Asphalt 8: Airborne

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Asphalt 8: Airborne
Developer(s)Gameloft Barcelona[a]
Publisher(s)Gameloft
SeriesAsphalt
Platform(s)
ReleaseiOS & Android
  • WW: August 22, 2013[1]
Windows 8.1 & Windows Phone 8
BlackBerry 10
  • WW: January 15, 2014[4]
Tizen
  • WW: April, 2015
tvOS
  • WW: October 30, 2015[5]
Genre(s)Racing
Mode(s)Single-player, online multiplayer

Asphalt 8: Airborne is a 2013 racing video game, developed by Gameloft Barcelona and published by Gameloft as part of the Asphalt series. It was released on August 22, 2013 for iOS and Android,[1] November 13 for Windows 8.1[2] and Windows Phone 8,[3] January 15, 2014 for BlackBerry 10.[4] and April 5, 2015 for Tizen. The game's successor Asphalt 9: Legends was announced on February 26, 2018. The game has about 350 million players, according to the game description in the App Store and Microsoft Store.

Gameplay

Gameplay is similar to that of Asphalt 7: Heat, with the player given four control options: "Tilt to steer" (auto-acceleration with movement controlled by tilting the device), "Tilt and icons" (manual acceleration via an on-screen icon, with movement controlled by tilting the device), "On-screen controls" (auto-acceleration with movement controlled by an on-screen virtual steering-wheel), "Tap to steer" (auto-acceleration with movement controlled by tapping the side of the screen). The Windows 8.1 and Windows 10 versions feature different control schemes, including the traditional WASD and the up, down, left, right keyboard scheme.

The five star rating system for each race, the use of primary and secondary objectives introduced in Asphalt 6: Adrenaline and also used in Asphalt 7 have all been retained in Asphalt 8. Three stars are awarded for finishing in first place, two for second, and one for third. Achieving secondary objectives, such as performing a given number of stunts or knocking down opponents, awards the player with two additional stars. This is the same in Moto Blitz and Championships but you have to complete the primary objectives before unlocking the secondary objectives. Obtaining stars in an event is cumulative – players who finished first in an event without completing the secondary objectives may replay the race and obtain a five-star rating even if the primary objectives are not met. The core gameplay is slightly different, however. As the subtitle implies, the focus of Airborne is on jumping, with tracks featuring a lot more ramps than in previous games.[6] In addition to performing standard jumps, the player can also perform flat spins (by drifting onto a ramp) and barrel rolls (by driving off of a curved ramp). It is also possible to perform a barrel roll by driving with 1 side on a normal ramp.[7] All jumps earn nitro boost; the longer the airtime, the more boost earned. Destroying obstacles such as barriers and lamp posts, hitting traffic cars, or almost hitting traffic cars (near misses) also earns nitros. Another new feature, which substitutes the "Adrenaline mode" in Asphalt 6 and 7, is the ability to perform a "Perfect Nitro". When the player hits boost, a small red zone appears in the boost bar. If the player hits boost again when the boost meter is in the red zone, the car will accelerate even faster, with the boost lasting until the player runs out of boost, brakes, crashes or hits a ramp.

In the initial version of the game, the career mode consisted of 180 events split into eight "seasons", which become progressively more difficult.[8][9] In later versions, additional challenges and seasons were added. As of March 2020, Asphalt developed a total of nine seasons, excluding the "McLaren Legends Season". When the game begins, only Season One is available. Later seasons must be unlocked either by earning a certain number of stars or by purchasing a "Season Unlock" in the in-app store. You cannot unlock a season through an in-app purchase unless you have played and earnt the required amount of stars to unlock the previous season or purchased the previous season.[10] The Great Wall update added 30 new events centered on the Great Wall.[11] The Dubai update introduced a new season where only fully upgraded cars are eligible to participate, besides adding three new events centered on Dubai.[citation needed] The San Diego Harbor update introduced a new season featuring events where the player can participate in a twenty-four car race (Exclusive Metal Events – only on iOS 8), alongside several new events centered on both Dubai and the San Diego Harbor.[citation needed]

Asphalt 8 is the first game in the Asphalt series to use Game Center for achievements rather than Gameloft's own Gameloft Live.[12] The April 2015 update added support for the Apple Watch and made it compatible only on the iPhone 5 or later models using iOS 8.2 or later through the use of Bluetooth or Wi-Fi. The October 2015 update added support for the Apple TV.

Besides the use of stunt jumps as a central gameplay mechanic, Asphalt 8 also makes extensive use of simulated HDR rendering and pixel shaders, as seen on the sky and specular reflections on the road surface.

Online multiplayer mode can be played both locally via Wi-Fi, and globally via the internet. There is also a "World Series" online multiplayer mode, although this mode is unavailable on iPod touch 4th generation and iPhone 4.[13] Playing on multiplayer is the only way to increase a player's in-game level, to which more credits are awarded as the player levels up.[14] The Multiplayer League Update in October 2016 introduced a revamped multiplayer gameplay in the form of the "Multiplayer League", where players compete against each other in online multiplayer races to win exclusive rewards.

Vehicles

They're are 293 vehicles (as of 5.0.0) update including others are unobtainable due to licensing issues that are divided by 5 classes: D,C,B,A,S. unlike previous games (which stars using to unlock the new car), The Starter Class car (since 5.0.0 update) being Dodge Dart GT (Class D), DS Survolt (Class C), Spada Codatronca TSS (Class B) Ferrari FXX Evoluzione (Class A) & Mercedes-Benz SLK 55 AMG Special Edition (Class S). this need to purchase the new car using both money & tokens The first update was "Free to Play" update which adds four new car, the Renault Clio R.S. 200 EDC, Lotus Evora Enduro GT, BMW M6 & Ferrari F430. it adds new gamemodes: World Series (now Multiplayer League), Events, it also adds the vehicle boosters, control customization & added the reverse version of the original tracks. The "Daily Bous Update" of January 2014 which adds new cars: Ferrari 599XX, Lamborghini Gallardo LP 560-4 (2013), Ferrari LaFerrari, Pagani Huayra & W Motors Lykan HyperSport. it also adds new gamemode: Daily Bonus (which got revamped in Rio de Janeiro update) & add the new rewards of Win Streaks in World Series. The "Great Wall Update" of March 2014 which adds new cars: Ford F-150, SRT 2013 Dodge Challenger SRT8, Ferrari Testarossa, McLaren P1™, & SSC Tuatara. it also adds the new track: The Great Wall, new songs, Two cars renamed, Revamping of Main Menu section. The Fuel Events Update of June 2014 which adds new cars: 2015 Ford Mustang, Mercedes-Benz CLK GTR AMG, Ford GT 2006, Mercedes-Benz SLS AMG GT Coupé Final Edition, Ferrari FF, Jaguar C-X75, Chrysler ME412, & Hennessey Venom GT. Which adds Premium Cars (used until Decals Update now purchased with Tokens), some events now requires fuels as no longer to rented & also adds the car collections. The Dubai Update of August 2014 which adds new cars: Jaguar F-Type R, Mercedes-Benz Biome, Nissan GT-R NISMO, Savage Rivale Roadyacht GTS & SSC Ultimate Aero XT. which also adds new race track, Dubai & adds the new season: Season 9: Beyond that requires the fully-upgraded cars. The San Diego Harbor Update of September 2014 which adds new cars: Mazda Furai, Maserati MC12, Peugeot Onyx, Savage Rivale GTR & Koenigsegg One:1. which adds the new race track: San Diego Harbor. The Winter Update of December 2014 which adds new cars: Renault DeZir, Ferrari 308 GTS, Acura NSX 2005, Felino cB7, Spada Codatronca TSS, Rimac Concept One, Arrinera Hussarya, Lucra L148, Volkswagen W12, Tramontana XTR & 9FF GT9 VMAX. it adds the fictional track, Sector 8 & which the tracks became the winter-themed. The Decals Update (also known as Ferrari Update) which adds five new cars: Ferrari 612, Ferrari F40, Ferrari F50, Ferrari 330 P4 & Ferrari Enzo Ferrari. which adds the decals in various cars, revamped of an garage & Sub-update, The More Than 300 Decals Update which no adds new cars & adds new other decals instead (based on a country flags). The Tenerife Update of May 2015 which adds new cars: BMW M3 Sedan, BMW M1, Volkswagen Golf Vision GTI, Audi R8 LMS Ultra, Lamborghini Aventador LP 700-4, & HTT Plethoré LC 750. which adds new race track, Tenerife, new engine sounds "Bentley W12" & "Cuda V8", & new engine cards. The Car Mastery Update of July 2015 which adds new cars: Chevrolet Camaro Z/28, Datsun 280Z, Shelby Cobra McLaren 675LT, & McLaren P1 GTR. Which adds new gamemode: Car Mastery. The Research & Development Update of September 2015 which adds new cars: Mitsubishi Lancer Evolution X, Subaru Impreza WRX STI, Bentley EXP10 Speed 6, Kepler Motion, Cadillac 16 Concept & Lamborghini Huracan. which adds new gamemode: Research & Development, Decals added for McLaren 675LT & Datsun 280Z. The Santa's Gift Update of December 2015. this became the largest update in the game. it adds new cars: DS 3 Racing, Honda S2000, Range Rover Coupe HSE Dynamic, Mercedes-Benz SLK 55 AMG, Toyota Supra RZ (Mark IV), Nissan Skyline GT-R (R34), Peugeot SR1, Lamborghini Asterion, Mazzanti Evantra, McLaren 570S, Mosler MT900 GT3 (known as Mosler GT3), Lamborghini Egoista, McLaren F1 XP-5, Trion Nemesis & Renault Sport R.S. 01. it adds new other gamemode: Tag Racing, new race track: Area 51, Revamped of Car Banners, R&D Event Labs, & other more. including new engine sounds: "Mitsubishi Lancer Evolution X I4" (used on DS 3 Racing) & "Corrado VR6" (used on Renault Sport R.S. 01). The Lunar New Year Update of February 2016 as celebrating the 2016 Year of The Monkey & also adds new cars: Volkswagen Bettle Turbo, Alfa Romeo 4C, Lamborghini Miura, ED Design Torq, Rinspeed zaZen, Holden Coupe 60, Lamborghini Estoque, Sbarro Alcador & 2016 Chevrolet Camaro SS. It also the removal of Chinese New Year 2015 Decals on many cars (the only exception was Lamborghini Veneno as Chinese New Year 2015 decals had not removed), Revival of Lamborghini Huracan's R&D Event, R&D Test Labs had again revamped, ED Design Torq's Asian-themed R&D Event, New cars with Chinese New Year 2016 Decals, & the other career season races also revamped. The Elite Cars Update of April 2016 which adds new cars: Mazda 6, Mazda RX-8, Mitsubishi Eclipse, Honda Integra Type-R, BMW 3.0 CSL Hommage, Mosler MT900 Super GT (known as Mosler Super GT), & Devel Sixteen Prototype. It adds Elite Cars, an typical car type to tuned the car & increasing the car's rank.

The Enduro Update released in June 2016 adds new cars: Nissan Juke NISMO, nanoFlowcell Quantino, Jaguar F-Type Project 7, Mercedes-AMG GT3, Mercedes-AMG C 63 Coupe Touring Car 2014, Jaguar XJ220S, nanoFlowcell Quant FE & Weber Faster One. it adds new gamemode: Enduro Double Down, new prices of cars, 3 R&D cars: Peugeot SR1, Lamborghini Huracan & Lamborghini Egoista now allowed tokens for upgrades, Elite Cars in Multiplayer League with elite mapping for tuning, several engine sounds had lowered in volume; The "Camaro V8" & "Cuda V8" are erranously lowered in volume & the Peugeot SR1's R&D Event was revived in this update.

The Rio de Janeiro Update released in July 2016 adds new cars: Donkervoort D8 GTO, Mercedes-Benz GLC Coupe, Cadillac ATS-V Coupe, BXR Bailey Blade GT1, Aston Martin One-77, 2015 GTA Spano & W Motors Fenyr SuperSport. it adds new race track: Rio de Janeiro.

The Multiplayer League Update released in August 2016 adds new cars: Alfa Romeo Giulietta 2016 Veloce, Mercedes-Benz CLA 45 AMG Racing Series, TVR Sagaris, Falcon F7, Icona Vulcano V12 Hybrid, & GT by CITROEN, It adds new gamemode: Multiplayer League. The Chevrolet Corvette C3 is not released in this update & postponed until February 2017's "Lunar New Year 2017" update.

The Championship Update of December 2016 adds new cars: BMW M2, McLaren M14A, 2010 Bentley Continental Supersports, McLaren Mercedes MP4-25, Aston Martin Vulcan, Mosler MT900 Land Shark (known as Mosler Land Shark)) & Arash AF10. it adds new gamemode: Championship, Cars had required PRO-only Upgrades & Race Tracks had Christmas Decorations until January 2017. The Chevrolet Corvette C3 & 1967 Chevrolet Impala is not released again in this update & postponed to Lunar New Year 2017 Update & Car Blueprints Update.

The Lunar New Year 2017 update released in January 2017 adds new cars: Buick Avista Concept, Renault Alpine Celebration, 1967 Chevrolet Impala (originally released in Championship Update), McLaren MP4/8, Mercedes-Benz SLK 55 AMG Special Edition, & Lamborghini Aventador SV. it also adds new race track, Patagonia.

The Car Blueprints Update was released in March 2017 it adds new cars: Sbarro Sparta, Ferrari GTC4Lusso, Lotus Evora Sport 410, SIN R1, Chevrolet Corvette Grand Sport & McLaren MP4-31. it adds the car blueprints that uses to assemble the car (being instead of purchasing them & use until removed in 2019 Holiday Update).

The Porsche Update released in June 2017 as makes the first Asphalt appearance of Porsche Motor series they adds five new cars: Porsche 959 (Class D), Porsche 718 Boxster S (Class C), Porsche Cayman GT4 (Class B), Porsche 911 GT3 RS (991.1) (Class A) & Porsche 918 Spyder with Weissach Package (Class S). it also revamped the other gameplay elements, new engine card (Exceptional Engine), Revamping the Main Menu (depicted the 918's Rims) & Four Porsche-based cars: 9FF GT9 VMAX, Rinspeed zaZen, RUF CTR 3 & RUF RT 12 S are unobtainable due to licensing issues as player who not owned yet, car mastery rewards removed, achievements had unobtainable & the car collections had been updated.

The Motorcycles Update released in August 2017 as reintroduces the motorcycles since 2011's Asphalt 6: Adrenaline & adds new vehicles: Suzuki GSX-R750, Peugeot RCZ R, KTM 1290 Super Duke R, Ducati Monster 1200, Ducati Supersport S, Suzuki Hayabusa & Mercedes-Benz SLR McLaren 722 Edition. it adds new loading screens, new gamemode: Moto Blitz & Motor Mastery & New car & upgrade prices.

The Munich Update released in October 2017 adds new vehicles: Kawasaki Z800, Villain Wheels, Honda Civic Type R (FK2), McLaren 650S GT3, & Arrinera Hussarya GT. it adds new race track, Münich & particularly the reintroduced the token-only upgrade cars.

The Hot Wheels Update of December 2017 as introduced Hot Wheels cars. adds new cars: Rip Rod™, Bone Shaker™, Renault Trezor, Twin Mill™, BMW S 1000 RR & Pagani Huayra BC. it also revamped the Sector 8 race track to resemblance the Hot Wheels track & new engine cards (Hot Wheels Engine).

The Fall Out Boy Update released in February 2018 which adds new cars: Ariel Atom V8, Buick Riviera, Yamaha YZF-R6, BMW M2 Special Edition, Audi R8 e-tron Special Edition & Vanda Electrics Dendrobium. it adds the new special event: World Tour, New Engine Type (Legend Rarity), & re-introdudced of token-only upgrade cars (only for Audi R8 e-tron Special Edition).

The 2018 Spring Update released in April 2018 adds new cars: Vencer Sarthe, Apollo N, Zenvo ST1, Kawasaki Ninja H2R & Apollo Intensa Emozione. the revamping of the "More Racing Options" menu now has Lamborghini Egoista depicted it, Multiplayer Leagues now has an car prizes in many leagues & others more.

The Asphalt Moments Update released in June 2018 adds new cars: Sbarro GT1, Mazda RX-8 Special Edition, Rezvani Beast Alpha, Zenvo TS1 GT 10th Anniversary Edition & 2018 McLaren X2. it adds the new gamemode: Asphalt Moments, an typical gamemode that revives the past special events.

The Fifth Anniversary Update released in August 2018 as celebrating the 5th anniversary game launch which adds new cars: Maserati Alfieri, SCG 003S, McLaren 720S, Aprilia Tuono V4 2017 (originally released in Munich Update) & Porsche Carrera GT. it adds new gamemode: Festival (1st Generation), New Currency: Anniversary Coins, when downloading or updating the game, the player plays the minigame with Ferrari 458 to drive & collecting the coins. The Hyundai I30N & MV Agusta F4 1000 R are not released in this update & postponed instead to Halloween Update.

The Halloween Update released in October 2018 adds new cars: Hyundai I30N, MV Agusta F4 1000 R, Mercedes-Benz SLS AMG Coupé Black Series & Ferrari 488 Pista. it adds new special event: Halloween Festival.

The Holiday Update released in December 2018 which adds new cars: Nissan 370Z Special Edition, Ducati XDiavel S (originally released in 2018 Spring Update), Lamborghini Murciélago LP 640, TVR Sagaris Special Edition, Infiniti Vision GT, Lightning LS-218 & Lamborghini Centenario LP 770-4. it adds new race track: Transylvania, the new engine card (V12 engine MPI), & the Lamborghini Aventador LP 700-4 was renamed to Lamborghini Aventador Coupé in v4.0.1 update (due to named convention of other Lamborghini cars after Centenario LP 770-4).

The Fast Lane Update (a.k.a the "FLU") released in Valentine's Day 2019 which adds new cars: BMW i8 Coupé, Porsche Panamera Sport Turismo, Ferrari F60 America & Zeus 12 Sigma. In this update, the other car upgrades had completely rebalanced & changed their upgrade costs.

The 2019 Spring Update released in April 2019 adds new cars: Equus Bass 770, Pininfarina H2 Speed, Spyker C8 Preliator, Rezvani Beast X & McLaren 600LT. including the many vehicle's stock rank & upgrade prices was changed.

The Showdown Update released in June 2019 & 6th Anniversary Mini Update released in July 2019 (during the game's 6th anniversary mini launch) which adds new cars: Infiniti Project Black S, Aston Martin Vantage (2018), Ford GT (2017), Bentley Continental GT3, Koenigsegg CCXR Trevita & Koenigsegg Regera. it adds new gamemode: Showdown, The new loading screen of two DS Survolts in Showdown Mode, the Ford GT 2006 was renamed as Ford 2006 GT, & many vehicle's ranks had changed.

The Sixth Anniversary Update released in September 2019 as the game's 6th anniversary launch. which adds new cars: Pontiac Solstice GXP, Acura NSX GT3 Evo, Lamborghini Terzo Millennio, Lamborghini Aventador SVJ & Rimac C_Two. it adds the new gamemode, Festival (2nd Generation), an typically event that now obtained your car, obtained the unique upgrade, "Car-Specific Kit Cards" & pro kit boxes (until removed in 5.0.0 update), it adds the fictional race track, Orbital Loop, it also removal of Elite Tuning from cars, new engine sounds: V6 GTR, The Apollo IE's Engine sound had changed from "Bentley W12" to "Formula One" engine sound, the Price of Mercedes-Benz GLC Coupe increased to 550 tokens. The Volkswagen I.D. R is not released in this update & postponed instead to 2019 Halloween Update.

The 2019 Halloween Update released in November 2019 which adds new cars: Aston Martin DBS Superleggera, Ferrari 812 Superfast, Volkswagen I.D. R & Ferrari FXX-K. including the removal of "Exclusive Deals" section, Revamping of an Tuning Kit Booster, Showdown Mode had Revamped & also the removal of Blueprint cars. The KTM X-Bow GT4 is not released in this update & postponed instead to Formula E Update.

The 2019 Holiday Update released in December 2019 which adds new cars: Lotus Elise Cup 260, Italdesign Zerouno, & Koenigsegg Jesko. in this update, it adds new currency: Fusion Coins that Gameloft confirmed that used to be as pro upgrade, Many Class S Cars had "Fake Speed" had removed & blueprints for Class S Vehicles had also removed, The removal upgrades for Arash AF10, SSC Tuatara, SSC Ultimate Aero XT, Hennessey Venom GT & Koenigsegg Agera R & replaced by the "ULTIMATE" status (as indicated by the gold bar). The Ferrari SF90 Stradale is not released in this update & postponed to 2020 Spring Update.

The 2020 Lunar New Year Update released in January 2020 adds the heavily-modified variant of Infiniti Project Black S, The Infiniti Project Black S Special Edition. which can be obtained alongside older Special Edition cars in this festival that requires real money to obtain it. The McLaren Senna & Lotus Evija are being talked about in the Facebook Community, and can obtained through its special event. The Drako GTE was added in this same update along with its new manufacturer, Drako Motors.

The 2020 Spring Update released in March 2020 which adds new cars: Ferrari SF90 Stradale, Aspark Owl & DS E-TENSE. The Upgrades of The many vehicles were changed (including the token upgrades had removed & use fusion coins as upgrade) & reuses the Lamborghini Centenario LP 770-4's App Icon.

The Formula E Update released in May 2020 as mini update which adds only new car, Formula E Gen2 as the festival event (first advertise in 4.9 update). the KTM X-Bow GT4 is released now as an free drivable car for 15th anniversary gift when available for players for log-in the game.

The 15th Anniversary Update released on same month (May 2020) during the game's 15th Anniversary Launch of the game series. adds only one car, Lamborghini Sian FKP 37 which obtainable along with own 15th Anniversary Decals (requires real money to obtain it). in this update, several vehicles had own prices were changed, several vehicles had reclassed, removal of pro kit boxes, blueprints, five PRO-upgrade only cars that now requires "Car-Specific" Kit Cards as similar to Festival Vehicles, Revamping of Pro Kits Inventory, Fusion Coins as rewards, & also the revamping of the inventory icon. The TORINO DESIGN Super Sport is not released in this update & postponed to Wild Cards Update.

The Wild Cards Update released in June 2020 as only add new car, TORINO DESIGN Super Sport. in this update, it adds new card rarity: Wild Cards & Five Other PRO-upgrade only cars had made unavailable in the tuning section & cannot bought be longer with tokens.

Soundtrack

Asphalt 8 is the first game in the series to feature a licensed soundtrack. When playing the game, there are three selectable "stations": bass, rock, and electronic. The songs that are available are "Be Electric" by The Qemists, "Etude" by Nero, "Rocksteady" by The Bloody Beetroots, "Fire Inside" by Gemini, "Stamina" by Vitalic, "Burn It Down" by AWOLNATION, "Underdog" by Kasabian, "Play For Real" by The Crystal Method (Dirtyphonics Remix), "Professional Griefers" by Deadmau5, "Go with the Flow" by Queens of the Stone Age, "Holdin' On" by MONSTA (Skrillex ft. Nero Remix), and "Pulsar" by Celldweller. The March 2014 update added four new songs: "Animals" by Martin Garrix, "Over It" by The Crystal Method, "Asleep at the Wheel" by Band of Skulls, and "Cannibal" by Silversun Pickups.

Reception

Asphalt 8 received critical acclaim from critics and became the leading game of its genre. The iOS version holds an aggregate score of 91 out of 100 on Metacritic, based on eighteen reviews.[15]

TouchArcade's Eric Ford gave the game a perfect score, 5 out of 5, calling it the "pinnacle" of the Asphalt series. He was particularly impressed with the new jump-focused gameplay and the graphics, arguing that "the graphics engine does a great job of imparting that sense of speed that is essential for a game that thrives on fast gameplay". His only criticism was what he perceived as a disparity between the price of some of the cars and the reward money given to the play; "as you get towards the really expensive cars, you'll notice that you don't earn quite as much money proportionally to afford what you might want." However, he saw this as a "minor complaint" and concluded by saying "the iOS platform has quietly become a haven for great racers, and Asphalt 8 looks to be leading the pack right now."[6] AppSpy's James Gilmour also gave the game 5 out of 5, praising the controls, the range of tracks, cars and upgrades. He argued that "Asphalt 8: Airborne plays like a greatest hits compilation of arcade racers. Perhaps you enjoyed the powerslide from Out Run and Ridge Racer? Or the nitro boosts and takedown challenges from Burnout? Well, you'll find them all in Asphalt 8. The good news is that rather than Gameloft simply ripping off aspects of other games and mashing them randomly together, the dev has managed create a polished, adrenaline-infused racer which is way more fun than it has any right to be [...] Though Asphalt 8: Airborne's parts may be borrowed, they have been skilfully assembled to build a highly entertaining vehicle."[10] MacLife's Andrew Hayward also awarded a perfect 5 out of 5 score, feeling the game reverses the sense of stagnation which had crept into the Asphalt series by the time of Asphalt 7, and arguing that it "essentially feels like a reboot in terms of quality. It's actually a rather amazing feat". He compared the game to Real Racing 3, praising Asphalt 8 for featuring a "real" multiplayer mode. He concluded that "what began life as a passable mobile diversion nearly a decade ago has finally blossomed into a racing experience that's frantic, hearty, and really rather impressive throughout. Asphalt 8: Airborne blurs the line between mobile and console racers, with an amazing asking price to boot, and it's easily the best racer of its kind on the App Store today."[7]

Andrew Stevens of 148Apps scored the game 4.5 out of 5, arguing that it takes the Asphalt series "to a new height." He too praised the new jump-focused gameplay; "I've always had great fun with arcade racers and enjoyed the previous Asphalt entries, but something as simple as adding ramps and a few stunts to the action has really taken this series in a new direction." He concluded that "Asphalt 8: Airborne is a great addition to the series and arcade racing fans will find themselves very happy with its offerings."[8] Gamezebo's David Oxford also awarded a score of 4.5 out of 5, praising the new jump-focused gameplay, the graphics, the range of cars, the level design and the use of licensed music. Although, he was critical of the drifting mechanics, he concluded that "Asphalt 8: Airborne's numerous features and modes, including multiplayer, help round out this package. It's an easy recommendation for anyone who likes their racers a little more realistic than a cartoon kart racer, but with a healthy dose of over-the-top arcade action."[18]

Pocket Gamer scored the game 9 out of 10, also giving it a "Gold Award". Reviewer Harry Slater compared the game to Real Racing 3, arguing "If Real Racing 3 is a precision instrument, then Asphalt 8: Airborne is a lump hammer [...] there's a simple arcade glory to the proceedings, which leaves you with a smile on your face after every breathtaking dash to the line. So while Asphalt 8: Airborne might not be subtle, every second you spend in its company is exhilarating fun." He praised the level design, control options, the nitro system, and the use of shortcuts on every track. He concluded that "Asphalt 8: Airborne might not be the best-looking racer out there, and it certainly isn't the most realistic, but as an arcade blast it's hard to top. Its powerslides are that bit madder, its jumps that bit more ludicrous, and its takedowns that more satisfying than its nearest competitors. This is a racer that concentrates on fun above anything else, and it hits its mark almost every time. If you're a fan of gaming with a grin on your face, then Asphalt 8: Airborne is going to be right up your street."[9]

IGN's Steve Watts was less impressed, scoring the game 7.8 out of 10. Although he praised the graphics and gameplay, he was critical of the in-app purchase system; "By the time I reached the mid-point, the hodgepodge of car requirements felt like an unworkable maze. I constantly needed more stars, but by that point progression required me to spend a large wad of cash on a car that might only be useful for one event. I would begrudgingly buy it, earn the five stars available in that event, and then go looking for another that could slowly inch me towards the next season. Of course, Asphalt is more than happy to remind you that you can simply purchase some cars or in-game currency to speed up the process." He concluded that "Asphalt 8: Airborne is a highly polished racer with loads of content, but its pacing is slowed by aggressive gating that pushes too hard toward its in-app purchases. The later season requirements are too intrusive and the grind starts to wear thin after a while."[16]

Notes

  1. ^ Additional work by Gameloft Saigon, Gameloft Montreal, Gameloft Madrid, Gameloft Kharkiv, Gameloft Bucharest, and Alive Interactive Media, Inc.

References

  1. ^ a b Saleem, Hammad (August 17, 2013). "Asphalt 8:Airborne to Launch on August 22 for iOS and Android". Geeky Gadgets. Retrieved August 28, 2013.
  2. ^ a b Sabri, Sam (November 13, 2013). "Asphalt 8: Airborne jumps onto Windows 8, download now to race on your Surface". Windows Phone Central. Retrieved November 17, 2013.
  3. ^ a b Rubino, Daniel (November 13, 2013). "Gameloft's Asphalt 8: Airborne arrives for Windows Phone 8 as a non-Xbox racer". Windows Phone Central. Retrieved November 17, 2013.
  4. ^ a b Bla1ze (January 15, 2014). "Gameloft launches Asphalt 8: Airborne on BlackBerry 10". CrackBerry. Retrieved January 16, 2014.{{cite web}}: CS1 maint: numeric names: authors list (link)
  5. ^ "Gameloft Announces the Launch of two of its Successful Franchises for the New Apple TV". Cision. October 30, 2015. Retrieved March 3, 2018.
  6. ^ a b c Ford, Eric (August 21, 2013). "'Asphalt 8: Airborne' Review – An Amazing Arcade Racing Experience". TouchArcade. Retrieved September 6, 2013.
  7. ^ a b c Hayward, Andrew (August 22, 2013). "Asphalt 8: Airborne Review". MacLife. Retrieved September 6, 2013.
  8. ^ a b c Stevens, Andrew (August 22, 2013). "Asphalt 8: Airborne Review". 148Apps. Retrieved September 6, 2013.
  9. ^ a b c Slater, Harry (August 22, 2013). "Asphalt 8: Airborne Review". Pocket Gamer. Retrieved September 6, 2013.
  10. ^ a b c Gilmour, James (September 3, 2013). "Asphalt 8: Airborne Review". AppSpy. Retrieved September 6, 2013.
  11. ^ "Asphalt 8: Airborne Updated With Twitch Integration, New Great Wall Location, More". iClarified. March 21, 2014. Retrieved May 16, 2014.
  12. ^ Koziara, Andrew (August 23, 2013). "iPhone App Video Review: Asphalt 8: Airborne". Appolicious. Retrieved September 6, 2013.
  13. ^ "Asphalt 8: Airborne". iTunes Store. Retrieved September 6, 2013.
  14. ^ Multiplayer games for Android
  15. ^ a b "Asphalt 8: Airborne (iOS)". Metacritic. Retrieved October 5, 2013.
  16. ^ a b Watts, Steve (September 26, 2013). "Asphalt 8: Airborne Review". IGN. Retrieved October 5, 2013.
  17. ^ Nichols, Scott (August 27, 2013). "Mobile reviews: 'Asphalt 8: Airborne', 'Sheep Happens'". Digital Spy. Retrieved September 6, 2013.
  18. ^ a b Oxford, David (August 27, 2013). "Asphalt 8: Airborne Review". Gamezebo. Retrieved September 6, 2013.