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Alignment Neutral evil
Publication history
Mythological origins Lycanthrope
Based on Sea, ocean

In the Dungeons & Dragons fantasy role-playing game, the wereshark is a type of lycanthrope.

Publication history[edit]

The wereshark was created by John Eric Holmes in the 1970s,[1] author of the first D&D Basic Set (often referred to as the "Holmes Basic" set"). Its first appearance was in Alarums & Excursions #13 (July 1976).[2][3]

The wereshark first appeared for AD&D in the first edition Monster Manual II (1983).[4]

Weresharks are available to use as player characters in Night Howlers (1992),[5] which resulted in Rick Swan describing them as one of the "oddball variants" of lycanthrope in the basic Dungeons & Dragons game.[6]

The wereshark appeared in second edition for the Forgotten Realms setting in the City of Splendors (1994) boxed set, and under the "lycanthrope" heading in Monstrous Compendium Annual Volume Two (1995).[7]

The wereshark appeared in third edition in Monsters of Faerûn (2001),[8] and appeared in Lost Empires of Faerûn (2005).[9]


A wereshark is a neutral evil human inflicted with a form of lycanthropy which enables it to take shark form whenever it chooses.


  1. ^ "Chris Holmes on the Origins of the Wereshark". Zenopus Archives. 2015-05-30. Retrieved 2016-05-31. 
  2. ^ Holmes, John Eric. Alarums and Excursions #13 (Lee Gold, July 1976)
  3. ^ "Save or Die Podcast #122". 2016-05-11. Retrieved 2016-05-31. 
  4. ^ Gygax, Gary. Monster Manual II (TSR, 1983)
  5. ^ Dupuis, Ann. Night Howlers (TSR, 1992)
  6. ^ Swan, Rick (April 1993). "Role-playing Reviews". Dragon. Lake Geneva, Wisconsin: TSR (#192): 86. 
  7. ^ Pickens, Jon, ed. Monstrous Compendium Annual Volume Two (TSR, 1995)
  8. ^ Wyatt, James and Rob Heinsoo. Monstrous Compendium: Monsters of Faerûn (Wizards of the Coast, 2001)
  9. ^ Baker, Richard; Ed Bonny; and Travis Stout. Lost Empires of Faerûn, 2005 Wizards of the Coast, Inc.