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Other music: PSFs for other platforms
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m Added XLF and fixed some n hypens to m hypens (though there are a lot of n hyphens on the page)
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* AXD — cookie extensions found in temporary internet folder
* AXD — cookie extensions found in temporary internet folder
* AXX — encrypted file, created with [[Axcrypt]]
* AXX — encrypted file, created with [[Axcrypt]]
* [[BAK File|BAK]] - backup file
* [[BAK File|BAK]] backup file
* BDF - Binary Data Format - raw data from recovered blocks of unallocated space on a hard drive
* BDF Binary Data Format - raw data from recovered blocks of unallocated space on a hard drive
* CREDX — CredX Dat File
* CREDX — CredX Dat File
* DUPX - DuupeCheck database management tool project file
* DUPX DuupeCheck database management tool project file
* GA3 — [[Graphical Analysis 3]]
* GA3 — [[Graphical Analysis 3]]
* [[GEDCOM|GED]] — GEDCOM, ('''GE'''nealogical '''D'''ata '''COM'''munication) file format for exchanging [[genealogy|genealogical]] [[data]] between different [[genealogy software]].
* [[GEDCOM|GED]] — GEDCOM, ('''GE'''nealogical '''D'''ata '''COM'''munication) file format for exchanging [[genealogy|genealogical]] [[data]] between different [[genealogy software]].
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* KMC — tests made with KatzReview's [[MegaCrammer]]
* KMC — tests made with KatzReview's [[MegaCrammer]]
* LNK — Binary format file, stores shortcuts under MS Windows 95 and later
* LNK — Binary format file, stores shortcuts under MS Windows 95 and later
* LSM - LSMaker script file (program using layered .jpg to create special effects; specifically designed to render [[lightsaber]]s from the [[Star Wars]] universe) (.lsm)
* LSM LSMaker script file (program using layered .jpg to create special effects; specifically designed to render [[lightsaber]]s from the [[Star Wars]] universe) (.lsm)
* PIF — Used for running MS-DOS programs under Windows
* PIF — Used for running MS-DOS programs under Windows
* POR — So called "portable" SPSS files, readable by [[PSPP]]
* POR — So called "portable" SPSS files, readable by [[PSPP]]
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* TMP — Temporary file
* TMP — Temporary file
* URL — INI format file, used by Internet Explorer to save Favorites
* URL — INI format file, used by Internet Explorer to save Favorites
* [[XLF_(file_format)|XLF]] — Extensible LADAR Format
* ZED - My Heritage Family Tree
* ZED My Heritage Family Tree


== Cursors ==
== Cursors ==

Revision as of 04:43, 2 March 2011

This is a list of file formats organized by type, as can be found on computers. Filename extensions are usually noted in parentheses if they differ from the format name or abbreviation. In theory, using the English alphabet (A–Z) and a three character extension, the number of combinations amounts to 17,576 (26³). If other acceptable characters are included, the maximum number of combinations is 195,112 (26+31)³. Unix-like systems don't have extensions, and Microsoft Windows NT, 95, 98, and Me don't have a three character limit on extensions for 32-bit or 64-bit applications on file systems other than pre-Windows 95/Windows NT 3.5 versions of the FAT file system, so some file system types are given extensions longer than three characters.

Archive and compressed

  • .?Q? — files compressed by the SQ program.
  • 7z — 7-Zip compressed file
  • ace - ACE compressed file
  • ALZ — ALZip compressed file
  • AT3 - Sony's UMD Data compression
  • .bke - BackupEarth.com Data compression
  • ARC
  • ARJ - ARJ compressed file
  • BA - Scifer Archive (.ba), Scifer External Archive Type
  • big Special file compression format used by Electronic Arts for compressing the data for many of EA's games
  • BIK (.bik) — Bink Video file. A video compression system developed by RAD Game Tools
  • BKF (.bkf) — Microsoft backup created by NTBACKUP.EXE
  • bzip2 (.bz2)
  • bmp (paint)
  • c4 - JEDMICS image files, a DOD system
  • cab — Microsoft Cabinet
  • cals - JEDMICS image files, a DOD system
  • cpt/sea — Compact Pro (Macintosh)
  • DAA — Closed-format, Windows-only compressed disk image
  • deb — Debian Linux install package
  • DMG — an Apple compressed/encrypted format
  • EEA — An encrypted CAB, ostensibly for protecting email attachments
  • .egg - Alzip Egg Edition compressed file
  • EGT (.egt) EGT Universal Document also used to create compressed cabinet files replaces .ecab
  • ECAB (.ECAB, .ezip) EGT Compressed Folder used in advanced systems to compress entire system folders, replaced by EGT Universal Document
  • ESS (.ess) EGT SmartSense File, detects files compressed using the EGT compression system.
  • GHO (.gho, .ghs) — Norton Ghost
  • gzip (.gz) — Compressed file
  • IPG (.ipg) Format in which Apple Inc. packages their iPod games. can be extracted through Winrar
  • jar — ZIP file with manifest for use with Java applications.
  • LBR — Library file
  • LQR — LBR Library file compressed by the SQ program.
  • LHA (.lzh) - Lempel, Ziv, Huffman
  • lzo
  • lzma
  • LZX (algorithm)
  • MPQ Archives (.mpq) - Used by Blizzard games
  • MacBinary (.bin)
  • NTH (.nth) - Nokia Theme Used by Nokia Series 40 Cellphones
  • PAK — Enhanced type of .ARC archive
  • Parchive (.par, .par2)
  • Quake 3 archive (.pk3) (See note on Doom³)
  • Doom³ archive (.pk4) (Opens similarly to a zip archive.)
  • RAR Rar Archive (.rar), for multiple file archive (rar to .r01-.r99 to s01 and so on)
  • SEN Scifer Archive (.sen), Scifer Internal Archive Type
  • sit/sitx — StuffIt (Macintosh)
  • tar
  • .tar.gz, .tgz (gzipped tar file)
  • TB (.tb) — Tabbery Virtual Desktop Tab file
  • TIB (.tib) — Acronis True Image backup
  • uha (Ultra High Archive Compression)
  • VIV - Archive format used to compress data for several video games, including Need For Speed: High Stakes.
  • VOL - unknown archive
  • VSA — Altiris Virtual Software Archive
  • Z — Unix compress file
  • zoo
  • zip

Physical recordable media archiving

-ISO images indicate write directives, while .bin files that usually accompany such files contain the actual data.

  • ADZ - The GZip-compressed version of ADF.
  • DMS - Disk Masher System, a disk-archiving system native to the Amiga.
  • DSK - For archiving floppy disks from a number of other platforms, including the ZX Spectrum and Amstrad CPC.
  • D64 - An archive of a Commodore 64 floppy disk.
  • SDI - System Deployment Image, used for archiving and providing "virtual disk" functionality.
  • MDS - DAEMON tools native disc image file format used for making images from optical CD-ROM, DVD-ROM, HD DVD or Blu-ray Disc. It comes together with MDF file and can be mounted with DAEMON Tools or Alcohol 120% software.
  • MDX - New DAEMON Tools file format that allows to get one MDX disc image file instead of two (MDF and MDS).
  • DMG - Macintosh disk image files

(MPEG-1 is found in a .DAT file on a video CD.

Computer-aided

Computer-aided is a prefix for several categories of tools (ie. design, manufacture, engineering) which assist professionals in their respective fields (ie. machining, architecture, schematics).

Computer-aided design (CAD)

Computer-aided design (CAD) software assists engineers, architects and other design professionals in project design.

Electronic design automation (EDA)

Electronic design automation (EDA), or electronic computer-aided design (ECAD), is specific to the field of electrical engineering.

Test technology

Files output from Automatic Test Equipment or post-processed from such.

Database

Desktop publishing

Document

These files store formatted text and plain text.

Font file

Geographic information system

  • APR (ESRI ArcView 3.3 and earlier project file)
  • DEM (USGS DEM file format)
  • E00 (ARC/INFO interchange file format)
  • GeoTIFF (Geographically located raster data)
  • GPX (XML-based interchange format)
  • MXD (ESRI ArcGIS project file, 8.0 and higher)
  • SHP (ESRI shapefile)
  • TAB (MapInfo Table file format)
  • World TIFF (Geographically located raster data: text file giving corner coordinate, raster cells per unit, and rotation)
  • DTED (Digital Terrain Elevation Data)
  • KML (Keyhole Markup Language, XML-based)

Graphical information organizers

  • 3DT3D Topicscape The database in which the meta-data of a 3D Topicscape is held. A 3D Topicscape is a form of 3D concept map (like a 3D mind-map) used to organize ideas, information and computer files.
  • ATY3D Topicscape file, produced when an association type is exported by 3D Topicscape. Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape).
  • CAG - Linear Reference System.
  • FES3D Topicscape file, produced when a fileless occurrence in 3D Topicscape is exported to Windows. Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape).
  • MGMF — MindGenius Mind Mapping Software file format.
  • MMFreeMind mind map file (XML).
  • MMPMind Manager mind map file.
  • TPC3D Topicscape file, produced when an inter-Topicscape topic link file is exported to Windows. Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape).

Graphics

Color palettes

  • ACT — Adobe Color Table. Contains a raw color palette and consists of 256 24-bit RGB colour values.
  • PAL - Microsoft palette file

Raster graphics

Raster (or Bitmap) files store images as a group of pixels.

Vector graphics

Vector graphics use geometric primitives such as points, lines, curves, and polygons to represent images.

  • AWG — Ability Draw
  • 3DV — 3-D wireframe graphics by Oscar Garcia
  • AIAdobe Illustrator Document
  • EPS — Encapsulated Postscript
  • CGM — Computer Graphics Metafile an ISO Standard
  • CDR — CorelDRAW vector image
  • CMX — CorelDRAW vector image
  • DXF — ASCII Drawing Interchange file Format, used in AutoCAD and other CAD-programs
  • E2D — 2-dimensional vector graphics used by the editor which is included in JFire
  • EGT — EGT Universal Document, EGT Vector Draw images are used to draw vector to a website
  • SVG — Scalable Vector Graphics, employs XML
  • Scene description languages (3D vector image formats)
  • V2D — voucher design used by the voucher management included in JFire
  • WMF — Windows Meta File
  • EMF — Enhanced (Windows) MetaFile, an extension to WMF
  • ART — Xara — Drawing (superseded by XAR)
  • XAR — Xara — Drawing

3D graphics

3D graphics are 3D models that allow building models in real-time or non real-time 3D rendering.

Object code, executable files, shared and dynamically-linked libraries

Object extensions

  • .VBX — Visual Basic extensions
  • .OCX — Object Control extensions
  • .TLB — Windows Type Library

Mathematic

Page description language

Personal information manager

Presentation

Project management software

Reference management software

Formats of files used for bibliographic information (citation) management.

Scientific data (data exchange)

  • FITS Flexible Image Transport format — Standard data format for astronomy [1]
  • Silo a storage format for visualization developed at Lawrence Livermore National Laboratory
  • SPC (Spectroscopic data)
  • EAS3 - EAS3 binary file format for structured data
  • OST - Open Spatio-Temporal. Extendable, mainly images with related data, or just pure data. Meant as an open alternative for microscope images
  • CCP4 - X-ray crystallography voxels (electron density)
  • MRC - voxels in cryo-electron microscopy

Multi-domain

Meteorology

  • GRIB - Grid In Binary, WMO format for weather model data
  • BUFR - WMO format for weather observation data
  • PP - UK Met Office format for weather model data
  • NASA-Ames - Simple text format for observation data. First used in aircraft studies of the atmosphere.

Chemistry

Biology

Biomedical imaging

Biomedical signals (time series)

  • ACQ — AcqKnowledge File Format for Windows/PC from Biopac Systems Inc., Goleta, CA, USA.
  • BCI2000 — The BCI2000 project, Albany, NY, USA.
  • BDF — BioSemi data format from BioSemi B.V. Amsterdam, Netherlands.
  • BKR — The EEG data format developed at the University of Technology Graz, Austria.
  • CFWB — Chart Data File Format from ADInstruments Pty Ltd, Bella Vista NSW, Australia.
  • DICOM — Waveform An extension of Dicom for storing waveform data
  • ecgML — A markup language for electrocardiogram data acquisition and analysis.
  • EDF/EDF+ — European Data Format.
  • FEF — File Exchange Format for Vital signs, CEN TS 14271.
  • GDF v1.x — The General Data Format for biomedical signals - Version 1.x.
  • GDF v2.x — The General Data Format for biomedical signals - Version 2.x.
  • HL7aECG — Health Level 7 v3 annotated ECG.
  • MFER — Medical waveform Format Encoding Rules ISO/TS 11073-92001:2007.
  • OpenXDF — Open Exchange Data Format from Neurotronics, Inc. Gainesville, FL, USA.
  • SCP-ECG — Standard Communication Protocol for Computer assisted electrocardiography EN1064:2007, ISO 11073-91064:2009.
  • SIGIF — A digital SIGnal Interchange Format with application in neurophysiology.
  • WFDB — Format of Physiobank

An overview of more formats (including vendors with their own formats) can be found here and here

Script

Signal data (non-audio)

  • ACQ — AcqKnowledge File Format for Windows/PC from Biopac
  • BKR — The EEG data format developed at the University of Technology Graz
  • BDF — BioSemi data format — similar to EDF but 24bit
  • CFWB — Chart Data File Format from ADInstruments
  • EDF — European data format
  • FEF — File Exchange Format for Vital signs
  • GDF — General data formats for biomedical signals
  • GMS — Gesture And Motion Signal format
  • IROCK — intelliRock Sensor Data File Format
  • MFER — Medical waveform Format Encoding Rules
  • SCP-ECG — Standard Communication Protocol for Computer assisted electrocardiography
  • SEG YReflection seismology data format
  • SIGIF — SIGnal Interchange Format
  • and many others [7]

Sound and music

Lossless audio

Lossy audio

Other music

Playlists

Audio editing, music production

Source code for computer programs

(see also: Script)

  • ADA, ADB, 2.ADA — Ada (body) source
  • ADS, 1.ADA — Ada (specification) source
  • ASM, S — Assembly language source
  • BAS — BASIC, Visual Basic module
  • BB — Blitz3D
  • BMX — BlitzMax
  • C — C source
  • CLS — Visual Basic class
  • COB, CBL — COBOL source
  • CPP, CC, CXX, C — C++ source
  • CS — C# source
  • CSPROJ — C# project (Visual Studio .NET)
  • D — D source
  • DBA - DarkBASIC source
  • DBPro - DarkBASIC Professional project
  • E — Eiffel source
  • EFS — EGT Forever Source File
  • EGT — EGT Asterisk Source File, could be J, C#, VB.net, EF 2.0 (EGT Forever)
  • EL - Emacs Lisp source
  • FOR, FTN, F, F77, F90 — Fortran source
  • FRM — Visual Basic form
  • FRX — Visual Basic form stash file (binary form file)
  • GED — Game Maker Extension Editable file as of version 7.0
  • GM6 — Game Maker Editable file as of version 6.x
  • GMD — Game Maker Editable file up to version 5.x
  • GMK — Game Maker Editable file as of version 7.0
  • GML — Game Maker Language script file
  • H — C/C++ header file
  • HPP, HXX — C++ header file
  • HS - Haskell source
  • INC — Turbo Pascal included source
  • JAVA — Java source
  • L — lex source
  • LISP - Common Lisp source
  • M — Objective-C source
  • M — MATLAB
  • M — Mathematica
  • M4 — m4 source
  • ML — Standard ML / Objective Caml source
  • N — Nemerle source
  • PAS, PP, P — Pascal source (DPR for projects)
  • P — Parser source
  • PHP, PHP3, PHP4, PHP5, PHPS, Phtml — PHP source
  • PIV — Pivot stickfigure animator
  • PL, PM — Perl
  • PRG — db, clipper, Microsoft FoxPro, harbour and Xbase
  • PY — Python source
  • RESX — Resource file for .NET applications
  • RC, RC2 — Resource script files to generate resources for .NET applications
  • SCI, SCE - Scilab
  • SCM - Scheme source
  • SKB, SKC — Sage Retrieve 4GL Common Area (Main and Amended backup)
  • SKD — Sage Retrieve 4GL Database
  • SKF, SKG — Sage Retrieve 4GL File Layouts (Main and Amended backup)
  • SKI — Sage Retrieve 4GL Instructions
  • SKK — Sage Retrieve 4GL Report Generator
  • SKM — Sage Retrieve 4GL Menu
  • SKO — Sage Retrieve 4GL Program
  • SKP, SKQ — Sage Retrieve 4GL Print Layouts (Main and Amended backup)
  • SKS, SKT — Sage Retrieve 4GL Screen Layouts (Main and Amended backup)
  • SKZ — Sage Retrieve 4GL Security File
  • SLN - Visual Studio solution
  • SPIN — Spin source (for Parallax Propeller microcontrollers)
  • STK — Stickfigure file for Pivot stickfigure animator
  • VAP — Visual Studio Analyzer project
  • VB — Visual Basic.NET source
  • VBP, VIP — Visual Basic project
  • VBG - Visual Studio compatible project group
  • VBPROJ — Visual Basic .NET project
  • VCPROJ — Visual C++ project
  • VDPROJ — Visual Studio deployment project
  • XPL — XProc script/pipeline
  • XQ - XQuery file
  • XSL — XSLT stylesheet
  • Y — yacc source

Spreadsheet

Tabulated data

Video

  • AAF — (mostly intended to hold edit decisions and rendering information, but can also contain compressed media essence)
  • 3GP — (the most common video format for cell phones)
  • GIF — Animated GIF (simple animation; until recently often avoided because of patent problems)
  • ASF — container (enables any form of compression to be used; MPEG-4 is common; video in ASF-containers is also called Windows Media Video (WMV))
  • AVCHD — Advanced Video Codec High Definition
  • AVI — container (a shell, which enables any form of compression to be used)
  • CAMaMSN webcam log file
  • DAT — video standard data file (automatically created when we attempted to burn as video file on the CD)
  • DSH
  • FLV — Flash video (encoded to run in a flash animation)
  • M1V MPEG-1 — Video
  • M2V MPEG-2 — Video
  • FLA — Macromedia Flash (for producing)
  • FLR — (text file which contains scripts extracted from SWF by a free ActionScript decompiler named FLARE)
  • SOL — Adobe Flash shared object ("Flash cookie")
  • M4V — (file format for videos for iPods and PlayStation Portables developed by Apple)
  • Matroska (*.mkv) (Matroska is a container format, which enables any video format such as MPEG-4 ASP or AVC to be used along with other content such as subtitles and detailed meta information)
  • WRAP — MediaForge (*.wrap)
  • MNG (mainly simple animation containing PNG and JPEG objects, often somewhat more complex than animated GIF)
  • QuickTime (.mov) — (container which enables any form of compression to be used; Sorenson codec is the most common; QTCH is the filetype for cached video and audio streams)
  • MPEG (.mpeg, .mpg, .mpe)
  • MXF — Material Exchange Format (standardized wrapper format for audio/visual material developed by SMPTE)
  • ROQ — used by Quake 3
  • NSV — Nullsoft Streaming Video (media container designed for streaming video content over the Internet)
  • Ogg — container, multimedia
  • RM — RealMedia
  • SVI — Samsung video format for portable players
  • SMI — SAMI Caption file (HTML like subtitle for movie files)
  • SWF — Macromedia Flash (for viewing)
  • WMV — Windows Media Video (See ASF)

Video editing, production

Video game data

List of common file formats of data for video games on systems that support filesystems, most commonly PC games.

  • HALO Engine - File formats used by games based on the Halo engine.
    • MAP - A Level, User Interface, or Sounds
    • TAG - An Object
    • SAV - A saved game
    • LEV - A HALO ZERO Level
  • TrackMania United/Nations Forever Engine - File formats used by games based on the TrackMania engine.
    • CHALLENGE.GBX - (Edited) Challenge files.
    • CONSTRUCTIONCAMPAIGN.GBX - Construction campaignes files.
    • CONTROLEFFECTMASTER.GBX/CONTROLSTYLE.GBX - Menu parts.
    • FIDCACHE.GBX - Saved game.
    • GBX - Other TrackMania items.
    • REPLAY.GBX - Replays of races.
  • DOOM Engine — File formats used by games based on the DOOM engine.
    • DEH — DeHackEd files to mutate the game executable (not officially part of the DOOM engine)
    • DSG — Saved game
    • LMP - A lump is an entry in a DOOM wad.
    • LMP — Saved demo recording
    • MUS — Music file (usually contained within a WAD file)
    • WAD — Data storage (contains music, maps, and textures)
  • Quake Engine — File formats used by games based on the Quake engine.
  • Unreal Engine — File formats used by games based on the Unreal engine.
    • U — Unreal script format
    • UAX — Animations format for Unreal Engine 2
    • UMX — Map format for Unreal Tournament
    • UMX — Music format for Unreal Engine 1
    • UNR — Map format for Unreal
    • UPK — Package format for cooked content in Unreal Engine 3
    • USX — Sound format for Unreal Engine 1 and Unreal Engine 2
    • UT2 — Map format for Unreal Tournament 2003 and Unreal Tournament 2004
    • UT3 — Map format for Unreal Tournament 3
    • UTX — Music format for Unreal Engine 1 and Unreal Engine 2
    • UXX — Cache format. These are files that client downloaded from server (which can be converted to regular formats)
  • Duke Nukem 3D Engine — File formats used by games based on the Duke Nukem 3D engine.
    • DMO — Save game
    • GRP — Data storage
    • MAP — Map (usually constructed with BUILD.EXE)
  • Diablo Engine — File formats used by Diablo by Blizzard Entertainment.
    • SV - Save Game
    • ITM - Item File
  • Real Virtuality Engine - File formats used by Bohemia Interactive. Operation:Flashpoint, ARMA 2, VBS2
    • SQF - Format used for general editing
    • SQM - Format used for mission files
    • PBO - Binarized file used for compiled models
    • LIP - Format that is created from WAV files to create in-game accurate lip-synch for character animations.
  • Other Formats

Video game storage media

List of the most common filename extensions used when a game's ROM image or storage medium is copied from an original ROM device to an external memory such as hard disk for back up purposes or for making the game playable with an emulator. In the case of cartridge-based software, if the platform specific extension is not used then filename extensions ".rom" or ".bin" are usually used to clarify that the file contains a copy of a content of a ROM. ROM, disk or tape images usually do not consist of a single file or ROM, rather an entire file or ROM structure contained within a single file on the backup medium.

  • N64, V64, Z64, U64, USA, JAP, PAL, EUR, BIN — Nintendo 64 (.n64, .v64, .z64, .u64, .usa, .jap, .pal, .eur, .bin)
  • FDS — Famicom Disk System (.fds)
  • JST — Jnes Save States (.jst)
  • FC? — FCEUX Save States (.fc#, where # is any character, usually a number)
  • FIG — Super Famicom (Japanese releases are rarely .fig, above extensions are more common)
  • SRM — Super NES Saved Data Files (.srm)
  • ZST — ZSNES Save States (.zst, .zs1-.zs9, .z10-.z99)
  • FRZ — Snes9X Save States (.frz, .000-.008)
  • TAP (for tape images without copy protection)
  • Z80,SNA — (for snapshots of the emulator RAM)
  • DSK — (for disk images)
  • TAP — Commodore 64 (.tap) (for tape images including copy protection)
  • T64 — (for tape images without copy protection, considerably smaller than .tap files)
  • D64 — (for disk images)
  • CRT — (for cartridge images)
  • ADF — Amiga (.adf) (for 880K diskette images)
  • ADZ - GZip-compressed version of the above.
  • DMS - Disk Masher System, previously used as a disk-archiving system native to the Amiga, also supported by emulators.

Virtual machines

See [8]

  • VFD — Virtual Floppy Disk (.vfd)
  • VHD — Virtual Hard Disk (.vhd)
  • VUD — Virtual Undo Disk (.vud)
  • VMC — Virtual Machine Configuration (.vmc)
  • VSV — Virtual Machine Saved State (.vsv)

EMC VMware ESX, GSX, Workstation, Player

See [9]

  • LOG — Virtual Machine Logfile (.log)
  • VMDK, DSK — Virtual Machine Disk (.vmdk, .dsk)
  • NVRAM — Virtual Machine BIOS (.nvram)
  • VMEM — Virtual Machine paging file (.vmem)
  • VMSD — Virtual Machine snapshot metadata (.vmsd)
  • VMSN — Virtual Machine snapshot (.vmsn)
  • VMSS,STD — Virtual Machine suspended state (.vmss, .std)
  • VMTM — Virtual Machine team data (.vmtm)
  • VMX,CFG — Virtual Machine configuration (.vmx, .cfg)
  • VMXF — Virtual Machine team configuration (.vmxf)

Virtualbox

See [10] Virtual drive format used by Sun Microsystems xVM VirtualBox, an open-source desktop virtualization program; can be mounted as a hard disk on Mac, Windows, and Unix platforms; allows users to run programs written for different operating systems in a high-speed virtual environment.

  • VDI - VirtualBox Virtual Disk Image (.vdi)

Parallels Workstation

  • HDD — Virtual Machine hard disk (.hdd)
  • PVS — Virtual Machine preferences/configuration (.pvs)
  • SAV — Virtual Machine saved state (.sav)

Webpage

  • Static
    • dtd, Document Type Definition (standard), MUST be public and free
    • HTML — (.html, .htm) — HyperText Markup Language
    • XHTML — (.xhtml, .xht) — eXtensible HyperText Markup Language
    • XML — (.xml) — eXtensible Markup Language
    • MHTML — (.mht, .mhtml) — Archived HTML, store all data on one web page (text, images, etc) in one big file
  • Dynamically generated
    • ASP — (.asp) — Microsoft Active Server Page
    • ASPX — (.aspx) — Microsoft Active Server Page. NET
    • ADP — AOLserver Dynamic Page
    • BML — (.bml) — Better Markup Language (templating)
    • CFM — (.cfm) — ColdFusion
    • CGI — (.cgi)
    • iHTML — (.ihtml) — Inline HTML
    • JSP — (.jsp) JavaServer Pages
    • Lasso — (.las, .lasso, .lassoapp)
    • PL — Perl (.pl)
    • PHP — (.php, .php?, .phtml) — ? is version number (previously abbreviated Personal Home Page, later changed to PHP: Hypertext Preprocessor)
    • SSI — (.shtml) — HTML with Server Side Includes (Apache)
    • SSI — (.stm) — HTML with Server Side Includes (Apache)

XML, markup language, other web standards-based file formats

  • Atom — (.atom, .xml) — Another syndication file format
  • EML — (.eml) — File format used by several desktop email clients
  • Metalink — (.metalink, .met) — A file format for listing metadata about downloads, such as mirrors, checksums, and other information.
  • RSS — (.rss, .xml) — Syndication file format

Other

  • AXD — cookie extensions found in temporary internet folder
  • AXX — encrypted file, created with Axcrypt
  • BAK — backup file
  • BDF — Binary Data Format - raw data from recovered blocks of unallocated space on a hard drive
  • CREDX — CredX Dat File
  • DUPX — DuupeCheck database management tool project file
  • GA3 — Graphical Analysis 3
  • GED — GEDCOM, (GEnealogical Data COMmunication) file format for exchanging genealogical data between different genealogy software.
  • HLP — Windows help file
  • IGC — flight tracks downloaded from GPS devices in the FAI's prescribed format
  • INI file - used by many applications to store configuration
  • INF — similar file format to INI; used to install device drivers under Windows, inter alia.
  • KMC — tests made with KatzReview's MegaCrammer
  • LNK — Binary format file, stores shortcuts under MS Windows 95 and later
  • LSM — LSMaker script file (program using layered .jpg to create special effects; specifically designed to render lightsabers from the Star Wars universe) (.lsm)
  • PIF — Used for running MS-DOS programs under Windows
  • POR — So called "portable" SPSS files, readable by PSPP
  • PXZ — Compressed file to exchange media elements with PSALMO
  • RISE — File containing RISE generated information model evolution
  • TOPC — TopicCrunch SEO Project file holding keywords, domain and search engine settings (ASCII);
  • TOS — Character file from The Only Sheet
  • TMP — Temporary file
  • URL — INI format file, used by Internet Explorer to save Favorites
  • XLF — Extensible LADAR Format
  • ZED — My Heritage Family Tree

Cursors

  • ANI — Animated Cursor
  • CUR — Cursor Files

Financial records

See also

References