Xenoarchaeology
Xenoarchaeology, a branch of xenology dealing with extraterrestrial cultures, is a hypothetical form of archaeology that exists mainly in works of science fiction. The field is concerned with the study of material remains to reconstruct and interpret past life-ways of alien civilizations. Xenoarchaeology is not currently practiced by mainstream archaeologists due to the current lack of any material for the discipline to study.
Etymology
The name derives from Greek xenos (ξένος) which means 'stranger, alien', and archaeology 'study of ancients'.
Xenoarchaeology is sometimes called astroarchaeology or exoarchaeology, although some would argue that the prefix exo- would be more correctly applied to the study of human activities in a space environment.[1]
Other names for xenoarchaeology, or specialised fields of interest, include Probe SETI (Search for Extra-Terrestrial Intelligence), extraterrestrial archaeology, space archaeology, SETA (Search for Extra-Terrestrial Artifacts), Dysonian SETI, Planetary SETI, SETT (Search for Extra-Terrestrial Technology), SETV (Search for Extra-Terrestrial Visitation),[2] extraterrestrial anthropology, areoarchaeology and selenoarchaeology.[3]
Justification
It is arguably the case that, due to the immense distances between stars, any evidence we discover of extraterrestrial intelligence, whether it be an artifact or an electromagnetic signal, may come from a long-vanished civilization. Thus the entire SETI project can be seen as a form of archaeology.[4][5][6] Additionally, due to the extreme age of the universe, there may be a reasonable expectation for astrobiology research to produce evidence of extinct alien life prior to the discovery of alien life itself.[7]
The study of alien cultures might offer us glimpses into our own species' past or future development.[8][9]
Vicky Walsh argued for the existence of "exo-artifacts" using the principle of mediocrity and the Drake equation. She proposed that a theoretical and speculative field of archaeology be established in order to test outlandish claims, and to prepare for a time when undeniably extraterrestrial artifacts needed to be analysed. "If it is possible to construct an abstract archaeology that can be tested and refined on earth and then applied to areas beyond our planet, then the claims for ETI remains on the moon and Mars may really be evaluated in light of established archaeological theory and analysis".[10]
Ben McGee similarly proposed the creation of a set of interdisciplinary, proactive xenoarchaeological guidelines, arguing that identifying suspected artifacts of astrobiology is all that is required to justify establishing a methodology for xenoarchaeology. He emphasized the necessity of proactive xenoarchaeological work in order to avoid future bias, mischaracterization, and information mismanagement, and he cites three scenarios under which such a methodology or set of guidelines would be useful, those being "remote sensing" of a potential xenoarchaeologial artifact, encountering an artifact during "human exploration," and "terrestrial interception" of an artifact.[7]
Greg Fewer has argued that archaeological techniques should be used to evaluate alleged UFO landing or crash sites, such as Roswell.[11]
History
The origins of the field have been traced[12] to theories about a hypothetical Martian civilization based on observations of what were perceived as canals on Mars. These theories, of which Percival Lowell was the most famous exponent, were apparently inspired by a mistranslation of a quote by Giovanni Schiaparelli.
The 1997 Theoretical Archaeology Group conference featured a session on "archaeology and science fiction".[13]
The 2004 annual meeting of the American Anthropological Association featured a session Anthropology, Archaeology and Interstellar Communication.[14]
Planetary SETI
Planetary SETI is concerned with the search for extraterrestrial structures on the surface of bodies in the Solar System. Claims for evidence of extraterrestrial artifacts can be divided into three groups, the Moon, Mars, and the other planets and their satellites.[3]
Examples of sites of interest include the "bridge" sighted in the Mare Crisium in 1953, and the "Blair Cuspids", "an unusual arrangement of seven spirelike objects of varying heights" at the western edge of the Mare Tranquillitatis, photographed by in Lunar Orbiter 2 on November 20, 1966.[15] In 2006, Ian Crawford proposed that a search for alien artifacts be conducted on the Moon.[16]
Percival Lowell's mistaken identification of Martian canals[17] was an early attempt to detect and study an alien culture from its supposed physical remains.[citation needed] More recently, there was interest in the supposed Face on Mars, an example of the psychological phenomenon of pareidolia.[18]
The Society for Planetary SETI Research is a loose organization of researchers interested in this field. The organization does not endorse any particular conclusions drawn by its members on particular sites.[19]
Probe SETI, or SETA
A great deal of research and writing has been done, and some searches conducted for extraterrestrial probes in the Solar System.[20] This followed the work of Ronald N. Bracewell.
Robert Freitas,[21][22][23] Christopher Rose and Gregory Wright have argued that interstellar probes can be a more energy-efficient means of communication than electromagnetic broadcasts.[24]
If so, a solarcentric Search for Extraterrestrial Artifacts (SETA)[25] would seem to be favored over the more traditional radio or optical searches. Robert A. Freitas coined the Term SETA in the 1980s.[26]
On the basis that the Earth-Moon or Sun-Earth libration orbits might constitute convenient parking places for automated extraterrestrial probes, unsuccessful searches were conducted by Freitas and Valdes.[27][28]
Dysonian SETI
In a 1960 paper, Freeman Dyson proposed the idea of a Dyson sphere, a type of extraterrestrial artifact able to be searched for and studied at interstellar distances. Following that paper, several searches have been conducted.[29]
In a 2005 paper, Luc Arnold proposed a means of detecting smaller, though still mega-scale, artifacts from their distinctive transit light curve signature.[30] (see Astroengineering).
Fringe theories
A subculture of enthusiasts studies purported structures on the Moon or Mars. These controversial "structures" (such as the Face on Mars) are not accepted as more than natural features by most scientists, examples of the pareidolia phenomenon.
Palaeocontact or ancient astronaut theories, espoused by Erich von Däniken and others, are further examples of fringe theories. These claim that the Earth was visited in prehistoric times by extraterrestrial beings.
Science fiction
Xenoarchaeological themes are common in science fiction. Works about the exploration of enigmatic extraterrestrial artifacts have been satirically categorized as Big Dumb Object stories.
Some of the more prominent examples of xenoarchaeological fiction include Arthur C. Clarke's novel Rendezvous with Rama, H. Beam Piper's short story Omnilingual, and Charles Sheffield's Heritage Universe series.
Jack McDevitt's science fiction novels often revolve around human or alien historical and archaeological mysteries.
The plot of the video game Mass Effect revolves around technologies in the form of structures, transportation, buildings and machines left behind by an extinct alien race.
The primary setting of Halo: Combat Evolved takes place on a massive structure created by an ancient, extinct alien super race. These structures feature prominently in the sequels Halo 2, Halo 3, and Halo 4.
In the video game Borderlands, and its sequels, the Atlas corporation started mining the planet Pandora after finding evidence of an ancient material called Eridium. This material was supposedly created by extraterrestrial creatures or is a natural product of long-term planetary production.
In the video game Stellaris, players can often find extraterrestrial artifacts from an extinct civilization before actually encountering native spaceborne creatures or other present-day extraterrestrial civilizations.
Novels
- Gateway by Fred Pohl
- Noon Universe by Strugatsky brothers.
- 2001: A Space Odyssey by Arthur C. Clarke
- Rendezvous With Rama by Arthur C. Clarke
- Wasteland Of Flint by Thomas Harlan
- House of Reeds by Thomas Harlan
- The Season of Passage by Christopher Pike
- Broken Angels by Richard Morgan
- Strata by Terry Pratchett
- Revelation Space by Alastair Reynolds
- Grass by Sheri S. Tepper
- The Voyage of the Space Beagle by A. E. van Vogt
- The Engines of God by Jack McDevitt
- The Hercules Text by Jack McDevitt
- The novels in the Heritage Universe by Charles Sheffield
- The Past of Forever (Children of the Stars, Book 4) by Juanita Coulson
- Saga of Seven Suns (Most notably Book 1: Hidden Empire) by Kevin J. Anderson
- Heritage Trilogy by Ian Douglas
- Ringworld (and its sequels) by Larry Niven
- The Gaea Trilogy by John Varley
- The Giants series by James P. Hogan
Short stories
- "Omnilingual" by H. Beam Piper
- "The Sentinel" by Arthur C. Clarke
- "At the Mountains of Madness" by H. P. Lovecraft
- "The Vaults of Yoh-Vombis" by Clark Ashton Smith
Computer and video games
- Sid Meier's Alpha Centauri
- Alien Legacy
- Star Trek: A Final Unity
- Masters of Orion
- RAMA (based on Clarke's novel)
- Freelancer
- FreeSpace
- Gateway
- Wing Commander: Privateer
- The Dig
- Doom 3
- Halo series
- Mass Effect: Mysteries related to an extinct race known as the Protheans figure prominently in the plot and one of the characters you get in your party is a xenoarchaeologist. Also, it's a profitable business, giving rise to various "paleotechnological" companies recovering functioning devices, which are often superior to indigenous technology of the 22nd century.
- Civilization: Call to Power
- Star Wars: Knights of the Old Republic (Although the Star Wars saga doesn't take place in our Galaxy or the human timeframe; the game's main concept is discovering traces of an ancient stellar empire of unknown aliens that existed before the Galactic Republic)
- Resistance
- StarCraft series
- Aliens vs. Predator
- Aliens versus Predator
- Dead Space
- Borderlands
- Metal Fatigue
- Marathon 2: Durandal
- The Lacuna Expanse: There are many buildings that were left behind on hundreds of thousands of planets by a mysterious species known only as "the Great Race".
- Stellaris: Several missions and events in the game have the player's civilization investigating traces of ancient precursor civilizations as well as other civilizations that existed in the past.
- Outer Wilds
Movies
- Alien
- Stargate (film)
- Doom
- Total Recall
- Indiana Jones and the Kingdom of the Crystal Skull
- Alien vs. Predator
- Prometheus
- Destination: Outer Space features a robot that visited Earth over two thousand years ago.[31]
- Forbidden Planet
Television
- Babylon 5
- Star Trek
- Stargate
- Doctor Who
- Stargate SG-1 and its spinoff Stargate Atlantis
- Martian Chronicles, Ray Bradbury
See also
References
- ^ Freitas, Robert. "Naming Extraterrestrial Life"., retrieved 7 October 2006.
- ^ Darling, David. "SETA (Search for Extraterrestrial Artifacts)"., retrieved 7 October 2006.
- ^ a b Matthews, Keith, 2002, Archaeology and the Extraterrestrial, in Miles Russell (ed), Digging Holes in Popular Culture, Bournemouth University School of Conservation Sciences Occasional Paper 7, Oxbow Books, Oxford, pp. 129–60
- ^ "They're Dead, Jim!". SETI League., retrieved 7 October 2006.
- ^ "Future Archaeology". Astrobiology Magazine. 5 October 2006. Archived from the original on 29 September 2007.
- ^ Tarter, Jill (9 July 2004). "Communication with Extraterrestrial Intelligence – A Necessarily Long-Term Strategy". Archived from the original on 13 August 2006., retrieved 7 October 2006.
- ^ a b McGee, Ben (November 2010). "A Call for Proactive Xenoarchaeological Guidelines: Scientific, International Policy, and Socio-Political Considerations". Space Policy. 26 (4): 209. doi:10.1016/j.spacepol.2010.08.003., retrieved 8 January 2011.
- ^ Thomas, Charles (February 1996). "Diggers at the final frontier". British Archaeology (11). Archived from the original on 16 July 2012., retrieved 7 October 2006.
- ^ Kershaw, Carolyne (June 1996). "Letters – Star Trek digging". British Archaeology (15). Archived from the original on 19 July 2012., retrieved 7 October 2006.
- ^ Walsh, Vicky, 2002, The case for exo-archaeology, in Miles Russell (ed), Digging Holes in Popular Culture, Bournemouth University School of Conservation Sciences Occasional Paper 7, Oxbow Books, Oxford, pp. 121–8.
- ^ Fewer, G. Searching for extraterrestrial intelligence: an archaeological approach to verifying evidence for extraterrestrial exploration on Earth, retrieved 7 October 2006.
- ^ Sutton, Mark Q. & Yohe, Robert M., II 2003, Archaeology: The Science of the Human Past, Allyn & Bacon, Boston, p. 73
- ^ "The Arqueology Group, 1997 programme.pdf" (PDF). The Arqueology Group. 'When Worlds Collide': Arqueology and Science Fiction. 1997. p. 8. Retrieved 5 March 2020.
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- ^ Louis Proud, The Secret Influence of the Moon: Alien Origins and Occult Powers (Inner Traditions / Bear & Co, 2013)
- ^ Groshong, Kimm (16 May 2006). "Looking for aliens on the Moon". New Scientist., retrieved 7 October 2006.
- ^ Dunlap, David W. (1 October 2015). "Life on Mars? You Read It Here First". New York Times. Retrieved 1 October 2015.
- ^ Britt, Robert Roy (18 March 2004). "Scientist attacks alien claims on Mars". CNN. SPACE.com. Retrieved 12 October 2007.
- ^ "Society for Planetary SETI Research"., retrieved 7 October 2006.
- ^ Stride, S. "Probing for ETI's Probes in the Solar System"., retrieved 7 October 2006.
- ^ Freitas, R., Interstellar Probes: a New Approach to SETI, retrieved 7 October 2006.
- ^ Freitas, R., Debunking the Myths of Interstellar Probes, retrieved 7 October 2006.
- ^ Freitas, R., The Case for Interstellar Probes, retrieved 7 October 2006.
- ^ Rose, C. & Wright, G., Inscribed Matter as an Energy-Efficient Means of Communication with an Extraterrestrial Civilization, retrieved 7 October 2006.
- ^ Freitas, R., The Search for Extraterrestrial Artifacts (SETA), retrieved 7 October 2006.
- ^ Csaba Kecskes: Observation of Asteroids for Searching Extraterrestrial Artifacts. in: Viorel Badescu: Asteroids - prospective energy and material resources. Springer, Berlin 2013, ISBN 978-3-642-39243-6. p.635, [1]@google books
- ^ Freitas, R. & Valdes, F., A Search for Natural or Artificial Objects Located at the Earth-Moon Libration Points, retrieved 7 October 2006.
- ^ Valdes, F. & Freitas, R., A Search for Objects near the Earth-Moon Lagrangian Points, retrieved 7 October 2006.
- ^ Carrigan, D., Other Dyson Sphere searches Archived 16 July 2012 at the Wayback Machine, retrieved 7 October 2006.
- ^ Arnold, L., Transit Lightcurve Signatures of Artificial Objects, retrieved 29 October 2010.
- ^ Mihm, C. & Craig, J., Destination: Outer Space