015, Sony acquired SoftKinetic, a tech startup whose focus includes visual depth-sensing gesture recognition, for an undisclosed amount.[10]

As of November 2, 2015, Sony has confirmed that they are still shooting for a release in the first half of 2016. While they have not released a specific price, many speculate that it will cost around the same price as a new gaming platform. For comparison, Sony announced the PlayStation 4’s $399 price tag five months before launch, with the official launch date in multiple regions announced three months ahead of time.[11]grosse bire

Cooperative gameplay

PlayStation VR is capable of rendering two separate displays simultaneously: one display for the headset and a completely different display for television. The purpose, Sony say, is to prevent VR from invariably being a solitary experience.[12]

Japan Studio has made a new demo called Monster Escape. So that's a five-player game; one versus four. One being the person wearing Morpheus. And if you're in Morpheus, you become the Monster. And the four people holding the DualShock and looking at the TV and playing the game like a regular game [are] against the monster. ... And actually, third-party devs were ahead of us in terms of making the game called Keep Talking and Nobody Explodes. ... One person is wearing Morpheus and that person looks at the bomb, like a time bomb. And in order to stabilize it, the other person [watching the television] who is not wearing Morpheus, has an instruction manual. And that person has to tell the person wearing Morpheus how to do the job. But that person doesn't see what the person wearing Morpheus sees. So they have to communicate. ... So that's a social experience.[12]

Games

Title Genre(s) Developer(s) Publisher(s) Exclusive Europe Japan North America Ref.
100ft Robot Golf No Goblin No Goblin Timed 2016 2016 2016
Ace Combat 7 Combat flight simulator Project Aces Bandai Namco Ent Yes TBA TBA TBA
Albino Lullaby Horror Ape Law No TBA TBA TBA
The Apollo 11 VR Experience Simulation David Whelan No TBA TBA TBA [13]
Atom Universe Theme park Atom Republic No TBA TBA TBA [14]
Adrift Interactive fiction Three One Zero No TBA TBA TBA [15]
Ark: Survival Evolved Action-adventure Studio Wildcard No TBA TBA TBA [16]
The Assembly nDreams No TBA TBA TBA [17]
Battlezone Vehicular combat Rebellion Developments Timed 2016 2016 2016
Bebylon Battle Royale Brawler Kite & Lightning No 2016 2016 2016
Chernobyl VR Project Adventure The Farm 51 No TBA TBA TBA
Classroom Aquatic Sunken Places Un­known TBA TBA TBA [18]
Crystal Rift Dungeon crawler Psytec Games No TBA TBA TBA
Cult County Renegade Kid No TBA TBA TBA
Cyber Danganronpa VR Spike Chunsoft Spike Chunsoft No TBA TBA TBA
Dead Secret Horror Robot Invader No TBA TBA TBA
Distance Racer Refract Studios TBA TBA TBA [19]
Eagle Flight Ubisoft Ubisoft No TBA TBA TBA
Earthlight Opaque Media Opaque Media No 2016 2016 2016
Eclipse First-person adventure White Elk Studios White Elk Studios TBA TBA TBA
Eve: Valkyrie Space shooter CCP Games No TBA TBA TBA [20]
Fated Action-adventure Frima Frima No TBA TBA TBA
Final Fantasy XIV Role-playing Square Enix No TBA TBA TBA [21]
Futuridium VR Shoot 'em up MixedBag Games Yes TBA TBA TBA
The Gallery: Six Elements First-person adv Cloudhead Games No TBA TBA TBA
Get Even First-person shooter The Farm 51 Bandai Namco Ent No 2016 2016 2016
GNOG Puzzle KO-OP Timed TBA TBA TBA
Godling First-person adv Solfar Studios Yes TBA TBA TBA
Golem Highwire Games Highwire Games Yes TBA TBA TBA
Gran Turismo Sport Sim racing Polyphony Digital Sony Computer Ent Yes TBA TBA TBA
Harmonix Music VR Music, rhythm Harmonix Music Systems Yes TBA TBA TBA
Headmaster Football Frame Interactive Yes TBA TBA TBA
The Hum: Abductions Horror, sci-fi Totwise Studios No TBA TBA TBA
Hyper Void Space-shooter IN|Framez Technology Yes TBA TBA TBA
Job Simulator Simulation Owlchemy Labs Owlchemy Labs No 2016 2016 2016
Joysound VR Music Sony Computer Ent Yes TBA TBA TBA
Keep Talking and Nobody Explodes Puzzle Steel Crate No TBA TBA TBA [22]
Loading Human Adventure Untold Games No TBA TBA TBA [23]
The London Heist Action SCE London Studio Sony Computer Ent Yes 2016 2016 2016
Megaton Rainfall Action-adventure Alfonso del Cerro Pentadimensional Games No 2016 2016 2016
Mind: Path to Thalamus Carlos Coronado No TBA TBA TBA [24]
The Music Room Music Chroma Coda Chroma Coda No TBA TBA TBA
Mind: Path to Thalamus Carlos Coronado No TBA TBA TBA [25]
The Modern Zombie Taxi Co. Vitei Backroom Sony Computer Ent Yes TBA TBA TBA
Mortal Blitz VR First-person shooter Skonec Ent No TBA TBA TBA
Nighttime Terror 2 Shooter VR Bits No TBA TBA TBA
Omega Agent Action Fireproof Games No TBA TBA TBA [26]
Paranormal Activity VR Horror VRwerx No TBA TBA TBA
Playroom VR Mini-games Sony Computer Ent Sony Computer Ent Yes TBA TBA TBA [27]
Pollen Sci-fi Mindfield Games No TBA TBA TBA [28]
Project CARS Racing Slightly Mad Studios No TBA TBA TBA [29]
Psychonauts in the Rhombus of Ruin Double Fine Productions TBA TBA TBA
Q.U.B.E. ² Puzzle Toxic Games TBA TBA TBA [30]
Rez Infinite Rail shooter, music Enhance Games Enhance Games TBA TBA TBA
RIGS Shooter Guerrilla Cambridge Sony Computer Ent Yes TBA TBA TBA [31]
Robinson: The Journey Action-adv Crytek Crytek Yes 2016 2016 2016
Shadow of the Beast Action-adv, platform Heavy Spectrum Ent Labs Yes TBA TBA TBA
Summer Lesson Simulation Bandai Namco Games Yes TBA TBA TBA [32]
SuperHyperCube Puzzle Kokoromi Yes TBA TBA TBA
Surgeon Simulator Simulation Bossa Studios TBA TBA TBA [33]
Synthesis Universe Maze Olivier JT No TBA TBA TBA [34]
Tekken 7 Fighting Bandai Namco Ent Bandai Namco Ent No 2016 2016 2016
Trackmania Turbo Racing Ubisoft Nadeo No TBA TBA TBA
Until Dawn: Rush of Blood Survival horror Supermassive Games Sony Computer Ent Yes TBA TBA TBA
Untitled Beatshapers project TBA Beatshapers TBA TBA TBA [35]
Untitled Just Add Water project TBA Just Add Water TBA TBA TBA [36]
Vanguard V Action Zero Transform No TBA TBA TBA [37]
Vector 36 Racing Red River Studio Red River Studio No 2016 2016 2016
VizionEck Adventure, shooter VizionEck No TBA TBA TBA [38]
Volume: Coda Puzzle Mike Bithell Games Mike Bithell Games Timed 2016 2016 2016
War Thunder Action, MMO Gaijin Entertainment No TBA TBA TBA [39]
Wayward Sky Adventure, puzzle Uber Entertainment Yes TBA TBA TBA [40]
White Day: A Labyrinth Named School Survival horror ROI Games No TBA TBA TBA
World of Diving Simulation Vertigo Games No TBA TBA TBA
World War Toons First-person shooter Reload Studio No 2016 2016 2016 [41]
Xing: The Land Beyond Puzzle White Lotus Int White Lotus Int No 2016 2016 2016

Demonstrations

The following are demonstrations used to promote the PlayStation VR, which are not yet confirmed for commercial release.

Marketing

PlayStation VR was first demonstrated on The Tonight Show Starring Jimmy Fallon, playing The Castle and as a playable concept during E3 2014.[52] The device was also featured at Sony's PlayStation Experience Expo in Las Vegas, NV in December 2014.[53] Sony announced new information regarding Project Morpheus at the 2015 Game Developers Conference, in line with the official schedule posted on their website[54] and released updated specifications.[55]

See also

References

  1. ^ a b c d Kelion, Leo. "Sony's Morpheus virtual reality helmet set for 2016 launch". BBC.
  2. ^ "Sony announces Project Morpheus, a virtual reality headset coming to PlayStation 4". Polygon. Retrieved July 16, 2014.
  3. ^ Makuch, Eddie (March 20, 2014). "PS4's Project Morpheus VR device won't launch in 2014, $1000 price point unlikely". GameSpot. Retrieved July 16, 2014.
  4. ^ Adam Rosenberg. Sony's long-standing interest in virtual reality gives Project Morpheus an edge, digitaltrends.com, March 23, 2014.
  5. ^ Tony Sperry. Beyond 3D TV, Lulu Pres, Inc., November 2003.
  6. ^ Sony’s Anton Mikhailov on Project Morpheus’ launch price and potential as a platform, Edge magazine, April 9, 2014.
  7. ^ Jamie Feltham. Project Morpheus Started as ‘grassroots activity’ Following PS Move’s Release, vrfocus.com, December 8, 2014.
  8. ^ "Watch the full reveal for Sony's virtual reality headset, Project Morpheus". Polygon. March 26, 2014.
  9. ^ Aaron Souppouris. "Sony's Project Morpheus is now 'PlayStation VR'". Engadget. AOL.
  10. ^ Eric Johnson. "Sony Acquires SoftKinetic, Which Can Track Hands for Virtual Reality". Re/code.
  11. ^ "Sony: "It's a Bit Too Early to Sort out" PlayStation VR's Price and Release Date".
  12. ^ a b Joseph Volpe. An intimate chat with Sony PlayStation's Shuhei Yoshida, engadget.com, June 17, 2015.
  13. ^ David Whelan. Moon Arrival Demo Available Now, kickstarter.com, September 29, 2015.
  14. ^ Jamie Feltham. Atom Universe Greenlight on Steam, vrfocus.com, May 17, 2015.
  15. ^ Jamie Feltham. Adrift Confirmed for Project Morpheus, , vrfocus.com, May 13, 2015.
  16. ^ Jesse Rapczak. ARK: Survival Evolved Coming to PS4, Project Morpheus, PlayStation Blog, May 11, 2015.
  17. ^ Patrick O'Luanaigh. Announcing The Assembly for PS4 and Project Morpheus, PlayStation Blog, June 11, 2014.
  18. ^ http://gematsu.com/2015/12/classroom-aquatic-announced-playstation-vr
  19. ^ http://gematsu.com/2015/12/distance-announced-playstation-vr
  20. ^ Kuchera, Ben (March 18, 2014). "CCP states EVE: Valkyrie's Oculus co-publishing deal was exclusive to the PC, game coming to PS4". Polygon. Retrieved March 18, 2014.
  21. ^ http://www.idigitaltimes.com/tgs-2015-final-fantasy-xiv-will-receive-playstation-vr-support-476827
  22. ^ Jamie Feltham. Keep Talking and Nobody Explodes Confirmed for Project Morpheus, vrfocus.com, December 6, 2014.
  23. ^ Jamie Feltham. Loading Human Video Reveals Project Morpheus Development, vrfocus.com, March 31, 2015.
  24. ^ Jamie Feltham. Mind: Path to Thalamus Coming to Project Morpheus, vrfocus.com, April 3, 2014.
  25. ^ Jamie Feltham. Mind: Path to Thalamus Coming to Project Morpheus, vrfocus.com, April 3, 2014.
  26. ^ Jamie Feltham. Fireproof Games Planning Omega Agent for Morpheus, vrfocus.com, April 27, 2015.
  27. ^ Matthew Reynolds. Playroom VR will be a Project Morpheus launch title, digitalspy.co.uk, July 8, 2015.
  28. ^ Jamie Feltham. Pollen Confirmed for Project Morpheus, HTC Vive, vrfocus.com, July 6, 2015.
  29. ^ James Plafke. Two games have already been announced for Project Morpheus, ggeek.com, March 29, 2014.
  30. ^ Dan Da Rocha. Q.U.B.E. ² Coming to PS4, PlayStation Blog, August 14, 2014.
  31. ^ "Guerrilla Cambridge announces RIGS for Project Morpheus". Gematsu.
  32. ^ Jonathan Nafarrete. Tekken Project’s Summer Lesson VR Experience, vrscout.com, June 15, 2015.
  33. ^ Mahardy, Mike. (August 14, 2014) PlayStation VR Project Morpheus: Surgeon Simulator Getting VR Support Soon. Me.ign.com. Retrieved on 2015-03-13.
  34. ^ Kevin Joyce. Synthesis Universe -Maze- Confirmed for Project Morpheus, vrfocus.com, May 28, 2015.
  35. ^ Alexa Ray Corriea. Beatshapers working on sci-fi RPG with plans for Project Morpheus, polygon.com, April 9, 2014.
  36. ^ "Oddworld: New 'n' Tasty! Dev Teases Project Morpheus Development". VR Focus. April 30, 2015. Retrieved May 24, 2015.
  37. ^ Jamie Feltham. Vanguard V Confirmed for Project Morpheus, vrfocus.com, December 6, 2014.
  38. ^ Mike Armbrust. VizionEck, vizioneck.com, June 12, 2015.
  39. ^ Kyle Hilliard. Project Morpheus Support Coming To War Thunder, gameinformer.com, August 13, 2014.
  40. ^ Chandana Ekanayake. A look into Wayward Sky on Project Morpheus, PlayStation Blog, June 17, 2015.
  41. ^ Paul James. Reload Studios’ Multiplayer FPS Revealed as ‘World War Toons’ (Screenshot Gallery), roadtovr.com, March 22, 2015.
  42. ^ "New Cyber Danganronpa VR: Class Trial Screenshots Revealed". VRFocus.
  43. ^ Rik Henderson. DriveClub on PlayStation VR preview, pocket-lint.com, October 28,2015.
  44. ^ "Hatsune Miku Project Morpheus tech demo playable at E3". Gematsu.
  45. ^ Joyce, Kevin (July 1, 2014). "Preview: Jurassic Encounter". vrfocus.com. Retrieved December 4, 2015.
  46. ^ "Capcom brings "Kitchen" Project Morpheus tech demo to E3 - Gematsu". Gematsu.
  47. ^ "Capcom's Kitchen Scared the Bejeebers Out of Me - VRScout". VRScout.
  48. ^ Lamkin, Paul (October 28, 2014). "Sony PlayStation VR: Essential guide to the hardware, games, release and more". Wareable. Retrieved December 4, 2015.
  49. ^ Smith, Mat. (September 1, 2014) 'Summer Lesson' is the questionable Project Morpheus VR title from the 'Tekken' team. Engadget.com. Retrieved on 2015-03-13.
  50. ^ Joyce, Kevin (March 24, 2014). "Preview: Thief on Project Morpheus". vrfocus.com. Retrieved December 4, 2015.
  51. ^ 『アイドルマスター ワンフォーオール』プロデューサー活動日誌 AnimeJapan 2014に行って来た&やよい生誕祭(企画・読み物). Famitsu.com (March 25, 2014). Retrieved on 2015-03-13.
  52. ^ "Joshua Topolsky Demonstrates Sony's Project Morpheus". NBC.
  53. ^ "VR with Project Morpheus". Sphinx Gamer. {{cite web}}: Cite has empty unknown parameter: |Date= (help)
  54. ^ Feltham, Jamie. "SONY PROVIDING 'AN UPDATE' ON PROJECT MORPHEUS AT GDC 2015". VR Focus. Retrieved February 4, 2015.
  55. ^ Orland, Kyle. "'Sony's new Project Morpheus prototype boasts 120Hz refresh rate, OLED display'". Ars Technica. Retrieved March 5, 2015.