Giant Bomb: Difference between revisions
Undid revision 651443828 by CyberBob0220 (talk) |
mNo edit summary |
||
Line 6: | Line 6: | ||
| url = [http://www.giantbomb.com/ giantbomb.com] |
| url = [http://www.giantbomb.com/ giantbomb.com] |
||
| commercial = Yes |
| commercial = Yes |
||
| type = [[Video game|Gaming]] [[wiki]] |
| type = [[Video game|Gaming]] [[wiki]], [[video game journalism]], [[online community]] and [[comedy]] |
||
| registration = Optional (free and paid) |
| registration = Optional (free and paid) |
||
| owner = [[CBS Interactive]] |
| owner = [[CBS Interactive]] |
Revision as of 22:43, 15 March 2015
![]() | |
Type of site | Gaming wiki, video game journalism, online community and comedy |
---|---|
Owner | CBS Interactive |
Created by | Jeff Gerstmann Ryan Davis |
URL | giantbomb.com |
Commercial | Yes |
Registration | Optional (free and paid) |
Giant Bomb is an American video game website and wiki that includes personality driven gaming videos, commentary, news and reviews, created by former GameSpot editors Jeff Gerstmann and Ryan Davis. The website was voted by Time magazine as one of the Top 50 websites of 2011. Originally part of Whiskey Media, the website was acquired by CBS Interactive in March 2012. Ryan Davis died on July 3, 2013.
After being terminated from his position as Editorial Director of GameSpot, Gerstmann began working with a team of web engineers to create a new video game website. His intent was to create "a fun video game website"[2] that would not heavily cover the business side of the game industry. The site's core editorial staff consists primarily of former GameSpot editors. Giant Bomb was unveiled on March 6, 2008 as a blog; the full site launched on July 21, 2008. The Giant Bomb offices were originally located in Sausalito, California and as of June 26, 2010, they relocated to San Francisco.
Content on Giant Bomb is split between its small staff providing videos and written articles in a video game journalism editorial capacity and its community expanding upon it by creating and interacting with the website's tools and functions, namely a video game wiki-database, open to editing by all registered users in which they create content. The Giant Bomb staff reports on video game news and reviews new releases. Their weekly podcast, the Giant Bombcast, is posted on Tuesdays and covers recent news and releases in the video game industry, as well as happenings around the office. Giant Bomb produces a number of regular video series including Quick Looks, 20-60 minute unedited looks at recently released games.
History
GameSpot departures, origins under Whiskey Media (2007-2011)
Jeff Gerstmann was terminated from his position as the Editorial Director of GameSpot on November 28, 2007.[3] After his termination, rumors began to circulate around the Internet that his dismissal was a result of external pressure from Eidos Interactive, the publisher behind the video game Kane & Lynch: Dead Men. Gerstmann had given the game a negative review[4] while Eidos had Kane & Lynch: Dead Men advertising on the website. Both GameSpot and their parent company CNET Networks stated that his dismissal was unrelated to the review.[4] In what was labelled as the 'GameSpot Exodus' by Joystiq, Alex Navarro, Ryan Davis, Brad Shoemaker and Vinny Caravella all left GameSpot. Davis announced his departure from GameSpot in February 2008, citing Gerstmann's firing as one of his reasons for leaving.[5]
Jeff's firing just destroyed me, and I think it shed a light on the other stuff that I had been kind of rolling along with. It's just that I had been at the job for a long time, and a lot of the stuff that made the job fun for me has dissipated. Sometimes you don't love the job, but you make your way through it by focusing on the good stuff. GameSpot is also a huge site, and an organization of that magnitude comes with a fair amount of bureaucracy, and everyone ultimately ends up spending a fair amount of time doing stuff other than producing the content. I realize that the big story is the nasty management team and their dirty dealings, but honestly before Jeff's firing, I had very little contact with upper management, and I had no reason to believe that they didn't know what they were doing, I think the Kane & Lynch thing gets way more weight in this story than it deserves. Any disagreements about that game strike me as a symptom, not a cause.
Ryan Davis, February 5th, 2008[6]
![](http://upload.wikimedia.org/wikipedia/commons/thumb/6/66/Jeff_Gerstmann%2C_PAX_East_2015.jpg/220px-Jeff_Gerstmann%2C_PAX_East_2015.jpg)
Gerstmann ultimately decided he did not wish to work in game development or public relations and began to work with Shelby Bonnie's Whiskey Media to begin developing a new site.[3] Talking with Tyler Wilde of GamesRadar, Gerstmann said that their intent was not to make a site that would compete with GameSpot, but rather create "a really great and fun video game website…that we like and that we would use, and that users will have a blast using as well."[3] In the process of deciding on the name for the website, over seventy different domain names were considered. Gerstmann wanted the website name to be catchy and original, saying there were too many video game websites with the word "game" in them.[3] Giant Bomb started as a WordPress blog, which opened on March 5, 2008.[7] The full site launched on July 20, 2008.[8] In addition to Davis, who recorded early episodes of the site's podcast, the Giant Bombcast with Gerstmann, former GameSpot editors Shoemaker and Caravella joined the site in June 2008.[9] Navarro left his post as Community manager for Harmonix Music Systems to join Giant Bomb and its sister-site Screened in May 2010.[10]
Unlike most video game websites, Giant Bomb does not heavily cover industry news from a business perspective. During an interview on X-Play, Gerstmann said that he thought video game websites had become too focused on the business side of games, and that game news had become "stale" in the process. "We want to get out there and talk about games, because we like games…and it seems like there's an audience out there, and they like games... and their needs aren't being met by what's out there right now."[2]
We're still just four guys, and we still feel that there's plenty of places to get 'coverage' out there. Our focus will be on commentary and perspective on the significant goings-on in video games. And, you know, fun! We don't want to run sales numbers stories. There's enough business out there in the game press, everyone trying to be Serious Journalists. I've got big respect for the way guys like N'Gai Croal and Stephen Totilo carry themselves, but no ... I'd rather do stuff that makes me laugh. ... I'll be honest, I wasn't 100% sure this was going to work before we launched, but the response we've gotten so far has been so overwhelming, I'm confident that we're doing something that no one else really is.
Ryan Davis, August 23rd, 2008[11]
After working for 1UP.com, MTV News, G4 and Electronic Gaming Monthly, known video game reporter Patrick Klepek made contact with Giant Bomb in October 2010 regarding Klepek's desire to work for Giant Bomb.[12] Klepek, known for breaking the story of the 2010 employee firings, departures and lawsuits between Infinity Ward and Activision[13] cited the website as "the singular bastion of a truly independent voice" in video game journalism.[12] In 2011, Gerstmann commented that the industry was now "not getting as much news from the news sites as [it] used to, but the post count from these sites just seems to go higher and higher."[14] In order to establish its own brand of "honest, original reporting" news, Giant Bomb hired Klepek as News Editor in April, 2011.[14]
Acquisition by CBS Interactive (2012)
![](http://upload.wikimedia.org/wikipedia/en/thumb/6/60/Giant_Bomb%2C_Homepage%2C_August_2013.png/150px-Giant_Bomb%2C_Homepage%2C_August_2013.png)
March 2012 saw Shelby Bonnie sell Whiskey Media in two deals, splitting the company's websites. Gail Berman and Lloyd Braun's BermanBraun bought the company, its publishing platform and websites (Tested, Screened and Anime Vice). Giant Bomb and its comic-book sister-site Comic Vine were sold separately to CBS Interactive, the owners of GameSpot and its parent company CNET. Gerstmann explained that behind the scenes Giant Bomb had been looking for new ownership in order to facilitate the website's growth and that talks between themselves and CBS Interactive had started as far back as December 2011. Staying in San Francisco, the Giant Bomb and Comic Vine editorial staff, along with designers Dave Snider and Alexis Gallisá, moved to the CBS Interactive building where Gerstmann, Davis, Shoemaker and Caravella had worked for GameSpot.[15]
As part of the new deal, the non-disparagement agreement between Gerstmann and CNET was nullified, allowing Gerstmann to openly talk about the reason why he was fired from GameSpot in 2007. Gerstmann was interviewed by GameSpot, appearing on the website for the first time in 4 years. Rather than simply being fired for his Kane & Lynch: Dead Men review, Gerstmann revealed that the firing was a result of a much longer stand-off between GameSpot's then-management division and its editorial staff. Gerstmann had been "called into a room" three times between October 23, 2007 and November 29, 2007. The first time concerned one of Gerstmann's reviews scoring of 7.5 for Ratchet & Clank Future: Tools of Destruction - for which Sony Computer Entertainment America had threatened to pull advertising money. The second concerned Gerstmann's infamous 6.0 Kane & Lynch: Dead Men review - which provoked further threats by Eidos Interactive. On the third call, some time after the release of the review, Gerstmann was informed that his contract was terminated.[16]
Davis, death and tribute, new hires, departures and expansion (2013-2014)
In July 2013, the site revealed that co-founder and long-time fixture of the website, Ryan Davis, died July 3, 2013 at age 34, days after his wedding to Anna Davis.[17] Davis's father Richard Davis confirmed that the death was of natural causes.[18]
I think whether they realized it or not, most people who write about video games kind of wanted to be Ryan Davis. I know I did. Ryan was that rare voice that was able to be brutally critical and frank and funny, and still be well-liked by basically everybody. How could anybody walk the line that well?
I've been doing this for years now, and with every word I've written or said, I've become more convinced that it turns out I was right about one thing: The trick was a simple one. The secret to being as good as Ryan Davis was just this: Be Ryan Davis. Not a stunt that me or anybody else can pull off, but I'm honored I got to see it in person.
The gaming industry paid tribute to Davis through social media, written articles and video. Gary Whitta, Michael Pachter, Sean Vanaman and Greg Miller were among the prominent names to voice their thoughts on Davis's death.[20] During the recording of that week's episode of Bonus Round for Game Trailers, Geoff Keighley hosted a memorial episode dedicated to Davis's death along with guests Pachter, Jessica Chobot and Kyle Bosman.[21]
Giant Bomb announced two opening vacancies in 2014 for senior editor and video producer positions. At the same time, Caravella announced that he was moving from San Francisco to his home-town in New York following the birth of his second child.[22] In addition to the two new staff members, Caravella and Navarro would open a new studio in CBS Interactive's New York offices.[23] The reasoning for expansion stemmed from having the two offices recording simultaneously to increase the variety of content and subsequently not competing for studio time and people, while also giving the opportunity for the new staff members to establish themselves and freshen up the content being made in San Francisco.[22] The new hires were announced as Game Informer staff members Dan Ryckert and Jason Oestreicher,[24] who had worked at Game Informer since 2009 and 2011 respectively.[25][26]
In December 2014, Klepek announced his departure from the website.[27] In his final post, Klepek thanked the staff and the Giant Bomb community, saying "Until Giant Bomb, I held a devil-may-care attitude about my employment, and no place kept my attention very long. It's not to suggest I've never cared about my work before Giant Bomb, but I never loved where I worked until strolling into the Whiskey Media offices back in 2011." Klepek later announced that he would be joining Kotaku as a senior reporter.[28]
Main features
Editorial content
Giant Bomb's editorial content is described as lighter and looser than the traditional news and review video game websites, focusing on video content with the intent of being humorous and entertaining.[29][30]
Video
![](http://upload.wikimedia.org/wikipedia/commons/thumb/f/fb/Tim_Schafer_2011.jpg/220px-Tim_Schafer_2011.jpg)
Giant Bomb videos are produced by Caravella, Drew Scanlon and Jason Oestreicher. Videos are hosted on YouTube and are embedded into the website. Videos are also available as a free channel on digital media streaming devices such as the Roku.[31] This Ain't No Game (TANG) was a weekly series throughout 2009 in which Davis would review movies based on video games, based on Davis' intention to, "challenge [himself] to watch and assess every video-game movie ever made."[32] Despite TANG criticizing the Mortal Kombat: Annihilation film, Mortal Kombat co-creator Ed Boon said the episode in question was kind to it, considering its critical response.[33]
The Endurance Run was a daily video feature in which Caravella and Gerstmann played the PlayStation 2 role-playing game Shin Megami Tensei: Persona 4 in real time, with their own commentary over the video. The idea for the Endurance Run stemmed from Gerstmann and Caravella's own interest in playing Persona 4, a game they were both curious about but didn't have time to play.[34][35] In 2010 Gerstmann, Caravella, Davis and Shoemaker split into teams and concurrently played through the Xbox 360 budget action-adventure game Deadly Premonition.[36][37] After the show ended, Deadly Premonition creator Hidetaka "SWERY" Suehiro visited Giant Bomb in 2011 and 2013.[38][39] Speaking at sister-site Tested.com's 2011 24-hour charity podcast in aid of Child's Play, Davis and Klepek revealed themselves as the players of the 3rd Endurance Run, playing the Super Nintendo Entertainment System release of Chrono Trigger.[40]
Thursday Night Throwdown was a live weekly multiplayer show. Members of the editorial team played a game with and for users to watch and interact via Twitch.tv. Tim Schafer and Double Fine was in attendance for the episode featuring Trenched, now known as Iron Brigade.[41] The change in name was said to be due to trademark conflicts and was announced by project leader Brad Muir in the Giant Bomb offices during the 2011 The Big Live Live Show: Live!.[42] Preceding the release of the 2011 video game Bastion was the video diary series Building the Bastion, a collaboration with Giant Bomb and the creators of Bastion, Supergiant Games. Documented events featured include the in-house development of the game, public showings at PAX Prime 2011 and eventually gaining Warner Bros. as a publishing partner.[43] Giant Bomb chose not to review the game.
In December 2011, prior to the launch of Star Wars: The Old Republic, the website streamed Star Wars Galaxies during its final 5 hours before being shut down. Kotaku reported events as they happened on the Giant Bomb stream, including a Player versus player event between the Star Wars factions the Galactic Empire and The Rebels, as well as an appearance from the Force Ghost of Obi-Wan Kenobi as depicted in Star Wars Episode V: The Empire Strikes Back and Star Wars Episode VI: Return of the Jedi.[44][45]
Quick Look
The site regularly posts Quick Looks, videos showing unedited gameplay footage of a single game, featuring uncensored commentary from staff members playing the game, or simply watching another play. Video game YouTube celebrity John “TotalBiscuit” Bain, who modelled his own video series WTF is... after Quick Looks, describes this new video format as a mix of both entertainment and critique, combined with the essence of a Let's Play video.[46] The feature has been used to profile highly anticipated games,[47] give mention to lesser-known games,[48] or to intentionally showcase bad games for humorous purposes.[49] Quick Looks by Giant Bomb of lesser-known games are often more publicized by their respective developers[50] or communities, such as the fighting game community,[51] as a sign of mainstream recognition. In covering Quick Looks, Dave LeClair of MakeUseOf focused on the format only on the entertainment merit of the Giant Bomb staff playing a given game, citing Quick Looks of Euro Truck Simulator 2, Wipeout: The Game and the Trains Vs Zombies downloadable content of RailWorks 3 as games LeClair had no interest in playing but recommended as fun viewing in a Quick Look.[30]
Podcasts
In April 2012, video game localization company 8-4 announced that they would be entering a partnership with Giant Bomb in which the website would become the new host for the bi-weekly 8-4 podcast.[52] In September 2014 it was announced that Giant Bomb entered into a partnership with Midroll, a podcast advertisement company.[53]
Giant Bombcast
Giant Bombcast | |
---|---|
Presentation | |
Hosted by | Brad Shoemaker |
Genre | Video gaming |
Language | English |
Length | Approx. 150 min. |
Production | |
Production | Brad Shoemaker |
Audio format | MP3 |
Publication | |
Original release | March 11, 2008 |
Provider | Giant Bomb |
The Giant Bombcast is Giant Bomb's weekly podcast, released on Tuesdays.[54] The show is hosted by Shoemaker, with weekly guests Gerstmann, Scanlon, and Ryckert as of 2014. Nicholson Baker of The New Yorker described the podcast as "charmingly garrulous" and compared it with Car Talk in 2011,[55] with The A.V Club also commenting on it during its review in 2012 as "resembling a conversation among gaming enthusiasts listeners are overhearing."[56]
The show's weekly format includes discussion of games played over the weekend, industry news, recently released games, and e-mails sent in by listeners. The site's staff have also recorded shows in Tokyo, Japan for the Tokyo Game Show, as well as during the Electronic Entertainment Expo and the Penny Arcade Expo.[54] In 2011 the podcast was said to have over 100,000 listeners.[43]
News
Giant Bomb's news is written by writer Alex Navarro. Articles produced aren't limited to general gaming news, but also include investigative journalistic pieces about the industry, such as the controversy surrounding the developers of LA Noire, Team Bondi, and its work practices.[57] Editorials and interviews written by Klepek during his tenure about gaming ethics, experiences and impact include the story of one person who detailed the mental processes of Asperger syndrome and how his time playing video games differs from the average gamer.[58] An article in July 2011 about the world travel-influenced game creation concept, Game Trekking, featured an interview with founder Jordan Magnuson and his "notgame", The Killer. The Killer was based on his travels in Cambodia and his observations of a nation still recovering from its time as the Democratic Kampuchea under the Khmer Rouge regime, led by Pol Pot from 1975 to 1979.[59] Following the 2011 Evo Championship Series in which Rising Star award winner, 8 year-old Noah Solis made the top 48 players in Marvel vs. Capcom 3: Fate of Two Worlds, Klepek interviewed Solis and his father Moises Solis who praised video games alongside education in avoiding Los Angeles organized crime.[60]
In 2013 Microsoft unveiled their eighth generation video game console, the Xbox One. The Xbox One's pre-release reception was subject to strong criticism following its announcement of functionalities such as the always-on form of digital rights management (DRM), barring consumers from playing purchased games if their Xbox One could not connect to the internet once every 24 hours.[61] On June 19, 2013, Giant Bomb broke the story that Microsoft would reverse these policies and not feature them in the console.[62][63][64] After Klepek's article Microsoft announced the changes later that day.[65]
Reviews
Video games on Giant Bomb are rated on a scale of one to five stars, with no half-stars.[66] Metacritic lists Giant Bomb as having over 830 reviews in its records, with more than 450 of them positive, more than 250 being mixed and over 100 of them being negative. Of those reviews, 30% are higher than the average critic, 3% the same and 67% are lower.[67] In contrast to their time working for GameSpot, Davis had said that reviews are not representative of Giant Bomb as an entity but are very personalised saying that, "as far as the review process goes, we're being very open about a review being that person's perspective. When a review has to represent an entire organization's perspective on a game, that's where you can run into trouble."[11] During a video game reviews conference on Rock, Paper, Shotgun in 2008, Gerstmann outlined his approach to reviews. Emphasizing the idea of reviews now being more subjective and less objective from the seventh generation video game consoles onwards, due to the audience of video games and video game culture becoming more widespread, Gerstmann said that assisting readers on a given game rather than giving a definite view of it is the direction in which video game reviews are moving towards.[68]
Game of the year awards
![](http://upload.wikimedia.org/wikipedia/commons/thumb/e/e6/Stardust_Jan_2015.jpg/220px-Stardust_Jan_2015.jpg)
The annual game of the year awards features multiple podcasts which are live-recordings of the staff's deliberations.[69] Additional comical awards created by Giant Bomb include the Best Use of Nolan North, otherwise known as The Northies, an award North himself acknowledges.[70] During the awards week, individual top 10 games of the year are posted from each staff member.[71] Celebrity top 10 guest game of the year articles from outside of the video game industry include horror and science fiction film director John Carpenter and World Wrestling Entertainment professional wrestlers Stardust and Xavier Woods.[72][73][74][75]
Community content
Users on Giant Bomb have the ability to create blogs, keep track of their game collections, and add information to game entries. Additionally, the site has message boards, saying that "building a community of people...is a big part of what Giant Bomb is all about".[76] Giant Bomb allows users to contribute to collaborative wiki-based game guides.[77] In Quests users earned experience points and level up in a social gaming element that, "give users incentives to create more content."[78]
Wiki-database
The Giant Bomb video game wiki-database, which opened with the full site launched in July 2008, combines a structured wiki with a relational database and is editable by registered users of the site. Its design has been described as built around the interactivity of video games in contrast to existing wiki models.[11][79] TechCrunch compares the wiki-database to Wetpaint, Engadget and its own Crunchbase, which was based on a predecessor of Giant Bomb, Whiskey Media's now retired website Political Base.[80][81]
Users gain wiki points for editing pages. Submissions by users with less than 1000 wiki points must be approved by appointed wiki moderators before being accepted. Users with more than 1000 points forgo this process. Users with more than 5000 points are able to create new pages without approval. Categories within the wiki-database include video games, video game franchises, characters, locations, things or objects and concepts, as well as people and companies in the video game industry. "Concept" is considered a miscellaneous term, ranging from a fictional species, character abilities and different types of gameplay.[82]
Paid subscription service
Giant Bomb's paid subscription service launched in September 2010.[83] In June 2011, Whiskey Media's Mike Tatum reported that they were nearing 10,000 premium members.[84] The paid subscription model has become Giant Bomb's primary source of income in the wake of ad filtering services such as Adblock Plus.[85] In addition to video games, subscription content features other industries including professional wrestling and Formula 1 podcasts.[86][87]
Corporate affairs and culture
Giant Bomb is known for its alternate method of video game journalism, described as, "not looking to take over the world, they've got a very small editorial team that's very focused on covering the things they want covered and that's it."[88] This concept is based on focused, personalised coverage and giving the byline added importance as opposed to the accepted industry coverage that generally existed prior.[89] Gerstmann has described their approach of competing with large established gaming websites as focusing on the top percentage of games editorially while functioning in a curator role to direct users to lesser known games through video features and the wiki-database pages.[79]
Employees
Current Employees | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Position | Years | ||||||
Jeff Gerstmann | Founder, Editor-in-chief | 2008–Present | ||||||
Vincent "Vinny" Caravella | Video producer | 2008–Present | ||||||
Brad Shoemaker | Senior editor | 2008–Present | ||||||
Drew Scanlon | Video producer | 2009–Present | ||||||
Alex Navarro | Senior editor | 2010–Present | ||||||
Matthew Rorie | Product manager | 2013–Present | ||||||
Jason Oestreicher | Video producer | 2014–Present | ||||||
Dan Ryckert | Senior editor | 2014–Present | ||||||
Former Employees | ||||||||
Name | Position | Years | ||||||
Ryan Davis | Co-founding member, Editor | 2008-2013 | ||||||
Dave Snider | Product manager | 2008-2013 | ||||||
Ian Kelly | Web engineer | 2011-2013 | ||||||
Alexis Gallisá | Creative technical director | 2011-2014 | ||||||
Patrick Klepek | Senior news editor | 2011–2014 |
Jeff Gerstmann
Working for GameSpot as Editorial Director until 2007, Gerstmann, GameSpot and its parent company CNET was involved in a controversial incident when Gerstmann was fired for what was later revealed to be a stand off between GameSpot's editorial and management teams.[3][16] Gerstmann would join Whiskey Media and launch Giant Bomb with Davis, Shoemaker and Caravella in 2008.[9] Gerstmann is one of the members of the VGX awards advisory council responsible for nominating and deciding on winners.[90]
Ryan Davis
Ryan Davis | |
---|---|
Born | Ryan Thomas Davis June 4, 1979 |
Died | July 3, 2013 | (aged 34)
Nationality | American |
Occupation(s) | Video game journalist, Internet personality |
Notable credit(s) | GameSpot journalist (1996–2007) Giant Bomb co-founder, editor (2008–2013) |
Title | Editor |
Spouse(s) | Anna Davis (m. June 29, 2013–July 3, 2013)[18] |
Ryan Thomas "Taswell" Davis (June 4, 1979 – July 3, 2013) was an American video game journalist and Internet personality. He was formerly a journalist of the gaming website GameSpot and the co-founder and editor of the gaming website Giant Bomb.[17][18]
Recruited by Jeff Gerstmann, Davis began working for GameSpot in 2000. Initially starting in tech support work, Davis joined the editorial team, writing reviews for the website, eventually becoming involved in its video and podcast content, working on shows like Time Trotters and On the Spot and the Hotspot podcast.[91]
After the dismissal of Gerstmann in 2007, Davis departed GameSpot and joined Gerstmann under Whiskey Media to launch Giant Bomb. Becoming the primary host of Giant Bomb, Davis was the host of the Giant Bombcast as well as video content.[91] Davis was described as having an ability to connect with viewers due to an "inherently genuine" on-screen presence.[18]
Davis died on July 3, 2013, of natural causes, shortly after his wedding to Anna Davis.[18] His death was revealed five days later on the Giant Bomb website.[17] In addition to Anna Davis, Davis is survived by his father Richard Davis, mother Rebecca Davis, stepmother Anne Davis, brother Robin Davis and uncle Ron Felkner.[18]
Co-worker Matthew Rorie said of Davis that, "for someone who could be so acerbic at times, and despite knowing him for almost a decade, I honestly don’t recall ever actually being mad at him. He had an unconventional type of kindness that expressed itself more strongly the longer one knew him, and despite his teasing nature, he always managed to make his close friends feel loved when his attention turned towards you."[17]
Business practices, ethics and associations
The website had several interactions with Buckner & Garcia, creators of "Pac-Man Fever" in 2011, starting in June when Giant Bomb ran an in-office Pac-Man tournament on Thursday Night Throwdown. The show featured an interview with Jerry Buckner and Gary Garcia who were promoting their first set of Pac-Man Fever songs releasing on the Rock Band Network via Ozone Entertainment. Davis would later joke about wanting "Buckner & Garcia to write a song about this stupid website," the following week on the Giant Bombcast. Found me the Bomb, written and performed by Buckner and Garcia, would release as a new track with the 2nd set of Pac-Man Fever songs in September.[92] This would be the final song the duo would create with the death of Gary Garcia on November 17, 2011.[93][94][95]
January 18, 2012 was the Protests against SOPA and PIPA, a collective effort against the Stop Online Piracy Act and PROTECT IP Act. Many websites including the English Wikipedia went on a 24-hour-long blackout against the two proposed laws. Giant Bomb was also in opposition against SOPA and PIPA and ran an impromptu comedy show that day.[96]
Molyjam or What Would MolyDeux? was a worldwide 48-hour game jam in March through to April 2012, founded by Double Fine Productions' Anna Kipnis, Giant Bomb's Patrick Klepek and Idle Thumbs' Chris Remo. Based on a parody account of known video game developer Peter Molyneux on Twitter, both professional and amateur game designers and developers in over 30 cities created games based on the parody account's comedic "emotional" and "innovative" tweets. While Kipnis, Klepek and Remo ran the main game jam at the Giant Bomb and GameSpot CBS Interactive offices in San Francisco, Molyneux himself visited the London game jam. Various video game journalism websites reported that almost 300 games were created.[97][98][99]
Alex Navarro made an appearance at the 2015 Awesome Games Done Quick (AGDQ) charity event.[100] Navarro did a speedrun of 2003 video game Big Rigs: Over the Road Racing,[101] a game he reviewed for GameSpot in 2004,[102] giving it one of GameSpot's four 1/10 reviews in its history.[103]
Humor
In October 2014 Giant Bomb released a video in which Gerstmann and Ryckert held a video game competition to see who could get the furthest in the video game Super Mario Bros. 3 while riding the Medusa roller coaster at Six Flags Discovery Kingdom in Vallejo, California.[104] Each player had a Nintendo 3DS strapped to both of their wrists and played the game via Nintendo's Virtual Console while experiencing the roller coaster's inversions and g-force.[105][106] Ryckert introduced strict rules to the proceedings, banning the use of the game's hidden items, the warp whistles, as well as declaring that neither of them could continue to play the game if the roller coaster was not moving.[104] In keeping with the comedic nature of the video, The A.V Club commented on the efforts of Ryckert and Gerstmann during the competition by quoting the 35th President of the United States, John F. Kennedy's We choose to go to the Moon speech, saying “[We do these things] not because they are easy, but because they are hard.”[107]
Charity work
Giant Bomb participates in the annual charity event Extra Life, in which fundraisers stream 24-hour video game marathons while viewers donate for sick children.[108] After raising a cumulative total of $122,972 in 2013 the Giant Bomb team, consisting of the Giant Bomb staff, Iron Galaxy Studios and community members, passed its set goal of $175,000 in 2014.[109][110] The primary streams of Giant Bomb and Iron Galaxy featured four separate 24-hour streams, accumulating to 96 hours total stream time that week.[111]
Development
Whiskey Media Django build (2008-2011)
Giant Bomb was designed by Whiskey Media, an online media company based in San Francisco, California. The technology that ran the original version of Giant Bomb, as well as its sister sites Tested, Screened, Comic Vine and Anime Vice, included the web framework Django, the database management system PostgreSQL, Solr, and MooTools, a Javascript framework.[112] In 2011, Whiskey Media's Sean Coonce updated their engineering details, moving from Mootools to JQuery and introducing the use of the message broker software RabbitMQ, the key-value data store Redis, the document-oriented database MongoDB, and the memory caching system, Memcached.[113]
CBS Interactive PHP build (2012-2014)
With the sale of Whiskey Media and its publishing platform to BermanBraun in 2012 the Giant Bomb and Comic Vine websites, acquired by CBS Interactive, under went a PHP-based redesign by CBSi engineers which launched on February 12, 2013.[114] Tools implemented in the remake include the Symfony web framework, the storage and retrieval database, NoSQL, and the Node.js framework.[115] Website additions included histories, rollback functionality and upgrades to searching capabilities for the wiki-database, expanded forum moderation tools and API filtering and sorts.[116] Redesigns included the user profiles with new activity stream feeds, the handling of on-site image galleries and new wiki-database editing tools including the ability to create new pages as users are editing existing ones.[116] Davis and Gerstmann released a one-time relaunch public service announcement podcast with regards to any changes listeners would experience with the transition from the old RSS feed to the new rebuilt one.[117]
Reception
In voting the website into its Top 50 websites of 2011, Harry McCracken of Time magazine described Giant Bomb as having, "news, reviews and video — all looser, funnier and more opinionated than much of the stuff on game sites owned by larger media companies."[29] In January 2012 it was announced that Vox Media had hired several names from gaming journalism to launch Polygon including Editor-in-Chiefs of Joystiq and Kotaku, Chris Grant and Brian Crecente. When asked why he thought there was room for another video game website, Grant said that, "The only site I would really look at and say they have enviable technology is Giant Bomb; nothing else out there has anything that's really attractive."[88]
Criticisms and controversies
Critics including Brianna Wu and writer Samantha Allen lamented Giant Bomb's hiring of Dan Ryckert and Jason Oestreicher in July 2014 with gender representation in video games and other minority groups, maintaining Giant Bomb's 100% white, male staff personnel.[118] Allen, received sexual harassment via Twitter.[119] In October 2014 in an op-ed for XoJane regarding the Gamergate controversy, Wu described Allen's harassment as carried out by the same people behind the Gamergate-related video game sexual harassment with the same "playbook" of political strategy tactics as herself, Zoe Quinn and Anita Sarkeesian had experienced.[120]
During an interview with MSNBC on MSNBC Live, Wu called upon Giant Bomb and IGN to provide coverage of the Gamergate controversy on its website.[121][122] An article by Patrick Klepek detailing Wu's Gamergate-related harassment was posted that day,[123] as acknowledged by the BBC on its BBC Online service in their coverage of Gamergate[124] and Wu herself in a subsequent interview with PBS's PBS NewsHour.[125]
Impact
Industry impact
The turmoil is larger than just [video game] journalism, it's the Internet. We're at a time of great change, what advertising means on the Internet is changing in a very big way, sort of like you're seeing on television with DVRs making standard ads obsolete. Business is going to have to change, and we're all going to have to adapt to move forward and keep going for the years to come. People that stand by as existing ad formats get less and less useful are going to feel the brunt of stuff like this.
Jeff Gerstmann, March 16, 2012[126]
Giant Bomb is credited with being an innovator within video game journalism, avoiding many of its downfalls and continuing growth where other companies in the medium have had to downsize or close down completely. Due to ad filtering, the advertisements that have been common in video game journalism websites are becoming less viable. Websites such as Giant Bomb, ScrewAttack, and Penny-Arcade have received praise for their success in their paid subscription models.[85] In addition, as print-based gaming journalism was superseded by web-based gaming journalism, large websites such as IGN and GameSpot are now under threat from YouTube celebrities and video game players creating their own live-streaming channels on Twitch.[127]
This is the reality of the current industry we are in and it’s something that Jeff Gerstmann predicted back in the day when he talked about the byline and the fact that the person writing the review was just as, if not more important, than the actual text of the review itself, or of course the video of it. It seems that some sites are attempting to adapt to the modern landscape by either creating personalities or pushing already existing nascent personalities on their staff. Either the most camera-friendly person or the most interesting person, giving them a show or along those lines. We see sites like GameSpot doing that a lot, they’re really chasing after the dream of what Giant Bomb did years ago and it’s the reason why Giant Bomb is extremely relevant at this point because they saw that coming.
TotalBiscuit, September 9, 2014[89]
In the same month in 2012 in which CBS Interactive acquired Giant Bomb, Ziff Davis acquired IGN, immediately announcing lay-offs for the website,[126] with further lay-offs in February 2013 along with the closure of 1UP.com, UGO Networks and GameSpy,[128] Gamespy had just announced now Giant Bomb product manager Matthew Rorie as their new executive editor only a month earlier.[129] Lay-offs and closures have continued through to 2014 with Game Trailers and Computer and Video Games having similar downsizing.[130][131] In 2014 during the opening of two vacancies at Giant Bomb which would lead to the hiring of Dan Ryckert and Jason Oestreicher, CBS Interactive laid off the majority of GameSpot's writing staff, prompting discussion on Reddit as to whether Giant Bomb was outperforming GameSpot.[132]
References
- ^ "Giantbomb.com Site Info". Alexa Internet. Archived from the original on 2014-05-29. Retrieved 2014-04-01.
- ^ a b X-Play interview-Jeff Gerstmann. G4. 2008-03-06. Archived from the original on 2008-08-29. Retrieved 2008-05-15.
- ^ a b c d e Wilde, Tyler (2008-04-03). "Jeff Gerstmann on GameSpot, Giant Bomb, and snark". GamesRadar. Archived from the original on 2008-04-10. Retrieved 2009-09-19.
- ^ a b GameSpot staff (2007-12-05). "Spot On: GameSpot on Gerstmann". GameSpot. Archived from the original on 2008-07-25. Retrieved 2009-09-19.
- ^ Orland, Kyle (2008-02-04). "Gamespot exodus continues: Ryan Davis to leave". Joystiq. Archived from the original on 2008-02-05. Retrieved 2009-09-19.
- ^ Orland, Kyle (2008-02-05). "Ryan Davis talks Gerstmann, Gamespot departure". Joystiq. Archived from the original on 2008-02-08. Retrieved 2012-02-17.
- ^ Gerstmann, Jeff (2008-03-05). "Welcome to Giant Bomb (dot com)". Giant Bomb. Archived from the original on 2012-03-09. Retrieved 2009-09-19.
- ^ Gerstmann, Jeff (2008-07-20). "Welcome Back!". Giant Bomb. Archived from the original on 2008-12-01. Retrieved 2009-09-19.
- ^ a b Grant, Christopher (2008-06-06). "Former GameSpot eds reunite at Gerstmann's Giant Bomb". Joystiq. Archived from the original on 2008-06-09. Retrieved 2009-09-19.
- ^ "Whiskey Media Debuts Screened for Passionate Fans of Film, TV and Online Video". PR Newswire. 2010-05-20. Archived from the original on 2010-05-23. Retrieved 2012-02-17.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 2013-05-29 suggested (help) - ^ a b c "Ryan Davis talks up Giant Bomb's explosive re-launch". Joystiq. 2008-07-23. Archived from the original on 2008-08-05. Retrieved 2012-01-16.
- ^ a b "The End". Giant Bomb. 2014-12-30. Archived from the original on 2015-01-01. Retrieved 2015-01-01.
- ^ Klepek, Patrick (2010-03-01). "UPDATE: Security Appears At Infinity Ward, Studio Heads Missing, Activision Investigating "Insubordination"". Giant Bomb. Archived from the original on 2012-10-17. Retrieved 2011-08-17.
- ^ a b Gerstmann, Jeff (2011-04-17). "The Latest News About The Latest News". Giant Bomb. Archived from the original on 2011-04-21. Retrieved 2011-08-17.
- ^ "Giant Bomb, Comic Vine join CBS Interactive". GameSpot. 2012-03-15. Archived from the original on 2012-04-21. Retrieved 2012-03-20.
- ^ a b "GameSpot and Giant Bomb, Together". GameSpot. 2012-03-17. Archived from the original on 2014-09-02. Retrieved 2014-09-11.
- ^ a b c d "Ryan Davis, 1979 - 2013". GiantBomb. 2013-07-08. Archived from the original on 2013-07-10. Retrieved 2013-07-08.
- ^ a b c d e f "Ryan Davis of video game website Giant Bomb dies at 34". The Press Democrat. 2013-07-11. Archived from the original on 2014-08-09. Retrieved 2014-08-10.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 0000-00-00 suggested (help) - ^ "Remembering Ryan Davis". Polygon (website). 2013-07-08. Archived from the original on 2013-07-12. Retrieved 2014-08-10.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 0000-00-00 suggested (help) - ^ "Fare Thee Well: Giant Bomb's Ryan Davis". IGN. 2013-07-08. Archived from the original on 2013-07-11. Retrieved 2014-08-10.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 0000-00-00 suggested (help) - ^ "Remembering Ryan Davis". GameTrailers. 2013-07-10. Archived from the original on 2013-07-12. Retrieved 2014-08-10.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 0000-00-00 suggested (help) - ^ a b "Your Giant Bomb Expansion Plan Patch Notes". Giant Bomb. 2014-05-20. Archived from the original on 2014-08-19. Retrieved 2014-08-19.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 0000-00-00 suggested (help) - ^ "Giant Bomb Shows Off One Of The Coolest Video Game Stores You Didn't Know Existed". cinemablend.com. 2014-06-22. Archived from the original on 2014-08-18. Retrieved 2014-08-19.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 0000-00-00 suggested (help) - ^ "Giant Bombcast 07/01/2014". Giant Bomb. 2014-07-01. Archived from the original on 2014-08-19. Retrieved 2014-08-19.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 0000-00-00 suggested (help) - ^ "The Game Informer Staff". Game Informer. 2009-10-04. Archived from the original on 2014-10-10. Retrieved 2014-08-19.
- ^ "The Game Informer Staff". Game Informer. 2009-10-04. Archived from the original on 2014-03-31. Retrieved 2014-08-19.
- ^ "Patrick Klepek Leaves Giant Bomb". Hardcore Gamer. 2014-12-30. Archived from the original on 2014-12-31. Retrieved 2015-01-01.
- ^ "Hi Kotaku, I'm Patrick Klepek". Kotaku. 2015-01-02. Archived from the original on 2015-01-02. Retrieved 2015-01-02.
- ^ a b McCracken, Harry (2011-08-16). "Giant Bomb - The Top 50 Websites of 2011 - TIME". Time Magazine. Archived from the original on 2011-08-17. Retrieved 2011-08-17.
- ^ a b LeClair, Dave (2013-09-12). "3 Hilarious Giant Bomb Quick Looks For Games You Will Never Play". MakeUseOf. Archived from the original on 2013-12-01. Retrieved 2014-10-22.
- ^ "New in the Channel Store this week: Disney, Giant Bomb & Comic Vine". Roku. 2011-09-21. Archived from the original on 2011-09-25. Retrieved 2012-02-20.
- ^ Ryan, Davis (2008-04-14). "The Giant Bomb Video-Game Movie Experiment: Prologue". Archived from the original on 2012-03-09. Retrieved 2009-09-21.
- ^ "MMM: Giant Bomb's Take on MK Annihilation". TRMK. 2009-07-27. Archived from the original on 2010-01-31. Retrieved 2011-08-17.
- ^ Caravella, Vincent; Davis, Ryan; Colyaco, Bob; Gallup, Rich; Gerstmann, Jeff; Navarro, Alex; Shoemaker, Brad (2009-09-08). Giant Bomb PAX 09 Panel: Part 01. Giant Bomb. Archived from the original on 2014-09-28. Retrieved 2009-09-21.
- ^ Caravella, Vinny; Gerstmann, Jeff (2009-02-09). Endurance Run: Persona 4 - Part 01. Giant Bomb. Event occurs at 0:50. Archived from the original on 2013-08-13. Retrieved 2009-09-21.
So, yeah, we're going to invite you to come along, and see how long we can keep playing Persona 4, until we give up.
- ^ Caravella, Vinny; Gerstmann, Jeff (2010-03-05). Endurance Run: Deadly Premonition: Part VJ-01. Giant Bomb. Archived from the original on 2013-05-01. Retrieved 2010-03-05.
- ^ Shoemaker, Brad; Davis, Ryan (2010-03-05). Endurance Run: Deadly Premonition: Part BR-01. Giant Bomb. Archived from the original on 2010-10-01. Retrieved 2014-10-01.
{{cite AV media}}
:|archive-date=
/|archive-url=
timestamp mismatch; 2014-10-01 suggested (help) - ^ Davis, Ryan (2011-03-07). GDC 2011: The SWERY Experience. Archived from the original on 2013-05-28. Retrieved 2014-10-01.
- ^ Davis, Ryan (2013-01-30). SWERY in the Coffee. Archived from the original on 2013-05-01. Retrieved 2014-10-01.
{{cite AV media}}
:|archive-date=
/|archive-url=
timestamp mismatch; 2013-06-01 suggested (help) - ^ "OCTOBERKAST #3 - Everything is Made of Poop - 10/14/2011". Tested. 2011-10-14. Archived from the original on 2014-10-01. Retrieved 2011-10-17.
- ^ "Happy Trenched Day!". Double Fine. 2011-06-22. Archived from the original on 2011-06-26. Retrieved 2011-08-17.
- ^ "Trenched renamed Iron Brigade worldwide". Joystiq. 2011-09-11. Archived from the original on 2015-02-09. Retrieved 2015-03-14.
- ^ a b "This Is Bastion". Supergiant Games. 2010-09-02. Archived from the original on 2011-03-13. Retrieved 2012-01-16.
- ^ "Goodbye, Star Wars Galaxies". Kotaku. 2011-12-15. Archived from the original on 2012-01-07. Retrieved 2011-12-31.
- ^ "There Is Another: The End Of Star Wars Galaxies - Part 01". Giant Bomb. 2011-12-20. Archived from the original on 2014-10-01. Retrieved 2011-12-31.
- ^ What Inspires Game Developers?. gameskinny.com. 2014-09-13. Archived from the original on 2014-09-13. Retrieved 2014-09-25.
Their Quick Looks straddle the line between entertainment, Let's Play and critique and I modelled WTF is... after that, although with a more serious focus, because I had a great respect for that particular format.
- ^ Quick Look: Fallout 3: Operation Anchorage. Giant Bomb. 2009-01-27. Archived from the original on 2014-09-28. Retrieved 2009-09-21.
- ^ Shoemaker, Brad; Snider, Dave (2009-02-05). Quick Look: Valkyria Chronicles. Giant Bomb. Event occurs at 0:16. Archived from the original on 2014-09-28. Retrieved 2009-09-21.
[Valkyria Chronicles] came out back in November, and apparently not many of you are playing it. It hasn't been selling extremely well, so, we think it's kind of nifty, we thought we'd take a look at it, do some video, and maybe see if you guys are interested.
- ^ Davis, Ryan; Gerstmann, Jeff (2009-02-03). Quick Look: Crash Time. Giant Bomb. Event occurs at 0:20. Archived from the original on 2013-09-14. Retrieved 2009-09-21.
So this game is based on a German TV show, it's called Cobra 11 or something like that. And I thought that sounded really ridiculous and that it was probably going to be terrible, so I figured, well, I've got to get this. And it was immediately cheap, so, I got it, and it is.
- ^ "Shank on Giant Bomb — Quick Look". Klei Entertainment. 2010-02-15. Archived from the original on 2010-02-19. Retrieved 2011-08-20.
- ^ "Giant Bomb's Quick Look EX of Skullgirls". iplaywinner.com. 2011-03-03. Archived from the original on 2011-03-06. Retrieved 2011-08-20.
- ^ "8-4 Play 4/20/2012: S2E01". 8-4. 2012-04-20. Archived from the original on 2014-08-12. Retrieved 2012-10-26.
- ^ "Giant Bombcast is Midroll's Newest Gaming Podcast". midroll.com. 2014-09-02. Archived from the original on 2014-09-10. Retrieved 2014-09-10.
- ^ a b "Giant Bombcast By Giant Bomb". iTunes. Archived from the original on 2014-08-19. Retrieved 2011-08-27.
- ^ Baker, Nicholson (2010-08-10). "Painkiller Deathstreak". The New Yorker. Archived from the original on 2011-12-05. Retrieved 2012-01-07.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 2013-07-14 suggested (help) - ^ "Week of Jan. 5-11". The A.V Club. 2012-01-13. Archived from the original on 2012-01-17. Retrieved 2012-01-13.
- ^ "New Internal Emails Paint an Even Uglier Picture of Team Bondi's Work Practices". Giant Bomb. 2011-06-06. Archived from the original on 2011-07-10. Retrieved 2011-08-17.
- ^ "Beyond the Screen: The lives of a player". anjelsyndicate.org. 2011-06-20. Archived from the original on 2012-03-30. Retrieved 2011-08-17.
- ^ "Interview with Giant Bomb". gametrekking.com. 2011-07-18. Archived from the original on 2012-03-31. Retrieved 2011-08-22.
- ^ "8-year-old gamer scores a sponsorship". Yahoo! Games. 2011-08-30. Archived from the original on 2011-09-04. Retrieved 2014-09-28.
- ^ "Deal with it: Xbox One requires an Internet connection". VentureBeat. 2013-05-21. Archived from the original on 2014-11-06. Retrieved 2015-01-04.
- ^ "Microsoft reverses position on Xbox One DRM". Eurogamer. 2013-06-19. Archived from the original on 2014-07-12. Retrieved 2015-01-04.
- ^ "Microsoft Is Removing Xbox One DRM". Kotaku. 2013-06-19. Archived from the original on 2014-12-08. Retrieved 2015-01-04.
- ^ "Microsoft to Pull Complete Reversal on Xbox One DRM Policies". Giant Bomb. 2013-06-19. Archived from the original on 2014-11-29. Retrieved 2015-01-04.
- ^ "Your Feedback Matters – Update on Xbox One". Microsoft. 2013-06-19. Archived from the original on 2015-01-01. Retrieved 2015-01-04.
- ^ Gerstmann, Jeff (2008-03-18). "Giant Info Bomb #2: Reviews, Podcasts, and More!". Giant Bomb. Archived from the original on 2012-03-09. Retrieved 2009-09-21.
- ^ "Giant Bomb Profile at metacritic.com". Metacritic. Archived from the original on 2014-07-14. Retrieved 2011-08-17.
- ^ "Symposium Part One: Review Scores". Rock, Paper, Shotgun. 2008-12-18. Archived from the original on 2014-05-11. Retrieved 2015-01-02.
- ^ "Giant Bomb Game of the Year 2010: Day Six". Giant Bomb. 2011-01-01. Archived from the original on 2014-10-01. Retrieved 2011-08-21.
- ^ "Nolan North Chats Uncharted, Drake's Journal & The Prestigious 'Northies'". pushsquare.com. 2011-12-14. Archived from the original on 2012-02-04. Retrieved 2012-02-18.
- ^ "Game of the Year 2010: Jeff's Top 10". Giant Bomb. 2010-12-31. Archived from the original on 2014-10-01. Retrieved 2011-08-21.
- ^ "Take A Look At John Carpenter's Top 5 Games Of The Year". Bleeding Cool. 2014-12-28. Archived from the original on 2015-01-04. Retrieved 2015-01-04.
- ^ "Stardust turns his attention to gaming". Sportskeeda. 2015-01-02. Archived from the original on 2015-01-04. Retrieved 2015-01-04.
- ^ "Stardust's Top 10 Games of 2014". Giant Bomb. 2014-12-30. Archived from the original on 2015-01-04. Retrieved 2015-01-04.
- ^ "Xavier Woods' Top 10 Games of 2014". Giant Bomb. 2014-12-28. Archived from the original on 2015-01-04. Retrieved 2015-01-04.
- ^ "Giant Bomb: Your Questions Answered!". Giant Bomb. 2008-03-13. Archived from the original on 2011-04-13. Retrieved 2009-09-21.
- ^ Snider, Dave. "Changing the Guide System on Giant Bomb". Giant Bomb. Retrieved 2015-01-23.
- ^ "Whiskey Media Launches Screened for Movie Fans". mediapost.com. 2010-05-23. Archived from the original on 2014-08-30. Retrieved 2010-06-09.
- ^ a b "Ex-GameSpotters Launch GiantBomb, The Gaming Encyclopedia". TechCrunch. 2008-07-21. Archived from the original on 2008-08-05. Retrieved 2014-10-05.
- ^ "Whiskey Media Quietly Growing, Innovating With Former CNET Team". TechCrunch. 2009-03-24. Archived from the original on 2009-03-26. Retrieved 2014-10-05.
- ^ "Whiskey Media Raises $2.5 Million To Launch More Structured Content Sites". TechCrunch. 2009-12-31. Archived from the original on 2008-02-22. Retrieved 2014-10-05.
{{cite web}}
:|archive-date=
/|archive-url=
timestamp mismatch; 2010-02-22 suggested (help) - ^ "Who Is Giant Bomb, Really?". Giant Bomb. 2008-07-21. Archived from the original on 2008-10-04. Retrieved 2014-10-05.
- ^ "Coming September 9: The Big Live Live Show: Live!". Giant Bomb. 2010-08-19. Archived from the original on 2011-08-27. Retrieved 2011-08-22.
- ^ a b "Half of Destructoid's readers block our ads. Now what?". Destructoid. 2013-03-09. Archived from the original on 2013-03-12. Retrieved 2014-10-05.
- ^ "The Power Bombcast Episode One: VINTAGE GERSTMANN!". Giant Bomb. 2013-08-13. Archived from the original on 2013-12-16. Retrieved 2015-01-04.
- ^ "Alt+F1: 03/10/2014 - Preseason Primers". Giant Bomb. 2014-03-10. Archived from the original on 2014-08-05. Retrieved 2015-01-04.
- ^ a b "Vox Games: Can They Be The Biggest Game Site?". industrygamers.com. 2012-01-05. Archived from the original on 2012-06-26. Retrieved 2012-01-21.
- ^ a b What Inspires Game Developers?. gameskinny.com. 2014-09-13. Archived from the original on 2014-09-13. Retrieved 2014-09-25.
- ^ "Meet the VGA 2011 Advisory Council". Spike TV. 2012-11-03. Archived from the original on 2011-11-05. Retrieved 2014-09-24.
- ^ a b "Giant Bomb co-founder Ryan Davis dies at 34". Polygon (website). 2013-07-08. Archived from the original on 2013-07-12. Retrieved 2014-09-20.
- ^ "Brand New Buckner & Garcia Track Debuts, Based on Giant Bomb". Ozone Entertainment. 2011-08-09. Archived from the original on 2012-02-05. Retrieved 2011-09-22.
During the Whiskey Media Big Live Live Show, we not only revealed the song's existence but also that it will be a special addition to Pac-Man Fever Set 2 on the Rock Band Network.
- ^ Buckner, Jerry (2011-11-18). "Gary Garcia". bucknergarcia.com. Archived from the original on 2012-10-31. Retrieved 2012-01-06.
I just lost my oldest and closest friend. The memories keep swirling through my mind of a friendship and business partner spanning over 50 years.
- ^ Davis, Ryan (2011-11-18). "Co-Writer of "Pac-Man Fever" Passes At 63". Giant Bomb. Archived from the original on 2014-10-13. Retrieved 2012-01-06.
not having really known Gary Garcia, it seems shallow and hollow to speak strictly within the confines of this sliver of his existence. If you're looking for something of a little more substance, I recommend reading what Jerry Buckner had to say about his close friend.
- ^ "Gary Garcia, of Buckner & Garcia, Passes Away". Ozone Entertainment. 2011-11-18. Archived from the original on 2014-09-12. Retrieved 2012-01-06.
Not once did they question my crazy ideas, whether it was giving out copies of the CD with signed cheat sheets on various Web sites, or appearing on Giant Bomb's Thursday Night Throwdown during a Pac-Man tournament to discuss their experiences.
- ^ "I Love Whiskey Media's SOPA Coverage". 2012-01-18. Archived from the original on 2013-05-21. Retrieved 2012-02-19.
- ^ "Play More Than 200 Ridiculous Peter Molydeux Games Right Now". Kotaku. 2012-03-02. Archived from the original on 2014-08-10. Retrieved 2012-10-24.
- ^ "'What Would MolyDeux?' jam produces more than 280 games". Shacknews. 2012-03-03. Archived from the original on 2014-08-11. Retrieved 2012-10-24.
- ^ Crecente, Brian (2012-04-02). "Fake Molyneux game jam celebrates absurdity, creativity". Polygon (website). Archived from the original on 2014-08-09. Retrieved 2012-10-24.
- ^ "Big Rigs: Over the Road Racing Review". GameSpot. 2004-01-14. Archived from the original on 2015-01-14. Retrieved 2015-03-14.
- ^ "1 out of 10: The Worst Games Ever Reviewed on GameSpot". GameSpot. 2015-02-11. Archived from the original on 2015-03-11. Retrieved 2015-03-14.
- ^ a b "Best Idea Ever: Trying To Play Mario 3 While Riding a Rollercoaster". Dorkly. 2014-10-02. Archived from the original on 2014-10-21. Retrieved 2014-10-21.
- ^ "Playing Mario on a roller coaster is way harder than it sounds". Polygon (website). 2014-10-03. Archived from the original on 2014-10-21. Retrieved 2014-10-21.
- ^ "These guys play Super Mario Bros. 3 while riding a roller coaster". TechSpot. 2014-10-07. Archived from the original on 2014-10-21. Retrieved 2014-10-21.
- ^ "Giant Bomb discovers that it's difficult to play Super Mario 3 while riding a roller coaster". The A.V. Club. 2014-10-03. Archived from the original on 2014-10-07. Retrieved 2014-10-21.
- ^ "Extra Life 24-Hour Gaming Marathon Raising Money for Children's Hospitals". IGN. 2014-10-06. Archived from the original on 2014-12-21. Retrieved 2014-12-21.
- ^ "24-hour gaming marathon raises $5.1 million for sick kids". CNET. 2014-10-27. Archived from the original on 2014-12-03. Retrieved 2014-12-21.
- ^ "Extra Life, Giant Bomb, and You! 2014 Edition". Giant Bomb. 2014-10-21. Archived from the original on 2014-11-26. Retrieved 2014-12-21.
- ^ "Extra Life 2014 - Over 24 Hours of Streaming for a Good Cause". totalgamingnetwork.com. 2014-10-25. Archived from the original on 2014-12-21. Retrieved 2014-12-21.
- ^ "Help with editing and using the site". Giant Bomb. 2008-07-21. Archived from the original on 2008-08-04. Retrieved 2014-08-14.
- ^ "The Whiskey Technology Stack". Whiskey Media. 2012-02-23. Archived from the original on 2012-03-01. Retrieved 2014-08-14.
- ^ "The New Giant Bomb Goes Live February 12". Giant Bomb. 2013-02-05. Archived from the original on 2013-06-06. Retrieved 2014-08-14.
- ^ "Changes to the Giant Bomb API". Giant Bomb. 2013-01-04. Archived from the original on 2013-03-07. Retrieved 2014-09-09.
- ^ a b "Comic Vine Redesign Coming Soon". Comic Vine. 2013-02-07. Archived from the original on 2014-08-14. Retrieved 2014-08-14.
- ^ Ryan Davis (2013-02-08). "Giant Bombcast 2013 Relaunch PSA". http://www.giantbomb.com/podcasts/giant-bombcast-2013-relaunch-psa/1600-378/ (Podcast). Giant Bomb. Archived from the original on 2013-03-20. Retrieved 2014-08-14.
{{cite podcast}}
: External link in
(help)|website=
- ^ "The Internet Reacts to GiantBombs New (White Male) Hire". k8monstrscloset.com. 2014-07-01. Archived from the original on 2014-09-12. Retrieved 2014-10-21.
- ^ "Giant Bomb Hiring Ignites Gender Issues in Games Journalism Debate". 8cn.tv. 2014-07-01. Archived from the original on 2014-10-20. Retrieved 2014-10-21.
- ^ "IT HAPPENED TO ME: I've Been Forced Out Of My Home And Am Living In Constant Fear Because Of Relentless Death Threats From Gamergate". xoJane. 2014-10-16. Archived from the original on 2014-10-19. Retrieved 2014-10-21.
- ^ Sexism and the battle of the gamers. MSNBC Live. 2014-10-13. Archived from the original on 2014-10-13. Retrieved 2014-10-21.
- ^ "Brianna Wu: GamerGate Tied To Death Threats, Adam Baldwin Claims 'Deceptions'". Inquisitr. 2014-10-14. Archived from the original on 2014-10-18. Retrieved 2014-10-21.
- ^ "Yet Another Developer Leaves Their Home Following Harassment". Giant Bomb. 2014-10-13. Archived from the original on 2014-10-15. Retrieved 2014-10-21.
- ^ "GamerGate: 'Press must tackle misogyny,' says developer". BBC Online. 2014-10-14. Archived from the original on 2014-10-14. Retrieved 2014-10-21.
- ^ #Gamergate leads to death threats against women in the gaming industry. PBS NewsHour. 2014-10-16. Archived from the original on 2014-10-18. Retrieved 2014-10-21.
- ^ a b "Giant Bomb's Gerstmann: "I'm throwing down the gauntlet"". GamesIndustry.biz. 2012-03-16. Archived from the original on 2012-03-19. Retrieved 2014-09-25.
- ^ "Is YouTube killing the traditional games press?". Gamasutra. 2014-06-18. Archived from the original on 2014-06-24. Retrieved 2014-09-25.
- ^ "IGN hit with layoffs, 1UP, UGO and GameSpy shutting down". Polygon (website). 2013-02-21. Archived from the original on 2013-03-05. Retrieved 2014-09-25.
- ^ "Say Hello to Our New Executive Editor, Matthew Rorie". Gamespy. 2013-01-14. Archived from the original on 2013-01-16. Retrieved 2014-09-25.
- ^ "GameTrailers Gets Hit With Major Layoffs Following Defy Media Acquisition". cinemablend.com. 2014-06-14. Archived from the original on 2014-08-26. Retrieved 2014-09-25.
- ^ "CVG Not Closing Yet, Staff Gets Severely Reduced Instead". cinemablend.com. 2014-06-24. Archived from the original on 2014-08-19. Retrieved 2014-09-25.
- ^ "GameSpot Hit With Layoffs". cinemablend.com. 2014-07-31. Archived from the original on 2014-08-18. Retrieved 2014-09-25.
External links