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Football Manager 2014

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Football Manager
Developer(s)Sports Interactive
Publisher(s)Sega
Producer(s)Miles Jacobson
SeriesFootball Manager
Platform(s)Microsoft Windows, OS X, iOS
Genre(s)Sports game
Business simulation

Football Manager 2013 (abbreviated to Football Manager 13, or more commonly FM13) is a football management simulation video game developed by Sports Interactive and published by Sega. It was released on Microsoft Windows and OS X on 2 November 2012, and on the App Store for iOS (as Football Manager Handheld 2013) on 13 December 2012.[2]

Announcement

On 6 September 2012, FM13 was officially announced via a mock press conference video on Sports Interactive's Youtube channel. It was confirmed the game would include over 900 new features, including a new mode called "Football Manager Classic". Release was slated as prior to the Christmas holiday season. On 27 September, it was announced on Football Manager's Facebook page that the game would be released at midnight on 2 November.

Beta

On 18 October 2012, a fully playable beta version was provided to customers who pre-ordered either the digital version (via Steam) or physical versions (from selected retailers). Save data from the beta was compatible with the final version.[3][4][5][6][7]

Demo

On 26 October 2012, a demo was made available through Steam. The demo allowed gamers to play for six in-game months and, as with the beta, users could carry on their save in the full game.

Football Manager Classic

FM13 includes a quicker mode of play, called "Football Manager Classic". This new mode allow gamers to complete a season in less time than the normal game mode. It retains the 3D match engine and player/staff database, but simplifies the way players manage their club and allows them to focus on selected key areas to build success. A player can complete a season in approximately seven hours of gameplay.

Challenges

FM13 also includes a number of pre-set challenges, offering players scenarios designed to test their management skills over a set period of time - usually half a season. The challenges replicate a variety of real world circumstances.

Five challenges were included in the first release:

  • The Saviour Cometh
  • You can't win anything with kids
  • Injury Crisis
  • The Invincibles
  • Top Division Underdog

On 19 December 2012, two new challenges were added to the in-game store.[8]

  • Financial Storm
  • Unrest at Home

For the first time in the series, FM13 includes a number of unlockable features. Players can remove the need for work permits, add money to their transfer budget or even generate a son within their team's youth system. Players can earn some unlockables by reaching in-game milestones.

Playable leagues and club cups

Although the following list includes all leagues available upon commenment of the game, the editor allows the players to add any lower level league to existing leagues, as well as the creation of new ones. There are a total of 51 initially playable nations and 117 playable leagues.

1 - Germany's national team is not included in the game due to EA Sports' ownership of their licensing rights for the FIFA series and Konami's Pro Evolution Soccer. The Japanese J-League and the Japanese national team are not included in the game due to Konami's purchase of the exclusive rights for the Pro Evolution Soccer series.

Reception

FM13 has received excellent reviews, including the highest ever Metacritic score for a Football Manager game.

As of May 2013, the game has sold 940,000 copies in the US and Europe.[9]

References

  1. ^ Karmali, Luke (28 September 2012). "Football Manager 2013 Release Date Announced". IGN. Retrieved 5 December 2012.
  2. ^ "Football Manager Handheld 2013". IGN. 13 December 2012. Retrieved 19 June 2013.
  3. ^ "Football Manager 2013 Announcement "Press Conference" - YouTube". YouTube. Retrieved 7 September 2012.
  4. ^ Stuart, Keith (6 September 2012). "Football Manager 2013 announced with Classic mode for lapsed fans". The Guardian. Retrieved 7 September 2012.
  5. ^ Purchese, Robert (6 September 2012). "Football Manager 2013 interview: acres of new information about that Classic mode". Eurogamer. Retrieved 7 September 2012.
  6. ^ Schilling, Chris (7 September 2012). "Football Manager 2013: Miles Jacobson interview". PC Gamer. Retrieved 7 September 2012. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  7. ^ Cook, Dave (7 September 2012). "Football Manager interview: addiction returns". VG247. Retrieved 7 September 2012.
  8. ^ "Get two new Football Manager Classic challenges". Sports Interactive. 19 September 2012. Retrieved 19 June 2013.
  9. ^ Purchese, Robert (10 May 2013). "Aliens: Colonial Marines managed 1.31 million sales". Eurogamer. Retrieved 10 May 2013.
  10. ^ "Football Manager 2013 for PC". GameRankings. Retrieved 5 December 2012.
  11. ^ "Football Manager 2013 for PC Reviews, Ratings, Credits, and More". Metacritic. Retrieved 5 December 2012.
  12. ^ Robertson, John (29 October 2012). "Football Manager 2013 Review". GameSpot. Retrieved 5 December 2012.
  13. ^ Moore, Luke (3 November 2012). "Football Manager 2013 Review". IGN. Retrieved 5 December 2012.