Grell (Dungeons & Dragons)
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- 1 Description
- 2 Publication history
- 2.1 Advanced Dungeons & Dragons 1st edition (1977-1988)
- 2.2 Dungeons & Dragons (1977-1999)
- 2.3 Advanced Dungeons & Dragons 2nd edition (1989-1999)
- 2.4 Dungeons & Dragons 3.0 edition (2000-2002)
- 2.5 Dungeons & Dragons 3.5 edition (2003-2007)
- 2.6 Dungeons & Dragons 4th edition (2008-2014)
- 2.7 Dungeons & Dragons 5th edition (2014-)
- 3 Reception
- 4 References
The grell is a levitating creature with a body like a giant olive-colored exposed brain the size of a human and with a frontal beak, below which trails ten long pale olive-green tentacles. Grell are usually found underground and are particularly dangerous and vicious. The tentacles carry small spines that inject paralyzing venom into a victim.
The grell was introduced to the D&D game in the first edition of Advanced Dungeons & Dragons.
Advanced Dungeons & Dragons 1st edition (1977-1988)
The grell was first published in White Dwarf #12 (April/May 1979), in the "Fiend Factory" column, originally submitted by Ian Livingstone. The grell then appears in the first edition Fiend Folio (1981).
Dungeons & Dragons (1977-1999)
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Advanced Dungeons & Dragons 2nd edition (1989-1999)
Several variations of the grell for the Spelljammer campaign setting appeared in the Monstrous Compendium Spelljammer Appendix II (1991), including the patriarch grell, the philosopher grell, the soldier grell, and the worker grell. The patriarch grell, the philosopher grell, and the worker grell appear as part of the grell entry in the Monstrous Manual (1993).
Dungeons & Dragons 3.0 edition (2000-2002)
Dungeons & Dragons 3.5 edition (2003-2007)
The grell receives its own chapter in the book Lords of Madness: The Book of Aberrations (2005), which includes the grell hatchling, the grell juvenile, the grell patriarch, and the grell philosopher.
Dungeons & Dragons 4th edition (2008-2014)
Dungeons & Dragons 5th edition (2014-)
The grell appears in the Monster Manual for this edition (2014).
Tyler Linn of Cracked.com identified the grell as one of "15 Idiotic Dungeons and Dragons Monsters" in 2009, stating: "So the D&D world really uses the whole "floating" thing as a crutch to make ridiculous looking monsters that would never be able to travel on land unless they were strapped into a car seat in the back of a Chevy Malibu. Also, while the Grell is undoubtedly suited for the task of scaring nine-year-olds, we don't feel it would pose a serious challenge to a seven-foot tall barbarian warrior that drinks the blood of the fallen. That head has the look of something he could fuck up by poking it really hard with his finger."
- Livingstone, Ian; Turnbull, Don (April–May 1979). "Fiend Factory: Grell". White Dwarf. Games Workshop (12): 10–12.
- Turnbull, Don, ed. Fiend Folio (TSR, 1981)
- Breault, Mike, ed, et al. Monstrous Compendium Greyhawk Appendix (TSR, 1990)
- Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
- Varney, Allen, ed. Monstrous Compendium Spelljammer Appendix II (TSR, 1991)
- Cook, Monte. Return to the Temple of Elemental Evil (Wizards of the Coast, 2001)
- Bonny, Ed, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter. Monster Manual II (Wizards of the Coast, 2002)
- Baker, Rich, James Jacobs, and Steve Winter. Lords of Madness (Wizards of the Coast, 2005)
- Mearls, Mike, Stephen Schubert, and James Wyatt. Monster Manual (Wizards of the Coast, 2008)