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{{main|Lego Star Wars: The Complete Saga}}
{{main|Lego Star Wars: The Complete Saga}}
A compilation, ''Lego Star Wars: The Complete Saga'', was created for the [[PlayStation 3]], Xbox 360, [[Wii]], and Nintendo DS. Like ''Lego Star Wars II'', it was developed by Traveller's Tales and published by LucasArts. It retained the gameplay of ''Lego Star Wars II'' and allowed players to play through the levels of both ''Lego Star Wars'' and ''Lego Star Wars II'',<ref name="igntcs">{{cite web|title=LEGO Star Wars: The Complete Saga|url=http://au.ps3.ign.com/objects/904/904615.html|publisher=[[IGN]]|accessdate=June 24, 2009}}</ref> all accessed from an expanded version of the Mos Eisley Cantina. The graphics are in [[high-definition video#HD in video gaming|high-definition]], the sound is of high quality, and the control of the camera is slightly improved from ''Lego Star Wars II''. There is also an online co-op mode for the PlayStation 3 and Xbox 360 versions. The game was released on November 6, 2007 in the United States, November 7 in Australia, and November 9 in Europe.<ref name="igntcsreview">{{cite web|title=LEGO Star Wars: The Complete Saga Review|url=http://au.ps3.ign.com/articles/834/834364p1.html|publisher=IGN|date=November 9, 2007|last=Geddes|first=Ryan|accessdate=July 22, 2009}}</ref> Like ''Lego Star Wars II'', it received a rating of E10+ from the ESRB.<ref name="thecompletesaga">{{cite web|title=LEGO Star Wars: The Complete Saga|url=http://www.lucasarts.com/games/legostarwarssaga/|publisher=LucasArts|accessdate=July 22, 2009}}</ref> As of February 13, 2009, it has sold over 3.4 million copies worldwide.<ref name="sales"/>
A compilation, ''Lego Star Wars: The Complete Saga'', was created for the [[PlayStation 3]], Xbox 360, [[Wii]], and Nintendo DS. Like ''Lego Star Wars II'', it was developed by Traveller's Tales and published by LucasArts. It retained the gameplay of ''Lego Star Wars II'' and allowed players to play through the levels of both ''Lego Star Wars'' and ''Lego Star Wars II'',<ref name="igntcs">{{cite web|title=LEGO Star Wars: The Complete Saga|url=http://au.ps3.ign.com/objects/904/904615.html|publisher=[[IGN]]|accessdate=June 24, 2009}}</ref> all accessed from an expanded version of the Mos Eisley Cantina. The graphics are in [[high-definition video#HD in video gaming|high-definition]], the sound is of high quality, and the control of the camera is slightly improved from ''Lego Star Wars II''. There is also an online co-op mode for the PlayStation 3 and Xbox 360 versions. The game was released on November 6, 2007 in the United States, November 7 in Australia, and November 9 in Europe.<ref name="igntcsreview">{{cite web|title=LEGO Star Wars: The Complete Saga Review|url=http://au.ps3.ign.com/articles/834/834364p1.html|publisher=IGN|date=November 9, 2007|last=Geddes|first=Ryan|accessdate=July 22, 2009}}</ref> Like ''Lego Star Wars II'', it received a rating of E10+ from the ESRB.<ref name="thecompletesaga">{{cite web|title=LEGO Star Wars: The Complete Saga|url=http://www.lucasarts.com/games/legostarwarssaga/|publisher=LucasArts|accessdate=July 22, 2009}}</ref> As of February 13, 2009, it has sold over 3.4 million copies worldwide.<ref name="sales"/>

===Glitches===
On bounty hunter mode when you are looking for [[Lando]] go up the elevator that leads to him just as the clock hits 0. you will be able to walk around and every thing. plus you still get points.


==Reception==
==Reception==

Revision as of 15:08, 19 August 2009

Lego Star Wars II: The Original Trilogy
File:LegoStarWarsIIBoxArt.JPG
Developer(s)Traveller's Tales
Publisher(s)LucasArts, TT Games
Designer(s)Dan McAuliffe (producer)
David Perkinson (producer at LucasArts)
Jeff Gullet (assistant producer)
Artist(s)James Cunliffe
Jeremy Pardon (lead animator)
SeriesLego Star Wars
Platform(s)PC, Xbox, GameCube, PlayStation 2, Game Boy Advance, Nintendo DS, PlayStation Portable, Xbox 360
Release
September 11, 2006
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Lego Star Wars II: The Original Trilogy is a 2006 action-adventure video game created for the PC, Xbox, GameCube, PlayStation 2, Game Boy Advance, Nintendo DS, PlayStation Portable, and Xbox 360. It was based on the Star Wars franchise created by George Lucas and the Star Wars-themed toy line created by the Lego Group. Its gameplay is similar to that of its predecessor, Lego Star Wars: The Video Game. Lego Star Wars II's levels cover the events of Star Wars episodes A New Hope, The Empire Strikes Back, and Return of the Jedi, which are collectively known as the original trilogy; whereas Lego Star Wars's levels covered the events of episodes The Phantom Menace, Attack of the Clones, and Revenge of the Sith, which are collectively known as the prequel trilogy. The game has over 50 playable characters taken from the films; the player can also create customized characters.

Lego Star Wars II was developed by Traveller's Tales and published by TT Games and LucasArts. It was formally announced at American International Toy Fair 2006. Lego Star Wars had been critically and commercially successful, causing Lego Star Wars II to be highly anticipated. Improvements were made from Lego Star Wars's gameplay.

Lego Star Wars II was released in North America, Europe, Australia, and Japan between September and November 2006. It was successful commercially and became the third-highest selling of 2006. Reviewers praised the game for its "adorable"[9][10] and humorous portrayal of the original trilogy and for their preference of the original trilogy to the prequel trilogy, gave mixed comments to its relatively low difficulty, and criticized the Game Boy Advance and DS versions. The game won numerous awards from sources such as IGN and BAFTA Video Game Awards. On November 6, 2007, a compilation, Lego Star Wars: The Complete Saga was released. It retained the gameplay of Lego Star Wars II and allowed players to play through the levels of both Lego Star Wars and Lego Star Wars II.

Gameplay

Lego Star Wars II is an action-adventure game with gameplay similar to its predecessor, Lego Star Wars: The Video Game.[11][10] Most of the game's setting and objects are made out of Lego bricks based on the Star Wars-themed toy line created by the Lego Group. Lego Star Wars II's levels cover the events of Star Wars episodes A New Hope, The Empire Strikes Back, and Return of the Jedi, which are collectively known as the original trilogy; whereas Lego Star Wars's levels covered the events of The Phantom Menace, Attack of the Clones, and Revenge of the Sith, which are collectively known as the prequel trilogy. Lego Star Wars II presents a humorous view of the original trilogy,[12][13][14] retelling its events with cutscenes that feature no dialogue.[15]

Many locations from the films have been adapted into levels, including the planets Hoth, Bespin, Dagobah, Tatooine, the forest moon of Endor, and both Death Stars.[11] Each episode is divided into six levels,[16] which are accessed through doorways in the Mos Eisley Cantina, a spaceport and bar on Tattooine.[12] The player takes the form of various characters from the films, armed with a gun or a lightsaber, and plays through the levels,[11] collecting Lego "studs", small disk-like objects that serve as the game's currency.[17] Completing levels requires the player to defeat enemies, build objects out of Lego bricks,[11] drive vehicles,[12][18] and switch between playable characters for their abilities. Some levels are completed entirely in vehicles such as the Millenium Falcon.[11] The player's health is displayed as four hearts; being attacked by enemies depletes their health. When the health runs out, the player "dies" but instantly reappears in the same place; a small number of their studs bounce away from them but can be recollected.[12] Once each level is completed in story mode; it can be played in free play, and the next level in the same episode can be played in story mode. In story mode, only a few characters can be played, but in free play, all unlocked characters can be played.[11] Levels can be played as many times as desired to collect studs and secret items.[10] At any point in a level, a second player can join in by plugging in a second controller and help to complete the level.[12]

File:LegoStarWarsIIC3PO.JPG
A screenshot from one of the game's cutscenes that shows C-3PO showing several Ewoks the connection between Darth Vader and Ben Kenobi. The "adorable" look of the characters and cutscenes was well-received by critics.

Three secret items can be collected in the game's levels: "minikits", "gold bricks", and "power bricks". Minikits are small canisters that are hidden in difficult-to-access places in levels. There are ten in each level.[19] Once all ten minikits are found, the player unlocks a vehicle that can be used in a bonus level unlocked after completing the episode,[18] and viewed—but not driven—outside the Mos Eisley Cantina.[20] Gold bricks are items that are obtained after completing a level, achieving "True Jedi" (collecting a high number of studs) in both the story and free play modes of each level, collecting all ten minikits in each level, and completing special missions for each episode. There are 99 of them in the game; obtaining certain numbers of them unlocks rewards, such as access to a spigot that spews out Lego studs. Power bricks are red Lego bricks; one is hidden in each level. Collecting them makes various cheats available for purchase in the cantina.[19]

In the Mos Eisley Cantina, the player can use studs to purchase characters, vehicles, gameplay hints, gold bricks, and extras such as invincibility and stud multipliers. The player can also visit a small outdoor area, create customized characters,[21] or use cheat codes to unlock characters, extras,[22] or Easter eggs such as a Santa Claus character.[23]

Characters

Over 50 characters from the films are playable.[24][25] These include Luke Skywalker, Princess Leia, Han Solo, Chewbacca, Lando Calrissian, R2-D2, C-3PO,[26] Darth Vader, an Ewok,[27] and Boba Fett.[28] More can be purchased at the Mos Eisley Cantina. When a character is unlocked, their pieces can be used in character customization.[24][29]

Lego Star Wars II places greater emphasis on character abilities than Lego Star Wars;[30] they have various abilities which makes it necessary to switch between them at times. Characters armed with a gun can use a grappling hook to reach higher areas when they stand inside a small red circle, and can attack enemies from a distance; while those armed with a lightsaber can double jump,[28] use the Force to move certain objects, and use their lightsaber to deflect enemies' projectiles.[31] R2-D2, C-3PO, and other characters are needed to open certain doors.[32] Small characters like the Ewok can crawl through small hatches to reach otherwise inaccessible areas. Bounty hunters like Boba Fett can throw thermal detonators to destroy otherwise indestructible objects.[33] Sith like Darth Vader can use the Force to manipulate black Lego objects.[28] Some characters have unique abilities such as Chewbacca's ability to rip enemies' arms from their sockets, Darth Vader choking enemies with the Force,[24] Lando Calrissian's kung-fu-like attack (a favorite of the developers),[34] and Princess Leia's ability to slap enemies.[15] Sometimes, the player will need to return to a level in Free Play so they can use more characters and find all the secrets in the level.[35] "Use Old Save" is an unlockable feature which enables the player to import all 54 characters from Lego Star Wars and use them in free play.[24][25] In order to use this feature, there must be a Lego Star Wars saved game on the same memory card as the saved game of Lego Star Wars II.[12][16]

Up to two customized characters can be assembled in the Mos Eisley Cantina.[11][12] Parts from playable characters, as well as miscellaneous pieces otherwise absent from the game, can be used. Millions of combinations are possible.[24][36] The game generates names for the characters created based on the pieces used (for example, a character made from pieces of Darth Vader and C-3PO might have the name "Darth-3PO"); alternately, the player may create a name.[29]

Development

Lego Star Wars II was developed by Traveller's Tales in Cheshire, England[37] and published by TT Games and LucasArts[25] for the PC, Xbox, GameCube, PlayStation 2, Game Boy Advance, Nintendo DS, PlayStation Portable, and Xbox 360 video game consoles.[24] Some differences are existent between consoles. There are some different playable characters; for example, a baby Rancor in the Game Boy Advance version.[38] The Nintendo DS and PlayStation Portable versions feature a "Wireless Lobby" for multiplayer gameplay.[24] Gameplay improvements were made from Lego Star Wars.[39]

Whether it was your first gaming experience or you've played everything released since Pong, the first LEGO Star Wars was one of those rare video games that everyone enjoyed. With LEGO Star Wars II, LucasArts is working with TT Games and Traveller's Tales not only to set players loose through the original three chapters of the Star Wars Saga, but also to make this feel like the true sequel our fans have been clamoring for.

Jim Ward, president of LucasArts[39]

Producer Dan McAuliffe said in an interview with About.com that all the interactive objects from Lego Star Wars II were based on pieces from the original Lego Star Wars toy line and constructed with 3D-rendered Lego pieces, with strong attention paid to creating them to scale. The non-interactive parts of the environments were based on the sets from the films.[38] Assistant producer Jeff Gullet said in an interview with GameSpot that during the development of Lego Star Wars II, the movement of the camera was improved from Lego Star Wars, especially in co-op.[29]

An effort was made to recreate the characters and events of the original trilogy in a "cute" way. Gullet remembered the recreation of a scene from Return of the Jedi in which Luke Skywalker "jumps off the plank ... and somersaults onto the skiff" and noted that in the recreation, Skywalker "performs an all-out acrobatic routine with all sorts of jumps from the plank. It's hilarious." David Perkinson, producer at LucasArts, said about the characters that "[u]nless you've got the heart of the Emperor, you are going to chuckle at many of them the first time you see them – you just have to. They're so darn cute!" About the general gameplay, Perkinson noted that "[a]s funny as the cutscenes are ... you're actually laughing during gameplay as well. No matter how many times I rip a [S]tormtrooper[']s arms out of its sockets or swat a Gamorrean guard as if to say 'oh no, you didn't!' as slave Leia, it never gets old."[15]

Images showing the game were found on the Internet on February 2, 2006, but were pulled soon after. When telephoned, LucasArts neither confirmed nor denied a sequel to Lego Star Wars.[37] However, on February 10, the game was formally announced at American International Toy Fair 2006.[39] Lego Star Wars had been well-received by critics, was the thirteenth best-selling game of 2005,[40] and had sold over 2.5 million copies worldwide by September 2006, causing Lego Star Wars II to be highly anticipated.[14] The game received a rating of E10+ from the Entertainment Software Ratings Board[25] and 3+ from PEGI.[41]

Compilation

A compilation, Lego Star Wars: The Complete Saga, was created for the PlayStation 3, Xbox 360, Wii, and Nintendo DS. Like Lego Star Wars II, it was developed by Traveller's Tales and published by LucasArts. It retained the gameplay of Lego Star Wars II and allowed players to play through the levels of both Lego Star Wars and Lego Star Wars II,[42] all accessed from an expanded version of the Mos Eisley Cantina. The graphics are in high-definition, the sound is of high quality, and the control of the camera is slightly improved from Lego Star Wars II. There is also an online co-op mode for the PlayStation 3 and Xbox 360 versions. The game was released on November 6, 2007 in the United States, November 7 in Australia, and November 9 in Europe.[43] Like Lego Star Wars II, it received a rating of E10+ from the ESRB.[44] As of February 13, 2009, it has sold over 3.4 million copies worldwide.[45]

Glitches

On bounty hunter mode when you are looking for Lando go up the elevator that leads to him just as the clock hits 0. you will be able to walk around and every thing. plus you still get points.

Reception

Lego Star Wars II was released in North America, Europe, Australia, and Japan on various platforms between September and November 2006.[1][2][3][5][4][6][7][8] It sold over 1.1 million copies worldwide in its opening week[13] and was the third-highest selling of 2006, behind Madden NFL 07 and Cars.[46] As of February 13, 2009, it has sold over 8.2 million copies worldwide.[45]

Critical reception

The game was generally well-received by critics.[13][14] Its Metacritic scores range from 86% on the PC to 47% on the DS,[82] and its Game Rankings scores range from 86.83% on the PC to 58.33% on the DS.[59] Its "adorable" and humorous portrayal of the characters and events of the films was praised. Nintendo Power staff writer Chris Shepperd, giving the game a 7.5 out of 10, claimed that "[t]he adorable LEGO adaptations also led to some hilarious story moments—the 'I am your father' scene from Empire is priceless."[10] GameSpy staff writer Sal Accardo offered a similar opinion and gave the game four and a half out of five stars with a rating of "Great!", claiming that "the cutscenes are worth the price of admission on their own, from the revised portrayal of Leia and Han's budding romance to the hysterical manner in which Vader reveals his family secrets to Luke."[11] Variety magazine staff writer Ben Fritz claimed that "'adorable' is not a word used very often in an industry dominated by Grand Theft Auto and Halo, but it's undeniably the best way to describe Lego Star Wars II."[9] 1UP.com, GameSpot, and IGN thought similarly.[12][48][76] The game was also praised for reviewers' preference of the original trilogy to the prequel trilogy, as was portrayed in Lego Star Wars. Nintendo Power claimed that "[f]rom the classic battle on Hoth to the Endor speeder chase, everything feels more vibrant and organic than the previous game's sterile environments".[10] 1UP.com, Variety, GameSpot, and GameSpy thought similarly.[9][11][12][48]

The game's relatively low difficulty received mixed reviews. Variety claimed that though it provided only a "short journey" it was "loads of fun."[9] GameSpot noted that "[i]t should probably take you around six hours to make your way through all three episodes the first time around, but there's plenty of additional content to keep you coming back."[12] GameSpy and 1UP.com provided similar opinions.[11][48] A USA Today review, giving the game an 8.0 out of 10, claimed that "[t]he game's difficulty is balanced well enough so kids won't feel too frustrated while older gamers will still find a solid challenge."[83] IGN complained that "the challenge never really rises above beginner-level in any section."[76]

Complaints were made about the Game Boy Advance and Nintendo DS versions. Their Metacritic scores are 55% and 47% respectively,[82] and their Game Rankings scores are 62.40% and 58.33% respectively.[59] GameSpy staff writer Phil Theobald gave the Game Boy Advance version one and a half stars out of five with a rating of "Poor". He bemoaned the poor controls, short and easy levels, and the vehicle levels, concluding that "for goodness sake, [one should] buy one of the [home] console versions".[68] Along with GameSpot and IGN, he criticized the high number of glitches in the DS version.[60][67][74] GameSpot also complained that the story mode of the Game Boy Advance version "can be finished in two hours".[61] Allgame gave the DS version two and a half stars out of five, though not providing a more thorough review.[53]

Awards

The game won IGN's awards for "Best PC Action Game of 2006",[84] Spike TV Video Game Awards 2006's "Best Game Based on a Movie or TV Show",[85] iParenting Media Awards's "2006 Greatest Products Call",[86] and BAFTA Video Game Awards's "Best Gameplay".[87] On December 22, 2006, StarWars.com declared it the best Star Wars-related product of 2006.[88] The game was also nominated for Satellite Awards's "Outstanding Game Based on a Previous Medium"[89] IGN's "Game of the Month" for September 2006 (it came in second to Ōkami)[90] and BAFTA's "Best Children's Game", "Best Character" (Han Solo), and "Best Game".[87]

The game was part of Gaming Target's "52 Games We'll Still Be Playing from 2006" selection,[91] and was placed tenth in GameSpy's "Game of the Year" PC top ten.[92] IGN named it "One of the Most Anticipated Family Entertainment Titles of 2006" in their press release of the game.[14] Reader's Digest named it as one of "5 Things We Don't Want You to Miss" in their September 2006 issue.[14] Time magazine listed the game as the ninth of the top ten video games of 2006.[93]

See also

References

  1. ^ a b "Lego Star Wars II: The Original Trilogy for PC". GameSpot. Retrieved July 27, 2009.
  2. ^ a b "Lego Star Wars II: The Original Trilogy for Xbox". GameSpot. Retrieved July 27, 2009.
  3. ^ a b "Lego Star Wars II: The Original Trilogy for GameCube". GameSpot. Retrieved July 27, 2009.
  4. ^ a b "Lego Star Wars II: The Original Trilogy for Game Boy Advance". GameSpot. Retrieved July 27, 2009.
  5. ^ a b "Lego Star Wars II: The Original Trilogy for PlayStation 2". GameSpot. Retrieved July 27, 2009.
  6. ^ a b "Lego Star Wars II: The Original Trilogy for DS". GameSpot. Retrieved July 27, 2009.
  7. ^ a b "Lego Star Wars II: The Original Trilogy for PSP". GameSpot. Retrieved July 27, 2009.
  8. ^ a b "Lego Star Wars II: The Original Trilogy for Xbox 360". GameSpot. Retrieved July 27, 2009.
  9. ^ a b c d Fritz, Ben (October 1, 2006). "Lego Star Wars II Review". Variety. Retrieved June 11, 2009. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  10. ^ a b c d e f Shepperd, Chris (November 2006). Nintendo Power (209): 88. {{cite journal}}: |access-date= requires |url= (help); Missing or empty |title= (help)
  11. ^ a b c d e f g h i j k Accardo, Sal (September 18, 2006). "LEGO Star Wars II: The Original Trilogy (PC)". GameSpy. Retrieved May 10, 2009.
  12. ^ a b c d e f g h i j k Davis, Ryan. "LEGO Star Wars II: The Original Trilogy for Xbox 360". GameSpot. Retrieved May 3, 2009.
  13. ^ a b c "Lego Star Wars II: The Original Trilogy Sells More Than 1.1 Million Units Worldwide in One Week". GameSpot. September 20, 2006. Retrieved March 25, 2007.
  14. ^ a b c d e "Darth Vader in a Bikini?". IGN. September 12, 2006. Retrieved April 2, 2007.
  15. ^ a b c LucasArts, TT Games Development Teams (August 17, 2006). "LEGO Star Wars II: Jedi Humor". IGN. Retrieved April 2, 2007.
  16. ^ a b Lego Star Wars II: The Original Trilogy (GameCube) instruction booklet, p. 14.
  17. ^ Lego Star Wars II: The Original Trilogy (GameCube) instruction booklet, p. 21.
  18. ^ a b Traveller's Tales Development Team (June 20, 2006). "LEGO Star Wars II: Cruisin' the Galaxy". IGN. Retrieved April 2, 2007.
  19. ^ a b Lego Star Wars II: The Original Trilogy (GameCube) instruction booklet, p. 22.
  20. ^ Traveller's Tales. Lego Star Wars II: The Original Trilogy. Hint: Collect all the LEGO canisters in each level to build minikit models. You can view these outside the cantina.
  21. ^ "Guides: LEGO Star Wars II: The Original Trilogy Guide (PS2), LEGO Star Wars II Walkthrough". IGN. Retrieved July 10, 2009.
  22. ^ Lego Star Wars II: The Original Trilogy (GameCube) instruction booklet, p. 12.
  23. ^ Miller, Jonathan (December 22, 2006). "Santa Claus Is Coming to LEGO Star Wars II". IGN. Retrieved July 13, 2009.
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  26. ^ Lego Star Wars II: The Original Trilogy (GameCube) instruction booklet, pp. 25–26.
  27. ^ Nintendo Power (209): 86. November 2006. {{cite journal}}: |access-date= requires |url= (help); Missing or empty |title= (help)
  28. ^ a b c "Guides: LEGO Star Wars II: The Original Trilogy Guide (PS2), LEGO Star Wars II Walkthrough". IGN. Retrieved July 8, 2009.
  29. ^ a b c "GameSpot Video: LEGO Star Wars II: The Original Trilogy Interview 1". GameSpot. May 3, 2006. Retrieved June 11, 2009.
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  31. ^ Lego Star Wars II: The Original Trilogy (GameCube) instruction booklet, p. 19.
  32. ^ Lego Star Wars II: The Original Trilogy (GameCube) instruction booklet, p. 20.
  33. ^ Traveller's Tales. Lego Star Wars II: The Original Trilogy. Hint: Shiny metallic objects can only be destroyed with Bounty Hunter Thermal Detonators.
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  35. ^ Traveller's Tales. Lego Star Wars II: The Original Trilogy. Hint: Many areas of the levels can only be reached by certain characters. Go back to these levels in Free Play, and try to find all the secrets!
  36. ^ Lego Star Wars II: The Original Trilogy (GameCube) instruction booklet, p. 15.
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  46. ^ Brightman, James (January 22, 2007). "PC Games Add $1 Billion to Record Gains". Businessweek.com. Retrieved April 2, 2007.
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  68. ^ a b Theobald, Phil (September 13, 2006). "LEGO Star Wars II: The Original Trilogy (Game Boy Advance)". GameSpy. Retrieved July 28, 2009.
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