Guerrilla Cambridge
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Company type | Subsidiary of Sony Interactive Entertainment |
---|---|
Industry | Computer & video games Interactive entertainment |
Founded | 1997 |
Headquarters | , |
Products | MediEvil series Primal Killzone: Mercenary |
Owner | Sony |
Number of employees | ~80+ |
Parent | SIE Worldwide Studios |
Website | Official website |
Guerrilla Cambridge (formerly SCE Cambridge Studio), is part of Sony Interactive Entertainment Worldwide Studios, was formed in July 1997 when Sony Computer Entertainment Europe acquired the Millennium Interactive development studio from Cyberlife Technology Ltd. The developer is mainly known for making the MediEvil series on the original PlayStation, and the PlayStation Portable. On 10 January 2013 Sony Computer Entertainment restructured Cambridge Studio to work with Guerrilla Games, to make Killzone games for the PlayStation Vita.[1] Sony Computer Entertainment renamed SCE Cambridge Studio to Guerrilla Cambridge and now a sister studio to Guerrilla Games.[2]
History
Guerrilla Cambridge was founded in 1988 as Millennium Interactive by Michael Hayward, Tony Beckwith and Ian Saunter. It saw success with the development of James Pond alongside two more sequels. Other games developed by the studio were Cloud Kingdoms, Horror Zombies from the Crypt, and Super Troll Islands.
On 4 July 1997, the Millennium development studio, along with several of the projects in development, was sold to Sony Computer Entertainment and renamed to SCE Cambridge Studio. 12 games were developed under this new name, which spanned across the first three PlayStation home consoles and the PSP. Among these were three MediEvil games, two for the PlayStation and one for the PSP. They also contributed to multiple other games including Killzone 2, Heavenly Sword and PlayStation Home.
In 2012, Sony Computer Entertainment underwent a restructuring of their European divisions, and renamed SCE Cambridge Studio to Guerrilla Cambridge, making it a sister studio to fellow Sony-owned studio Guerrilla Games. Their first project under their new name was Killzone: Mercenary for the PlayStation Vita. Recently, they developed RIGS: Mechanized Combat League, which was a launch title for the PlayStation VR.
Games
Game title | Release | Platform |
---|---|---|
Beast Wars: Transformers | 1997 | PlayStation |
Frogger | 1997 | PlayStation |
MediEvil | 1998 | PlayStation |
MediEvil 2 | 2000 | PlayStation |
C-12: Final Resistance | 2001 | PlayStation |
Primal | 2003 | PlayStation 2 |
Ghosthunter | 2003 | PlayStation 2 |
MediEvil: Resurrection | 2005 | PlayStation Portable |
24: The Game | 2006 | PlayStation 2 |
PlayTV | 2008 | PlayStation 3 |
LittleBigPlanet | 2009 | PlayStation Portable |
TV Superstars | 2010 | PlayStation 3 |
Game title | Release | Platform |
---|---|---|
Killzone: Mercenary | 2013 | PlayStation Vita |
RIGS: Mechanized Combat League | 2016 | PlayStation VR[3] |
Contributions
Studio Cambridge also contributed to the making of these titles to various degrees.
- Heavenly Sword
- Wipeout franchise
- PlayStation Home
- Killzone 2
- EyeToy franchise
- PlayTV digital TV viewer and recorder
References
- ^ Sony closes and restructures two UK studios
- ^ Zuylen, Victor (24 December 2012). "Happy Holidays from Guerrilla Games!". PlayStation.Blog. Sony Computer Entertainment America. Retrieved 24 December 2012.
- ^ http://www.vg247.com/2015/06/16/rigs-announced-for-sonys-project-morpheus-vr/